[arcade] Mame x64 0.228 27/01/2021

[2] @ Wtorek, 26 Stycznia 2021 19:38CET

[arcade] Mame x64 0.228 27/01/2021

W nowym roku pierwsze MAME i znów cała grupa zmian - szczerze mówiąc już dawno straciłem rozeznanie, co tak naprawdę poszło do przodu w obsłudze arcade i changelog jest co raz bardziej nieczytelny. Ale przecież musi być lepiej, no nie?;)
 

 

MAME 0.228 27 Jan 2021

Has it already been an entire month? It must have been, because MAME 0.228 is ready today! We’ve added support for two very rare arcade games this month. The first is Namennayo, an overhead-view obstacle course game making unauthorised use of Satoru Tsuda’s Nameneko characters. The second is Get A Way, an overhead-view racing game made by Universal, touted as the “first game in the world to feature a 16-bit microcomputer.” Universal went on to create the much loved Mr. Do! character. Emulation is preliminary – while the game is playable, there are some graphical issues, and sound is absent.

In other arcade emulation news, Windy Fairy has made a triumphant return, bringing numerous fixes for issues affecting Bemani rhythm games running on System 573 hardware. Thanks to the persistent efforts of David “Haze” Haywood, various fruit machines from JPM are starting to become playable in MAME. Interestingly, these machines rely on similar Brooktree RAMDACs to NCD X11 terminals, and Motorola DUARTs used by numerous other systems emulated in MAME. A complete dump of the type 01 program for Zaccaria’s Cat and Mouse has finally been obtained, making both known versions of this obscure game playable at last.

For hand-held consoles, the WonderSwan and WonderSwan Color have had an overhaul, and Game Gear X-Terminator cartridges are now supported. Several Bandai RX-78 cartridges have been dumped, exercising more aspects of the emulation and allowing several shortcomings to be fixed. We’ve also made some progress on emulating Apple’s floppy drive controllers, providing a path to support for SuperDrive high-density floppy drives, and eventually the HD20 external hard disk.

There’s been plenty more happening, including a new LCD shader from cgwg, all the latest FM Towns software dumps, fixes for recent regressions, and more code modernisation.


New working machines
  • Club Card (ver. 1.1 English) [Roberto Fresca, Ioannis Bampoulas]
  • CXG Systems / Newcrest Technology Sphinx Commander (v2.00) [hap, anonymous]
  • Get A Way [Sam Grech, hap, Angelo Salese]
  • Namennayo (Japan) [ShouTime, David Haywood]
New working clones
  • beatstage 4th MIX (ver KA-A) [xuserv]
  • Big Fight - Big Trouble In The Atlantic Ocean (Japan, rev F) [Phil Bennet, The Dumping Union]
  • DrumMania 4th Mix (GA25 VER. KAA) [xuserv]
  • Facit DTC [Luxor ABC arkivet, Curt Coder]
  • Puchi Carat (Ver 2.04A 1997/11/08) [TeamEurope, Ryan Holtz, The Dumping Union]
  • Rabbit (Japan 3/6?) [coolmod, The Dumping Union]
  • Red Hawk (horizontal, Spain) [Victor Fernandez (City Game), ClawGrip]
  • Saitek Kasparov Simultano (ver. C) [bataais]
  • Treasure Quest (Protocol) [David Haywood]
  • Zabavni Karti (Bulgarian, encrypted) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Machines promoted to working
  • Roller Coaster (JPM) (IMPACT) (RC11 C30, 30p Stake, £15 Jackpot) [James Wallace]
  • Treasure Quest [David Haywood]
  • Clones promoted to working
  • Cat and Mouse (type 01 program) [Paul Swan]
  • Forte Card (Ver 103, English) [Grull Osgo, Roberto Fresca]
  • Roller Coaster (JPM) (IMPACT) (RC10 C20, 20p Stake, £10 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC11 AC30, 30p Stake, £15 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC11 C29, 30p Stake, £15 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC11 C30, 30p Stake, £15 Jackpot, Whitbread) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC11P C30, 30p Stake, £15 Jackpot, Protocol) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC2 I L07, 20p Stake, £8 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC2 L07, 20p Stake, £8 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC4 AL15, 20p Stake, £8 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC4 I L15, 20p Stake, £8 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC4 L15, 20p Stake, £8 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC4P L15, 20p Stake, £8 Jackpot, Protocol) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC5 L14, 20p Stake, £8 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC9 AL26, 20p Stake, £8 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC9 L26, 20p Stake, £10 Jackpot, Whitbread) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC9 L26, 20p Stake, £8 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC9P L26, 20p Stake, £8 Jackpot, Protocol) [James Wallace]
New machines marked as NOT_WORKING
  • Bingo Circus (terminal) [Phil Bennet]
  • Champion Pool (v1.0) [caius]
  • Data General AViiON 4600 [Plamen Mihaylov, Patrick Mackinlay]
  • Diamond King [jordigahan, ClawGrip]
  • Fatal Fury Special (SNES bootleg) [Apocalypse, iq_132]
  • Happy Pierrot [Alex Marshall]
  • Heroine's Memory [The Dumping Union]
  • High Roller (Bellfruit) (Scorpion 4) [HIGHWAYMAN]
  • Hungry Hungry Hippos (redemption game) [Museo del Recreativo, The Dumping Union]
  • Intelligent Peripheral Devices AlphaSmart 3000 [TeamEurope, ClawGrip]
  • International Business Machines IBM RT PC Model 010 [Bitsavers]
  • International Business Machines IBM RT PC Model 015 [Bitsavers]
  • International Business Machines IBM RT PC Model 020 [Bitsavers]
  • International Business Machines IBM RT PC Model 025 [Bitsavers]
  • International Business Machines IBM RT PC Model A25 [Bitsavers]
  • Mini Guay [jordigahan, ClawGrip]
  • NEC EWS4800/310 [Plamen Mihaylov, Patrick Mackinlay]
  • New! Cherry Plus (Ver. 3.10) [Ioannis Bampoulas]
  • Pontoon (Konami) [Michel Pichot]
  • Portable Game Station 268-in-1 [Takashi Omoto, TeamEurope, David Haywood]
  • SM1810 [Carl, Alexander Kholodov]
  • Sonic Blast Man's Janken Battle [Phil Bennet]
  • SPRINT (Maygay) (M1A/B) [HIGHWAYMAN]
  • Surprise 5 (Ver. 1.19) [Ioannis Bampoulas]
  • Tab Products E-22 Display Terminal [Bitsavers]
  • Tsururin Kun [Phil Bennet]
  • unknown 'Rolla' slot machine [caius]
New clones marked as NOT_WORKING
  • Adults Only (Ukraine, V. 43.17) [Ivan Vangelista]
  • Black Pearl (Ukraine, V. 42.01) [Ivan Vangelista]
  • Black Pearl (Ukraine, V. 42.03) [Ivan Vangelista]
  • Black Pearl (Ukraine, V. 43.04) [Ivan Vangelista]
  • Black Pearl (Ukraine, V. 43.07) [Ivan Vangelista]
  • Blits Loto (Ukraine, V. 30.08) [Ivan Vangelista]
  • Crime Patrol v1.0 [Dragon’s Lair Project]
  • Del's Millions (Bellfruit) (set 11, UK, ??GBP Jackpot) (Scorpion 2/3) [HIGHWAYMAN]
  • Del's Millions (Bellfruit) (set 12, UK, ??GBP Jackpot) (Scorpion 2/3) [HIGHWAYMAN]
  • Dirt Devils (USA, Revision A) [Brian Troha, The Dumping Union]
  • Donkey Kong (Maygay) v?.? (M1A/B) [HIGHWAYMAN]
  • Grand Canyon (Ukraine, V. 42.06) [Ivan Vangelista]
  • Grand Canyon (Ukraine, V. 42.13) [Ivan Vangelista]
  • Grand Canyon (Ukraine, V. 43.05) [Ivan Vangelista]
  • The Hole (bootleg of The Pit) [caius]
  • Lucky Shell (Ukraine, V. 42.10) [Ivan Vangelista]
  • Maski Show (Ukraine V. 42.05) [Ivan Vangelista]
  • Maski Show (Ukraine V. 42.11) [Ivan Vangelista]
  • Maski Show (Ukraine V. 43.07) [Ivan Vangelista]
  • New Draw 8 Lines (Version 2.1) [Ioannis Bampoulas]
  • The Porter (bootleg of Port Man) [caius]
  • Roland HS-80 Programmable Polyphonic Synthesizer [Andreas Markusen, DBWBP]
  • Safari (Extrema, Ukraine, V. 42.04) [Ivan Vangelista]
  • Safari (Extrema, Ukraine, V. 42.07) [Ivan Vangelista]
  • Safari (Extrema, Ukraine, V. 43.08) [Ivan Vangelista]
  • Strong Link (Ukraine, V. 43.45) [Ivan Vangelista]
  • Sega Bass Fishing Deluxe (USA) [Brian Troha, The Dumping Union]
  • The Simpsons (Maygay) (M1A/B) (set 9) [HIGHWAYMAN]
  • Treasure Hunt (Extrema, Ukraine, V. 34.02) [Ivan Vangelista]
New working software list additions
  • chip8_quik: Addition Problems, Airplane, Animal Race, Animal Race (fix), Astro Dodge, Astro Dodge (fix), Biorhythm, Blackjack, Blinky (fix), Blitz, Bowling, Breakout, Brick, Brix, Cave, Clock Program, Craps, Deflection, Dream Invaders, Fifteen Puzzle, Figures, Filter, Guess, Hi-Lo, Hidden, Hidden (fix), Kaleidoscope, Kaleidoscope (alt), Landing, Life, Lunar Lander, Mastermind FourRow, Merlin,Missile, Most Dangerous Game, Nim, Paddles, Pong, Pong (1 player), Pong (alt), Programmable Spacefighters, Puzzle, Reversi, Rocket, Rocket Launch, Rush Hour, Rush Hour (alt), Russian Roulette, Sequence Shoot, Shooting Stars, Slide, Snafu, Soccer, Space Flight, Space Intercept, Squash, Submarine, Syzygy, Tank, Tapeworm, Tetris, Tic-Tac-Toe (fix), Timebomb, Tron, UFO, V-brix, Vers, Video Display Drawing Game, Wipeoff, Worm V4, X-Mirror, X-Ray (fix) [Robbbert]
  • fmtowns_cd: Hyper Planet Shiki Vol. 2 [Maddog]
  • Emit Vol. 1 - Toki no Maigo (Demo), Engage Errands - Miwaku no Shito-tachi, Last Armageddon CD Special (Selon reprint), Lua, Naru Mahjong, Nijiiro Denshoku Musume, Tactical Tank Corps DX, Tensen Nyannyan, Winning Post, WonPara Wars [redump.org]
  • Air Warrior V1.2L11, Engage Errands II - Hikari o Ninau Mono [redump.org, wiggy2k]
  • Kikai Jikake no Marian, Princess Danger [rockleevk]
  • fmtowns_flop: Darwin's Dilemma - The Solution Is Evolution [wiggy2k]
  • gamegear: Andre Agassi Tennis (prototype), Bubble Bobble (prototype), CJ Elephant Fugitive (prototype), Dinobasher Starring Bignose the Caveman (Euro, prototype), Dragon - The Bruce Lee Story (prototype), Empire Syndicate (Chicago Syndicate) (prototype, 19950320), Kawasaki Superbike Challenge (USA), Micro Machines (prototype)
  • [smspower], X-Terminator v2.1 for Game Gear (USA, Euro), X-Terminator v2.1J for Game Gear (Jpn) [Wilbert Pol, smspower]
  • ibm5150: Where in America's Past is Carmen Sandiego? (3.5"), Where in America's Past is Carmen Sandiego? (5.25") [ArcadeShadow]
  • ibm5170: The Legend of Robin Hood - Conquests of the Longbow, Pirates! Gold (Euro), Pirates! Gold (older), Tetris Classic (Windows 3.x release) [ArcadeShadow]
  • psx: Action Replay 2 Version 2.23 - Bonus PSone Codes! (Euro), Autumn/Christmas Releases '96 (Euro), Beatmania (Euro), Chase the Express (Euro), Demo One (Version 1) (Euro), Demo One (Version 2) (Euro), Demo One (Version 4) (Ger), Depth (Jpn),
  • Disney/Pixar Monsters, Inc.: Skrämmarön (Swe), Dracula: The Resurrection (Euro), Driver 2: Back on the Streets (Euro, Rev. 1),Euro Demo 21 (Euro), Euro Demo 22 (Euro), Euro Demo 28 (Euro), Euro Demo 58 (Euro), Euro Demo 60 (Euro), Euro Demo 62 (Euro), Euro Demo 63 (Euro), Euro Demo 64 (Euro), Euro Demo 65 (Euro), Euro Demo 66 (Euro), Euro Demo 67 (Euro), Euro Demo 68 (Euro),Euro Demo 69 (Euro), Euro Demo 70 (Euro), Euro Demo 71 (Euro), Ero Demo 72 (Euro), Euro Demo 73 (Euro), Euro Demo 74 (Euro), Everybody's Golf 2 (Euro), F1 Championship Season 2000 (Euro), Front Mission 3 (Euro, Prototype 20000616), Ghoul Panic (Euro),
  • Gran Turismo (Euro), Gran Turismo 2 (Euro), Grand Theft Auto 2 (Euro, Rev. 1), Medal of Honor: Underground (Euro),
  • Metal Gear Solid (Euro), Metal Gear Solid: Special Missions (Euro), Micro Machines V3 (Euro, EDC), Moto Racer (Euro),  Moto Racer World Tour (Euro), Music: Music Creation for the PlayStation (Euro), Need for Speed II (Euro),  Need for Speed III: Hot Pursuit (Euro), No Fear Downhill Mountain Biking (Euro), Oddworld: Abe's Oddysee (Euro), Pi to Mail (Jpn), Point Blank (Euro, Demo), Point Blank (Euro, Rev. 1), Point Blank 2 (Euro, Aus), Porsche Challenge (Euro), Power Source (Euro),  Pro Pinball: Big Race USA (Euro), Rescue Shot (Euro), Resident Evil (Euro, EDC), Resident Evil: Survivor (Euro),  Sentou Kokka: Air Land Battle (Jpn, Rev. 1), Silent Hill (Euro), Sphere 360° (Euro), Spider-Man (Euro), Spyro the Dragon (Euro),  Street Skater 2 (Euro), Tenchu: Stealth Assassins (Euro, Demo), Test Drive 6 (Euro), Theme Hospital (Euro),  Tomb Raider: The Last Revelation (Euro, Aus), Vanishing Point (Euro), Wares 1092: Souheiden (Jpn), Warpath: Jurassic Park (Euro), WCW Mayhem (Euro) [redump.org, FakeShemp]
  • rx78_cart: Sekigahara, Super Motocross [Gaming Alexandria, SSJ]
  • Burger Shop, Champion Racer, Mobile Suit Gundam, Perfect Mah-jongg, The Prowrestling, Ultraman [Gaming Alexandria, SSJ, Robbbert]
  • rx78_cass: Graphics Mathematics [Gaming Alexandria, SSJ]
  • sg1000: San-nin Mahjong (Jpn, alt) [smspower]
  • sms: 3D Gunner (prototype), Alex Kidd - High-Tech World (prototype), Battle Wings (Bomber Raid, prototype), Cyborg Hunter (prototype), Game de Check! Koutsuu Anzen (Jpn, prototype), Hang-On (prototype), Missile Defense 3-D (prototype), Out Run 3-D (prototype), Solomon no Kagi - Oujo Rihita no Namida (prototype), Super Off Road (prototype) [smspower]
  • videopac: Flash Point (PAL conversion), Rash [hap]
  • wscolor: Digimon Adventure 02 - D1 Tamers (Rev 0), Digimon Tamers - Digimon Medley (alt), Digital Monster - D-Project (Rev 0), Digital Monster Card Game - Ver. WonderSwan Color (Rev 0), From TV Animation One Piece - Treasure Wars (Rev 0),
  • Hunter X Hunter - Greed Island (Rev 0) [redump.org, Wilbert Pol]
  • wswan: Chocobo no Fushigi na Dungeon for WonderSwan (Rev 1), Chocobo no Fushigi na Dungeon for WonderSwan (Rev 2), Digimon Adventure - Anode Tamer (Rev 0), Digimon Adventure 02 - Tag Tamers (Rev 0), Harobots (Rev 0), Hunter X Hunter - Ishi o Tsugu Mono (Rev 1), Keitai Gyogun Tanchiki - WonderSwan Handy Sonar (Rev 1), Mahjong Touryuumon (Rev 1), Ring Infinity (alt), SD Gundam - Emotional Jam (Rev 2), SD Gundam Gashapon Senki - Episode 1 (alt), Super Robot Taisen Compact (Rev 0), Super Robot Taisen Compact (Rev 1) [redump.org, Wilbert Pol]
Software list items promoted to working
  • fmtowns_cd: Sangokushi IV [akira_2020]
  • Hyper Planet for Marty, Ms. Detective File #1 - Iwami Ginzan Satsujin Jiken (FM Towns Marty version), Sensual Angels[cherokee]
  • Doki Doki Vacation - Kirameku Kisetsu no Naka de [wiggy2k]
  • psx: 007 - Tomorrow Never Dies (Jpn), 10101 - "Will" the Starship (Jpn), 70's Robot Anime - Geppy-X - The Super Boosted Armor (Jpn), A5 - A Ressha de Ikou 5 (Jpn, Playstation the Best), Abe a GoGo (Jpn), Acid (Jpn), Aconcagua (Jpn), Action Puzzle - Prism Land (Jpn, Honkakuha de 1300Yen Series), Ad Lib Ouj ...to Fuyukai na Nakamatachi!? (Jpn), Advanced V.G. 2 (Jpn, SuperLite 1500 Series), Afraid Gear (Jpn), Airgrave (Jpn), Aitakute... Your Smiles in My Heart (Jpn), Aizouban Houshin Engi (Jpn), Akagawa Jirou - Yasoukyoku 2 (Jpn), Akagawa Jirou Majo-tachi no Nemuri - Fukkatsu Matsuri (Jpn), Alice in Cyberland (Jpn), Alive (Jpn), Alundra 2 - Mashinka no Nazo (Jpn), Ancient Roman - Power of the Dark Side (Jpn), Angel Graffiti - Anata e no Profile (Jpn), Angelique Duet (Jpn), Angelique Special (Jpn), Angelique Special 2 (Jpn), Angelique Tenkuu no Requiem (Jpn), Angolmois '99 (Jpn, SuperLite 1500 Series), Another Memories (Jpn), Ao Zora to Nakama Tachi - Yume No Bouken (Jpn), Ao no Roku-gou - Antarctica (Jpn), Aoki Ookami to Shiroki Mejika - Genchou Hishi (Jpn), Aqua Paradise - Boku no Suizokukan (Jpn), Aquanaut no Kyuujitsu 2 (Jpn), Aquarian Age - Tokyo Wars (Jpn), Arcade Gears - Image Fight & X-Multiply (Jpn), Arcade Gears - Wonder 3 (Jpn), Arcade Hits - Crazy Climber (Jpn, Major Wave Series), Armed Fighter (Jpn), Armored Core (Jpn, Demo), Arthur to Astaroth no Nazo Maikamura - Incredible Toons (Jpn), Assault Suits Valken 2 - Juusou Kihei Valken 2 (Jpn), Astronoka (Jpn), Asuka 120% Burning Fest. Excellent (Jpn), Asuka 120% Burning Fest. Final (Jpn), Asuka 120% Burning Fest. Special (Jpn), Asuncia - Matsue no Jubaku (Jpn, XING Maru-yasu Series), Athena - Awakening from the Ordinary Life (Jpn, Koei the Best), Ayakashi Ninden Kunoichiban (Jpn), Azito (Jpn), Azito 3 (Jpn), Azumanga Donjara Daiou (Jpn), b.l.u.e. - Legend of Water (Jpn), BackGuiner - Yomigaeru Yuusha-tachi - Hishou-hen 'Uragiri no Senjou' (Jpn), Bakumatsu Roman - Gekka no Kenshi (Jpn), Bakuretsu Hunter - Mahjong Special (Jpn), Bakuryu (Jpn), Barbapapa (Jpn), Bardysh (Jpn), Baroque - Yuganda Mousou (Jpn), Baroque Syndrome (Jpn), Baseball Simulation - ID Pro Yakyuu (Jpn), Bass Fisherman - Texas (Jpn), Battle "Sugoroku" - The Hunter - A.R.0062 (Jpn, SuperLite 1500 Series), Battle Master (Jpn, Major Wave Series), Beat Planet Music (Jpn), Beatmania - Append 3rd Mix Mini (Jpn), Beatmania - Append 5th Mix - Time to Get Down (Jpn), Beatmania - Best Hits (Jpn), Beatmania Append 6th Mix + Core Remix (Jpn), Beatmania Append Gottamix 2 - Going Global (Jpn), Bishi Bashi Special (Jpn, Konami the Best), Bishi Bashi Special 2 (Jpn), Bishi Bashi Special 3 - Step Champ (Jpn), Bishoujo Senshi Sailormoon Super S - Shin Shuyaku Soudatsusen (Jpn, Genteiban), Black Jack vs. Matsuda Jun (Jpn), Black Matrix Zero OO (Jpn, Shokai Genteiban), Blade Arts - Tasogare no Miyako R'lyeh (Jpn), BladeMaker (Jpn), Blam! -MachineHead (Jpn), Blaze & Blade - Busters (Jpn), Blaze & Blade - Eternal Quest (Jpn), Block Kuzushi - Kowashite Help! (Jpn), Blood Factory (Jpn), Blue Breaker Burst - Egao no Asuni (Jpn), The Blue Marlin (Jpn), Boku no Choro-Q (Jpn), Boku wa Koukuu Kanseikan (Jpn), Bonogurashi (Jpn), Boundary Gate - Daughter of Kingdom (Jpn), Brave Prove (Jpn), Brave Sword (Jpn), Break Volley (Jpn), Breath of Fire III (Jpn), Buckle Up! (Jpn), Bugi (Jpn), Burning Road (Jpn), C1 Circuit (Jpn), Calcolo! - Ochimo no Shooting (Jpn), Carnage Heart EZ - Easy Zapping (Jpn), Carom Shot 2 (Jpn), Chaos Control (Jpn), Chiisana Kyojin Microman (Jpn), Chiisana Oukoku Erutoria (Jpn), Chiki Chiki Machine Mou Race - Wacky Races (Jpn), Chippoke Ralph no Daibouken - The Adventure of Little Ralph (Jpn), Chocolate Kiss (Jpn), Choro-Q (Jpn), Choro-Q Wonderful! (Jpn), Chou Aniki - Kyuukyoku Muteki Ginga Saikyou Otoko (Jpn), Chou Hatsumei Boy Kanipan - Hirameki Wonderland (Jpn), Choujin Gakuen Gowcaizer (Jpn), Circuit Beat (Jpn), Cleopatra's Fortune (Jpn), Click Manga - Click Nohi (Jpn), Click Manga - Dynamic Robot Taisen 1 (Jpn), Click Manga - Dynamic Robot Taisen 2 (Jpn), Clock Tower - Ghost Head (Jpn), Clock Tower 2 (Jpn, Taikenban), Community Pom (Jpn), Community Pom - Omoide o Dakishimete (Jpn), Cosmowarrior Zero (Jpn), Crazy Climber 2000 (Jpn), Creature Shock (Jpn), Crime Crackers 2 (Jpn), CRW - Counter Revolution War (Jpn), Cu-On-Pa (Jpn), Cyber Daisenryaku - Shutsugeki! Harukatai (Jpn, SuperLite 1500 Series), Cybernetic Empire (Jpn), Daibouken Deluxe - Harukanaru Umi (Jpn), Daikoukai Jidai Gaiden (Jpn), Daikoukai Jidai II (Jpn), Dakar '97 (Jpn), Dance Dance Revolution - Best Hits (Jpn), Dancing Blade - Katteni Momotenshi! (Jpn), Dangan (Jpn), Dark Hunter - Ge Youma No Mori (Jpn), Darkseed II (Jpn), Deadly Skies (Jpn), Death Wing (Jpn), Defeat Lightning (Jpn), Densha Daisuki - Plarail ga Ippai (Jpn), Densha de Go! Nagoya Railroad (Jpn), Derby Jockey 2001 (Jpn), Descent (Jpn), Destruction Derby 2 (Jpn), Devicereign (Jpn), Dezaemon Kids! (Jpn), Dezaemon Plus (Jpn), Digical League (Jpn), Digimon Tamers - Battle Evolution (Jpn), Digimon World (Jpn), Docchi Mecha! (Jpn), Dodge de Ball! (Jpn), Doki Doki Shutter Chance - Koi no Puzzle o Kumitatete (Jpn), Dokomademo Aoku... (Jpn, Limited Edition), Dolphin's Dream (Jpn), Domino-kun o Tomenaide. (Jpn), DonPachi (Jpn), Doraemon - Nobita to Fukkatsu no Hoshi (Jpn), Doraemon 2 - SOS! Otogi no Kuni (Jpn), Double Dragon (Jpn), Doukyuusei 2 (Jpn), Doukyuusei Mahjong (Jpn), Dragon Ball Z - Idainaru Dragon Ball Densetsu (Jpn), Dragon Drive Tactics Break (Jpn), Dragon Knights Glorious (Jpn), Dragon Money (Jpn), Dragon Valor (Jpn), The Drug Store - Matsumoto Kiyoshi de Okaimono! (Jpn), DX Jinsei Game IV - The Game of Life (Jpn), DX Jinsei Game V - The Game of Life (Jpn), DX Monopoly (Jpn), DX Okuman Chouja Game II - The Money Battle (Jpn), DX Shachou Game (Jpn), Dynamite Boxing (Jpn), Dynamite Soccer 2002 (Jpn), Dynamite Soccer 2004 Final (Jpn), Eikan ha Kimini 4 (Jpn), élan (Jpn), élan plus (Jpn), Elder Gate (Jpn), Elf wo Karu Mono-tachi II (Jpn), Emmyrea (Jpn), End Sector (Jpn), Engacho! (Jpn), Enigma (Jpn), EOS - Edge of Skyhigh (Jpn), EVE - The Fatal Attraction (Jpn), Evergreen Avenue (Jpn), Exciting Bass (Jpn), Exciting Bass 2 (Jpn), Family Diamond (Jpn), The Family Restaurant - Shijou Saikyou no Menu (Jpn), Favorite Dear - Junpaku no Yogenmono (Jpn), Fighters' Impact (Jpn), Fighting Illusion - K-1 Grand Prix '98 (Jpn), Final Fantasy (Jpn), Final Fantasy Extra Collection (Jpn), Final Fantasy II (Jpn), Final Round (Jpn), Fire Woman Matoigumi (Jpn), The Firemen 2 - Pete & Danny (Jpn), First Queen IV - Varcia Senki (Jpn), Fish Eyes II (Jpn), Fisher's Road (Jpn), Fishing Freaks - BassRise (Jpn), Fist (Jpn), Forget me not - Palette (Jpn), Formula Circus (Jpn), Formula Grand Prix 1997 - Team Unei Simulation 2 (Jpn), Formula Nippon '99 (Jpn), Fox Junction (Jpn), Free Talk Studio - Mari no Kimama na Oshaberi (Jpn, Best of the Best), Fuujin Ryouiki Eretzvaju (Jpn), Fuuraiki (Jpn), G-Police (Jpn), Gakkou de Atta Kowai Hanashi S (Jpn), Gakkou wo Tsukurou!! 