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[arcade] Mame x64 0.228 27/01/2021

[31] @ Wtorek, 26 Stycznia 2021 19:38CET

[arcade] Mame x64 0.228 27/01/2021

W nowym roku pierwsze MAME i znów cała grupa zmian - szczerze mówiąc już dawno straciłem rozeznanie, co tak naprawdę poszło do przodu w obsłudze arcade i changelog jest co raz bardziej nieczytelny. Ale przecież musi być lepiej, no nie?;)
 

 

MAME 0.228 27 Jan 2021

Has it already been an entire month? It must have been, because MAME 0.228 is ready today! We’ve added support for two very rare arcade games this month. The first is Namennayo, an overhead-view obstacle course game making unauthorised use of Satoru Tsuda’s Nameneko characters. The second is Get A Way, an overhead-view racing game made by Universal, touted as the “first game in the world to feature a 16-bit microcomputer.” Universal went on to create the much loved Mr. Do! character. Emulation is preliminary – while the game is playable, there are some graphical issues, and sound is absent.

In other arcade emulation news, Windy Fairy has made a triumphant return, bringing numerous fixes for issues affecting Bemani rhythm games running on System 573 hardware. Thanks to the persistent efforts of David “Haze” Haywood, various fruit machines from JPM are starting to become playable in MAME. Interestingly, these machines rely on similar Brooktree RAMDACs to NCD X11 terminals, and Motorola DUARTs used by numerous other systems emulated in MAME. A complete dump of the type 01 program for Zaccaria’s Cat and Mouse has finally been obtained, making both known versions of this obscure game playable at last.

For hand-held consoles, the WonderSwan and WonderSwan Color have had an overhaul, and Game Gear X-Terminator cartridges are now supported. Several Bandai RX-78 cartridges have been dumped, exercising more aspects of the emulation and allowing several shortcomings to be fixed. We’ve also made some progress on emulating Apple’s floppy drive controllers, providing a path to support for SuperDrive high-density floppy drives, and eventually the HD20 external hard disk.

There’s been plenty more happening, including a new LCD shader from cgwg, all the latest FM Towns software dumps, fixes for recent regressions, and more code modernisation.