2 (Jpn), Gakuen Sentai Solblast (Jpn), Galaxy Fight - Universal Warriors (Jpn), GALEOZ (Jpn), Gallop Racer 2000 (Jpn), Gambler Jikochuushinha Ippatsu Shoubu! (Jpn), The Game Maker (Jpn), Gamera 2000 (Jpn), Gamesoft wo Tsukurou - Let's Be a Super Game Creator (Jpn), Ganbare Goemon - Ooedo Daikaiten (Jpn), Ganbare Goemon - Uchuu Kaizoku Akogingu (Jpn), Gangway Monsters (Jpn), Gate Keepers (Jpn), GeGeGe no Kitarou (Jpn), Geki-Oh Shienryu (Jpn), Gekitotsu Toma L'Arc - Tomarunner vs. L'Arc~en~Ciel (Jpn), Genei Tougi - Shadow Struggle (Jpn), Gensou Maden Saiyuuki - Harukanaru Nishi e (Jpn), Gensou no Altemis - Actress School Mystery Adventure (Jpn), GetBackers Dakkanya (Jpn), GI Jockey 2000 (Jpn), Ginga Eiyuu Densetsu (Jpn), Ginga Ojousama Densetsu Yuna - Final Edition (Jpn), Goemon - Shin Sedai Shuumei (Jpn), Goiken Muyou II (Jpn), Gokuu Densetsu - Magic Beast Warriors (Jpn), Golgo 13 - 1 - Karairu no Yabou (Jpn), Googootrops (Jpn), Granstream Denki (Jpn, Demo), The Great Battle VI (Jpn), Gritz - The Pyramid Adventure (Jpn), Groove Adventure Rave - Mikan no Hiseki (Jpn), Groove Adventure Rave - Yuukyuu no Kizuna (Jpn), Groove Jigoku V - Sweepstation Version (Jpn), Guilty Gear (Jpn), Guitar Freaks Append 2nd Mix (Jpn),GUNbare! Game Tengoku - The Game Paradise 2 (Jpn), Hai-Shin-2 (Jpn), Hakaioh - King of Crusher (Jpn), Hanabi Fantast (Jpn), Happy Hotel (Jpn), Hard Boiled (Jpn), Harmful Park (Jpn), Harukanaru Toki no Naka de (Jpn), Hashiriya - Ookamitachi no Densetsu (Jpn), Hatsukoi Valentine (Jpn), Heaven's Gate (Jpn), The Heiwa Otenki Studio (Jpn),Heiwa Pachinko Graffiti Vol.1 (Jpn), Heiwa Parlor! Pro Dolphin Ring Special (Jpn), Heiwa Parlor! Pro Lupin Sansei Special (Jpn),Heiwa Parlor! Pro Tsunatori Monogatari Special (Jpn), Hello Kitty - White Present (Jpn), Hello Kitty's Cube De Cute (Jpn),Henry Explorers (Jpn), Hermie Hopperhead - Scrap Panic (Jpn, Playstation the Best), High School of Blitz (Jpn), Hikari no Shima - Seven Lithographs in Shining Island (Jpn), Himiko-Den (Jpn), Hiroki Matsukata Presents - World Fishing (Jpn, BPS The Choice), Hissatsu Pachi-Slot Station 2 (Jpn), Hissatsu Pachi-Slot Station 4 (Jpn), Hissatsu Pachi-Slot Station 5 (Jpn), Hissatsu Pachi-Slot Station SP (Jpn), Hit Back (Jpn), Hokuto no Ken (Jpn), Hole of the Legend Monster - Densetsu Kemono no Ana - Monster Complete World Ver.2 (Jpn), Honoo no Ryourinin - Cooking Fighter Tao (Jpn), Hooockey!! (Jpn, SuperLite 1500 Series), Hoshi no Oka Gakuen Monogatari - Gakuensai (Jpn), Hoshigami - Shizumiyuku Aoki Daichi (Jpn), Hunter X Hunter - Maboroshi no Greed Island (Jpn), Hunter X Hunter - Ubawareta Aura Stone (Jpn), Hyouryuu Ki - The Reportage Beyond the Sea (Jpn), Hyper Crazy Climber (Jpn), Hyper Rally (Jpn), Ichigeki - Hagane no Hito (Jpn), Ide Yousuke no Mahjong Kyoshitsu (Jpn), Idol Janshi Suchie-Pai II Limited (Jpn), Idol Janshi Suchie-Pai Limited (Jpn), Inagawa Junji - Kyoufu no Yashiki (Jpn), Indy 500 (Jpn), Irem Arcade Classics (Jpn), Itadaki Street - Gorgeous King (Jpn), JailBreaker (Jpn), Jaleco Collection Vol.1 (Jpn), Jellyfish - The Healing Friend (Jpn), Jounetsu Nekketsu Athletes - Nakimushi Coach no Nikki (Jpn), Jungle Park (Jpn), Kaeru no Ehon - Nakushita Kioku o Motomete (Jpn), Kaibutsu Para-Dice (Jpn), Kaisoku Tenshi - The Rapid Angel (Jpn), Kaitohranma Miyabi (Jpn), Kakugo no Susume (Jpn), Kamen Rider (Jpn), Kamen Rider Agito (Jpn), Kamen Rider Kuuga (Jpn), Kamen Rider Ryuki (Jpn), Kanako Enomoto - Junk Brain Diagnosis (Jpn), Kato Hifumi Kudan - Shogi Club (Jpn, Honkakuha de 1300Yen Series), Kattobi Tune (Jpn), Keiba Eight '98 Akifuyu (Jpn), Keiba Eight '98 Haru Natsu (Jpn), Keiba Saishou no Housoku '95 (Jpn), Kenki Ippatsu! Crane Master ni Narou! (Jpn), Kero Kero King (Jpn), Kidou Keisatsu Patlabor - Mobile Police Patlabor - Game Edition (Jpn), Kidou Senshi Z-Gundam (Jpn, Demo), Kids Station - Bishoujo Senshi Sailormoon World - Chibiusa to Tanoshii Mainichi (Jpn), Kids Station - Digimon Park (Jpn), Kids Station - Kamen Rider Heroes (Jpn), Kids Station - Motto! Oja Majo Dorami - MAHO-dou Smile Party (Jpn), Kids Station - Soreike! Anpanman 2 - Anpanman to Daibouken! (Jpn), Killer Bass (Jpn), Kindaichi Shounen no Jikenbo 3 - Seiryuu Densetsu Satsujin Jiken (Jpn), King of Bowling 2 - Professional-Hen (Jpn), The King of Fighters '95 (Jpn), The King of Fighters '96 (Jpn), The King of Fighters '98 - Dream Match Never Ends (Jpn), The King of Fighters '99 (Jpn), The King of Fighters Kyo (Jpn), Kitchen Panic (Jpn), Knight & Baby (Jpn), Kochira Katsushikaku Kameari Kouenzen Hashutsujo - High Tech Building Shinkou Soshi Sakusen! no Ma (Jpn), Kohni Shogun (Jpn), Kojin Kyouju - La Leçon Particulière (Jpn), Komotchi (Jpn), Konami Antiques - MSX Collection Vol.1 (Jpn), Konami Antiques - MSX Collection Vol.2 (Jpn), Korokoro Post Nin (Jpn), Kosodate Quiz Motto My Angel (Jpn), Kotetsu Reiki - Steel Dom (Jpn), Kou Kidou Gensou - Gunparade March (Jpn), Kouklotheatro - Yuukyuu no Hitomi (Jpn), Kouryuuki (Jpn), Koyasai - A Sherd of Youthful Memories (Jpn), Ku-Ron Jo - Fukyuu Ban (Jpn), Kunoichi Torimonocho (Jpn), Kuro no Ken - Blade of the Darkness (Jpn), Kuroi Hitomi no Noir - Cielgris Fantasm (Jpn), Kurumi Miracle (Jpn), Kuubo Senki (Jpn), Kyorochan no Purikura Daisakusen (Jpn), Lagnacure (Jpn), Lake Masters Pro - Nihon Juudan Kuro Masu Kikou (Jpn), Lalala PlayStation Trial Disk 1998 Summer (Jpn, Demo), Langrisser I & II (Jpn), Langrisser IV & V Final Edition (Jpn), Legaia Densetsu (Jpn, Demo), The Legend of Dragoon (Jpn), Libero Grande 2 (Jpn), Ling Rise (Jpn), Little Princess +1 - Marl Oukoku no Ningyou Hime 2 (Jpn), Lode Runner 2 (Jpn, SuperLite 1500 Series), Lode Runner Extra (Jpn), Lone Soldier (Jpn), Lord of Fist (Jpn), Love & Destroy (Jpn), Love Love Truck (Jpn), LSD - Dream Emulator (Jpn, Limited Edition), Lucifer Ring (Jpn), Lunar 2 - Eternal Blue (Jpn), Lunar Wing - Toki o Koeta Seisen (Jpn), Lunatic Dawn III (Jpn), Lunatic Dawn Odyssey (Jpn), Lup Salad - Lpupu Cube (Jpn), MTV's Beavis and Butt-Head in Virtual Stupidity (Jpn), Mad Panic Coaster (Jpn), Märchen Adventure Cotton 100% (Jpn, SuperLite 1500 Series), The Maestro Music (Jpn, with Baton Stick), Magical Drop F - Daibouken mo Rakujanai! (Jpn), Magical Medical (Jpn), Mahjong Yarouze! (Jpn), Majokko Daisakusen - Little Witching Mischiefs (Jpn), Marionette Company (Jpn), Marionette Company 2 Chu! (Jpn), Marl Jong!! (Jpn, Limited Edition), Marvel Super Heroes (Jpn), Marvel Super Heroes vs. Street Fighter - EX Edition (Jpn), Marvel vs. Capcom - Clash of Super Heroes - EX Edition (Jpn), Masumon Kids - The Another World of The Master of Monsters (Jpn), MaxRacer (Jpn), Maze Heroes - Meikyuu Densetsu (Jpn), Medarot R (Jpn), Medarot R - Parts Collection (Jpn), Megatudo 2096 (Jpn), Meitantei Conan - Saikou no Aibou (Jpn), Meitantei Conan - Trick Trick Vol.1 (Jpn), MeltyLancer - The 3rd Planet (Jpn), Memorial Star Series - Sunsoft Vol.1 - Ikki & Super Arabian (Jpn), Memorial Star Series - Sunsoft Vol.2 - Route-16 Turbo & Atlantis no Nazo (Jpn), Memorial Star Series - Sunsoft Vol.3 - Madoola no Tsubasa & Toukaidou Gojuusan Tsugi (Jpn), Memorial Star Series - Sunsoft Vol.4 - Chou Wakusei Senki Metafight & Ripple Island (Jpn), Memorial Star Series - Sunsoft Vol.5 - Raf World & Hebereke (Jpn), Menkyo o Torou (Jpn), Meremanoid (Jpn), Mermaid no Kisetsu - The Season of Mermaid (Jpn), Meta-Ph-List μ.χ.2297 (Jpn), Metal Angel 3 (Jpn), Metal Fist (Jpn), Mezase! Senkyuuou (Jpn), Michinoku Hitou Koi Monogatari - Bishoujo Hanafuda Kikou (Jpn), Michinoku Hitou Koi Monogatari Kai (Jpn), Mini Moni. - Step Pyon Pyon Pyon (Jpn), Mini Moni. Shaker & Tambourine! Dapyon! (Jpn), Minna Atsumore! Igo Kyoushitsu (Jpn), Misaki Aggressive! (Jpn), Mizzurna Falls (Jpn), Momotarou Densetsu (Jpn), Momotarou Matsuri (Jpn), Money Idol Exchanger (Jpn), Monster Collection - Kamen no Madoushi (Jpn), Monster Farm - Battle Card Professional (Jpn), Mouri Motonari - Chikai no Sanshi (Jpn), Mr. Driller G (Jpn), Muscle Ranking - Kinniku Banzuke Vol.2 - Aratanaru Genkai e no Chousen! (Jpn), My Home Dream 2 - Niwatsuki Ikkodate De, Ikou! (Jpn), Mystic Ark - Maboroshi Gekijou (Jpn), The Mystic Dragoons (Jpn), Najavu no Daibouken - My Favorite Namjatown (Jpn), Naniwa no Akindo - Futte Nanbo no Saikoro Jinsei (Jpn), Nankuro (Jpn, SuperLite 1500 Series), NBA Power Dunkers 4 (Jpn), Navit (Jpn), Nemuru Mayu - Sleeping Cocoon (Jpn), Neorude (Jpn), Neorude 2 (Jpn), Next King - Koi no Sennen Oukoku (Jpn), Night Raid (Jpn), Nijiiro Dodgeball - Otometachi no Seishun (Jpn), Ningyo no Rakuin (Jpn), Ninja Jajamaru-kun - Onigiri Ninpouchou (Jpn), Nobunaga no Yabou - Retsuupuden (Jpn), NOëL 3 - Mission on the Line (Jpn), Nya Nyan ga Nyan - Light Fantasy Gaiden (Jpn), Oasis Road (Jpn), Oda Nobunaga Den (Jpn), Odo Odo Oddity (Jpn), Ojamajo Doremi Dokka~n! Nijiiro Para-Dice (Jpn), Ojousama Express (Jpn), Olympia Yamasa - Virtua Pachi-Slot II - Jissen! Bishoujo Kouryaku Hou (Jpn), Omise de Tensyu (Jpn), One (Jpn), One Two Smash - Tanoshii Tennis (Jpn, Honkakuha de 1300Yen Series), Ongaku Tsukuru Kanadeeru 2 (Jpn), Option Tuning Car Battle Spec-R (Jpn), Ore! Tomba (Jpn), Oshigotoshiki Jinsei Game - Mezase Shokugyou-oh (Jpn), Ouji-sama LV1 (Jpn), Oukyuu no Hihou - Tension (Jpn), Paca Paca Passion (Jpn), Pachi-Slot Aruze Oukoku 5 (Jpn), Pachi-Slot Teiou - Battle Knight & Atlantis Doom (Jpn), Pachi-Slot Teiou - Maker Suishou Manual 3 - I'm Angel White 2 & I'm Angel Blue 2 (Jpn), Pachi-Slot Teiou - Maker Suishou Manual 5 - Race Queen 2 & Tomcat (Jpn), Pachi-Slot Teiou - Twist & Shimauta & Nankoku Monogatari (Jpn), Pachi-Slot Teiou 2 - Kagetsu & 2 Pair & Beaver X (Jpn), Pachi-Slot Teiou 3 - Sea Master X & Epsilon R & Wai Wai Pulsar 2 (Jpn), Pachi-Slot Teiou 6 - Kung Fu Lady & BangBang & Prelude 2 (Jpn), Pachi-Slot Teiou 7 - Maker Suishou Manual 1 - Beat the Dragon 2 & Lupin Sansei & Hot Rod Queen (Jpn), Pachi-Slot Teiou Maker Suishou Manual 6 - Takarabune (Jpn), Pachi-Slot Teiou Mini - Dr. A7 (Jpn), Palm Town (Jpn), Panzer Bandit (Jpn), Paranoia Scape (Jpn), Parlor! Pro Jr. Collection (Jpn), PD Ultraman Invader (Jpn), Pepsiman (Jpn), Perfect Fishing - Rock Fishing (Jpn), Pikinya! Excellent (Jpn), Pinball Fantasies Deluxe (Jpn), Pitfall 3D - Beyond the Jungle (Jpn), Pocket Fighter (Jpn), Poitter's Point 2 - Sodom no Inbou (Jpn), Policenauts - Private Collection (Jpn), Pop'n Pop (Jpn), Pop'n Tanks! (Jpn), Potestas (Jpn), Power Shovel ni Norou!! (Jpn), Power Stakes (Jpn), Power Stakes Grade 1 (Jpn), Princess Maker - Go! Go! Princess (Jpn), Prism Court (Jpn), Prisoner (Jpn), Pro Logic Mahjong Hai-Shin (Jpn), Pro Mahjong Kiwame Plus (Jpn), Pro Mahjong Kiwame Tengensenhen (Jpn), Pro Wrestling Sengokuden - Hyper Tag Match (Jpn), Puchi Carat (Jpn), Puyo Puyo 4 - Car-kun to Issho (Jpn), Puyo Puyo Box (Jpn), Puzzle Arena Toshinden (Jpn), Puzzle Bobble 3 DX (Jpn), Puzzle Bobble 4 (Jpn), Qix 2000 (Jpn, SuperLite 1500 Series), Quantum Gate I - Akumu no Joshou (Jpn), Quiz Charaokedon! Toei Tokusatsu Hero Part 2 (Jpn), Quiz Darake no Jinsei Game - Un to Atama de Daifuugou!? (Jpn), Quo Vadis - Iberukatsu Seneki (Jpn), Race Drivin' A Go! Go! (Jpn), Rakugaki Showtime (Jpn), Rally de Africa (Jpn), Rally de Europe (Jpn), Rami-Chan no Ooedo Surogoku - Keiou Yuugekitai Gaiden (Jpn), Ranma ½ - Battle Renaissance (Jpn), Ray Tracers (Jpn), Rayman (Jpn), Ready Maid (Jpn), Real Bout Garou Densetsu Special - Dominated Mind (Jpn, Limited Edition), Recipro Heat 5000 (Jpn), Rescue Shot Bubibo & BioHazard - Gun Survivor (Jpn, Demo), Ridegear Guybrave II (Jpn), Riot Stars (Jpn), Robin Lloyd no Daibouken (Jpn), Robot X Robot (Jpn), Rock Climbing - Mitouhou e no Chousen - Alps-Hen (Jpn), Roommate - Inoue Ryoko (Jpn), Sakkyoku Surundamon - Dance Remix (Jpn), Sakuma Shiki Jinsei Game (Jpn), Salary Man Settai Mahjong (Jpn), Samurai Deeper Kyo (Jpn, Limited Edition), Samurai Spirits - Kenkaku Yubinan Pack (Jpn), Samurai Spirits - Zankurou Musouken (Jpn, PlayStation the Best), Sangokushi - Eiketsuden (Jpn), Sangokushi - Koumeiden (Jpn), Sangokushi II (Jpn), Sangokushi III (Jpn), Sangokushi Returns (Jpn), Sangokushi V (Asia), Sangokushi VI (Jpn), Sanyo Pachinko Paradise 2 - Umi Monogatari Special (Jpn), SatelliTV (Jpn), Satomi no Nazo (Jpn), Schrödinger no Neko - Die Katze von Schrödinger (Jpn), SD Gundam G - Generation-0 (Jpn), SD Gundam G Generation-F (Jpn, Limited Edition), SD Gundam G Generation-F.I.F (Jpn), SeaBass Fishing 2 (Jpn), Seikai no Monshou (Jpn), Seirei Shoukan - Princess of Darkness (Jpn), Sengoku Mugen (Jpn), Senryaku Shidan - Tora! Tora! Tora! Rikusen-hen (Jpn), Sentimental Graffiti (Jpn), Sentou Kokka Kai - Improved (Jpn), Shachou Eiyuuden - The Eagle Shooting Heroes (Asia), Shiibas 1-2-3 - Destiny! Unmei O Kaerusha! (Jpn), Shin Masoukishin - Panzer Warfare (Jpn), Shin Megami Tensei (Jpn), Shin SD Sengokuden - Kidou Musha Taisen (Jpn, Limited Edition), Shin Sedai Robot Senki - Brave Saga (Jpn), The Shinri Game (Jpn), Shinseiden Megaseed Fukkatsu-Hen (Jpn), Shinsetsu Samurai Spirits - Bushidou Retsuden (Jpn), Shiritsu Justice Gakuen - Legion of Heroes (Jpn), Shiritsu Justice Gakuen - Nekketsu Seishun Nikki 2 (Jpn), Shouryuu Sangoku Engi (Jpn), Shura no Mon (Jpn), Side Pocket 3 - 3D Polygon Billiard Game (Jpn), Sidewinder (Jpn), Silhouette Mirage - Reprogrammed Hope (Jpn), Simple 1500 Jitsuyou Series Vol.01 - Norikae Annai -2000 Edition- (Jpn), Simple 1500 Jitsuyou Series Vol.03 - Seimei Handan (Jpn), Simple 1500 Jitsuyou Series Vol.04 - Ryouri (Jpn),Simple 1500 Jitsuyou Series Vol.05 - Kusuri no Jiten - Pill Book 2001 Edition (Jpn),Simple 1500 Jitsuyou Series Vol.06 - Cocktail no Recipe (Jpn), Simple 1500 Jitsuyou Series Vol.07 - Tanoshiku Manabu Unten Menkyo (Jpn), Simple 1500 Jitsuyou Series Vol.08 - 1-Jikan de Wakaru Kabushiki Toushi (Jpn), Simple 1500 Jitsuyou Series Vol.09 - Watashi Style no Aromatherapy (Jpn), Simple 1500 Jitsuyou Series Vol.10 - Tarot Uranai (Jpn), Simple 1500 Jitsuyou Series Vol.11 - Katei de Dekiru Tsubo Shiatsu (Jpn), Simple 1500 Jitsuyou Series Vol.12 - Katei no Igaku (Jpn), Simple 1500 Jitsuyou Series Vol.13 - Shinri Game - Soreike X Kokoroji (Jpn), Simple 1500 Jitsuyou Series Vol.14 - Kurashi no Manner (Jpn), Simple 1500 Jitsuyou Series Vol.15 - Inu no Kaikata - Sekai no Inu Catalog (Jpn), Simple 1500 Jitsuyou Series Vol.16 - Neko no Kaikata - Sekai no Neko Catalog (Jpn), Simple 1500 Jitsuyou Series Vol.17 - Planetarium (Jpn), Simple 1500 Jitsuyou Series Vol.18 - Kanji Quiz - Kanji Keitei ni Challenge (Jpn), Simple 1500 Series Hello Kitty Vol.02 - Hello Kitty Illust Puzzle (Jpn), Simple 1500 Series Hello Kitty Vol.04 - Hello Kitty Trump (Jpn), Simple 1500 Series Hello Kitty vol.01 - Hello Kitty Bowling (Jpn), Simple 1500 Series Hello Kitty vol.03 - Hello Kitty Block Kuzushi (Jpn), Simple 1500 Series vol.51 - The Jigsaw Puzzle (Jpn), Simple 1500 Series vol.63 - The Gun Shooting 2 (Jpn), Simple 1500 Series vol.67 - The Soccer - Dynamite Soccer 1500 (Jpn), Simple 1500 Series vol.71 - The Ren'ai Simulation 2 (Jpn), Simple 1500 Series vol.72 - The Beach Volley (Jpn), Simple 1500 Series vol.73 - The Invaders - Space Invaders 1500 (Jpn), Simple 1500 Series vol.76 - The Dodgeball (Jpn),Simple 1500 Series vol.83 - The Wakeboard - BursTrick Wake Boarding!! (Jpn),Simple 1500 Series vol.85 - The Sengoku Bushou - Tenka Touitsu no Yabou (Jpn),Simple 1500 Series vol.89 - The Power Shovel - Power Shovel ni Norou! (Jpn), Simple 1500 Series Vol.99 - The Kendo - Ken no Hanamichi (Jpn), Simple 1500 Series Vol.103 - The Ganso Densha Utenshi - Densha De Go! (Jpn), Simple Characters 2000 Series Vol.03 - Kamen Rider - The Bike Race (Jpn), Simple Characters 2000 Series vol.05 - Highschool Kimengumi - The Table Hockey (Jpn), Simple Characters 2000 Series Vol.06 - Dokonjou Gaeru - The Mahjong (Jpn), Simple Characters 2000 Series Vol.09 - Tsuri Kichi Sanpei - The Tsuri (Jpn), Simple Characters 2000 Series Vol.10 - Sakigake!! Otojo Juku - The Dodgeball (Jpn), Simple Characters 2000 Series Vol.16 - Ganba no Bouken - The Puzzle Action (Jpn),Simulation Zoo - Sekaiichi no Doubutsuen o Tsukurou (Jpn), Sister Princess - Pure Stories (Jpn), Slap Happy Rhythm Busters (Jpn), Snatcher (Jpn), Snobow Kids Plus (Jpn), Sonata (Jpn), Sotsugyou Crossworld (Jpn), Sougaku Toshi - Osaka (Jpn), Soukou Kihei Votoms - Lightning Slash (Jpn), Soukyugurentai - Oubushustugeki (Jpn), Spectral Blade (Jpn), Speed King (Jpn), Speed Power Gunbike (Jpn), Spider-Man (Jpn), Square's Preview 5 (Jpn, Seiken Densetsu Demo), Stahlfeder - Tetsukou Hikuudan (Jpn), Startling Odyssey 1 - Blue Evolution (Jpn), Street Fighter Collection (Jpn), Suiko Enbu - Outlaws of the Lost Dynasty (Jpn), Super Adventure Rockman (Jpn), Super Football Champ (Jpn), T Kara Hajimaru Monogatari (Jpn), Tactics Ogre - Let Us Cling Together (Jpn), Tales of Fandom Vol.1 (Jpn, Cless Version), Tamamayu Monogatari - Dennou Bijutsukan (Jpn, Demo), Tantei Jinguuji Saburou - Tomoshibi ga Kienumani (Jpn), Tantei Jinguuji Saburou - Yume no Owari ni (Jpn), Tatsunoko Fight (Jpn), Ten Made Jack - Odoroki Manenoki Daitoubou!! (Jpn), Tenant Wars (Jpn), Tenchi wo Kurau II - Sekiheki no Tatakai (Jpn), Tennis Arena (Jpn), Tensen Nyannyan - Gekijou-ban (Jpn), Tetris X (Jpn), That's QT (Jpn), Thunder Force V - Perfect System (Jpn), Time Gal & Ninja Hayate (Jpn), ToPoLo (Jpn), TOCA Touring Car Championship (Jpn), Tokimeki Memorial 2 Substories Vol.1 - Dancing Summer Vacation (Jpn), Tokimeki Memorial 2 Substories Vol.2 - Leaping School Festival (Jpn), Tokimeki Memorial 2 Substories Vol.3 - Memories Ringing On (Jpn),Tokimeki Memorial Drama Series Vol.1 - Nijiiro No Seishun (Jpn, Konami the Best), Tokimeki Memorial Taisen Puzzle-Dama (Jpn), Tokyo Majin Gakuen Gehouchou (Jpn), Tomba! The Wild Adventures (Jpn), Tomica Town o Tsukurou! (Jpn), Toshinden Card Quest (Jpn), Toukidenshou - Angel Eyes (Jpn), Toyota Netz Racing (Jpn), Toys Dream (Jpn), Tripuzz (Jpn), Trump Shiyouyo! (Jpn), Tsun Tsun Kumi 2 - Moji Moji Bakkun (Jpn), Tsun Tsun Kumi 3 - Kanji Vader (Jpn), Tsuri Baka Nisshi (Jpn), TV Animation X - Unmei no Tatakai (Jpn), TwinBee RPG (Jpn), Twins Story - Kimi ni Tsutaetakute... (Jpn), Two-Tenkaku (Jpn), Ucchannanchan no Honoo no Challenger - Denryu Iraira-Bou Returns (Jpn), UFO - A Day in the Life (Jpn), Ugetsu Kitan (Jpn), UkiUki Tsuri Tengoku - Uogami Densetsu wo Oe (Jpn), Ultraman Tiga & Ultraman Dyna Fighting Evolution - New Generations (Jpn), Ultraman Zearth (Jpn), Umi no Nushi Tsuri - Takarajimi ni Mukatte (Jpn), Umihara Kawase Shun - Second Edition (Jpn, Maruan Series 1), V-Tennis 2 (Jpn), Vampir Kyuuketsuki Densetsu (Jpn), Vehicle Cavalier (Jpn), Victory Zone - Real Pachinko Simulator (Jpn), Virtual Hiryuu no Ken (Jpn), Virtual Kyoutei '98 (Jpn), Virtual Pro Wrestling (Jpn), Virus - The Battle Field (Jpn), Volfoss (Jpn), Wagamama Fairy Mirumo de Pon! - Mirumo no Mahou Gakkou Monogatari (Jpn), Wangan Trial (Jpn), Warera Mitsubayashi Tankentai!! (Jpn), Water Summer (Jpn, Limited Edition), Wedding Peach - Doki Doki Oironaoshi Fashion Daisakusen (Jpn), Weltorv Estleia (Jpn), White Diamond (Jpn), Wizard's Harmony R (Jpn), Wolf Fang Kuuga 2001 (Jpn), Wonder B-Cruise - Dogiborn Daisakusen (Jpn), Wonder Trek (Jpn), World League Soccer - Challenge Nippon! (Jpn, Family Price 1500), World Pro Tennis '98 (Jpn),WWF Wrestlemania - The Arcade Game (Jpn), X. Racing (Jpn), Yagami Hiroki no Game-Taste - Munasawagi no Yokan (Jpn), Yakitori Musume - Sugo Ude Hanjouki (Jpn), Yamagata Digital Museum (Jpn), Yoshimoto Muchicco Daikessen - Minami no Umi no Gorongo Shima (Jpn), Youkai Hana Asobi (Jpn), Yu-Gi-Oh! - Monster Capsule Breed & Battle (Jpn), Yukinko Burning (Jpn), Yume no Tsubasa (Jpn),Yuugen Kaisha Chikyuu Boueitai - Guard of Earth Organization (Jpn), Yuukyuu no Eden - The Eternal Eden (Jpn), Zap! Snowboarding Trix '98 (Jpn), Zeiramzone (Jpn), Zeitgeist (Jpn), Zen-Nihon Joshi Pro Wrestling - Joou Densetsu Yume no Taikousen (Jpn), Zen-Nihon Pro Wrestling - Ouja no Kon (Jpn),Zero4 Champ DooZy-J (Jpn), Zoids - Battle Card Game - Seihou Tairiku Senki (Jpn),Zoids - Teikoku vs Kyouwakoku - Meka Seitai no Idenshi (Jpn), Zoku Hatsukoi Monogatari - Shuugaku Ryokou (Jpn),Zork I - The Great Underground Empire (Jpn), Zutto Issho - With Me Everytime... (Jpn, Major Wave Series) [Angelo Salese]
  • wscolor: Super Robot Taisen Compact for WonderSwan Color [Wilbert Pol]
  • wswan: Clock Tower for WonderSwan, Meitantei Conan - Nishi no Meitantei Saidai no Kiki!, Super Robot Taisen Compact (Rev 2), Super Robot Taisen Compact 2 - Dai-1-bu - Chijou Gekidou Hen, Super Robot Taisen Compact 2 - Dai-2-bu - Uchuu Gekishin Hen (Rev 4),Super Robot Taisen Compact 2 - Dai-3-bu - Ginga Kessen Hen (Rev 2) [Wilbert Pol]
New NOT_WORKING software list additions
  • alphasmart_kapps:
  • Accelerated Reader (1.2, English (UK)), Accelerated Reader (1.3, English (UK)), AlphaQuiz (3.1, English (UK)),
  • AlphaWord Plus (3.4, English (UK)), Beamer (1.01, English (UK)), Calculator (3.02, English (UK)),
  • Control Panel (1.04, English (UK)), Control Panel (1.07, English (UK)), KeyWords (3.6, English (UK)),
  • KeyWords Wireless (4.2, English (UK)), MathFacts in a Flash (offline) (1.0, English (UK)),
  • MathFacts in a Flash (offline) (1.2, English (UK)), MathFacts in a Flash RP (1.1, English (UK)),
  • MathFacts in a Flash RP (1.3, English (UK)), Neo Font - Extra Large (2 lines) (1.0, English (UK)),
  • Neo Font - Large (4 lines) (1.0, English (UK)), Neo Font - Medium (5 lines) (1.0, English (UK)),
  • Neo Font - Small (6 lines) (1.0, English (UK)), Neo Font - Very Large (3 lines) (1.0, English (UK)),
  • Responder (1.2, English (UK)), SpellCheck Large USA (1.02, English (UK)), SpellCheck Large USA (1.03, English (UK)),
  • SpellCheck Small USA (1.02, English (UK)), SpellCheck Small USA (1.03, English (UK)), SpellCheck Spanish (1.0, Dutch),
  • Text2Speech Updater (1.3, English (UK)), Text2Speech Updater (1.4, English (UK)), Thesaurus Large USA (1.0, English (UK)),
  • Thesaurus Large USA (1.1, English (UK)), Thesaurus Small USA (1.0, English (UK)), Thesaurus Small USA (1.1, English (UK)),
  • Thesaurus Spanish to English (1.1, English (UK)), Wireless File Transfer (1.1, English (UK)),
  • Wireless Updater (1.3, English (UK)), Wireless Updater (2.0, English (UK)) [ClawGrip]
  • fmtowns_cd: Crayonnage [redump.org]
  • psx:
  • Ape Escape (Euro), Crash Bash (Euro), Final Fantasy VIII (Euro, Aus), Le Mans 24 Hours (Euro), Resident Evil 3: Nemesis (Euro),
  • Spyro: Year of the Dragon (Euro, Rev. 1), Theme Park World (Euro), TOCA World Touring Cars (Euro), Urban Chaos (Euro)
  • [redump.org, FakeShemp]
  • sms: Action Replay (v. 1.02) [Apocalypse]
  • wscolor: mama Mitte' [redump.org, Wilbert Pol]
  • Merged pull requests
  • 7428: Refactored NEC V30MZ CPU core, and improved WonderSwan emulation (including preliminary WonderWitch support). [Wilbert Pol]
  • 7548: machine/intelfsh.cpp: Made Fujitsu 29F016A report status irrespective of sector address during erase. [Windy Fairy]
  • 7571: missbamby.cpp: Corrected description of DIP switches for Cirsa 810601-A PCB. [ClawGrip]
  • 7583: segas32.cpp: Added save state support, and fixed backdrop fill when screen resolution is changed. [cam900]
  • 7585: apple2_flop_misc.xml: Added parent/clone relationships for Anti-M sets. [Firehawke]
  • 7596: ibm5170.xml: Added Tetris Classic (Windows 3.x release). [ArcadeShadow]
  • 7599: galaxian.xpp: Added Namennayo (Japan). [ShouTime, David Haywood]
  • 7600: ice_hhhippos.cpp: Added ASCII PCB layout and anonymous namespace. [ClawGrip]
  • 7606: diamondking.cpp: Added skeleton driver for SegaSA Diamond King. [jordigahan, ClawGrip]
  • 7607: firebeat.cpp: Fixed wheel input ranges for Keyboardmania. [Windy Fairy]
  • 7608: Adjusted sound balance for systems using YMZ280B in conjunction with other sound chips. [David Haywood]
  • 7610: video/ef9345.cpp: Fixed attribute latching when emitting a delimiter character. [Sylvain Glaize]
  • 7625: Added HP2640 tape emulation, along with support for Manchester-encoded DC100 cassettes. [F.Ulivi]
  • 7627: Made Acorn Archimedes IOC and MEMC into devices, emulated serial keyboard, and fixed issues with RISC OS. [Sandro Ronco]
  • 7641: Fixed spelling errors in a few comments. [David Haywood]
  • 7642: imgtool: Fixed Dragon DOS Disk BASIC token conversion. [Tim Lindner]
  • 7645: jpmimpct.cpp: Hooked up DUART, RAMDAC and BACTA logger, improved inputs, and fixed many bugs. [David Haywood]
  • 7648: alphasma3k.cpp: Added skeleton driver and software list for AlphaSmart 3000. [ClawGrip, TeamEurope]
  • 7649: gamegear.xml, sg1000.xml, sms.xml: Added several entries and re-dumped one entry. [smspower, Wilbert Pol]
  • 7650: alphasmart_kapps.xml: Added Thesaurus Spanish to English (1.1, English (UK)). [ClawGrip]
  • 7651: miniguay.cpp: Added ASCII PCB layout. [ClawGrip]
  • 7653: ibm5170.xml: Added three entries. [ArcadeShadow]
  • 7654: ibm5150.xml: Added two entries. [ArcadeShadow]
  • 7656: cpu/tlcs900: Fixed disassembly of PC-relative addresses. [Devin Acker]
  • 7657: astrcorp.cpp: Derived screen timing parameters from crystal frequencies, and cleaned up code. [cam900]
  • 7659: ksys573.cpp, machine/k573mcr.cpp: Implemented System 573 JVS memory card reader. [Windy Fairy]
  • 7664: ksys573.cpp: Improved accuracy of System 573 digital I/O audio emulation. [Windy Fairy]
  • 7665: astrcorp.cpp: Fixed magibomb memory map, improved sprites, and allowed astoneag to progress a bit further. [Angelo Salese]
  • 7666: fmtowns_flop.xml: Added Darwin's DilemmaThe Solution Is Evolution. [wiggy2k, r09]
  • 7667: jpmsys5.cpp: Started refactoring and adding I/O – many sets proceed further before failing. [David Haywood]
  • 7688: fmtowns_cd.xml: Added sixteen entries, replaced thirteen entries with better dumps, and added six missing floppies.
  • [redump.org, wiggy2k, cherokee, akira_2020, r09]
  • 7669: metro.cpp: Fixed tilemap offset regression; video/imagetek_i4100.cpp: Added CRTC parameters to save state for debugging.
  • [cam900]
  • 7673: Fixed detection of PowerPC 64 on FreeBSD. [pkubaj]
  • 7674: bus/sega8: Emulated Game Gear X-Terminator cartridges. [Wilbert Pol]
  • 7675: vt1682.cpp: Added Portable Game Station 268-in-1. [Takashi Omoto, TeamEurope, David Haywood]
  • 7676: hng64.cpp: Added support for flat shaded polygons with no texture or lighting. [Happy]
  • 7677: video/k057714.cpp: Implemented display resolution register, and fixed various drawing bugs. [Windy Fairy]
  • 7682: jpmimpact.cpp, jpmimpactsw.cpp: Improved emulation of non-video fruit machines. [David Haywood]
  • 7683: jpmimpact.cpp: Corrected player inputs for all machines with accessible button test modes. [David Haywood]
  • 7684: nnk16.cpp: Added Red Hawk (horizontal, Spain). [Victor Fernandez (City Game), ClawGrip]
  • 7685: bus/a2bus: Enabled floppy sounds for Disk II floppy controller cards. [leesaudan2]
  • 7686: getaway.cpp: Emulated blitter and inputs, making the game playable. [Angelo Salese]
  • 7688: galaxian.cpp: Fixed sprite clipping on the left of the screen in namenayo. [David Haywood]
  • 7691: bgfx: Added lcd-grid screen chain. [cgwg]
  • 7692: rx78_cart.xml: Added complete serial number for Donjara. [David Silva]
  • 7694: system1.cpp: Corrected ROM labels and locations for ufosensib. [f205v]
  • 7698: alphasma3k.cpp: Added note about firmware updates. [ClawGrip]
Source Changes
  • missbamby.cpp: Cirsa 810601-A PCB has 4 dipswitches, not 8 [ClawGrip]
  • natkeyboard: Remove from ioport_manager [AJR]
  • cdp1863: Initialize more member variables [AJR]
  • luareference.rst: Move the luareference-input properties together [AJR]
  • aa310.cpp: Replaced i2cmem with pcf8583 RTC device. [Nigel Barnes]
  • cmi2x: comment cause of excessive printf output [Scott Stone]

new WORKING machine

  • Namennayo (Japan) [ShouTime, David Haywood]
  • confirm input mapping [David Haywood]
  • add bonus lives dip [David Haywood]
  • set to 4-way stick [David Haywood]
  • nitpicking [David Haywood]
  • this is what pluginsportname is for, but whatever, be like that. [David Haywood]
  • galaxian.cpp: Custom port names on namenayo obfuscate the controls. [Vas Crabb]
  • Document parent/child for AntiM on Apple II (#7585) [Firehawke]
New machines marked as NOT_WORKING
  • Hungry Hungry Hippos (redemption game) [Museo del Recreativo, The Dumping Union]
  • segas32.cpp: Added save state support, and fixed backdrop color fill when screen resolution is changed. (#7583) [cam900]
  • ibm5170New working software list additions (#7596) [ArcadeShadow]
New working software list additions
  • ibm5170: Tetris Classic (Windows 3.x release) [ArcadeShadow]
  • supremo: placeholder for io ports [hap]
  • ice_hhhippos.cpp: Add PCB ASCII layout and anonymous namespace [ClawGrip]
  • magicard.cpp: decapped and dumped PIC16F84 for magicardj and magicle [Caps0ff, TeamEurope]
  • playmark.cpp, powerbal.cpp: preliminary minor cleanups in preparation of subclassing and adding of the new wbeachvl MCU dumps [Ivan Vangelista]
  • hitpoker.cpp: Fix mistake in allocation size [AJR]
  • Temporary hack so most DRC games work on the M1/Apple Silicon. [R. Belmont, balr0g, Vas Crabb]
  • ncr5380n: fix MAME lockup introduced in the previous change [R. Belmont]
  • novag_snova: A-H are on the right side of leds [hap]
  • firebeat.cpp: Fixed input range for wheels in Keyboardmania games. (#7607) [987123879113]
  • ds1302: Add DS1202 variant [AJR]
  • v40, v50, v53: Allow configuration registers to be read back [AJR]
  • zt8802: Moderate de-skeletonization [AJR]
  • rebalance sound after ymz280b change [DavidHaywood]
  • trebol: Transfer to missbamby.cpp driver, since hardware appears to be almost the same [AJR]
  • atarisy1: correct LSI BIOS 136032.115 regression [hap]
  • playmark.cpp, powerbal.cpp: started splitting in derived classes [Ivan Vangelista]
  • Added Flip Screen configuration to Indiana Jones and the Temple of Doom (cocktail) [GadgetFreak]
New working machines
  • Sphinx Commander (v2.00) [hap, anonymous]
  • a2ssc: Add DIP switch locations and correct their bit assignments; mirror register addresses [AJR]
  • a2ssc: More minor corrections [AJR]
  • a2ssc: Connect RTS output [AJR]
  • am9517a: simplify software request handling [Patrick Mackinlay]
  • WonderSwan updates: (#7428) [wilbertpol]
    • bus/wswan: Add preliminary support for wonderwitch. [Wilbert Pol]
    • cpu/v30mz: [Wilbert Pol]
      • Rename segment registers.
      • Add a callback to retrieve the interrupt vector.
      • Add prefetch queue and PFP register.
      • Add 1 cycle penalty when reading or writing a word from an unaligned address.
      • Add 1 cycle penalty when calculating effective address from multiple registers.
      • Removed not supported nec extended instructions.
      • Change address space width to word.
    • wswan: [Wilbert Pol]
      • Adjust cpu cycles when performing DMA.
      • Updated default internal eeprom for WonderSwan Color with name ‘WONDERSWANCOLOR’.
      • Fix off-by-one error in window drawing.
      • Major update to the software lists documenting hardware and rom labels and locations.
  • wscolor - New working software list additions
  • Digimon Adventure 02 - D1 Tamers (Rev 1) [wilbertpol]
  • Digital Monster Card Game - Ver. WonderSwan Color (Rev 2) [wilbertpol]
  • Digital Monster - D-Project (Rev 1) [wilbertpol]
  • Digimon Tamers - Digimon Medley [wilbertpol]
  • Hunter X Hunter - Greed Island (Rev 1) [wilbertpol]
  • From TV Animation One Piece - Treasure Wars (Rev 1) [wilbertpol]
  • wscolor - New not working software list additions
  • mama Mitte' [wilbertpol]
  • wscolor - Replaced software list items
  • Dicing Knight. [anon]
  • Judgement Silversword - Rebirth Edition (Rev. SC21) [wilbertpol]
  • wswan - New working software list additions
  • Chocobo no Fushigi na Dungeon for WonderSwan (Rev 3) [wilbertpol]
  • Chocobo no Fushigi na Dungeon for WonderSwan (Rev 1) [wilbertpol]
  • Digimon Adventure 02 - Tag Tamers (Rev 0) [wilbertpol]
  • Digimon Adventure - Anode Tamer (Rev 1) [wilbertpol]
  • Digimon Adventure Campaign Limited Version [wilbertpol]
  • Keitai Gyogun Tanchiki - WonderSwan Handy Sonar (Rev 2) [wilbertpol]
  • Harobots (Rev 1) [wilbertpol]
  • Hunter X Hunter - Ishi o Tsugu Mono (Rev 1) [wilbertpol]
  • Mahjong Touryuumon (Rev 1) [wilbertpol]
  • Super Robot Taisen Compact (Rev 1) [wilbertpol]
  • SD Gundam - Emotional Jam (Rev 2) [wilbertpol]
  • SD Gundam Gashapon Senki - Episode 1 (alt) [wilbertpol]
  • wscolor - Software list items promoted to working
  • Super Robot Taisen Compact for WonderSwan Color [wilbertpol]
  • Cardcaptor Sakura - Sakura to Fushigi na Clow Card [wilbertpol]
  • wswan - Replaced software list items
  • Armored Unit [wilbertpol]
  • Crazy Climber [wilbertpol]
  • Clock Tower for WonderSwan [wilbertpol]
  • Glocal Hexcite [wilbertpol]
  • Gomoku Narabe & Reversi - Touryuumon [wilbertpol]
  • Hanafuda Shiyouyo [wilbertpol]
  • Keiba Yosou Shien Soft - Yosou Shinkaron [wilbertpol]
  • Morita Shougi for WonderSwan [wilbertpol]
  • Nobunaga no Yabou for WonderSwan [wilbertpol]
  • Sangokushi II for WonderSwan [wilbertpol]
  • Shougi Touryuumon [wilbertpol]
  • Slither Link [wilbertpol]
  • Soccer Yarou! - Challenge the World [wilbertpol]
  • Taikyoku Igo - Heisei Kiin [wilbertpol]
  • Trump Collection 2 - Bottom-Up Teki Sekaiisshuu no Tabi [wilbertpol]
  • Trump Collection - Bottom-Up Teki Trump Seikatsu [wilbertpol]
  • wswan - Software list items promoted to working
  • Clock Tower for WonderSwan [wilbertpol]
  • Meitantei Conan - Nishi no Meitantei Saidai no Kiki! [wilbertpol]
  • Super Robot Taisen Compact 2 - Dai-1-bu - Chijou Gekidou Hen [wilbertpol]
  • Super Robot Taisen Compact 2 - Dai-2-bu - Uchuu Gekishin Hen (Rev 4) [wilbertpol]
  • Super Robot Taisen Compact 2 - Dai-3-bu - Ginga Kessen Hen (Rev 2) [wilbertpol]
  • Super Robot Taisen Compact (Rev 0) [wilbertpol]
  • wswan - Software list items demoted to not working
  • Magical Drop for WonderSwan [wilbertpol]
  • MobileWonderGate (Rev 1) [wilbertpol]
  • Wonder Borg Robot Works [wilbertpol]
  • Robot Works (Asia) [wilbertpol]
  • Clones promoted to working
  • Cat and Mouse (set 2) [Paul Swan]
  • VG5000µ fix latched attributes on delimiter. (#7610) [Sylvain Glaize]
    • Fix the underline latched attribute when emitting a delimiter character. Fix the delimiter emitted character address. Change word
  • from "hided" to the datasheet coherent "conceal"
  • dim68k: add DUART, use views for boot-time bankswitch, some minor cleanup [R. Belmont]
  • astrcorp.cpp: two more address bits are involved in the magibomb descrambling [Ivan Vangelista]
New clones marked as NOT_WORKING
  • Crime Patrol v1.0 [Dragon's Lair Project]
  • atarittl.cpp: removed pongdbl since it has been moved and emulated in pong.cpp [gregf]
  • apple2, apple2e, apple2gs: Add emulation of Apricorn Super Serial Imager as slot option [AJR, Apple II Documentation Project]
  • laserbat.cpp: Correct ROM labels for rev 2 Cat and Mouse [Brian Troha]
New working clones
  • Big Fight - Big Trouble In The Atlantic Ocean (Japan, rev F) [Phil Bennett, The Dumping Union]
  • ncr5380n: halt dma on phase mismatch [Patrick Mackinlay]
  • laserbat.cpp: Change Cat and Mouse game description based on suggestion [Brian Troha]
  • vgmplay.cpp: Fix wswan validation error (nw) [Wilbert Pol]
  • readme: minor tweak [Patrick Mackinlay]
  • romp: initial storage channel implementation [Patrick Mackinlay]
  • champbwl.cpp: added controls for cocktail mode [Ivan Vangelista]
  • simultano: program version appears to be B [hap]
  • plugins/cheat: Migrate remaining XML cheat code for Lua API changes. [Vas Crabb]
New machines marked as NOT_WORKING
  • Happy Pierrot [trap15]
New working clones
  • Kasparov Simultano (ver. C) [bataais]
  • arm7: Added optional logging for Windows CE calls. [Ryan Holtz]
  • uda1344: Added skeleton audio device for Philips UDA13444 Codec. [Ryan Holtz]
  • sa1111: Hooked up basic L3 audio transceiver support. [Ryan Holtz]
  • esqpump: remove unneeded logerror [hap]
  • util/xmlfile.cpp: C++ comment conversion [AJR]
  • plugins/data: use history.xml and add xml parser for it [cracyc]
  • ioport.cpp: Eliminate redundant std::string("...").c_str() pattern [AJR]
  • New machines marked as NOT_WORKING (#7606)
  • Diamond King [jordigahan, ClawGrip]
  • plugins/data: remove logging and fix query [cracyc]
  • hitpoker.cpp, tlc34076: Initialize more pointers and variables [AJR]
  • psx.xml: Cleaned up metadata. [Angelo Salese]
  • Marked dumps from unknown sources as bad.
  • Tested many software items.
  • Marked LibCypt discs with missing subchannel data as unsuppored.
  • New working software list items (psx)
  • Depth (Jpn) [redump.org, FakeShemp]
  • Pi to Mail (Jpn) [redump.org, FakeShemp]
  • Sentou Kokka: Air Land Battle (Jpn, Rev. 1) [redump.org, FakeShemp]
  • Wares 1092: Souheiden (Jpn) [redump.org, FakeShemp]
  • Action Replay 2 Version 2.23 - Bonus PSone Codes! (Euro) [redump.org, FakeShemp]
  • Autumn/Christmas Releases '96 (Euro) [redump.org, FakeShemp]
  • Beatmania (Euro) [redump.org, FakeShemp]
  • Chase the Express (Euro) [redump.org, FakeShemp]
  • Demo One (Version 1) (Euro) [redump.org, FakeShemp]
  • Demo One (Version 4) (Ger) [redump.org, FakeShemp]
  • Disney/Pixar Monsters, Inc.: Skrämmarön (Swe) [redump.org, FakeShemp]
  • Dracula: The Resurrection (Euro) [redump.org, FakeShemp]
  • Driver 2: Back on the Streets (Euro, Rev. 1) [redump.org, FakeShemp]
  • Euro Demo 21 (Euro) [redump.org, FakeShemp]
  • Euro Demo 22 (Euro) [redump.org, FakeShemp]
  • Euro Demo 28 (Euro) [redump.org, FakeShemp]
  • Euro Demo 58 (Euro) [redump.org, FakeShemp]
  • Euro Demo 60 (Euro) [redump.org, FakeShemp]
  • Euro Demo 62 (Euro) [redump.org, FakeShemp]
  • Euro Demo 63 (Euro) [redump.org, FakeShemp]
  • Euro Demo 64 (Euro) [redump.org, FakeShemp]
  • Euro Demo 65 (Euro) [redump.org, FakeShemp]
  • Euro Demo 66 (Euro) [redump.org, FakeShemp]
  • Euro Demo 67 (Euro) [redump.org, FakeShemp]
  • Euro Demo 68 (Euro) [redump.org, FakeShemp]
  • Euro Demo 69 (Euro) [redump.org, FakeShemp]
  • Euro Demo 70 (Euro) [redump.org, FakeShemp]
  • Euro Demo 71 (Euro) [redump.org, FakeShemp]
  • Euro Demo 72 (Euro) [redump.org, FakeShemp]
  • Euro Demo 73 (Euro) [redump.org, FakeShemp]
  • Euro Demo 74 (Euro) [redump.org, FakeShemp]
  • Everybody's Golf 2 (Euro) [redump.org, FakeShemp]
  • F1 Championship Season 2000 (Euro) [redump.org, FakeShemp]
  • Front Mission 3 (Euro, Prototype 20000616) [redump.org, FakeShemp]
  • Ghoul Panic (Euro) [redump.org, FakeShemp]
  • Gran Turismo (Euro) [redump.org, FakeShemp]
  • Gran Turismo 2 (Euro) [redump.org, FakeShemp]
  • Grand Theft Auto 2 (Euro, Rev. 1) [redump.org, FakeShemp]
  • Medal of Honor: Underground (Euro) [redump.org, FakeShemp]
  • Metal Gear Solid (Euro) [redump.org, FakeShemp]
  • Metal Gear Solid: Special Missions (Euro) [redump.org, FakeShemp]
  • Micro Machines V3 (Euro, EDC) [redump.org, FakeShemp]
  • Moto Racer (Euro) [redump.org, FakeShemp]
  • Moto Racer World Tour (Euro) [redump.org, FakeShemp]
  • Music: Music Creation for the PlayStation (Euro) [redump.org, FakeShemp]
  • Need for Speed II (Euro) [redump.org, FakeShemp]
  • Need for Speed III: Hot Pursuit (Euro) [redump.org, FakeShemp]
  • No Fear Downhill Mountain Biking (Euro) [redump.org, FakeShemp]
  • Oddworld: Abe's Oddysee (Euro) [redump.org, FakeShemp]
  • Point Blank (Euro, Demo) [redump.org, FakeShemp]
  • Point Blank (Euro, Rev. 1) [redump.org, FakeShemp]
  • Point Blank 2 (Euro, Aus) [redump.org, FakeShemp]
  • Porsche Challenge (Euro) [redump.org, FakeShemp]
  • Power Source (Euro) [redump.org, FakeShemp]
  • Pro Pinball: Big Race USA (Euro) [redump.org, FakeShemp]
  • Rescue Shot (Euro) [redump.org, FakeShemp]
  • Resident Evil (Euro, EDC) [redump.org, FakeShemp]
  • Resident Evil: Survivor (Euro) [redump.org, FakeShemp]
  • Silent Hill (Euro) [redump.org, FakeShemp]
  • Sphere 360° (Euro) [redump.org, FakeShemp]
  • Spider-Man (Euro) [redump.org, FakeShemp]
  • Spyro the Dragon (Euro) [redump.org, FakeShemp]
  • Street Skater 2 (Euro) [redump.org, FakeShemp]
  • Tenchu: Stealth Assassins (Euro, Demo) [redump.org, FakeShemp]
  • Test Drive 6 (Euro) [redump.org, FakeShemp]
  • Theme Hospital (Euro) [redump.org, FakeShemp]
  • Tomb Raider: The Last Revelation (Euro, Aus) [redump.org, FakeShemp]
  • Vanishing Point (Euro) [redump.org, FakeShemp]
  • Warpath: Jurassic Park (Euro) [redump.org, FakeShemp]
  • WCW Mayhem (Euro) [redump.org, FakeShemp]
  • New NOT_WORKING software list items (psx)
  • Ape Escape (Euro) [redump.org, FakeShemp]
  • Crash Bash (Euro) [redump.org, FakeShemp]
  • Final Fantasy VIII (Euro, Aus) [redump.org, FakeShemp]
  • Le Mans 24 Hours (Euro) [redump.org, FakeShemp]
  • Resident Evil 3: Nemesis (Euro) [redump.org, FakeShemp]
  • Spyro: Year of the Dragon (Euro, Rev. 1) [redump.org, FakeShemp]
  • Urban Chaos (Euro) [redump.org, FakeShemp]
  • Theme Park World (Euro) [redump.org, FakeShemp]
  • TOCA World Touring Cars (Euro) [redump.org, FakeShemp]
  • model2.cpp: Documentation update for Dead or Alive, Model 2A version [Brian Troha]
  • aprissi: ROM version note [AJR]
  • hash.cpp, hashing.cpp: Change string processing to use std::string_view parameters; add sum16 type [AJR]
  • Further additions of std: :string_view [AJR]
    • corefile.cpp, fileio.cpp: Change puts to take a std::string_view parameter
    • rendlay.cpp: Use std::string_view instead of bare pointers in various functions
    • vecstream.h: Add std::string_view conversion operator to obtain output buffer without needing to make it a C string with explicit
    • null termination
    • xmlfile.cpp: Add get_attribute_string_ptr method that distinguishes between empty strings and absent attributes without falling
  • back to C strings
  • romcmp: Add -h option to print hashes and 16-bit sums for all files [AJR]
  • clifront.cpp: Restore line accidentally deleted in aa29519528cb3dbdbfac56819bea670ed8c56c5d [AJR]
  • arm7: Moved WinCE call logging into a separate .hxx file. [Ryan Holtz]
  • Cassette image processing cleanup [AJR]
    • Add cassette_image: :image_read_byte method for reading one byte at a time
    • coco_cas.cpp: Eliminate dependency on emucore.h
    • thom_cas.cpp: Declare some temporary variables much closer to where they are used
    • tvc_cas.cpp: Read and write entire sectors at a time
  • plugins/data: better hiscore parsing [cracyc]
New machines marked as NOT_WORKING
  • Heroine's Memory [The Dumping Union]
  • odyssey2: fix loading games with -cart not working [hap]
New machines marked as NOT_WORKING
  • Bingo Circus (terminal) [Phil Bennett]
  • bingoc.cpp: fixed clang build [Ivan Vangelista]
  • palette.cpp: Use std::fill instead of memset for dirty vector; add range check [AJR]
  • Low-level #include overhaul [AJR]
    • vecstream.h: Revert changes made in aa29519528cb3dbdbfac56819bea670ed8c56c5d. The std::string_view conversion has been made a
  • non-member function (util: :buf_to_string_view) and moved to coretmpl.h.
    • strformat.h: Remove the using declaration importing util::string_format into the global namespace. It has been moved to emucore.h
    • and a few tool sources; other references have been qualified.
    • osdcore.h: Split out file, directory and path classes and methods to a new header (osdfile.h), Doxygenizing the documentation comments.
    • Disaggregate many #includes that were including other standard or custom headers. emu.h now includes basically the same things
    • that it did, but other headers have been streamlined; for instance, emucore.h no longer stealth-includes osdcore.h several ways.
  • disasmintf.h: Attempt at fixing build on other compilers [AJR]
  • vbiparse.cpp: Add missing #include [AJR]
  • options.h: Be more honest about #including prerequisites [AJR]
  • windir.cpp, winrtdir.cpp: string_format calls need qualification now [AJR]
  • ARM: fix carry flag in ADC instruction. [Sandro Ronco]
  • plugins/data: more hiscore improvements [cracyc]
New machines marked as NOT_WORKING
  • Fatal Fury Special (SNES bootleg) [Apocalypse, iq_132]
  • snesb.cpp: revisited some decryptions to standardize them [iq_132]
  • snesb.cpp: Fix clang build by removing leftover tables [AJR]
New working clones
  • Sega Bass Fishing Deluxe (USA) [Brian Troha, The Dumping Union]
  • Dirt Devils (USA, Revision A) [Brian Troha, The Dumping Union]
  • Corrected game set names & game titles: Example: bass is now getbassur Japanese Get Bass sets now include the game's sub title: Get
  • Bass: Sega Bass Fishing The USA version is called Sega Bass Fishing Specify Deluxe, Upright & standard for Get Bass sets Added in
  • Twin/DX for sets that allowing cabinet designations Added notes about sets the support multiple regions in Game Assignments Added
  • miscellaneous documentation updates / notes [Brian Troha]
  • Minor clean ups: Missing ")" and standardize loading address statements [Brian Troha]
  • emumem: more idiomatic way to access members inherited from argument-dependent base templates (may or may not work around GCC11 bug
  • causing #7616) [Vas Crabb]
  • coco_midi: fix msvc build [Patrick Mackinlay]
  • coco: standardize include guard [Patrick Mackinlay]
  • abc1600: Renamed floppy software list. [Curt Coder]
  • abc1600: Some cleanup in the MAC. [Curt Coder]
  • odyssey2: add notes [hap]
  • galpani2: Correct the rom loading for one of the games, generate an image list [Olivier Galibert]
  • odyssey2/voice: remove unused function [hap]
  • Purge #include "rendlay.h" where not necessary [AJR]
  • render.h, rendlay.h: Dependency refactoring [AJR]
    • render.h: Split out layout class declarations into rendlay.h, with some adjustments for the resulting incomplete types  (std: :reference_wrapper unfortunately does not allow these by C++17 rules)
    • rendlay.h: Move old header contents to layout/generic.h
New machines marked as NOT_WORKING
  • Sonic Blast Man's Janken Battle [Phil Bennett]
  • fix dragondos Disk BASIC tokens [tim lindner]
  • misc spelling fixes [DavidHaywood]
  • odyssey2: add service test cart 7seg output [hap]
New machines marked as NOT_WORKING
  • SM1810 [Carl, Alexander Kholodov]
  • cr16cdasm.cpp: Use precompiled header [AJR]
  • apple2c: fix RdRAM2 ($C011) return value on IIc and IIc Plus. (Github issue #7640). [R. Belmont]
  • osdwindow.cpp: Centralize basic functions; de-virtualize various getters [AJR]
  • Attempt at fixing Windows build [AJR]
  • Second attempt at fixing Windows build (function is now defined in base class) [AJR]
  • odyssey2/ktaa: re-add support for 16KB size [hap]
  • cpu: Allow recompilers to work with W^X policy [Vas Crabb]
  • osdwindow.cpp: Make monitor code a little safer [AJR]
  • cpu: Slightly reduce the number of page protection state changes [Vas Crabb]
  • Make "slot" feature in software lists and a few related features case-sensitive [AJR]
  • Simplify snapshot/quickload callback parameters; remove some uses of auto_alloc_array [AJR]
  • Fix DRC build breakage under Emscripten. [Justin Kerk]
  • kopunch.cpp: Acknowledge coin IRQs [AJR]
  • d6800, vip: added chip8 software list (72 titles, curated) [Robbbert]
  • tmc1800: added note [Robbbert]
  • mac: Optionally hook up the new skeleton SWIMs [Olivier Galibert]
  • Tidy up loose ends: [Vas Crabb]
    • Fixed a couple of fixed-size buffers in Windows OSD code.
    • Marked MAME as aware of long paths in Windows manifest.
    • Made a cleaner, thread-safe API for getting volume names.
    • Added compile-time option to disable recompiler W^X mode.
    • NuBus image device current directory doesn't need to be pinned.
  • d6800: tidied up a few things. [Robbbert]
  • wrally.cpp: fixed MT07836 [Ivan Vangelista]
  • Added audio CD to DrumMania (GQ881 VER. JAD), but the game is still not playable [xuserv]
New working clones
  • DrumMania 4th Mix (GA25 VER. KAA) [xuserv]
  • videopac.xml: mark timelordpl as baddump [hap]
  • fix several genuine issues found by coverity [Patrick Mackinlay]
  • a2bus/mouse.cpp: Fix regression caused by MCU port C lines being high after reset [AJR]
    • 6821pia.cpp: Add callback to set port B three-state output
  • hh_cop400: fix mdallas keypad problem [hap]
  • s14001a: get rid of compiler warning [hap]
New machines marked as NOT_WORKING
  • Champion Pool (v1.0) [caius]
  • odyssey2: switch p1/p2 joysticks [hap]
  • zippath.cpp: Checkpoint [AJR]
  • Adopt std: :string_view as the input parameter type for most functions. (This necessitates some explicit copying to std::string since other APIs have not been updated yet.)
    • Remove zippath_parent_basename, whose implementation was utterly broken and fortunately unused.
  • dim68k: fix boot bankswitch, additional FDC & RS232 hookups, it now tries to boot a floppy [R. Belmont]
  • Fixed some minor coverity warnings [Robbbert]
  • i82586: fix address hash and multicast setup bugs [Patrick Mackinlay]
  • util/zippath.cpp: Fix suffix for zip archives. [Vas Crabb]
  • dim68k: more fdc hookup, CP/M 68K now partially loads. [R. Belmont, O. Galibert]
New machines marked as NOT_WORKING
  • Mini Guay [jordigahan, ClawGrip]
  • miniguay.cpp: Hook up some devices [AJR]
  • dim68k: add serial keyboard [R. Belmont]
  • coco_midi: tidy namespace [Patrick Mackinlay]
  • miniguay.cpp: very minor notes update [Ivan Vangelista]
New machines marked as NOT_WORKING
  • IBM RT PC [Bitsavers]
  • *Fixed mistake with rtpca25 [Robbbert]
  • abc1600: Add debugging notes. [Curt Coder]
  • rtpc: Fix clang compile. [Curt Coder]
  • design: Hook up addressable latches [Dirk Best]
  • undrfire.cpp: Fixed shifter displays for cbombers (MT#7843) [Scott Stone]
  • zippath.cpp: Checkpoint #2 [AJR]
    • Fix unintialized variable issue in zippath_resolve
    • Eliminate one internal helper function
  • wicat.cpp: Sound notes [AJR]
  • mcs48: separate F0/F1 from upi41 STS, fix F0 flag read from upi41_master_r [hap]
  • wicat.cpp: nopw must be aligned [AJR]
  • mcs48.h: update note [hap]
  • isbc: sm1810 tries to boot irmx, fails due to different 215 wakeup address [cracyc]
  • crbaloon: Add accurate video timings and watchdog; reduce CPU clock; clean up various things [AJR]
  • ladybug: Add raw screen parameters [AJR]
  • New machines marked as NOT_WORKING (#7648) [ClawGrip]
New machines marked as NOT_WORKING
  • AlphaSmart 3000 [TeamEurope, ClawGrip]
New NOT_WORKING software list additions
  • alphasmart_kapps.xml: Accelerated Reader (1.3, English (UK)), Accelerated Reader (1.2, English (UK)), AlphaQuiz (3.1, English (UK)), AlphaWord Plus (3.4, English (UK)), Beamer (1.01, English (UK)), Calculator (3.02, English (UK)), Control Panel (1.07, English (UK)), Control Panel (1.04, English (UK)), KeyWords (3.6, English (UK)), KeyWords Wireless (4.2, English (UK)), MathFacts in a Flash RP (1.3, English (UK)), MathFacts in a Flash RP (1.1, English (UK)), MathFacts in a Flash (offline) (1.2, English (UK)), MathFacts in a Flash (offline) (1.0, English (UK)), Neo Font - Large (4 lines) (1.0, English (UK)), Neo Font - Medium (5 lines) (1.0, English (UK)), Neo Font - Small (6 lines) (1.0, English (UK)), Neo Font - Very Large (3 lines) (1.0, English (UK)), Neo Font - Extra Large (2 lines) (1.0, English (UK)), Responder (1.2, English (UK)), SpellCheck Large USA (1.03, English (UK)), SpellCheck Large USA (1.02, English (UK)), SpellCheck Small USA (1.03, English (UK)), SpellCheck Small USA (1.02, English (UK)), SpellCheck Spanish (1.0, Dutch), Text2Speech Updater (1.4, English (UK)), Text2Speech Updater (1.3, English (UK)), Thesaurus Large USA (1.1, English (UK)), Thesaurus Large USA (1.0, English (UK)), Thesaurus Small USA (1.1, English (UK)), Thesaurus Small USA (1.0, English (UK)), Wireless File Transfer (1.1, English (UK)), Wireless Updater (2.0, English (UK)), Wireless Updater (1.3, English (UK)) [ClawGrip]
  • blktiger_ms.cpp: attempted to make it do something. Still a long way to go. [Ivan Vangelista]
  • mcs48: small bugfix for DA A [hap]
  • mcs48: correct copyright holders [hap]
New NOT_WORKING software list additions
  • Thesaurus Spanish to English (1.1, English (UK)) [ClawGrip]
  • Also fixed the software list: I mistakenly added my own temp files (.os3kapp.bin) as a dataarea (those temp files were generated by
  • a perl script used to read the kapp header for getting the file metadata from the header, the only needed file is the .kapp
  • itself), and also fixed the CRCs (I forgot to clear the buffer on each iteration on my script for calculating them). [ClawGrip]
  • m68000: Don't clear interrupt input state upon reset [AJR]
  • mcs48: single line comments c++ style [hap]
  • alphasma3k: fixed mame.lst [Robbbert]
  • odyssey2: correct copyright holders [hap]
  • i8244.h: add pinout info [hap]
  • itech32.cpp: fixed MT07846 [Ivan Vangelista]
  • Confirm DIP defaults in Shogun Warriors/Fujiyama Buster by manual [Angelo Salese]
  • Miscellaneous cleanup. [Vas Crabb]
    • audio/redbaron.cpp: Added save state support.
    • gladiatr.cpp: Fixed typo.
    • Changed some unused functions to use [[maybe_unused]] attribute so they don't rot.
  • isbc: sm1810 has an 80 track drive [cracyc]
  • metro.cpp, hyprduel.cpp: Move interrupt control (mostly) down into VDP [AJR]
  • Actually build the accepted variants list in floppy [Olivier Galibert]
  • gamegear, sg1000, sms software list additions (#7649) [wilbertpol]
New working software list additions
  • gamegear: [wilbertpol]
  • Andre Agassi Tennis (prototype), [wilbertpol]
  • Bubble Bobble (prototype), [wilbertpol]
  • CJ Elephant Fugitive (prototype), [wilbertpol]
  • Dinobasher Starring Bignose the Caveman (prototype), [wilbertpol]
  • Dragon - The Bruce Lee Story (prototype), [wilbertpol]
  • Empire Syndicate (Chicago Syndicate) (prototype, 19950320), [wilbertpol]
  • Kawasaki Superbike Challenge (USA), [wilbertpol]
  • Micro Machines (prototype) [smspower]
  • sg1000: [wilbertpol]
  • San-nin Mahjong (Jpn, alt) [smspower]
  • sms: [wilbertpol]
  • 3D Gunner (prototype), [wilbertpol]
  • Alex Kidd - High Tech World (prototype), [wilbertpol]
  • Battle Wings (Bomber Raid, prototype), [wilbertpol]
  • Cyborg Hunter (prototype), [wilbertpol]
  • Hang-On (prototype), [wilbertpol]
  • Missile Defense 3-D (prototype), [wilbertpol]
  • Out Run 3-D (prototype), [wilbertpol]
  • Solomon no Kagi - Oujo Rihita no Namida (prototype), [wilbertpol]
  • Super Off Road (prototype) [smspower]
New NOT_WORKING software list additions
  • gamegear: [wilbertpol]
  • X-Terminator v2.1 for Game Gear (Euro, USA), [wilbertpol]
  • X-Terminator v2.1J for Game Gear (Jpn) [smspower]
New working software list additions
  • sms: [wilbertpol]
  • Game de Check! Koutsuu Anzen (Jpn, prototype) [smspower]
  • gamegear: Redumped Sports Illustrated Championship Football & Baseball (Euro, USA) [smspower]
  • Provide the variants to the floppy formats [Olivier Galibert]
  • relief.cpp: Add in checksum information as printed on ROM labels. Make easier to ID earlier undumped sets. [Brian Troha]
  • Update floptool to the new prototypes [Olivier Galibert]
  • m740: Restore T flag correctly during PLP and RTI. Previous emulation inherited from the 6502 base device caused these instructionsto always set T in P and not affect instruction decoding at all. [AJR]
  • miniguay.cpp: Add PCB ASCII layout [ClawGrip]
  • dim68k: Fix the floppy drive type [R. Belmont]
  • imd_fmt.cpp: if an IMD image is 40 track but the drive is HD, put the data on even tracks like hardware would show [R. Belmont]
  • imd_dsk: add missing file [R. Belmont]
  • astrcorp.cpp: added GFX ROM for magibombe [Phil Bennett]
  • m950x0: Added implementation for STmicro M950x0 SPI EEPROM series. [Ryan Holtz]
  • sa1110: Added rudimentary support for the ICP and DMA blocks. [Ryan Holtz]
  • sa1111: Various changes. [Ryan Holtz]
    • Hooked up I2S audio DMA support.
    • Hooked up IRQ support.
    • Hooked up basic GPIO support.
  • uda1344: Added initial pass at audio support, based on DMADAC. [Ryan Holtz]
  • sed1356: Added support for BitBLT solid-fill command. [Ryan Holtz]
  • jornada: Added more keys, touch pen support, and fixed EEPROM access. [Ryan Holtz]
  • imd_dsk: use has_variant() and accept either HD or QD as 80-track drives [R. Belmont]
  • m950x0: Removed private specifier in favor of protected. [Ryan Holtz]
  • sa1111: Moved some local statics to be constexpr rather than const. Tweaked audio register handling to favor references over
  • pointers. [Ryan Holtz]
  • sed1356: Added to-do note regarding potential endian issues. [Ryan Holtz]
  • m950x0: Fixed validation. [Ryan Holtz]
  • machine/seibuspi: correct copyright holders [hap]
  • rx78: [Robbbert]
    • fixed colours, keyboard and cart loading to allow the new carts to work. [Robbbert]
  • fixed loading of real tapes [Haze]
  • rx78: New working software
  • Sekigahara [Robbbert]
  • Super Motocross [Robbbert]
  • [from Hubz] [Robbbert]
  • tlcs900: fix disassembly of PC-relative addressing [Devin Acker]
  • mcs48: fix possible problem with A11 and RET during interrupt [hap]
  • c64_flop_misc.xml: fix typo [Angelo Salese]
  • Partial revert, try to make it clear that is the intended behaviour. [Angelo Salese]
  • imd_dsk: restore # of tracks check [R. Belmont]
  • metro.cpp: VDP clock is not so standard on some PCBs [AJR]
New working clones
  • Zabavni Karti (cyrillic, Bulgarian, encrypted) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Zabavni Karti improvements: [Roberto Fresca]
    • Proper inputs from the scratch.
    • Some DIP switches sorted out.
    • Added technical notes.
  • Disable msvc windows CI, breaks for probably unfisable heap space issues [Olivier Galibert]
  • videopac.xml: re-added Flash Point PAL conversion hack since it was sold on cartridge [hap]
  • SWIM2: Enough of the write processing to make the timing calibration work. [Olivier Galibert]
  • videopac.xml: add unmodified dump of timelordpl [René van den Enden (Rene_G7400)]
  • m740: Core overhaul [AJR]
    • Change many instruction timings and dummy fetch patterns to match Mitsubishi documentation rather than 6502 behavior
    • Add overrides to be used for separable data space in future M50734 emulation
    • Fix incorrect addition of Y to address of EORT $zp
    • Eliminate INCT A and DECT A instructions (T=1 has no effect on INC A or DEC A)
    • Add STP and WIT instructions (not distinguished for now)
    • Eliminate generic M740 device type (not used by anything)
  • cps1.cpp: Documented turbo mode DIP switch settings for sf2rb (Street Figher II' Rainbow hacks). [Rotwang]
  • astrcorp.cpp: added eeprom dump for magibombe [Phil Bennett]
New machines marked as NOT_WORKING
  • Tsururin Kun [Phil Bennett]
  • bus/neogeo: Cleaned up SMA protection bitswaps. [Vas Crabb]
  • konmedal.cpp: added dip switch definitions for slimekun [Ivan Vangelista]
  • Added PLD dumps to Maygay M1, Scorpion 2 and Scorpion 4 [James Wallace]
  • New games added as MACHINE_NOT_WORKING
  • SPRINT (Maygay) (M1A/B) [HIGHWAYMAN]
  • High Roller (Bellfruit) (Scorpion 4) [HIGHWAYMAN]
  • New clones added as MACHINE_NOT_WORKING
  • Donkey Kong (Maygay) v?.? (M1A/B) [HIGHWAYMAN]
  • The Simpsons (Maygay) (M1A/B) (set 9) [HIGHWAYMAN]
  • Del's Millions (Bellfruit) (set 11, UK, ??GBP Jackpot) (Scorpion 2/3) [HIGHWAYMAN]
  • Del's Millions (Bellfruit) (set 12, UK, ??GBP Jackpot) (Scorpion 2/3) [HIGHWAYMAN]
  • Zabavni Karti improvements: Added PLD. [Roberto Fresca]
  • mac/swim2: Add apple drivers and associated communications [Olivier Galibert]
New machines marked as NOT_WORKING
  • Tab Products E-22 Display Terminal [Bitsavers]
New clones marked as NOT_WORKING
  • Roland HS-80 Programmable Polyphonic Synthesizer [Andreas Markusen, DBWBP]
  • cps1.cpp: Documented projectile path DIP switch settings for sf2rb (Street Fighter II' Rainbow hacks). [Rotwang]
  • konmedal.cpp: added inputs for tsururin [Ivan Vangelista]
  • hp2640.cpp: Added tape emulation. (#7625) [fulivi]
    • formats/hti_tape.cpp: Added support for Manchester encoded DC100 cassettes.
    • machine/hp2640_tape.cpp: added emulation of DC100 tape drives.
    • machine/hp_dc100_tape.cpp: Added unit name display.
    • Acorn Archimedes code reorganization: (#7627) [Sandro Ronco]
    • Separated Acorn IOC and MEMC into devices.
    • Emulated 8051-based serial keyboard.
    • acorn_machine/memc.cpp: Ensure only one logical page is mapped to a single physical page.
    • Fixed RISC OS POST IOC register test.
    • aa310.cpp: Added debug code to display RISC OS POST failures.
  • machine/archimedes_keyb.cpp: Dumped Acorn Archimedes keyboard microcontroller. [Phil Pemberton]
  • astrcorp.cpp: Derive screen timings from crystals, and cleaned up code. (#7657) [cam900]
  • ksys573.cpp, machine/k573mcr.cpp: Implemented JVS memory card reader device for System 573. (#7659) [987123879113]
New machines marked as NOT_WORKING
  • Surprise 5 (Ver. 1.19) [Ioannis Bampoulas]
  • some jpmimpct.cpp refactoring (#7645) [David Haywood]
  • jpmimpct.cpp: Various changes. [David Haywood]
    • Refactored driver to use emulated DUARTs for both the primary and the touchscreen (fixes video corruption in cluedo intro).
    • Fixed bugs in the non-video hookups, including incorrect shifts on addresses and data.
    • Hooked up BACTA_DATALOGGER so that the 'protocol' sets boot.
    • Hooked up actual Bt477 device for palette in the video-based games.
    • Started giving non-video games usable default inputs (jackpot / stake keys).
    • Fixed some ROM loading.
    • Reparented some sets based on analysis, as some were mishandled due to incorrect source information.
  • roland_s10.cpp, roland_s50.cpp: Add skeleton sampler devices [AJR]
  • Fixed sound ROM size on High Roller (nw) [James Wallace]
  • blitz68k.cpp: updated TODO and notes [Ivan Vangelista]
  • i8244: changed character layer priorities [hap]
  • jpmimpct.h: Fix clang error: private field 'm_alpha_clock' is not used [-Werror,-Wunused-private-field]
  • dim68k: Temporarily patch key table so Return works, and preliminary lo-res graphics support [R. Belmont]
  • dim68k: fix text color back to white [R. Belmont]
  • dynax.cpp, hnayayoi.cpp: Identified some DIP switches. [Vas Crabb]
  • fix 'arcade' buildfixes recent ksys572 memory card update & jpmimpct update [Brian Troha]
New working clones
  • Rabbit (Japan 3/6?) [CoolMod, The Dumping Union]
  • blitz68k.cpp: switched to logmacro, adjusted inputs for surpr5 [Ivan Vangelista]
  • i8244: split big screen_update function into several pieces [hap]
New working software list additions
  • videopac: Rash [hap]
  • fmtowns_flop.xml: 1 new dump [r09]
New working software list additions
  • Darwin's Dilemma - The Solution Is Evolution [wiggy2k]
  • dim68k: better palette, fixed text rendering glitch [R. Belmont]
  • astrcorp.cpp: allow magibomb to boot (#7665) [Angelo Salese]
  • astrcorp.cpp: make magibomb to do something worth, WIP
  • Add vblank, DRY on memory maps
  • Split state machine, fix video, add default eeprom
  • m_draw_sprites -> m_sprite_dma
  • Add meat to astoneag
  • Confirm sprite drawing being same deal, no need for override
  • Move astoneage decryption data and ramdac declaration in a subclass, make screen always enabled for convenience
New working machines
  • Facit DTC (DeskTop Computer) [Luxor ABC arkivet, Curt Coder]
  • abc800: Added new revisions of ROMs, and skeletons for DataBoard 4106/4107. [Luxor ABC arkivet, Curt Coder] [Curt Coder]
New working software list additions
  • Burger Shop [Robbbert]
  • Champion Racer [Robbbert]
  • Mobile Suit Gundam [Robbbert]
  • Perfect Mah-jongg [Robbbert]
  • The Prowrestling [Robbbert]
  • Ultraman [Robbbert]
  • [Gaming Alexandria, SSJ, Robbbert] [Robbbert]
  • {for RX78}. [Robbbert]
  • fmtowns_cd.xml: 16 new dumps, 13 replacements, 6 missing floppies added [r09]
New working software list additions
  • Air Warrior V1.2L11 [redump.org, wiggy2k]
  • Emit Vol. 1 - Toki no Maigo (Demo) [redump.org]
  • Engage Errands - Miwaku no Shito-tachi [redump.org]
  • Engage Errands II - Hikari o Ninau Mono [redump.org, wiggy2k]
  • Hyper Planet Shiki Vol. 2 [Maddog]
  • Kikai Jikake no Marian [rockleevk]
  • Last Armageddon CD Special (Selon reprint) [redump.org]
  • Lua [redump.org]
  • Naru Mahjong [redump.org]
  • Nijiiro Denshoku Musume [redump.org]
  • Princess Danger [rockleevk]
  • Tactical Tank Corps DX [redump.org]
  • Tensen Nyannyan [redump.org]
  • Winning Post [redump.org]
  • WonPara Wars [redump.org]
  • New not working software list additions
  • Crayonnage [redump.org]
  • Replaced software list items
  • Bubble Bobble [redump.org]
  • Dragons of Flame [redump.org]
  • Exciting CD '94 Summer [redump.org]
  • Game Technopolis Super Collection 2 [redump.org]
  • Jan Jaka Jan [redump.org]
  • Kigen - Kagayaki no Hasha [redump.org]
  • Lupin Sansei - Hong Kong no Mashu - Fukushuu wa Meikyuu no Hate ni [r09]
  • [redump.org] [r09]
  • Megamorph [redump.org]
  • Record of Lodoss War - Haiiro no Majo [redump.org]
  • The Horde [redump.org]
  • Uchuu Kaitou Funny Bee [redump.org]
  • Wakoku Seiha Den [redump.org]
  • Zen Nihon Bishoujo Mahjong Senshuken Taikai - Heart de Ron!! [r09]
  • [redump.org] [r09]
Software list items promoted to working
  • Alice no Yakata CD II [wiggy2k]
  • Doki Doki Vacation - Kirameku Kisetsu no Naka de [wiggy2k]
  • Hyper Planet for Marty [cherokee]
  • Ms. Detective File #1 - Iwami Ginzan Satsujin Jiken (FM Towns Marty [r09]
  • version) [cherokee]
  • Sangokushi IV [akira_2020]
  • Sensual Angels [cherokee]
New working software list additions
  • Graphics Mathematics [Robbbert]
  • [Gaming Alexandria, SSJ] [Robbbert] {for RX78}. [Robbbert]
  • dynax.cpp, hnayayoi.cpp: Added DIP switch locations as shown in service mode for some games, identified one more DIP switch for
  • hnkochou. [Vas Crabb]
  • metro.cpp: Fix tilemap offset regression imagetek_i4100.cpp: Add state of CRTC related value for debug also fixed MT #07845
  • [cam900]
  • Zabavni Karti improvements: [Roberto Fresca]
    • Added complete cyrillic/roman setup instructions.
    • Added technical notes.
    • Some clean-ups.
New clones marked as NOT_WORKING
  • New Draw 8 Lines (Version 2.1) [Ioannis Bampoulas]
  • abc800: Fixed ROM size. [Curt Coder]
New working clones
  • beatstage 4th MIX (ver KA-A) [xuserv]
New working machines
  • Club Card (ver. 1.1 English) [Roberto Fresca, Ioannis Bampoulas]
  • updated mame.lst... [Roberto Fresca]
  • mpu4.cpp, nwk-tr.cpp: Use strcmp instead of core_stricmp for per-game hacks [AJR]
  • rx78: split software list into two. [Robbbert]
    • A single list for two media types causes confusion for the UI and CLI.
  • rtpc010, rtpc015: fixed crash soon after start [Robbbert]
  • Club Card improvements: Reworked inputs from the scratch. Completed DIP switches and fixed lamps layout. [Roberto Fresca]
  • Club Card improvements: Created a default NVRAM that allows the game to boot. [Roberto Fresca]
  • goldstar.cpp: attempted a dump of the met47s01 device [Ioannis Bampoulas]
New machines marked as NOT_WORKING
  • NEC EWS4800/310 [Plamen Mihaylov, Patrick Mackinlay]
  • hikaru.cpp: add pinout for aica jtag connector [yz70s]
  • ef9340_1: add pinout reference [hap]
  • zexall: correct license tag [hap]
  • unspdasm.h: correct license tag [hap]
  • ews4800: Fix clang compile. [Curt Coder]
  • bus/qbus: Replace explicit CPU tag lookup with required_address_space [AJR]
  • c64/dela_ep256: Use required_device_array [AJR]
  • Fix build on FreeBSD/powerpc64 [pkubaj]
    • FreeBSD uses powerpc64 name for what Linux calls ppc64.
    • Improved accuracy of System 573's digital I/O audio emulation. (#7664) [987123879113]
    • Refactored mas3507d and k573dio/fpga to be more accurate to real hardware.
  • 3rdparty/minimp3: Updated to latest master and removed local changes. [987123879113]
  • oricext.cpp, microdisc.cpp: Use device finders [AJR]
  • sa1110: Added skeleton handling for UDC sub-device handling. [Ryan Holtz]
  • sa1111: Fixed a handful of issues related to audio DMA. [Ryan Holtz]
  • sed1356: Added support for Write BitBLT, Read BitBlt, and Move BitBLT Negative commands. [Ryan Holtz]
  • jornada: Fixed handling for some battery-related MCU commands. [Ryan Holtz]
  • swim2: Add reading, writing gcr up to track 63. [Olivier Galibert]
  • btoads.cpp: fixed MT07838 [Ivan Vangelista]
  • astrcorp.cpp: partially decrypted magibombd, same problem as astoneag, hangs at ROM error [Ivan Vangelista]
New machines marked as NOT_WORKING
  • New! Cherry Plus (Ver. 3.10) [Ioannis Bampoulas]
  • tabe22: Make it mostly work [Dirk Best]
    • Move to its own driver
    • Implement keyboard
    • Implement char/attr RAM switch
    • Improve video rendering
    • Hook up RS232 ports
    • Add gfxdecode
  • monty: use ioport_array for buttons [hap]
  • jpmimpct.cpp: Improved service inputs for consistency with other drivers [James Wallace]
Clones promoted to working
  • Roller Coaster (JPM) (IMPACT) (RC11 C30, 30p Stake, £15 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC11P C30, 30p Stake, £15 Jackpot, Protocol) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC11 AC30, 30p Stake, £15 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC11 C30, 30p Stake, £15 Jackpot, Whitbread) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC11 C29, 30p Stake, £15 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC10 C20, 20p Stake, £10 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC9 L26, 20p Stake, £8 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC9P L26, 20p Stake, £8 Jackpot, Protocol) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC9 AL26, 20p Stake, £8 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC9 L26, 20p Stake, £10 Jackpot, Whitbread) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC5 L14, 20p Stake, £8 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC4 L15, 20p Stake, £8 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC4P L15, 20p Stake, £8 Jackpot, Protocol) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC4 AL15, 20p Stake, £8 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC4 I L15, 20p Stake, £8 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC2 L07, 20p Stake, £8 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC2 I L07, 20p Stake, £8 Jackpot) [James Wallace]
  • applefdintf: Correct the not-present option [Olivier Galibert]
  • floppy: fix precision issue and missing cache clear on write [Olivier Galibert]
  • i8244: remove confusing invalid_register function [hap]
  • mess.flt: added ews4800.cpp [Robbbert]
  • videopac.xml: add usa games index [hap]
  • floppy: fix regression in new floppy [O. Galibert]
  • dc42: better cell size on save and remove extraneous logging [Olivier Galibert]
  • osd: Clean up inline maths utilities. [Vas Crabb]
    • Removed inline assembly for operations compilers handle well.
    • Added ARM and AArch64 implementation for a few operations.
    • Added unsigned integer add with carry out operations.
  • cpu/drccache.cpp: Detect whether RWX pages are supported. [Vas Crabb]
  • dynax.cpp: Improved a few hanafuda DIP switch descriptions. [Vas Crabb]
  • osd: Make preprocessor usage a bit more consistent in inline utilties for PPC/ARM. [Vas Crabb]
Software list items promoted to working
  • gamegear: [Wilbert Pol]
  • X-Terminator v2.1 for Game Gear (USA, Euro) [Wilbert Pol]
  • X-Terminator v2.1J for Game Gear (Jpn) [Wilbert Pol]
  • Started refactoring / researching more of jpmsys5.cpp (#7667) [David Haywood]
    • Various sets now proceed further in boot sequence, but still fail
    • Some additional elements (reel lamps, 7segs etc.) now have outputs so can be represented in fallback layout
    • Use recently added repeater feature of layouts in fallback layout* begin jpmsys5 refactoring
  • videopac.xml: categorize main list as 1stparty-3rdparty-unreleased instead of applications-educational-games [hap]
  • videopac.xml: move frogger to 3rdparty too [hap]
  • naomi.cpp: document few undumped games (nw) [MetalliC]
  • votrhv.cpp: correct a comment about ram types [Lord Nightmare]
  • swim2: Add mfm read, fix mfm write and mfm detection. SWIM2 seems done at that point. [Olivier Galibert]
  • new NOT WORKING machines (#7675)
  • Portable Game Station 268-in-1 [Takashi Omoto, TeamEurope, David Haywood]
  • video/k057714.cpp: Implemented display resolution register and various fixes to drawing. (#7677) [987123879113]
  • artwork/chess: change chess symbols to svg [hap]
New machines marked as NOT_WORKING
  • Data General AViiON 4600 [Plamen Mihaylov, Patrick Mackinlay]
  • mess.lua: Fix full build [AJR]
  • hdc92x4.cpp, i8271.cpp: Clean up time logging [AJR]
  • in213: Add BIOS V2.1 [MattisLind]
  • astrcorp.cpp: added preliminary decryption for winbingo and clones and zoo. Also renamed zoo to zulu [Ivan Vangelista]
  • views: Fix some issue when the view does nor span an exact power-of-two block [Olivier Galibert]
  • wiping: fix spriteram [Olivier Galibert]
  • fmtowns_cd.xml, pc98.xml: Correct Engage Errands titles. [Vas Crabb]
  • ikt5a: Add keyboard [AJR]
  • astrcorp.cpp: added preliminary decryption for dinodino [Ivan Vangelista]
  • megadriv.xml: corrected year info for term2 [Arcade Shadow]
New machines marked as NOT_WORKING
  • Pontoon (Konami) [Michel Pichot]
  • jpmimpact.cpp / jpmimpactsw.cpp progress on non-video fruit machines [David Haywood]
    • Hopper tweaks to allow many more sets to boot
    • Return 0xffff from some unknown memory addresses to allow later games to boot (security / anti-tamper?)
    • Better per-game defaults to allow more sets to boot
    • Alt reel configs for a handful of ACE games to allow them to boot
    • Remove a few bad dumps
    • Correct ROM loading on several sets
    • Fix up manufacturer information for several sets
    • Use timed coin optos for coins so that they insert reliably without triggering scam detection
    • Started adding per-game input configurations
    • Various notes / observations based on behavior to identify where improved hookups are still needed
    • Added myself as copyright holder as I've made significant changes to the driver at this point if prior work is included.
  • hng64: Added flat shaded polygons, with no texture or lighting (#7676) [Happy-yappH]
  • extrema.cpp: added preliminary decryption for bloto [Ivan Vangelista]
  • xybots.cpp: fixed MT05379 [Ivan Vangelista]
  • ikt5a: Add gfxdecode [AJR]
New machines marked as NOT_WORKING
  • Get A Way [hap, Sam Grech]
  • jpmimpct.cpp: reel lamps upside down it seems (nw) [James Wallace]
  • getaway: show garbage on screen [hap]
  • getaway: small fix with dmask [hap]
  • getaway: show the complete vram for now [hap]
  • cosmicg: Driver overhaul [AJR]
    • Separate driver from cosmic.cpp
    • Add MC6845 CRTC and use it for all video updates
    • Configure screen with raw parameters
    • Add support for display flipping in cocktail mode
  • cosmic.cpp: Cosmic Guerilla is in another driver now [AJR]
  • cosmic.cpp: Add raw screen timing parameters based on schematics [AJR]
  • extrema.cpp: added preliminary decryption for adults, extrmth, extrmti, luckshel, strlink [Ivan Vangelista]
  • 8080bw: mark cosmicmo as bootleg [hap]
  • m740: NMI does not exist; update notes [AJR]
  • Forte Card improvements: Added a default serial EEPROM after an exhaustive reverse-engineering work of Grull Osgo. Refactored and
  • cleaned up the sets and driver. Added technical notes. [RobertoFresca]
  • Clones promoted to working
  • Forte Card (Ver 103, English) [Grull Osgo, Roberto Fresca]
  • extrema.cpp: added preliminary decryption for the rest of the sets [Ivan Vangelista]
  • ibm5170New working software list additions (#7653) [ArcadeShadow]
  • ibm5170 - New working software list additions
  • - Added: [legrobin] The Legend of Robin Hood - Conquests of the Longbow Added: [pirates] Pirates! Gold (Euro) Added: [piratesa]
  • Pirates! Gold (older)
    • Fix file validation
  • - Co-authored-by: Angelo Salese
  • ibm5150New working software list additions (#7654) [ArcadeShadow]
    • Added: [carmnpst] Where in America's Past is Carmen Sandiego? (5.25") Added: [carmnpst35] Where in America's Past is Carmen
  • Sandiego? (3.5")
  • Much more core std: :string_view modernization [AJR]
    • Remove corestr.h from emu.h; update a few source files to not use it at all
    • Change strtrimspace, strtrimrightspace and core_filename_extract_* to be pure functions taking a std: :string_view by value and
    • returning the same type
    • Change strmakeupper and strmakelower to be pure functions taking a std: :string_view and constructing a std::string
    • Remove the string-modifying version of zippath_parent
    • Change tag-based lookup functions in device_t to take std: :string_view instead of const std::string & or const char *
    • Remove the subdevice tag cache from device_t (since device finders are now recommended) and replace it with a map covering directly owned subdevices only
    • Move the working directory setup method out of device_image_interface (only the UI seems to actually use the full version of
    • this)
    • Change output_manager to use std: :string_view for output name arguments
    • Change core_options to accept std: :string_view for most name and value arguments (return values are still C strings for now)
    • Change miscellaneous other functions to accept std: :string_view arguments
    • Remove a few string accessor macros from romload.h
    • Remove many unnecessary c_str() calls from logging/error messages
  • Zabavni Karti: Added Cyrillic names to the inputs descriptions. [RobertoFresca]
  • spectrum_cass.xml: Updated Year and Publisher info for numerous entries. [ArcadeShadow]
  • Fix compile. [RobertoFresca]
  • gauntlet: Add missing triggers, will do better later [Olivier Galibert]
  • rx78: Fixed color in theprowr and seki. Added notes. [Robbbert]
  • troopy: one gfx rom is confirmed bad [chaneman]
  • kingpin: Various updates [Dirk Best]
    • Add basic layout showing buttons and lamps
    • Hook up lamp outputs and hopper
    • Map missing buttons and second coin slot
    • Label setup mode dip switches
    • Update default NVRAM to enable attract music, second coin slot and hopper
New working clones (#7684)
  • Red Hawk (horizontal, Spain) [Victor Fernandez (City Game), ClawGrip]
  • osd/windows: Minimise full-screen windows on losing focus (#2997). [Vas Crabb]
  • osd/modules/osdwindow.cpp: Clean up window title formatting. [Vas Crabb]
    • Show data type model in window title.
    • Moved window title formatting to a single place.
  • tools/chdman.cpp: Removed some unnecessary .c_str() calls. [Vas Crabb]
  • osd: Rearranged window title to put system name first [Vas Crabb]
  • kingpin: Fix maxideal NVRAM checksum [Dirk Best]
  • gauntlet2p: Fix slapstic communication [Olivier Galibert]
  • peter packrat: fix slapstic too [Olivier Galibert]
  • 6522via.cpp: Distinguish some different VIA types [AJR]
  • Firebeat: Fix flash clearing for pop'n music (#7548) [987123879113]
  • Apple 2 floppy drive (diskiing, diskiing13): added sounds (#7685) [leesaudan2]
  • Forte Card improvements: Added Coin In/Out counters and Auto Play DIP switch. Also some technical notes. [RobertoFresca]
  • extrema.cpp: corrected spelling of Ukraine [Ivan Vangelista]
  • jungleyo.cpp: hacked the bare minimum to make it do something [Ivan Vangelista]
  • kpontoon: corrected hardware info [Ivan Vangelista]
  • flopimg: Change the extracted bitstreams into vector flopimg: Change the extracted sectors into vector
  • flopimg: Add a Mac sector extraction apple 3.5 gcr: Generalize track creation/extraction apple 3.5 gcr: Add a pure sector format
  • [Olivier Galibert]
  • mac: add additional VIA delay for Cuda, maclc520 and maccclas boot [R. Belmont]
New working clones
  • Puchi Carat (Ver 2.04A 1997/11/08) [TeamEurope, Ryan Holtz, The Dumping Union]
  • ncr5380n: assert drq after req with phase mismatch [Patrick Mackinlay]
  • galaxian.cpp: Fixed sprite clipping issue in namenayo. [David Haywood] (#7688) [David Haywood]
  • getaway.cpp: various updates, promoted to working (#7686) [Angelo Salese]
  • getaway.cpp: improvements [Angelo Salese]
    • reg 7 is definitely width, add experimental fill vs. replace, notes
    • add dipswitches
    • move text layer to a separate entity, hook up inputs, fix mistake with 4bit dsw
    • color mask is elsewhere, pinpoint how scrolling is really done
    • color mask is xor-ed with 7
    • add RMW for bitplanes
    • fix fractional X placements
    • I/O cleanups and documentation
    • keydelta=5 on steering wheel
    • change RGB to BGR
    • change video res to standard 256x240
    • demote to IMPERFECT_CONTROLS and IMPERFECT_GFX
Machines promoted to working
  • Get A Way [Angelo Salese]
  • ATTR_UNUSED, do you welcome C++17 in your heart and mind? [Olivier Galibert]
  • getaway: move register notes into io_w function [hap]
  • getaway.cpp: Fixed steering control. [Vas Crabb]
  • Works fine with an analog stick/wheel, difficult to steer on the slippery "dotted" surface with keyboard/D-pad.
  • osd: Moved GCC intrinsics out of eminline.h so MAME_NOASM will take the pure C++ implementation with GCC (makes testing the fallback easier). [Vas Crabb]
  • Removed a bunch of [[maybe_unused]] that aren't actually needed. [Vas Crabb]
  • getaway: update notes [hap]
  • flopimg: Fix gcr checksum [Olivier Galibert]
  • swim1: Embed the iwm [Olivier Galibert]
  • mac128.cpp: VIA note [AJR]
  • selsoft.cpp: Fix use of strmakelower [AJR]
  • swim1.h: Fix clang build [AJR]
  • jungleyo.cpp: completed decryption, added inputs and (bad) sound [Ivan Vangelista]
  • getaway: re-add imperfect controls flag [hap]
  • genie.lua: Attempted fix for GCC build [AJR]
  • i8244: fix recent regression [hap]
  • rx78: add note about RAM [hap]
  • jungleyo.cpp: added a second tilemap [Ivan Vangelista]
  • quizshow: add cassette device [hap]
  • jpmimpact.cpp: work on correctly mapping buttons for each machine [David Haywood] (#7683) [David Haywood]
    • further per game inpiut work
    • additional input work / documentation
    • further input work
    • further input fixes
    • attempting to locate a j6monmad input
    • still looking for some inputs on j6monmad, maybe something is missing
    • further per-game inputs
    • additional per game inputs
    • remove a duplicate line
    • looked at a few more games
    • gave a few more inputs
    • cover more game inpus
    • more game inputs
    • document some sets that aren't going into input test properly
    • additional per-game inputs
    • more per-game inputs
    • j6wldkng is an unusual machine, placeholder strings on the unseen vfd, and even non-standard mapping of the spin button
    • additional per game inputs
    • j6col fixup
  • sspeedr: correct company string [hap]
  • mac128: start new IWM hookup, not working properly yet [R. Belmont]
  • bgfx: Added lcd-grid shader. (#7691) [cgwg]
    • Note that this is currently only compiled for GLSL.
  • bgfx: Fixed overlapping register in lcd-grid shaders and compiled for Direct3D, SPIR-V, Metal, etc. [Vas Crabb]
  • docs update: [Vas Crabb]
    • Added note explaining that view options saved in machine CFG take precedence over INI/command line.
    • Added prerequisites for building HTML documentation under MSYS2 and Fedora Linux.
    • Explicitly mentioned that Ubuntu modifies GCC to enable "fortify source" by default in the relevant section.
    • Removed obsolete reference to glibstdc++6.
    • Re-formated compiling guide source (hard wrap at 80 columns, typographical quotes, code blocks for sample command lines).
  • genie.lua: Show GCC ignored attribute warnings, but don't fail for them. [Vas Crabb]
  • mac128.cpp: Move macros after PCH to avoid issues. [Vas Crabb]
  • rx78_cart.xml: Added complete serial number for Donjara and moved it to the correct place in the sequence. [Dave 'Foxhack' Silva] (#7692) [David 'Foxhack' Silva]
  • amstr_pc.cpp: added hardware info for ppc512 / ppc640 [Guru]
  • jungleyo.cpp: very minor comments corrections [Ivan Vangelista]
  • jungleyo.cpp: very minor comments corrections [Ivan Vangelista]
New NOT_WORKING software list additions
  • sms.xml: Action Replay (v. 1.02) [Apocalypse]
  • iwm: motor/devsel is a little weird, hope this works [Olivier Galibert]
  • buggychl: decrease steering wheel sensitivity [hap]
New clones marked as NOT_WORKING
  • The Hole (bootleg of The Pit) [caius]
  • The Porter (bootleg of Port Man) [caius]
  • raiden: lower the OKI volume [hap]
  • raiden: tweak OKI volume a bit more [hap]
  • Correct ROM labels and location for ufosensib [f205v] * Correct ROM labels and location for ufosensib, verified against PCB
  • getaway: change steering controller type 'ad stick' to paddle [hap]
  • iwm, swim1: devsel makes more sense now, I think [Olivier Galibert]
New machines marked as NOT_WORKING
  • 'Rolla' slot machine [caius]
  • floppy: Add dir read on apple floppies [Olivier Galibert]
  • mccpm.cpp: Clocking note [AJR]
  • rolla.cpp: moved set to skylncr.cpp [Ivan Vangelista]
  • alphasma3k.cpp: Add note about firmware updates (#7698) [ClawGrip]
  • eigccarm.h: fix unterminated #if [R. Belmont]
  • getaway.cpp: Confirmed accelerator range is correct by examining game code. [Vas Crabb]
  • srcclean in preparation for branching release [Vas Crabb]
  • nmk16.cpp: Fixed 'redhawks' bad graphics, and added placeholders for undumped PROMs and PLDs. (#7696) [ClawGrip]
  • Renamed chip8 software list so the filename matches the list name. [Vas Crabb]
    • Also corrected a few titles, mostly in psx.xml.
  • input.cpp, inputdev.cpp: Misc. fixes [AJR]
    • Fix a recent regression with processing XInput DPAD input item tokens
    • Prevent code_to_token from blowing up in strange cases
  • wscolor.xml: Software part features must be unique. [Vas Crabb]
  • floppy: When the floppy head stays on an unformatted track from more than an hour and ten minutes and reading happens then
  • interval_index2+1 overflows. Wow. Found and tracked down by Colin Howell, with much thanks. [Olivier Galibert]
→ NOWSZY [arcade] Mame x64 0.255 31/05/2023