New working machines
  • Club Card (ver. 1.1 English) [Roberto Fresca, Ioannis Bampoulas]
  • CXG Systems / Newcrest Technology Sphinx Commander (v2.00) [hap, anonymous]
  • Get A Way [Sam Grech, hap, Angelo Salese]
  • Namennayo (Japan) [ShouTime, David Haywood]
New working clones
  • beatstage 4th MIX (ver KA-A) [xuserv]
  • Big Fight - Big Trouble In The Atlantic Ocean (Japan, rev F) [Phil Bennet, The Dumping Union]
  • DrumMania 4th Mix (GA25 VER. KAA) [xuserv]
  • Facit DTC [Luxor ABC arkivet, Curt Coder]
  • Puchi Carat (Ver 2.04A 1997/11/08) [TeamEurope, Ryan Holtz, The Dumping Union]
  • Rabbit (Japan 3/6?) [coolmod, The Dumping Union]
  • Red Hawk (horizontal, Spain) [Victor Fernandez (City Game), ClawGrip]
  • Saitek Kasparov Simultano (ver. C) [bataais]
  • Treasure Quest (Protocol) [David Haywood]
  • Zabavni Karti (Bulgarian, encrypted) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Machines promoted to working
  • Roller Coaster (JPM) (IMPACT) (RC11 C30, 30p Stake, £15 Jackpot) [James Wallace]
  • Treasure Quest [David Haywood]
  • Clones promoted to working
  • Cat and Mouse (type 01 program) [Paul Swan]
  • Forte Card (Ver 103, English) [Grull Osgo, Roberto Fresca]
  • Roller Coaster (JPM) (IMPACT) (RC10 C20, 20p Stake, £10 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC11 AC30, 30p Stake, £15 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC11 C29, 30p Stake, £15 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC11 C30, 30p Stake, £15 Jackpot, Whitbread) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC11P C30, 30p Stake, £15 Jackpot, Protocol) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC2 I L07, 20p Stake, £8 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC2 L07, 20p Stake, £8 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC4 AL15, 20p Stake, £8 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC4 I L15, 20p Stake, £8 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC4 L15, 20p Stake, £8 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC4P L15, 20p Stake, £8 Jackpot, Protocol) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC5 L14, 20p Stake, £8 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC9 AL26, 20p Stake, £8 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC9 L26, 20p Stake, £10 Jackpot, Whitbread) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC9 L26, 20p Stake, £8 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC9P L26, 20p Stake, £8 Jackpot, Protocol) [James Wallace]
New machines marked as NOT_WORKING
  • Bingo Circus (terminal) [Phil Bennet]
  • Champion Pool (v1.0) [caius]
  • Data General AViiON 4600 [Plamen Mihaylov, Patrick Mackinlay]
  • Diamond King [jordigahan, ClawGrip]
  • Fatal Fury Special (SNES bootleg) [Apocalypse, iq_132]
  • Happy Pierrot [Alex Marshall]
  • Heroine's Memory [The Dumping Union]
  • High Roller (Bellfruit) (Scorpion 4) [HIGHWAYMAN]
  • Hungry Hungry Hippos (redemption game) [Museo del Recreativo, The Dumping Union]
  • Intelligent Peripheral Devices AlphaSmart 3000 [TeamEurope, ClawGrip]
  • International Business Machines IBM RT PC Model 010 [Bitsavers]
  • International Business Machines IBM RT PC Model 015 [Bitsavers]
  • International Business Machines IBM RT PC Model 020 [Bitsavers]
  • International Business Machines IBM RT PC Model 025 [Bitsavers]
  • International Business Machines IBM RT PC Model A25 [Bitsavers]
  • Mini Guay [jordigahan, ClawGrip]
  • NEC EWS4800/310 [Plamen Mihaylov, Patrick Mackinlay]
  • New! Cherry Plus (Ver. 3.10) [Ioannis Bampoulas]
  • Pontoon (Konami) [Michel Pichot]
  • Portable Game Station 268-in-1 [Takashi Omoto, TeamEurope, David Haywood]
  • SM1810 [Carl, Alexander Kholodov]
  • Sonic Blast Man's Janken Battle [Phil Bennet]
  • SPRINT (Maygay) (M1A/B) [HIGHWAYMAN]
  • Surprise 5 (Ver. 1.19) [Ioannis Bampoulas]
  • Tab Products E-22 Display Terminal [Bitsavers]
  • Tsururin Kun [Phil Bennet]
  • unknown 'Rolla' slot machine [caius]
New clones marked as NOT_WORKING
  • Adults Only (Ukraine, V. 43.17) [Ivan Vangelista]
  • Black Pearl (Ukraine, V. 42.01) [Ivan Vangelista]
  • Black Pearl (Ukraine, V. 42.03) [Ivan Vangelista]
  • Black Pearl (Ukraine, V. 43.04) [Ivan Vangelista]
  • Black Pearl (Ukraine, V. 43.07) [Ivan Vangelista]
  • Blits Loto (Ukraine, V. 30.08) [Ivan Vangelista]
  • Crime Patrol v1.0 [Dragon’s Lair Project]
  • Del's Millions (Bellfruit) (set 11, UK, ??GBP Jackpot) (Scorpion 2/3) [HIGHWAYMAN]
  • Del's Millions (Bellfruit) (set 12, UK, ??GBP Jackpot) (Scorpion 2/3) [HIGHWAYMAN]
  • Dirt Devils (USA, Revision A) [Brian Troha, The Dumping Union]
  • Donkey Kong (Maygay) v?.? (M1A/B) [HIGHWAYMAN]
  • Grand Canyon (Ukraine, V. 42.06) [Ivan Vangelista]
  • Grand Canyon (Ukraine, V. 42.13) [Ivan Vangelista]
  • Grand Canyon (Ukraine, V. 43.05) [Ivan Vangelista]
  • The Hole (bootleg of The Pit) [caius]
  • Lucky Shell (Ukraine, V. 42.10) [Ivan Vangelista]
  • Maski Show (Ukraine V. 42.05) [Ivan Vangelista]
  • Maski Show (Ukraine V. 42.11) [Ivan Vangelista]
  • Maski Show (Ukraine V. 43.07) [Ivan Vangelista]
  • New Draw 8 Lines (Version 2.1) [Ioannis Bampoulas]
  • The Porter (bootleg of Port Man) [caius]
  • Roland HS-80 Programmable Polyphonic Synthesizer [Andreas Markusen, DBWBP]
  • Safari (Extrema, Ukraine, V. 42.04) [Ivan Vangelista]
  • Safari (Extrema, Ukraine, V. 42.07) [Ivan Vangelista]
  • Safari (Extrema, Ukraine, V. 43.08) [Ivan Vangelista]
  • Strong Link (Ukraine, V. 43.45) [Ivan Vangelista]
  • Sega Bass Fishing Deluxe (USA) [Brian Troha, The Dumping Union]
  • The Simpsons (Maygay) (M1A/B) (set 9) [HIGHWAYMAN]
  • Treasure Hunt (Extrema, Ukraine, V. 34.02) [Ivan Vangelista]
New working software list additions
  • chip8_quik: Addition Problems, Airplane, Animal Race, Animal Race (fix), Astro Dodge, Astro Dodge (fix), Biorhythm, Blackjack, Blinky (fix), Blitz, Bowling, Breakout, Brick, Brix, Cave, Clock Program, Craps, Deflection, Dream Invaders, Fifteen Puzzle, Figures, Filter, Guess, Hi-Lo, Hidden, Hidden (fix), Kaleidoscope, Kaleidoscope (alt), Landing, Life, Lunar Lander, Mastermind FourRow, Merlin,Missile, Most Dangerous Game, Nim, Paddles, Pong, Pong (1 player), Pong (alt), Programmable Spacefighters, Puzzle, Reversi, Rocket, Rocket Launch, Rush Hour, Rush Hour (alt), Russian Roulette, Sequence Shoot, Shooting Stars, Slide, Snafu, Soccer, Space Flight, Space Intercept, Squash, Submarine, Syzygy, Tank, Tapeworm, Tetris, Tic-Tac-Toe (fix), Timebomb, Tron, UFO, V-brix, Vers, Video Display Drawing Game, Wipeoff, Worm V4, X-Mirror, X-Ray (fix) [Robbbert]
  • fmtowns_cd: Hyper Planet Shiki Vol. 2 [Maddog]
  • Emit Vol. 1 - Toki no Maigo (Demo), Engage Errands - Miwaku no Shito-tachi, Last Armageddon CD Special (Selon reprint), Lua, Naru Mahjong, Nijiiro Denshoku Musume, Tactical Tank Corps DX, Tensen Nyannyan, Winning Post, WonPara Wars [redump.org]
  • Air Warrior V1.2L11, Engage Errands II - Hikari o Ninau Mono [redump.org, wiggy2k]
  • Kikai Jikake no Marian, Princess Danger [rockleevk]
  • fmtowns_flop: Darwin's Dilemma - The Solution Is Evolution [wiggy2k]
  • gamegear: Andre Agassi Tennis (prototype), Bubble Bobble (prototype), CJ Elephant Fugitive (prototype), Dinobasher Starring Bignose the Caveman (Euro, prototype), Dragon - The Bruce Lee Story (prototype), Empire Syndicate (Chicago Syndicate) (prototype, 19950320), Kawasaki Superbike Challenge (USA), Micro Machines (prototype)
  • [smspower], X-Terminator v2.1 for Game Gear (USA, Euro), X-Terminator v2.1J for Game Gear (Jpn) [Wilbert Pol, smspower]
  • ibm5150: Where in America's Past is Carmen Sandiego? (3.5"), Where in America's Past is Carmen Sandiego? (5.25") [ArcadeShadow]
  • ibm5170: The Legend of Robin Hood - Conquests of the Longbow, Pirates! Gold (Euro), Pirates! Gold (older), Tetris Classic (Windows 3.x release) [ArcadeShadow]
  • psx: Action Replay 2 Version 2.23 - Bonus PSone Codes! (Euro), Autumn/Christmas Releases '96 (Euro), Beatmania (Euro), Chase the Express (Euro), Demo One (Version 1) (Euro), Demo One (Version 2) (Euro), Demo One (Version 4) (Ger), Depth (Jpn),
  • Disney/Pixar Monsters, Inc.: Skrämmarön (Swe), Dracula: The Resurrection (Euro), Driver 2: Back on the Streets (Euro, Rev. 1),Euro Demo 21 (Euro), Euro Demo 22 (Euro), Euro Demo 28 (Euro), Euro Demo 58 (Euro), Euro Demo 60 (Euro), Euro Demo 62 (Euro), Euro Demo 63 (Euro), Euro Demo 64 (Euro), Euro Demo 65 (Euro), Euro Demo 66 (Euro), Euro Demo 67 (Euro), Euro Demo 68 (Euro),Euro Demo 69 (Euro), Euro Demo 70 (Euro), Euro Demo 71 (Euro), Ero Demo 72 (Euro), Euro Demo 73 (Euro), Euro Demo 74 (Euro), Everybody's Golf 2 (Euro), F1 Championship Season 2000 (Euro), Front Mission 3 (Euro, Prototype 20000616), Ghoul Panic (Euro),
  • Gran Turismo (Euro), Gran Turismo 2 (Euro), Grand Theft Auto 2 (Euro, Rev. 1), Medal of Honor: Underground (Euro),
  • Metal Gear Solid (Euro), Metal Gear Solid: Special Missions (Euro), Micro Machines V3 (Euro, EDC), Moto Racer (Euro),  Moto Racer World Tour (Euro), Music: Music Creation for the PlayStation (Euro), Need for Speed II (Euro),  Need for Speed III: Hot Pursuit (Euro), No Fear Downhill Mountain Biking (Euro), Oddworld: Abe's Oddysee (Euro), Pi to Mail (Jpn), Point Blank (Euro, Demo), Point Blank (Euro, Rev. 1), Point Blank 2 (Euro, Aus), Porsche Challenge (Euro), Power Source (Euro),  Pro Pinball: Big Race USA (Euro), Rescue Shot (Euro), Resident Evil (Euro, EDC), Resident Evil: Survivor (Euro),  Sentou Kokka: Air Land Battle (Jpn, Rev. 1), Silent Hill (Euro), Sphere 360° (Euro), Spider-Man (Euro), Spyro the Dragon (Euro),  Street Skater 2 (Euro), Tenchu: Stealth Assassins (Euro, Demo), Test Drive 6 (Euro), Theme Hospital (Euro),  Tomb Raider: The Last Revelation (Euro, Aus), Vanishing Point (Euro), Wares 1092: Souheiden (Jpn), Warpath: Jurassic Park (Euro), WCW Mayhem (Euro) [redump.org, FakeShemp]
  • rx78_cart: Sekigahara, Super Motocross [Gaming Alexandria, SSJ]
  • Burger Shop, Champion Racer, Mobile Suit Gundam, Perfect Mah-jongg, The Prowrestling, Ultraman [Gaming Alexandria, SSJ, Robbbert]
  • rx78_cass: Graphics Mathematics [Gaming Alexandria, SSJ]
  • sg1000: San-nin Mahjong (Jpn, alt) [smspower]
  • sms: 3D Gunner (prototype), Alex Kidd - High-Tech World (prototype), Battle Wings (Bomber Raid, prototype), Cyborg Hunter (prototype), Game de Check! Koutsuu Anzen (Jpn, prototype), Hang-On (prototype), Missile Defense 3-D (prototype), Out Run 3-D (prototype), Solomon no Kagi - Oujo Rihita no Namida (prototype), Super Off Road (prototype) [smspower]
  • videopac: Flash Point (PAL conversion), Rash [hap]
  • wscolor: Digimon Adventure 02 - D1 Tamers (Rev 0), Digimon Tamers - Digimon Medley (alt), Digital Monster - D-Project (Rev 0), Digital Monster Card Game - Ver. WonderSwan Color (Rev 0), From TV Animation One Piece - Treasure Wars (Rev 0),
  • Hunter X Hunter - Greed Island (Rev 0) [redump.org, Wilbert Pol]
  • wswan: Chocobo no Fushigi na Dungeon for WonderSwan (Rev 1), Chocobo no Fushigi na Dungeon for WonderSwan (Rev 2), Digimon Adventure - Anode Tamer (Rev 0), Digimon Adventure 02 - Tag Tamers (Rev 0), Harobots (Rev 0), Hunter X Hunter - Ishi o Tsugu Mono (Rev 1), Keitai Gyogun Tanchiki - WonderSwan Handy Sonar (Rev 1), Mahjong Touryuumon (Rev 1), Ring Infinity (alt), SD Gundam - Emotional Jam (Rev 2), SD Gundam Gashapon Senki - Episode 1 (alt), Super Robot Taisen Compact (Rev 0), Super Robot Taisen Compact (Rev 1) [redump.org, Wilbert Pol]
Software list items promoted to working
  • fmtowns_cd: Sangokushi IV [akira_2020]
  • Hyper Planet for Marty, Ms. Detective File #1 - Iwami Ginzan Satsujin Jiken (FM Towns Marty version), Sensual Angels[cherokee]
  • Doki Doki Vacation - Kirameku Kisetsu no Naka de [wiggy2k]
  • psx: 007 - Tomorrow Never Dies (Jpn), 10101 - "Will" the Starship (Jpn), 70's Robot Anime - Geppy-X - The Super Boosted Armor (Jpn), A5 - A Ressha de Ikou 5 (Jpn, Playstation the Best), Abe a GoGo (Jpn), Acid (Jpn), Aconcagua (Jpn), Action Puzzle - Prism Land (Jpn, Honkakuha de 1300Yen Series), Ad Lib Ouj ...to Fuyukai na Nakamatachi!? (Jpn), Advanced V.G. 2 (Jpn, SuperLite 1500 Series), Afraid Gear (Jpn), Airgrave (Jpn), Aitakute... Your Smiles in My Heart (Jpn), Aizouban Houshin Engi (Jpn), Akagawa Jirou - Yasoukyoku 2 (Jpn), Akagawa Jirou Majo-tachi no Nemuri - Fukkatsu Matsuri (Jpn), Alice in Cyberland (Jpn), Alive (Jpn), Alundra 2 - Mashinka no Nazo (Jpn), Ancient Roman - Power of the Dark Side (Jpn), Angel Graffiti - Anata e no Profile (Jpn), Angelique Duet (Jpn), Angelique Special (Jpn), Angelique Special 2 (Jpn), Angelique Tenkuu no Requiem (Jpn), Angolmois '99 (Jpn, SuperLite 1500 Series), Another Memories (Jpn), Ao Zora to Nakama Tachi - Yume No Bouken (Jpn), Ao no Roku-gou - Antarctica (Jpn), Aoki Ookami to Shiroki Mejika - Genchou Hishi (Jpn), Aqua Paradise - Boku no Suizokukan (Jpn), Aquanaut no Kyuujitsu 2 (Jpn), Aquarian Age - Tokyo Wars (Jpn), Arcade Gears - Image Fight & X-Multiply (Jpn), Arcade Gears - Wonder 3 (Jpn), Arcade Hits - Crazy Climber (Jpn, Major Wave Series), Armed Fighter (Jpn), Armored Core (Jpn, Demo), Arthur to Astaroth no Nazo Maikamura - Incredible Toons (Jpn), Assault Suits Valken 2 - Juusou Kihei Valken 2 (Jpn), Astronoka (Jpn), Asuka 120% Burning Fest. Excellent (Jpn), Asuka 120% Burning Fest. Final (Jpn), Asuka 120% Burning Fest. Special (Jpn), Asuncia - Matsue no Jubaku (Jpn, XING Maru-yasu Series), Athena - Awakening from the Ordinary Life (Jpn, Koei the Best), Ayakashi Ninden Kunoichiban (Jpn), Azito (Jpn), Azito 3 (Jpn), Azumanga Donjara Daiou (Jpn), b.l.u.e. - Legend of Water (Jpn), BackGuiner - Yomigaeru Yuusha-tachi - Hishou-hen 'Uragiri no Senjou' (Jpn), Bakumatsu Roman - Gekka no Kenshi (Jpn), Bakuretsu Hunter - Mahjong Special (Jpn), Bakuryu (Jpn), Barbapapa (Jpn), Bardysh (Jpn), Baroque - Yuganda Mousou (Jpn), Baroque Syndrome (Jpn), Baseball Simulation - ID Pro Yakyuu (Jpn), Bass Fisherman - Texas (Jpn), Battle "Sugoroku" - The Hunter - A.R.0062 (Jpn, SuperLite 1500 Series), Battle Master (Jpn, Major Wave Series), Beat Planet Music (Jpn), Beatmania - Append 3rd Mix Mini (Jpn), Beatmania - Append 5th Mix - Time to Get Down (Jpn), Beatmania - Best Hits (Jpn), Beatmania Append 6th Mix + Core Remix (Jpn), Beatmania Append Gottamix 2 - Going Global (Jpn), Bishi Bashi Special (Jpn, Konami the Best), Bishi Bashi Special 2 (Jpn), Bishi Bashi Special 3 - Step Champ (Jpn), Bishoujo Senshi Sailormoon Super S - Shin Shuyaku Soudatsusen (Jpn, Genteiban), Black Jack vs. Matsuda Jun (Jpn), Black Matrix Zero OO (Jpn, Shokai Genteiban), Blade Arts - Tasogare no Miyako R'lyeh (Jpn), BladeMaker (Jpn), Blam! -MachineHead (Jpn), Blaze & Blade - Busters (Jpn), Blaze & Blade - Eternal Quest (Jpn), Block Kuzushi - Kowashite Help! (Jpn), Blood Factory (Jpn), Blue Breaker Burst - Egao no Asuni (Jpn), The Blue Marlin (Jpn), Boku no Choro-Q (Jpn), Boku wa Koukuu Kanseikan (Jpn), Bonogurashi (Jpn), Boundary Gate - Daughter of Kingdom (Jpn), Brave Prove (Jpn), Brave Sword (Jpn), Break Volley (Jpn), Breath of Fire III (Jpn), Buckle Up! (Jpn), Bugi (Jpn), Burning Road (Jpn), C1 Circuit (Jpn), Calcolo! - Ochimo no Shooting (Jpn), Carnage Heart EZ - Easy Zapping (Jpn), Carom Shot 2 (Jpn), Chaos Control (Jpn), Chiisana Kyojin Microman (Jpn), Chiisana Oukoku Erutoria (Jpn), Chiki Chiki Machine Mou Race - Wacky Races (Jpn), Chippoke Ralph no Daibouken - The Adventure of Little Ralph (Jpn), Chocolate Kiss (Jpn), Choro-Q (Jpn), Choro-Q Wonderful! (Jpn), Chou Aniki - Kyuukyoku Muteki Ginga Saikyou Otoko (Jpn), Chou Hatsumei Boy Kanipan - Hirameki Wonderland (Jpn), Choujin Gakuen Gowcaizer (Jpn), Circuit Beat (Jpn), Cleopatra's Fortune (Jpn), Click Manga - Click Nohi (Jpn), Click Manga - Dynamic Robot Taisen 1 (Jpn), Click Manga - Dynamic Robot Taisen 2 (Jpn), Clock Tower - Ghost Head (Jpn), Clock Tower 2 (Jpn, Taikenban), Community Pom (Jpn), Community Pom - Omoide o Dakishimete (Jpn), Cosmowarrior Zero (Jpn), Crazy Climber 2000 (Jpn), Creature Shock (Jpn), Crime Crackers 2 (Jpn), CRW - Counter Revolution War (Jpn), Cu-On-Pa (Jpn), Cyber Daisenryaku - Shutsugeki! Harukatai (Jpn, SuperLite 1500 Series), Cybernetic Empire (Jpn), Daibouken Deluxe - Harukanaru Umi (Jpn), Daikoukai Jidai Gaiden (Jpn), Daikoukai Jidai II (Jpn), Dakar '97 (Jpn), Dance Dance Revolution - Best Hits (Jpn), Dancing Blade - Katteni Momotenshi! (Jpn), Dangan (Jpn), Dark Hunter - Ge Youma No Mori (Jpn), Darkseed II (Jpn), Deadly Skies (Jpn), Death Wing (Jpn), Defeat Lightning (Jpn), Densha Daisuki - Plarail ga Ippai (Jpn), Densha de Go! Nagoya Railroad (Jpn), Derby Jockey 2001 (Jpn), Descent (Jpn), Destruction Derby 2 (Jpn), Devicereign (Jpn), Dezaemon Kids! (Jpn), Dezaemon Plus (Jpn), Digical League (Jpn), Digimon Tamers - Battle Evolution (Jpn), Digimon World (Jpn), Docchi Mecha! (Jpn), Dodge de Ball! (Jpn), Doki Doki Shutter Chance - Koi no Puzzle o Kumitatete (Jpn), Dokomademo Aoku... (Jpn, Limited Edition), Dolphin's Dream (Jpn), Domino-kun o Tomenaide. (Jpn), DonPachi (Jpn), Doraemon - Nobita to Fukkatsu no Hoshi (Jpn), Doraemon 2 - SOS! Otogi no Kuni (Jpn), Double Dragon (Jpn), Doukyuusei 2 (Jpn), Doukyuusei Mahjong (Jpn), Dragon Ball Z - Idainaru Dragon Ball Densetsu (Jpn), Dragon Drive Tactics Break (Jpn), Dragon Knights Glorious (Jpn), Dragon Money (Jpn), Dragon Valor (Jpn), The Drug Store - Matsumoto Kiyoshi de Okaimono! (Jpn), DX Jinsei Game IV - The Game of Life (Jpn), DX Jinsei Game V - The Game of Life (Jpn), DX Monopoly (Jpn), DX Okuman Chouja Game II - The Money Battle (Jpn), DX Shachou Game (Jpn), Dynamite Boxing (Jpn), Dynamite Soccer 2002 (Jpn), Dynamite Soccer 2004 Final (Jpn), Eikan ha Kimini 4 (Jpn), élan (Jpn), élan plus (Jpn), Elder Gate (Jpn), Elf wo Karu Mono-tachi II (Jpn), Emmyrea (Jpn), End Sector (Jpn), Engacho! (Jpn), Enigma (Jpn), EOS - Edge of Skyhigh (Jpn), EVE - The Fatal Attraction (Jpn), Evergreen Avenue (Jpn), Exciting Bass (Jpn), Exciting Bass 2 (Jpn), Family Diamond (Jpn), The Family Restaurant - Shijou Saikyou no Menu (Jpn), Favorite Dear - Junpaku no Yogenmono (Jpn), Fighters' Impact (Jpn), Fighting Illusion - K-1 Grand Prix '98 (Jpn), Final Fantasy (Jpn), Final Fantasy Extra Collection (Jpn), Final Fantasy II (Jpn), Final Round (Jpn), Fire Woman Matoigumi (Jpn), The Firemen 2 - Pete & Danny (Jpn), First Queen IV - Varcia Senki (Jpn), Fish Eyes II (Jpn), Fisher's Road (Jpn), Fishing Freaks - BassRise (Jpn), Fist (Jpn), Forget me not - Palette (Jpn), Formula Circus (Jpn), Formula Grand Prix 1997 - Team Unei Simulation 2 (Jpn), Formula Nippon '99 (Jpn), Fox Junction (Jpn), Free Talk Studio - Mari no Kimama na Oshaberi (Jpn, Best of the Best), Fuujin Ryouiki Eretzvaju (Jpn), Fuuraiki (Jpn), G-Police (Jpn), Gakkou de Atta Kowai Hanashi S (Jpn), Gakkou wo Tsukurou!! 2 (Jpn), Gakuen Sentai Solblast (Jpn), Galaxy Fight - Universal Warriors (Jpn), GALEOZ (Jpn), Gallop Racer 2000 (Jpn), Gambler Jikochuushinha Ippatsu Shoubu! (Jpn), The Game Maker (Jpn), Gamera 2000 (Jpn), Gamesoft wo Tsukurou - Let's Be a Super Game Creator (Jpn), Ganbare Goemon - Ooedo Daikaiten (Jpn), Ganbare Goemon - Uchuu Kaizoku Akogingu (Jpn), Gangway Monsters (Jpn), Gate Keepers (Jpn), GeGeGe no Kitarou (Jpn), Geki-Oh Shienryu (Jpn), Gekitotsu Toma L'Arc - Tomarunner vs. L'Arc~en~Ciel (Jpn), Genei Tougi - Shadow Struggle (Jpn), Gensou Maden Saiyuuki - Harukanaru Nishi e (Jpn), Gensou no Altemis - Actress School Mystery Adventure (Jpn), GetBackers Dakkanya (Jpn), GI Jockey 2000 (Jpn), Ginga Eiyuu Densetsu (Jpn), Ginga Ojousama Densetsu Yuna - Final Edition (Jpn), Goemon - Shin Sedai Shuumei (Jpn), Goiken Muyou II (Jpn), Gokuu Densetsu - Magic Beast Warriors (Jpn), Golgo 13 - 1 - Karairu no Yabou (Jpn), Googootrops (Jpn), Granstream Denki (Jpn, Demo), The Great Battle VI (Jpn), Gritz - The Pyramid Adventure (Jpn), Groove Adventure Rave - Mikan no Hiseki (Jpn), Groove Adventure Rave - Yuukyuu no Kizuna (Jpn), Groove Jigoku V - Sweepstation Version (Jpn), Guilty Gear (Jpn), Guitar Freaks Append 2nd Mix (Jpn),GUNbare! Game Tengoku - The Game Paradise 2 (Jpn), Hai-Shin-2 (Jpn), Hakaioh - King of Crusher (Jpn), Hanabi Fantast (Jpn), Happy Hotel (Jpn), Hard Boiled (Jpn), Harmful Park (Jpn), Harukanaru Toki no Naka de (Jpn), Hashiriya - Ookamitachi no Densetsu (Jpn), Hatsukoi Valentine (Jpn), Heaven's Gate (Jpn), The Heiwa Otenki Studio (Jpn),Heiwa Pachinko Graffiti Vol.1 (Jpn), Heiwa Parlor! Pro Dolphin Ring Special (Jpn), Heiwa Parlor! Pro Lupin Sansei Special (Jpn),Heiwa Parlor! Pro Tsunatori Monogatari Special (Jpn), Hello Kitty - White Present (Jpn), Hello Kitty's Cube De Cute (Jpn),Henry Explorers (Jpn), Hermie Hopperhead - Scrap Panic (Jpn, Playstation the Best), High School of Blitz (Jpn), Hikari no Shima - Seven Lithographs in Shining Island (Jpn), Himiko-Den (Jpn), Hiroki Matsukata Presents - World Fishing (Jpn, BPS The Choice), Hissatsu Pachi-Slot Station 2 (Jpn), Hissatsu Pachi-Slot Station 4 (Jpn), Hissatsu Pachi-Slot Station 5 (Jpn), Hissatsu Pachi-Slot Station SP (Jpn), Hit Back (Jpn), Hokuto no Ken (Jpn), Hole of the Legend Monster - Densetsu Kemono no Ana - Monster Complete World Ver.2 (Jpn), Honoo no Ryourinin - Cooking Fighter Tao (Jpn), Hooockey!! (Jpn, SuperLite 1500 Series), Hoshi no Oka Gakuen Monogatari - Gakuensai (Jpn), Hoshigami - Shizumiyuku Aoki Daichi (Jpn), Hunter X Hunter - Maboroshi no Greed Island (Jpn), Hunter X Hunter - Ubawareta Aura Stone (Jpn), Hyouryuu Ki - The Reportage Beyond the Sea (Jpn), Hyper Crazy Climber (Jpn), Hyper Rally (Jpn), Ichigeki - Hagane no Hito (Jpn), Ide Yousuke no Mahjong Kyoshitsu (Jpn), Idol Janshi Suchie-Pai II Limited (Jpn), Idol Janshi Suchie-Pai Limited (Jpn), Inagawa Junji - Kyoufu no Yashiki (Jpn), Indy 500 (Jpn), Irem Arcade Classics (Jpn), Itadaki Street - Gorgeous King (Jpn), JailBreaker (Jpn), Jaleco Collection Vol.1 (Jpn), Jellyfish - The Healing Friend (Jpn), Jounetsu Nekketsu Athletes - Nakimushi Coach no Nikki (Jpn), Jungle Park (Jpn), Kaeru no Ehon - Nakushita Kioku o Motomete (Jpn), Kaibutsu Para-Dice (Jpn), Kaisoku Tenshi - The Rapid Angel (Jpn), Kaitohranma Miyabi (Jpn), Kakugo no Susume (Jpn), Kamen Rider (Jpn), Kamen Rider Agito (Jpn), Kamen Rider Kuuga (Jpn), Kamen Rider Ryuki (Jpn), Kanako Enomoto - Junk Brain Diagnosis (Jpn), Kato Hifumi Kudan - Shogi Club (Jpn, Honkakuha de 1300Yen Series), Kattobi Tune (Jpn), Keiba Eight '98 Akifuyu (Jpn), Keiba Eight '98 Haru Natsu (Jpn), Keiba Saishou no Housoku '95 (Jpn), Kenki Ippatsu! Crane Master ni Narou! (Jpn), Kero Kero King (Jpn), Kidou Keisatsu Patlabor - Mobile Police Patlabor - Game Edition (Jpn), Kidou Senshi Z-Gundam (Jpn, Demo), Kids Station - Bishoujo Senshi Sailormoon World - Chibiusa to Tanoshii Mainichi (Jpn), Kids Station - Digimon Park (Jpn), Kids Station - Kamen Rider Heroes (Jpn), Kids Station - Motto! Oja Majo Dorami - MAHO-dou Smile Party (Jpn), Kids Station - Soreike! Anpanman 2 - Anpanman to Daibouken! (Jpn), Killer Bass (Jpn), Kindaichi Shounen no Jikenbo 3 - Seiryuu Densetsu Satsujin Jiken (Jpn), King of Bowling 2 - Professional-Hen (Jpn), The King of Fighters '95 (Jpn), The King of Fighters '96 (Jpn), The King of Fighters '98 - Dream Match Never Ends (Jpn), The King of Fighters '99 (Jpn), The King of Fighters Kyo (Jpn), Kitchen Panic (Jpn), Knight & Baby (Jpn), Kochira Katsushikaku Kameari Kouenzen Hashutsujo - High Tech Building Shinkou Soshi Sakusen! no Ma (Jpn), Kohni Shogun (Jpn), Kojin Kyouju - La Leçon Particulière (Jpn), Komotchi (Jpn), Konami Antiques - MSX Collection Vol.1 (Jpn), Konami Antiques - MSX Collection Vol.2 (Jpn), Korokoro Post Nin (Jpn), Kosodate Quiz Motto My Angel (Jpn), Kotetsu Reiki - Steel Dom (Jpn), Kou Kidou Gensou - Gunparade March (Jpn), Kouklotheatro - Yuukyuu no Hitomi (Jpn), Kouryuuki (Jpn), Koyasai - A Sherd of Youthful Memories (Jpn), Ku-Ron Jo - Fukyuu Ban (Jpn), Kunoichi Torimonocho (Jpn), Kuro no Ken - Blade of the Darkness (Jpn), Kuroi Hitomi no Noir - Cielgris Fantasm (Jpn), Kurumi Miracle (Jpn), Kuubo Senki (Jpn), Kyorochan no Purikura Daisakusen (Jpn), Lagnacure (Jpn), Lake Masters Pro - Nihon Juudan Kuro Masu Kikou (Jpn), Lalala PlayStation Trial Disk 1998 Summer (Jpn, Demo), Langrisser I & II (Jpn), Langrisser IV & V Final Edition (Jpn), Legaia Densetsu (Jpn, Demo), The Legend of Dragoon (Jpn), Libero Grande 2 (Jpn), Ling Rise (Jpn), Little Princess +1 - Marl Oukoku no Ningyou Hime 2 (Jpn), Lode Runner 2 (Jpn, SuperLite 1500 Series), Lode Runner Extra (Jpn), Lone Soldier (Jpn), Lord of Fist (Jpn), Love & Destroy (Jpn), Love Love Truck (Jpn), LSD - Dream Emulator (Jpn, Limited Edition), Lucifer Ring (Jpn), Lunar 2 - Eternal Blue (Jpn), Lunar Wing - Toki o Koeta Seisen (Jpn), Lunatic Dawn III (Jpn), Lunatic Dawn Odyssey (Jpn), Lup Salad - Lpupu Cube (Jpn), MTV's Beavis and Butt-Head in Virtual Stupidity (Jpn), Mad Panic Coaster (Jpn), Märchen Adventure Cotton 100% (Jpn, SuperLite 1500 Series), The Maestro Music (Jpn, with Baton Stick), Magical Drop F - Daibouken mo Rakujanai! (Jpn), Magical Medical (Jpn), Mahjong Yarouze! (Jpn), Majokko Daisakusen - Little Witching Mischiefs (Jpn), Marionette Company (Jpn), Marionette Company 2 Chu! (Jpn), Marl Jong!! (Jpn, Limited Edition), Marvel Super Heroes (Jpn), Marvel Super Heroes vs. Street Fighter - EX Edition (Jpn), Marvel vs. Capcom - Clash of Super Heroes - EX Edition (Jpn), Masumon Kids - The Another World of The Master of Monsters (Jpn), MaxRacer (Jpn), Maze Heroes - Meikyuu Densetsu (Jpn), Medarot R (Jpn), Medarot R - Parts Collection (Jpn), Megatudo 2096 (Jpn), Meitantei Conan - Saikou no Aibou (Jpn), Meitantei Conan - Trick Trick Vol.1 (Jpn), MeltyLancer - The 3rd Planet (Jpn), Memorial Star Series - Sunsoft Vol.1 - Ikki & Super Arabian (Jpn), Memorial Star Series - Sunsoft Vol.2 - Route-16 Turbo & Atlantis no Nazo (Jpn), Memorial Star Series - Sunsoft Vol.3 - Madoola no Tsubasa & Toukaidou Gojuusan Tsugi (Jpn), Memorial Star Series - Sunsoft Vol.4 - Chou Wakusei Senki Metafight & Ripple Island (Jpn), Memorial Star Series - Sunsoft Vol.5 - Raf World & Hebereke (Jpn), Menkyo o Torou (Jpn), Meremanoid (Jpn), Mermaid no Kisetsu - The Season of Mermaid (Jpn), Meta-Ph-List μ.χ.2297 (Jpn), Metal Angel 3 (Jpn), Metal Fist (Jpn), Mezase! Senkyuuou (Jpn), Michinoku Hitou Koi Monogatari - Bishoujo Hanafuda Kikou (Jpn), Michinoku Hitou Koi Monogatari Kai (Jpn), Mini Moni. - Step Pyon Pyon Pyon (Jpn), Mini Moni. Shaker & Tambourine! Dapyon! (Jpn), Minna Atsumore! Igo Kyoushitsu (Jpn), Misaki Aggressive! (Jpn), Mizzurna Falls (Jpn), Momotarou Densetsu (Jpn), Momotarou Matsuri (Jpn), Money Idol Exchanger (Jpn), Monster Collection - Kamen no Madoushi (Jpn), Monster Farm - Battle Card Professional (Jpn), Mouri Motonari - Chikai no Sanshi (Jpn), Mr. Driller G (Jpn), Muscle Ranking - Kinniku Banzuke Vol.2 - Aratanaru Genkai e no Chousen! (Jpn), My Home Dream 2 - Niwatsuki Ikkodate De, Ikou! (Jpn), Mystic Ark - Maboroshi Gekijou (Jpn), The Mystic Dragoons (Jpn), Najavu no Daibouken - My Favorite Namjatown (Jpn), Naniwa no Akindo - Futte Nanbo no Saikoro Jinsei (Jpn), Nankuro (Jpn, SuperLite 1500 Series), NBA Power Dunkers 4 (Jpn), Navit (Jpn), Nemuru Mayu - Sleeping Cocoon (Jpn), Neorude (Jpn), Neorude 2 (Jpn), Next King - Koi no Sennen Oukoku (Jpn), Night Raid (Jpn), Nijiiro Dodgeball - Otometachi no Seishun (Jpn), Ningyo no Rakuin (Jpn), Ninja Jajamaru-kun - Onigiri Ninpouchou (Jpn), Nobunaga no Yabou - Retsuupuden (Jpn), NOëL 3 - Mission on the Line (Jpn), Nya Nyan ga Nyan - Light Fantasy Gaiden (Jpn), Oasis Road (Jpn), Oda Nobunaga Den (Jpn), Odo Odo Oddity (Jpn), Ojamajo Doremi Dokka~n! Nijiiro Para-Dice (Jpn), Ojousama Express (Jpn), Olympia Yamasa - Virtua Pachi-Slot II - Jissen! Bishoujo Kouryaku Hou (Jpn), Omise de Tensyu (Jpn), One (Jpn), One Two Smash - Tanoshii Tennis (Jpn, Honkakuha de 1300Yen Series), Ongaku Tsukuru Kanadeeru 2 (Jpn), Option Tuning Car Battle Spec-R (Jpn), Ore! Tomba (Jpn), Oshigotoshiki Jinsei Game - Mezase Shokugyou-oh (Jpn), Ouji-sama LV1 (Jpn), Oukyuu no Hihou - Tension (Jpn), Paca Paca Passion (Jpn), Pachi-Slot Aruze Oukoku 5 (Jpn), Pachi-Slot Teiou - Battle Knight & Atlantis Doom (Jpn), Pachi-Slot Teiou - Maker Suishou Manual 3 - I'm Angel White 2 & I'm Angel Blue 2 (Jpn), Pachi-Slot Teiou - Maker Suishou Manual 5 - Race Queen 2 & Tomcat (Jpn), Pachi-Slot Teiou - Twist & Shimauta & Nankoku Monogatari (Jpn), Pachi-Slot Teiou 2 - Kagetsu & 2 Pair & Beaver X (Jpn), Pachi-Slot Teiou 3 - Sea Master X & Epsilon R & Wai Wai Pulsar 2 (Jpn), Pachi-Slot Teiou 6 - Kung Fu Lady & BangBang & Prelude 2 (Jpn), Pachi-Slot Teiou 7 - Maker Suishou Manual 1 - Beat the Dragon 2 & Lupin Sansei & Hot Rod Queen (Jpn), Pachi-Slot Teiou Maker Suishou Manual 6 - Takarabune (Jpn), Pachi-Slot Teiou Mini - Dr. A7 (Jpn), Palm Town (Jpn), Panzer Bandit (Jpn), Paranoia Scape (Jpn), Parlor! Pro Jr. Collection (Jpn), PD Ultraman Invader (Jpn), Pepsiman (Jpn), Perfect Fishing - Rock Fishing (Jpn), Pikinya! Excellent (Jpn), Pinball Fantasies Deluxe (Jpn), Pitfall 3D - Beyond the Jungle (Jpn), Pocket Fighter (Jpn), Poitter's Point 2 - Sodom no Inbou (Jpn), Policenauts - Private Collection (Jpn), Pop'n Pop (Jpn), Pop'n Tanks! (Jpn), Potestas (Jpn), Power Shovel ni Norou!! (Jpn), Power Stakes (Jpn), Power Stakes Grade 1 (Jpn), Princess Maker - Go! Go! Princess (Jpn), Prism Court (Jpn), Prisoner (Jpn), Pro Logic Mahjong Hai-Shin (Jpn), Pro Mahjong Kiwame Plus (Jpn), Pro Mahjong Kiwame Tengensenhen (Jpn), Pro Wrestling Sengokuden - Hyper Tag Match (Jpn), Puchi Carat (Jpn), Puyo Puyo 4 - Car-kun to Issho (Jpn), Puyo Puyo Box (Jpn), Puzzle Arena Toshinden (Jpn), Puzzle Bobble 3 DX (Jpn), Puzzle Bobble 4 (Jpn), Qix 2000 (Jpn, SuperLite 1500 Series), Quantum Gate I - Akumu no Joshou (Jpn), Quiz Charaokedon! Toei Tokusatsu Hero Part 2 (Jpn), Quiz Darake no Jinsei Game - Un to Atama de Daifuugou!? (Jpn), Quo Vadis - Iberukatsu Seneki (Jpn), Race Drivin' A Go! Go! (Jpn), Rakugaki Showtime (Jpn), Rally de Africa (Jpn), Rally de Europe (Jpn), Rami-Chan no Ooedo Surogoku - Keiou Yuugekitai Gaiden (Jpn), Ranma ½ - Battle Renaissance (Jpn), Ray Tracers (Jpn), Rayman (Jpn), Ready Maid (Jpn), Real Bout Garou Densetsu Special - Dominated Mind (Jpn, Limited Edition), Recipro Heat 5000 (Jpn), Rescue Shot Bubibo & BioHazard - Gun Survivor (Jpn, Demo), Ridegear Guybrave II (Jpn), Riot Stars (Jpn), Robin Lloyd no Daibouken (Jpn), Robot X Robot (Jpn), Rock Climbing - Mitouhou e no Chousen - Alps-Hen (Jpn), Roommate - Inoue Ryoko (Jpn), Sakkyoku Surundamon - Dance Remix (Jpn), Sakuma Shiki Jinsei Game (Jpn), Salary Man Settai Mahjong (Jpn), Samurai Deeper Kyo (Jpn, Limited Edition), Samurai Spirits - Kenkaku Yubinan Pack (Jpn), Samurai Spirits - Zankurou Musouken (Jpn, PlayStation the Best), Sangokushi - Eiketsuden (Jpn), Sangokushi - Koumeiden (Jpn), Sangokushi II (Jpn), Sangokushi III (Jpn), Sangokushi Returns (Jpn), Sangokushi V (Asia), Sangokushi VI (Jpn), Sanyo Pachinko Paradise 2 - Umi Monogatari Special (Jpn), SatelliTV (Jpn), Satomi no Nazo (Jpn), Schrödinger no Neko - Die Katze von Schrödinger (Jpn), SD Gundam G - Generation-0 (Jpn), SD Gundam G Generation-F (Jpn, Limited Edition), SD Gundam G Generation-F.I.F (Jpn), SeaBass Fishing 2 (Jpn), Seikai no Monshou (Jpn), Seirei Shoukan - Princess of Darkness (Jpn), Sengoku Mugen (Jpn), Senryaku Shidan - Tora! Tora! Tora! Rikusen-hen (Jpn), Sentimental Graffiti (Jpn), Sentou Kokka Kai - Improved (Jpn), Shachou Eiyuuden - The Eagle Shooting Heroes (Asia), Shiibas 1-2-3 - Destiny! Unmei O Kaerusha! (Jpn), Shin Masoukishin - Panzer Warfare (Jpn), Shin Megami Tensei (Jpn), Shin SD Sengokuden - Kidou Musha Taisen (Jpn, Limited Edition), Shin Sedai Robot Senki - Brave Saga (Jpn), The Shinri Game (Jpn), Shinseiden Megaseed Fukkatsu-Hen (Jpn), Shinsetsu Samurai Spirits - Bushidou Retsuden (Jpn), Shiritsu Justice Gakuen - Legion of Heroes (Jpn), Shiritsu Justice Gakuen - Nekketsu Seishun Nikki 2 (Jpn), Shouryuu Sangoku Engi (Jpn), Shura no Mon (Jpn), Side Pocket 3 - 3D Polygon Billiard Game (Jpn), Sidewinder (Jpn), Silhouette Mirage - Reprogrammed Hope (Jpn), Simple 1500 Jitsuyou Series Vol.01 - Norikae Annai -2000 Edition- (Jpn), Simple 1500 Jitsuyou Series Vol.03 - Seimei Handan (Jpn), Simple 1500 Jitsuyou Series Vol.04 - Ryouri (Jpn),Simple 1500 Jitsuyou Series Vol.05 - Kusuri no Jiten - Pill Book 2001 Edition (Jpn),Simple 1500 Jitsuyou Series Vol.06 - Cocktail no Recipe (Jpn), Simple 1500 Jitsuyou Series Vol.07 - Tanoshiku Manabu Unten Menkyo (Jpn), Simple 1500 Jitsuyou Series Vol.08 - 1-Jikan de Wakaru Kabushiki Toushi (Jpn), Simple 1500 Jitsuyou Series Vol.09 - Watashi Style no Aromatherapy (Jpn), Simple 1500 Jitsuyou Series Vol.10 - Tarot Uranai (Jpn), Simple 1500 Jitsuyou Series Vol.11 - Katei de Dekiru Tsubo Shiatsu (Jpn), Simple 1500 Jitsuyou Series Vol.12 - Katei no Igaku (Jpn), Simple 1500 Jitsuyou Series Vol.13 - Shinri Game - Soreike X Kokoroji (Jpn), Simple 1500 Jitsuyou Series Vol.14 - Kurashi no Manner (Jpn), Simple 1500 Jitsuyou Series Vol.15 - Inu no Kaikata - Sekai no Inu Catalog (Jpn), Simple 1500 Jitsuyou Series Vol.16 - Neko no Kaikata - Sekai no Neko Catalog (Jpn), Simple 1500 Jitsuyou Series Vol.17 - Planetarium (Jpn), Simple 1500 Jitsuyou Series Vol.18 - Kanji Quiz - Kanji Keitei ni Challenge (Jpn), Simple 1500 Series Hello Kitty Vol.02 - Hello Kitty Illust Puzzle (Jpn), Simple 1500 Series Hello Kitty Vol.04 - Hello Kitty Trump (Jpn), Simple 1500 Series Hello Kitty vol.01 - Hello Kitty Bowling (Jpn), Simple 1500 Series Hello Kitty vol.03 - Hello Kitty Block Kuzushi (Jpn), Simple 1500 Series vol.51 - The Jigsaw Puzzle (Jpn), Simple 1500 Series vol.63 - The Gun Shooting 2 (Jpn), Simple 1500 Series vol.67 - The Soccer - Dynamite Soccer 1500 (Jpn), Simple 1500 Series vol.71 - The Ren'ai Simulation 2 (Jpn), Simple 1500 Series vol.72 - The Beach Volley (Jpn), Simple 1500 Series vol.73 - The Invaders - Space Invaders 1500 (Jpn), Simple 1500 Series vol.76 - The Dodgeball (Jpn),Simple 1500 Series vol.83 - The Wakeboard - BursTrick Wake Boarding!! (Jpn),Simple 1500 Series vol.85 - The Sengoku Bushou - Tenka Touitsu no Yabou (Jpn),Simple 1500 Series vol.89 - The Power Shovel - Power Shovel ni Norou! (Jpn), Simple 1500 Series Vol.99 - The Kendo - Ken no Hanamichi (Jpn), Simple 1500 Series Vol.103 - The Ganso Densha Utenshi - Densha De Go! (Jpn), Simple Characters 2000 Series Vol.03 - Kamen Rider - The Bike Race (Jpn), Simple Characters 2000 Series vol.05 - Highschool Kimengumi - The Table Hockey (Jpn), Simple Characters 2000 Series Vol.06 - Dokonjou Gaeru - The Mahjong (Jpn), Simple Characters 2000 Series Vol.09 - Tsuri Kichi Sanpei - The Tsuri (Jpn), Simple Characters 2000 Series Vol.10 - Sakigake!! Otojo Juku - The Dodgeball (Jpn), Simple Characters 2000 Series Vol.16 - Ganba no Bouken - The Puzzle Action (Jpn),Simulation Zoo - Sekaiichi no Doubutsuen o Tsukurou (Jpn), Sister Princess - Pure Stories (Jpn), Slap Happy Rhythm Busters (Jpn), Snatcher (Jpn), Snobow Kids Plus (Jpn), Sonata (Jpn), Sotsugyou Crossworld (Jpn), Sougaku Toshi - Osaka (Jpn), Soukou Kihei Votoms - Lightning Slash (Jpn), Soukyugurentai - Oubushustugeki (Jpn), Spectral Blade (Jpn), Speed King (Jpn), Speed Power Gunbike (Jpn), Spider-Man (Jpn), Square's Preview 5 (Jpn, Seiken Densetsu Demo), Stahlfeder - Tetsukou Hikuudan (Jpn), Startling Odyssey 1 - Blue Evolution (Jpn), Street Fighter Collection (Jpn), Suiko Enbu - Outlaws of the Lost Dynasty (Jpn), Super Adventure Rockman (Jpn), Super Football Champ (Jpn), T Kara Hajimaru Monogatari (Jpn), Tactics Ogre - Let Us Cling Together (Jpn), Tales of Fandom Vol.1 (Jpn, Cless Version), Tamamayu Monogatari - Dennou Bijutsukan (Jpn, Demo), Tantei Jinguuji Saburou - Tomoshibi ga Kienumani (Jpn), Tantei Jinguuji Saburou - Yume no Owari ni (Jpn), Tatsunoko Fight (Jpn), Ten Made Jack - Odoroki Manenoki Daitoubou!! (Jpn), Tenant Wars (Jpn), Tenchi wo Kurau II - Sekiheki no Tatakai (Jpn), Tennis Arena (Jpn), Tensen Nyannyan - Gekijou-ban (Jpn), Tetris X (Jpn), That's QT (Jpn), Thunder Force V - Perfect System (Jpn), Time Gal & Ninja Hayate (Jpn), ToPoLo (Jpn), TOCA Touring Car Championship (Jpn), Tokimeki Memorial 2 Substories Vol.1 - Dancing Summer Vacation (Jpn), Tokimeki Memorial 2 Substories Vol.2 - Leaping School Festival (Jpn), Tokimeki Memorial 2 Substories Vol.3 - Memories Ringing On (Jpn),Tokimeki Memorial Drama Series Vol.1 - Nijiiro No Seishun (Jpn, Konami the Best), Tokimeki Memorial Taisen Puzzle-Dama (Jpn), Tokyo Majin Gakuen Gehouchou (Jpn), Tomba! The Wild Adventures (Jpn), Tomica Town o Tsukurou! (Jpn), Toshinden Card Quest (Jpn), Toukidenshou - Angel Eyes (Jpn), Toyota Netz Racing (Jpn), Toys Dream (Jpn), Tripuzz (Jpn), Trump Shiyouyo! (Jpn), Tsun Tsun Kumi 2 - Moji Moji Bakkun (Jpn), Tsun Tsun Kumi 3 - Kanji Vader (Jpn), Tsuri Baka Nisshi (Jpn), TV Animation X - Unmei no Tatakai (Jpn), TwinBee RPG (Jpn), Twins Story - Kimi ni Tsutaetakute... (Jpn), Two-Tenkaku (Jpn), Ucchannanchan no Honoo no Challenger - Denryu Iraira-Bou Returns (Jpn), UFO - A Day in the Life (Jpn), Ugetsu Kitan (Jpn), UkiUki Tsuri Tengoku - Uogami Densetsu wo Oe (Jpn), Ultraman Tiga & Ultraman Dyna Fighting Evolution - New Generations (Jpn), Ultraman Zearth (Jpn), Umi no Nushi Tsuri - Takarajimi ni Mukatte (Jpn), Umihara Kawase Shun - Second Edition (Jpn, Maruan Series 1), V-Tennis 2 (Jpn), Vampir Kyuuketsuki Densetsu (Jpn), Vehicle Cavalier (Jpn), Victory Zone - Real Pachinko Simulator (Jpn), Virtual Hiryuu no Ken (Jpn), Virtual Kyoutei '98 (Jpn), Virtual Pro Wrestling (Jpn), Virus - The Battle Field (Jpn), Volfoss (Jpn), Wagamama Fairy Mirumo de Pon! - Mirumo no Mahou Gakkou Monogatari (Jpn), Wangan Trial (Jpn), Warera Mitsubayashi Tankentai!! (Jpn), Water Summer (Jpn, Limited Edition), Wedding Peach - Doki Doki Oironaoshi Fashion Daisakusen (Jpn), Weltorv Estleia (Jpn), White Diamond (Jpn), Wizard's Harmony R (Jpn), Wolf Fang Kuuga 2001 (Jpn), Wonder B-Cruise - Dogiborn Daisakusen (Jpn), Wonder Trek (Jpn), World League Soccer - Challenge Nippon! (Jpn, Family Price 1500), World Pro Tennis '98 (Jpn),WWF Wrestlemania - The Arcade Game (Jpn), X. Racing (Jpn), Yagami Hiroki no Game-Taste - Munasawagi no Yokan (Jpn), Yakitori Musume - Sugo Ude Hanjouki (Jpn), Yamagata Digital Museum (Jpn), Yoshimoto Muchicco Daikessen - Minami no Umi no Gorongo Shima (Jpn), Youkai Hana Asobi (Jpn), Yu-Gi-Oh! - Monster Capsule Breed & Battle (Jpn), Yukinko Burning (Jpn), Yume no Tsubasa (Jpn),Yuugen Kaisha Chikyuu Boueitai - Guard of Earth Organization (Jpn), Yuukyuu no Eden - The Eternal Eden (Jpn), Zap! Snowboarding Trix '98 (Jpn), Zeiramzone (Jpn), Zeitgeist (Jpn), Zen-Nihon Joshi Pro Wrestling - Joou Densetsu Yume no Taikousen (Jpn), Zen-Nihon Pro Wrestling - Ouja no Kon (Jpn),Zero4 Champ DooZy-J (Jpn), Zoids - Battle Card Game - Seihou Tairiku Senki (Jpn),Zoids - Teikoku vs Kyouwakoku - Meka Seitai no Idenshi (Jpn), Zoku Hatsukoi Monogatari - Shuugaku Ryokou (Jpn),Zork I - The Great Underground Empire (Jpn), Zutto Issho - With Me Everytime... (Jpn, Major Wave Series) [Angelo Salese]
  • wscolor: Super Robot Taisen Compact for WonderSwan Color [Wilbert Pol]
  • wswan: Clock Tower for WonderSwan, Meitantei Conan - Nishi no Meitantei Saidai no Kiki!, Super Robot Taisen Compact (Rev 2), Super Robot Taisen Compact 2 - Dai-1-bu - Chijou Gekidou Hen, Super Robot Taisen Compact 2 - Dai-2-bu - Uchuu Gekishin Hen (Rev 4),Super Robot Taisen Compact 2 - Dai-3-bu - Ginga Kessen Hen (Rev 2) [Wilbert Pol]
New NOT_WORKING software list additions
  • alphasmart_kapps:
  • Accelerated Reader (1.2, English (UK)), Accelerated Reader (1.3, English (UK)), AlphaQuiz (3.1, English (UK)),
  • AlphaWord Plus (3.4, English (UK)), Beamer (1.01, English (UK)), Calculator (3.02, English (UK)),
  • Control Panel (1.04, English (UK)), Control Panel (1.07, English (UK)), KeyWords (3.6, English (UK)),
  • KeyWords Wireless (4.2, English (UK)), MathFacts in a Flash (offline) (1.0, English (UK)),
  • MathFacts in a Flash (offline) (1.2, English (UK)), MathFacts in a Flash RP (1.1, English (UK)),
  • MathFacts in a Flash RP (1.3, English (UK)), Neo Font - Extra Large (2 lines) (1.0, English (UK)),
  • Neo Font - Large (4 lines) (1.0, English (UK)), Neo Font - Medium (5 lines) (1.0, English (UK)),
  • Neo Font - Small (6 lines) (1.0, English (UK)), Neo Font - Very Large (3 lines) (1.0, English (UK)),
  • Responder (1.2, English (UK)), SpellCheck Large USA (1.02, English (UK)), SpellCheck Large USA (1.03, English (UK)),
  • SpellCheck Small USA (1.02, English (UK)), SpellCheck Small USA (1.03, English (UK)), SpellCheck Spanish (1.0, Dutch),
  • Text2Speech Updater (1.3, English (UK)), Text2Speech Updater (1.4, English (UK)), Thesaurus Large USA (1.0, English (UK)),
  • Thesaurus Large USA (1.1, English (UK)), Thesaurus Small USA (1.0, English (UK)), Thesaurus Small USA (1.1, English (UK)),
  • Thesaurus Spanish to English (1.1, English (UK)), Wireless File Transfer (1.1, English (UK)),
  • Wireless Updater (1.3, English (UK)), Wireless Updater (2.0, English (UK)) [ClawGrip]
  • fmtowns_cd: Crayonnage [redump.org]
  • psx:
  • Ape Escape (Euro), Crash Bash (Euro), Final Fantasy VIII (Euro, Aus), Le Mans 24 Hours (Euro), Resident Evil 3: Nemesis (Euro),
  • Spyro: Year of the Dragon (Euro, Rev. 1), Theme Park World (Euro), TOCA World Touring Cars (Euro), Urban Chaos (Euro)
  • [redump.org, FakeShemp]
  • sms: Action Replay (v. 1.02) [Apocalypse]
  • wscolor: mama Mitte' [redump.org, Wilbert Pol]
  • Merged pull requests
  • 7428: Refactored NEC V30MZ CPU core, and improved WonderSwan emulation (including preliminary WonderWitch support). [Wilbert Pol]
  • 7548: machine/intelfsh.cpp: Made Fujitsu 29F016A report status irrespective of sector address during erase. [Windy Fairy]
  • 7571: missbamby.cpp: Corrected description of DIP switches for Cirsa 810601-A PCB. [ClawGrip]
  • 7583: segas32.cpp: Added save state support, and fixed backdrop fill when screen resolution is changed. [cam900]
  • 7585: apple2_flop_misc.xml: Added parent/clone relationships for Anti-M sets. [Firehawke]
  • 7596: ibm5170.xml: Added Tetris Classic (Windows 3.x release). [ArcadeShadow]
  • 7599: galaxian.xpp: Added Namennayo (Japan). [ShouTime, David Haywood]
  • 7600: ice_hhhippos.cpp: Added ASCII PCB layout and anonymous namespace. [ClawGrip]
  • 7606: diamondking.cpp: Added skeleton driver for SegaSA Diamond King. [jordigahan, ClawGrip]
  • 7607: firebeat.cpp: Fixed wheel input ranges for Keyboardmania. [Windy Fairy]
  • 7608: Adjusted sound balance for systems using YMZ280B in conjunction with other sound chips. [David Haywood]
  • 7610: video/ef9345.cpp: Fixed attribute latching when emitting a delimiter character. [Sylvain Glaize]
  • 7625: Added HP2640 tape emulation, along with support for Manchester-encoded DC100 cassettes. [F.Ulivi]
  • 7627: Made Acorn Archimedes IOC and MEMC into devices, emulated serial keyboard, and fixed issues with RISC OS. [Sandro Ronco]
  • 7641: Fixed spelling errors in a few comments. [David Haywood]
  • 7642: imgtool: Fixed Dragon DOS Disk BASIC token conversion. [Tim Lindner]
  • 7645: jpmimpct.cpp: Hooked up DUART, RAMDAC and BACTA logger, improved inputs, and fixed many bugs. [David Haywood]
  • 7648: alphasma3k.cpp: Added skeleton driver and software list for AlphaSmart 3000. [ClawGrip, TeamEurope]
  • 7649: gamegear.xml, sg1000.xml, sms.xml: Added several entries and re-dumped one entry. [smspower, Wilbert Pol]
  • 7650: alphasmart_kapps.xml: Added Thesaurus Spanish to English (1.1, English (UK)). [ClawGrip]
  • 7651: miniguay.cpp: Added ASCII PCB layout. [ClawGrip]
  • 7653: ibm5170.xml: Added three entries. [ArcadeShadow]
  • 7654: ibm5150.xml: Added two entries. [ArcadeShadow]
  • 7656: cpu/tlcs900: Fixed disassembly of PC-relative addresses. [Devin Acker]
  • 7657: astrcorp.cpp: Derived screen timing parameters from crystal frequencies, and cleaned up code. [cam900]
  • 7659: ksys573.cpp, machine/k573mcr.cpp: Implemented System 573 JVS memory card reader. [Windy Fairy]
  • 7664: ksys573.cpp: Improved accuracy of System 573 digital I/O audio emulation. [Windy Fairy]
  • 7665: astrcorp.cpp: Fixed magibomb memory map, improved sprites, and allowed astoneag to progress a bit further. [Angelo Salese]
  • 7666: fmtowns_flop.xml: Added Darwin's DilemmaThe Solution Is Evolution. [wiggy2k, r09]
  • 7667: jpmsys5.cpp: Started refactoring and adding I/O – many sets proceed further before failing. [David Haywood]
  • 7688: fmtowns_cd.xml: Added sixteen entries, replaced thirteen entries with better dumps, and added six missing floppies.
  • [redump.org, wiggy2k, cherokee, akira_2020, r09]
  • 7669: metro.cpp: Fixed tilemap offset regression; video/imagetek_i4100.cpp: Added CRTC parameters to save state for debugging.
  • [cam900]
  • 7673: Fixed detection of PowerPC 64 on FreeBSD. [pkubaj]
  • 7674: bus/sega8: Emulated Game Gear X-Terminator cartridges. [Wilbert Pol]
  • 7675: vt1682.cpp: Added Portable Game Station 268-in-1. [Takashi Omoto, TeamEurope, David Haywood]
  • 7676: hng64.cpp: Added support for flat shaded polygons with no texture or lighting. [Happy]
  • 7677: video/k057714.cpp: Implemented display resolution register, and fixed various drawing bugs. [Windy Fairy]
  • 7682: jpmimpact.cpp, jpmimpactsw.cpp: Improved emulation of non-video fruit machines. [David Haywood]
  • 7683: jpmimpact.cpp: Corrected player inputs for all machines with accessible button test modes. [David Haywood]
  • 7684: nnk16.cpp: Added Red Hawk (horizontal, Spain). [Victor Fernandez (City Game), ClawGrip]
  • 7685: bus/a2bus: Enabled floppy sounds for Disk II floppy controller cards. [leesaudan2]
  • 7686: getaway.cpp: Emulated blitter and inputs, making the game playable. [Angelo Salese]
  • 7688: galaxian.cpp: Fixed sprite clipping on the left of the screen in namenayo. [David Haywood]
  • 7691: bgfx: Added lcd-grid screen chain. [cgwg]
  • 7692: rx78_cart.xml: Added complete serial number for Donjara. [David Silva]
  • 7694: system1.cpp: Corrected ROM labels and locations for ufosensib. [f205v]
  • 7698: alphasma3k.cpp: Added note about firmware updates. [ClawGrip]
Source Changes
  • missbamby.cpp: Cirsa 810601-A PCB has 4 dipswitches, not 8 [ClawGrip]
  • natkeyboard: Remove from ioport_manager [AJR]
  • cdp1863: Initialize more member variables [AJR]
  • luareference.rst: Move the luareference-input properties together [AJR]
  • aa310.cpp: Replaced i2cmem with pcf8583 RTC device. [Nigel Barnes]
  • cmi2x: comment cause of excessive printf output [Scott Stone]