MAME 0.255 31 May 2023

As you may have expected, it’s MAME 0.255 release day! Following on from April’s breakthroughs, Namco System 10 MP3 audio is now supported, making Golgo 13: Juusei no Requiem, Seishun Quiz Colorful High School and Nice Tsukkomi fully playable. On top of that, Point Blank 3 and Gunbalina now run, and the later version of Gamshara has been dumped correctly. If you like rhythm games, more than half a dozen Pop'n Music titles are now working. Lots of LCD and LED games were added this month, including two Teenage Mutant Ninja Turtles games from Konami, Super Goal Keeper from Tronica, and two sports-themed games from Tomy.

Remember the Motorola 88000 CPU architecture? It’s OK if you don’t, it never achieved the same market penetration as its rivals MIPS, SPARC and POWER. But that makes it really cool that two Omron workstations based on 88100 CPUs, the Luna 88K and Luna 88K², are now working. This release also adds support for the Psion HC 100 series of hand-held computers from the early 1990s. These devices found their niche as portable data collection terminals. Support for the ZX Spectrum’s many descendants continues to grow, with the Sprinter Sp2000 arriving this month.

MAME Testers bugs fixed

  • 00516: [Graphics] (atari/maxaflex.cpp) All sets in maxaflex.cpp: Remaining time LED displays are not updated correctly. (hap)
  • 04567: [Sound] (taito/flstory.cpp) flstory: MSM5232 envelope decay is slower than it should be. (O. Galibert)
  • 05495: [Sound] (misc/micro3d.cpp) All sets in micro3d.cpp: Music and sound effects are not played. (Patrick Mackinlay)
  • 07184: [Sound] (konami/konamigv.cpp) Possibly all sets in konamigv.cpp: CD audio does not play. (Angelo Salese)
  • 08088: [Crash/Freeze] (sega/naomi.cpp) demofist: Emulator hangs when using recompiler. (Angelo Salese)
  • 08609: [Crash/Freeze] (dynax/royalmah.cpp) mjsenka: Emulator may crash. (hap)
  • 08612: [Interface] (sega/megatech.cpp) megatech: Info screen should appear above game screen. (hap)
  • 08613: [DIP/Input] (cinematronics/jack.cpp) tripool, tripoola: Inputs are not labelled correctly and buttons are missing. (hap)
  • 08614: [Crash/Freeze] (seta/seta.cpp) extdwnhl: Game freezes during credit roll. (Angelo Salese)
  • 08620: [Crash/Freeze] UI: Data plugin viewer crashes when loose software is mounted. (Vas Crabb)
  • 08625: [Interface] UI: Systems that only require device ROMs may be incorrectly reported as not present. (Vas Crabb)
  • 08628: [Sound] (konami/twin16.cpp) vulcan and gradius2: Incorrect sound sample played when starting game. (AJR)
  • 08629: [DIP/Input] (taito/taito_z.cpp) spacegun: Emulated game freezes during attract mode. (hap)
  • 08630: [DIP/Input] (galaxian/galaxian.cpp) jumpbug: Difficulty setting is labelled incorrectly. (johnmcallister)
  • 08631: [DIP/Input] (taito/ssrj.cpp) alpine set 1 only: Time extension setting is labelled incorrectly. (johnmcallister)
  • 08644: [Gameplay] (nintendo/gb.cpp) gbcolor [konamic2,konamic4]: Game crashes before reaching the title screen. (Vas Crabb)

New working systems

  • Basketball (Tomy) [hap, Sean Riddle]
  • Burger Kids (Japan) [Phil Bennett]
  • Konami Teenage Mutant Ninja Turtles 3: Shredder's Last Stand (handheld) [algestam, Sean Riddle, Mr. Do]
  • Konami Teenage Mutant Ninja Turtles: Basketball [algestam, Sean Riddle, Mr. Do]
  • Lakeside Computer Perfection [hap, Sean Riddle]
  • mc / Franzis Verlag mc-68000-Computer [Dirk Best, Klaus Loy]
  • Omron Luna 88K [Jeffrey McMahill]
  • Psion HC 120 [Nigel Barnes, zedstarr]
  • Tronica Super Goal Keeper [algestam]
  • Volleyball (Tomy) [hap, Sean Riddle]

New working clones

  • Galaxian III (bootleg of Galaxian) [Stephan Suys]
  • GX Part 2 (Galaxian hack) [Eric Conrad]
  • Gyakuten!! Puzzle Bancho (Japan, set 2) [twistedsymphony]
  • Jolly Game (V1, Otti Karl logo) [TeamEurope, f205v, Roberto Fresca]
  • Jolly Joker (original program, interleaved GFX, Otti Karl logo, set 1) [TeamEurope, f205v, Roberto Fresca]
  • Jolly Joker (original program, interleaved GFX, Otti Karl logo, set 2) [TeamEurope, f205v, Roberto Fresca]
  • Karate Champ (US, 2 players) [Museo Arcade Vintage, ClawGrip]
  • Mega Card (Ver.0053, encrypted) [TeamEurope, f205v, Roberto Fresca]
  • Peters Plus, Ivan Mak Sprinter Sp2000 [holub]
  • Pop'n Music Animelo (license expired) [Windy Fairy]
  • Pop'n Music Animelo 2 (license expired) [Windy Fairy]
  • Psion HC 100 [Nigel Barnes, zedstarr]
  • Psion HC 110 [Nigel Barnes, zedstarr]
  • Selchow & Righter Scrabble Lexor: Computer Word Game (MN1405 version) [hap, Sean Riddle]
  • Street Fighter II': Champion Edition (World 920803) [playero]
  • WWF Superstars (bootleg with 2xYM2203) [anonymous]
  • Yamaha PSR-190 [Edward d-tech]

Systems promoted to working

  • Gamshara (20020912A / 10021 Ver.A) [Bill D.]
  • Golgo 13: Juusei no Requiem (Japan, GLT1 VER.A) [Windy Fairy]
  • Omron Luna 88K² [Patrick Mackinlay]
  • Point Blank 3 (World, GNN2 Ver.A) [Peter Wilhelmsen, Samuel Neves, Guru, Windy Fairy]
  • Pop'n Music 4 [Windy Fairy, O. Galibert]
  • Pop'n Music 5 [Windy Fairy, O. Galibert]
  • Pop'n Music 6 [Windy Fairy, O. Galibert]
  • Pop'n Music 7 [Windy Fairy, O. Galibert]
  • Pop'n Music 8 [Windy Fairy, O. Galibert]
  • Pop'n Music Animelo [Windy Fairy, O. Galibert]
  • Pop'n Music Animelo 2 [Windy Fairy, O. Galibert]
  • Pop'n Music Mickey Tunes [Windy Fairy, O. Galibert]
  • Seishun-Quiz Colorful High School (CHS1 Ver.A) [Windy Fairy]
  • Tsukkomi Yousei Gips Nice Tsukkomi (NTK1 Ver.A) [Windy Fairy]

Clones promoted to working

  • Gunbalina (Japan, GNN1 Ver.A) [Peter Wilhelmsen, Samuel Neves, Guru, Windy Fairy]
  • Pop'n Music Mickey Tunes! [Windy Fairy, O. Galibert]

New systems marked not working

  • Bolsa Internacional (euro) [Javier Blanco Ojeda, ClawGrip]
  • Isshoni Wanwan Waiwai Puppy 2008 [Darksoft, MetalliC, rtw]
  • Kung Fu Pounda [SpinalFeyd, hammy]
  • Let's Get Kraken [SpinalFeyd, hammy]
  • Micro Computer Machines MCM/70 [Nigel Barnes, York University Computer Museum]
  • Nintendo 64 (PAL) [No-Intro]
  • Poker Spirit [hammy]
  • Psion Series 3 [Nigel Barnes, The Last Psion]
  • Pump It Up BIOS [ATR4X, Gergc, Pawprint infamouspat Ruubbinnexx, H4M573R, Angelo Salese, hammy]
  • Pump It Up: The 1st Dance Floor [ATR4X, Gergc, Pawprint infamouspat Ruubbinnexx, H4M573R, Angelo Salese, hammy]
  • Taiko no Tatsujin 11 (T111001-NA-A) [f205v]
  • Victory Shoot [hammy]
  • Wavetek 600 Cellular Activation Tester [Ryan Holtz, Leo Romo]
  • Yamaha PCS-30 [Edward d-tech]
  • Yamaha PS-400 [Guru]

New clones marked not working

  • Ace Driver 3: Final Turn [Guru]
  • Acorn Computers Pocket Book [Nigel Barnes, The Last Psion]
  • Master Crane (set 2) [jordigahan]
  • Nandemo Seal Iinkai (ver 1.3) [twistedsymphony]
  • Nintendo Gateway 64 [Angelo Salese, David Silva]
  • Novo Play (V3.3H) [TeamEurope, f205v, Roberto Fresca]
  • Novo Play (V6.2H) [TeamEurope, f205v, Roberto Fresca]
  • Psion Series 3a (2M) (Russian) [MaFrance351]
  • Psion Series 3s [Nigel Barnes, The Last Psion]
  • Zankor (TMS5220 Italian speech) [PinMAME]