new WORKING machine

  • Namennayo (Japan) [ShouTime, David Haywood]
  • confirm input mapping [David Haywood]
  • add bonus lives dip [David Haywood]
  • set to 4-way stick [David Haywood]
  • nitpicking [David Haywood]
  • this is what pluginsportname is for, but whatever, be like that. [David Haywood]
  • galaxian.cpp: Custom port names on namenayo obfuscate the controls. [Vas Crabb]
  • Document parent/child for AntiM on Apple II (#7585) [Firehawke]
New machines marked as NOT_WORKING
  • Hungry Hungry Hippos (redemption game) [Museo del Recreativo, The Dumping Union]
  • segas32.cpp: Added save state support, and fixed backdrop color fill when screen resolution is changed. (#7583) [cam900]
  • ibm5170New working software list additions (#7596) [ArcadeShadow]
New working software list additions
  • ibm5170: Tetris Classic (Windows 3.x release) [ArcadeShadow]
  • supremo: placeholder for io ports [hap]
  • ice_hhhippos.cpp: Add PCB ASCII layout and anonymous namespace [ClawGrip]
  • magicard.cpp: decapped and dumped PIC16F84 for magicardj and magicle [Caps0ff, TeamEurope]
  • playmark.cpp, powerbal.cpp: preliminary minor cleanups in preparation of subclassing and adding of the new wbeachvl MCU dumps [Ivan Vangelista]
  • hitpoker.cpp: Fix mistake in allocation size [AJR]
  • Temporary hack so most DRC games work on the M1/Apple Silicon. [R. Belmont, balr0g, Vas Crabb]
  • ncr5380n: fix MAME lockup introduced in the previous change [R. Belmont]
  • novag_snova: A-H are on the right side of leds [hap]
  • firebeat.cpp: Fixed input range for wheels in Keyboardmania games. (#7607) [987123879113]
  • ds1302: Add DS1202 variant [AJR]
  • v40, v50, v53: Allow configuration registers to be read back [AJR]
  • zt8802: Moderate de-skeletonization [AJR]
  • rebalance sound after ymz280b change [DavidHaywood]
  • trebol: Transfer to missbamby.cpp driver, since hardware appears to be almost the same [AJR]
  • atarisy1: correct LSI BIOS 136032.115 regression [hap]
  • playmark.cpp, powerbal.cpp: started splitting in derived classes [Ivan Vangelista]
  • Added Flip Screen configuration to Indiana Jones and the Temple of Doom (cocktail) [GadgetFreak]
New working machines
  • Sphinx Commander (v2.00) [hap, anonymous]
  • a2ssc: Add DIP switch locations and correct their bit assignments; mirror register addresses [AJR]
  • a2ssc: More minor corrections [AJR]
  • a2ssc: Connect RTS output [AJR]
  • am9517a: simplify software request handling [Patrick Mackinlay]
  • WonderSwan updates: (#7428) [wilbertpol]
    • bus/wswan: Add preliminary support for wonderwitch. [Wilbert Pol]
    • cpu/v30mz: [Wilbert Pol]
      • Rename segment registers.
      • Add a callback to retrieve the interrupt vector.
      • Add prefetch queue and PFP register.
      • Add 1 cycle penalty when reading or writing a word from an unaligned address.
      • Add 1 cycle penalty when calculating effective address from multiple registers.
      • Removed not supported nec extended instructions.
      • Change address space width to word.
    • wswan: [Wilbert Pol]
      • Adjust cpu cycles when performing DMA.
      • Updated default internal eeprom for WonderSwan Color with name ‘WONDERSWANCOLOR’.
      • Fix off-by-one error in window drawing.
      • Major update to the software lists documenting hardware and rom labels and locations.
  • wscolor - New working software list additions
  • Digimon Adventure 02 - D1 Tamers (Rev 1) [wilbertpol]
  • Digital Monster Card Game - Ver. WonderSwan Color (Rev 2) [wilbertpol]
  • Digital Monster - D-Project (Rev 1) [wilbertpol]
  • Digimon Tamers - Digimon Medley [wilbertpol]
  • Hunter X Hunter - Greed Island (Rev 1) [wilbertpol]
  • From TV Animation One Piece - Treasure Wars (Rev 1) [wilbertpol]
  • wscolor - New not working software list additions
  • mama Mitte' [wilbertpol]
  • wscolor - Replaced software list items
  • Dicing Knight. [anon]
  • Judgement Silversword - Rebirth Edition (Rev. SC21) [wilbertpol]
  • wswan - New working software list additions
  • Chocobo no Fushigi na Dungeon for WonderSwan (Rev 3) [wilbertpol]
  • Chocobo no Fushigi na Dungeon for WonderSwan (Rev 1) [wilbertpol]
  • Digimon Adventure 02 - Tag Tamers (Rev 0) [wilbertpol]
  • Digimon Adventure - Anode Tamer (Rev 1) [wilbertpol]
  • Digimon Adventure Campaign Limited Version [wilbertpol]
  • Keitai Gyogun Tanchiki - WonderSwan Handy Sonar (Rev 2) [wilbertpol]
  • Harobots (Rev 1) [wilbertpol]
  • Hunter X Hunter - Ishi o Tsugu Mono (Rev 1) [wilbertpol]
  • Mahjong Touryuumon (Rev 1) [wilbertpol]
  • Super Robot Taisen Compact (Rev 1) [wilbertpol]
  • SD Gundam - Emotional Jam (Rev 2) [wilbertpol]
  • SD Gundam Gashapon Senki - Episode 1 (alt) [wilbertpol]
  • wscolor - Software list items promoted to working
  • Super Robot Taisen Compact for WonderSwan Color [wilbertpol]
  • Cardcaptor Sakura - Sakura to Fushigi na Clow Card [wilbertpol]
  • wswan - Replaced software list items
  • Armored Unit [wilbertpol]
  • Crazy Climber [wilbertpol]
  • Clock Tower for WonderSwan [wilbertpol]
  • Glocal Hexcite [wilbertpol]
  • Gomoku Narabe & Reversi - Touryuumon [wilbertpol]
  • Hanafuda Shiyouyo [wilbertpol]
  • Keiba Yosou Shien Soft - Yosou Shinkaron [wilbertpol]
  • Morita Shougi for WonderSwan [wilbertpol]
  • Nobunaga no Yabou for WonderSwan [wilbertpol]
  • Sangokushi II for WonderSwan [wilbertpol]
  • Shougi Touryuumon [wilbertpol]
  • Slither Link [wilbertpol]
  • Soccer Yarou! - Challenge the World [wilbertpol]
  • Taikyoku Igo - Heisei Kiin [wilbertpol]
  • Trump Collection 2 - Bottom-Up Teki Sekaiisshuu no Tabi [wilbertpol]
  • Trump Collection - Bottom-Up Teki Trump Seikatsu [wilbertpol]
  • wswan - Software list items promoted to working
  • Clock Tower for WonderSwan [wilbertpol]
  • Meitantei Conan - Nishi no Meitantei Saidai no Kiki! [wilbertpol]
  • Super Robot Taisen Compact 2 - Dai-1-bu - Chijou Gekidou Hen [wilbertpol]
  • Super Robot Taisen Compact 2 - Dai-2-bu - Uchuu Gekishin Hen (Rev 4) [wilbertpol]
  • Super Robot Taisen Compact 2 - Dai-3-bu - Ginga Kessen Hen (Rev 2) [wilbertpol]
  • Super Robot Taisen Compact (Rev 0) [wilbertpol]
  • wswan - Software list items demoted to not working
  • Magical Drop for WonderSwan [wilbertpol]
  • MobileWonderGate (Rev 1) [wilbertpol]
  • Wonder Borg Robot Works [wilbertpol]
  • Robot Works (Asia) [wilbertpol]
  • Clones promoted to working
  • Cat and Mouse (set 2) [Paul Swan]
  • VG5000µ fix latched attributes on delimiter. (#7610) [Sylvain Glaize]
    • Fix the underline latched attribute when emitting a delimiter character. Fix the delimiter emitted character address. Change word
  • from "hided" to the datasheet coherent "conceal"
  • dim68k: add DUART, use views for boot-time bankswitch, some minor cleanup [R. Belmont]
  • astrcorp.cpp: two more address bits are involved in the magibomb descrambling [Ivan Vangelista]
New clones marked as NOT_WORKING
  • Crime Patrol v1.0 [Dragon's Lair Project]
  • atarittl.cpp: removed pongdbl since it has been moved and emulated in pong.cpp [gregf]
  • apple2, apple2e, apple2gs: Add emulation of Apricorn Super Serial Imager as slot option [AJR, Apple II Documentation Project]
  • laserbat.cpp: Correct ROM labels for rev 2 Cat and Mouse [Brian Troha]
New working clones
  • Big Fight - Big Trouble In The Atlantic Ocean (Japan, rev F) [Phil Bennett, The Dumping Union]
  • ncr5380n: halt dma on phase mismatch [Patrick Mackinlay]
  • laserbat.cpp: Change Cat and Mouse game description based on suggestion [Brian Troha]
  • vgmplay.cpp: Fix wswan validation error (nw) [Wilbert Pol]
  • readme: minor tweak [Patrick Mackinlay]
  • romp: initial storage channel implementation [Patrick Mackinlay]
  • champbwl.cpp: added controls for cocktail mode [Ivan Vangelista]
  • simultano: program version appears to be B [hap]
  • plugins/cheat: Migrate remaining XML cheat code for Lua API changes. [Vas Crabb]
New machines marked as NOT_WORKING
  • Happy Pierrot [trap15]
New working clones
  • Kasparov Simultano (ver. C) [bataais]
  • arm7: Added optional logging for Windows CE calls. [Ryan Holtz]
  • uda1344: Added skeleton audio device for Philips UDA13444 Codec. [Ryan Holtz]
  • sa1111: Hooked up basic L3 audio transceiver support. [Ryan Holtz]
  • esqpump: remove unneeded logerror [hap]
  • util/xmlfile.cpp: C++ comment conversion [AJR]
  • plugins/data: use history.xml and add xml parser for it [cracyc]
  • ioport.cpp: Eliminate redundant std::string("...").c_str() pattern [AJR]
  • New machines marked as NOT_WORKING (#7606)
  • Diamond King [jordigahan, ClawGrip]
  • plugins/data: remove logging and fix query [cracyc]
  • hitpoker.cpp, tlc34076: Initialize more pointers and variables [AJR]
  • psx.xml: Cleaned up metadata. [Angelo Salese]
  • Marked dumps from unknown sources as bad.
  • Tested many software items.
  • Marked LibCypt discs with missing subchannel data as unsuppored.
  • New working software list items (psx)
  • Depth (Jpn) [redump.org, FakeShemp]
  • Pi to Mail (Jpn) [redump.org, FakeShemp]
  • Sentou Kokka: Air Land Battle (Jpn, Rev. 1) [redump.org, FakeShemp]
  • Wares 1092: Souheiden (Jpn) [redump.org, FakeShemp]
  • Action Replay 2 Version 2.23 - Bonus PSone Codes! (Euro) [redump.org, FakeShemp]
  • Autumn/Christmas Releases '96 (Euro) [redump.org, FakeShemp]
  • Beatmania (Euro) [redump.org, FakeShemp]
  • Chase the Express (Euro) [redump.org, FakeShemp]
  • Demo One (Version 1) (Euro) [redump.org, FakeShemp]
  • Demo One (Version 4) (Ger) [redump.org, FakeShemp]
  • Disney/Pixar Monsters, Inc.: Skrämmarön (Swe) [redump.org, FakeShemp]
  • Dracula: The Resurrection (Euro) [redump.org, FakeShemp]
  • Driver 2: Back on the Streets (Euro, Rev. 1) [redump.org, FakeShemp]
  • Euro Demo 21 (Euro) [redump.org, FakeShemp]
  • Euro Demo 22 (Euro) [redump.org, FakeShemp]
  • Euro Demo 28 (Euro) [redump.org, FakeShemp]
  • Euro Demo 58 (Euro) [redump.org, FakeShemp]
  • Euro Demo 60 (Euro) [redump.org, FakeShemp]
  • Euro Demo 62 (Euro) [redump.org, FakeShemp]
  • Euro Demo 63 (Euro) [redump.org, FakeShemp]
  • Euro Demo 64 (Euro) [redump.org, FakeShemp]
  • Euro Demo 65 (Euro) [redump.org, FakeShemp]
  • Euro Demo 66 (Euro) [redump.org, FakeShemp]
  • Euro Demo 67 (Euro) [redump.org, FakeShemp]
  • Euro Demo 68 (Euro) [redump.org, FakeShemp]
  • Euro Demo 69 (Euro) [redump.org, FakeShemp]
  • Euro Demo 70 (Euro) [redump.org, FakeShemp]
  • Euro Demo 71 (Euro) [redump.org, FakeShemp]
  • Euro Demo 72 (Euro) [redump.org, FakeShemp]
  • Euro Demo 73 (Euro) [redump.org, FakeShemp]
  • Euro Demo 74 (Euro) [redump.org, FakeShemp]
  • Everybody's Golf 2 (Euro) [redump.org, FakeShemp]
  • F1 Championship Season 2000 (Euro) [redump.org, FakeShemp]
  • Front Mission 3 (Euro, Prototype 20000616) [redump.org, FakeShemp]
  • Ghoul Panic (Euro) [redump.org, FakeShemp]
  • Gran Turismo (Euro) [redump.org, FakeShemp]
  • Gran Turismo 2 (Euro) [redump.org, FakeShemp]
  • Grand Theft Auto 2 (Euro, Rev. 1) [redump.org, FakeShemp]
  • Medal of Honor: Underground (Euro) [redump.org, FakeShemp]
  • Metal Gear Solid (Euro) [redump.org, FakeShemp]
  • Metal Gear Solid: Special Missions (Euro) [redump.org, FakeShemp]
  • Micro Machines V3 (Euro, EDC) [redump.org, FakeShemp]
  • Moto Racer (Euro) [redump.org, FakeShemp]
  • Moto Racer World Tour (Euro) [redump.org, FakeShemp]
  • Music: Music Creation for the PlayStation (Euro) [redump.org, FakeShemp]
  • Need for Speed II (Euro) [redump.org, FakeShemp]
  • Need for Speed III: Hot Pursuit (Euro) [redump.org, FakeShemp]
  • No Fear Downhill Mountain Biking (Euro) [redump.org, FakeShemp]
  • Oddworld: Abe's Oddysee (Euro) [redump.org, FakeShemp]
  • Point Blank (Euro, Demo) [redump.org, FakeShemp]
  • Point Blank (Euro, Rev. 1) [redump.org, FakeShemp]
  • Point Blank 2 (Euro, Aus) [redump.org, FakeShemp]
  • Porsche Challenge (Euro) [redump.org, FakeShemp]
  • Power Source (Euro) [redump.org, FakeShemp]
  • Pro Pinball: Big Race USA (Euro) [redump.org, FakeShemp]
  • Rescue Shot (Euro) [redump.org, FakeShemp]
  • Resident Evil (Euro, EDC) [redump.org, FakeShemp]
  • Resident Evil: Survivor (Euro) [redump.org, FakeShemp]
  • Silent Hill (Euro) [redump.org, FakeShemp]
  • Sphere 360° (Euro) [redump.org, FakeShemp]
  • Spider-Man (Euro) [redump.org, FakeShemp]
  • Spyro the Dragon (Euro) [redump.org, FakeShemp]
  • Street Skater 2 (Euro) [redump.org, FakeShemp]
  • Tenchu: Stealth Assassins (Euro, Demo) [redump.org, FakeShemp]
  • Test Drive 6 (Euro) [redump.org, FakeShemp]
  • Theme Hospital (Euro) [redump.org, FakeShemp]
  • Tomb Raider: The Last Revelation (Euro, Aus) [redump.org, FakeShemp]
  • Vanishing Point (Euro) [redump.org, FakeShemp]
  • Warpath: Jurassic Park (Euro) [redump.org, FakeShemp]
  • WCW Mayhem (Euro) [redump.org, FakeShemp]
  • New NOT_WORKING software list items (psx)
  • Ape Escape (Euro) [redump.org, FakeShemp]
  • Crash Bash (Euro) [redump.org, FakeShemp]
  • Final Fantasy VIII (Euro, Aus) [redump.org, FakeShemp]
  • Le Mans 24 Hours (Euro) [redump.org, FakeShemp]
  • Resident Evil 3: Nemesis (Euro) [redump.org, FakeShemp]
  • Spyro: Year of the Dragon (Euro, Rev. 1) [redump.org, FakeShemp]
  • Urban Chaos (Euro) [redump.org, FakeShemp]
  • Theme Park World (Euro) [redump.org, FakeShemp]
  • TOCA World Touring Cars (Euro) [redump.org, FakeShemp]
  • model2.cpp: Documentation update for Dead or Alive, Model 2A version [Brian Troha]
  • aprissi: ROM version note [AJR]
  • hash.cpp, hashing.cpp: Change string processing to use std::string_view parameters; add sum16 type [AJR]
  • Further additions of std: :string_view [AJR]
    • corefile.cpp, fileio.cpp: Change puts to take a std::string_view parameter
    • rendlay.cpp: Use std::string_view instead of bare pointers in various functions
    • vecstream.h: Add std::string_view conversion operator to obtain output buffer without needing to make it a C string with explicit
    • null termination
    • xmlfile.cpp: Add get_attribute_string_ptr method that distinguishes between empty strings and absent attributes without falling
  • back to C strings
  • romcmp: Add -h option to print hashes and 16-bit sums for all files [AJR]
  • clifront.cpp: Restore line accidentally deleted in aa29519528cb3dbdbfac56819bea670ed8c56c5d [AJR]
  • arm7: Moved WinCE call logging into a separate .hxx file. [Ryan Holtz]
  • Cassette image processing cleanup [AJR]
    • Add cassette_image: :image_read_byte method for reading one byte at a time
    • coco_cas.cpp: Eliminate dependency on emucore.h
    • thom_cas.cpp: Declare some temporary variables much closer to where they are used
    • tvc_cas.cpp: Read and write entire sectors at a time
  • plugins/data: better hiscore parsing [cracyc]
New machines marked as NOT_WORKING
  • Heroine's Memory [The Dumping Union]
  • odyssey2: fix loading games with -cart not working [hap]
New machines marked as NOT_WORKING
  • Bingo Circus (terminal) [Phil Bennett]
  • bingoc.cpp: fixed clang build [Ivan Vangelista]
  • palette.cpp: Use std::fill instead of memset for dirty vector; add range check [AJR]
  • Low-level #include overhaul [AJR]
    • vecstream.h: Revert changes made in aa29519528cb3dbdbfac56819bea670ed8c56c5d. The std::string_view conversion has been made a
  • non-member function (util: :buf_to_string_view) and moved to coretmpl.h.
    • strformat.h: Remove the using declaration importing util::string_format into the global namespace. It has been moved to emucore.h
    • and a few tool sources; other references have been qualified.
    • osdcore.h: Split out file, directory and path classes and methods to a new header (osdfile.h), Doxygenizing the documentation comments.
    • Disaggregate many #includes that were including other standard or custom headers. emu.h now includes basically the same things
    • that it did, but other headers have been streamlined; for instance, emucore.h no longer stealth-includes osdcore.h several ways.
  • disasmintf.h: Attempt at fixing build on other compilers [AJR]
  • vbiparse.cpp: Add missing #include [AJR]
  • options.h: Be more honest about #including prerequisites [AJR]
  • windir.cpp, winrtdir.cpp: string_format calls need qualification now [AJR]
  • ARM: fix carry flag in ADC instruction. [Sandro Ronco]
  • plugins/data: more hiscore improvements [cracyc]
New machines marked as NOT_WORKING
  • Fatal Fury Special (SNES bootleg) [Apocalypse, iq_132]
  • snesb.cpp: revisited some decryptions to standardize them [iq_132]
  • snesb.cpp: Fix clang build by removing leftover tables [AJR]
New working clones
  • Sega Bass Fishing Deluxe (USA) [Brian Troha, The Dumping Union]
  • Dirt Devils (USA, Revision A) [Brian Troha, The Dumping Union]
  • Corrected game set names & game titles: Example: bass is now getbassur Japanese Get Bass sets now include the game's sub title: Get
  • Bass: Sega Bass Fishing The USA version is called Sega Bass Fishing Specify Deluxe, Upright & standard for Get Bass sets Added in
  • Twin/DX for sets that allowing cabinet designations Added notes about sets the support multiple regions in Game Assignments Added
  • miscellaneous documentation updates / notes [Brian Troha]
  • Minor clean ups: Missing ")" and standardize loading address statements [Brian Troha]
  • emumem: more idiomatic way to access members inherited from argument-dependent base templates (may or may not work around GCC11 bug
  • causing #7616) [Vas Crabb]
  • coco_midi: fix msvc build [Patrick Mackinlay]
  • coco: standardize include guard [Patrick Mackinlay]
  • abc1600: Renamed floppy software list. [Curt Coder]
  • abc1600: Some cleanup in the MAC. [Curt Coder]
  • odyssey2: add notes [hap]
  • galpani2: Correct the rom loading for one of the games, generate an image list [Olivier Galibert]
  • odyssey2/voice: remove unused function [hap]
  • Purge #include "rendlay.h" where not necessary [AJR]
  • render.h, rendlay.h: Dependency refactoring [AJR]
    • render.h: Split out layout class declarations into rendlay.h, with some adjustments for the resulting incomplete types  (std: :reference_wrapper unfortunately does not allow these by C++17 rules)
    • rendlay.h: Move old header contents to layout/generic.h
New machines marked as NOT_WORKING
  • Sonic Blast Man's Janken Battle [Phil Bennett]
  • fix dragondos Disk BASIC tokens [tim lindner]
  • misc spelling fixes [DavidHaywood]
  • odyssey2: add service test cart 7seg output [hap]
New machines marked as NOT_WORKING
  • SM1810 [Carl, Alexander Kholodov]
  • cr16cdasm.cpp: Use precompiled header [AJR]
  • apple2c: fix RdRAM2 ($C011) return value on IIc and IIc Plus. (Github issue #7640). [R. Belmont]
  • osdwindow.cpp: Centralize basic functions; de-virtualize various getters [AJR]
  • Attempt at fixing Windows build [AJR]
  • Second attempt at fixing Windows build (function is now defined in base class) [AJR]
  • odyssey2/ktaa: re-add support for 16KB size [hap]
  • cpu: Allow recompilers to work with W^X policy [Vas Crabb]
  • osdwindow.cpp: Make monitor code a little safer [AJR]
  • cpu: Slightly reduce the number of page protection state changes [Vas Crabb]
  • Make "slot" feature in software lists and a few related features case-sensitive [AJR]
  • Simplify snapshot/quickload callback parameters; remove some uses of auto_alloc_array [AJR]
  • Fix DRC build breakage under Emscripten. [Justin Kerk]
  • kopunch.cpp: Acknowledge coin IRQs [AJR]
  • d6800, vip: added chip8 software list (72 titles, curated) [Robbbert]
  • tmc1800: added note [Robbbert]
  • mac: Optionally hook up the new skeleton SWIMs [Olivier Galibert]
  • Tidy up loose ends: [Vas Crabb]
    • Fixed a couple of fixed-size buffers in Windows OSD code.
    • Marked MAME as aware of long paths in Windows manifest.
    • Made a cleaner, thread-safe API for getting volume names.
    • Added compile-time option to disable recompiler W^X mode.
    • NuBus image device current directory doesn't need to be pinned.
  • d6800: tidied up a few things. [Robbbert]
  • wrally.cpp: fixed MT07836 [Ivan Vangelista]
  • Added audio CD to DrumMania (GQ881 VER. JAD), but the game is still not playable [xuserv]
New working clones
  • DrumMania 4th Mix (GA25 VER. KAA) [xuserv]
  • videopac.xml: mark timelordpl as baddump [hap]
  • fix several genuine issues found by coverity [Patrick Mackinlay]
  • a2bus/mouse.cpp: Fix regression caused by MCU port C lines being high after reset [AJR]
    • 6821pia.cpp: Add callback to set port B three-state output
  • hh_cop400: fix mdallas keypad problem [hap]
  • s14001a: get rid of compiler warning [hap]
New machines marked as NOT_WORKING
  • Champion Pool (v1.0) [caius]
  • odyssey2: switch p1/p2 joysticks [hap]
  • zippath.cpp: Checkpoint [AJR]
  • Adopt std: :string_view as the input parameter type for most functions. (This necessitates some explicit copying to std::string since other APIs have not been updated yet.)
    • Remove zippath_parent_basename, whose implementation was utterly broken and fortunately unused.
  • dim68k: fix boot bankswitch, additional FDC & RS232 hookups, it now tries to boot a floppy [R. Belmont]
  • Fixed some minor coverity warnings [Robbbert]
  • i82586: fix address hash and multicast setup bugs [Patrick Mackinlay]
  • util/zippath.cpp: Fix suffix for zip archives. [Vas Crabb]
  • dim68k: more fdc hookup, CP/M 68K now partially loads. [R. Belmont, O. Galibert]
New machines marked as NOT_WORKING
  • Mini Guay [jordigahan, ClawGrip]
  • miniguay.cpp: Hook up some devices [AJR]
  • dim68k: add serial keyboard [R. Belmont]
  • coco_midi: tidy namespace [Patrick Mackinlay]
  • miniguay.cpp: very minor notes update [Ivan Vangelista]
New machines marked as NOT_WORKING
  • IBM RT PC [Bitsavers]
  • *Fixed mistake with rtpca25 [Robbbert]
  • abc1600: Add debugging notes. [Curt Coder]
  • rtpc: Fix clang compile. [Curt Coder]
  • design: Hook up addressable latches [Dirk Best]
  • undrfire.cpp: Fixed shifter displays for cbombers (MT#7843) [Scott Stone]
  • zippath.cpp: Checkpoint #2 [AJR]
    • Fix unintialized variable issue in zippath_resolve
    • Eliminate one internal helper function
  • wicat.cpp: Sound notes [AJR]
  • mcs48: separate F0/F1 from upi41 STS, fix F0 flag read from upi41_master_r [hap]
  • wicat.cpp: nopw must be aligned [AJR]
  • mcs48.h: update note [hap]
  • isbc: sm1810 tries to boot irmx, fails due to different 215 wakeup address [cracyc]
  • crbaloon: Add accurate video timings and watchdog; reduce CPU clock; clean up various things [AJR]
  • ladybug: Add raw screen parameters [AJR]
  • New machines marked as NOT_WORKING (#7648) [ClawGrip]
New machines marked as NOT_WORKING
  • AlphaSmart 3000 [TeamEurope, ClawGrip]
New NOT_WORKING software list additions
  • alphasmart_kapps.xml: Accelerated Reader (1.3, English (UK)), Accelerated Reader (1.2, English (UK)), AlphaQuiz (3.1, English (UK)), AlphaWord Plus (3.4, English (UK)), Beamer (1.01, English (UK)), Calculator (3.02, English (UK)), Control Panel (1.07, English (UK)), Control Panel (1.04, English (UK)), KeyWords (3.6, English (UK)), KeyWords Wireless (4.2, English (UK)), MathFacts in a Flash RP (1.3, English (UK)), MathFacts in a Flash RP (1.1, English (UK)), MathFacts in a Flash (offline) (1.2, English (UK)), MathFacts in a Flash (offline) (1.0, English (UK)), Neo Font - Large (4 lines) (1.0, English (UK)), Neo Font - Medium (5 lines) (1.0, English (UK)), Neo Font - Small (6 lines) (1.0, English (UK)), Neo Font - Very Large (3 lines) (1.0, English (UK)), Neo Font - Extra Large (2 lines) (1.0, English (UK)), Responder (1.2, English (UK)), SpellCheck Large USA (1.03, English (UK)), SpellCheck Large USA (1.02, English (UK)), SpellCheck Small USA (1.03, English (UK)), SpellCheck Small USA (1.02, English (UK)), SpellCheck Spanish (1.0, Dutch), Text2Speech Updater (1.4, English (UK)), Text2Speech Updater (1.3, English (UK)), Thesaurus Large USA (1.1, English (UK)), Thesaurus Large USA (1.0, English (UK)), Thesaurus Small USA (1.1, English (UK)), Thesaurus Small USA (1.0, English (UK)), Wireless File Transfer (1.1, English (UK)), Wireless Updater (2.0, English (UK)), Wireless Updater (1.3, English (UK)) [ClawGrip]
  • blktiger_ms.cpp: attempted to make it do something. Still a long way to go. [Ivan Vangelista]
  • mcs48: small bugfix for DA A [hap]
  • mcs48: correct copyright holders [hap]
New NOT_WORKING software list additions
  • Thesaurus Spanish to English (1.1, English (UK)) [ClawGrip]
  • Also fixed the software list: I mistakenly added my own temp files (.os3kapp.bin) as a dataarea (those temp files were generated by
  • a perl script used to read the kapp header for getting the file metadata from the header, the only needed file is the .kapp
  • itself), and also fixed the CRCs (I forgot to clear the buffer on each iteration on my script for calculating them). [ClawGrip]
  • m68000: Don't clear interrupt input state upon reset [AJR]
  • mcs48: single line comments c++ style [hap]
  • alphasma3k: fixed mame.lst [Robbbert]
  • odyssey2: correct copyright holders [hap]
  • i8244.h: add pinout info [hap]
  • itech32.cpp: fixed MT07846 [Ivan Vangelista]
  • Confirm DIP defaults in Shogun Warriors/Fujiyama Buster by manual [Angelo Salese]
  • Miscellaneous cleanup. [Vas Crabb]
    • audio/redbaron.cpp: Added save state support.
    • gladiatr.cpp: Fixed typo.
    • Changed some unused functions to use [[maybe_unused]] attribute so they don't rot.
  • isbc: sm1810 has an 80 track drive [cracyc]
  • metro.cpp, hyprduel.cpp: Move interrupt control (mostly) down into VDP [AJR]
  • Actually build the accepted variants list in floppy [Olivier Galibert]
  • gamegear, sg1000, sms software list additions (#7649) [wilbertpol]
New working software list additions
  • gamegear: [wilbertpol]
  • Andre Agassi Tennis (prototype), [wilbertpol]
  • Bubble Bobble (prototype), [wilbertpol]
  • CJ Elephant Fugitive (prototype), [wilbertpol]
  • Dinobasher Starring Bignose the Caveman (prototype), [wilbertpol]
  • Dragon - The Bruce Lee Story (prototype), [wilbertpol]
  • Empire Syndicate (Chicago Syndicate) (prototype, 19950320), [wilbertpol]
  • Kawasaki Superbike Challenge (USA), [wilbertpol]
  • Micro Machines (prototype) [smspower]
  • sg1000: [wilbertpol]
  • San-nin Mahjong (Jpn, alt) [smspower]
  • sms: [wilbertpol]
  • 3D Gunner (prototype), [wilbertpol]
  • Alex Kidd - High Tech World (prototype), [wilbertpol]
  • Battle Wings (Bomber Raid, prototype), [wilbertpol]
  • Cyborg Hunter (prototype), [wilbertpol]
  • Hang-On (prototype), [wilbertpol]
  • Missile Defense 3-D (prototype), [wilbertpol]
  • Out Run 3-D (prototype), [wilbertpol]
  • Solomon no Kagi - Oujo Rihita no Namida (prototype), [wilbertpol]
  • Super Off Road (prototype) [smspower]
New NOT_WORKING software list additions
  • gamegear: [wilbertpol]
  • X-Terminator v2.1 for Game Gear (Euro, USA), [wilbertpol]
  • X-Terminator v2.1J for Game Gear (Jpn) [smspower]
New working software list additions
  • sms: [wilbertpol]
  • Game de Check! Koutsuu Anzen (Jpn, prototype) [smspower]
  • gamegear: Redumped Sports Illustrated Championship Football & Baseball (Euro, USA) [smspower]
  • Provide the variants to the floppy formats [Olivier Galibert]
  • relief.cpp: Add in checksum information as printed on ROM labels. Make easier to ID earlier undumped sets. [Brian Troha]
  • Update floptool to the new prototypes [Olivier Galibert]
  • m740: Restore T flag correctly during PLP and RTI. Previous emulation inherited from the 6502 base device caused these instructionsto always set T in P and not affect instruction decoding at all. [AJR]
  • miniguay.cpp: Add PCB ASCII layout [ClawGrip]
  • dim68k: Fix the floppy drive type [R. Belmont]
  • imd_fmt.cpp: if an IMD image is 40 track but the drive is HD, put the data on even tracks like hardware would show [R. Belmont]
  • imd_dsk: add missing file [R. Belmont]
  • astrcorp.cpp: added GFX ROM for magibombe [Phil Bennett]
  • m950x0: Added implementation for STmicro M950x0 SPI EEPROM series. [Ryan Holtz]
  • sa1110: Added rudimentary support for the ICP and DMA blocks. [Ryan Holtz]
  • sa1111: Various changes. [Ryan Holtz]
    • Hooked up I2S audio DMA support.
    • Hooked up IRQ support.
    • Hooked up basic GPIO support.
  • uda1344: Added initial pass at audio support, based on DMADAC. [Ryan Holtz]
  • sed1356: Added support for BitBLT solid-fill command. [Ryan Holtz]
  • jornada: Added more keys, touch pen support, and fixed EEPROM access. [Ryan Holtz]
  • imd_dsk: use has_variant() and accept either HD or QD as 80-track drives [R. Belmont]
  • m950x0: Removed private specifier in favor of protected. [Ryan Holtz]
  • sa1111: Moved some local statics to be constexpr rather than const. Tweaked audio register handling to favor references over
  • pointers. [Ryan Holtz]
  • sed1356: Added to-do note regarding potential endian issues. [Ryan Holtz]
  • m950x0: Fixed validation. [Ryan Holtz]
  • machine/seibuspi: correct copyright holders [hap]
  • rx78: [Robbbert]
    • fixed colours, keyboard and cart loading to allow the new carts to work. [Robbbert]
  • fixed loading of real tapes [Haze]
  • rx78: New working software
  • Sekigahara [Robbbert]
  • Super Motocross [Robbbert]
  • [from Hubz] [Robbbert]
  • tlcs900: fix disassembly of PC-relative addressing [Devin Acker]
  • mcs48: fix possible problem with A11 and RET during interrupt [hap]
  • c64_flop_misc.xml: fix typo [Angelo Salese]
  • Partial revert, try to make it clear that is the intended behaviour. [Angelo Salese]