New working software list items

  • gba:
    Apotris (v3.4.5) [akouzoukos]
    Commandos 2 (USA, prototype, 20021128) [DillyDylan, Forest of Illusion]
    Aero the Acro-Bat - Rascal Rival Revenge (Europe, prototype earlier) [LongwoodGeek, Forest of Illusion]
    AGB Aging Cartridge (World, version 7.0) [SmellyGhost, Forest of Illusion]
    AGB Aging Cartridge (World, version 9.0) [Suicune41, Forest of Illusion]
    Chokkan Hitofude Advance (Japan, prototype) [xprism, Forest of Illusion]
    Dark Eden (demo), Demon's Crest (prototype), Racing Gears Advance (USA, prototype, 20030922), Sea Boy (demo) [Ian Dunlop, Forest of Illusion]
    Manic Miner (Europe, 20030307), Uridium Advance (Europe, prototype, 20030307) [March42, Forest of Illusion]
    Mario Kart XXL (demo, 20040417), R3D-Demo V1 (Europe, demo) [Forest of Illusion]
    The Holy Bible - World English Bible (USA, prototype) [Gonz, Forest of Illusion]
    Ultimate Muscle - The Kinnikuman Legacy - The Path of the Superhero (USA, prototype, 20030429) [Zach Lambert, Forest of Illusion]
  • ibm5170_cdrom: Desert Strike & Jungle Strike (Europe), The Dig (USA), First Samurai (Europe), Jazz Jackrabbit (Europe), Jazz Jackrabbit (Europe, re-release), Jazz Jackrabbit 2 (Europe), Leisure Suit Larry's Greatest Hits and Misses! (Europe, re-release), Leisure Suit Larry's Greatest Hits and Misses! (USA), Links - The Challenge of Golf (USA), Loom (USA), Loom (USA, alt), Loom (USA, alt 2), Monkey Island Madness (USA) [redump.org]
  • msx1_cart:
    9918-veejing (v0.1b), 9918-veejing (v0.7b, Russian), veejingSX (v0.996b), veejingSX (v0.99b), veejingSX (v0.9b) [303bcn]
    Toss a Coin to your Witcher, UnidentifiedFlyingObject, Up Tack [cobinee]
    The Queen's Footsteps (v1.1.1) [Davide Bucci]
    The Circus Mystery (v1.3), The Cure (alt), The Lost Mines, The Love Plus Pack 0 (Korea, pirate), The Queen's Footsteps (v1.0), Safari X (Japan, The Links), Sasa (Japan, alt 2), Scramble Eggs (Korea), Sea Horse (Arab, v1.01), Sensha Game (20201128), Sensha Game (20210318), Shadow of the Pig (older), Shadow of the Pig (v1.2), Skooter (Arab), Snake, Snake It (Arab), Snake It (Japan, alt), Snoopy Town, Snowclimber, Snowclimber 2K, Space Shuttle - A Journey into Space (Japan), Speedjet Racers (demo), Sphere Redux, Sport Racer, Star Trek (Japan), Star Trek (Japan, alt), Star Wars (Arab, alt), Step (v1.1), Stevedore (demo), Stray Cat (MSX cartridge shop), Stupid Martians (v1.0), Subacuatic (alt), SubCommander (v1.00), SubCommander (v1.01), Super Bioman 1 (Korea), Super Bioman 1 (Korea, alt), Super Game 25 (Korea), Super Ilevan, Super Racer (Japan), Super Snake (Japan, alt 3), Supertripper (Spain, alt), T-Game 4, T-Game 4 (alt), Teki-Paki, Tekmo 400, Tiny Slot Checker (older), Traffic Jam (alt), Trail 2, Transball (v1.3.2?, English, alt), Trun (demo), TT Racer (Al Alamiah), Turfy (2016 version), Turfy (2019 version), Twin Hammer (Europe, alt), Twin Hammer (Europe, alt 2), Twinlight (alt), U-Do, U.F.O., Universe Unknown, Universe Unknown (alt), Uridium, Uridium (alt), Uridium (alt 2), Uridium (alt 3), Utopia, Video Hustler (Japan, alt 2), Virus LPQ-79 (v1.00), Virus LPQ-79 (v1.10), Volguard (Japan, alt), Voyage to Mecca (Arab, alt 3) [file-hunter]
    MSX-PLAN (Japan), VVVVVV (unfinished) [hap]
    Tina's Adventure Island [hobbyretro]
    Stray Cat (10th anniversary) [Imanok]
    Tilez [MSX Resource Center]
    The Circus Mystery (v1.4), The Cure, The Mansion (English), The Mansion (Spanish), S.o.L.o. (English), S.o.L.o. (Spanish), Sacred Valley, Saimazoom (English), Saimazoom (Spanish), SD Sniper, Seleniak, Seleniak (alt), Shadow of the Pig (v1.3), Shadow Switcher, Shmup! (v1.0), Shmup! (v1.1), Shouganai (v1.0), Shouganai (v1.1), Sink King, Skate Air (English), Skate Air (Spanish), SKULLrs, Slender - The Camping (v1.0), Slender - The Camping (v1.1), Slime Center, Snail Maze, Soukoban Pocket Edition, Sp8 Invaders, Space Crussader (English), Space Crussader (Spanish), SpaceCat, SPC Super HOOPS, SquareBall, Stan, the Dreamer, Step (v1.2), Stratos (2004), Stratos (2005), Stray Cat, Stupid Martians (v1.1), Subacuatic, SubCommander (v1.02), Sudoku, T-Virus, Teki-Paki (beta), Teodoro no Sabe Volar (English), Teodoro no Sabe Volar (Spanish), Tiles of Shalom, Tomb of Genghis Khan, Tool Blocks, Tortilla Sunrise (English, v1.0), Tortilla Sunrise (English, v1.1), Tortilla Sunrise (Spanish, v1.1), Traffic Jam, Tragaperras (Spanish), Txupinazo!, Viking (English), Viking (Spanish), Virus LPQ-79 (v1.20) [MSXDev]
    Sensha Game (20211107) [ochixn]
    Twinlight [retrosouls]
    The Menace from Triton (v1.0.0), The Menace from Triton (v1.0.1), The Menace from Triton (v1.0.2), The Menace from Triton (v1.1), The Menace from Triton (v1.2), Tales of Popolon (English, v1.0), Tales of Popolon (English, v1.1), Tales of Popolon (English, v1.1.1), Tales of Popolon (English, v1.2), Tales of Popolon (English, v1.3), Tales of Popolon (English, v1.3.1), Tales of Popolon (Spanish, v1.2), Tales of Popolon (Spanish, v1.3), Tales of Popolon (Spanish, v1.3.1), Transball (v1.0, English), Transball (v1.0, Spanish), Transball (v1.0.1, Spanish), Transball (v1.1, English), Transball (v1.1, Spanish), Transball (v1.1.1, English), Transball (v1.1.1, Spanish), Transball (v1.2, English), Transball (v1.2, Spanish), Transball (v1.2.1, English), Transball (v1.2.1, Spanish), Transball (v1.3, English), Transball (v1.3, Spanish), Transball (v1.3.1, English), Transball (v1.3.1, Spanish), Transball (v1.3.2, English), Transball (v1.3.2, Spanish) [santiontanon]
  • oric1_cass: Bandit (Express Software), Base Mercure, Caspak, Dinky Kong [The Oric Site]
  • psion_ssd:
    PsionMan v1.3, Pyramid v1.0a [The Last Psion]
    Spreadsheet (Series 3) [zedstarr]
  • spectrum_cass:
    The Rocky Horror Show (Sound on Sound) [Luís Rato, Planeta Sinclair]
    S.O.S. no Paraíso [Planeta Sinclair]
    La Corona Magica, The Dragonstar Trilogy - Part I (Delta 4), The Dragonstar Trilogy - Part II (Delta 4), The Dragonstar Trilogy - Part III (Delta 4), Hormigas, Lenguaje Maquina - Spectrum №4, Lenguaje Maquina - Spectrum №10, Poli Diaz: El Potro de Vallecas (alt) [spectrumcomputing.co.uk]
    3D Combat Zone (Aackosoft), 3D Combat Zone (Profisoft), 3D Seiddab Attack (Aackosoft), Androide (pirate), Ant Attack (pirate), Van Driver (no loading screen) [Steven Brown, Planeta Sinclair]
    Tiny Slot Checker (v2), Tiny Slot Checker (v3.2) [tiny-yarou]
  • vsmile_cart: Bert & Ernie's Imagination Adventure (USA), Disney's Aladdin - Aladdin's Wonders of the World (USA), Disney/Pixar Ratatouille - Remy's New Recipes (USA), DreamWorks Shrek - Dragon's Tale (USA), Lil' Bratz Dressed Up - Friends, Fashion and Fun (USA), Nick Jr The Backyardigans - Viking Voyage (USA) [anonymous dumper]
  • x68k_flop: Mi ni Ikuzo! Hedgehog [ICEknight]

Software list items promoted to working

  • msx1_cart:
    Super Bros. World 1 (Korea) [file-hunter]
    A Life Planet - M36 - Mother Brain has been aliving (Japan) [Wilbert Pol]

New software list items marked not working

  • gba:
    The King of Fighters EX2 - Howling Blood (USA, prototype, 20030403), Paradroid (Europe, prototype, 20030320), Uridium Advance (Europe, prototype, 20020911), Uridium Advance and Paradroid 2 in 1 (Europe, prototype, 20030430) [March42, Forest of Illusion]
    Quake (demo) [Randy Linden, Forest of Illusion]
    Star Wars Trilogy - Apprentice of the Force (USA, prototype) [Rezrospect, Forest of Illusion]
  • msx1_cart: Tel-Tron (Netherlands) [file-hunter]
  • oric1_cass: 1815, Lone Raider (France) [The Oric Site]
  • n64_lodgenet: 1080° Snowboarding, Donkey Kong 64, Dr. Mario 64, Excitebike 64 (USA), F-Zero X, Gauntlet Legends, Hydro Thunder, Kirby 64 - The Crystal Shards, The Legend of Zelda - Majora's Mask, The Legend of Zelda - Ocarina of Time, Mario Golf, Mario Kart 64, Mario Party 3, Mario Tennis, Midway's Greatest Arcade Hits Vol. 1, Mortal Kombat 4, The New Tetris, Paper Mario, Pilotwings 64, Pokémon Snap, Rampage 2 - Universal Tour, Ready 2 Rumble Boxing, Rush 2 - Extreme Racing USA, Star Fox 64, Star Wars - Rogue Squadron, Super Mario 64, Super Smash Bros., Virtual Chess 64, Virtual Pool 64, Wave Race 64, Yoshi's Story, eeerase [Forest of Illusion]

Merged pull requests

  • 11018: sinclair/sprinter.cpp: Added the Sprinter Sp2000 enhanced ZX Spectrum derivative. [holub]
  • 11037: Added preliminary support for the Intel 440BX/PIIX4 chipset. [Angelo Salese]
  • 11057: video/vrender0.cpp: Improved simulation of pipeline (fixes screen split in Donggul Donggul Haerong). [Angelo Salese]
  • 11084: vgmplay.xml: Improved list description. [ArcadeShadow]
  • 11108: heathkit/h89.cpp: Implemented more functionality, added new monitor ROMs, and expanded notes. [Mark Garlanger]
  • 11127: sound/msm5232.cpp: Revised envelope generator based on capacitors seen in practice. [eito, TremiRodomi, O. Galibert]
  • 11128: cpu/mips, sgi/sgi.cpp: Fixed MIPS3 PRID and memory controller RPSS issues. [Jiaxun Yang]
  • 11140: bus/ata/gdrom.cpp: Fixed audio playback, TOC read, media status and ATA identify. [Angelo Salese]
  • 11141: machine/t10mmc.cpp: Adjusted audio playback stop condition to fix music in Konami GV games (MT07184). [Angelo Salese]
  • 11146: vectorgraphic/sbcvideo.cpp: Fixed color accuracy and addressing bugs. [Eric Anderson]
  • 11148: namco/namcos10: Add decrypter for Mr. Driller G. [Samuel Neves, Peter Wilhelmsen, Windy Fairy]
  • 11153: sound/msm5232.cpp: Fixed envelope when bits 1 and 2 of time value are set. [eito]
  • 11154: gameboy.xml: Made asteroidp a clone of asteroid and cleaned up descriptions. [ArcadeShadow]
  • 11155: namco/namcos10.cpp: Added decrypters for Taiko no Tatsujin 3 and 5. [Samuel Neves, Peter Wilhelmsen, Windy Fairy]
  • 11157: bus/isa: Added IBM PS/2 speech adapter card. [Luigi30]
  • 11158: bus/rs232/pty.cpp: Copied flow control code from null_modem.cpp. [Carl Drougge]
  • 11160: seta/seta.cpp: Return zero for an apparently unmapped read address in extdwnhl (works around MT08614). [Angelo Salese]
  • 11165: skeleton/bolsaint.cpp: Added a skeleton driver for Bolsa Internacional slot machine. [Javier Blanco Ojeda, ClawGrip]
  • 11166: namco/namcos10.cpp: Added decrypted Point Blank 3 program code. [Windy Fairy, Guru]
  • 11167: cpu/z80: Fixed incorrect cycle counts when custom cycle tables are used. [Wilbert Pol]
  • 11171: cpu/i386: Use logmacro.h granular logging. [Luigi30]
  • 11172: dec/vt100.cpp: Added a setting for phosphor color. [Carl Drougge]
  • 11174: sega/megatech.cpp: Fixed some titles in comments. [ICEknight]
  • 11175: formats/fs_hp98x5.cpp: Added file system handlers for HP9825, HP9831 and HP9845. [F.Ulivi]
  • 11176: st_flop.xml: Use lowercase for descriptive text and avoid non-standard abbreviations in descriptions. [ArcadeShadow]
  • 11177: Added preliminary driver and software list for LodgeNet Nintendo 64. [Forest of Illusion, David Silva, Angelo Salese]
  • 11180: archimedes.xml: Cleaned up descriptions and moved some comments into notes elements. [ArcadeShadow]
  • 11181: mobigo_cart.xml: Use lowercase for things that aren’t proper nouns in the list description. [ArcadeShadow]
  • 11182: handheld/hh_sm510.cpp: Added Tronica Super Goal Keeper [algestam]
  • 11184: x68k_flop.xml: Added the Mi ni Ikuzo! Hedgehog doujin game. [ICEknight]
  • 11185: casio/cz101.cpp: Added MIDI ports and got the system booting fully. [Devin Acker]
  • 11186: skeleton/bolsaint.cpp: Fixed copyright holders; atari/bzone.cpp: Added notes about Desert Wars screen overlay. [ClawGrip]
  • 11188: heathkit/tlb.cpp: Add a ROM variant for the watz19 device. [Mark Garlanger]
  • 11190: cpu/mcs51: Implemented UART as serial bit stream (fixes MT05495). [Patrick Mackinlay]
  • 11191: bus/spectrum/neogs.cpp: Added SD Card support and v1.10.2 ROM. [holub]
  • 11195: konami/firebeat: Rebuilt Pop'n Music disc images to use newly added DVD support. [Windy Fairy]
  • 11196: stern/berzerk.cpp: Corrected frenzy release year to 1982. [David Haywood]
  • 11197: abc806_flop.xml: Corrected CRC for Turbo disk image (fixes GitHub #11192). [ArcadeShadow]
  • 11198: gameboy.xml, snes.xml: Don’t abbreviate name of Nintendo Power service. [ArcadeShadow]
  • 11200: trs/coco12.cpp: Added BIOS options for Color Computer 1 and 2. [Tim Lindner]
  • 11201: bus/msx/ctrl: Added support for Arkanoid Vaus controller. [Wilbert Pol]
  • 11202: spectrum_cass.xml: Added sixteen working items and replaced three items with better dumps. [ArcadeShadow]
  • 11205: konami/ksys573.cpp: Fixed CD region names, and corrected e-Amusement information. [Windy Fairy]
  • 11206: atari/atarigt.cpp: Added input port definitions for newest version of Primal Rage. [halcyon00]
  • 11207: dataeast/simpl156.cpp: Added work RAM mirroring for osman (affects the truck in the final stage). [David Haywood]
  • 11209: snes.xml: Fixed release regions and parent/clone relationships for boxing games. [David Silva]
  • 11210: namco/namcos10.cpp: Add MP3 decoder support to the MEM(P3) board. [Windy Fairy]
  • 11211: taito/taito_f3_v.cpp: Corrected video RAM address mask (fixes regression on platforms in Bubble Symphony). [ywy]
  • 11214: nes.xml: Use lowercase for descriptive text and avoid non-standard abbreviations in descriptions. [ArcadeShadow]
  • 11216: msx: Refactored for standard layout and output usage. [Wilbert Pol]
  • 11220: misc/nabupc_kbd.cpp: Fully emulated NABU PC keyboard. [Brian Johnson]
  • 11221: sinclair/tsconf.cpp, pentevo.cpp: Added sound options and fixed I/O issues. [holub]
  • 11222: bus/epson_qx: Added the QX-10 Commodity Quote graphics memory expansion board. [Brian Johnson]
  • 11223: yamaha/ympcs30.cpp: Added skeleton driver for Yamaha PortaSound PCS-30 keyboard. [Edward d-tech, Devin Acker]
  • 11225: skeleton/600cat.cpp: Added skeleton driver for Wavetek 600 Cellular Activation Tester. [Ryan Holtz, Leo Romo]
  • 11226: cpc_cass.xml: Cleaned up descriptions. [ArcadeShadow]
  • 11227: video/epic12.cpp: Fixed clipping for Cave CV1000 games. [buffi]
  • 11228: atari/stkbd.cpp: Added mouse buttons. [Kelvin Sherlock]
  • 11229: atari/stkbd.cpp: Added characters and default assignments for several keys. [Kelvin Sherlock]
  • 11230: handheld/hh_sm510.cpp: Added Konami Teenage Mutant Ninja Turtles 3: Shredder's Last Stand. [algestam, Sean Riddle, Mr. Do]
  • 11231: psikyo/psikyosh_v.cpp: Added notes about unconfirmed video register usage. [cam900]
  • 11232: sound/mp3_audio.cpp: Added save state support for MP3 decoder. [Windy Fairy]
  • 11235: msx1_cart.xml: Added 100 items (99 working). [Wilbert Pol]
  • 11238: bus/ata/atapicdr.cpp, bus/scsi/scsicd.cpp: Set CDDA media image on device reset. [Windy Fairy]
  • 11240: yamaha/ympsr150.cpp: Added the Yamaha PSR-190 keyboard. [Edward d-tech, Devin Acker]
  • 11241: formats/fs_coco_rsdos.cpp: Fixed the directory entry count. [Tim Lindner]
  • 11242: misc/compucranes.cpp: Dumped and added another crane game from a V7 PCB. [jordigahan, ClawGrip]
  • 11243: misc/rawthrillspc.cpp: Use Compaq BIOS found on original machines. [jordigahan, Recreativas.org, ClawGrip]
  • 11244: namco/ns10crypt.cpp: Added partial decrypter for Point Blank 3. [Peter Wilhelmsen, Samuel Neves, Windy Fairy]
  • 11247: misc/rawthrillspc.cpp: Fixed doodlejmp BIOS ROM label. [ClawGrip]
  • 11248: sinclair/tsconf.cpp: Finalized the list of registers needing delayed updated and fixed graphics page padding. [holub]
  • 11249: Fixed several reported BGFX and Direct3D 9 renderer issues (GitHub #11104, #11106 and #11107). [Ryan Holtz]
  • 11250: Cleaned up logging across the codebase (GitHub #10183). [Ryan Holtz]
  • 11255: n64.xml: Updated compatibility notes. [Angelo Salese, Happy]
  • 11258: ibm5170_cdrom.xml: Added thirteen working items. [redump.org, ArcadeShadow]
  • 11259: cpu/m6809: Set V flag on undocumented XDEC instruction. [Tim Lindner]
  • 11260: gba.xml: Added 21 prototypes (fifteen working). [Forest of Illusion, David Silva]
  • 11261: yamaha/ymps400.cpp: Added a skeleton driver for the Yamaha PS-400 keyboard. [Guru, Devin Acker]
  • 11262: dataeast/kchamp.cpp: Added a newly dumped US version of Karate Champ. [Museo Arcade Vintage, ClawGrip]
  • 11264: apple/apple2gs.cpp: Fixed RAM mapping for ROM1 machines. [Kelvin Sherlock]
  • 11265: oric1_cass.xml: Added six items (four working). [The Oric Site, ArcadeShadow]
  • 11266: msx1_cart.xml: Add 76 working items. [Wilbert Pol]
  • 11268: handheld/hh_sm510.cpp: Added Konami Teenage Mutant Ninja Turtles: Basketball. [algestam, Sean Riddle, Mr. Do]
  • 11269: vsmile_cart.xml: Added USA releases of six games. [anonymous dumper, ClawGrip]
  • 11270: handheld/hh_sm510.cpp: Fixed LCD segments for ktmntbb. [hap, algestam]
  • 11272: dataeast/kchamp.cpp: Marked kchamp2p as a clone of kchamp. [ClawGrip]
  • 11275: namco/namcos10.cpp: Reset settings area for taiko3 and taiko5. [David Haywood]
  • 11277: sinclair/tsconfdma.cpp: Fixed burst transfers. [holub]
  • 11280: imagedev/midiin.cpp: Fix error condition handling so MIDI files can be loaded again. [Devin Acker]
  • 11281: namco/namcos10.cpp: Calibrated light guns for Point Blank 3 and Gunbalina. [David Haywood]
→ NOWSZY [Arcade] MAMEui Classic x64 0.255 31/05/2023

MameUI 0.255 31/05/2023

  • MAMEUI Classic 0.255.0 has been released.
  • Fixed a crash with some sliders: Gamma, Brightness, Contrast etc
→ NOWSZY [Arcade] Mame Classic 9.9.0 8/05/2023

9.9.0 (Updated for MAME 0.254)

  • Changed : MAME Classic no longer adds the depreciated "<NULL> (not set)" text for entries in the mame.ini without a value.
  • Changed : MAME Classic will now create the mame.ini file in it's temp folder to avoid possible conflicts with other ini files.
  • Changed : Software lists will now only display software which is compatible with the selected machine.
  • Changed : The BIOS Filter now shows the BIOS description and filters more accurately.
  • Changed : The Exit routine has been cleaned up to prevent the app from crashing on exit under rare conditions.
  • Changed : The MESS Machine listview can now be sorted.
  • Changed : The MESS Machine listview would show non-installed machines in black if they didn't need a ROM but still needed a device file. These machines now show in red.
  • Changed : The Options form is now one scrolling page instead of two pages.
  • Changed : The Path selections now let you select multiple paths for ROMs and Artwork.
  • Fixed : Exporting a software list would fail if any filters were applied.
  • Fixed : A crash caused by output file biosmame.txt growing so large.
  • Fixed : Software Installed/Non-Installed option buttons could be greyed-out even if a selected machine has software.
  • Removed : Path selections for Other MAME ROMs, Ini and Comments.
→ NOWSZY [arcade] Mame x64 0.254 27/04/2023

MAME 0.254 27 Apr 2023

MAME 0.254, the most hotly anticipated emulator release in recent memory, is ready today! Yes, it finally happened: the first batch of Namco System 10 games have been emulated! It’s been a real team effort, with contributors around the world working on emulation, cracking encryption, and properly dumping the Flash memory chips. You’ll be able to enjoy Namco’s Mr. Driller 2 and Mr. Driller G, as well as the spin-off Star Trigon. System 10 was home to Mitchell’s final two arcade games, Gamshara and Kono e Tako. From Metro, there are two GAHAHA Ippatsudou mini-game collections and the two-in-one mahjong tile puzzle game GekiToride-Jong Space. Other working Namco games include Kotoba no Puzzle Mojipittan, Panikuru Panekuru, and Uchuu Daisakusen: Chocovader Contactee.

Quite a few of the System 10 games that are still marked as not working are already playable. Taiko no Tatsujin 2, 4 and 6 are playable, although we aren’t confident enough in the timing accuracy of MAME’s PlayStation emulation to mark rhythm games as working at the moment. You can play the light gun shooter Golgo 13: Juusei no Requiem, but it’s missing sounds and voice acting at the moment. Several coin pushers on the closely related WIDEISM SP-02 platform run; you can trigger various animations, but there’s no gameplay as such.

Of course, Namco System 10 emulation isn’t the only thing that’s updated in this release. Almost a dozen Yamaha keyboards based on the GEW7 CPU are now working. Interestingly, their sound synthesis capabilities are closely related to the MultiPCM chip used in various Sega arcade games. Another game from SNK’s early Micon Kit series has been dumped and emulated. There are also two more working Brother word processors and two working Liberty Electronics serial terminals.

Cave CV1000 games now have more realistic blitter performance, meaning you don’t need to tweak settings to get close to the arcade experience. Properly emulating the absence of a memory management unit in the R4650 CPU used by Namco’s System 23 solves crashes in Time Crisis 2. Some fixes in SGI workstation emulation have IRIX running again. A few bugs affecting PC Engine and Virtual Boy games have been fixed. Issues with certain sound effects in classic Konami arcade games have been fixed, too.

That’s all we’ve got time to talk about here, but you can read about all the work that made it into this month’s release in the whatsnew.txt file. The source code and 64-bit Windows binary packages are available from the download page.


MAME Testers bugs fixed

  • 06797: [Core] (trs/coco3.cpp) MC6809 handles invalid instruction $10 $4F incorrectly. (Tim Lindner)
  • 07146: [Crash/Freeze] (atari/atarigt.cpp) tmek20: Emulator hangs after some time at the title screen. (Angelo Salese)
  • 07261: [Crash/Freeze] (nec/pce.cpp) tg16 [addfam]: Emulated system freezes shortly after starting a game. (Angelo Salese)
  • 07384: [Gameplay] (nec/pce.cpp) pce [xwiber]: Second stage boss never appears. (Angelo Salese)
  • 07727: [Graphics] (nec/pce.cpp) pce [ppersia]: Bad graphics are displayed at the top of the status area. (Angelo Salese)
  • 07892: [Gameplay] (namco/galaga.cpp) sxeviousj: Inserting a coin immediately starts a game with stuck controls. (hackbar)
  • 08327: [Sound] (namco/galaga.cpp) bosco: Certain DIP switch settings cause issues with the enemy base explosion sound. (hackbar)
  • 08511: [Core] (trs/trs80.cpp) trs80l2: SuperUtility 3 fails to boot due to false sync detection. (Tim Lindner)
  • 08585: [Gameplay] (nec/pce.cpp) pce [tblade]: Game freezes after transition from chase view to overhead view. (Angelo Salese)
  • 08593: [Graphics] (taito/taito_f3.cpp) landmakr and clones: Ending slides are offset vertically. (ywy)
  • 08601: [Crash/Freeze] (tangerine/oric.cpp) oric1 [zorgons]: Attempting to start the game crashes the emulator. (O. Galibert)
  • 08602: [Graphics] (konami/ultraman.cpp) ultraman: All sprites appear as shadows. (Ivan Vangelista)

New working systems

  • Bandai Gunfighter [hap, Sean Riddle, eggs]
  • Brother LW-350 [Bartman/Abyss]
  • Brother LW-450 [Bartman/Abyss]
  • Concept 2000 Lite 'n Learn: Electronic Organ [hap, Sean Riddle]
  • GAHAHA Ippatsudou (World, GID2 Ver.A) [Windy Fairy, Samuel Neves, Peter Wilhelmsen, Guru]
  • GAHAHA Ippatsudou 2 (Japan, GIS1 Ver.A) [Windy Fairy, Samuel Neves, Peter Wilhelmsen, Yasuhiro Ogawa, Guru]
  • Galaxian (Bandai) [hap, Sean Riddle, eggs]
  • Hasbro / Tiger Electronics Bingo Bear [hap, Sean Riddle]
  • Hasbro / Tiger Electronics Monkgomery Monkey [hap, David Viens]
  • Kenner Star Wars: Electronic Laser Battle Game [hap, Sean Riddle]
  • Liberty Electronics Freedom 200 [Bitsavers, Dirk Best]
  • Liberty Electronics Freedom 220 [Bitsavers, Dirk Best]
  • Space Micon Kit [Dillweed, smf]
  • Tandy Corporation VoxClock 3 [hap, Sean Riddle]
  • Technasonic Weight Talker [hap, Sean Riddle]
  • Texas Instruments Les Maths Magiques (France) [hap, Sean Riddle]
  • Texas Instruments TI-2550 II [hap, Sean Riddle]
  • Texas Instruments TI-5200 [hap, Sean Riddle]
  • Top Driving (version 1.1) [ClawGrip, Museo del Recreativo, Recreativas.org, David Haywood]
  • Waku Waku Anpanman (Rev A) [Darksoft, TeamEurope]
  • Yamaha PSR-78 [Edward d-tech, Devin Acker]
  • Yamaha PSR-150 [Edward d-tech, Devin Acker]
  • Yamaha PSR-180 [Edward d-tech, Devin Acker]

New working clones

  • Agent Super Bond (Super Cobra conversion, not encrypted) [Darran Allen]
  • Mr. Driller 2 (US, DR23 Ver.A) [Windy Fairy, twistedsymphony, Bill D., coolmod]
  • MYAB ABC 80 with TKN80 [PC/M, Curt Coder]
  • Soreike! Anpanman Popcorn Koujou (Rev A) [Darksoft, TeamEurope, rtw, Sean Sutton, Smitdogg, The Dumping Union]
  • Space Battle (Space Invaders bootleg) [chaneman]
  • Yamaha PSR-75 [Edward d-tech, Devin Acker]
  • Yamaha PSR-76 [Edward d-tech, Devin Acker]
  • Yamaha PSR-110 [Edward d-tech, Devin Acker]
  • Yamaha PSS-6 [Devin Acker]
  • Yamaha PSS-11 [Edward d-tech, Devin Acker]
  • Yamaha PSS-21 [Edward d-tech, Devin Acker]
  • Yamaha PSS-31 [Edward d-tech, Devin Acker]

Systems promoted to working

  • Gekitoride-Jong Space (10011 Ver.A) [Windy Fairy, Guru]
  • Kono e Tako (10021 Ver.A) [Windy Fairy]
  • Kotoba no Puzzle Mojipittan (Japan, KPM1 Ver.A) [Windy Fairy, brizzo, Smitdogg, The Dumping Union]
  • Mr. Driller 2 (World, DR22 Ver.A) [Windy Fairy]
  • Mr. Driller G (Japan, DRG1 Ver.A) [Windy Fairy, Samuel Neves, Peter Wilhelmsen]
  • Panikuru Panekuru (Japan, PPA1 Ver.A) [Windy Fairy, Samuel Neves, Peter Wilhelmsen]
  • Star Trigon (Japan, STT1 Ver.A) [Windy Fairy]
  • Tiger Electronics K-2-8: Talking Learning Computer (model 7-232) [hap, Sean Riddle]
  • Uchuu Daisakusen: Chocovader Contactee (Japan, CVC1 Ver.A) [Windy Fairy]
  • Yamaha PSS-12 [Devin Acker]

Clones promoted to working

  • Gamshara (Japan, 20020716A / 10021 Ver.A) [Windy Fairy]
  • Mr. Driller 2 (Japan, DR21 Ver.A) [Windy Fairy]

New systems marked not working

  • Desert Gold (20202311, ASP) [anonymous, Heihachi_73]
  • Dolphin Treasure (10177911, ASP) [anonymous, Heihachi_73]
  • Etra Crosswalk traffic light controller (unknown model) [ClawGrip]
  • Family Bowl (Japan, FB1/VER.A V1.00) [Guru]
  • Genesi PEGASOS II [bplan GmbH, Dirk Best]
  • Golden Region [hammy, R. Belmont]
  • M3004 [Darksoft, TeamEurope]
  • M4002 [Darksoft, TeamEurope]
  • M5001 (rev. A) [Darksoft, TeamEurope]
  • Medal no Tatsujin 2 Atsumare! Go! Go! Sugoroku Sentai Don Ranger Five (MTA1 STMPR0A) [Windy Fairy, Samuel Neves, Peter Wilhelmsen, Guru]
  • Seishun-Quiz Colorful High School (CHS1 Ver.A) [Windy Fairy, Samuel Neves, Peter Wilhelmsen, Guru]
  • Shamisen Brothers Vol 1 [angeryer]
  • Shippe Champion [Darksoft, TeamEurope]
  • Snap Shot (20115211, ASP) [anonymous, Heihachi_73]
  • Sovereign (1PF434A3) Fantasy [Dam0, Heihachi_73]
  • Sugorotic JAPAN (STJ1 Ver.C) [Windy Fairy, Samuel Neves, Peter Wilhelmsen, brizzo, Smitdogg, The Dumping Union]
  • Sweet Land 4 Bright (ver 2004.9.29) [Darksoft, TeamEurope]
  • Taiko no Tatsujin 2 (Japan, TK21 Ver.C) [Windy Fairy, Samuel Neves, Peter Wilhelmsen, Yasuhiro Ogawa, Guru]
  • Taiko no Tatsujin 3 (Japan, TK31 Ver.A) [Windy Fairy, Guru]
  • Taiko no Tatsujin 4 (Japan, TK41 Ver.A) [Windy Fairy, Samuel Neves, Peter Wilhelmsen, Yasuhiro Ogawa, Guru]
  • Taiko no Tatsujin 5 (Japan, TK51 Ver.A) [Windy Fairy, Guru]
  • Tiger Electronics King Kong (Tiger, Quartz Game Clock) [hap, Sean Riddle]
  • Tiger Electronics Lucky Luke (Tiger, Double Wide Screen) [hap, Sean Riddle]
  • Tsukkomi Yousei Gips Nice Tsukkomi (NTK1 Ver.A) [Windy Fairy, Samuel Neves, Peter Wilhelmsen, Yasuhiro Ogawa, Guru]
  • unknown AnyWorks / Sega medal game BIOS [Mr. CAST, Smitdogg, The Dumping Union]
  • Wanpaku Fishing [SpinalFeyd]
  • Wild Cougar - Power Pay (30214211, ASP) [anonymous, Heihachi_73]
  • World Club Champion Football European Clubs 2004-2005 Ver.1.2 (Japan) (CDV-10021) [Darksoft, rtw, MetalliC]
  • World Club Champion Football European Clubs 2005-2006 (Japan) (CDV-10025) [Darksoft, rtw, MetalliC]
  • Yamaha PSR-79 [Edward d-tech, Devin Acker]
  • Yamaha PSR-260 [Edward d-tech, Devin Acker]
  • Zenigata Ponta [Darksoft, TeamEurope]

New clones marked not working

  • 100 Lions (30223811, ASP) [anonymous, Heihachi_73]
  • 5 Dragons (10176611, ASP) [anonymous, Heihachi_73]
  • 5 Dragons (10178611, New Zealand) [anonymous, Heihachi_73]
  • 5 Koi - Power Pay (1J016211, ASP) [anonymous, Heihachi_73]
  • 50 Lions (0152077, US) [anonymous, Heihachi_73]
  • Arabian Nights (10122611, ASP) [anonymous, Heihachi_73]
  • Bandai Super Note Club µ girlish (Japan) [TeamEurope, QUFB]
  • Big Ben (10169611, ASP) [anonymous, Heihachi_73]
  • Brazil (10218511, ASP) [anonymous, Heihachi_73]
  • Buccaneer (Aristocrat, 10181911, ASP) [anonymous, Heihachi_73]
  • Buffalo (20232611, ASP) [anonymous, Heihachi_73]
  • Diamond Eyes (10129211, ASP) [anonymous, Heihachi_73]
  • Dolphin Treasure (20265311, New Zealand) [anonymous, Heihachi_73]
  • Dream Catcher (10172921, ASP) [anonymous, Heihachi_73]
  • F-1 Grand Prix (set 3) [nnap]
  • Fire Dancer (10191311, ASP) [anonymous, Heihachi_73]
  • Fortune King (10230911, ASP) [anonymous, Heihachi_73]
  • Geisha (10112411, ASP) [anonymous, Heihachi_73]
  • Geisha (10122011, ASP) [anonymous, Heihachi_73]
  • Go For Green (10122111, ASP) [anonymous, Heihachi_73]
  • The Golden Gong (20196011, ASP) [anonymous, Heihachi_73]
  • Golden Pyramids (10196511, ASP) [anonymous, Heihachi_73]
  • Hammerin' Harry (Playmark bootleg) [Doktor Pinball]
  • Heart of Gold (10184211, ASP) [anonymous, Heihachi_73]
  • Helen of Troy (10116411, ASP) [anonymous, Heihachi_73]
  • Helen of Troy (10122711, ASP) [anonymous, Heihachi_73]
  • Helen of Troy (10129121, ASP) [anonymous, Heihachi_73]
  • Hollywood Dreams (10122811, ASP) [anonymous, Heihachi_73]
  • House of Hearts (10208411, ASP) [anonymous, Heihachi_73]
  • Indian Dreaming (10192211, ASP) [anonymous, Heihachi_73]
  • King of the Nile (10127511, ASP) [anonymous, Heihachi_73]
  • Let's Go Fish'n (10223911, ASP) [anonymous, Heihachi_73]
  • Manx TT Superbike - DX [Brian Troha, The Dumping Union]
  • Mary Shelley's Frankenstein (Italy) [Ronaldo, PinMAME]
  • Money Tree (10122211, ASP) [anonymous, Heihachi_73]
  • Paris Lights (10139011, ASP) [anonymous, Heihachi_73]
  • Peacock Magic (10134311, ASP) [anonymous, Heihachi_73]
  • Pelican Pete (10196211, ASP) [anonymous, Heihachi_73]
  • Pirates (10122311, ASP) [anonymous, Heihachi_73]
  • Pompeii (10122411, ASP) [anonymous, Heihachi_73]
  • Queen of Sheba (30146921, ASP) [anonymous, Heihachi_73]
  • Queen of the Nile (10192311, ASP) [anonymous, Heihachi_73]
  • Queen of the Nile (10204311, ASP) [anonymous, Heihachi_73]
  • Queen of the Nile Special Edition (10127411, ASP) [anonymous, Heihachi_73]
  • Ruby Magic (10148811, ASP) [anonymous, Heihachi_73]
  • Silk Road (10176811, ASP) [anonymous, Heihachi_73]
  • Tomy Prin-C (without touch-pad) [TeamEurope, QUFB]
  • Scatter Magic II (10122511, ASP) [anonymous, Heihachi_73]
  • The Shadow (LF-4) French [toxie, PinMAME]
  • Spring Festival (20267211, New Zealand) [anonymous, Heihachi_73]
  • Strikers 1945 III (World) / Strikers 1999 (Japan) (bootleg, set 2) [twistedsymphony]
  • Teenage Mutant Ninja Turtles (A 0.7 VUK prototype) [Matt’s Basement Arcade]
  • Tigress (20243811, ASP) [anonymous, Heihachi_73]
  • Tiki Torch (10124011, New Zealand) [anonymous, Heihachi_73]
  • Torch of the Gods (20210211, ASP) [anonymous, Heihachi_73]
  • Turtle Treasure (10239811, ASP) [anonymous, Heihachi_73]
  • Where's The Gold (10177111, ASP) [anonymous, Heihachi_73]
  • The Who's Tommy Pinball Wizard (Belgium 1.02, display A1.02) [inkochnito, PinMAME]
  • The Who's Tommy Pinball Wizard (German 3.01, display G3.00) [inkochnito, PinMAME]
  • Wild Cats (20258111, ASP) [anonymous, Heihachi_73]
  • Wild Goose (10155911, ASP) [anonymous, Heihachi_73]
  • Wild Panda (20225011, ASP) [anonymous, Heihachi_73]
  • Wings over Olympus (10176511, ASP) [anonymous, Heihachi_73]
  • World Club Champion Football European Clubs 2004-2005 Ver.1.1 (Japan) (CDV-10020) [Darksoft, rtw, MetalliC]
  • Yamaha PSR-160 [Edward d-tech, Devin Acker]
  • Zorro (20167511, ASP) [anonymous, Heihachi_73]

New working software list items

  • abc80_rom: ABC-DOS, ABC-DOS DD, IEC option 4027 v1.02.4b, Printer option 9704, Printer option 9704 0.1, UFD-DOS v.20 [Curt Coder]
  • abc806_flop: IT100, Massy H, Ord III v2.0, Small C v2.03, Turbo, Turbo Pascal, VG100 [Dataindustrier AB Intressegrupp, Luxor ABC arkivet]
  • abc830_flop: Kompil, Trim [Dataindustrier AB Intressegrupp, Luxor ABC arkivet]
  • abc832_flop: ABCUTE Universell Terminalemulator, ABCUTE Universell Terminalemulator (v1.4), asm800, asm800 (alt), EEPROM Programmer, Extend 800, Inpräk, L&L Forth, Meny0 v6.03, Miscellanous 1, Miscellanous 2, Miscellanous 3, Ord 800 v2.3W, Produktion 856, PUG programutveckling, Snoka, Systemskiva för ABC850 v6.43, Systemskiva HD v6.43, Systemskiva Transfor, Systemskiva v6.31 för UFD-DOS (alt) [Dataindustrier AB Intressegrupp, Luxor ABC arkivet]
  • abc838_flop:
    Systemskiva ABC800 v1.0, Systemskiva för UFD-DOS v6.3 [Curt Coder]
    Artikeldiskett apotekväla, Skolbas [Dataindustrier AB Intressegrupp, Luxor ABC arkivet]
  • bingobear: Space Bingo Bear [hap, Sean Riddle]
  • cdi: CD-i Golgo 13 (Japan) [SharpSilver77]
  • fmtowns_cd:
    4D Driving (FM Towns Marty version), Doki Doki Disk CD-ban - Club D.O. Vol. 2, Doki Doki Disk CD-ban - Club D.O. Vol. 3, FM Towns Marty Tentou Auto Demo '93 Natsu, FM Towns Super Technology Demo 1993 (HME-919), HomeStudio V1.1L10, Medicco to Asobou - Kazu-Katachi-Ryou, Monster Planet 2255, NHK Special - Ginga Uchuu Odyssey Vol. 1 - Tabidachi Waga Taiyoukei, Pack 13000 Free Soft & Shareware, The Yachtman [redump.org]
    Psychic Detective Series Vol. 2 - Memories (DCCS remake) [redump.org, cyo.the.vile]
  • ibm5150: Barbarian, Test Drive II - Scenery Disk: European Challenge (3.5"), Test Drive II - Scenery Disk: European Challenge (5.25") [Total DOS Collection]
  • msx1_cart:
    Witches, Z (English), Z2 (Japan) [cobinee]
    Chou Senshi Zaider - Battle of Peguss (Korea), Dia de Brujas (Spanish, v1.0), Senjou no Ookami (Japan, alt), Warroid (Japan, alt), Water Driver (Spain, alt), Wild Cat (Japan, cas2crt conversion), Wing Warriors (Reprosoft), Witch Day (English, v1.0), Wörd! (Dutch, v1.0), Wörd! (English, v1.0), Word Processor (United Kingdom), Wörd! (Spanish, v1.0), Wörd! (Swedish, v1.0), Xadrez (Brazil, cas2crt conversion), XRacing (v1.0.3), XSpelunker (alt), XVM (Japan, flop2crt conversion), Yab Yum (Netherlands, alt), Yab Yum (Netherlands, alt 2), Yazzie (alt, older?), Yellow Submarine (Japan, Jast), Yie Ar Kung-Fu II - The Emperor Yie-Gah (Korea), Yogoetamjeong Chimagun Chimachima (Korea), Youkai Tantei Chimachima (Japan, alt), Youkai Yashiki (Japan, alt), Young Artist (Arab, v1.18), z80rogue, Zanac A.I. - 2nd Version (Japan, alt 2), Zenji (Japan, alt 1), ZERO and the Castle of Infinite Sadness (Matra), ZERO and the Castle of Infinite Sadness (MSXDev), ZERO and the Castle of Infinite Sadness (MSXDev, with bug), Zeta 2000 (Japan, cas2crt conversion), Zexas Limited (Japan, alt 3), Z (Korean), Zombie Calavera Prologue, Zombie Incident (v1.0), Zombie Incident (v1.1), Zombie Near (v1.0) [file-hunter]
    Where Is It? The Quest for the 10th Island (prototype) [JMeric]
    Dia de Brujas (Spanish, v1.2), Where Is It? The Quest for the 10th Island, Wing Warriors (MSXDev), Witch Day (English, v1.2), Wörd! (Dutch, v1.1), Wörd! (English, v1.1), Word Invaders, Wörd! (Spanish, v1.1), Wörd! (Swedish, v1.1), X0rz (v1), X0rz (v3), XOR 2021, XSpelunker (v1.4.2), Yahtzee, Yazzie Remastered, Zombie Incident (v1.2), Zombie Near (v1.1), Zone TNT [MSXDev]
    Yazzie [RetroSouls]
    Westen House (English, v1.2), Westen House (English, v1.3), Westen House (English, v1.3.1), Westen House (Portuguese, v1.3.1), Westen House (Spanish, v1.3), Westen House (Spanish, v1.3.1), XRacing (v1.0), XRacing (v1.0.1), XRacing (v1.0.2), XRacing (v1.0.4), XRacing (v1.0.5), XSpelunker (v1.0), XSpelunker (v1.1), XSpelunker (v1.2), XSpelunker (v1.3), XSpelunker (v1.4), XSpelunker (v1.4.1), XSpelunker (v1.4.3) [santiontanon]
  • oric1_cass:
    Don Juans et Dragueurs, A View to a Kill - The Computer Game, Zorgon's Revenge (demonstration only) [The Oric Site]
    Cross Bomber (2021-05-13) [TOSEC]
  • pet_flop: A Bright Shining Star [Genesis Project]
  • spectrum_cass:
    Geografia de Portugal, Geografia de Portugal (prototype 1), Geografia de Portugal (prototype 2) [Domingues Silva, Planeta Sinclair]
    Fountain PD Compilation [Luís Rato, Planeta Sinclair]
    A Case of Murder, Chase H.Q. II: Special Criminal Investigation (Erbe, small cardboard case), Death Wish 3 (set 2, Erbe), Fairly Difficult Mission (Delbert the Hamster), The Forest of Shadows, Jahangir Khan's World Championship Squash, Picture Book (Triple R Education), Soft Spectrum (issue 01), Soft Spectrum (issue 02), Super Fighter, Super Sinc 3, Super Sinc 4, Super Sinc 5, Super Sinc 6, Super Sinc 1 (Anno 2), Super Sinc 2 (Anno 2), Super Sinc 3 (Anno 2), Super Sinc 4 (Anno 2), Super Sinc 5 (Anno 2), Super Sinc 6 (Anno 2), Super Sinc 7 (Anno 2), System 3 Pack, The Tube (Zafiro) [spectrumcomputing.co.uk]
    Deep Probe (Adventure Workshop), A Fistful of Blood Capsules (alt), Island of Chaos (Adventure Workshop), Multi-Player Premier League, Pools Predictions, Prince of Tyndal & Jekyll and Hyde (alt), Quest for the Holy Joystick (Delta 4, alt), The Return of the Holy Joystick, Spartan Software Compilation, Special Action (Imagine), Square Dance, Star Flaws & Raymond Pringle's Quest for the Fabled Jar of Pickled Cabbage (release 3), Supapunta [Steven Brown, Planeta Sinclair]
  • vsmile_cart: The Wiggles - It's Wiggle Time! (USA) [AustinRichardson29]

Software list items promoted to working

  • vboy: Galactic Pinball (Japan, USA), Hyper Fighting (pirate), Insmouse no Yakata (Japan), Jack Bros. (USA), Jack Bros. no Meiro de Hiihoo! (Japan), Mario Clash (Japan, USA), Mario's Tennis (Japan, USA), Nester's Funky Bowling (USA), Panic Bomber (USA), SD Gundam - Dimension War (Japan), Space Squash (Japan), Teleroboxer (Japan, USA), Tobidase! Panibon (Japan), Vertical Force (Japan), Vertical Force (USA), Virtual Bowling (Japan), Virtual Fishing (Japan), Virtual League Baseball (USA), Virtual Pro Yakyuu '95 (Japan), V-Tetris (Japan) [Angelo Salese]

New software list items marked not working

  • evio: I Love Classic 2 [TeamEurope]
  • ibm5150: Batman: The Caped Crusader [Total DOS Collection]
  • leapster: Disney Princess (USA, set 2), Leapster 2 Gaming Pop (USA), Nick Jr. Go Diego Go! - Animal Rescuer (USA, set 2), Number Raiders - Arcade-Style Learning! (USA, set 1), Sonic X (USA, set 1) [TeamEurope]
  • mobigo_cart: Nickelodeon Spongebob SquarePants - Defending the Secret Formula (USA) [TeamEurope]
  • oric1_cass: Le Diamant de l'île Maudite (demo) [The Oric Site]
  • msx1_cart: X & Y (Arab) [file-hunter]
  • vsmileb_cart: Teletubbies - ¡Es la hora de los Teletubbies! (Spain) [ICEknight, TeamEurope, ClawGrip]

Merged pull requests

  • 9898: toshiba/pasopia.cpp, toshiba/pasopia7.cpp: Dumped character generator ROMs. [Frank Palazzolo]
  • 10849: video/epic12.cpp: Improved CV1000 blitter timings based on hardware testing, and removed unsafe mode. [buffi]
  • 10958: heathkit/tlb.cpp: Encapsulated Heathkit Terminal Logic Board as a device. [Mark Garlanger]
  • 10966: bus/msx/cart: Added Sony HBI-55/Yamaha UDC-01 SRAM data cartridges. [Wilbert Pol]
  • 11027: dataeast/dec0.cpp: Removed superfluous list of games in comment. [simzy]
  • 11029: st_flop.xml: Cleaned up metadata, identified software with manual copy protection, and noted issues. [Angelo Salese]
  • 11030: emu/recording.cpp: Set more precise frame rate for AVI files. [feos]
  • 11032: bus/spectrum: Added ZXBUS and NeoGS sound card. [holub]
  • 11033: konami/nwk-tr.cpp: Made racingj2 a parent, rather than a clone of racingj. [David Haywood]
  • 11034: camplynx_cass.xml: Replaced abbreviated country names. [ArcadeShadow]
  • 11035: Made NBA Jam Tournament Edition titles more consistent with marketing materials. [Michael Sanborn]
  • 11039: orca/vastar_viddev.cpp: Improved handling of sprite flipping flags. [David Haywood]
  • 11041: machine/wd_fdc.cpp: Don’t clear DRQ on LDB/INTR, and fixed spurious FM sync detection. [Peter Phillips, Tim Lindner]
  • 11042: misc/brglitz.cpp: Note that PIC17C43 dump comes from a protected device and is bad. [ClawGrip]
  • 11043: tch/topdrive.cpp: Added driver for Proyesel Top Driving. [ClawGrip, Museo del Recreativo, Recreativas.org, David Haywood]
  • 11047: bus/nabupc: Added support for RS232 Card. [Brian Johnson]
  • 11048: video/huc6270.cpp: Adjusted raster line count offsets (fixes various issues with PC Engine games). [Angelo Salese]
  • 11050: cpu/m6809: Emulated observed behavior of invalid instructions for MC6809. [Tim Lindner]
  • 11053: namco/namcos10.cpp: Refactored driver, and implemented MEM(M) and MEM(N) boards. [Windy Fairy]
  • 11054: cpu/se3208, misc/crystal.cpp, machine/vrender0.cpp: Removed some hacks – they cause bigger issues. [David Haywood]
  • 11055: vsmileb_cart.xml: Dumped a Spanish Teletubbies game. [ICEknight, TeamEurope, ClawGrip]
  • 11056: bus/coco/coco_fdc.cpp: Use device BIOS options to reduce proliferation of slot options. [Tim Lindner]
  • 11058: fmtowns_cd.xml: Added twelve working items, and replaced two items with better dumps. [redump.org, cyo.the.vile, r09]
  • 11059: namco/namcos10.cpp: Reset settings storage areas for mrdrilr2, mrdrilr2j and chocovdr. [David Haywood]
  • 11061: Reduced I/O port lookups in a number of drivers. [Erik Newton]
  • 11062: mobigo_cart.xml: Dumped a SpongeBob SquarePants game. [TeamEurope, ClawGrip]
  • 11064: leapster.xml: Dumped five USA games. [TeamEurope, ClawGrip]
  • 11065: cpu/mips: Fixed memory access handling in the IDT MIPS R4650 core. [Ryan Holtz]
  • 11066: ibm5150.xml: Added four items (3 working), and replaced one item with a better dump. [Total DOS Collection, ArcadeShadow]
  • 11068: svi318_cass.xml: Use lowercase descriptive text and avoid non-standard abbreviations. [ArcadeShadow]
  • 11069: namco/namco06.cpp: Quantise timer to clock frequency. [hackbar]
  • 11070: snk/miconkit.cpp: Added orange overlay for Space Micon Kit. [einstein95]
  • 11071: namco/namcos10.cpp: Reevaluated assumptions about how Flash block ranges are handled. [Windy Fairy]
  • 11072: namco/namcos10.cpp: Added US version of Mr. Driller 2. [twistedsymphony, Bill D., coolmod, Windy Fairy]
  • 11073: taito/taito_f3_v.cpp: Ignore first line zoom value (appears to fix MT08593). [ywy]
  • 11074: msx/msx.cpp, bus/msx: Propagate clock frequency to slots, and route audio input from cartridges. [Wilbert Pol]
  • 11075: heathkit/tlb.cpp: Added page 2 memory support for ultra19, and other minor fixes. [Mark Garlanger]
  • 11076: misc/rfslotspcpent.cpp: Added a note about a variant on different hardware. [ClawGrip]
  • 11077: video/huc6272.cpp: Modernized read/write handlers. [Angelo Salese]
  • 11079: cpu/v810: Made opcode timings a bit more faithful to reality. [Angelo Salese]
  • 11080: cdi.xml: Added a two-in-one Golgo 13 game. [SharpSilver77, David Silva]
  • 11083: spectrum_cass.xml: Added forty working items, and replaced two items with better dumps. [ArcadeShadow]
  • 11085: msx1_cart.xml: Added eighty working items and one item marked not working. [Wilbert Pol]
  • 11088: cpu/v810: Turned interrupt levels into separate input lines. [Angelo Salese]
  • 11089: casio/pv1000.cpp: Updated sound emulation based on new research. [David Viens]
  • 11090: oric_cass.xml: Added four items (three working). [The Oric Site, ArcadeShadow]
  • 11091: emu/emumem.h: Encourage use of read/write delegate creator helper functions (demo on Game Boy cartridges). [Vas Crabb]
  • 11092: namco/namcos10.cpp: Added three games, and replaced bad Flash dumps for five games. [Guru, buffi, Windy Fairy]
  • 11093: namco/namcos10.cpp: Added some GAHAHA Ippatsudou and Taiko no Tatsujin games. [Yasuhiro Ogawa, Guru, Windy Fairy]
  • 11094: tch/topdrive.cpp: Verified sound chip clock frequency and video refresh rate. [Recreativas.org, ClawGrip]
  • 11095: namco/namcos10.cpp: Labelled region/licensee DIP switch settings for Mitchell games. [David Haywood]
  • 11097: bus/nscsi/cd.cpp: Implemented basic CDDA support. [Windy Fairy]
  • 11099: sanyo/mbc200.cpp: Fixed floppy drive selection (was stuck on A:). [zx70]
  • 11100: psikyo/psikyo.cpp: Use accurate measurements for Tengai video timings. [buffi]
  • 11101: psikyo/psikyo.cpp: Fixed visible area (224 lines, not 223). [buffi]
  • 11102: psikyo/psikyo.cpp: Fixed video timings in comments for Tengai and Strikers 1945. [buffi]
  • 11103: bus/msx: Updated most delegate construction to use emu::rw_delegate helper. [Wilbert Pol]
  • 11105: cpu/m6502, sound/gew.cpp, yamaha/psr150.cpp, yamaha/psr260.cpp: Added Yamaha GEW7- and GEW12-based keyboards. [Devin Acker]
  • 11109: 3rdparty/linenoise: Support keypad Enter on Windows. [feos]
  • 11110: cpc_flop.xml, msx1_cart.xml, msx2_flop.xml, msx2p_flop.xml: Removed duplicate software. [Wilbert Pol]
  • 11111: snes.xml: Tidied up descriptions. [ArcadeShadow]
  • 11112: ibmpcjr_cart.xml, m5_flop.xml, buzztime_cart.xml: Corrected capitalisation in list names. [ArcadeShadow]
  • 11113: bus/msx/module: Added Yamaha SKW-01 emulation. [Wilbert Pol]
  • 11114: namco/namcos10.cpp: Added latest Flash dumps, new decryption devices, and more I/O emulation. [Samuel Neves, Peter Wilhelmsen, Windy Fairy, brizzo, Smitdogg, Yasuhiro Ogawa, Guru]
  • 11115: dc.xml: Updated notes and supported status for Japanese releases. [Angelo Salese]
  • 11116: skeleton/semcrossw.cpp: Added a skeleton driver for an Etra traffic light controller. [ClawGrip]
  • 11117: bus/gio64/newport.cpp, cpu/mips/mips3.cpp: Fixed issues affecting IRIX. [Jiaxun Yang]
  • 11119: sega/sg1000.cpp: Fixed tape loading. [Fabio DL]
  • 11120: psikyo/psikyo.cpp: Corrected vertical blanking interrupt for s1945/tengai and removed imperfect timing flag. [buffi]
  • 11123: sanyo/mbc200.cpp: Mix PPI sound outputs for system speaker. [zx70]
  • 11125: namco/namcos10.cpp: Reset gahaha, gahaha2 and g13jnr to default state. [David Haywood]
  • 11131: namco/namcos10.cpp: Added CD-ROM drive support and I/O for Taiko games, and decrypted more games. [Windy Fairy, Samuel Neves, Peter Wilhelmsen]
  • 11132: namco/namcos10.cpp: Restored factory defaults for nflclsfb, nicetsuk, taiko2, taiko4 and taiko6. [David Haywood]
  • 11134: namco/namcos10.cpp: Decrypted another game and fixed nicetsuk inputs. [Samuel Neves, Peter Wilhelmsen, Windy Fairy]
  • 11136: namco/namcos10.cpp: Decrypted Panicuru Panekuru, and initialized settings for panikuru and squizchs. [Samuel Neves, Peter Wilhelmsen, Windy Fairy]
→ NOWSZY [arcade] HbMameUI x64 0.245.11 7/04/2023

HBMAME 0.245.11 2023-04-07

  • Fixed bad graphics in Rally Chase (trallycd)
  • Added preliminary support for .neo files used in NeoSD and Mister.
  • Added preliminary support for .7z files used in Darksoft's MultiMVS.

New Games

  • [chuckie] Chuckie Egg
  • [dktrain2] Donkey Kong Trainer 1.01 (bugfix)
  • [neo2048] Neo 2048
  • [ngmvs] Neo-Geo MultiMVS support
  • [ngneo] Neo Geo support of .neo files
  • [pacjrz80] Pac-Jr on Pacman Hardware
  • [sbpf] Super Bubble Pop (fixed)

Notes for ngmvs and ngneo:

  • Very preliminary. Cheats, save-states, memcards etc have not been tested.
  • If loading fails you'll get a black screen.
  • Intended for testing of homebrew. Protected sets are not supported. However, most standard games happen to work.
  • Files are meant to be loaded as loose software. Use the inbuilt File Manager, or the command-line (-quik <full path to file>).

ngneo:

  • Can use a Software List. An example xml has been included which you can expand upon.

ngmvs:

  • The file extension is 7z, which works fine from command-line but is treated as a directory by the File Manager. You'll have to enter it and choose any file within.
  • The files within must be at the root of the 7z, or loading will fail.

HBMAME 0.245.10 2023-03-13

HbMame powstał z myślą o wszystkich nieoficjalnych modyfikacjach gier na arcade. Jeżeli znudziła kogoś wersja oficjalna, zawsze może poszukać czegoś ekstra - począwszy od trainerów, skończywszy na ukrytych dodatkach.

New Games

  • [240ptest] 240p Test Suite
  • [ckongpt2s01] Crazy Kong with DK colours and graphics
  • [looptrsp] Looptris Plus (2022-12-24)
  • [pitfall2u01] Pitfall II trainer (2002-10-15)
  • [pollen] Pollen Angel
  • [sf2mix] Street Fighter II: Champion Edition (Mix 1.3)
  • [vr01] Virtua Racing Rival Edition V7 (2023-02-22)
  • [xeviousn] Xevious (NeoGeo, beta 1, 2023-03-07)

HBMAME 0.245.9 2022-11-17

New Games

  • [dkong05-17,20] Donkey Kong (various hacks)
  • [futari15bc] Mushihime-Sama Futari Ver 1.5 (2006-12-08.MASTER VER. 1.54. BLK COLOR)
  • [futariblc] Mushihime-Sama Futari Black Label - Another Ver (2009-11-27 INTERNATIONAL BL - ORIG COLOR)
  • [futaribljc] Mushihime-Sama Futari Black Label (2007-12-11 BLACK LABEL VER - ORIG COLOR)
  • [grdians41] Denjin Makai II (LBS Edition, 2022-10-14)
  • [ibarablkcs] Ibara Kuro Black Label (2006-02-06. MASTER VER. COLOR SAT)
  • [ibaracs] Ibara (2005-03-22 MASTER VER.. COLOR SAT)
  • [mhavocpe] Major Havoc 1.0 (English/French/German/Tournament versions)
  • [ngmontst3] Neo Geo Monitor Test Tool v1.3
  • [pacyuyu] Pac-Yuyu
  • [pandajump] Panda Jump
  • [sf2mkot01] Street Fighter II': Magic KO Turbo - Nightmare Crack (set 2)

HBMAME 0.245.8 2022-11-17

New Games

  • [dkong05-17,20] Donkey Kong (various hacks)
  • [futari15bc] Mushihime-Sama Futari Ver 1.5 (2006-12-08.MASTER VER. 1.54. BLK COLOR)
  • [futariblc] Mushihime-Sama Futari Black Label - Another Ver (2009-11-27 INTERNATIONAL BL - ORIG COLOR)
  • [futaribljc] Mushihime-Sama Futari Black Label (2007-12-11 BLACK LABEL VER - ORIG COLOR)
  • [grdians41] Denjin Makai II (LBS Edition, 2022-10-14)
  • [ibarablkcs] Ibara Kuro Black Label (2006-02-06. MASTER VER. COLOR SAT)
  • [ibaracs] Ibara (2005-03-22 MASTER VER.. COLOR SAT)
  • [mhavocpe] Major Havoc 1.0 (English/French/German/Tournament versions)
  • [ngmontst3] Neo Geo Monitor Test Tool v1.3
  • [pacyuyu] Pac-Yuyu
  • [pandajump] Panda Jump
  • [sf2mkot01] Street Fighter II': Magic KO Turbo - Nightmare Crack (set 2)

HBMAME 0.245.8 2022-10-20

19YY now has full background music included.

New Games

  • [avengrgs01] Avengers In Galactic Storm (Boss Hack, set 1)
  • [avengrgs02] Avengers In Galactic Storm (Boss Hack, set 2)
  • [bgaregga02] Battle Garegga (Zakk version, set 2)
  • [cosmicw] Cosmic Wars (bootleg of UniwarS)
  • [cybots02] Cyberbots: Fullmetal Madness (950424E, Access Mod)
  • [dkong01-04] Donkey Kong (various hacks)
  • [dkonghh] Donkey Kong HeartHunt v1.01 (2022-10-15)
  • [emeralda01] Emeraldia (New Rotate)
  • [grdians19-40] Denjin Makai II (various hacks, 22 sets)
  • [hook10-15] Hook (various hacks, 6 sets)
  • [kingball01] King & Balloon (bootleg)
  • [mk2s06] Mortal Kombat II (SP4K, 2021-08-05)
  • [mk3s02] Mortal Kombat 3 (K, 2021-08-05)
  • [nbbatman10] Ninja Baseball Bat Man (1v8, 2020-01-08)
  • [nbbatman11] Ninja Baseball Bat Man (One Key Edition, 2020-09-06)
  • [strider01] Strider (US, fixes graphics and music)
  • [strider02] Strider (JP, fixes graphics and music)
  • [vs_urban] Vs. Urban Champion
  • [wbml03] Wonder Boy in Monster Land (bootleg)
  • [wwfmania01] WWF: Wrestlemania (Acid Clown Edition, 2020-12-02)

HBMAME 0.245.7 2022-10-12

  • Since 0.246, MAME has rearranged all the driver files and many others too. This requires an almost complete rewrite of HBMAME, and I've decided not to do this. Therefore future releases will be based on 0.245, and be released adhoc, whenever new games are added.

 

New Games

  • [aburtest] Afterburner Test Rom (v0.1)
  • [aburtest1] Afterburner Test Rom (v0.11)
  • [frogtest2] Frogger Test Rom (2019-01-27)
  • [galxtest2] Galaxian Test Rom (2017-12-07)
  • [gyrutest] Gyruss Test Rom (2021-06-27)
  • [gyrutest2] Gyruss Test Rom (2021-09-29)
  • [hypetest] Hypersports Test Rom (0.5 test)
  • [moontest] Moon Cresta Test Rom (2017-12-07)
  • [mrdotest] Mr. Do! Test Rom (2017-12-07)
  • [pacmtest2] Pacman Test Rom (set 3)
  • [pbobble3s02] Puzzle Bobble 3 (Recarbonated, 2p only)
  • [phoetest] Phoenix Test Rom (2017-12-07)
  • [pooytest] Pooyan Test Rom (set 1)
  • [scobtest] Super Cobra Test Rom (2019-01-27)
  • [scratest] Scramble Test Rom (2019-01-27)
  • [senctest] Space Encounters Test Rom
  • [sinvtest] Space Invaders Test Rom (SMv1.0)
  • [sinvtest0] Space Invaders Test Rom (v1.0)
  • [sinvtest1] Space Invaders Test Rom (v1.1)
  • [sinvtest2] Space Invaders Test Rom (v1.2)
  • [sinvtest3] Space Invaders Test Rom (v1.3)
  • [spectest] Spectar Test Rom
  • [theglad104] The Gladiator (v104)
  • [trkftest07b] Track and Field Test Rom (0.7 beta)
  • [trkftest08b] Track and Field Test Rom (0.8 beta)
  • [trkftest09b] Track and Field Test Rom (0.9 beta)
  • [trkftest10b] Track and Field Test Rom (1.0 beta)
  • [trkftest11b] Track and Field Test Rom (1.1 beta)
  • [trkftest12b] Track and Field Test Rom (1.2 beta)
  • [trkftest11t] Track and Field Test Rom (1.1 test)
  • [trkftest12t] Track and Field Test Rom (1.2 test)
  • [trkftest12tu] Track and Field Test Rom (1.2 test, unencrypted)
  • [twinqixs01] Twin Qix (Japan)

2022-09-26(???) HBMAME 0.245.6

  • All hacks & homebrew are expected to work - please report anything that misbehaves.
  • Neogeo: made Universal Bios the default, to properly catch cpu exceptions.
  • Neogeo cartoon intros: No need to set them up, they "just work".
  • Ironclad: default language is now English.

New Games

  • [aquario]Clockwork Aquario

2022-09-09 HBMAME 0.245.5

New Games

  • [19yy]19YY v1.0
  • [ffightaec2]Final Fight Anniversary Edition (CPS2 hardware)
  • [fantzone01]Fantasy Zone (PS2)
  • [mhavocpex8]Major Havoc - The Promised End (BETA v0.89) ENGLISH
  • [mhavocpex8de]Major Havoc - The Promised End (BETA v0.89) GERMAN
  • [mhavocpex8fr]Major Havoc - The Promised End (BETA v0.89) FRENCH
  • [ssf2tnl]Super Street Fighter II Turbo (New Legacy v0.7.1 beta 2022-09-06)

2022-08-26 HBMAME 0.245.4

New Games

  • [forgottnsf2]Forgotten Worlds (SF2 conversion)
  • [ghoulsf2]Ghouls'n Ghosts (SF2 conversion)
  • [gxg]Casanova She and She
  • [magdrop3te]Magical Drop 3 (Tournament Edition, 2022-08-19)
  • [nbajamre]NBA Jam Rewind (rev 1.1)
  • [striders04]Strider (SF2 conversion)

2022-08-12 HBMAME 0.245.3

  • Fixed altbeast and clones, games re-enabled.

New Games

  • [cakefght1]Cake Fighter v1.1
  • [captcommh11]Captain Commando (readjusted)
  • [dinos283]Cadillacs and Dinosaurs (Readjusted v1.2)
  • [pbobble3h01]Puzzle Bobble 3 (Recarbonated)
  • [sailormnh06]Sailor Moon (Fight for Justice)
  • [teot]The Eye of Typhoon (Tsunami Edition, beta 7, 2022-07-31)

2022-07-23 HBMAME 0.245.2

  • Puzzled: enabled both story mode and demo mode

New Games

  • [cakefght]Cake Fighter
  • [ssf2tnl3]Super Street Fighter II Turbo (New Legacy v0.3 beta 2020-05-18)
  • [ssf2tnl7]Super Street Fighter II Turbo (New Legacy v0.7 beta 2022-07-19)

HBMAME 0.245.6 2022-09-23 0.245.4

New Games

  • [ng4ptest] Neo Geo 4 Player Multitab Test
  • [teot] The Eye of Typhoon (Tsunami Edition, beta 6, 2022-07-06)

HBMAME 0.245.1 2022-07-09 0.245.1

New Games

  • [ng4ptest] Neo Geo 4 Player Multitab Test
  • [teot] The Eye of Typhoon (Tsunami Edition, beta 6, 2022-07-06)

HBMAME 0.245 2022-06-29 0.245

New Games

  • [captcommr1d] Captain Commando (unknown hack r1d)
  • [captcommr1f] Captain Commando (unknown hack r1f)
  • [cawingh01] Carrier Air Wing (bootleg)
  • [contcircja] Continental Circus (Japan set 2)
  • [dinore1] Cadillacs and Dinosaurs (Readjusted v1.1)
  • [dkrndmzr] Donkey Kong RNDMZR v1.00 (2022-05-22)
  • [dkwizard] Donkey Kong Wizardry v1.03
  • [kf2k19unis04] Kof 10th Anniversary 2019 Unique (Optimized 2020-??-??)
  • [kf2k20unis01] Kof 10th Anniversary 2020 Unique (Optimized 2020-10-25)
  • [kf2k20unis02] Kof 10th Anniversary 2020 Unique (Optimized 2020-11-06)
  • [mslug2fm] Metal Slug 2 (Friendly Fire - Fightcade 2 Ver.2 Hack)
  • [mslug3rb] Metal Slug 3 (Last Warhead)
  • [mslug4a] Metal Slug 4 20th Anniversary (GOTVG Ver.2021 Hack)
  • [mslug4ar] Metal Slug 4 Enemies Reset Fusion 20th Anniversary (Hack)
  • [mslug5sgf] Metal Slug 5 Remake Final (Fightcade 2 Ver.2021 Hack)
  • [mslug5x] Metal Slug 5 X
  • [mslugxsrf] Metal Slug X AzStar Soda Remix (Fightcade 2 Ver. Hack)
  • [sfz3mix] Street Fighter Zero 3 (Mix 0.13)
  • [teot] The Eye of Typhoon (Tsunami Edition, beta 5, 2022-05-29)
  • [umk3tm20210809] Ultimate Mortal Kombat 3 (Team Edition 2021-08-09)
  • [umk3uk20220406] Ultimate Mortal Kombat 3 (UC Edition 2022-04-06)

HBMAME 0.244 2022-05-25 0.244

  • Added artwork for Man-Pac.

New Games

  • [dinore] Cadillacs and Dinosaurs (Readjusted v1.0)
  • [dkchrte] Donkey Kong Christmas Tournament Edition
  • [dkongte] Donkey Kong Tournament Edition
  • [dkspkyte] Donkey Kong Spooky Tournament Edition
  • [dksprfin] Donkey Kong Springfinity v1.01 (2022-04-29)
  • [mhavocpex81] Major Havoc - The Promised End (v0.81)
  • [mslugunity] Metal Slug Unity
  • [mslug2unity] Metal Slug 2 Unity
  • [mslug3unity] Metal Slug 3 Unity
  • [mslug4unity] Metal Slug 4 Unity
  • [mslug5ast] Metal Slug Asteroids
  • [mslug5unity] Metal Slug 5 Unity
  • [mslugxunity] Metal Slug X Unity
  • [sfa2us05] Street Fighter Alpha 2 (Unlock Hidden Characters)
  • [sfz3mix11] Street Fighter Zero 3 (Mix 0.11)
  • [sfz3mix] Street Fighter Zero 3 (Mix 0.12)
  • [teot] The Eye of Typhoon (Tsunami Edition, beta 4, 2022-05-07)

HBMAME 2022-04-27 0.243

  • Fixed gauntlet2 regressions.