  • imd_dsk: restore # of tracks check [R. Belmont]
  • metro.cpp: VDP clock is not so standard on some PCBs [AJR]
New working clones
  • Zabavni Karti (cyrillic, Bulgarian, encrypted) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Zabavni Karti improvements: [Roberto Fresca]
    • Proper inputs from the scratch.
    • Some DIP switches sorted out.
    • Added technical notes.
  • Disable msvc windows CI, breaks for probably unfisable heap space issues [Olivier Galibert]
  • videopac.xml: re-added Flash Point PAL conversion hack since it was sold on cartridge [hap]
  • SWIM2: Enough of the write processing to make the timing calibration work. [Olivier Galibert]
  • videopac.xml: add unmodified dump of timelordpl [René van den Enden (Rene_G7400)]
  • m740: Core overhaul [AJR]
    • Change many instruction timings and dummy fetch patterns to match Mitsubishi documentation rather than 6502 behavior
    • Add overrides to be used for separable data space in future M50734 emulation
    • Fix incorrect addition of Y to address of EORT $zp
    • Eliminate INCT A and DECT A instructions (T=1 has no effect on INC A or DEC A)
    • Add STP and WIT instructions (not distinguished for now)
    • Eliminate generic M740 device type (not used by anything)
  • cps1.cpp: Documented turbo mode DIP switch settings for sf2rb (Street Figher II' Rainbow hacks). [Rotwang]
  • astrcorp.cpp: added eeprom dump for magibombe [Phil Bennett]
New machines marked as NOT_WORKING
  • Tsururin Kun [Phil Bennett]
  • bus/neogeo: Cleaned up SMA protection bitswaps. [Vas Crabb]
  • konmedal.cpp: added dip switch definitions for slimekun [Ivan Vangelista]
  • Added PLD dumps to Maygay M1, Scorpion 2 and Scorpion 4 [James Wallace]
  • New games added as MACHINE_NOT_WORKING
  • SPRINT (Maygay) (M1A/B) [HIGHWAYMAN]
  • High Roller (Bellfruit) (Scorpion 4) [HIGHWAYMAN]
  • New clones added as MACHINE_NOT_WORKING
  • Donkey Kong (Maygay) v?.? (M1A/B) [HIGHWAYMAN]
  • The Simpsons (Maygay) (M1A/B) (set 9) [HIGHWAYMAN]
  • Del's Millions (Bellfruit) (set 11, UK, ??GBP Jackpot) (Scorpion 2/3) [HIGHWAYMAN]
  • Del's Millions (Bellfruit) (set 12, UK, ??GBP Jackpot) (Scorpion 2/3) [HIGHWAYMAN]
  • Zabavni Karti improvements: Added PLD. [Roberto Fresca]
  • mac/swim2: Add apple drivers and associated communications [Olivier Galibert]
New machines marked as NOT_WORKING
  • Tab Products E-22 Display Terminal [Bitsavers]
New clones marked as NOT_WORKING
  • Roland HS-80 Programmable Polyphonic Synthesizer [Andreas Markusen, DBWBP]
  • cps1.cpp: Documented projectile path DIP switch settings for sf2rb (Street Fighter II' Rainbow hacks). [Rotwang]
  • konmedal.cpp: added inputs for tsururin [Ivan Vangelista]
  • hp2640.cpp: Added tape emulation. (#7625) [fulivi]
    • formats/hti_tape.cpp: Added support for Manchester encoded DC100 cassettes.
    • machine/hp2640_tape.cpp: added emulation of DC100 tape drives.
    • machine/hp_dc100_tape.cpp: Added unit name display.
    • Acorn Archimedes code reorganization: (#7627) [Sandro Ronco]
    • Separated Acorn IOC and MEMC into devices.
    • Emulated 8051-based serial keyboard.
    • acorn_machine/memc.cpp: Ensure only one logical page is mapped to a single physical page.
    • Fixed RISC OS POST IOC register test.
    • aa310.cpp: Added debug code to display RISC OS POST failures.
  • machine/archimedes_keyb.cpp: Dumped Acorn Archimedes keyboard microcontroller. [Phil Pemberton]
  • astrcorp.cpp: Derive screen timings from crystals, and cleaned up code. (#7657) [cam900]
  • ksys573.cpp, machine/k573mcr.cpp: Implemented JVS memory card reader device for System 573. (#7659) [987123879113]
New machines marked as NOT_WORKING
  • Surprise 5 (Ver. 1.19) [Ioannis Bampoulas]
  • some jpmimpct.cpp refactoring (#7645) [David Haywood]
  • jpmimpct.cpp: Various changes. [David Haywood]
    • Refactored driver to use emulated DUARTs for both the primary and the touchscreen (fixes video corruption in cluedo intro).
    • Fixed bugs in the non-video hookups, including incorrect shifts on addresses and data.
    • Hooked up BACTA_DATALOGGER so that the 'protocol' sets boot.
    • Hooked up actual Bt477 device for palette in the video-based games.
    • Started giving non-video games usable default inputs (jackpot / stake keys).
    • Fixed some ROM loading.
    • Reparented some sets based on analysis, as some were mishandled due to incorrect source information.
  • roland_s10.cpp, roland_s50.cpp: Add skeleton sampler devices [AJR]
  • Fixed sound ROM size on High Roller (nw) [James Wallace]
  • blitz68k.cpp: updated TODO and notes [Ivan Vangelista]
  • i8244: changed character layer priorities [hap]
  • jpmimpct.h: Fix clang error: private field 'm_alpha_clock' is not used [-Werror,-Wunused-private-field]
  • dim68k: Temporarily patch key table so Return works, and preliminary lo-res graphics support [R. Belmont]
  • dim68k: fix text color back to white [R. Belmont]
  • dynax.cpp, hnayayoi.cpp: Identified some DIP switches. [Vas Crabb]
  • fix 'arcade' buildfixes recent ksys572 memory card update & jpmimpct update [Brian Troha]
New working clones
  • Rabbit (Japan 3/6?) [CoolMod, The Dumping Union]
  • blitz68k.cpp: switched to logmacro, adjusted inputs for surpr5 [Ivan Vangelista]
  • i8244: split big screen_update function into several pieces [hap]
New working software list additions
  • videopac: Rash [hap]
  • fmtowns_flop.xml: 1 new dump [r09]
New working software list additions
  • Darwin's Dilemma - The Solution Is Evolution [wiggy2k]
  • dim68k: better palette, fixed text rendering glitch [R. Belmont]
  • astrcorp.cpp: allow magibomb to boot (#7665) [Angelo Salese]
  • astrcorp.cpp: make magibomb to do something worth, WIP
  • Add vblank, DRY on memory maps
  • Split state machine, fix video, add default eeprom
  • m_draw_sprites -> m_sprite_dma
  • Add meat to astoneag
  • Confirm sprite drawing being same deal, no need for override
  • Move astoneage decryption data and ramdac declaration in a subclass, make screen always enabled for convenience
New working machines
  • Facit DTC (DeskTop Computer) [Luxor ABC arkivet, Curt Coder]
  • abc800: Added new revisions of ROMs, and skeletons for DataBoard 4106/4107. [Luxor ABC arkivet, Curt Coder] [Curt Coder]
New working software list additions
  • Burger Shop [Robbbert]
  • Champion Racer [Robbbert]
  • Mobile Suit Gundam [Robbbert]
  • Perfect Mah-jongg [Robbbert]
  • The Prowrestling [Robbbert]
  • Ultraman [Robbbert]
  • [Gaming Alexandria, SSJ, Robbbert] [Robbbert]
  • {for RX78}. [Robbbert]
  • fmtowns_cd.xml: 16 new dumps, 13 replacements, 6 missing floppies added [r09]
New working software list additions
  • Air Warrior V1.2L11 [redump.org, wiggy2k]
  • Emit Vol. 1 - Toki no Maigo (Demo) [redump.org]
  • Engage Errands - Miwaku no Shito-tachi [redump.org]
  • Engage Errands II - Hikari o Ninau Mono [redump.org, wiggy2k]
  • Hyper Planet Shiki Vol. 2 [Maddog]
  • Kikai Jikake no Marian [rockleevk]
  • Last Armageddon CD Special (Selon reprint) [redump.org]
  • Lua [redump.org]
  • Naru Mahjong [redump.org]
  • Nijiiro Denshoku Musume [redump.org]
  • Princess Danger [rockleevk]
  • Tactical Tank Corps DX [redump.org]
  • Tensen Nyannyan [redump.org]
  • Winning Post [redump.org]
  • WonPara Wars [redump.org]
  • New not working software list additions
  • Crayonnage [redump.org]
  • Replaced software list items
  • Bubble Bobble [redump.org]
  • Dragons of Flame [redump.org]
  • Exciting CD '94 Summer [redump.org]
  • Game Technopolis Super Collection 2 [redump.org]
  • Jan Jaka Jan [redump.org]
  • Kigen - Kagayaki no Hasha [redump.org]
  • Lupin Sansei - Hong Kong no Mashu - Fukushuu wa Meikyuu no Hate ni [r09]
  • [redump.org] [r09]
  • Megamorph [redump.org]
  • Record of Lodoss War - Haiiro no Majo [redump.org]
  • The Horde [redump.org]
  • Uchuu Kaitou Funny Bee [redump.org]
  • Wakoku Seiha Den [redump.org]
  • Zen Nihon Bishoujo Mahjong Senshuken Taikai - Heart de Ron!! [r09]
  • [redump.org] [r09]
Software list items promoted to working
  • Alice no Yakata CD II [wiggy2k]
  • Doki Doki Vacation - Kirameku Kisetsu no Naka de [wiggy2k]
  • Hyper Planet for Marty [cherokee]
  • Ms. Detective File #1 - Iwami Ginzan Satsujin Jiken (FM Towns Marty [r09]
  • version) [cherokee]
  • Sangokushi IV [akira_2020]
  • Sensual Angels [cherokee]
New working software list additions
  • Graphics Mathematics [Robbbert]
  • [Gaming Alexandria, SSJ] [Robbbert] {for RX78}. [Robbbert]
  • dynax.cpp, hnayayoi.cpp: Added DIP switch locations as shown in service mode for some games, identified one more DIP switch for
  • hnkochou. [Vas Crabb]
  • metro.cpp: Fix tilemap offset regression imagetek_i4100.cpp: Add state of CRTC related value for debug also fixed MT #07845
  • [cam900]
  • Zabavni Karti improvements: [Roberto Fresca]
    • Added complete cyrillic/roman setup instructions.
    • Added technical notes.
    • Some clean-ups.
New clones marked as NOT_WORKING
  • New Draw 8 Lines (Version 2.1) [Ioannis Bampoulas]
  • abc800: Fixed ROM size. [Curt Coder]
New working clones
  • beatstage 4th MIX (ver KA-A) [xuserv]
New working machines
  • Club Card (ver. 1.1 English) [Roberto Fresca, Ioannis Bampoulas]
  • updated mame.lst... [Roberto Fresca]
  • mpu4.cpp, nwk-tr.cpp: Use strcmp instead of core_stricmp for per-game hacks [AJR]
  • rx78: split software list into two. [Robbbert]
    • A single list for two media types causes confusion for the UI and CLI.
  • rtpc010, rtpc015: fixed crash soon after start [Robbbert]
  • Club Card improvements: Reworked inputs from the scratch. Completed DIP switches and fixed lamps layout. [Roberto Fresca]
  • Club Card improvements: Created a default NVRAM that allows the game to boot. [Roberto Fresca]
  • goldstar.cpp: attempted a dump of the met47s01 device [Ioannis Bampoulas]
New machines marked as NOT_WORKING
  • NEC EWS4800/310 [Plamen Mihaylov, Patrick Mackinlay]
  • hikaru.cpp: add pinout for aica jtag connector [yz70s]
  • ef9340_1: add pinout reference [hap]
  • zexall: correct license tag [hap]
  • unspdasm.h: correct license tag [hap]
  • ews4800: Fix clang compile. [Curt Coder]
  • bus/qbus: Replace explicit CPU tag lookup with required_address_space [AJR]
  • c64/dela_ep256: Use required_device_array [AJR]
  • Fix build on FreeBSD/powerpc64 [pkubaj]
    • FreeBSD uses powerpc64 name for what Linux calls ppc64.
    • Improved accuracy of System 573's digital I/O audio emulation. (#7664) [987123879113]
    • Refactored mas3507d and k573dio/fpga to be more accurate to real hardware.
  • 3rdparty/minimp3: Updated to latest master and removed local changes. [987123879113]
  • oricext.cpp, microdisc.cpp: Use device finders [AJR]
  • sa1110: Added skeleton handling for UDC sub-device handling. [Ryan Holtz]
  • sa1111: Fixed a handful of issues related to audio DMA. [Ryan Holtz]
  • sed1356: Added support for Write BitBLT, Read BitBlt, and Move BitBLT Negative commands. [Ryan Holtz]
  • jornada: Fixed handling for some battery-related MCU commands. [Ryan Holtz]
  • swim2: Add reading, writing gcr up to track 63. [Olivier Galibert]
  • btoads.cpp: fixed MT07838 [Ivan Vangelista]
  • astrcorp.cpp: partially decrypted magibombd, same problem as astoneag, hangs at ROM error [Ivan Vangelista]
New machines marked as NOT_WORKING
  • New! Cherry Plus (Ver. 3.10) [Ioannis Bampoulas]
  • tabe22: Make it mostly work [Dirk Best]
    • Move to its own driver
    • Implement keyboard
    • Implement char/attr RAM switch
    • Improve video rendering
    • Hook up RS232 ports
    • Add gfxdecode
  • monty: use ioport_array for buttons [hap]
  • jpmimpct.cpp: Improved service inputs for consistency with other drivers [James Wallace]
Clones promoted to working
  • Roller Coaster (JPM) (IMPACT) (RC11 C30, 30p Stake, £15 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC11P C30, 30p Stake, £15 Jackpot, Protocol) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC11 AC30, 30p Stake, £15 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC11 C30, 30p Stake, £15 Jackpot, Whitbread) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC11 C29, 30p Stake, £15 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC10 C20, 20p Stake, £10 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC9 L26, 20p Stake, £8 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC9P L26, 20p Stake, £8 Jackpot, Protocol) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC9 AL26, 20p Stake, £8 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC9 L26, 20p Stake, £10 Jackpot, Whitbread) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC5 L14, 20p Stake, £8 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC4 L15, 20p Stake, £8 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC4P L15, 20p Stake, £8 Jackpot, Protocol) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC4 AL15, 20p Stake, £8 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC4 I L15, 20p Stake, £8 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC2 L07, 20p Stake, £8 Jackpot) [James Wallace]
  • Roller Coaster (JPM) (IMPACT) (RC2 I L07, 20p Stake, £8 Jackpot) [James Wallace]
  • applefdintf: Correct the not-present option [Olivier Galibert]
  • floppy: fix precision issue and missing cache clear on write [Olivier Galibert]
  • i8244: remove confusing invalid_register function [hap]
  • mess.flt: added ews4800.cpp [Robbbert]
  • videopac.xml: add usa games index [hap]
  • floppy: fix regression in new floppy [O. Galibert]
  • dc42: better cell size on save and remove extraneous logging [Olivier Galibert]
  • osd: Clean up inline maths utilities. [Vas Crabb]
    • Removed inline assembly for operations compilers handle well.
    • Added ARM and AArch64 implementation for a few operations.
    • Added unsigned integer add with carry out operations.
  • cpu/drccache.cpp: Detect whether RWX pages are supported. [Vas Crabb]
  • dynax.cpp: Improved a few hanafuda DIP switch descriptions. [Vas Crabb]
  • osd: Make preprocessor usage a bit more consistent in inline utilties for PPC/ARM. [Vas Crabb]
Software list items promoted to working
  • gamegear: [Wilbert Pol]
  • X-Terminator v2.1 for Game Gear (USA, Euro) [Wilbert Pol]
  • X-Terminator v2.1J for Game Gear (Jpn) [Wilbert Pol]
  • Started refactoring / researching more of jpmsys5.cpp (#7667) [David Haywood]
    • Various sets now proceed further in boot sequence, but still fail
    • Some additional elements (reel lamps, 7segs etc.) now have outputs so can be represented in fallback layout
    • Use recently added repeater feature of layouts in fallback layout* begin jpmsys5 refactoring
  • videopac.xml: categorize main list as 1stparty-3rdparty-unreleased instead of applications-educational-games [hap]
  • videopac.xml: move frogger to 3rdparty too [hap]
  • naomi.cpp: document few undumped games (nw) [MetalliC]
  • votrhv.cpp: correct a comment about ram types [Lord Nightmare]
  • swim2: Add mfm read, fix mfm write and mfm detection. SWIM2 seems done at that point. [Olivier Galibert]
  • new NOT WORKING machines (#7675)
  • Portable Game Station 268-in-1 [Takashi Omoto, TeamEurope, David Haywood]
  • video/k057714.cpp: Implemented display resolution register and various fixes to drawing. (#7677) [987123879113]
  • artwork/chess: change chess symbols to svg [hap]
New machines marked as NOT_WORKING
  • Data General AViiON 4600 [Plamen Mihaylov, Patrick Mackinlay]
  • mess.lua: Fix full build [AJR]
  • hdc92x4.cpp, i8271.cpp: Clean up time logging [AJR]
  • in213: Add BIOS V2.1 [MattisLind]
  • astrcorp.cpp: added preliminary decryption for winbingo and clones and zoo. Also renamed zoo to zulu [Ivan Vangelista]
  • views: Fix some issue when the view does nor span an exact power-of-two block [Olivier Galibert]
  • wiping: fix spriteram [Olivier Galibert]
  • fmtowns_cd.xml, pc98.xml: Correct Engage Errands titles. [Vas Crabb]
  • ikt5a: Add keyboard [AJR]
  • astrcorp.cpp: added preliminary decryption for dinodino [Ivan Vangelista]
  • megadriv.xml: corrected year info for term2 [Arcade Shadow]
New machines marked as NOT_WORKING
  • Pontoon (Konami) [Michel Pichot]
  • jpmimpact.cpp / jpmimpactsw.cpp progress on non-video fruit machines [David Haywood]
    • Hopper tweaks to allow many more sets to boot
    • Return 0xffff from some unknown memory addresses to allow later games to boot (security / anti-tamper?)
    • Better per-game defaults to allow more sets to boot
    • Alt reel configs for a handful of ACE games to allow them to boot
    • Remove a few bad dumps
    • Correct ROM loading on several sets
    • Fix up manufacturer information for several sets
    • Use timed coin optos for coins so that they insert reliably without triggering scam detection
    • Started adding per-game input configurations
    • Various notes / observations based on behavior to identify where improved hookups are still needed
    • Added myself as copyright holder as I've made significant changes to the driver at this point if prior work is included.
  • hng64: Added flat shaded polygons, with no texture or lighting (#7676) [Happy-yappH]
  • extrema.cpp: added preliminary decryption for bloto [Ivan Vangelista]
  • xybots.cpp: fixed MT05379 [Ivan Vangelista]
  • ikt5a: Add gfxdecode [AJR]
New machines marked as NOT_WORKING
  • Get A Way [hap, Sam Grech]
  • jpmimpct.cpp: reel lamps upside down it seems (nw) [James Wallace]
  • getaway: show garbage on screen [hap]
  • getaway: small fix with dmask [hap]
  • getaway: show the complete vram for now [hap]
  • cosmicg: Driver overhaul [AJR]
    • Separate driver from cosmic.cpp
    • Add MC6845 CRTC and use it for all video updates
    • Configure screen with raw parameters
    • Add support for display flipping in cocktail mode
  • cosmic.cpp: Cosmic Guerilla is in another driver now [AJR]
  • cosmic.cpp: Add raw screen timing parameters based on schematics [AJR]
  • extrema.cpp: added preliminary decryption for adults, extrmth, extrmti, luckshel, strlink [Ivan Vangelista]
  • 8080bw: mark cosmicmo as bootleg [hap]
  • m740: NMI does not exist; update notes [AJR]
  • Forte Card improvements: Added a default serial EEPROM after an exhaustive reverse-engineering work of Grull Osgo. Refactored and
  • cleaned up the sets and driver. Added technical notes. [RobertoFresca]
  • Clones promoted to working
  • Forte Card (Ver 103, English) [Grull Osgo, Roberto Fresca]
  • extrema.cpp: added preliminary decryption for the rest of the sets [Ivan Vangelista]
  • ibm5170New working software list additions (#7653) [ArcadeShadow]
  • ibm5170 - New working software list additions
  • - Added: [legrobin] The Legend of Robin Hood - Conquests of the Longbow Added: [pirates] Pirates! Gold (Euro) Added: [piratesa]
  • Pirates! Gold (older)
    • Fix file validation
  • - Co-authored-by: Angelo Salese
  • ibm5150New working software list additions (#7654) [ArcadeShadow]
    • Added: [carmnpst] Where in America's Past is Carmen Sandiego? (5.25") Added: [carmnpst35] Where in America's Past is Carmen
  • Sandiego? (3.5")
  • Much more core std: :string_view modernization [AJR]
    • Remove corestr.h from emu.h; update a few source files to not use it at all
    • Change strtrimspace, strtrimrightspace and core_filename_extract_* to be pure functions taking a std: :string_view by value and
    • returning the same type
    • Change strmakeupper and strmakelower to be pure functions taking a std: :string_view and constructing a std::string
    • Remove the string-modifying version of zippath_parent
    • Change tag-based lookup functions in device_t to take std: :string_view instead of const std::string & or const char *
    • Remove the subdevice tag cache from device_t (since device finders are now recommended) and replace it with a map covering directly owned subdevices only
    • Move the working directory setup method out of device_image_interface (only the UI seems to actually use the full version of
    • this)
    • Change output_manager to use std: :string_view for output name arguments
    • Change core_options to accept std: :string_view for most name and value arguments (return values are still C strings for now)
    • Change miscellaneous other functions to accept std: :string_view arguments
    • Remove a few string accessor macros from romload.h
    • Remove many unnecessary c_str() calls from logging/error messages
  • Zabavni Karti: Added Cyrillic names to the inputs descriptions. [RobertoFresca]
  • spectrum_cass.xml: Updated Year and Publisher info for numerous entries. [ArcadeShadow]
  • Fix compile. [RobertoFresca]
  • gauntlet: Add missing triggers, will do better later [Olivier Galibert]
  • rx78: Fixed color in theprowr and seki. Added notes. [Robbbert]
  • troopy: one gfx rom is confirmed bad [chaneman]
  • kingpin: Various updates [Dirk Best]
    • Add basic layout showing buttons and lamps
    • Hook up lamp outputs and hopper
    • Map missing buttons and second coin slot
    • Label setup mode dip switches
    • Update default NVRAM to enable attract music, second coin slot and hopper
New working clones (#7684)
  • Red Hawk (horizontal, Spain) [Victor Fernandez (City Game), ClawGrip]
  • osd/windows: Minimise full-screen windows on losing focus (#2997). [Vas Crabb]
  • osd/modules/osdwindow.cpp: Clean up window title formatting. [Vas Crabb]
    • Show data type model in window title.
    • Moved window title formatting to a single place.
  • tools/chdman.cpp: Removed some unnecessary .c_str() calls. [Vas Crabb]
  • osd: Rearranged window title to put system name first [Vas Crabb]
  • kingpin: Fix maxideal NVRAM checksum [Dirk Best]
  • gauntlet2p: Fix slapstic communication [Olivier Galibert]
  • peter packrat: fix slapstic too [Olivier Galibert]
  • 6522via.cpp: Distinguish some different VIA types [AJR]
  • Firebeat: Fix flash clearing for pop'n music (#7548) [987123879113]
  • Apple 2 floppy drive (diskiing, diskiing13): added sounds (#7685) [leesaudan2]
  • Forte Card improvements: Added Coin In/Out counters and Auto Play DIP switch. Also some technical notes. [RobertoFresca]
  • extrema.cpp: corrected spelling of Ukraine [Ivan Vangelista]
  • jungleyo.cpp: hacked the bare minimum to make it do something [Ivan Vangelista]
  • kpontoon: corrected hardware info [Ivan Vangelista]
  • flopimg: Change the extracted bitstreams into vector flopimg: Change the extracted sectors into vector
  • flopimg: Add a Mac sector extraction apple 3.5 gcr: Generalize track creation/extraction apple 3.5 gcr: Add a pure sector format
  • [Olivier Galibert]
  • mac: add additional VIA delay for Cuda, maclc520 and maccclas boot [R. Belmont]
New working clones
  • Puchi Carat (Ver 2.04A 1997/11/08) [TeamEurope, Ryan Holtz, The Dumping Union]
  • ncr5380n: assert drq after req with phase mismatch [Patrick Mackinlay]
  • galaxian.cpp: Fixed sprite clipping issue in namenayo. [David Haywood] (#7688) [David Haywood]
  • getaway.cpp: various updates, promoted to working (#7686) [Angelo Salese]
  • getaway.cpp: improvements [Angelo Salese]
    • reg 7 is definitely width, add experimental fill vs. replace, notes
    • add dipswitches
    • move text layer to a separate entity, hook up inputs, fix mistake with 4bit dsw
    • color mask is elsewhere, pinpoint how scrolling is really done
    • color mask is xor-ed with 7
    • add RMW for bitplanes
    • fix fractional X placements
    • I/O cleanups and documentation
    • keydelta=5 on steering wheel
    • change RGB to BGR
    • change video res to standard 256x240
    • demote to IMPERFECT_CONTROLS and IMPERFECT_GFX
Machines promoted to working
  • Get A Way [Angelo Salese]
  • ATTR_UNUSED, do you welcome C++17 in your heart and mind? [Olivier Galibert]
  • getaway: move register notes into io_w function [hap]
  • getaway.cpp: Fixed steering control. [Vas Crabb]
  • Works fine with an analog stick/wheel, difficult to steer on the slippery "dotted" surface with keyboard/D-pad.
  • osd: Moved GCC intrinsics out of eminline.h so MAME_NOASM will take the pure C++ implementation with GCC (makes testing the fallback easier). [Vas Crabb]
  • Removed a bunch of [[maybe_unused]] that aren't actually needed. [Vas Crabb]
  • getaway: update notes [hap]
  • flopimg: Fix gcr checksum [Olivier Galibert]
  • swim1: Embed the iwm [Olivier Galibert]
  • mac128.cpp: VIA note [AJR]
  • selsoft.cpp: Fix use of strmakelower [AJR]
  • swim1.h: Fix clang build [AJR]
  • jungleyo.cpp: completed decryption, added inputs and (bad) sound [Ivan Vangelista]
  • getaway: re-add imperfect controls flag [hap]
  • genie.lua: Attempted fix for GCC build [AJR]
  • i8244: fix recent regression [hap]
  • rx78: add note about RAM [hap]
  • jungleyo.cpp: added a second tilemap [Ivan Vangelista]
  • quizshow: add cassette device [hap]
  • jpmimpact.cpp: work on correctly mapping buttons for each machine [David Haywood] (#7683) [David Haywood]
    • further per game inpiut work
    • additional input work / documentation
    • further input work
    • further input fixes
    • attempting to locate a j6monmad input
    • still looking for some inputs on j6monmad, maybe something is missing
    • further per-game inputs
    • additional per game inputs
    • remove a duplicate line
    • looked at a few more games
    • gave a few more inputs
    • cover more game inpus
    • more game inputs
    • document some sets that aren't going into input test properly
    • additional per-game inputs
    • more per-game inputs
    • j6wldkng is an unusual machine, placeholder strings on the unseen vfd, and even non-standard mapping of the spin button
    • additional per game inputs
    • j6col fixup
  • sspeedr: correct company string [hap]
  • mac128: start new IWM hookup, not working properly yet [R. Belmont]
  • bgfx: Added lcd-grid shader. (#7691) [cgwg]
    • Note that this is currently only compiled for GLSL.
  • bgfx: Fixed overlapping register in lcd-grid shaders and compiled for Direct3D, SPIR-V, Metal, etc. [Vas Crabb]
  • docs update: [Vas Crabb]
    • Added note explaining that view options saved in machine CFG take precedence over INI/command line.
    • Added prerequisites for building HTML documentation under MSYS2 and Fedora Linux.
    • Explicitly mentioned that Ubuntu modifies GCC to enable "fortify source" by default in the relevant section.
    • Removed obsolete reference to glibstdc++6.
    • Re-formated compiling guide source (hard wrap at 80 columns, typographical quotes, code blocks for sample command lines).
  • genie.lua: Show GCC ignored attribute warnings, but don't fail for them. [Vas Crabb]
  • mac128.cpp: Move macros after PCH to avoid issues. [Vas Crabb]
  • rx78_cart.xml: Added complete serial number for Donjara and moved it to the correct place in the sequence. [Dave 'Foxhack' Silva] (#7692) [David 'Foxhack' Silva]
  • amstr_pc.cpp: added hardware info for ppc512 / ppc640 [Guru]
  • jungleyo.cpp: very minor comments corrections [Ivan Vangelista]
  • jungleyo.cpp: very minor comments corrections [Ivan Vangelista]
New NOT_WORKING software list additions
  • sms.xml: Action Replay (v. 1.02) [Apocalypse]
  • iwm: motor/devsel is a little weird, hope this works [Olivier Galibert]
  • buggychl: decrease steering wheel sensitivity [hap]
New clones marked as NOT_WORKING
  • The Hole (bootleg of The Pit) [caius]
  • The Porter (bootleg of Port Man) [caius]
  • raiden: lower the OKI volume [hap]
  • raiden: tweak OKI volume a bit more [hap]
  • Correct ROM labels and location for ufosensib [f205v] * Correct ROM labels and location for ufosensib, verified against PCB
  • getaway: change steering controller type 'ad stick' to paddle [hap]
  • iwm, swim1: devsel makes more sense now, I think [Olivier Galibert]
New machines marked as NOT_WORKING
  • 'Rolla' slot machine [caius]
  • floppy: Add dir read on apple floppies [Olivier Galibert]
  • mccpm.cpp: Clocking note [AJR]
  • rolla.cpp: moved set to skylncr.cpp [Ivan Vangelista]
  • alphasma3k.cpp: Add note about firmware updates (#7698) [ClawGrip]
  • eigccarm.h: fix unterminated #if [R. Belmont]
  • getaway.cpp: Confirmed accelerator range is correct by examining game code. [Vas Crabb]
  • srcclean in preparation for branching release [Vas Crabb]
  • nmk16.cpp: Fixed 'redhawks' bad graphics, and added placeholders for undumped PROMs and PLDs. (#7696) [ClawGrip]
  • Renamed chip8 software list so the filename matches the list name. [Vas Crabb]
    • Also corrected a few titles, mostly in psx.xml.
  • input.cpp, inputdev.cpp: Misc. fixes [AJR]
    • Fix a recent regression with processing XInput DPAD input item tokens
    • Prevent code_to_token from blowing up in strange cases
  • wscolor.xml: Software part features must be unique. [Vas Crabb]
  • floppy: When the floppy head stays on an unformatted track from more than an hour and ten minutes and reading happens then
  • interval_index2+1 overflows. Wow. Found and tracked down by Colin Howell, with much thanks. [Olivier Galibert]
NOWSZY [Arcade] Mame Classic 26.1 - 01/01/2026

MAME CLASSIC Version 26.1 - 01/01/2026

  • Added : Classic II theme (no starfield background).
  • Changed : Classic theme now only has the starfield background.
  • Changed : MAME Classic now uses the CalVer versioning convention.
  • Changed : Other.txt is now lists.txt. MAME Classic will no longer put an Other machine in the Arcade list because of an outdated file. It will just skip it.
  • Fixed : Check For Update would error.

MAME CLASSIC Version 10.6.1 - 19/12/2025

  • Changed: If Audit finds a newly added ROM set, you will need to refresh the list for MAME Classic to add it.
  • Fixed: Changing the font size of the lists would sometimes not give the desired results.
  • Fixed: Other Machine list would not show that the selected machine is unavailable in the Statusbar if the theme was Amethyst, Ruby or Sapphire.
  • Fixed : Software lists would not show CD-ROM software. Thanks to Patrick for reporting this.
  • Fixed: Software lists Requirement column may show N/A even though there is a requirement.
  • Fixed: Some machines may not show if using multiple paths and their ROM sets were .zip compressed. Thanks to Patrick for reporting this.

MAME CLASSIC Version 10.5.0 - 01/11/2025

  • Changed: Other Machines list is now positioned above the Software list.
  • Changed: Software lists are now populated from MAME's listsoftware output instead of hash files.
  • Fixed: First time viewing the Other Machine list may not show that the selected machine is unavailable in the Statusbar.
  • Removed: Delete ROM and Delete Samples right-click menu options from the lists.

MAME CLASSIC Version 10.4.0 - 19/09/2025

  • Added : Option to hide clone Other Machines
  • Changed : If an Other Machine is not available, the entire row is red instead of just the first column... per request
  • Changed : The Options form will load faster if it has already been opened once
  • Fixed : Unable to start a GP32 game
  • Removed : Orphan ROM Finder

MAME CLASSIC Version 10.2.0 - 05/01/2025

  • Added: Support for AntoPISA's gameinit.dat and command.dat.
  • Changed: Included mess.dat and portable.dat now have a .txt extension to differentiate them from official MAME .dat files. Be sure to replace or rename your portable.dat before running this version for the first time.
  • Changed : The Information screen now loads individual files selected by the user.
  • Fixed: MAME Classic would error if you clicked on a button or link during the delay while loading a software list.
NOWSZY [arcade] HbMameUI x64 0.245.29 2026/01/02

HBMAME x64 0.245.29 2026-01-02

New Games

  • [aof03] Art of Fighting (Brazil)
  • [bbb2d2] Bang Bang Busters 2 (demo 2) [Pixelheart]
  • [galaxian01] Galaxian (bootleg 01)
  • [galaxian02] Galaxian (bootleg 02)
  • [gradius2s01] Gradius II - GOFER no Yabou (Ver xH, 2008-08-28) [Tailsnic]
  • [karnovr05] Karnov's Revenge (Revolution v0.2)
  • [kof2001s50] The King of Fighters 2001 (All Boss Plus 2025-12-17)
  • [maglord03] Magician Lord (Again Changes From Hell v1.0.0, French/English)
  • [mkyawdim6] Mortal Kombat (Yawdim bootleg, set 6)
  • [mspacman05] Ms Pac-Man (alt bootleg dump)
  • [nbajam06] NBA Jam Tournament Edition SE (rev 5.05, 2025-12-23)(Wolf h/w, preview)
  • [nbajam07] NBA Rewind 4 Jam (unprotected, v1.2)
  • [ng4psyschk] MVS 4P Key System Check
  • [rastsaga01] Rastan Saga (Brazil)
  • [sfpp] Street Fighter (Plus Plus)
  • [sf2s16] Street Fighter II: The World Warrior (Plus Plus)
  • [toki01] Toki (Brazil)
  • [violentv] Violent Vengeance: the universe hero (beta)
  • [wrldracr] World Racer (2025-11-14) [Blastar]
  • [wrldracr01] World Racer (2025-12-12) [Blastar]
  • [xeviousn01] Zetsu Xevious (beta 1)
  • [xeviousn02] Zetsu Xevious (beta 2)
  • [xeviousn03] Zetsu Xevious (beta 3)
  • [xeviousn04] Zetsu Xevious (beta 4)
NOWSZY [Arcade] MAMEUI x64 0.284 31/12/2025

MAMEui x64 0.284 31/12/2025

sync with mame v0.284

MAMEui x64 0.283 29/11/2025

  • sync with mame v0.283
  • The column called « Directory » is now « Short Name ».

MAMEui x64 0.282 31/10/2025

MAMEui x64 0.281 26/09/2025

  • sync with mame v0.281
  • There’s almost 2000 games that crash/freeze MAME at start.
    Most of these have been patched to stop the crash, but there’s 6 left.These have been removed.
    They are:
    • hmxpro,imac,
    • thinkpad850,
    • wto2840sp,
    • sun_s10,
    • sun_s20.

MAMEui x64 0.280 31/08/2025

  • sync with mame v0.280
  • References to "SW Items" have been changed to "Loose SW", which is the more commonly known name.

 

NOWSZY [arcade] Mame x64 0.284 31/12/2025

MAME 0.284, 31 Dec 2025

MAME 0.284 is ready just in time for the end of the year! Two interesting arcade prototypes have turned up this month. One is Saurian Front, an early version of what became Strike Force, developed at Williams before they acquired the Midway name. The other is a completely unreleased Atari game called Jammin’ that runs on Donkey Kong hardware. There are a few more Sega Model 2 fixes this month, helping Virtua Cop 2 in particular.

The Brainchild PLS-1000, a hand-held educational device from the ’90s that you may not even have heard of, is now emulated. You can now use various replacement keyboards for early Apple II computers, some of which had advanced features like macro recording. There were some big software list updates this month for quite a few computers. The floptool disk image utility included with MAME has improved usability. You can even simulate receiving a Sega Channel broadcast on your emulated Sega Genesis.

MAME Testers bugs fixed

  • 02411: [Graphics] (taito/taito_f2.cpp) cameltryj: Glitches are visible on the stage select screen. (dink)
  • 08883: [Crash/Freeze] (konami/xmen.cpp) xmen and clones: The game can freeze after changing settings. (Dirk Best)
  • 09287: [Graphics] (sega/model2.cpp) vcop2: Shot enemies and burning cars flash magenta instead of white. (Matthew Daniels)
  • 09292: [Sound] (namco/namcos10.cpp) g13jnr: The emulator may crash processing sound. (O. Galibert)
  • 09300: [DIP/Input] (pacman/pacman.cpp) newpuc2, newpuc2b: Bonus life settings are labelled incorrectly. (UnclePetros)
  • 09310: [Sound] (pc/ibmpcjr.cpp) ibmpcjr: The SN76496 produces an audible buzz after starting the system. (AJR)
  • 09313: [Sound] (sega/model2.cpp) vcop2: Music does not play in the beginner stage. (Matthew Daniels)
  • 09315: [Sound] (taito/superchs.cpp) superchs and clones: Some sound effects do not play. (hap)
  • 09316: [Sound] (pc/ct486.cpp) ct486 with sb16_lle: Sound eventually stops working properly in Wolfenstein 3D. (Angelo Salese)
  • 09323: [Documentation] (misc/unkhorse.cpp) unkhorse: The game title is actually Derby Derby. (QtQ)
  • 09326: [Graphics] (nichibutsu/armedf.cpp) terraf and clones: Tilemap graphics appear to be cropped. (hap)
  • 09327: [Graphics] (nichibutsu/armedf.cpp) terraf and clones: Some sprites are not visible. (motomachi16)
  • 09328: [Sound] (nichibutsu/armedf.cpp) terraf and clones: The FM sound chip should be a YM3812. (Lord Nightmare)
  • 09329: [Sound] (nichibutsu/armedf.cpp) armedf and clones: The FM sound chip should be a YM3812. (Lord Nightmare)
  • 09331: [Graphics] (konami/finalizr.cpp) finalizr: The screen image is cropped incorrectly. (hap)
  • 09332: [DIP/Input] (konami/finalizr.cpp) finalizr: The screen orientation DIP switch settings are reversed. (hap)
  • 09333: [Gameplay] (dataeast/dec8.cpp) ghostb and clones, meikyuh and clone: Most sprites are missing in stage 2. (hap)
  • 09339: [Crash/Freeze] (esprit/esp250c.cpp) esp250c: The emulator may crash when updating the screen. (Dirk Best)

New working systems

  • Brainchild PLS-1000 [Sean Riddle, Angelo Salese]
  • Jammin' (prototype) [SynaMax, Dutchman2000, David Haywood]
  • MAME DSP563xx unit tests [O. Galibert]
  • Novag Industries Gomoku Computer [hap, Berger]
  • South Carolina Applied Technology The Dimension [hap, Sean Riddle]

New working clones

  • Cat AB ABC 80 with ABC80L [Curt Coder]
  • Crazy Monkey (bootleg, 050120, payout percentage modified) [hammy]
  • El Dorado (V1.5U, Dyna/Grayhound) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS01: American Gold, Star Sevens, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS02: Black Bart, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS03: Cash Cabaret, Wild West, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS04: Diamond Delight II, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS05: Diamond Double, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS06: Dream Catcher, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS07: Egyptian Gold, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS08: Flaming 7's, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS09: Golden Treasure, Flaming 7's #2, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS10: Greenbacks, Lucky Shamrock, Red White & Blue 7's, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS11: Harley Davidson Black, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS12: Harley Davidson White, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS13: Hollywood Nights, Dynamite Diamonds, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS14: House of Fury, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS15: Independence Day, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS16: Infinity, Diamond Doubles, Cherry Bonus, All Sevens) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS17: Jackpot Junction, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS18: Jokers Wild, Deuces Wild, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS19: Konocti Gold, Bar TNT, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS20: Midnight 7's, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS21: Mighty Buffalo, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS22: Moolah, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS23: Moon Over SA, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS24: Sturgeon 7's, Native American Gold, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS25: Native Nickels, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS26: Native Nickels, Sun God, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS27: Palace of Riches, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS28: Phantom, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS29: Prospector's Gold, Red Hot Ice, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS30: Prospector's Gold, Red White & Blue 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS31: Red Hot Ice, Red White & Blue 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS32: Rising Star, Trophy Bucks, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS33: Rockin' Reels, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS34: Rockin' Reels, Rising Star, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS35: Rolling Thunder, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS36: Super Stars & Stripes, Sweethearts & Sevens, Star Sevens, Cherry Bonus) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS37: Sweethearts & Sevens, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS38: Wild Thing, Jokers Wild, Cherry Bonus Wild, Nevada Numbers Wild) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS39: Wild Fire, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Fruit Bonus 2000 / New Cherry 2000 (Version 3.7) [Ioannis Bampoulas]
  • Gauntlet Legends (version 1.4) [Hydreigon]
  • hack (Videx) Apple ][+ (with Enhancer ][ lowercase display mod) [AJR, Apple II Documentation Project]
  • Head On 2 (Sega Slimline) [SNESNESCUBE64]
  • Hegener + Glaser Mephisto Blitz- und Problemlösungs-Modul (prototype) [Mr. Lars]
  • Hegener + Glaser Mephisto Blitz- und Problemlösungs-Modul (set 3) [Mr. Lars]
  • Hyperdrive (ver 1.31, Oct 21 1998) [Hydreigon]
  • IPM Invader (M11) [Apocalypse, Dwayne Kirkwood]
  • Janyou Part I (Double Bet) [hammy]
  • Lars Hjorth Mephisto Blitz- und Problemlösungs-Modul (version 25.2) [Mr. Lars]
  • Mingxing San Que Yi (Taiwan, V102TW) [Mr. Zhang, little0]
  • Ms. Pac-Man (bootleg, set 6) [Ioannis Bampoulas]
  • Omega Fighter (set 2) [Dwayne Kirkwood, Apocalypse Brian Troha]
  • Pit Boss Superstar (9221-10-00) [Brian Troha, The Dumping Union]
  • Progear (Europe 010117) [Eduardo Anay, smf]
  • Saurian Front (proto v5.0 8/07/90) [Enrique Robledo Arnuncio, Sean Sutton, Smitdogg, rtw, Gor, Brian Troha, Carl, coolmod, The Dumping Union]
  • Super Fruit Bonus (Version 2.3) [Ioannis Bampoulas]
  • Triple Draw Poker (Video Village) [Apocalypse, Dwayne Kirkwood]
  • Trivia ? Whiz Edition 4 (6221-10, U5-0A, alt Strange But True trivia) [Brian Troha, The Dumping Union]
  • World Invader [Domenico Cervini]
  • Xevious (Atari, set 4) [Siftware]

Systems promoted to working

  • Funtech Entertainment Super A'Can [Angelo Salese, Ryan Holtz]
  • Sega / International Business Machines Teradrive (Japan, Model 2) [Angelo Salese]

Clones promoted to working

  • Sega / International Business Machines Teradrive (Japan, Model 3) [Angelo Salese]

New systems marked not working

  • Akai / Roger Linn MPC 2000XL [R. Belmont]
  • The Aladdin (V1.2U) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Animal Kaiser - The King Of Animals (ANA1004-NA-B) [Guru, Baffski, rtw, ekorz]
  • Animal Kaiser - The King of Animals (Evo 1, ANA2004-NA-A) [Guru, Baffski, rtw, ekorz]
  • Animal Kaiser - The King of Animals (Evo 2, ANA2004-NA-A) [Guru, Baffski, rtw, ekorz]
  • Animal Kaiser - The King of Animals (Evo 8, ANA2004-NA-A) [Guru, Baffski, rtw, ekorz]
  • Animal Kaiser - The King of Animals (unknown Evo, ANA2004-NA-A) [Guru, Baffski, rtw, ekorz]
  • Casio Color Digital Diary (CSF-5550) [QUFB]
  • Casio My Magic Diary (JD-5000) [QUFB]
  • Casio Opinion (RX-850) [QUFB]
  • Casio Pet Avenue - My room fantasy [QUFB]
  • Casio Super Denshi Techou - Pet World [QUFB]
  • Casio Super Denshi Techou Jr. - Nigaoe Telepathy [QUFB]
  • Casio Super Denshi Techou Jr. - Pet Telepathy [QUFB]
  • Casio Super Denshi Techou Jr. - Puppy Telepathy [QUFB]
  • Da Huangguan [little0]
  • Dongshizhang (China, Ver. 212) [Mr. Kong]
  • Golden Egg (version U1.8) [Ioannis Bampoulas]
  • Golden Treasure Island (Ver. Alpha 100) [Ioannis Bampoulas]
  • Hard Puncher Hajime no Ippo - The Fighting! (VER.2.02J) [buffi, hammy]
  • Hewlett-Packard HP 620LX [QUFB]
  • Kidz Biz / Jakks Pacific VJ Starz Dance Mat [TeamEurope, David Haywood]
  • Mahjong Tokkyu Kaiten-ban Part 2 (Japan) [dyq, little0]
  • Pac-Man Battle Royale (US, PBR1022-NA-A) [Guru, Baffski, rtw, ekorz]
  • Pac-Man's Arcade Party (PMAAM12-NA-A) [Guru, Baffski, rtw, ekorz]
  • The Pirates of Dark Water (SNES bootleg) [hammy, little0, Mr. Kong]
  • Qianxi Jielong [little0]
  • Silicon Graphics IRIS 1400 [Bitsavers]
  • Torch Computers Quad X [Bitsavers]
  • Torch Computers Quad X (68030 prototype) [Plamen Mihaylov]
  • Umi Monogatari Lucky Marine Theater (ULS1001-ST-A) [Guru, Baffski, rtw, ekorz]
  • unknown 8085-based crane game [SpinalFeyd]
  • unknown Amstar cards game (set 1) [Siftware]
  • unknown Hom Inn cards game [little0]
  • Waku Waku Thomas (Japan) [hammy, SpinalFeyd]

New clones marked not working

  • The Aladdin (V1.1A) [Robertto Fresca, Grull Osgo, Ioannis Bampoulas]
  • AS-1 Controller (set 2) [CoolFox, gamerfan, rtw, f205v, Smitdogg, Sean Sutton, Brian Troha, Gamecorp]
  • AS-1 Controller (set 3) [CoolFox, gamerfan, rtw, f205v, Smitdogg, Sean Sutton, Brian Troha, Gamecorp]
  • AS-1 Controller (set 4) [CoolFox, gamerfan, rtw, f205v, Smitdogg, Sean Sutton, Brian Troha, Gamecorp]
  • Backgammon (Wand) [stonedDiscord]
  • Cherry Master '99 (QL-1 V9B.00, Cleco, Hand Count?) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Master '99 (QL-1 V9B.00, USA long PCB) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Master '99 (QQ-1 V9B.00, Cleco) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cyber Police ESWAT (bootleg with MC68705) [hammy]
  • Double Dragon (bootleg with 3xM6809, set 3) [Roberto Fresca, Walter Redondito Areco, Gabriel Vega (El Pampa), Emmanuel Firmapaz, Club Argentino de Arcades]
  • Double Dragon (bootleg with 3xM6809, set 4) [Roberto Fresca, f205v]
  • El Dorado (V1.1U) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • New Texas '99 (QL-1 V9B.00, Kolom V1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Pac-Man Battle Royale (Japan, PBR101-1-NA-A) [Guru, Baffski, rtw, ekorz]
  • Radica Family Tetris (PAL) [TeamEurope]
  • Sky Robo (bootleg) [Apocalypse, Dwayne Kirkwood]
  • SSD Company LTD XaviX Aerostep MC (XaviXPORT, Japan) [David Haywood, TeamEurope]
  • SSD Company LTD XaviX Baseball (XaviXPORT, Japan) [David Haywood, TeamEurope]
  • SSD Company LTD XaviX Boxing / Jackie Chan PowerBoxing (XaviXPORT, Japan) [David Haywood, TeamEurope]
  • Tarzan (V201FA) [Ioannis Bampoulas]
  • Texas '99 (QL-1 V9B.00) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Texas '99 (QL-1 V9B.00, Cleco, Hand Count?) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Texas '99 (QL-1 V9B.00, USA long PCB) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Texas '99 (QQ-1 V9B.00, bootleg) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Texas '99 (QQ-1 V9B.00, Cleco) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Tonton (Japan, ver. 1.00) [hammy]
  • Treasure Ocean (v1.2) [Ioannis Bampoulas]
  • unknown Amstar cards game (set 2) [Siftware]

New working software list items

  • apple2_flop_clcracked:
    Comprehension Power Program: Level E-2 (4am crack), MIDI/4 Plus Enhanced Edition (version 1.1) (4am crack), Math Sequences: Percents (version 1984) (4am crack), Star Traders (4am crack) [4am, A-Noid]
    MIDI/8 Plus (version 1.2) (4am and san inc crack) [4am, san inc, A-Noid]
  • apple2_flop_misc: Enhancer ][ Utility Diskette [AJR, ASIMOV Apple II Collection]
  • apple2_flop_orig: 12-Bar Tunesmith, The 21st Century Music Series: Playing and Reading Music, 4-Track Editor for Soundchaser Computer Music System, Algebra Action: Courseware for Algebra I, Algebra Plotter Plus, Aliencounter & Face Flash (revision 1), Aliencounter & Face Flash (revision 2), Aliencounter & Face Flash (revision 3), Alpine Tram Ride (revision 0), Arithmekicks, Arithmetickle, Aural Skills Trainer: Basic Chords, Aural Skills Trainer: Intervals, Aural Skills Trainer: Seventh Chords, Award Maker Plus (version 23611), Balancing Act, Battling Bugs & Concentraction (revision 1), Battling Bugs & Concentraction (revision 2), Bike Hike (revision 0), Blazing Paddles (revision 0), Blazing Paddles (version 04421), Blazing Paddles (version 04431), Bolo, Cat 'n Mouse, Clef Notes Drill, Clowning Around (revision 1), Cotton Tales (version 1987), Cotton Tales (version 1990), Dinosaur's Lunch, Dungeon Campaign, Dyno-Quest, Ear Challenger: A Music Game, Early Music Skills, Easy Street, English MicroLab: Assessment of English Skills (version A1), Factor Blast, The Flying Carpet, Follow Me, FourWord & WordLift, Fraction-oids (version 1989), Frenzy & Flip Flop, Functional Harmony: Basic Chords, Functional Harmony: Borrowed and Altered Chords, Functional Harmony: Diatonic Seventh Chords, Functional Harmony: Secondary Dominants, Golf Classic & Compubar, The Great Maine to California Race, Guitar Wizard (version 11601), Guitar Wizard (version 11611), Gulp!! & Arrow Graphics, Gulp!! & Frenzy, Hear Today... Play Tomorrow: Descending/Ascending Intervals, Hear Today... Play Tomorrow: Ear Training Skills, Hear Today... Play Tomorrow: Find That Tune, Hear Today... Play Tomorrow: Melodic Dictation Beginning Level, Hear Today... Play Tomorrow: Melodic Dictation Intermediate Level, How to Weigh an Elephant, The Jar Game & Chaos, Jumblezzz (version 1987), Kamikaze, Keyboard Arpeggios, Keyboard Blues, Keyboard Chords, Keyboard Extended Jazz Harmonies, Keyboard Fingerings, Keyboard Intervals, Keyboard Jazz Harmonies, Keyboard Note Drill, Keyboard Speed Reading, Keyboard Tutor, King Cribbage, Korg 800 4-Track MIDI Sequencer (version 1.0), Laser Bounce, Leadsheeter, Learning to Add & Subtract (revision 1), Let's Go Fishing, Listen! A Music Skills Program, Master Tracks (version 1.8), Master Tracks Pro (version 1.2), Match Up!, Math Marvels, Math Masters, Math in a Nutshell, Micro League Baseball (Micro League Sports Association) (revision 1), Micro League Baseball (Micro League Sports Association) (revision 2), Micro League Baseball (Micro League Sports Association) (revision 3), Micro League Baseball: Box Score / Stats Compiler Disk, Micro League Baseball: General Manager / Owner Disk, Microscopic Journey, Microtyping II, MIDI/4 (revision 5), MIDI/8 Plus (version 1.2), MIDI/8 Plus for MPU-401 (version 1.2), Monkey Business (revision 1), Monkey Business (revision 2), Music Appreciation: A Study Guide, Music Composer Quiz, Music History Review: Composers, Music Theory Flash Cards (version 10/2/84), Musical Stairs (version 1984), Musical Terminology, Note Detective I: Elementary Level, Note Detective II: Intermediate Level, Note Speller, Number Please: Visual and Sequential Memory Practice (release 1), Patterns in Pitch (Composition and Dictation): Level One, Patterns in Pitch (Composition and Dictation): Level Two, Patterns in Rhythm (Composition and Dictation): Level Three, Patterns in Rhythm (Composition and Dictation): Level Two, Perspectives in Music History, Picture Perfect (version 1989), Pipeline, Pixit (revision 0), Pixit (version 01331), Pixit Shape Library #1: Shapes & Fonts, Pixit Shape Library #2: Science, Pixit Shape Library #3: Kid Stuff, PolyWriter (version 1.2), Pop 'R Spell & Pop 'R Spell Challenge, Prince (version 15521), Prince (version 15531), Qwerty's Alphabet Adventure, Race Car Keys, Race the Clock, Rainy Day Games (version 13501), RoboMath, Sargon II, Scrambled Eggs! (revision 1), Scrambled Eggs! (revision 2), Shutterbug's Pictures, Shuttle Intercept, Sliding Block (revision 1) (Learning Technologies), Speedy Delivery, Story Sketcher (800K 3.5"), Super Ear Challenger (version 1984), Take 1 (version 06431), Take 1 (version 06451), Take 1 Animation Library #1: Actors & Actions, Take 1 Animation Library #2: Heroes & Villians, Take 1 Animation Library #3: Business, Take 1 Programmer's Toolkit (version 10601-0000), Tank Attack & Death Run, Tap-It, Tranquility Base, Tune It ][, U-Boat Command, Wilderness Campaign, Word Machine & Word Machine with Spelling List, Zoo Puppet Theater [4am, A-Noid]
  • ibm5150:
    The Norton Utilities 2.00, The Norton Utilities 2.01 (1983-07-04), The Norton Utilities 2.01 (1983-11-03), The Norton Utilities 3.00, The Norton Utilities 4.00, The Norton Utilities 5.00 (1990-07-17) (5.25" disk), The Norton Utilities 5.00 (1990-09-25) (5.25" disk), The Norton Utilities 5.00 (1990-12-11) (3.5" disk), The Norton Utilities 6.00 (International) (3.5" disk), The Norton Utilities 6.01 (3.5" disk), The Norton Utilities 6.01 (5.25" disk), The Norton Utilities Advanced Edition 4.50 (3.5" disk), The Norton Utilities Advanced Edition 4.51 (3.5" disk), The Norton Utilities Advanced Edition 4.51 (5.25" disk) [BetaArchive]
    The Norton Utilities Advanced Edition 4.01 [Circuit Rewind]
    The Norton Utilities Advanced Edition 4.50 (5.25" disk) [Jeff Parsons]
  • ibm5170:
    Norton Utilities for Windows 95 (version 1.0), Norton Utilities für Windows 95 (version 1.0) [archive.org]
    Die Norton Utilities 7.00 (1993-05-12) (3.5" disk), Die Norton Utilities 7.00 (1993-06-22) (3.5" disk), The Norton Utilities 7.00 (3.5" disk), The Norton Utilities 7.00 (beta) (5.25" disk), The Norton Utilities 7.00 (International) (3.5" disk), The Norton Utilities for Windows/DOS 8.00, The Norton Utilities for Windows/DOS 8.00 (1994-02-28), Die Norton Utilities für Windows/DOS 8.00, Die Norton Utilities für Windows/DOS 8.03, Le Norton Utilities per Windows/DOS 8.00, Norton Utilities для Windows 95 (версия 1.0) [BetaArchive]
    Cheops pyramid (Sweden) [conradtrout]
    Alfons påhittelåda (Sweden), Handla med Alfons (Sweden) [FakeShemp]
    Alfons på äventyr i trafiken (Sweden), Kom till Alfons hemliga kalas (Sweden), Måla med Alfons (Sweden), Pussla med Alfons (Sweden) [Max lundell]
    DOOM II: Hell on Earth (1.666) (Germany) [Mike Swanson]
    Mitt första datorprogram (Sweden) [retrotrollet]
    Norton Utilities for Windows 95 (version 1.0, upgrade) [WinWorld]
  • ibm5170_cdrom:
    Norton Utilities 4.0, Norton Utilities 2000, Norton Utilities 2001, Norton Utilities for Windows 95 (version 1.0), Norton Utilities for Windows 95 (version 2.0), Norton Utilities for Windows 95 (version 3.0), Norton Utilities for Windows NT 4.0 [archive.org]
    Norton Utilities 2002 [BetaArchive]
    Chasm: The Rift (Europe), Full Tilt! 2 Pinball (version 1.0), Full Tilt! Pinball (version 1.1), Full Tilt! Pinball (version 1.1) (Scholastic Edition), Full Tilt! Pinball (version 1.1) (Thrustmaster OEM), Mega Man X (USA, DOS) [redump.org]
    BSD on Windows (1.5) [vic485]
  • m5_cass: 3D Squash, Rainbow Block, Reflection, Sansuu Keisan, Synthesizer, Touchdown, UFO Game [bsittler]
  • mac_flop_clcracked: Earl Weaver Baseball (version 1.5) (san inc crack), Wizardry II: The Knight of Diamonds (version 4.0) (san inc crack) [4am, san inc, A-Noid]
  • mac_flop_orig: Earl Weaver Baseball (version 1.5), Wizardry II: The Knight of Diamonds (version 4.0) [4am, A-Noid]
  • msx1_cart: 3-D Bomberman (Japan), Akarui Nouen (Japan), Babbulkund 1999 (Japan), Binary Land (Japan), Biotech (Japan), Bomber Man Special (Japan), Bousou Tokkyuu SOS - Stop The Express (Japan), Busy Rainy Day (Japan), Chick Fighter (Japan), Dimensional Wars (Japan), Dog Fighter (Japan), Driller Tanks (Japan), Fireball (Japan), Gang Man (Japan), Gunman (Japan), Help (Japan), Kaeru Shooter (Japan), Killer Station (Japan), Mah-Jong Crazy (Japan), MJ-05 (Japan), Police Dog (Japan), Power Fail (Japan), Sea Bomber (Japan), Sky Diver (Japan), Star Soldier (Japan), Submarine Shooter (Japan), Super Doors (Japan), T-Plan (Japan), Vegetable Crash (Japan), Zero Fighter (Japan) [file-hunter]
  • mz2000_snap: BASIC MZ-1Z001 (v1.0c), BASIC MZ-1Z002 (v1.0a), Binary Land, Cloud Kingdom, Dawn Patrol, Falcon Adventure, Flicky, Front Line, Lucy, Mahjong, Mario Bros. Special, Plazma Line, Underground City, Wild Western, Xetter, Xetter II [TOSEC]
  • neogeo: Bang Bang Busters 2 (demo v1.0) [PixelHeart]
  • nes: Micro Mages Second Quest, Roniu's Tale, Roniu's Tale (demo version) [Mike Swanson]
  • pc6001_cass: The Amazon, Amita, Block, Break Through, Door Door, Earthbound, Eggy, Head On, Jintori Game, Power Knight, Pro Racer, Pyramid, Space Enemy, Super Ball, Tiny Xevious, Trick Boy [TOSEC]
  • pc6001mk2_cass: Bokosuka Wars, Cannon Ball, Castle Excellent, Chack 'n Pop, Chrith Ai no Tabidachi, Daidasso, Dig Dug, Door Door Mk. II, Dr. Slump Bubble Daisakusen, Flappy, Hisya, Ice Block, Nuts & Milk, Pascom Tower, Plazma Line, Punchball Mario, Thunder Force, Vegetable Crash [TOSEC]
  • pc98:
    Soapland Story [krugman]
    Metal Force, N88 Disk BASIC(86) (v2.0, 2HD) [Neo Kobe Collection]
  • pc98_flop_orig: Crux, Cycle Fight, DNA, Kaze, Slowdown [krugman]
  • pls1000_cart: Capitalization (v2.83), Decimal Math (v2.83), Introduction to Algebra (v2.83), Punctuation (v2.90), Word Knowledge (v2.83) [Sean Riddle]
  • psx:
    Xena - Warrior Princess (USA, prototype 19990811) [Hidden Palace]
    Xena - Warrior Princess (Europe), Xena - Warrior Princess (Europe, prototype 19990819), Xena - Warrior Princess (France), Xena - Warrior Princess (Germany), Xena - Warrior Princess (Spain) [redump.org]
  • s2000_flop: S2000 OS 2.00 [robcfg]
  • s3000_cdrom: Akai CD-ROM Sound Library Volume 1: Complete S3000 and CD3000 Sound Library, Akai CD-ROM Sound Library Volume 2: Complete S1000/S1100 Library, Akai CD-ROM Sound Library Volume 3: Drum Kit Collection, Akai CD-ROM Sound Library Volume 4: Rhythm Loop Collection, Akai CD-ROM Sound Library Volume 5: Percussion Collection, Akai CD-ROM Sound Library Volume 6: Sound Effects Collection, Akai CD-ROM Sound Library Volume 7: New Keyboard Collection, Akai CD-ROM Sound Library Volume 8: General MIDI Sets [archive.org]
  • specnext_sd:
    Fiona's Flight [rcallenbach]
    System/Next 24.11 [SpecNext Ltd]
  • spectrum_betadisc_flop:
    Aliens: Neoplasma 2 (demo v1.1, 50Hz), Aliens: Neoplasma 2 (demo v1.1, 60Hz), Aliens: Neoplasma 2 (demo v1.6, 50Hz), Aliens: Neoplasma 2 (demo v1.6, 60Hz) [Sinc LAIR]
    Dizzy II - Treasure Island Dizzy - Extended Edition 2023, Dizzy III - Fantasy World Dizzy - Extended Edition 2024, E-SWAT (mod), Final Fight (mod), Gremlins 2: The New Batch (mod), Gunrunner (mod), Pedro 1 + 2 + 3 (mod), Prince of Persia (mod), Rick Dangerous 1 + 2 (mod), Yandex Retro Games Battle 2025 [Virtual TR-DOS]
    Attack (v1.0, Party Version), Attack (v1.1), Cindy Block (v1.0, Party Version), Cindy Block (v1.1), Generals (v1.0, Party Version), Generals (v1.1), Kubanoid (v1.0, Party Version), Kubanoid (v1.1) [YRGB]
    Min! [ZX Art]
  • spectrum_cass:
    Y.A.S.G. [Planeta Sinclair]
    First Aid (Eastmead Computer Systems), Letter Bomb [Planeta Sinclair, Steven Brown]
    Ciudades del Mundo, How to Get the Most Out of Your Computer, Nightflite (ZX Data), S.T.U.N. Runner (Erbe), Tunel 3D (Timex) [Spectrum Computing]
    Asymmetry (v1.1), Cindy Block (v1.1), DS. Bodyguard (v1.1), Frostland (v1.1), Kubanoid (v1.1), Run Away Nose (v1.6), Travel Unlimited (v1.1) [YRGB]
  • st_flop_demos: Full Metal Jacket, George Michael - Faith, INXS - Need You Tonight, Madonna - Holiday, Michael Jackson - The Way You Make Me Feel, Rick Astley - Never Gonna Give You Up, Theme From Miami Vice, Yazz - The Only Way Is Up [pouet.net]
  • teradrive_flop: The Manhole [ZiggyTheHamster]
  • teradrive_hdd: IBM DOS (J4.06/V) [Nemesis]
  • zx81_cass:
    Antiaéreo (type-in, Encliclopédia Prática de Informática - Volume 1), O Barqueiro (type-in, Encliclopédia Prática de Informática - Volume 1), Jogo das Letras (type-in, Encliclopédia Prática de Informática - Volume 1), Tabuada (type-in, Encliclopédia Prática de Informática - Volume 1), Tempo de Reação (type-in, Encliclopédia Prática de Informática - Volume 1) [Datassette]
    4 Magnificent Machine Code Games, 4 Magnificent Machine Code Games (alt), Condition Red, Greatest Games V1, Trader Jack, ZX81 Arcade Pack, ZX81 Micro Computer Software [Planeta Sinclair, Mark Westmoreland, Steven Brown]
    Inheritance (alt 2) [Planeta Sinclair, Steven Brown]