New Games

  • [ffightaeh04] Final Fight 30th Anniversary Edition Mad Gear's City (2022-04-12)
  • [jrpacplus] Jr Pac-Plus
  • [manpac] Man-Pac
  • [sailormnh05] Pretty Soldier Sailor Moon (Reign of Terror) v1.6
  • [sf2mix110] Street Fighter II: Champion Edition (Mix 1.1)
  • [sfz3mix07a] Street Fighter Zero 3 (Mix 0.07a)
  • [sfz3mix09] Street Fighter Zero 3 (Mix 0.09)
  • [sfz3mix] Street Fighter Zero 3 (Mix 0.10)
→ NOWSZY [arcade] Mame x64 0.253 30/03/2023

MAME 0.253 30 Mar 2023

It’s time for MAME 0.253, but before we start talking about all the exciting updates, there are a couple of things that will affect people compiling or packaging MAME. Firstly, libc++ 6 is no longer supported. You can still compile with clang 6, but you’ll need to use libc++ 7 or later, or GNU libstdc++ 7 or later, for the C++ standard library. Secondly, MAME now requires Lua compiled as C++ to work correctly. This prevents the use of Lua libraries from Linux distribution package repositories, as they are compiled as C. (The technical reason for this change is that MAME requires C++ stack frames to be unwound correctly, including destructor calls, when Lua errors are raised from C++ code. Using Lua compiled as C will cause resource leaks.)

We’ve updated to Lua 5.4, which comes with an all-new garbage collector, giving better performance. This should have minimal impact on people writing scripts and plugins. Two of the biggest visible changes are that unpack has been replaced with table.unpack and the deprecated bitlib has been removed. While we’re talking about Lua, we’d like to draw your attention to the new MAME Goodies repository, where we’ll be adding additional content for use with MAME. So far, there are two plugins. One of them is sure to be useful for fans of Konami’s arcade rhythm games. They also serve as example code for people looking to learn about some of the things you can do with MAME’s Lua scripting capabilities.

The long-rumoured microcode-based Motorola 68000 CPU core is finally here! It’s already delivering results, with a number of previously out-of-reach Atari ST demos now running. We’ve done some intensive testing, but there are probably still regressions lurking. Let us know if one of your favourite 68k-based games flakes out on you.

One of the more interesting systems to be dumped and emulated this month is Akazukin, a 1983 arcade game where you shoot wolves preying on a defenceless girl. There’s also a game bearing the rather generic title Heroes, an early version of Data East’s Mutant Fighter. We’ve added a few more electronic toys to play with, including Race Time from Bandai, Punch Your Lights Out from Tiger, and a trio of backgammon and chess games from Tryom. If you’re in a more serious mood, the Brother LW-30 and LW-840ic dedicated word processors are now supported. The Sony NWS-3410 UNIX workstation is now working (albeit without its frame buffer, so you’ll need to use a serial terminal), as is the ironically named Vector 4 S-100 bus computer (Vector Graphic never sold a system with vector graphics capabilities).

Building on the work in last month’s release, Hyper Neo Geo 64 games are looking better than ever. Numerous texturing and tilemap issues have been resolved. Taito F3 video emulation has had several effects fixed, with Land Maker in particular looking noticeably better. Switching from video to sound, the KC 85 computer family now has working audio output, some issues with looping and retriggered samples on the Apple IIgs have been fixed, and fixes for PC Engine CD audio playback issues have made some games go from crashing to playable. More subtly, correcting audio chip clock frequencies has fixed the pitch of sounds for several systems, including Snow Bros. 2 and Noboranka.

As always, there’s far more than we have time to talk about here, but you can read all about it in the whatsnew.txt file. The source code and 64-bit Windows binary packages are available from the download page.


MAME Testers bugs fixed

  • 05777: [Misc.] (commodore/c64.cpp) c64 all systems: C64 [systemm1]: Software disconnect is not implemented. (Curt Coder)
  • 05995: [Gameplay] (nec/pce.cpp) pce [macr2036]: Attempting to start a game returns to the title screen. (Angelo Salese)
  • 06643: [Sound] (rare/kinst.cpp) kinst, kinst2: DCS audio fade-in effects are not emulated correctly. (mjrgh)
  • 07791: [Gameplay] (nec/pce.cpp) pce [madstlkr]: Game freezes on Kogado logo or when starting a game. (Angelo Salese)
  • 07972: [Crash/Freeze] (nec/pce.cpp) pce and clones [fzone2]: Emulator freezes and eventually crashes on cutscenes. (Angelo Salese)
  • 08562: [Crash/Freeze] (pc/genpc.cpp) ibm5150 and clones [digger]: MAME freezes when the game sets invalid CRTC parameters. (Carl)
  • 08564: [Crash/Freeze] (apple/apple2gs.cpp) apple2gs [zanygolf]: Emulated system freezes loading the fourth level. (Peter Ferrie)
  • 08570: [DIP/Input] (midway/midyunit.cpp) mkla1, mkla2: Buttons for the second player are labelled incorrectly. (Ivan Vangelista)
  • 08573: [Graphics] artwork: Text components are not correctly aligned horizontally. (hap)
  • 08578: [Sound] (toaplan/toaplan2.cpp) snowbro2: Oki MSM6295 sound chip clock frequency is incorrect. (hap)
  • 08579: [Misc.] (taito/flstory.cpp) flstory, flstoryj: These games are newer and older versions, not regional variants. (Vas Crabb)
  • 08580: [Crash/Freeze] (dynax/royalmah.cpp) janyoup2: MAME crashes with an access violation. (Vas Crabb)
  • 08582: [Media Support] (commodore/c128.cpp) c128 all variations: Tape data is not received. (Curt Coder)
  • 08590: [Sound] (heathkit/h19.cpp) h19: Keyclick sound plays indefinitely. (Mark Garlanger)

New working systems

  • Akazukin (Japan) [Alberto Salso, Ignacio Seki, Angelo Salese]
  • Bandai Race Time [hap, Sean Riddle, eggs]
  • Brother LW-30 [Bartman/Abyss]
  • Brother LW-840ic [Bartman/Abyss]
  • CXG Systems / Newcrest Technology Sphinx Galaxy (v2.03) [hap, Mr. Lars]
  • Electronic Chess (Tryom) [hap, Sean Riddle]
  • Hot Body I [f205v, Brian Troha, Sean Sutton, Smitdogg, The Dumping Union, David Haywood]
  • Sony NWS-3410 [Brice Onken, Sefano Sanna]
  • Systemhuset / Loproc Conchess Princhess Glasgow [Mr. Lars]
  • Texas Instruments My Little Computer [hap, Sean Riddle]
  • Tiger Punch Your Lights Out [hap, Sean Riddle, Frank Palazzolo]
  • Tryom Gammonmaster II [hap, Sean Riddle]
  • Tryom Omar [hap, Sean Riddle]
  • Vector Graphic Vector 4 [Eric Anderson]

New working clones

  • Amstrad plc NC100 (Denmark) [Dirk Best]
  • Amstrad plc NC100 (Germany) [Dirk Best]
  • Amstrad plc NC100 (Sweden) [CPCWiki]
  • Amstrad plc NC150 (Italy) [Dirk Best]
  • CXG Systems / Newcrest Technology Sphinx Galaxy (v1.03) [hap, Mr. Lars]
  • CXG Systems / Newcrest Technology Sphinx Galaxy (v2.00) [hap, Mr. Lars]
  • Fruit Star Bonus (Ver 8.2.00ITL) [TeamEurope, f205v, Roberto Fresca]
  • Gals Panic SU (Korea, Gals Panic 4 re-release) [turntablism]
  • Heroes (World ver EM-1) [Domenico Cervini]
  • Jockey Club II (USA v4.00, bootleg) [hammy]
  • The Pit (US set 3) [Domenico Cervini]
  • Sauro (set 4, easier) [Jordi Beltrán, Victor Fernandez (City Game)]
  • SciSys Kasparov Turbostar 432 (set 2) [Mr. Lars]
  • Texas Instruments TI-74 Basicalc (set 2) [Frank Palazzolo]
  • WWF Superstars (Canada) [anonymous]
  • Yakyuu Kakutou League-Man (Japan, set 2) [Corrado Tomaselli, The Dumping Union]

Systems promoted to working

  • Baby Suprem [Paul-Arnold]

New systems marked not working

  • Ballroom Glitz [jordigahan, ClawGrip]
  • Brother AX-145 [Bartman/Abyss]
  • Burroughs TD 831 [Wouter's Blog]
  • Honoo no Invader (main ver. 1.35, video ver. 1.35) [hammy]
  • Hot Body II [Guru, David Haywood]
  • Multi Game IV (AMGSK_VA3.85) [TeamEurope]
  • Psion Series 3a [Nigel Barnes, The Last Psion]
  • Psion Series 3c [Nigel Barnes, The Last Psion]
  • Psion Series 3mx [Nigel Barnes, The Last Psion]
  • Psion Siena [Nigel Barnes, The Last Psion]
  • Psion Workabout [Nigel Barnes, The Last Psion]
  • Psion Workabout mx [Nigel Barnes, The Last Psion]
  • Shimura Ken no Bakatono-sama Ooedomatsuri [hammy]
  • Sweetheart [Recreativos Piscis]
  • VJ: Visual & Music Slap [Shiz]

New clones marked not working

  • Acorn Computers Pocket Book II [Nigel Barnes, The Last Psion]
  • Bloxeed (bootleg) [Porchy]
  • Desert Wars (bootleg of Battle Zone) [Javier Blanco Ojeda, ClawGrip]
  • Flipper Football (v1.03) [Matt’s Basement Arcade, PinMAME]
  • The Ocean Hunter (Japan, Revision A) [Brian Troha, The Dumping Union]
  • Psion Series 3a (2M) [Nigel Barnes, The Last Psion]
  • Psion Series 3a (2M) (German) [Nigel Barnes, The Last Psion]
  • Victor HC-90A (MSX2, Japan) [Daniel Padilla, openMSX]
  • VJ Dash (Ver 1.0) [Shiz]

New working software list items

  • abc1600_flop: ABC1600 Test Program v5.0 [Dataindustrier AB Intressegrupp]
  • c64_cart: Expert C420 (Czech), Expert C800 (Czech) [LordKopromaster]
  • c64_cass: Micro Rhythm + [The Ultimate Tape Archive Team]
  • c128_flop: Commodore 128D/1571 Test/Demo Disk v1.3 [Zimmers.Net, Curt Coder]
  • ggm: Gruenfeld-S Edition: Master Chess Openings [Berger]
  • ibm5150:
    Gauntlet II, Police Quest: In Pursuit of the Death Angel (3.5", v2.0E), Police Quest: In Pursuit of the Death Angel (3.5", v2.0G), Police Quest: In Pursuit of the Death Angel (5.25", v2.0G), Zak McKracken and the Alien Mindbenders, Zak McKracken and the Alien Mindbenders (Enhanced version) [The Good Old Days]
    Ballistix, Crazy Cars II, Defender of the Crown, Fire & Forget II (3.5"), Fire & Forget II (5.25"), Mini-Putt, Renegade, Rick Dangerous 2 (Futura release), The Simpsons - Bart vs. the Space Mutants (5.25"), Speedball 2 - Brutal Deluxe (3.5", Futura Games release), Test Drive (3.5", v1.0), Test Drive (5.25", v1.0), Test Drive (5.25", v1.1), Test Drive II - Car Disk: Musclecars (3.5"), Test Drive II - Car Disk: Musclecars (5.25"), Test Drive II - Car Disk: The Supercars (3.5"), Test Drive II - Car Disk: The Supercars (5.25"), Test Drive II - Scenery Disk: California Challenge (3.5"), Test Drive II - Scenery Disk: California Challenge (5.25"), Test Drive II: The Duel (3.5"), Test Drive II: The Duel (5.25") [Total DOS Collection]
  • ibm5170_cdrom:
    Sound Blaster 16 CD [archive.org]
    Alien Carnage (Europe), Ecstatica (Europe), Ecstatica (Europe, Argentum Collection release), Ecstatica (Europe, English only), Ecstatica II (Germany), Ecstatica II (Germany, Mega 3 Pak Volume 1 release), Fables & Fiends - Book One: The Legend of Kyrandia (Asia), Fables & Fiends - Book One: The Legend of Kyrandia (Denmark, Euro Power Pack release), Fables & Fiends - Book One: The Legend of Kyrandia (Europe), Fables & Fiends - Book One: The Legend of Kyrandia (Europe, The Hit Squad release), Fables & Fiends - Book One: The Legend of Kyrandia (Europe, Westwood 10th Anniversary release), Fables & Fiends - Book One: The Legend of Kyrandia (Netherlands, The Hit Squad release), Fables & Fiends - Book One: The Legend of Kyrandia (Spain, Golden Line-Arcadia release), Fables & Fiends - Book One: The Legend of Kyrandia (USA), Fables & Fiends - Book One: The Legend of Kyrandia (USA, Slash release), Flight of the Amazon Queen (Europe), Flight of the Amazon Queen (Europe, alt), Flight of the Amazon Queen (Europe, re-release), Flight of the Amazon Queen (USA), Network Q RAC Rally (France), Pipe Mania + Volfied (Europe, 2 Game Pack release), Pipe Mania + Volfied (Netherlands), Raptor: Call of the Shadows (Europe, USA), Raptor: Call of the Shadows (Germany), Raptor: Call of the Shadows (Netherlands), Raptor: Call of the Shadows (USA), Simon the Sorcerer (USA) [redump.org]
  • m20: Demo Disk - Spiele + Uhr (alt), Multiplan (US), Olivetti PCOS 2.0h, Olivetti PCOS 3.0e (alt 1), Olivetti PCOS 3.0e (alt 2), The Queen's Footsteps (English), The Queen's Footsteps (Italian), Silk Dust [eberhab]
  • msx_yamaha_minicart: FM Voicing Program II [Wilbert Pol, openMSX]
  • oric1_cass:
    ASCII Chase, Cross Bomber, Cross Bomber (alt), Cross Chase, Cross Horde v1.0, Cross Shoot, Cross Snake (preview), Cross Snake (v1.0), Cross Snake (v2.0) [Fabrizio Caruso, Erik Newton]
    007 - Dangereusement Votre, 3D Fongus, 3D Fongus (alt), 3D Luffar-Schack v1.2, 3D Maze, 3D Munch, 3D Noughts And Crosses v6.3, The 3D Tunnel, A.T.M., Acheron's Rage, Adventure Quest, Agent 0013, Agent 0013 (alt), L'Aigle D'Or, Airline, Amor's Pilar, Le Antre de la Peur, Arena 3000, Arena 3000 (alt), Astro-Lander, Atlantis, Atlantis (alt), Attack of the Cybermen, Les Aventures de Lilla et Jacky, Awari, Bananas, Bandit, La Bataille Des Couleurs, Battle Flight 4, Blitz, Blockbuster, Bombyx, The Boss, Breakout, Breakout Machine, Bricky, Bunker, The Business, Candyfloss, Canonnade - Oric Pot, Casse Brique, Casse Brique (alt), Categ-Oric, Centipede (alt), Challenge Voile, Cheese-Snake, Cheops, Chess 3.48-1 vI-E-C, Chess 3.48-1 vI-E-C (alt), Chess II, Chopper, Circuit Oric, Ciro Ou Les Envahisseurs Fous, Citadelle, Cite, La Cite Interdite, La Cite Maudite, Cobra Invader, Cobra Pinball, Cock'in, Cock'in (alt), Colossal Adventure, Colourmatch, Contract Bridge, Contract Bridge (doc), Conveyor Belt, Corsaires, Cosmic Chaos, Crabes, Crib Master - Cribbage, La Crypte, Cursor, Dallas, Damsel in Distress, Death Driver, Defence Force, Delta 4, Dexterite, Le Diamant de Kheops, Le Diamant de l'île Maudite, Dig Dog (Atmos), Dig Dog (Oric 1), Doggy, Domino, Don Juan (English), Don Juan (French), Don Juan (French, alt 1), Don Juan (French, alt 2), Don't Press the Letter Q, Les Drapeaux Aux Jeux Olympiques, Driver, Dungeon Adventure, EX-SIP, Electric Eel, Elektro Storm, Encounter Adventure, Esquive, Fantasy Quest (France), Fantasy Quest (UK), Feux Croises, Fire Flash, Fire Flash (alt), Flight 401, Flight 401 (alt 1), Flight 401 (alt 2), Flight Simulator (Club Europe), Flight Simulator (Quark Data), Flight Simulator (Quark Data, alt), Football Manager, Football Manager (alt), Frelon, Frigate Commander, Frog-Hop!, Galactosmash, Galaxion, Gastronon, Ghost Gobbler, Ghostman, Ghostman (Infogrames), Ghosts and Ghouls, Godilloric, Gravitor, Green X Toad, Hangman, Hangman (alt), Harrier Attack, Hell's Temple, The Hellion, The Hobbit, Hollywood Director, Honey-Kong, Hopper, House of Death, Hover Rescue, Hu-Bert, Hunchback, Hunchback (alt 1), Hunchback (alt 2), Hyper Olympics, Ice Giant, L'Immonde Dr Kokus, Incrust, Indiana John's, Insect Insanity, Intertron, Invaders, Invasion, Invasion Avant L'Aube, Island of Death, Island of Death (alt 1), Island of Death (alt 2), Jet Attack, Laby 5, Lancelot, Lancelot (alt), Land of Illusion, Las Vegas High, Le Jeu Du Gigabonux (v0.1), Le Jeu Du Gigabonux (v0.2), Le Jeu Du Gigabonux (v0.2, alt), Jeu Du Pendu, Jogger, Johnny Reb, Jump, JumpFox, Karate, The Keys of Kraal, Kilburn Encounter, Krillys, L Contre L, Leopard Kongen, Light Bikes, Light Cycle, Light Track, Locus, Loki, Lone Raider, Lords of Time, Luna Landa, M.A.R.C., Macadam Bumper, Manic Miner, Le Manoir Du Dr.Genius, Maze, Mentor, Meteor Run, Mined Out, Miner, The Mines of Moria, Mission Delta, Mission Delta (alt), Mission Impossible, Mission Impossible (alt), Moon Buggy, Morpion (ASN Diffusion), Morpion (Hebdogiciel), Morts-Subites, Mr. President, Mr. Wimpy, Mr. Wimpy (alt), Le Mystere De Kikekankoi, Mushroom Mania (alt), Nibbler, Night Fight, Night Rider, Normal Lotto, The Nowotnik Puzzle, Nuclear War, Objectif Elysee, Oil Leak, Old-Timer, Oric Flight, Oric Golf, Oric Invaders, Oric Parchen Kirchen, Oric Squash, Oric Trek, Oric Trek (alt), Oric Worm, Oric-1 48K Backgammon v3.4, Oric-1 48K Reverse v8.3, Oric-Bingo, Oricmunch, Oricqs, Orion, Othello, Othello (alt), Painter, Parachute, Paras, Le Parcours Du Combattant, Pasta Blasta, Patience, Pengoric, Perseus & Andromeda, Pilote, Planeten, Playground 21, Playground 21 (alt), Plouf (English), Plouf (French), Pontoon, Poopy, Poursuite, Probe 3 (IJK Software), Probe 3 (Peps), Projectiles, Le Protector, Psychiatric, Psychiatric (alt 1), Psychiatric (alt 2), Quack a Jack, Quest, The Quest of the Holy Grail, Rabbit, Ramasse-Miettes, Rat Splat, Rendez-vous de la Terreur, Rendez-vous de la Terreur (demo), Le Retour du Dr Genius, Reversi (???), Reversi (CDS Micro Systems), Reversi (Tansoft), Reversi Champion, Road Frog, Rock 'n Roll, Roland Garros, Rush Hour, S.A.G.A, Le Sceptre d'Anubis, Le Sceptre d'Anubis (alt), Schtroumpfs, Scorbutt, Scuba Dive, Le Secret du Tombeau, Le Secret du Tombeau (alt), Serpent, Show-Jumping, Shuttle Simulator, Shuttle Simulator (alt), Sjefen, Skramble (Microdeal), Skramble (Prism), Slalom, Snake Venom, Snowball, Sorvivor, Space Crystal, Space Crystal (alt), Spies Killer, Spooky Mansion, Sprity Dans La Cave, Star, Star Fighter, Star Probe, Star Trek, Starcruiser, Starter 3D, Starter 3D (alt), Stock Market, Story Book Example - Proverbs, Stress!, Strip 21, Styx, Super Advanced Break-Out, Super Fruit, Super Jeep, Super Meteors, Super-Maze v0.2, Swerve, Talisman, Tank Assult, Tea for Two, Teknis, Tendre Poulet, Terminus, Terminus (demo), Them - A Paranoid Fantasy, Third World War, Tigre, Time Switch, Tommy, Le Tour Du Monde En 80 Jours, Le Tour Du Monde En 80 Jours (demo), Toutou, Trace, Le Trésor de Tarakunda, Tri-Olymporic, Tri-Olymporic (alt), Triathlon, TrickShot, Le Trident De Neptune, Trouble in Store, Turm Von Babilon, Two Gun Turtle, Tyrann, Ultima Zone, The Ultra, The Ultra (alt), Une Affaire En Or, The Valley, Velnor's Lair, Video Flipper, War Plane, The Warlock's Mountain, Warlord, Water Panic, The Way To King Kung Fu, Waydor, The White Barrows, Xenon 1, Xenon 1 (alt 2), Xenon III - The Genesis Probe, Yatzy, Yatzy v5.1, Zagorsk, Zaxxon, Zebbie, Zebbie (alt), Zig Zag, Zodiac Adventure, Zonga, Zoolympics, Zorgon's Revenge, Zorgon's Revenge (alt 1), Zorgon's Revenge (alt 2) [TOSEC, Erik Newton]
  • pda600: Games (Crazy Money, Mosaic and Pagged), Games Demo (Game 44, Squares and FliView), [Sandro Ronco]
  • psion_ssd: 3a Chess, ACT!, AutoRoute Express, Berlitz Interpreter, Berlitz Phrase Book, DataDeLuxe, En Route: Belgium, Netherlands, Luxembourg, Financial Calculator, FloChart, Games 1, Games 2, Games Deluxe 3a, Messenger 3a, Messenger 3c, Money, Monopoly, Paint & Compose, Personal Accounts & Expenses, Personal Accounts & Expenses 3a, PipeMania, Scrabble, Spell Checker & Thesaurus, ToolKit 1 [The Last Psion]
  • saitek_egr: Endgame ROM (ver. 1, set 2) [Mr. Lars]
  • saitek_kso: Kasparov Selected Openings (set 2) [Mr. Lars]
  • spectrum_cass:
    La Historia Interminable (Club Soft), I Shaw The Light [Luís Rato, Planeta Sinclair]
    City Connection (128K, cracked), City Connection (128K, demo), Eteor Torn, História de Portugal [Planeta Sinclair]
    La Aventura Espacial (IBSA), La Aventura Original (IBSA), Hysteria (IBSA), Spectraxx (Issue 07), Spectraxx (Issue 10), Traxx (Microbyte), Triple Decker 1, Triple Decker 2 (System 4), Triple Decker 3 (System 4), Triple Decker 4 - Classic Arcadia (IBSA), Triple Decker 4 - Classic Arcadia (System 4), The Vindicator! (Erbe), The Way of the Exploding Fist (Erbe, medium case) [spectrumcomputing.co.uk]
    Robin of Sherlock (CLR, alt), Robot Panic, Rogue Comet (alt), The Shuttle [Steven Brown, Planeta Sinclair]
  • svision: Crystball (Europe, USA, earlier), Treasure Hunter (Europe, USA, 1992) [anonymous]
  • vsmile_cart: Disney's Winnie the Pooh - The Honey Hunt (UK) [apex2504]
  • x68k_flop: The Last Tempest (older) [Justin Kerk]

Software list items promoted to working

  • ibm5150: Bad Dudes (5.25") [Total DOS Collection]
  • m20: ADM5 Terminal Emulator for MS-DOS, Demo Disk - Giochi, Demo Disk - Spiele + Uhr, Multiplan (Germany), Multiplan (UK), OliDraw (Italian), OliTutor 2.0 (Italian), Olivetti MS-DOS 2.0, Olivetti PCOS 1.3d, Olivetti Z8000 Assembler 2.1 [Carl, eberhab]

New software list items marked not working

  • c128_flop: C128 Developer's Package, CPMFAST [Curt Coder]
  • ibm5150: Arkanoid, Dick Tracy, F-15 Strike Eagle II, Gauntlet, Out Run (5.25", Kixx release), RoboCop [Total DOS Collection]
  • m20: M20 Graph, OliWord 1.0 (German), OliWord 1.2 (Italian) (alt) [eberhab]
  • nes: Battletoads (Brazil, Conector pirate) [chirinea]
  • oric1_cass: Centipede, Dracula's Revenge, Dracula's Revenge (alt), Galaxians, Mushroom Mania, Welcome to Oric Demo, Xenon 1 (alt 1) [TOSEC, Erik Newton]
  • spectrum_cass: Spec Man (Impact Software) [Luís Rato, Planeta Sinclair]

Translations added or modified

  • Czech [Milan Galcik]
  • Slovak [Milan Galcik]

Merged pull requests

  • 9307: c64_cass.xml: Added one working item, and removed redundant items. [Zoë Blade, The Ultimate Tape Archive Team]
  • 10476: sony/news_r3k.cpp: Added support for the NWS-3410. [Brice Onken, Stefano Sanna]
  • 10710: vectorgraphic/vector4.cpp: Added initial emulation of the Vector Graphic Vector 4 S-100 system. [Eric Anderson]
  • 10778: nes.xml: Added a Battletoads bootleg (not working). [chirinea, David Silva]
  • 10832: m20.xml: Added thirteen items (ten working), updated supported status, and improved metadata. [eberhab]
  • 10862: amstrad/pda600.cpp: Added simulation of coprocessor, input and storage. [Sandro Ronco]
  • 10866: sega/system1.cpp: Fixed SN76489A clock frequency for Noboranka. [negunma]
  • 10878: machine/6522via.cpp: Make input ports read transparently when corresponding interrupt flag is clear. [Massimiliano Zattera]
  • 10886: machine/pccard.cpp, machine/pccard_sram.cpp: Added support for PCMCIA linear SRAM cards. [Dirk Best]
  • 10890: bus/msx/cart/slotexpander.cpp: Added support for MSX four-slot expander cartridges. [Wilbert Pol]
  • 10892: Reduced usage of sprintf. [Erik Newton]
  • 10899: Removed local copy of SDL source and updated Android build support. [Miodrag Milanović]
  • 10901: misc/babysuprem.cpp: Fleshed out driver and added layout, making Baby Suprem playable. [Paul-Arnold]
  • 10912: Updated Japanese UI translation. [Katsuhiko Kagami]
  • 10914: snk/hng64_sprite.ipp, snk/hng64_v.cpp: Improved Hyper Neo Geo 64 sprite drawing. [David Haywood]
  • 10917: Explicitly include cstdint in places where it’s used (fixes building with GNU libstdc++ 13). [Belegdol]
  • 10919: nintendo/n64_v.cpp: Simplified Nintendo 64 RDP disassembler. [Erik Newton]
  • 10920: taito/taito_f3_v.cpp: Improved line clipping effects and palette for landmakr and quizhuhu. [ywy]
  • 10921: Updated Greek UI translation. [BraiNKilleRGR]
  • 10923: msx2_cart.xml: Added serials/GTINs, and updated notes. [Wilbert Pol]
  • 10924: osd/sdl: Do not raise fatal error on -video auto with Wayland video driver. [Belegdol]
  • 10925: misc/rawthrillspc.cpp: Added some notes about Doodle Jump hardware. [ClawGrip]
  • 10926: bus/isa: Added HP82321A BASIC Language coprocessor card. [Sven Schnelle]
  • 10929: vsmile_cart.xml: Added a new UK game cartridge dump and changed ROM sizes to hexadecimal. [ClawGrip, apex2504]
  • 10931: tecfri/sauro.cpp: Added an “easy” version of Sauro. [Jordi Beltrán, Victor Fernandez (City Game), ClawGrip]
  • 10932: msx/msx.cpp: Added layouts for displaying internal drive activity. [Wilbert Pol]
  • 10933: cpu/dsp56156: Updated string formatting code. [Erik Newton]
  • 10934: mame.lst: Added ‘sauroc’, and added year to ‘spirulo’. [ClawGrip]
  • 10935: snk/hng64_sprite.ipp: Improved sprite mosaic effect. [David Haywood]
  • 10938: sony/news_r3k.cpp: Flagged NWS-3410 as having unemulated (rather than imperfect) graphics. [Brice Onken]
  • 10939: sony/news_r4k.cpp: Fixed graphics flag (unemulated rather than imperfect). [Brice Onken]
  • 10941: snk/hng64_3d.ipp: Use 16-bit indexed format for 3D layer buffer. [David Haywood]
  • 10942: sega/segaybd.cpp: Use default assignment for pdrift Gear Shift input. [sairuk]
  • 10943: taito/taito_f3_v.cpp: Implemented line RAM palette offset effect (used by Land Maker, Riding Fight and Ray Force). [ywy]
  • 10944: vectorgraphic/v4_kbd.cpp: Emulated Vector 4 keyboard. [Eric Anderson]
  • 10945: vectorgraphic/vector4.cpp: Added Centronics printer support. [Eric Anderson]
  • 10947: snk/hng64_v.cpp: Further improvements to sprites, tilemaps, texturing and blending. [David Haywood]
  • 10948: Replaced most simple uses of sprintf with type-safe equivalents. [Erik Newton]
  • 10949: misc/brglitz.cpp: Dumped and added a skeleton driver for “Ballroom Glitz” coin pusher. [jordigahan, ClawGrip]
  • 10950: msx/msx.cpp: Added keyboard LEDs to internal artwork. [Wilbert Pol]
  • 10951: seibu/bloodbro_ms.cpp: Dumped missing graphics ROMs. [Museo del Recreativo, ClawGrip]
  • 10952: bus/snes/profighter.cpp: Added skeleton “Pro Fighter” cartridge copier devices. [Darksoft, Apocalypse, Ivan Vangelista]
  • 10953: heathkit/h19.cpp: Turn off bell properly (regressed in GitHub #9788). [Mark Garlanger]
  • 10954: Made company name consistent across all Heathkit machines. [Mark Garlanger]
  • 10955: ibm5150.xml: Added 33 items (27 working) and replaced three items with better dumps. [ArcadeShadow]
  • 10956: nec/pce_cd.cpp, hash/pcecd.xml: Improved CD audio playback and retested software. [Angelo Salese]
  • 10957: nmk/nmk16.cpp: Ignore lane select for main RAM writes for vandyke and bioship. [David Haywood]
  • 10959: msx2_flop.xml: Added alt_title, serial, gtin, and part_id meta information and notes. [Wilbert Pol]
  • 10960: msx1_cart.xml: Moved the Albatross extended course tapes from msx1_cass.xml to msx1_cart.xml. [Wilbert Pol]
  • 10961: misc/gameace.cpp: Completed Hot Body emulation and ROM unscrambling. [David Haywood]
  • 10962: misc/playcenter.cpp: Added a couple of notes about the hardware. [ClawGrip]
  • 10964: bus/msx: Added a slot device for 30-pin Yamaha mini cartridges. [Wilbert Pol]
  • 10965: neogeo/neogeo.cpp: Don’t treat puzzldpr as a clone; added an additional irrmaze BIOS. [David Haywood]
  • 10967: apple/apple3_m.cpp: Implemented Control-Reset CPU reset. [Kelvin Sherlock]
  • 10968: atari/bzone.cpp: Dumped and added a Spanish Battle Zone bootleg. [Javier Blanco Ojeda, ClawGrip]
  • 10969: sinclair/pentevo.cpp: Added ERS v0.59.12/NEO-DOS v0.57 BIOS options. [holub]
  • 10970: atari/irobot_m.cpp: Initialise mathbox stack after decoding opcode PROMs. [jflatt]
  • 10971: snk/hng64.cpp: Implemented raster interrupts and improved layer mixing. [David Haywood]
  • 10972: bus/msx: Added Yamaha UCN-01 cartridge-to-module slot adapter. [Wilbert Pol]
  • 10973: sound/es5503.cpp: Preserve fractional part of oscillator phase when looping or retriggering. [Peter Ferrie]
  • 10976: sinclair/tsconf.cpp: Improved interrupt priorities. [holub]
  • 10979: cpu/h8, cpu/tms32010, cpu/tms32025: Replaced sprintf with type-safe equivalents. [Erik Newton]
  • 10980: acorn/acrnsys1.cpp: Use a required I/O port array for the key matrix. [Erik Newton]
  • 10982: spectrum_cass.xml: Added 24 items (23 working) and replaced one item with a better dump. [ArcadeShadow]
  • 10983: D3D HLSL: bloom.fx: Return an alpha of 1 rather than texel alpha (fixes GitHub #10977). [Ryan Holtz]
  • 10984: bus/msx: Moved Yamaha module and mini cartridge slots into their own folders. [Wilbert Pol]
  • 10986: sound/es5506.cpp: Converted comments to C++ style, and added notes and additional logging. [cam900]
  • 10987: emu/rgbgen.h: Made out-of-range shifts deterministic, matching SSE/VMX (fixes Nintendo 64 RDP issues on ARM). [invertego]
  • 10989: ddr/kc.cpp: Fixed sound emulation and refactored code. [utz82]
  • 10990: snk/hng64.cpp: Improved rendering, fixing visible issues in roadedge. [David Haywood]
  • 10991: konami/hyperspt.cpp: Added note about Tecfri set. [ClawGrip]
  • 10992: hash/oric1_cass.xml: Added initial software list for Oric 1/Atmos cassettes. [TOSEC, Fabrizio Caruso, Erik Newton]
  • 10993: ddr/kc.cpp: Fixed KC 85/2 DAC output (removed erroneous shift). [utz82]
  • 10994: brother/ax145.cpp: Added skeleton driver for Brother AX-145 word processor. [Bartman/Abyss]
  • 10995: msx1_cart.xml: Adjusted parent/clone relationships, and removed bad dumps/hacks. [Wilbert Pol]
  • 10996: brother/lw30.cpp: Added driver for Brother LW-30 word processor. [Bartman/Abyss]
  • 10997: brother/lw840.cpp: Added driver for Brother LW-840ic word processor. [Bartman/Abyss]
  • 10999: snk/hng64.cpp: Implemented texture wrap size table (fixes texturing issues in roadedge and xrally). [David Haywood]
  • 11000: msx/msx2.cpp: Added Victor HC-90A (not working). [Daniel Padilla, openMSX, Wilbert Pol]
  • 11002: D3D HLSL: Fixed double-drawing screens, blocky vector bloom, and crashes looking up screens (GitHub #10872). [Ryan Holtz]
  • 11004: Swapped red and blue channels in lut-default.png, and adjusted D3D9 LUT-application behaviour (GitHub #11001). [Ryan Holtz]
  • 11010: cinematronics/leland_*.cpp: Modernized logging using logmacro.h utilities. [cam900]
  • 11011: snk/hng64.cpp: Implemented tilemap wrap enable flag. [David Haywood]
  • 10013: snk/hng64.cpp: Implemented global tile animation disable flag (used in buriki attract mode). [David Haywood]
  • 11014: orca/akazukin.cpp: Added driver for Akazukin (Sigma, 1983). [Alberto Salso, Ignacio Seki, Angelo Salese]
  • 11015: snk/hng64.cpp: Re-enabled lighting in layer mixing, and adjusted video timings. [David Haywood]
  • 11016: sinclair/tsconf.cpp: Added NeoGS sound card and Kempston mouse. [holub]
  • 11017: ibm5170_cdrom.xml: Added 28 working items. [redump.org, archive.org, ArcadeShadow]
  • 11019: Lua engine: Run everything in coroutines. [Vas Crabb]
  • 11020: apple/pippin.cpp: Updated header comment for the new file name. [ClawGrip]
  • 11021: orca/vastar_viddev.cpp: Created a device to encapsulate the orca40c.cpp video code. [David Haywood]
  • 11022: to_flop.xml: Cleaned up letter case in descriptions. [ArcadeShadow]
  • 11023: astrocde.xml: Use lowercase for descriptive text in descriptions. [ArcadeShadow]
  • 11024: scripts/minimaws: Let command-line romident identify media inside zip archives. [Wilbert Pol]
  • 11025: dataeast/dec0.*: Cleaned up code and updated for best practices. [cam900]
  • 11028: scripts/minimaws: Fixed last-minute change to zipfile use. [Wilbert Pol]
→ NOWSZY [Arcade] MAMEui x64 0.253.1 30/03/2023

MameUI 0.253 30/03/2023

  • ???

MameUI 0.253 29/03/2023

  • sync with mame v0.253(?)

There's been a truckload of new and invasive bugs in MAME recently, so you'll most likely get some weird things happening, especially if you use a joystick or game controller. Make sure you read the new document about setting up your controller:

https://docs.mamedev.org/advanced/ctrlr_config.html

If MAME crashes, then most likely it will take down the frontend with it.

The support for arcade.ini, console.ini, computer.ini and othersys.ini have been removed from MAME, and so these files will be ignored. In MAMEUI the support of arcade.ini was restored.

In MAME, the files arcade.flt and mess.flt were deleted, however you can create your own and it will work as before. The only difference is that you need to maintain them yourself instead of being done by the developers.

There's a new development branch being created for MAMEUI - it will have a new name (suggestions?) and a lot of improvements. It's not a priority though, so it could be many months before you see anything.

In the meantime the old worn-out MAMEUI has been rebranded as "Classic" - it will require GCC 10.1, and will only get updates to keep it working. There won't be any new features. The release schedule is (at this time) expected to be every 3 months.

 

→ NOWSZY [Arcade] MAMEui x64 0.251 31/12/2022
Galaxy Force (SEGA Enterprises Ltd., 1988)

MameUI 0.251 31/12/2022

  • sync with mame v0.251
→ NOWSZY [arcade] Mame x64 0.251 30/12/2022

MAME 0.251 31 Dec 2022

It looks like MAME 0.251 has made it out the door just in time for the end of 2022! December felt like a long month in MAME development, because so much happened! Nebula, an elusive DECO Cassette game, is now emulated. With working steering controls, Magical Pumpkin: Puroland de Daibouken is now playable. Two members of the HP 9825 family from the 1970s have been added, and issues with keyboard input on localised versions of the HP 86B have been fixed.

One of the most interesting systems added this month is the so-called Gerät 32620, make by the Institut für Kosmosforschung of the Deutsche Demokratische Republik. This device was used to read coded messages to be broadcast via shortwave radio numbers stations for reception by undercover agents. If a human were to read the numbers, they could inadvertently disclose knowledge about the nature of the messages or the coding scheme in their speech patterns. This device gives a small glimpse into the shadowy world of espionage.

Konami fans have a lot to be excited about. Firstly, two more hand-held LCD games have been added: Skate or Die, and Bill Elliott’s NASCAR Racing. Secondly, Windy Fairy has been making steady progress on the PowerPC-based arcade systems, with gun controls now working in Teraburst. Finally, various refinements and fixes to the CPU core for Konami’s custom 6809 processor have fixed a subtle parallax scrolling effect in the classic Padodius DA!

Several systems have been fleshed out noticeably this month, including the NEC PC-8801mkII SR family of Japanese computers, the 3com Palm IIIc and Palm m100 PDAs, and the Yamaha DX100 synthesizer. Additionally, the NEC PC-88VA2 can now boot most software, and the work on the Palm systems has allowed the VTech IQ Unlimited to show signs of life.

Quite a few systems have had pluggable controller support added this month, and support for some additional controllers has been added, including:

  • Pluggable controller support for consoles and computers from Sega, NEC and Sharp.
  • Sega Mega Drive mouse and 4-player adaptor support.
  • Support for an ATmega-based paddle controller that works with export versions of the Sega Master System.
  • NEC PC Engine mouse support.
  • Support for the Dempa Micom Soft XE-1AP, the first analog gamepad. Can be used with compatible software for the Sega Mega Drive, NEC PC Engine, Sharp X68000 and FM Towns families.

Of course, there are lots of other fixes and emulation improvements. The Apple IIgs has better ADB and real-time clock emulation. Sega’s Turbo and Buck Rogers: Planet of Zoom have better controls, and the latter has had graphical priority issues fixed. The NES APU frame counter interrupt is now emulated, fixing issues with dozens of games. For developers, debugger command and expression history is now saved between sessions.

MAME Testers bugs fixed

  • 00315: [DIP/Input] (konami/hornet.cpp) terabrst: Gun controls do not work. (Windy Fairy)
  • 05996: [Sound] (nintendo/nes.cpp) nes [summer92]: Drum sounds plays incorrectly. (hap)
  • 06186: [Sound] (nintendo/nes.cpp) nes [portopia]: No sound in Portopia Renzoku Satsujin Jiken. (kmg)
  • 07199: [Media Support] (nec/pc8801.cpp) pc8801 [dkong3dg]: Donkey Kong 3 - Dai Gyakushuu does not boot. (Carl)
  • 07241: [Misc.] (konami/nwk-tr.cpp) thrilld and clones: LAN board tests fail. (Windy Fairy)
  • 07625: [Crash/Freeze] (nintendo/nes.cpp) nes [dquest and doordoor]: Games stop responding due to unimplemented interrupts. (kmg)
  • 07658: [Sound] (nintendo/nes.cpp) nes [ajyureir]: No sound is played. (kmg)
  • 07974: [Crash/Freeze] (apple/apple2.cpp) apple2: Out-of-bounds memory accesses when playing floppy drive sound samples. (hap)
  • 08292: [Misc.] (neogeo/neogeo.cpp) ALL: BIOS settings selected when launching systems persist between sessions. (AJR)
  • 08416: [Misc.] (trs/coco12.cpp) coco1, coco2, coco2b, coco3: Real-time clock should be a slot option for FDC cards. (Tim Lindner)
  • 08443: [Misc.] (nintendo/nes.cpp) famicom: Most software using “hvc_basic” cartridges fails to start. (AJR)
  • 08466: [Graphics] (msx/msx.cpp) fsa1fx [spmanbow]: Background does not scroll smoothly. (Wilbert Pol)
  • 08481: [Misc.] (vsystem/aerofgt.cpp) aerfboot: Out-of-bounds memory accesses when drawing sprites. (hap)
  • 08488: [Misc.] (misc/highvdeo.cpp) cfever1k, ciclone, girotutt: Out-of-bounds memory accesses when updating screen. (hap)
  • 08490: [Misc.] some exidy/* drivers: Out-of-bounds memory accesses in sound emulation. (hap)
  • 08492: [Misc.] (konami/combatsc.cpp) combatscb: Out-of-bounds memory accesses when drawing sprites. (hap)
  • 08500: [Misc.] (taito/taitopjc.cpp) optiger: Out-of-range DSP ROM accesses. (hap)
  • 08513: [Graphics] (sega/turbo.cpp) buckrog and clones: Sprite priorities are incorrect. (hap)
  • 08514: [Sound] (jaleco/ginganin.cpp) ginganin, ginganina: Music plays at twice the correct tempo. (hap)
  • 08520: [Sound] (nintendo/dkong.cpp) dkong3, dkong3hs, dkong3j: Stanley death sound only plays partially. (hap)
  • 08522: [Sound] (toaplan/toaplan1.cpp) samesame: Continue music won’t stop if a coin is inserted at the continue screen. (hap)
  • 08530: [Graphics] (seta/seta.cpp) zombraid: Tile maps display incorrectly. (David Haywood)
  • 08531: [Graphics] (konami/parodius.cpp) parodius and clones: Parallax effects on level 7 and 9 backgrounds are incorrect. (hap)
  • 08535: [Crash/Freeze] All: Entering full-screen mode with multiple output windows can cause MAME to crash. (Ryan Holtz)

New working systems

  • DECO Cassette System ROM Multigame (Darksoft, v17) [David Haywood]
  • Hewlett-Packard HP 9825A [F.Ulivi]
  • Hewlett-Packard HP 9831A [F.Ulivi]
  • Institut für Kosmosforschung Gerät 32620 (Sprach/Morsegenerator) [Dirk Best, natarii, Crypto Museum]
  • Konami (licensed from Electronic Arts) Skate or Die (Konami, handheld) [hap, Sean Riddle, Mr. Do]
  • Konami Bill Elliott's NASCAR Racing (handheld) [hap, Sean Riddle, Mr. Do]
  • Multitech Micro-Professor I/88 [Nigel Barnes]
  • Nebula (DECO Cassette) (UK) [Rene Balke, Darksoft, Senil Data Systems, David Haywood]

New working clones

  • Bonze Adventure (World, prototype, older) [BL]
  • DECO Cassette System ROM Multigame (Darksoft, v15) [David Haywood]
  • DECO Cassette System ROM Multigame (Darksoft, v16) [David Haywood]
  • Final Fight 30th Anniversary Edition (World, hack) [Gregory Lewandowski]
  • Gun.Smoke (USA and Canada, 1986-01-20) [Victor Fernandez (City Game), Jordi Beltrán]
  • Power Instinct 2 (US, Ver. 94.04.08, set 2) [Sergio Galiano, Recreativos Piscis]
  • Science of Cambridge MK-14 VDU [Nigel Barnes]
  • Slots (Belgian Token, Game Card 95-750-452) [Gerald (COY)]
  • Tee'd Off (World) [system11]

Systems promoted to working

  • Magical Pumpkin: Puroland de Daibouken (Japan 960712) [dink]
  • NEC PC-8801MA [Angelo Salese, O. Galibert, Carl]
  • NEC PC-8801MH [Angelo Salese, O. Galibert, Carl]
  • NEC PC-8801mkIISR [Angelo Salese, O. Galibert, Carl]
  • Yamaha DX100 Digital Programmable Algorithm Synthesizer [Pietro Gagliardi]

Clones promoted to working

  • 3com Palm IIIc [Ryan Holtz]
  • 3com Palm m100 [Ryan Holtz]
  • NEC PC-8801FA [Angelo Salese, O. Galibert, Carl]
  • NEC PC-8801MA2 [Angelo Salese, O. Galibert, Carl]
  • NEC PC-8801mkIIFR [Angelo Salese, O. Galibert, Carl]
  • NEC PC-8801mkIIMR [Angelo Salese, O. Galibert, Carl]
  • Tangerine Microtan 6809 System [Nigel Barnes]

New systems marked not working

  • The Castle [caius]
  • Dream Rail [Recreativos Piscis]
  • Heat Up Hockey Image (Ver.1.003R) [Darksoft, MetalliC]
  • Name Club Disney (J 980614 V1.000) [Darksoft, TeamEurope]
  • Sprow MiniB Computer [Nigel Barnes, Sprow]
  • Super 555 (English version V1.5) [hammy]
  • Takara / SSD Company LTD Gun Gun Adventure (Japan) [Sean Riddle]
  • Transam Triton L7.2 [Ian Lockhart, Nigel Barnes]
  • Yataimura Shateki (1-player, Japan, Ver 1.000) [Darksoft, MetalliC, rtw]

New clones marked not working

  • Pocket Gal / unknown card game [caius, hammy]
  • Racing Jam (GQ676AAC) [Windy Fairy]
  • Racing Jam (GQ676EAC) [Windy Fairy]
  • Racing Jam (GQ676JAC) [Windy Fairy]
  • Racing Jam: Chapter 2 (GQ888AAA) [Windy Fairy]
  • Racing Jam: Chapter 2 (GQ888UAA) [Windy Fairy]
  • The Rock [caius]
  • Tandy Radio Shack Deluxe Color Computer [Tim Lindner]
  • Thrill Drive (ABB) [Windy Fairy]
  • Thrill Drive (ABE) [Windy Fairy]
  • Thrill Drive (ACB) [Windy Fairy]
  • Thrill Drive (ACE) [Windy Fairy]
  • Thrill Drive (EDB) [Windy Fairy]
  • Thrill Drive (EDE) [Windy Fairy]
  • Thrill Drive (JCB) [Windy Fairy]
  • Thrill Drive (JCE) [Windy Fairy]
  • Thrill Drive (UDB) [Windy Fairy]
  • Thrill Drive (UDE) [Windy Fairy]
  • Thrill Drive (ver GE713JAB) [Windy Fairy]
  • Thrill Drive (ver GK713EAB) [Windy Fairy]
  • Thrill Drive (ver GK713EEB) [Windy Fairy]
  • Thrill Drive (ver GK713K*B) [Windy Fairy]
  • Thrill Drive (ver GM713JAB) [Windy Fairy]
  • Thrill Drive (ver GN713JAB) [Windy Fairy]
  • Thrill Drive (ver GP713JAB) [Windy Fairy]
  • Transam Triton L4.1 [Ian Lockhart, Nigel Barnes]
  • Transam Triton L5.1 [Ian Lockhart, Nigel Barnes]
  • Transam Triton L5.2 [Ian Lockhart, Nigel Barnes]
  • White Water (P-6) [Matt’s Basement Arcade, PinMAME]
  • Yamaha PSS-780 [TwistedTom]

New working software list items

  • apple2_flop_misc: Aleph Baiters, Borders, The Georgia Variations, Nosh Kosh [Josh Renaud, Sali Ariel, Keith Hacke]
  • aquarius_cass: Doomsday Defender [Roy Templeman]
  • bbc_rom: FBBS 3.0, Kevin's Rip-off ROM 1.00, Meta Assembler 3.45A, MMFS 1.52, MMFS Turbo 1.52, Palesar RAM Manager 1.04, Ripper V1, Ripper V1 (13 Commands), Ripper V1 (Disk Menu), Sci 1.34, Speech Synthesis 0.01, SSMP 2.00, View Trilogy, ViewFiler 0.2, VT Clock 1.16 [Nigel Barnes]
  • bbcm_cart: Master SD R2 [Ramptop]
  • coleco: Frogger II: Threedeep! (prototype, 19840615), Star Wars: The Arcade Game (prototype, 19840412) [Ed Semrad, Hidden Palace, VGHF]
  • hp9825_rom: 9862 Plotter/Gen I/O ROM for 9825, General/extended I/O ROM for 9825, General/extended I/O/9862 plotter ROM for 9825, General/extended I/O/plotter ROM for 9825, Plotter/Gen I/O ROM for 9825, String/Advanced programming ROM for 9825 [F.Ulivi]
  • hp9831_rom: Mass storage ROM for 9831 [F.Ulivi]
  • ibm5150:
    Teenage Mutant Hero Turtles (Spain, 3.5"), Teenage Mutant Hero Turtles (Spain, 5.25") [Abandon Socios]
    Arcade Hits, Bombuzal, Mega Man (3.5"), Pole Position, Street Fighting Man (alt), Zeliard (3.5"), Zeliard (5.25") [The Good Old Days]
    Teenage Mutant Hero Turtles (5.25"), Zeliard (3.5", v2.0) [Old-Games.RU]
  • ibm5170_cdrom: 5 Plus One: Pack 10 - The Blues Brothers, 5 Plus One: Pack 25 - TV Sports Football, The Bitmap Brothers Compilation, Delphine Classic Collection - Adventure, Hocus Pocus (Europe), Hocus Pocus (Germany), Hocus Pocus (Germany, shareware), Hocus Pocus (Spain), Hocus Pocus (USA), Hocus Pocus (USA, mail order release), Hocus Pocus (USA, rerelease), Hocus Pocus (USA, rerelease, alt), id Anthology, id Anthology (rev 1), Zool 2, Zool: Ninja of the "Nth" Dimension [redump.org]
  • mk14_quik: Falling Man, Invaders, Pong [Nigel Barnes]
  • mpf1_rom: FORTH-I/88, VIP-I/88 [Nigel Barnes]
  • msx1_bee_card: Jet Set Willy, Takahashi Meijin no Boukenjima (Japan), Takahashi Meijin no Boukenjima (Japan, alt), Yakyuu Kyou (Japan) [Wilbert Pol]
  • msx_softcard: The Wreck (UK) [Wilbert Pol]
  • nes:
    Nighttime Bastards [anonymous]
    Crazy Land (USA, prototype), Galaxy 5000 - Racing in the 51st Century (USA, prototype), Hoops (USA, prototype), Iron Tank - The Invasion of Normandy (USA, prototype), R.B.I. Baseball 2 (USA, prototype, 19900307), Rally Bike (USA, prototype, 19900226), RoadBlasters (USA, prototype), Shadow of the Ninja (USA, sample), Silkworm (USA, prototype) [Ed Semrad, Hidden Palace, VGHF]
    Mick & Mack as the Global Gladiators (prototype, 19930528), Mick & Mack as the Global Gladiators (prototype, 19930528, alt), Mick & Mack as the Global Gladiators (prototype, 19930616), Mick & Mack as the Global Gladiators (prototype, 19930630), Mick & Mack as the Global Gladiators (prototype, 19930709) [ICEknight, steem69]
    2 in 1 - GEMiNIM & Siamond, Sudoku 2007 [NESBrew12]
  • pc8801_flop:
    D' (cracked) [Neo Kobe Collection]
    Donkey Kong 3 - Dai Gyakushuu [The Game Preservation Society, Carl, Disk Blitz]
  • sms: King's Quest - Quest for the Crown (USA, prototype, 19890203), Monopoly (USA, prototype, alt), Super Monaco GP (USA, prototype) [Ed Semrad, smspower, VGHF]
  • snes: 16 Bit Xmas 2011 - Christmas Craze (USA), 16 Bit Xmas 2012 - Snowball Fight (USA) [retroUSB]
  • sprachmg: English (Polish speaker), German, German (older), Spanish [Crypto Museum]
  • spectrum_cass: ACE 2088 (MCM), Adidas Championship Football (Erbe), Adidas Championship Tie Break (Musical 1) [spectrumcomputing.co.uk]
  • triton_rom: Fast VDU [Ian Lockhart]
  • x68k_flop:
    SX-Window v3.1 (alt 2) [Brice Onken]
    Casablanca ni Ai o - Satsujin-sha wa Jikuu o Koete, Death Bringer, Dome, Emerald Dragon, The Hot File Express (1991-12-24), The Hot File Express (1993-10-28), Genocide 2 - Master of the Dark Communion, Signatory - Chouinsha, Tritorn Final, Warning Type 68 [krugman]

Software list items promoted to working

  • ibm5150: ABC's Wide World of Sports Boxing, Ancient Land of Ys, Big Top (cracked), Crypto Cube, IBM Personal Computer DOS (Version 1.10) (Master diskette, alt), Kobayashi Naru, PC Globe 4.0 [Angelo Salese]
  • megadriv: Rockman Mega World (Japan, EEPROM) [einstein95]
  • nes: Akagawa Jirou no Yuurei Ressha (Japan), Castelian (Europe), Door Door (FMG pirate), Door Door (Japan), Dragon Quest (Japan), Dragon Quest II - Akuryou no Kamigami (Japan), GeGeGe no Kitarou - Youkai Daimakyou (FMG pirate), GeGeGe no Kitarou - Youkai Daimakyou (Japan), GeGeGe no Kitarou - Youkai Daimakyou (Japan, prototype), The Guardian Legend (Europe), The Guardian Legend (USA), Guardic Gaiden (Japan), Jesus - Kyoufu no Bio Monster (Japan), Mahjong Taikai (Japan), Mendel Palace (USA), The Mutant Virus (USA), Ninja Jajamaru - Ginga Daisakusen (Japan), Ninja Jajamaru - Ginga Daisakusen (Japan, prototype), Ninja Kid (USA), Portopia Renzoku Satsujin Jiken (Japan), Qix (USA), Quinty (Japan), Squashed (USA, prototype), WWF WrestleMania (Europe), WWF WrestleMania (USA) [kmg]
  • pc8801_flop: 3D Golf Simulation - Super Version, Abunai Tengu Densetsu, Abunai Tengu Densetsu (Ver.1.05 alt Disk A), Abunai Tengu Densetsu (alt 3), Abunai Tengu Densetsu (alt Disk A 2), Adult Inn '87-'88 Bangai-hen, Advanced Fantasian - Quest for Lost Sanctuary, Advanced Fantasian - Quest for Lost Sanctuary (alt 2), Advanced Fantasian - Quest for Lost Sanctuary (alt User Disk), Adventureland, Aino New Loaders 4, Aino New Loaders 4 (alt), Aino New Loaders Vol. 5, Akazukin-chan, Akujo Densetsu II - Sailor-fuku Rhapsody, Akujo Densetsu II - Sailor-fuku Rhapsody (alt Disk A), Akuryou no Machi, Alice Tachi no Gogo Vol. 1, Alice Tachi no Gogo Vol. 1 (alt), Alphos, Amazon Gakujutsu Tanken (alt), Ashura no To, Bastard Special, Bishoujo Shashinkan - Moving School, Bishoujo Shashinkan - Moving School (alt?), Bishoujo Shashinkan - Studio Cut, Bishoujo Shashinkan - Studio Cut (alt?), The Black Onyx, The Black Onyx (Version 4.1), The Byoin, Campaign-ban Daisenryaku 2, Can Can Bunny Superior, Can Can Bunny Superior (alt 2), Can Can Bunny Superior (alt?), Card Game Change Vol.1, Card Game Change Vol.1 (alt), Carmine, Carmine (alt?), Columns, Comsight, Corridor, The Dragon Princess, Expert88 (Ver 2.1), Fruit Panic, Hansen Simulator - Thousantis-go no Bouken, Hydlide 3 - The Space Memories, Key On, KyuRyuTou, KyuRyuTou (SR ver), Maildog Muku, Motoko-hime Adventure, Music with Obie - Animal Quartet, My Lolita, Operation L, The Paladin, Penguin-kun Wars, Penguin-kun Wars (alt), Rats & Star (V2.07), Romancia, SeeNa - Wide screen, Sekai Yaruhodo So Much, Shanghai SR, Shin Kugyokuden Demo, Snatcher Demo, Snatcher Demo (alt), Sorcerian (v1.0), Sorcerian (v1.1), Star Cruiser, Still Sword, Super Jack 88 (SB2 version), Ten to Chi to, Testament Expansion Map, Tetris (alt?), Tobira wo Hirakete, Tonky, Triton, Weird 2, WiBArM, Woody Poco, World Golf (alt), Xanadu, Xanadu (alt), Xanadu Scenario II - The Resurrection of Dragon (hack), Xylos, Yakyuu-dou, Yakyuu-dou (alt), ZETA-88 Vol. 2 [Angelo Salese, O. Galibert, Carl]

New software list items marked not working

  • ekara_japan_a: A-2 Mermaid Melody Pichi Pichi Pitch vol.2 (Japan) [WingedPikPik, TeamEurope]
  • hp9831_rom: Matrix/plotter ROM for 9831 [F.Ulivi]
  • pc8801_flop: D' (alt) [Neo Kobe Collection]
  • stv: Name Club Disney (J 980614 V1.000) [Darksoft, TeamEurope]
  • x68k_flop: 38 Man Kilo no Kokuu, Soft de Hard na Monogatari II [krugman]

Merged pull requests

  • 9278: yamaha/ymdx100.cpp: Implemented most of the Yamaha DX100 emulation. [Pietro Gagliardi]
  • 9859: osd/modules/file: Don’t magically substitute environment variables when opening files. [Nathan Woods]
  • 10419: ibm5170_cdrom.xml: Added sixteen working items. [redump.org, ArcadeShadow]
  • 10509: msx1_cart.xml, msx1_cass.xml, msx1_flop.xml: Cleaned up descriptions. [ArcadeShadow]
  • 10513: msx2_cart.xml, msx2_cass.xml, msx2_flop.xml, msx2p_flop.xml: Cleaned up descriptions. [ArcadeShadow]
  • 10527: sega_beena_cart.xml: Use lowercase for things that aren’t proper nouns in software list description. [ArcadeShadow]
  • 10572: cpu/m6809: Improved emulation to TFR and EXG instructions. [Tim Lindner]
  • 10575: trs/coco12.cpp, trs/coco3.cpp: Moved real-time clocks to slot cards where they belong (addresses MT08416). [Tim Lindner]
  • 10595: hp/hp9825.cpp: Added support for the HP 9825A and HP 9831. [fulivi]
  • 10604: apple2_flop_misc.xml: Added four working Israeli games. [Josh Renaud, Aali Ariel, Keith Hacke, telanus]
  • 10605: Fixed some misspellings, mostly involving the word “occurrences”. [kmg]
  • 10607: misc/cocoloco.cpp: Corrected misspelled DIP switch setting name for Coco Loco. [kmg]
  • 10610: bus/msx: Added support for Hudson Soft Bee Cards and Electric Software Astron Softcards. [Wilbert Pol]
  • 10611: snes.xml: Added two 16 Bit Xmas titles. [retroUSB, kmg]
  • 10614: konami/hornet.cpp, konami/cobra.cpp, konami/nwk-tr.cpp: Refactored JVS host code. [Windy Fairy]
  • 10615: machine/upd765.cpp: Don’t raise data interrupt on abnormal command termination. [Angelo Salese]
  • 10617: konami/konami_gn676_lan.cpp: Rewrote GN676 LAN board emulation. [Windy Fairy]
  • 10619: video/v9938.cpp: Implemented V9958 registers 26 and 27 for graphic23 and graphic4 modes (fixes MT08466). [Wilbert Pol]
  • 10621: x68k_flop.xml: Added twelve new dumps from original disks (ten working). [krugman, r09]
  • 10622: apple2_flop_orig.xml: Use title case for publisher names. [ArcadeShadow]
  • 10623: rz1_cass.xml: Use lowercase for descriptive text in descriptions. [ArcadeShadow]
  • 10624: a800.xml: Use unabbreviated country names and lowercase for descriptive text in descriptions. [ArcadeShadow]
  • 10625: konami/konmedal.cpp: Corrected the K051649 clock frequency for a few titles (fixes sound pitch). [BoxCubed]
  • 10627: konami/hornet.cpp: Improved Silent Scope and Teraburst I/O emulation. [Windy Fairy]
  • 10629: msx/slot/cartridge.cpp: Don’t unnecessarily copy software memory region contents. [Wilbert Pol]
  • 10630: dataeast/deco_mlc.cpp: Added subtitle to descriptions for Asian releases of Skull Fang games. [Michael Sanborn]
  • 10633: barcrest/mpu4.cpp, barcrest/mpu4vid.cpp: Encapsulated sampled sound board as a device. [James Wallace]
  • 10635: ibm5150.xml: Retested software marked as partially supported or unsupported. [Angelo Salese]
  • 10636: megadriv.xml: Fixed cartridge type for rockman1. [einstein95]
  • 10637: konami/hornet: Fixed regression causing Teraburst’s gun I/O to fail boot test. [Windy Fairy]
  • 10639: pcecd.xml: Use unabbreviated country names in descriptions. [ArcadeShadow]
  • 10640: pc98.xml: Use lowercase for descriptive text in descriptions. [ArcadeShadow]
  • 10641: machine/mc68328.cpp, palm/palm.cpp: Improved LCD controller emulation and cleaned up code. [Ryan Holtz]
  • 10642: dataeast/decocass.cpp: Added Nebula (UK). [Rene Balke, Darksoft, Senil Data Systems, David Haywood]
  • 10643: spectrum_cass.xml: Added three working items, and removed a duplicate item. [spectrumcomputing.co.uk, ArcadeShadow]
  • 10644: sound/nes_apu.cpp: Only allow reading status register; nintendo/dkong.cpp: Fixed crashes in dkong3b. [kmg]
  • 10645: misc/cave.cpp: Added PEEL18CV8 PLD dumps for Power Instinct 2 and Power Instinct Legends. [Sergio Galiano]
  • 10647: bus/coco: Cleaned up code a little. [Tim Lindner]
  • 10648: trs/coco12.cpp: Added unreleased Deluxe Color Computer machine configuration with a placeholder ROM. [Tim Lindner]
  • 10649: atari/sprint8.cpp: Cleaned up input code. [kmg]
  • 10651: tecmo/tehkanwc.cpp: Added world version of Tee'd Off. [system11, David Haywood]
  • 10653: dataeast/decocass.cpp: Removed “clown car credits” from comments. [David Haywood]
  • 10654: seta/x1_012.cpp, seta/seta_v.cpp: Moved video update trigger from device to drivers (works around MT08530). [David Haywood]
  • 10656: nec/pc88va.cpp: Improved emulation, allowing most software to boot on the PC-88VA2. [Angelo Salese]
  • 10658: misc/cave.cpp: Added a newly dumped US version of Power Instinct 2. [Sergio Galiano, Recreativos Piscis]
  • 10659: apple1.xml: Use title case for publisher names. [einstein95]
  • 10660: vtech/vsmile.cpp: Added machine configuration switches, allowing access to BIOS test mode. [KanedaFr]
  • 10663: Added duty cycle effects to layouts for fruit machines using ROC10937 and clones, and improved emulation. [James Wallace]
  • 10664: tiger/gamecom.cpp: Improved audio emulation (still very innacurate). [FateForWindows]
  • 10665: namco/mappy.cpp: Put DIP switch settings in order from least generous to most generous. [einstein95]
  • 10666: nintendo/vsnes.cpp: Aligned default DIP switch settings with factory defaults. [kmg]
  • 10667: atari/starshp1.cpp: Set thrust control to slow when not pushing button. [kmg]
  • 10668: hp/hp80.cpp: Fixed keyboard issues with hp86b_001 and hp86b_004 systems. [F.Ulivi]
  • 10669: yamaha/ympsr16.cpp: Added skeleton driver for Yamaha PSS-780. [TwistedTom]
  • 10670: nintendo/cham24.cpp: Added save state support and cleaned up code. [kmg]
  • 10671: sms.xml: Added three working prototypes. [Ed Semrad, smspower, VGHF, kmg]
  • 10672: coleco.xml: Added two working prototypes. [Ed Semradm Hidden Palace, VGHF, kmg]
  • 10673: capcom/cps1.cpp: Created mapper by decoding the recently dumped SFZ63B PAL. [TwistedTom]
  • 10674: nes.xml: Added twelve working items. [Ed Semrad, Hidden Palace, VGHF, NESBrew12, anonymous, kmg]
  • 10677: sega/model3.cpp: Added drive board ROMs from Scud Race to Dirt Devils (uses the same PCB). [Museo del Recreativo, ClawGrip]
  • 10678: video/ppu2c0x.cpp: Improved behavior of OAM writes during PPU rendering. [kmg]
  • 10680: Added recently-added system driver source files to arcade and MESS filter files. [MASH]
  • 10681: dataeast/decocass.cpp: Cleaned up BIOS macros, fixed bit error in cnebula tape image and added bootlegs. [DavidHaywood]
  • 10682: sega/sms.cpp: Refactored Game Gear handling. [Vas Crabb]
  • 10683: tvgames/xavix.cpp: Added Gun Gun Adventure (not working). [Sean Riddle, David Haywood]
  • 10684: palm/palm.cpp: Improved Palm IIIc support; machine/mc68328.cpp: Added MC68EZ328 variant. [Ryan Holtz]
  • 10685: nec/pc8801.cpp: Promoted PC-8801mkII SR machines to working. [Angelo Salese, O. Galibert, Carl]
  • 10686: bus/a7800/rom.cpp, nes.xml: Use proper bank order for Activision 128K cartridges. [kmg]
  • 10687: bus/megadrive/jcart.cpp: Fixed typo in include guard macro. [kmg]
  • 10689: vsmileb_cart.xml: Added regional titles for undumped Teletubbies game. [ClawGrip]
  • 10690: capcom/gunsmoke.cpp: Added a new North American set of Gun.Smoke. [Victor Fernandez (City Game), Jordi Beltrán, ClawGrip]
  • 10691: nintendo/playch10.cpp: Added separate gun trigger input. [kmg]
  • 10692: osd/windows: Fixed a potential crash when toggling full-screen mode (MT08535). [Ryan Holtz]
  • 10694: sega/sg1000.cpp: Made SG-1000 player 1 controller fixed, and fixed crash on starting Othello Multivision consoles. [kmg]
  • 10695: bus/snes/snes_slot.cpp: Fixed reported ROM speed when logging cartridge header. [TwistedTom]
  • 10696: palm/palm.cpp: Split Palm LCD controller into a separate device, promoted Palm m100 to working. [Ryan Holtz]
  • 10697: skeleton: Renamed Vector 4 to Vector 3, and fixed some incorrect Vector 4 machine configuration. [Eric Anderson]
  • 10698: ibm5150.xml: Added eleven working items. [The Good Old Days, Abandon Socios, Old-Games.RU, ArcadeShadow]
  • 10699: ibm5170_cdrom.xml: Corrected misspelled game title in notes for 5plus1_25. [ArcadeShadow]
  • 10700: sound/upd934g.cpp: Use device_rom_interface rather than a read callback for external memory. [Devin Acker]
  • 10702: yamaha/ymdx9.cpp: Resolved issues with incoming MIDI. [Anthony]
  • 10704: sega/turbo.cpp: Added missing pedal inputs. [kmg]
  • 10705: kiwako/mrjong.cpp: Fixed horizontal sprite offset when screen is flipped. [Pierre Cornier]
  • 10707: sega/turbo.cpp: Clarified lives DIP switch setting name for Turbo. [kmg]
  • 10709: jpm/jmpsys5.cpp: Started working on inputs, and added reel interface. [James Wallace]
  • 10712: sega/turbo_v.cpp: Simplified bit field extraction. [kmg]
  • 10715: sound/nes_apu.cpp: Implemented frame counter interrupt (fixes MT06186, MT07625 and MT07658). [kmg]
  • 10716: nintendo/dkong.cpp: Added more notes about dkong3 sound. [kmg]
  • 10717: docs: Added preliminary guide for would-be contributors. [Ryan Holtz, Vas Crabb, O. Galibert]
  • 10718: nes.xml: Added five builds of an unreleased prototype. [ICEknight, steem69, kmg]
  • 10719: sharp/x68k_v.cpp: Cleaned up screen update function. [grantek]
  • 10725: Reverted “sharp/x68k_v.cpp: Cleaned up screen update function” (PR #10719) – it breaks Super Hang-On. [Vas Crabb]
  • 10728: midway/omegrace.cpp: Replaced input lookup table with encoder function. [kmg]
  • 10731: msx1_flop.xml: Improved metadata and removed disk conversions. [Wilbert Pol]
  • 10732: tvgogo.xml: Replaced country name abbreviations in descriptions with full names. [ArcadeShadow]
  • 10733: x68k_flop.xml: Added an alternate version of SX-Window 3.1. [Brice Onken]
  • 10734: einstein.xml: Use lowercase for descriptive text in descriptions. [ArcadeShadow]
  • 10735: spectrum_cart.xml: Use lowercase for descriptive text in descriptions. [ArcadeShadow]
  • 10736: cdi.xml: Replaced country name abbreviations in descriptions with full names. [ArcadeShadow]
  • 10737: vtech_storio_cart.xml: Use lowercase for things that aren’t proper nouns in software list description. [ArcadeShadow]
  • 10739: digiblast_cart.xml: Use lowercase for things that aren’t proper nouns in software list description. [ArcadeShadow]
→ NOWSZY [arcade] ClrMamePro 4.047 6/06/2022

4.047b 2022-12-20

  • updated ziparchive (4.6.9) and unrar (6.20.3)
  • misc: show warning when trimming removed a whitespace rom names with subfolders

4.046b 2022-08-18

  • Another small rare thing fixed

4.045 (2022-06-06)

  • misc: updated to ZipArchive 4.6.8, unrar 6.11.100.427, 7Zip SDK/DLL 21.07
  • fixed: rarely list a set as missing when it does not contain any files on its own
  • fixed: 4.044d misplaced a romset regression (full merged sets only)

 

wstecz26/01/2021 19:38
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