Software list items promoted to working

  • m5_cart: Up Up Balloon [bsittler]
  • pc8801_flop: Hoehoe Team 199x Music Disk Vol. 1 - Explosion [Aaron Giles, hap]
  • pc98: Gao Gao! 1st - Radical Sequence, Grounseed [Angelo Salese]
  • x1_flop: Alpha [holub]

New software list items marked not working

  • ibm5170: PC-FXGA (ISA16 DOS/V version) [archive.org]
  • ibm5170_cdrom: Fallout (USA), Guimo (Germany, v2.2), Maniac Mansion: Day of the Tentacle (Europe) [redump.org]
  • pc98:
    PC-FXGA (C-Bus version) [archive.org]
    Microsoft LAN Manager for MS-DOS (v2.1c) [NEC PC-9800 Central]
  • pc98_flop_orig: Elysion (2HD version), Genesis, Mirai, Moon Child, Tritorn [krugman]
  • picno: Manfī no Fushigi na Bōken [TeamEurope]
  • pippin: Compton's Interactive Encyclopedia (USA, prototype 19961028), Mr. Potato Head Saves Veggie Valley (USA, prototype 19961030), Power Rangers Zeo Vs. The Machine Empire (USA, prototype 19961023) [redump.org]

Merged pull requests

  • 13161: midway/seattle.cpp: Added an additional version of Hyperdrive. [Hydreigon]
  • 13833: midway/vegas.cpp: Added an additional version of Gauntlet Legends and cleaned up ROMs for other games. [Hydreigon]
  • 14311: philips/minitel_2_rpic.cpp: Added additional BIOS options and a media option for loading user ROMs. [Fabio D'Urso]
  • 14429: mz2000_snap.xml: Added 16 MZ-2000 software items as snapshots since proper media support is currently lacking. [paul75s]
  • 14443: seibu/sei25x_rise1x_spr.cpp: Merged SEI25X and RISE1X sprite hardware emulation into a device. [cam900]
  • 14450: hyperscan.xml, hyperscan_card.xml, x68k_flop.xml, orina_stylish_plus_cart.xml: Tidied list descriptions. [ArcadeShadow]
  • 14453: Cleaned up code in VRender0-related drivers and devices. [cam900]
  • 14529: apple2_flop_orig.xml, apple2_flop_clcracked.xml, mac_flop_orig.xml, mac_flop_clcracked.xml: Added 27 items. [A-Noid]
  • 14534: ibm5170.xml: Added eight Swedish games from Scandinavian PC Systems. [FakeShemp]
  • 14537: spectrum_cass.xml: Added fifteen working items, and improved metadata. [ArcadeShadow]
  • 14539: pacman/pacman.cpp: Corrected the bonus life DIP switch setting labels for Newpuc2 games. [UnclePetros]
  • 14540: st_flop_demos.xml: Added eight music demos from AMJ. [pouet.net, Mike Swanson]
  • 14546: shared/namco_c355spr.cpp: Improved flexibility and cleaned up code. [cam900]
  • 14550: emu/rendlay.cpp: Improved performance of text component calculations and added an alignment mode. [Christian Brunschen]
  • 14554: apple/apple2video.cpp: Improved FLASH timing. [arekkusu42]
  • 14562: Improved the appearance of various Ensoniq layouts. [Christian Brunschen]
  • 14564: tvgames/xavix_sound.cpp: Allow systems to override the default tempo. [David Haywood]
  • 14565: ensoniq/esqpanel.cpp, ensoniq/esq5505.cpp: Use keypad inputs for buttons (rather than keyboard). [Christian Brunschen]
  • 14567: msx1_cart.xml: Added thirty working items. [file-hunter, paul75s]
  • 14573: midway/vegas.cpp: Hooked up outputs for Cart Fury. [Endprodukt]
  • 14575: sequential/prophet5.cpp: Added interactive internal artwork, and increased precision of adjuster inputs. [m1macrophage]
  • 14576: toaplan/raizing.cpp: Added licensee names to region setting labels for bgareggak. [AugiteSoul]
  • 14577: olivetti/att6300p_fdc.cpp: Emulated the AT&T 6300 Plus 1.2 MB floppy drive controller. [donohoe00]
  • 14578: misc/sfbonus.cpp: Added PCB type comments for several games. [Ioannis Bampoulas]
  • 14579: tvgames/xavix_2002.cpp: Dumped three Japanese XaviXPORT games (not working). [David Haywood, TeamEurope]
  • 14580: hash/ibmpcjx.cpp: Cleared erroneously set execute bit. [Mike Swanson]
  • 14581: misc/sfbonus.cpp: Added PCB type comments for several games. [Ioannis Bampoulas]
  • 14586: tvgames/xavix_m.cpp: Adjusted the timer logic so games no longer need the timer to be disabled. [David Haywood]
  • 14587: Dumped VJ Starz Dance Mat; Split Elan 3Axx video emulation into multiple devices for variants. [TeamEurope, David Haywood]
  • 14589: ensoniq/esq5505.cpp: Fixed the VFX and SD-1 DUART clock frequency. [Giulio Zausa]
  • 14590: apple: Fixed some issues with Apple II video emulation. [arekkusu42]
  • 14592: sega/model2.cpp, cpu/i960: Fixed some video and I/O emulation issues (fixes MT09287). [Matthew Daniels]
  • 14593: konami/nwk-tr.cpp: Added the force feedback motor output for driving games. [Endprodukt]
  • 14594: tecmo/gaiden.cpp: Made tilemap scrolling behave like real hardware (GitHub #14585). [Jim Westfall]
  • 14595: konami/zr107.cpp: Added the force feedback motor output. [Endprodukt]
  • 14596: pc6001_cass.xml, pc6001mk2_cass.xml: Added software lists for PC-6001 family cassette software. [TOSEC, paul75s]
  • 14597: misc/sfbonus.cpp: Added PCB type comments for a few games. [Ioannis Bampoulas]
  • 14598: casio/pickytlk.cpp, casio/superjr.cpp: Added eight more systems (not working). [QUFB]
  • 14599: hp/hp620lx.cpp: Added a skeleton driver for the HP 620LX palmtop computer. [QUFB]
  • 14604: sd132_flop.xml, sd1_flop.xml, vfxsd_flop.xml, ibm5170_cdrom-xml: Improved some metadata. [ArcadeShadow]
  • 14606: vtech_innotab_cart.xml: Added a list of games in the header comment. [vtarchive]
  • 14608: igs/goldstar.cpp: Corrected DIP switch settings for cb3c. [Ioannis Bampoulas]
  • 14609: tvgames/generalplus_gpl16250_mobigo.cpp: Changed release years and added a list of undumped systems. [vtarchive]
  • 14612: emu/rendlay.cpp: Fixed cropped and incorrectly positioned text in some layouts. [Christian Brunschen]
  • 14614: sinclair/specnext.cpp: Always use the specific access helper for register space accesses. [holub]
  • 14615: konami/gticlub.cpp: Added the force feedback motor output. [Endprodukt]
  • 14617: sega/model2.cpp: Added lamp outputs. [Endprodukt]
  • 14619: namco/namcos22.cpp: Added LED and force feedback motor outputs for driving games. [Endprodukt]
  • 14621: frontend/mame/luaengine.cpp: Allow scripts to check whether side effects are disabled. [holub]
  • 14622: olivetti/m24_kbd.cpp: Improved mouse emulation. [donohoe00]
  • 14623: Avoid passing -m flags for pointer size to the compiler on 64-bit RISC-V Linux. [Belegdol]
  • 14625: sharp/mz700.cpp: Added the MZ-80K cassette list as a compatible software list. [paul75s]
  • 14626: frontend/mame/luaengine.cpp: Expose machine::side_effects_disabled as a method rather than a property. [holub]
  • 14627: machine/z80dma.cpp: Don’t raise a fatal error when an unknown register is accessed. [holub]
  • 14629: mz2000_cass.xml: Reformatted notes for Polar Star II. [jflatt]
  • 14632: cpu/i86: Improved effective address calculation timing. [donohoe00]
  • 14633: casio/superjr.cpp: Fixed the ROM size for jd320, and made ROM region lengths match ROM sizes. [QUFB]
  • 14636: sega/model2.cpp: Added default backup RAM and EEPROM content for Hanguk Pro Yagu 98. [Matthew Daniels]
  • 14640: ibm5170.xml: Corrected the media type for Grandmaster Chess, and marked Crystal Caves as a bad dump. [Mike Swanson]
  • 14641: frontend/mame/infoxml.cpp: Provide device tags as well as types. [Nathan Woods]
  • 14643: m5_cart.xml: Replaced four items with better dumps; m5_cass.xml: Added seven working items. [bsittler, paul75s]
  • 14645: sega/model2.cpp: Delay enabling interrupts when interrupt mask register is written (fixes MT09313). [Matthew Daniels]
  • 14647: psx.xml: Added six versions of Xena - Warrior Princess. [redump.org, Hidden Palace, David Silva]
  • 14648: Added the PAL version of Family Tetris; Moved the Elan 3Axx devices into devices/machine. [David Haywood, TeamEurope]
  • 14649: ibm5170.xml: Added a reconstructed copy of the German version of DOOM II. [Mike Swanson]
  • 14650: nes.xml: Added three working items. [Mike Swanson]
  • 14651: machine/dp8390.cpp: Set CR bit 5 on DMA completion. [Angelo Salese]
  • 14654: neogeo.xml: Added a newer demo version of Bang Bang Busters 2. [PixelHeart, ArcadeShadow]
  • 14655: m5_cass.xml: Removed incorrect Japanese title for UFO Game. [paul75s]
  • 14657: ibm5170_cdrom.xml: Added BSD on Windows. [vic485, Mike Swanson]
  • 14660: nintendo/dkong.cpp: Added the Atari prototype Jammin' built from source. [SynaMax, Dutchman2000, David Haywood]
  • 14661: igs/goldstar.cpp: Show difficulty/payout rate DIP switch setting labels to match game. [Ioannis Bampoulas]
  • 14665: Sorted Macintosh and Newton system short names in mame.lst. [stonedDiscord]
  • 14666: misc/gamtor.cpp: Corrected CPU clock frequency, added real-time clock, and improved comments. [ClawGrip]
  • 14668: midway/omegrace.cpp: Implemented screen flipping and added cocktail cabinet overlay to internal artwork. [Mark Deslauriers]
  • 14669: atari/starwars.cpp: Changed the default DIP switch settings to match the manuals. [codefrog2002]
  • 14670: snk/hng64.cpp: Added lamp and force feedback motor outputs. [Endprodukt]
  • 14671: ibm5150.xml, ibm5170.xml, ibm5170_cdrom.xml: Added 1983 to 2002 versions of Norton Utilites. [Mike Swanson]
  • 14673: vtech_innotab_cart.xml: Expanded the list of known software in the header comment. [vtarchive]
  • 14674: zx81_cass.xml: Added thirteen working items. [ArcadeShadow]
  • 14645: capcom/cps2.cpp: Added a European release of Progear (decryption key is missing). [Eduardo Anay, ClawGrip]
  • 14677: sega/vicdual.cpp: Added an additional version of Head On 2. [SNESNESCUBE64]
  • 14678: cpu/z80: Corrected Z80N non-maskable interrupt behavior in stackless mode. [holub]
  • 14679: apple2_flop_orig.xml, Apple2_flop_clcracked.xml: Added 72 original dumps and improved metadata. [A-Noid]
  • 14680: sound/cem3394.cpp: Allow self-oscillation when no waveforms are enabled. [m1macrophage]
  • 14681: adp/manohman.cpp: Added an additional version of Merkur Backgammon. [stonedDiscord]
  • 14682: ibm5150.xml: Added two additional versions of Norton Utilities. [Mike Swanson]
  • 14683: sinclair: Fixed several issues with Spectrum Next emulation. [holub]
  • 14684: specnext_sd.xml: Added a software list with two Spectrum Next SD Card images. [David Haywood]
  • 14687: msx1_cart.xml: Replaced the bad ROM dump for Chick Fighter. [paul75s]
  • 14691: sinclair: Fixed some Spectrum Next graphical issues. [holub]
  • 14693: spectrum_betadisc_flop.xml: Added 23 working items. [ArcadeShadow]
  • 14697: vtech_innotab_cart.xml: Added a note about compatibility between regional variants. [vtarchive]
  • 14701: philips/mcd212.cpp: Fixed border colors in Mystic Midway (GitHub #14694). [Vincent-Halver]
  • 14704: ibm5170_cdrom.xml: Added four versions of Full Tilt! Pinball and its sequel. [reduump.org, Mike Swanson]
  • 14706: apple2_flop_orig.xml, apple2_flop_clcracked.xml: Added 59 items and replaced one crack. [A-Noid]
  • 14707: 3do_m2.xml, bbc_cass.xml, electron_cass.xml, amiga_flop.xml: Improved descriptions. [ArcadeShadow]
  • 14711: tvgames/vtech_eu3a12.xpp: Added a list of similar undumped systems. [vtarchive]
  • 14712: bus/megadrive/cart/segach.cpp: Added a media option for loading a simulated transmission. [superctr]
  • 14714: seibu/sei25x_rise1x_spr.cpp: Added a configuration option for allocating the raw sprite graphics bitmap. [cam900]
  • 14715: cpu/se3208/se3208dis.cpp, sound/vrender0.cpp, video/vrender0.cpp: Cleaned up a few details. [cam900]
  • 14716: midway/williams.cpp: Removed the version of Alien Arena without a sound program. [MajorHavocOnKLOV]
  • 14718: pippin.xml: Added three items (not working). [redump.org, David Silva]
  • 14720: vtech_innotab_cart.xml: Expanded the list of language/region codes in part numbers. [vtarchive]
  • 14723: spectrum_cass.xml: Improved metadata. [ArcadeShadow]
  • 14726: namco/namcos2_sprite.cpp, namco/namcos2_roz.cpp: Use priority mechanism rather than multiple drawing passes. [cam900]
  • 14729: midway/williams.cpp: Renamed the Alien Arena clone to make the difference a bit more obvious. [MajorHavocOnKLOV]
NOWSZY [arcade] Mame x64 0.283 28/11/2025

MAME 0.283 29 Nov 2025

With the end of the year barely more than a month away, it’s time for MAME 0.283! As you may be anticipating, there are even more Sega Model 2 fixes this month. Trilinear luma filtering should be working now, and some glitches in tilemap layers are fixed. Microtexturing, used to good effect in The House of the Dead, is emulated for the first time. Some of the tilemap layer fixes have spilled across into Sega System 24 as well.

Several Ensoniq synthesisers have been promoted to working in this release. The Sequential Circuits Six-Trak analog synthesiser has also been promoted to working, with improvements there benefiting the related Bally/Sente 6VB sound board. There’s been quite a bit of work on NEC computers this month, and there are some new software lists for Sharp home computers. MAME now emulates all supported (and some unsupported) video modes on the IBM PCjr.

MAME Testers bugs fixed

  • 08917: [DIP/Input] (apple/apple2.cpp) apple2, apple2p: The shift key state is inverted with the shift key mod. (arekkusu42)
  • 09270: [Crash/Freeze] (bfm/bfm_sc5sw.cpp) All games in bfm/bfm_sc5sw and bfm/bfm_ad5sw: Emulator crashes on start. (Angelo Salese)
  • 09271: [Gameplay] (seta/seta2.cpp) funcube, funcube2, funcube3, funcube4, funcube5: Games fail to boot. (Angelo Salese)
  • 09294: [DIP/Input] (capcom/cps1.cpp) ffight: The undocumented third button is no longer available. (Vas Crabb)
  • 09296: [Graphics] (sega/mdconsole.cpp) megadriv [comix,goldnax3], genesis [comixu,sharrier,vecman]: Bad graphics. (Angelo Salese)
  • 09297: [DIP/Input] (taito/bublbobl.cpp) tokio, tokiou, tokioo: The highest lives setting is labelled incorrectly. (hap)

New working systems

  • Cherry Bonus (Dyna v1.01 20fev) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Master (ED-98, Pick-A-Party) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas, Ivan Vangelista]
  • Lexibook Cyber Arcade TV - Ferrari 105-in-1 (JL2500FE) [David Haywood, TeamEurope]
  • New Cherry '98 (v4.3 1998/09/07, Gamemax bootleg, set 1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Psion MC 600 [Nigel Barnes, anonymous]
  • Special 7 (Taiwanese Hardware, encrypted, set 1) [Roberto Fresca, Grull Osgo, Ivan Vangelista Ioannis Bampoulas]
  • Thorn EMI Wren Executive [Nigel Barnes, anonymous]

New working clones

  • Arlington Horse Racing (v1.21-I) [hammy, The Dumping Union]
  • Astro Wars (set 2) [IZ8DWF]
  • Atari Portfolio 2 [Nigel Barnes, derkom]
  • Cherry Master '97 (v1.6, bootleg) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Master '97 (V1.7, set 2, no girls) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Master '97 (v1.8, bootleg) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Master I (ver.1.01, set 13, BET stops all) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Master I (ver.1.01, set 14, TAKE stops all) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Daiku no Gensan (Japan, M84 hardware, set 2) [Apocalypse]
  • Flaming 7's (Cyberdyne Systems 7V5.00 (CB1000), 1000 bonus) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (Taiwanese Hardware, v6.5) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Hot Mind (adjustable prize, set 2) [hammy]
  • Krypton / Timorite Challenge (1994 version) [hap, Berger]
  • M.I.A. - Missing in Action (Data East, 12/22/88, US, prototype?) [Mann of Wor, RetroCJT]
  • Mahjong Vegas (Japan, set 2) [hammy]
  • Moon Lander (bootleg of Lunar Rescue, set 2) [Domenico Cervini]
  • Moto Frenzy (Field Test Version, Jul 22, 1992) [chaneman]
  • New Cherry '96 (1996/06/01, bootleg) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • New Cherry '98 (v4.3 1998/09/07, Gamemax bootleg, set 2) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Sequential Circuits Six-Trak (Model 610) Rev A [m1macrophage]
  • Skill Chance (W-7, set 3, 62-98 main) [Roberto Fresca, Grull Osgo, hammy, Ivan Vangelista]
  • Special 7 (Taiwanese Hardware, encrypted, set 2) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Special 7 (Taiwanese Hardware, encrypted, set 3) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Super Card Y2000K (Version 0.26) [ClawGrip]
  • Super Cherry Master (v1.1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Tandy Radio Shack Tandy 1000 [Vas Crabb]
  • U.S. Navy (Japan Resale Ver. 901130) [manimani, Bonky]

Systems promoted to working

  • AT&T 6300 Plus [donohoe00]
  • Cherry Master '97 (V1.7, set 1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Ensoniq SD-1 (32 voice) [Christian Brunschen]
  • Ensoniq VFX [Christian Brunschen]
  • Ensoniq VFX-SD [Christian Brunschen]
  • Huangpai Zuqiu Plus / Chaoji Shuangxing Plus (V103CN) [David Haywood]
  • Jackpot Knight (V1.1) [Roberto Fresca, Grull Osgo]
  • Majiang Zhengba (V103CN) [Vas Crabb]
  • Manguan Fuxing (V104T) [little0]
  • New Cherry '96 (1997/01/04, bootleg) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Sequential Circuits Six-Trak (Model 610) Rev B/C [m1macrophage]

Clones promoted to working

  • Animal House (V1.0, set 2) [Roberto Fresca, Grull Osgo]
  • Cheri Mondo '97 (V1.4I) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Bonus III (Ivanhoe V46-0799) [Roberto Fresca, Grull Osgo]
  • Cherry Master '97 (V1.7, set 3, no girls) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Chong Chong Leyuan (V100CN) [David Haywood, Vas Crabb]
  • ComputerTechnik/IBS Space 84 [AJR]
  • El Dorado (V1.4D) [Roberto Fresca, Grull Osgo]
  • Ensoniq SD-1 (21 voice) [Christian Brunschen]
  • Fever Chance (W-6, cross-system for W-4) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]

New systems marked not working

  • 500-in-1 Handheld Game [TeamEurope, David Haywood]
  • Akai CD3000XL [R. Belmont]
  • Akai CD3000i [R. Belmont]
  • Akai S2000 [R. Belmont]
  • Akai S3000 [R. Belmont]
  • Akai S3000XL [R. Belmont]
  • Arc System Works Kunio-kun TV! Bikkuri Nekketsu Shin Kiroku! Harukanaru Kin Medal (Japan) [TeamEurope]
  • AtGames / time 20 SEGA Master System & Game Gear Classics - Plug & Play on TV [TeamEurope, David Haywood]
  • Bandai Tamagotchi 4U (Japan) [David Haywood, TeamEurope]
  • Bandai Tamagotchi iD (Japan) [David Haywood, TeamEurope]
  • Bandai Tamagotchi m!x Melody Blue (Japan) [David Haywood, TeamEurope]
  • Bandai Tropical Rouge! PreCure Mermaid Aqua Pot (Japan) [TeamEurope]
  • Bonus Spin Bonanza (V1.1G) [hammy]
  • Convergent Technologies AWS-200 [Barry Rodewald, Bitsavers]
  • Crazy Bugs II (V102US) [Ioannis Bampoulas]
  • Creepy Reels [Ioannis Bampoulas]
  • F5 Handheld Game Console (620-in-1) [TeamEurope]
  • Foxy Ruby (Ver. US.01.01.A) [Ioannis Bampoulas]
  • G3 800 in 1 Handheld [TeamEurope]
  • G6 666 in 1 Handheld [David Haywood, TeamEurope]
  • G7 666 in 1 Handheld [David Haywood, TeamEurope]
  • Lexibook Arcade Center - 60-in-1 (JL1810GR) [TeamEurope]
  • Lexibook Compact Cyber Arcade - 250 in 1 (JL2377) [David Haywood, TeamEurope]
  • Lexibook Compact Cyber Arcade - Cars (JL2360DC-1, 120-in-1) [David Haywood, TeamEurope]
  • Lexibook Compact Cyber Arcade - Lilo & Stitch (JL2367D) [TeamEurope]
  • Lexibook Cyber Arcade Motion - Lilo & Stitch (JL3180D_01) [TeamEurope]
  • Lexibook Cyber Arcade Motion - Paw Patrol (JL3180PA) [TeamEurope]
  • Lexibook Cyber Arcade Motion - Superman (JL3180SU) [TeamEurope]
  • Lexibook Cyber Arcade Pocket - Frozen (JL1895FZ) [TeamEurope]
  • Lexibook Cyber Arcade TV - Barbie 75-in-1 (JL2500BB) [TeamEurope]
  • Mahjong Kokuryu (Japan, T040-RB-03) [buffi]
  • Mahjong Nigiri Itcho!! (Japan, T038-PB-002) [hammy]
  • Megacrane [stonedDiscord]
  • MGA Bratz Rock Angelz [TeamEurope]
  • Micro Arcade 250-in-1 [David Haywood, TeamEurope]
  • Multi Spin (v1.0) [hammy]
  • Orb Gaming Finger Dancing [TeamEurope]
  • Pac-Man HDMI TV Plug & Play [TeamEurope]
  • Pharaoh's Mystery [Ioannis Bampoulas]
  • Polar Star 2 (ver. 4.5) [stonedDiscord]
  • Retro FC 620-in-1 [TeamEurope, David Haywood]
  • S10 Handheld Game Console (520-in-1) [TeamEurope]
  • S5 Game Box (520-in-1) [TeamEurope, David Haywood]
  • San-X / Tomy Sumikko Gacha (Japan) [TeamEurope]
  • Sega Dreamcast Arcade Stick Checker (v2.00) [McRetro.net]
  • Sega Toys Anpanman: Touch de Asobo! Hajimete English (Japan) [TeamEurope]
  • Sega Toys Disney Cars Shake It! (Japan) [TeamEurope]
  • Shenzhen Shiji New Technology Tou ma Pet (OK-560) [David Haywood, TeamEurope]
  • Shenzhen Shiji New Technology Tou ma Pet (OK-568) [David Haywood, TeamEurope]
  • SSD Company LTD XaviX Golf (XaviXPORT) [TeamEurope, David Haywood]
  • Takara Tomy Hoppe-chan SuiColle (white, Japan) [David Haywood, TeamEurope]
  • Takara Tomy Mecha Nage! Monster Ball (Japan) [TeamEurope]
  • Takara Tomy Pokemon to Issho! Monster Ball (Japan) [TeamEurope]
  • Takara Tomy Pretty Rhythm Smart Pod Touch (Japan) [David Haywood, TeamEurope]
  • Takara Tomy Punirunes Punistarz (pink, Japan) [TeamEurope]
  • Takara Tomy Rotom Zukan Sun & Moon Pokemon Quiz (Japan) [David Haywood, TeamEurope]
  • TC Electronic Triple-C Stereo Channel Multiband Compressor & Envelope [DBWBP]
  • Texas Holdem (V015US) [Ioannis Bampoulas]
  • Treasure 2000 (Ver. 107) [Ioannis Bampoulas]
  • Xiaochou Jianianhua (S100CN) [XingXing]

New clones marked not working

  • Blue Shark (Subsino, Ver. 1.0) [Ioannis Bampoulas]
  • Chaoji Daheng 6th (set 2) [little0]
  • Joker Master 2000 Special Edition (V1C) [Ioannis Bampoulas]
  • Koi Koi [hammy]
  • Lexibook Compact Cyber Arcade - Frozen (JL2365FZ-6) [David Haywood, TeamEurope]
  • Lexibook Compact Cyber Arcade - Frozen (JL2367FZ) [David Haywood, TeamEurope]
  • Lexibook Compact Cyber Arcade - Spider-Man (JL2350SP, 120-in-1) [David Haywood, TeamEurope]
  • Mahjong Tensinhai (Japan, set 1) [hammy]
  • NEC PC-9801M2 [anonymous]
  • Queen Bee (USA, Ver. 107) [Ioannis Bampoulas]
  • Queen Bee (Ver. 117) [Ioannis Bampoulas]
  • Queen Bee (Ver. 123A) [Ioannis Bampoulas]
  • Silent Scope EX (ver UAC 1.20) [ArcadeGamer1972]
  • SSD Company LTD XaviX Golf (XaviXPORT, Japan) [TeamEurope, David Haywood]
  • SSD Company LTD XaviX Tennis (XaviXPORT, Japan) [David Haywood, TeamEurope]
  • Sup Game Box 400 in 1 (2022 PCB) [TeamEurope, David Haywood]
  • Triple Jack (V0.7) [Ioannis Bampoulas]
  • Triple Jack (V1.1) [hammy]

New working software list items

  • apple2_flop_misc: DOS 3.1 System Master, DOS 3.1.1 System Master, DOS 3.2 System Master (Plus Version), DOS 3.2 System Master (Standard Version), DOS 3.2 Utility Disk, DOS 3.2.1 System Master (Standard Version), [Apple II Documentation Project]
  • ibm5170_cdrom:
    Aracde's Greatest Hits: The Atari Collection 2, Atari Arcade Hits 2, Robotron X [gregf, Mike Swanson]
    Absolute Pinball (Europe), Absolute Pinball (USA) [redump.org]
  • ibmpcjr_flop: 64K RAM Ought to be Enough [Ricardo Quesada]
  • mpc3000_flop:
    MPC3000 OS 3.16 [Guru]
    MPC3000 Disk 3 - Funk Set, MPC3000 Disk 4 - Percussion Set [O. Galibert]
  • mz2000_cass: Gang Man, Ice Block, Itasandrias, Justice Knight, Super Doors, Zero Fighter [TOSEC]
  • mz80k_cass: Alien, Alien Attack, BASIC OM-500, BASIC SP-5025, Block Kuzushi, Bomber, Breakout, Bug Fire, Cosmic Cruiser 2, Crazy Climber, Crystall, Defender, F-1 Race, Fortress, Greedy Gremlins, HU-BASIC V1.3, Jampac, Lady Bug, Laser Command, Maze Man, Micropede, Minotaur's Cave, Munchies, Otori Attacker, Pacman, Phoenix, Puckman, Scrambler, Space Invader, Space Mouse, Space Panic, Space Patrol, Space Ruiner, Tank War, Towering Inferno, Trap, UFO Caves, Video Flipper, Zardos, Zeroid [TOSEC]
  • neogeo:
    Bang Bang Busters 2 (demo) [PixelHeart]
    Double Dragon One (beta 3, 20250916) [OzzyOuzo]
  • pc8801_cdrom:
    Mirrors (alt) [Neo Kobe Collection, Angelo Salese]
    CD Takarabako (alt) [redump.org, Angelo Salese]
  • psion_flop: MS-DOS Utilities & Laplink III [anonymous]
  • psx: Air Hockey (Europe), Alex Ferguson's Player Manager 2001 (Europe), Alex Ferguson's Player Manager 2002 (Europe), Alfred Chicken (Europe), Alien Resurrection (Europe), Alien Trilogy (Europe), Alien Trilogy (France, demo), Alien Trilogy (Germany), Alien Trilogy (Japan), Anna Kournikova's Smash Court Tennis (Europe), Anna Kournikova's Smash Court Tennis (Europe, rev. 1), DSF Fussball Manager 2001 (Germany), DSF Fussball Manager 2002 (Germany), Guy Roux Manager 2001 (France), Namco Tennis Smash Court (Europe), Smash Court (Japan), Smash Court 2 (Japan), Smash Court 3 (Japan), Sportweek Player Manager 2001 (Netherlands) [redump.org]
  • sd1_flop: SD-1 Sequencer OS version 3.0 [Christian Brunschen]
  • sd132_flop: Multi-Product Demo Disk #1, Multi-Product Demo Disk #2, SD-1 32 Voice Demo Disk #1, SD-1 Sequencer OS version 4.00, SD-1 Sequencer OS version 4.10, SQ 32 Voice Demo Disk #2 [Christian Brunschen]
  • vfxsd_flop: VFX-SD Sequencer OS version 1.37, VFX-SD Sequencer OS version 2.10 [Christian Brunschen]
  • wren_flop: Wren Executive System [Nigel Barnes]

Software list items promoted to working

  • pc8801_cdrom: CD Takarabako, Mirrors [Angelo Salese]
  • pc98: Kurayami [Carl]
  • pc98_cd: Angel, Ayumi-chan Monogatari, Chiemi & Naomi Ginga Eiyuu Densetsu IV, Sorcer Kingdom, Strike Commander, Umanari 1 Furlong Theater 2, Venus & Mug-R, Yumemizaka [Angelo Salese]

New software list items marked not working

  • ibm5170: Gary Grigsby's War in Russia [FakeShemp]
  • mz2000_cass: Polar Star II [TOSEC]
  • pc8801_cdrom: Dios CD-ROM-ban [krugman, redump.org]
  • psion_flop: File Manager [anonymous]

Merged pull requests

  • 14136: capcom/commando.cpp: Include region in description for all versions; snk/hng64.cpp: Corrected year for sams64. [sjy96525]
  • 14138: psx.xml: Added nineteen working items, and replaced five items with better dumps. [redump.org, ArcadeShadow]
  • 14394: mz2000_cass.xml: Added seven items (six working). [paul75s]
  • 14409: sinclair/specnext_sprites.cpp: Implemented sprite collision detection. [holub]
  • 14414: sinclair/specnext.cpp: Added configuration switches for disabling graphics layers. [holub]
  • 14416: handheld, nintendo, tvgames: Added 22 games/toys (one working). [David Haywood, TeamEurope]
  • 14418: olivetti/att6300p.cpp: Fixed DIP switch settings and added DIP switch locations. [donohoe00]
  • 14419: bus/qbus: Added BK Altpro and Samara combination floppy and ATA storage controllers. [shattered]
  • 14422: video/ef9345.cpp: Fixed the insert flag for the TS9347 variant in 80-column mode. [Fabio D'Urso]
  • 14423: video/ef9345.cpp: Use virtual member functions to handle some differences between variants. [Fabio D'Urso]
  • 14424: video/ef9345.cpp: Fixed the underline condition for the TS9345 variant. [Fabio D'Urso]
  • 14427: sega/model2rd.ipp: Fixed textured mesh polygons. [Matthew Daniels]
  • 14430: access/acvirus.cpp: Hooked up the LCD controller to P1 output bits. [Felipe Sanches]
  • 14432: mz80k_cass.xml: Added a software list for Sharp MZ-80A/MZ-80K cassettes with forty working items. [paul75s, TOSEC]
  • 14433: sega/model2_v.cpp, sega/model2rd.ipp: Implemented trilinear luma filtering and microtexturing. [Matthew Daniels]
  • 14437: sound/esqpump.cpp: Fixed a typographical error in a comment. [Christian Brunschen]
  • 14439: sega/model2rd.cpp: Limit microtexture blend factor to 127/256 (fixes wallpaper in The House of the Dead). [Matthew Daniels]
  • 14440: cpu/tms32031: The ABSF instruction should treat the mantissa as twos complement format. [codefrog2002]
  • 14441: skeleton/megacrane.cpp: Added a skeleton driver for the Elaut Megacrane crane game system. [stonedDiscord]
  • 14444: ensoniq/vfxcart.cpp, ensoniq/esq5505.cpp: Added ROM/EEPROM cartridge support to the VFX family. [Christian Brunschen]
  • 14445: skeleton/shoken_md06.cpp: Added Polar Star 2 (not working). [stonedDiscord]
  • 14446: sorcerer_cass.xml: Added release dates and publishers for several items. [exidyboy]
  • 14447: mips/mips.cpp: Added a SCSI tape drive as a peripheral option. [Chris Hanson]
  • 14451: mips/mips.cpp: Base class names on system board types rather than the names of the systems themselves. [Chris Hanson]
  • 14452: sega/model2_v.cpp, sega/model2rd.ipp: Draw polygons from front to back using a coverage buffer. [Matthew Daniels]
  • 14454: access/acvirus.cpp: Added the control panel button matrix for the Virus A and Virus B. [Felipe Sanches]
  • 14455: ensoniq/esqpanel.cpp: Added more views, including an interactive keyboard. [Christian Brunschen]
  • 14457: nintendo, tvgames: Added seven games and toys (not working). [TeamEurope, David Haywood]
  • 14459: apple: Fixed issues with Apple II C060 and C063 flags (fixes MT08917 and issues with tape loading). [arekkusu42]
  • 14460: ensoniq/esqvfd.cpp: Ignore 0xff command (handled elsewhere), and clear attributes on 0xe8 command. [Christian Brunschen]
  • 14461: access/acvirus.cpp: Added analog input knobs for the Virus A and Virus B. [Felipe Sanches]
  • 14465: apple/apple2e.cpp: Fixed the Apple IIc mouse not working without a joystick connected (GitHub #14463). [arekkusu42]
  • 14467: cpu/uml.cpp: Added UML bit field extract instructions. [Vas Crabb]
  • 14469: access/acvirus.cpp: Hooked up control panel LEDs for the Virus B. [Felipe Sanches]
  • 14470: philips/cdicdic.cpp: Avoid truncation decoding XA audio; philips/cdislavehle.cpp: Simplified mouse logic. [Vincent-Halver]
  • 14472: mips/mips_i2000.cpp, mips/mips_r3030.cpp: Moved I2000 and R3030 system board classes to their own files. [Chris Hanson]
  • 14475: toaplan_v25_tables.h: Corrected a RETI opcode for the DT7 sound CPU. [David Haywood]
  • 14476: sega/model2_v.cpp, sega/segaic24.cpp: Draw Model 2 tilemap B as opaque (visible in Behind Enemy Lines). [Matthew Daniels]
  • 14482: access/acvirus.cpp: Implemented RAM banking and fixed some controls. [Felipe Sanches]
  • 14483: igs/goldstar.cpp: Corrected some DIP switch settings for Cherry Master '97 V1.7. [Ioannis Bampoulas]
  • 14485: misc/paracaidista.cpp: Corrected a spelling error in a comment. [flama12333]
  • 14486: apple/apple2e.cpp: Fixed Apple IIc crashing with large RAM sizes. [arekkusu42]
  • 14487: ibm5170.xml: Added Gary Grigsby's War in Russia (not working). [FakeShemp]
  • 14489: skeleton/squale.cpp: Added monitor versions 1.2a and 1.2b as BIOS options. [Sylvain Glaize]
  • 14490: sega/model1_v.cpp, sega/segas24_v.cpp: Draw the bottom tilemap layer as opaque. [Matthew Daniels]
  • 14492: rare/kinst.cpp: Acknowledge that Nintendo was involved in development in manufacturer metadata. [cam900]
  • 14495: apple/apple2gs.cpp: Fixed inconsistent clock frequencies (fixes some beam-racing effects in demos). [arekkusu42]
  • 14496: tvgames: Added three games (not working), and replaced several hacks with better emulation. [David Haywood, TeamEurope]
  • 14497: sound/cem3394.cpp: Improved sound generation (fixes some sounds for the Bally/Sente 6VB sound board). [m1macrophage]
  • 14498: sd132_flop.xml sd132_flop.xml, vfxsd_flop.xml: Added Ensoniq floppy disk software lists. [Christian Brunschen]
  • 14499: formats/as_dsk.cpp: Fixed the size of FLUX chunks when writing FLUX chunks in MOOF files. [twvd]
  • 14500: ensoniq/esq5505.cpp: Marked the VFX, VFX-SD and SD-1 as working. [Christian Brunschen]
  • 14502: access/acvirus.cpp: Added MIDI ports, controls for more models, and a layout for the Virus A. [Felipe Sanches]
  • 14503: trs/gime.cpp: Emulated the vertical text scroll register. [Tim Lindner]
  • 14504: ensoniq/esq5505.cpp: Added support for HFE format floppy disk image files. [Christian Brunschen]
  • 14506: dataeast/battlera.cpp: Added an apparent prototype of M.I.A. - Missing in Action. [Mann of Wor, RetroCJT, David Haywood]
  • 14508: machine/gpl_renderer.cpp: Separated the GeneralPlus GPL SoC rendering code from the SPG renderer. [David Haywood]
  • 14509: sinclair/specnext.cpp: Added game controller inputs. [holub]
  • 14510: ibm5170_cdrom.xml: Added five working games. [Mike Swanson, gregf, redump.org]
  • 14511: olivetti/m24_kbd.cpp: Added incremental encoder inputs for mouse axes. [donohoe00]
  • 14513: itech/iteagle.cpp: Added a Golden Tee Fore! 2002 V1.02 boot ROM as a BIOS option. [FakeShemp]
  • 14515: sega/model2.cpp, sega/model2_v.cpp: Apply the color table to tilemap layers. [Matthew Daniels]
  • 14518: sd1.lay, sd132.lay vfx.lay, vfxsd.lay: Specify explicit bounds for element groups. [Christian Brunschen]
  • 14522: sharp/mz700.cpp: Added the MZ-700 cassette software list as a compatible software list for the MZ-800. [paul75s]
  • 14526: nintendo: Added six systems based on NES-derived SoCs. [David Haywood, TeamEurope]
  • 14527: sinclair/specnext.cpp, sinclair/specnext_tiles.cpp, sinclair/specnext_ula.cpp: Fixed interrupt and graphics issues. [holub]
  • 14528: access/acvirus.cpp: Added an internal layout for the Virus C. [Felipe Sanches]
  • 14530: igs/goldstar.cpp: Corrected DIP switch settings for Fruit Bonus 2010. [Ioannis Bampoulas]
  • 14531: sequential/sixtrak.cpp: Emulated sound and promoted the system to working. [m1macrophage]
  • 14536: igs/goldstar.cpp: Corrected DIP switch settings for Dyna El Dorado. [Ioannis Bampoulas]
  • 14538: access/acvirus.cpp: Added an internal layout for the Virus Rack XL. [Felipe Sanches]
  • 14541: nintendo, sega, tvgames: Added seven TV games and handheld games (not working). [David Haywood, TeamEurope]
  • 14542: access/acvirus.cpp: Added an internal layout for the Virus Rack. [Felipe Sanches]
  • 14543: usp/patinhofeio.cpp: Improved the internal layout for the Patinho Feio. [Felipe Nascimento, Nicoly Sampaio, Felipe Sanches]
  • 14545: access/acvirus.cpp: Added an internal layout for the Virus Classic. [Felipe Sanches]
  • 14548: sequential/sixtrak.cpp: Added default non-volatile RAM content with tuning and factory patches. [m1macrophage]
  • 14549: sinclair/specnext.cpp, sinclair/specnext_tiles.cpp: Added second SD Card, and fixed sound and graphics issues. [holub]
  • 14553: neogeo.xml: Added two working items. [PixelHeart, OzzyOuzo, ArcadeShadow]
  • 14556: sequential/sixtrak.cpp: Added the Rev A version as a clone. [m1macrophage]
  • 14557: apple2_flop_misc.xml: Corrected the label for the Apple DOS 3.2.1 Standard disk image. [Roman Donchenko]
  • 14558: kn5000.lay: Improved the internal layout for the Technics KN5000. [Felipe Sanches]
  • 14561: sound/cem3394.cpp: Fixed a misspelling in a constant name and updated comments. [m1macrophage]
  • 14566: sega/model2_v.cpp: Fixed interpretation of index in texture parameters (fixes Virtua Figter 2 issues). [Matthew Daniels]
  • 14568: tvgames/xavix_2002.cpp: Added the Japanese release of XaviX Tennis (not working). [David Haywood, TeamEurope]
  • 14569: igs/igs_m027.cpp: Fixed tile ROM loading for Huangpai Zuqiu Plus / Chaoji Shuangxing Plus. [David Haywood]
  • 14571: igs/igs_m027.cpp: Fixed tile ROM loading for Chong Chong Leyuan. [David Haywood]
NOWSZY [arcade] HbMameUI x64 0.245.28 2025/11/19

HBMAME x64 0.245.28 2025-11-19

  • [bbb2] Bang Bang Busters 2 (demo) [Pixelheart]
  • [dinos284] Cadillacs and Dinosaurs (with kod sound)
  • [drluigi] Dr. Luigi
  • [gmultib] Galaxian Multigame (2022) [Macro]
  • [gmultic] Galaxian Multigame (2025) [Macro]
  • [maglord02] Magician Lord (Again Changes From Hell v1.0.0) [Boomchild]
  • [mightybj01] Mighty Bomb Jack (Greek) [Vag]
  • [primrage01] Primal Rage (version X.0)
  • [primrage02] Primal Rage (Hack Menu)
  • [sf2mix] Street Fighter II: Dream Battle (Mix 1.6)
  • [sinvtest4] Space Invaders Test ROM (SMv1.1, 2025-07-11) [philmurr]
  • [smulti] Scramble MultiKit v1.0 (Not Working)
  • [sonson01] Son Son (Greek) [Vag]
  • [umk3wn] Ultimate Mortal Kombat 3 (WaveNet) [Neotendo]
  • [wjammers01] Windjammers (Let me play longer) [Boomchild]
  • [wwesstar] WWE Superstars (Basic Fun)
  • [wwewfest] WWE WrestleFest (Basic Fun)

HBMAME x64 0.245.27 2025-10-10

New Games

  • [baddudesn] Bad Dudes vs Dragonninja Burger Edition 2-stage demo (2025-06-28)
  • [bublboblu2] Bubble Bobble (Ultra)
  • [doubled1] Double Dragon One beta 3 (2025-09-16)
  • [foodfn] Food Fight (Neo-Geo port) [iq_132]
  • [inthuntn] In the Hunt 30-second demo (2025-05-18)
  • [jurl] Jurl (2025-06-14)
  • [kof2001s49] The King of Fighters 2001 (All Boss Plus 2025-05-31)
  • [kof2002s116] Kof2002 (Plus 2025)
  • [pacupacu1] Pacu Pacu (v1.1) [Sokurah]
  • [pbobblen04] Puzzle Bobble (precise controls)
  • [sf2ce68] Street Fighter II': Champion Edition (Re-edit v0.29.7)
  • [sf2mix] Street Fighter II: Dream Battle (Mix 1.5)
  • [sf2prime] Street Fighter II': Prime (v0.66) [zero800]
  • [sinistar01] Sinistar (balanced ver) [Synamax]

HBMAME x64 0.245.26 2025-08-09

  • HBMAMEUI: Changed reference of "Originals" to "Parents".

New Games

  • [chelnovn] Atomic Runner Chelnov (Neo-Geo port) [iq_132]
  • [galapxis] Galaxian Part X (Philip) [Darran]
  • [mk07] Mortal Kombat Plus (v5.0.0741)
  • [mmatrix01] Mars Matrix: Hyper Solid Shooting (250412U)(improvement) [Trap15]
  • [mmatrixj01] Mars Matrix: Hyper Solid Shooting (250412J)(improvement) [Trap15]
  • [nbajam05] NBA Jam Tournament Edition SE (rev 5.02)
  • [pacupacu] Pacu Pacu [Sokurah]
  • [sf2prime55] Street Fighter II': Prime (v0.55) [zero800]
  • [sf2prime56] Street Fighter II': Prime (v0.56) [zero800]
  • [sf2prime57] Street Fighter II': Prime (v0.57) [zero800]
  • [sf2prime59] Street Fighter II': Prime (v0.59) [zero800]
  • [sf2prime60] Street Fighter II': Prime (v0.60) [zero800]
  • [sf2prime] Street Fighter II': Prime (v0.63) [zero800]
  • [spkick2] Super Power Kick (beta 2)
  • [turfmast01] Neo Turf Masters - Course and Pin Randomiser v0.1
  • [y_test] Midway Y-unit Test Rom v1.40 

HBMAME x64 0.245.25 2025-10-05

New Games

  • [gladmort] Gladmort
  • [pulstara] Pulstar (alt 1)
  • [pulstar02] Pulstar (alt 2)
  • [sf2prime] Street Fighter II': Prime (v0.50)
  • [sf2prime45] Street Fighter II': Prime (v0.45)
  • [spkick] Super Power Kick (beta 1)
  • [vaporous] Vaporous intro

HBMAME x64 0.245.24 2025-02-27

New Games

  • [68kng] 68k Inside intro
  • [doubled1b] Double Dragon One demo (2025-02-17)
  • [mustache01] Mustache Boy (Europe)
  • [neopl] Neo Puzzle League (from CD)
  • [pakupaku3] Paku Paku (v0.03)
  • [roadkill] Roadkill demo (problems with inputs and sound)
  • [sf2mix] Street Fighter II: Dream Battle (Mix 1.4)
  • [sf2prime3] Street Fighter II': Prime (v0.3)
  • [sf2prime4] Street Fighter II': Prime (v0.4)
  • [sf2prime] Street Fighter II': Prime (v0.41)

HBMAME x64 0.245.23 2025-02-27

New Games

  • [bpanicdx] Block Panic DX (2025-01-01)
  • [flapchck] Flappy Chicken (2023-04-30)
  • [goldaxen] Golden Axe (Neo-Geo port)
  • [jumpnrund] Jump n Run Tech Demo
  • [karnovn] Karnov (Neo-Geo port)
  • [mpatrolut] Moon Patrol (Unknown Territories)
  • [pown] P.O.W. (Neo-Geo port)
  • [samsho2pe1] Samurai Shodown II (Perfect v2.4, 2025-01-27)

HBMAME x64 0.245.23 2025-02-02

  • NAM-1975: Enabled the demo in the attract mode
  • Galaxian hardware: fixed bugs in sprite drawing cocktail mode

New Games

  • [cbarrel] Captain Barrel
  • [doubled] Double Dragon One demo (2025-01-23)
  • [doubled1] Double Dragon One demo (2025-01-03)
  • [galaxiann2] Galaxians (beta 2, 2023-06-23) (Neo-Geo port)
  • [pakupaku] Paku Paku (v0.01)
  • [pakupaku2] Paku Paku (v0.02)
  • [sgz] Shadow Gangs demo
  • [shinobin] Shinobi v1.0 (Neo-Geo port)
  • [shinobin1] Shinobi v1.1 (Neo-Geo port)
  • [shinobint] Shinobi Test

HBMAME x64 0.245.21 2024-11-13

New Games

  • [bubblem01] Bubble Memories: Black Edition (World)
  • [bubblemu01] Bubble Memories: Black Edition (USA)
  • [dilith] Dilithium Lift
  • [dkongjr01] Donkey Kong Junior (bugfixed)
  • [galaga03] Galaga Challenging Only (2024-03-26)
  • [knightsch] Knight's Chance
  • [kof94s40] Kof'94 (Team Edit Edition v1.4.2)
  • [quarth01] Quarth (Cooperative)
  • [redearthep] Red Earth (NO CD, Easy Password)
  • [sf2ce59] Street Fighter II' (Golden Magic)
  • [sf2ce60] Street Fighter II': Champion Edition (Aimed Barrels)
  • [sf2ce61] Street Fighter II': Champion Edition (Aimed Fires)
  • [sf2ce62] Street Fighter II': Champion Edition (Barrels of Fun)
  • [sf2ce63] Street Fighter II': Champion Edition (Bird in Hand)
  • [sf2ce64] Street Fighter II': Champion Edition (Burning Fires)
  • [sf2ce65] Street Fighter II': Champion Edition (Fire Serpent)
  • [sf2ce66] Street Fighter II': Champion Edition (Vampiric)
  • [sf2ce67] Street Fighter II': Champion Edition (L735 [CL1785])
  • [sfz3mix] Street Fighter Zero 3 (Turbo Mix 0.31) [zero800]
  • [ssf2t10] Street Fighter II Turbo (940223U, difficulty fix)
  •  
NOWSZY [arcade] Mame x64 0.282 31/10/2025

MAME 0.282 31 Oct 2025

Today, we have a very spooky surprise… Oh wait, no we don’t. But what we do have is MAME 0.282! If you want to get into a haunted mood, you might want to try playing Beast Busters: Second Nightmare, because Hyper Neo Geo 64 sound is way better than it was a month ago. Just a friendly reminder, MAME still runs plenty of other ghastly classics, like Laser Ghost, Splatter House, Monster Bash, Haunted Castle and Ghouls’n Ghosts. And speaking of sound, XaviX sound emulation has just had a major overhaul, so you might want to give some e-kara cartridges another listen. Also, if you’re musically inclined, remember to keep an eye on MAME’s synthesiser emulation, because it just keeps getting better!

Sega Model 2 emulation is noticeably better again, with improved graphics and a number of logic bugs fixed. Speaking of 3D graphics, the severe graphical issues plaguing ARM users playing Namco System 22 games have been corrected. Apple II users can enjoy more accurate emulation for software that pokes dark corners of the hardware, including Zip Chip accelerators, interrupts and model-specific functionality. There’s also new D13 disk image write support for people using Apple DOS 3.1 and 3.2 disks. There’s been steady progress on emulating more features of the graphics chip used by the Minitel 2 terminal.

That’s all we’re going to talk about here, but as always, there’s lots more to enjoy, including better Namco System 23 performance, an overhaul for Mega Drive cartridges, plenty of software list additions, more features for the floppy disk image utilities and some additional functionality exposed to Lua scripts. You can read all about it in the whatsnew.txt file, or get the source code and 64-bit Windows binary packages from the download page.

MAME Testers bugs fixed

  • 05557: [DIP/Input] (technos/shadfrce.cpp) shadfrce, shadfrcejv2, shadfrcej: Settings do not match the manual. (sjy96525)
  • 08347: [Crash/Freeze] (sega/model2.cpp) vf2o, overrev, sgt24h: Emulated program crashes during work RAM test. (Matthew Daniels)
  • 09143: [Media Support] (altos/altos5.cpp) altos5: Errors reading files from floppy disks. (AJR)
  • 09260: [DIP/Input] (technos/shadfrce.cpp) shadfrce, shadfrcej: The world and Japanese versions only use three buttons. (sjy96525)
  • 09265: [Gameplay] (sega/model2.cpp) vcop2: Physics and collisions behave incorrectly. (Matthew Daniels)
  • 09276: [Graphics] (namco/namcos22.cpp) ridgerac: Severe graphical glitches are visible on ARM systems. (seleuco)
  • 09280: [Crash/Freeze] (misc/norautp.cpp) fastdrwp: Initial NVRAM data does not match NVRAM size. (Roberto Fresca)
  • 09284: [Core] (tvgames/xavix.cpp) Some games in xavix.cpp: Games fail to boot due to memory or EEPROM errors. (David Haywood)

>New working systems

  • Alesis MIDIFEX [m1macrophage, Peter Pearson]
  • Baccarat Special [hammy]
  • Gametech Pikorin 55 [Figur8, Felipe Sanches]
  • HAL Communications Corp DS 2000 KSR [O. Galibert, Al Kossow]
  • Lucky Pierrot (Japan, v1.1.0B) [hammy]
  • Miracle Seven - Heaven's Gate Turbo (Japan, v2.0.0) [hammy]
  • Tecnologia em Micro Sistemas VET 3000 (Brazil, v2.1) [Felipe Sanches, Datassette]
  • Yamaha PortaSound PSS-170 [Carl, Sean Riddle]

>New working clones

  • Cherry Master (ED-96, Corsica CM v8.23) [Ioannis Bampoulas, Roberto Fresca, Grull Osgo]
  • E.D.F.: Earth Defense Force (set 3) [Sergio Galiano]
  • Galaktron (Sede 3) [Gryeti]
  • Hanafuda Hana Ginga (Japan, ver 1.00, rev 1) [hammy]
  • Hegener + Glaser Mephisto (set 1) [Berger]
  • Hegener + Glaser Mephisto MM II (set 7) [mickihamster]
  • Samurai Aces (Korea?) [juking]
  • Tang Tang (ver. 0526, 26/05/2000, set 2) [hammy]
  • Wolsen 260 in 1 Handheld Game (Wolsen) [David Haywood, TeamEurope, AJR]

>Systems promoted to working

  • 3 Cards Poker 96 (V1.6) [Roberto Fresca, Grull Osgo]
  • Bonus Chance (W-8, set 1) [Roberto Fresca, Grull Osgo]
  • Cherry Bonus II (V2.00 06/01) [Roberto Fresca, Grull Osgo]
  • Fever Chance (W-6, Japan, set 1) [Roberto Fresca, Grull Osgo]
  • Haunted House (IGS, V109US) [TeamEurope, Ioannis Bampoulas, Vas Crabb]
  • Jungle King 2004 (V101US) [TeamEurope, Peter Wilhelmsen, Ioannis Bampoulas, Vas Crabb]
  • Mega Lines (Wing W-7 System) [Roberto Fresca, Grull Osgo]
  • NEC PC-9801RS [Angelo Salese, Carl]
  • Royal 5+ / X'mas 5 (V101US) [TeamEurope, Ioannis Bampoulas, Vas Crabb]
  • Sharp MZ-2000 [Angelo Salese]
  • Skill Chance (W-7, set 1, 62-98 main) [Roberto Fresca, Grull Osgo]
  • Wild Cat 3 [Roberto Fresca, Grull Osgo]

>Clones promoted to working

  • 3 Cards Poker 96 (V1.0) [Roberto Fresca, Grull Osgo]
  • Bonus Chance (W-8, set 2) [Roberto Fresca, Grull Osgo]
  • Cherry Bonus (A.A.I. bootleg) [Roberto Fresca, Grull Osgo]
  • Fever Chance (W-6, Japan, set 2) [Roberto Fresca, Grull Osgo]
  • Fever Chance (W-6, Taiwan) [Roberto Fresca, Grull Osgo]
  • Haunted House (IGS, V101US) [TeamEurope, Ioannis Bampoulas, Vas Crabb]
  • Haunted House (IGS, V107US) [TeamEurope, Ioannis Bampoulas, Vas Crabb]
  • NEC PC-9821Ap2/U8W (98MATE A) [Angelo Salese, Carl]
  • New Draw 8 Lines (Version 2.1) [Roberto Fresca, Grull Osgo]
  • Nove Diamante (bootleg) [Roberto Fresca, Grull Osgo]
  • Sharp MZ-2200 [Angelo Salese]
  • Skill Chance (W-7, set 2, 53-98 main) [Roberto Fresca, Grull Osgo]
  • Wild Cat S (CMV4 hardware) [Roberto Fresca, Grull Osgo]

>New systems marked not working

  • 100&Medal GekiKazaaan!! (MDA-C0098D) [Darksoft, rtw, MetalliC]
  • 100&Medal Kazaaan!! [Darksoft]
  • 630 Games in 1 Handheld (T3) [TeamEurope]
  • Arabian Jewel (MDA-C0090) [HRKT20, MetalliC, rtw]
  • Around The World [Naoki Saito]
  • AT&T 6300 Plus [donohoe00]
  • Bandai Asonde Manaberu! Mouse de Click! Anpanman PC (Japan) [David Haywood, TeamEurope]
  • Bandai Disney & Disney/Pixar Characters Wonderful Dream PC (Japan) [David Haywood, TeamEurope]
  • Bandai Disney & Disney/Pixar Characters Wonderful Sweet PC (Japan) [David Haywood, TeamEurope]
  • Bandai Doraemon Step Up PC (Japan) [David Haywood, TeamEurope]
  • Bandai Mazemaze Mix! Puni Tapi-chan (Japan) [David Haywood, TeamEurope]
  • Battle Kids [Darksoft, TeamEurope]
  • BL Wiii3 TV Entertainment System (7-in-1 Sports) [David Haywood, TeamEurope]
  • Champion (darts machine, v7.71) [Juan Romero]
  • Chaoji Jielong (V100CN) [little0]
  • Convergent Technologies AWS-220 [Barry Rodewald, Bitsavers]
  • Crystal Maze [SN]
  • D9 500 in 1 Handheld Game Console [David Haywood, TeamEurope]
  • Dasit S.p.A. Daphor 32 [Nigel Barnes, Alessandro Liberalato]
  • Digital Pocket Hand Held System 268-in-1 - Model 8661 [David Haywood, TeamEurope]
  • Dream Cube Cute Pet Park [David Haywood, TeamEurope]
  • dreamGEAR My Arcade Street Fighter II (DGUNL-4184, Nano Player Pro) [TeamEurope]
  • Flash Gun [Juan Romero, ClawGrip]
  • Game Star DanZ Kara (BS-888) [TeamEurope]
  • Games Power 500-in-1 Ultra Thin Handheld Game (K10) (2 languages) [David Haywood, TeamEurope]
  • Games Power 500-in-1 Ultra Thin Handheld Game (K10) (5 languages) [David Haywood, TeamEurope]
  • Grafix IN Motion - Motion Controlled Video Games Console (Hot Game 198 in 1) [David Haywood, TeamEurope]
  • H12 Pro 1000 in 1 Handheld Game Console [David Haywood, TeamEurope]
  • Hanafuda Hana Tsubaki (Japan) [hammy]
  • Heber Pluto 6 Devkit/Evaluation Board [Naoki Saito]
  • Lexibook Compact Cyber Arcade - Finding Dory [David Haywood, TeamEurope]
  • Lexibook Cyber Arcade Pocket - Paw Patrol (JL1895PA) [David Haywood, TeamEurope]
  • Lexibook Retro TV Game Console - Disney Cars - 300 Games (JG7800DC-1) [David Haywood, TeamEurope]
  • Lexibook Retro TV Game Console - PJ Masks - 300 Games (JG7800PJM-1) [David Haywood, TeamEurope]
  • Manguan Fuxing (V104T) [little0, Wayne Lyu]
  • M&D Q Pet (2nd version) [David Haywood, TeamEurope]
  • Monopoly the Medal 2nd Edition (MDA-C0056A) [Darksoft, MetalliC, rtw]
  • NEC PC-9821Ce (98MULTi CanBe) [spaztron64]
  • New Game Magistr16 (Russia) [MiGeRa.ru]
  • Nintendo Game & Watch: Super Mario Bros. 35th Anniversary [TeamEurope]
  • PPG Play Portable Game 118 Games (HH-0046) [David Haywood, TeamEurope]
  • Retro Arcade FC A6Plus - 8Bt Game Console [TeamEurope]
  • Roland PG-1000 Linear Synthesizer Programmer [Felipe Sanches]
  • Saikyou Saisoku Battle Racer [Darksoft, MetalliC, rtw]
  • San-X / Tomy Sumikko Gurashi (Japan, set 1) [David Haywood, TeamEurope]
  • Sega Toys Disney Characters Magical Pad -Girls Lesson- (Japan) [David Haywood, TeamEurope]
  • Sega Toys Mocchifuwa Pet Mocchimaruzu (set 1) [David Haywood, TeamEurope]
  • Sega Toys Mocchiri Pet Mocchimaruzu (2018 version, set 1) [David Haywood, TeamEurope]
  • Sega Toys Mocchiri Pet Mocchimaruzu (2019 version, set 1) [David Haywood, TeamEurope]
  • Sega Toys Mouse de Battle!! Kyouryuu Zukan PC (Japan) [David Haywood, TeamEurope]
  • Sega Toys Mouse de Kisekae! Sumikko Gurashi PC (Japan) [David Haywood, TeamEurope]
  • Sega Toys Mouse de Kisekae! Sumikko Gurashi PC Plus (Japan) [David Haywood, TeamEurope]
  • Sega Toys Mouse de Kisekae! Sumikko Gurashi Premium Plus (Japan) [David Haywood, TeamEurope]
  • Space Computer (ver. 1.8a) [hammy]
  • Star Basket [Juan Romero, ClawGrip]
  • Sun Microsystems Enterprise 250 [ClawGrip, ArcadeHacker]
  • System Board Y2 [brizzo, Peter Wilhelmsen]
  • Table Game Classic 108-in-1 (KTFC-001B) [David Haywood, TeamEurope]
  • Takara Tomy Orina Stylish+ (Japan) [David Haywood, TeamEurope]
  • Takara Tomy Camera de Link! Pokemon Zukan - SmaFo Rotom (Japan) [David Haywood, Team Europe]
  • Takara Tomy Gachitto Get da ze! Monster Ball (Japan) [David Haywood, TeamEurope]
  • Takara Tomy Pokemon Encyclopedia Z Pokemon XY Quiz Game Rotom (Japan) [David Haywood, TeamEurope]
  • Takara Tomy Pokemon Peaceful Place My Pad (Japan) [David Haywood, TeamEurope]
  • Takara Tomy Shogakukan no Zukan NEO Pad - Ikimono-hen (Japan) [David Haywood, TeamEurope]
  • Takara Tomy Spica Note (Japan) [David Haywood, TeamEurope]
  • Treasure Island Jackpots [Naoki Saito]
  • Treasure Hunting (US.09.A) [TeamEurope, Ioannis Bampoulas]
  • Tsuribori Taikai (JAE 980605 V1.000) [Darksoft]
  • Yule Yuan Xingzuo Dianzi Chongwu Ji [David Haywood, TeamEurope]
  • ZL-383 400-in-1 Handheld Console [David Haywood, TeamEurope]

>New clones marked not working

  • 100&Medal GekiKazaaan!! (MDA-C0098) [HRKT20, MetalliC, rtw]
  • 100&Medal GekiKazaaan!! (MDA-C0098C) [HRKT20, MetalliC, rtw]
  • 100&Medal Kazaaan!! (MDA-C0091A) [HRKT20, MetalliC, rtw]
  • Adventures of Rocky and Bullwinkle and Friends (Belgium 1.10, display I1.03) [inkochnito, PinMAME]
  • Arabian Jewel (main) [Darksoft]
  • Arabian Jewel (satellite) [Darksoft]
  • Bingo Galaxy (MDA-C0039B) [HRKT20, MetalliC, rtw]
  • Bingo Galaxy (MDA-C0039C) [HRKT20, MetalliC, rtw]
  • Cherry Master 2005 (Ver. 1.00H) [TeamEurope, Ioannis Bampoulas]
  • Convergent Technologies NGEN 386 [Bitsavers]
  • Cuty Line (LC-88 bootleg, ver.7.07C) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Doraemon Slot [hammy]
  • dreamGEAR My Arcade Ms. Pac-Man (DGUNL-7023, Nano Player Pro) [TeamEurope]
  • Elektronika BK 0011 [shattered]
  • Fever Chance (W-6, cross-system for W-4) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Lexibook Compact Cyber Arcade - Paw Patrol (JL2365PA-5) [David Haywood, TeamEurope]
  • Magic Tree (V200PR) [Ioannis Bampoulas]
  • Maverick, The Movie (Germany 4.04, Display Rev. 4.00) [inkochnito, PinMAME]
  • NEC PC-9821Xv13/W16 (98MATE X) [Will.Broke.It]
  • San-X / Tomy Sumikko Gurashi (Japan, set 2) [David Haywood, TeamEurope]
  • San-X / Tomy Sumikko Gurashi - Sumikko Mikke (Japan) [David Haywood, TeamEurope]
  • San-X / Tomy Sumikko Gurashi - Sumikko Sagashi (Japan, set 2) [David Haywood, TeamEurope]
  • Sega Toys Mocchifuwa Pet Mocchimaruzu (set 2) [David Haywood, TeamEurope]
  • Sega Toys Mocchiri Pet Mocchimaruzu (2018 version, set 2) [David Haywood, TeamEurope]
  • Sega Toys Mocchiri Pet Mocchimaruzu (2019 version, set 2) [David Haywood, TeamEurope]
  • Slot no Oujisama / Slot Prince (Japan, SLO1 Ver. A) [TeamEurope, Darksoft]
  • Sugorotic JAPAN (STJ1 Ver.B) [TeamEurope, Darksoft]
  • Tarzan II (V101XB) [Ioannis Bampoulas]
  • UFO Catcher 7 (rev. A) [TeamEurope, Darksoft]
  • UFO Catcher 7 (rev. C) [TeamEurope, Darksoft]

>New working software list items

  • mac_flop_clcracked:
    The Brock Keystroke Database and Report Generator (4am crack), MacMatch (4am crack) [4am, A-Noid]
    Crossword Magic (version 4.0) (san inc crack), Deluxe Music Construction Set (version 2.0) (san inc crack), Feathers & Space (version 1.1) (san inc crack), Fokker Triplane Flight Simulator (version 1985-10-31) (san inc crack), Harrier Strike Mission (version 1985-08-07) (san inc crack), Indiana Jones and the Last Crusade (version 1.7) (san inc crack), James Bond 007 in: Goldfinger (san inc crack), Jazz (version 1A) (san inc crack), KidTalk (version 1.0) (san inc crack), Mac Attack (revision 1-GC 1985-01-07) (san inc crack), MacRacquetball: The Exciting Racquetball Simulator (version 1.0) (san inc crack), MathTalk (version 1.0) (san inc crack), PageMaker (version 1.2) (san inc crack), Sargon III (san inc crack), pfs: file (version A.01) (san inc crack), pfs: report (version A.00) (san inc crack), Uninvited (version 1986-08-06) (san inc crack) [4am, san inc, A-Noid]
  • mac_flop_orig: Crossword Magic (version 4.0), Deluxe Music Construction Set (version 2.0), Fokker Triplane Flight Simulator (version 1985-10-31), Harrier Strike Mission (version 1985-08-07), Indiana Jones and the Last Crusade (version 1.7), James Bond 007 in: Goldfinger, Jazz (version 1A), KidTalk (version 1.0), MacMatch, MathTalk (version 1.0), MusicWorks (version 1.0), PageMaker (version 1.2), pfs: file (version A.01), pfs: report (version A.00), Sargon III, Uninvited (version 1986-08-06) [4am, A-Noid]
  • megadriv:
    Gunfight 3 in 1 (Taiwan), Shísān Zhāng Májiàng - Zhōngguó Měinǚ Piān (Taiwan) [archive.org]
    Nyuushi Chokuzen Check Nanmon Kimon Kiki Kaikai (Japan, Sega Channel), Planet Message Quiz (Japan, Sega Channel) [Hidden Palace]
  • neocd: Captain Barrel [OzzyOuzo]
  • neogeo:
    Hypernoid [archive.org]
    Captain Barrel, Cyborg Force [OzzyOuzo]
  • pc98_cd: Plamo Linux 3.3, Plamo Linux 3.x [Ring Server Project]
  • spectrum_cass:
    Aerial, AntiAir, Ascend, Battlot, Bootskell (cursor keys), Bootskell (OPQA keys), Cacorm, Cavit, Cracky, Guntus, Hopman, Impetus, Lift, Mazy, Mazy 2, Neuras, Osotos, Ruptus, Svellas [Inufuto]
    Pascal (GCE Tutoring) (one side), The Tartan Eleven Plus 2 [Planeta Sinclair, Steven Brown]
    Bruce Lee RX (set 12, mod), Curro Jimenez, Jungle Warrior, Patágoras: Corriente Continua - Ley de Ohm, Patágoras: Los Gases - Ley de Gay-Lussac, Patágoras: Reflexión de la Luz - Espejos Esféricos, Pheenix (Ventamatic), PSI Mission, The Time Robbers, The Time Robbers (English version modified) [Spectrum Computing]

>Software list items promoted to working

  • megadriv: College Slam (USA), Frank Thomas Big Hurt Baseball (Europe, USA), NFL Quarterback Club (World) [Angelo Salese]

>New software list items marked not working

  • megadriv:
    1800 in 1 (China, pirate), Golden Mega 250 in 1 (pirate), RockHeaven (hack of Alex Kidd Tenkuu Majou), RockWorld (hack of Wani Wani World) [archive.org]
    SSF Extended test (v2) [krikzz]
  • mpc3000_flop: MPC60 Disk 1 - Studio Set, MPC60 Disk 2 - Rock Set, MPC60 Disk 3 - Dry Set, MPC60 Disk 4 - Synth Set [R. Belmont, Guru]
  • mz800_rom: ROM Card (Sharpsoft, v1.1), ROM Karta Číslo 004 (Faixsoft), ROM-Pack (MSPEsoft, v1.04), Unknown ROM card [OldComp.cz]
  • orina_stylish_plus_cart: Sumikko Gurashi [David Haywood, TeamEurope]
  • sun_sparc: Raptor GFX Open Windows for Solaris - Version 2.1, Solaris 8 10-00 Media - SPARC Platform Edition for Sun Computer Systems, Sun Management Center 2.1.1 - February 2000 Revision A, SunSolutions CD Volume 1 2000 [ClawGrip]

>Translations added or modified

  • Chinese (Simplified) [Gently]

>Merged pull requests

  • 13587: Corrected some issues with the simplified Chinese UI translation. [Gently]
  • 14127: roland/roland_pg1000.cpp: Emulated the system and added internal artwork. [Felipe Sanches]
  • 14132: philips/cdi.cpp: Added the CD-i 210 F2 BIOS as an option for Mono-II hardware. [FakeShemp]
  • 14146: Split programmers into multiple info elements in all software lists. [holub]
  • 14149: olivetti/att6300p.cpp: Added preliminary AT&T 6300 Plus emulation (DOS runs). [donohoe00]
  • 14154: intel/intellec8.cpp: Dumped the remaining ROM for intlc8m80. [ArcadeHacker, ClawGrip]
  • 14173: spectrum_cass.xml: Added 31 working items, demoted Photon to not working, and improved metadata. [ArcadeShadow]
  • 14174: alesis/midiverb.cpp: Added the MIDIFEX variant, including internal artwork. [m1macrophage, Peter Pearson]
  • 14186: cpu/i960: Only trigger interrupts if the input changes to the asserted state. [Matthew Daniels]
  • 14190: cpu/tlcs900: Show SFR symbols in disassembled code for TMP95C061, TMP95C063 and TMP96C141 devices. [Felipe Sanches]
  • 14193: sega/segas32_v.cpp: Fixed NGB layer flipping. [mahoneyt944]
  • 14194: Updated Yamaha piano keyboard layouts for new hit testing rules. [Devin Acker]
  • 14195: misc/marywu.cpp: Made most inputs active low. [flama12333]
  • 14196: bus/rs232: Added a Heath H19 terminal as a peripheral option. [Mark Garlanger]
  • 14197: bus/megadrive/cart: Re-implemented Sega Mega Drive cartridge emulation. [Angelo Salese]
  • 14198: ussr/bk.cpp: Added BK 0011 support and implemented monochrome/color video selection. [shattered]
  • 14200: emu/ioport.cpp: Removed the “rotated” I/O port field flag (it hasn’t been used in years). [AJR]
  • 14202: roland/roland_tr707.cpp: Consider parallel discharge resistors when voices trigger simultaneously. [m1macrophage]
  • 14204: igs/goldstar.cpp: Corrected DIP switch settings for three games. [Ioannis Bampoulas]
  • 14205: sun/e250.cpp, sun_sparc.xml: Added a skeleton Enterprise 250 driver and SPARC software list. [ClawGrip, ArcadeHacker]
  • 14206: formats/tzx_cas.cpp: Fixed use of proprietary C++ language extensions. [holub]
  • 14207: bus/qbus: Added bus error and BEVENT signal callbacks. [shattered]
  • 14208: bus/isa/fdc.cpp: Added support for quadruple density floppy drives to the EC1841 controller. [shattered]
  • 14211: formats/ap2_dsk.cpp: Removed a duplicate lookup table. [Roman Donchenko]
  • 14213: handheld/hh_ht11xx.cpp: Added support for the Gametech Pikorin 55. [Figur8, Felipe Sanches]
  • 14214: formats/ap2_dsk.cpp: Added write support for the D13 (13 sectors per track) format. [Roman Donchenko]
  • 14215: cpu/i960: Fixed rounding and base 2 logarithm instructions. [Matthew Daniels]
  • 14216: paia/fatman.cpp: Emulated more controls and improved the internal artwork. [m1macrophage]
  • 14217: linn_linndrum.lay: Fixed rendering of rounded rectangle outlines. [Felipe Sanches]
  • 14219: Cleaned up code in various Konami devices and systems. [cam900]
  • 14220: robotron/rt1715.cpp: Added support for plain floppy disk images and adjusted keyboard assignments. [shattered]
  • 14221: sinclair/specnext.cpp: Improved Copper timings; sinclair/specnext_tiles.cpp: Reordered layers. [holub]
  • 14222: jaleco/megasys1.cpp: Dumped an additional version of E.D.F.: Earth Defense Force and the MCU for peekaboo. [Sergio Galiano]
  • 14224: sinclair/specnext_layer2.cpp: Produce transparent output when mixing layer 2 with transparent color. [holub]
  • 14227: bus/qbus: Added the DVK KMD intelligent floppy controller. [shattered]
  • 14227: megacd.xml: Marked the re-release of The Secret of Monkey Island as a clone of the original. [ArcadeShadow]
  • 14228: neogeo.xml: Added three working items. [OzzyOuzo, archive.org, ArcadeShadow]
  • 14229: yamaha/ympsr2000.cpp: Changed the LCD color palette to blue and white to match the backlight. [Felipe Sanches]
  • 14230: mac_flop_orig.xml; Added fifteen original dumps; mac_flop_clcracked.xml: Added nineteen cracks. [4am, san inc, A-Noid]
  • 14231: apple/lisa.cpp: Dumped the video ROM from a Macintosh XL. [ArcadeHacker, ClawGrip]
  • 14233: pinball/gts3a.cpp: Dumped a GAL for Cue Ball Wizard (Spanish). [Victor Fernandez (City Game), ClawGrip]
  • 14234: misc/microdar.cpp: Added Compumatic Champion (not working). [Juan Romero, ClawGrip]
  • 14235: atari/klax.cpp: Changed years to match build dates shown in the test menu. [f205v]
  • 14236: atari/eprom.cpp: Added comments with ROM dates from internal test routines for Klax prototypes. [f205v]
  • 14237: konami/konamigx.cpp: Corrected the date comment for Soccer Superstars version JAC. [f205v]
  • 14238: ussr/vm1timer.cpp, ussr/bk.cpp: Emulated the K1801VM1 on-chip timer for the Elektronika BK computers. [shattered]
  • 14239: Added sixteen TV games, hand-held games and electronic toys (not working). [David Haywood, TeamEurope]
  • 14240: konami/konamigx.cpp: Added date comments for Vs. Net Soccer games. [f205v]
  • 14241: igs/pgm3.cpp: Dumped the internal SoC ROM for Knights of Valour 3 HD. [XingXing, Peter Wilhelmsen, David Haywood]
  • 14242: sinclair/specnext_sprites.cpp: Fixed attributes for sprite 4/5. [holub]
  • 14243: igs/spoker.cpp: Added DIP switch settings for Super Poker v306US. [Ioannis Bampoulas]
  • 14244: ice/fcourtfev.cpp: Added a skeleton driver for ICE Full Court Fever hardware with Star Basket ROM. [Juan Romero, ClawGrip]
  • 14245: skeleton/flashgun.cpp: Added a skeleton driver for Itisa Flash Gun. [Juan Romero, ClawGrip]
  • 14246: ussr/bk.cpp: Added quickload support. [shattered]
  • 14247: sinclair/screen_ula.cpp: Fixed Timex screen 1 selection. [holub]
  • 14248: sinclair/specnext.cpp, sinclair/specnext_copper.cpp: Improved logging. [holub]
  • 14249: sinclair/specnext_tiles.cpp: Fixed tile categories. [holub]
  • 14250: sega/model2.cpp: Fixed TGP math lookup table logic (fixes MT09265). [Matthew Daniels]
  • 14254: docs: Fixed the default TCP communication port numbers in the command line options reference. [Christian Brunschen]
  • 14255: seibu/raiden2.cpp, seibu/r2dx_v33.cpp: Fixed save state support and cleaned up code. [cam900]
  • 14257: emu/emumem_hedr.ipp, emu/emumem_hedw.ipp: Fixed listing overlapping views. [Tim Lindner]
  • 14258: docs: Updated the link for the IV/Play front-end. [John IV]
  • 14259: igs/pgm3.cpp: Decrypt the first internal Flash block using keys from the internal ROM. [Peter Wilhelmsen, David Haywood]
  • 14260: sinclair/specnext_dma.cpp: Simplified and corrected logic for enhanced transfer functionality. [holub]
  • 14261: technos/shadfrce.cpp: Corrected inputs for Japan and world versions of Shadow Force (MT05557, MT09276). [sjy96525]
  • 14262: formats/ap2_dsk.cpp: Removed completely non-functional support for the RWTS18 format. [Roman Donchenko]
  • 14263: bus/bk: Added the Elektronika BK parallel expansion slot and five cards. [shattered]
  • 14264: sound/va_vcf.cpp: Added a CEM3320-based fourth order low-pass filter device (used by LinnDrum). [m1macrophage]
  • 14265: nes.xml, nintendo/nes.xml: Added compatibility filters for software that requires EXP port peripherals. [David Silva]
  • 14266: cpu/i960: Corrected logic for checking pending interrupts (fixes spurious interrupts causing MT08347). [Matthew Daniels]
  • 14267: machinee/nmk112.cpp: Use configured banking rather than writing to ROM regions. [cam900]
  • 14268: konami/dbz.cpp: Reduced duplication and cleaned up code. [cam900]
  • 14269: konami/gradius3.cpp: Fixed sound routing (audible in the Salamander stage) and cleaned up code. [cam900]
  • 14270: neocd.xml: Added Captain Barrel. [OzzyOuzo, ArcadeShadow]
  • 14271: astrcorp/astrocorp.cpp: Added password table comments for ten games. [Ioannis Bampoulas]
  • 14273: konami/moo.cpp: Separated original hardware and bootlegs in separate state classes and cleaned up code. [cam900]
  • 14275: snk/hng64*.cpp: Fixed save state and debugger issues and cleaned up code. [cam900]
  • 14277: apple/apple2gs.cpp: Improved interrupt emulation; cpu/g65816: Made interrupts level-sensitive. [arekkusu42]
  • 14278: ussr/1801vp033.cpp, ussr/dvk_kcgd.cpp: Partially emulated the 1801VP1-033 parallel/serial interface. [shattered]
  • 14279: cpu/g65816: Improved debugger flags display in emulation mode. [arekkusu42]
  • 14280: seta/champbwl.cpp: Added Doraemon Slot (not working). [Sergio Galiano, hammy]
  • 14281: seibu/seibu_helper.cpp: Use names less likely to cause conflicts for free functions. [cam900]
  • 14282: seibu/seibuspi.cpp: Split the driver state class for different hardware configurations. [cam900]
  • 14283: seibu/feversoc.cpp: Fixed sprite wrap-around and cleaned up code. [cam900]
  • 14284: shared/seibusound.cpp, seibu/sei80bu.cpp: Moved SEI80BU emulation into its own source file. [cam900]
  • 14285: cpu/mb86235: Use separate address spaces for data A and external memory (fixes collisions in stcc). [Matthew Daniels]
  • 14286: cpu/t11: Added preliminary LSI-11 support; skeleton/terak.cpp: Added Q-bus and LSI-11 CPU. [shattered]
  • 14287: nmk/nmk16.cpp: Don’t apply Macross tilemap offsets to the Many Block bootleg. [cam900]
  • 14288: video/ef9345.cpp: Implemented the CLF and CLG commands. [Fabio D'Urso]
  • 14289: cpu/mcs51: Fixed the destination for the exchange digit instruction. [Fabio D'Urso]
  • 14290: tvgames/xavix_a.cpp: Improved XaviX sound emulation; tvgames/xavix_m.cpp: Fixed I²C issues. [ramacat, David Haywood]
  • 14291: seta/jclub2.cpp, seta/st0020.cpp: Cleaned up code. [cam900]
  • 14293: sega/model2rd.ipp: Apply bilinear filtering to luma (not accurate). [Nitch2024]
  • 14294: z80/z80.cpp: Fixed BUSACK handling issues that caused missed interrupts. [holub]
  • 14295: sinclair/specnext.cpp: Improved video layer blending. [holub]
  • 14296: sinclair/specnext_dma.cpp: Implemented DMA timer prescaler. [holub]
  • 14298: sinclair/specnext_layer2.cpp: Fixed graphical issues in the overscan area. [holub]
  • 14299: cpu/i960: Fixed an error in roundrl instruction emulation. [Matthew Daniels]
  • 14302: nmk/nmk16.cpp: Fixed palette format for acrobatm and strahl, and use input merger for stagger1 sound interrupt. [cam900]
  • 14303: gaelco/gaelco_wrally_sprites.cpp: Use device_video_interface to obtain the screen and cleaned up code. [cam900]
  • 14304: gaelco/splash.cpp: Moved The Return of Lady Frog to a separate driver state class and cleaned up code. [cam900]
  • 14306: gaelco/gaelco2.cpp: Moved the dual monitor variant to a separate driver state class. [cam900]
  • 14307: apple: Cleaned up Apple II IOUDIS emulation and fixed a regression that reintroduced GitHub #12468. [arekkusu42]
  • 14308: moog/source.cpp: Improved the internal artwork. [m1macrophage]
  • 14309: Added an additional version of Tang Tang, and Sega System Y2 FPGA bitstream dumps. [David Haywood]
  • 14310: bus/qbus: Added BK and DVK serial interface cards. [shattered]
  • 14312: cpu/axc51: Fixed the destination for the exchange digit instruction. [Fabio D'Urso]
  • 14313: video/ef9345.cpp: Fixed TS9347 font rendering issues and IND ROM command. [Fabio D'Urso]
  • 14314: video/ef9345.cpp: Add margin in 80-column mode similarly to 40-column mode. [Fabio D'Urso]
  • 14316: nec, bus/cbus, pc98_cd.xml: Fixed various issues, improved media support and re-tested software for PC-98. [Angelo Salese]
  • 14317: frontend/mame/luaengine_input.cpp: Expose minimum and maximum values for adjuster inputs. [m1macrophage]
  • 14318: sega/model2_v.cpp, sega/model2rd.cpp: Added initial mipmap and trilinear filtering support. [Nitch2024]
  • 14319: sega/model2.cpp: Improved interrupt logic. [Matthew Daniels]
  • 14320: Get adjuster ranges from I/O port field rather than using hard-coded values in various layouts. [m1macrophage]
  • 14321: sega/model2.cpp: Cleaned up interrupt code, fixed USART interrupt merging. [Matthew Daniels]
  • 14322: moog_source.lay: Removed stray text from SVG image markup. [m1macrophage]
  • 14323: sega/model2rd.ipp: Fixed an arithmetic overflow in the trilinear filtering calculations. [Nitch2024]
  • 14325: cpu/t11: Added K1801VM2 interrupt handling and EIS instruction support. [shattered]
  • 14326: sega/model2_v.cpp: Reformatted a comment. [Nitch2024]
  • 14327: Added 32 TV games and handheld games and one associated cartridge (not working). [David Haywood, TeamEurope]
  • 14329: sound/es5506.cpp, sound/esqpump.cpp: Generate 20-bit audio samples (not 16-bit). [Christian Brunschen]
  • 14330: 3rdparty/asmjit: Updated to upstream version 1.20. [Patrick Mackinlay]
  • 14331: ensoniq/esq5505.cpp, ensoniq/vfxcart.cpp: Added cartridge support and improved floppy support. [Christian Brunschen]
  • 14333: ensoniq/esq5505.cpp, sound/esqpump.cpp: Added the auxiliary audio output (bypasses effects). [Christian Brunschen]
  • 14334: bus/ekara/rom.cpp: Fixed Jumping Popira cartridges. [David Haywood]
  • 14335: tvgames/xavix_a.cpp: Further improved XaviX sound emulation and cleaned up code. [ramacat, David Haywood]
  • 14338: seibu/seibucats.cpp, seibu/seibuspi.cpp: Use memory share creators and supply RAM sizes at construction. [cam900]
  • 14339: gaelco/gaelco2.cpp: Use updated DS5002FP programs for newer versions of World Rally 2. [David Haywood]
  • 14340: sinclair/specnext.cpp: Improved IRQ handling; sinclair/specnext_im2.cpp: Encapsulated Spectrum Next IM2. [holub]
  • 14341: ensoniq/esq5505.cpp: Made the internal RAM non-volatile for VFX gamily keyboards. [Christian Brunschen]
  • 14342: sound/va_vca.cpp: Added a specialization emulating a CEM3360 configured as a VCA (used by LinnDrum). [m1macrophage]
  • 14343: igs/goldstar.cpp: Added the hardware type to the description for a Crazy Bonus 2002 bootleg. [Ioannis Bampoulas]
  • 14344: dataeast/dassault.cpp: Fixed a regression in priority RAM writes introduced in GitHub #3103. [cam900]
  • 14346: machine/pic8259.cpp: Suppress side effects for debugger reads; gridcomp/gridcomp.cpp: Fixed screen resolution. [shattered]
  • 14347: cpu/t11: Added support for different unaligned I/O page access semantics. [shattered]
  • 14349: namco/namcos21_dsp.cpp: Corrected the TMS320 DSP clock frequency. [cam900]
  • 14350: toaplan/toaplan_txtilemap.cpp: Merged common text layer emulation in GP9001-based drivers into a device. [cam900]
  • 14351: toaplan/slapfght.cpp: Split the driver state class for different hardware configurations and cleaned up code. [cam900]
  • 14352: Added support for generating CodeView symbols in external PDB files when building with MinGW clang and lld. [Vas Crabb]
  • 14354: sinclair/screen_ula.cpp, sinclair/specnext_lores.cpp: Added support for half-pixel rendering. [holub]
  • 14355: access/acvirus.cpp: Added internal artwork for the Virus B. [Felipe Sanches]
  • 14356: seta/st0016.cpp: Moved ROM banking from drivers into the device. [cam900]
  • 14358: ensoniq: Added internal artwork for the VFX family keyboards. [Christian Brunschen]
  • 14361: igs/goldstar.cpp: Improved Tony-Poker Poker Master DIP switch settings. [Ioannis Bampoulas]
  • 14363: sinclair/specnext.cpp: Connected cascaded counter/timer outputs. [holub]
  • 14364: tms/vet3000.cpp: Emulated the VET 3000 video titler. [Felipe Sanches, Datassette]
  • 14365: sega/model2rd.ipp: Converted the render callback functions to C++ member function templates. [Matthew Daniels]
  • 14366: taito/tc0110pcr.cpp: Use callbacks and configuration for color format and address shift. [cam900]
  • 14367: psikyo/psikyo.cpp: Split driver classes for different hardware configurations. [cam900]
  • 14368: sequential/sixtrak.cpp: Added internal artwork (not all controls are interactive). [m1macrophage]
  • 14369: video/poly.h: Fixed portability issues in round_coordinate (fixes MT09276). [seleuco]
  • 14370: igs/goldstar.cpp: Improved DIP switch settings for the A.A.I. bootleg of Cherry Bonus. [Ioannis Bampoulas]
  • 14371: namco/polepos.cpp: Split driver state classes for different hardware configurations. [cam900]
  • 14373: Added a 16:9 aspect ratio layout for Sega Touring Car Championship. [AnthonyRyuki]
  • 14375: plugins/hiscore: Added an option to disable the plugin for individual systems. [aaciii]
  • 14378: astrocorp/hummer.cpp: Added password table comments for two games. [Ioannis Bampoulas]
  • 14380: namco/turrett.cpp: Suppress side effects for debugger reads, and fixed sound routing. [cam900]
  • 14381: sega/model2.cpp: Set the Sega Touring Car Championship games to use the 16:9 aspect ratio layout. [AnthonyRyuki]
  • 14383: bus/qbus, skeleton/terak.cpp: Added the Terak monochrome video board. [shattered]
  • 14384: bus/bk: Cleaned up code. [shattered]
  • 14386: sinclair/specnext_sprites.cpp: Include collision flag in status reads. [holub]
  • 14387: namco/namcos1_sprite.cpp: Moved Namco System 1/System 86 sprite functionality into a common device. [cam900]
  • 14388: apple/apple2e.cpp: Cleaned up Apple IIc C000 I/O emulation and fixed several bugs. [arekkusu42]
  • 14390: sega/model2.cpp: Reduced the number or render callback specializttions. [Matthew Daniels]
  • 14391: midw8080/8080bw.cpp: Added emulated the starfield for Cosmo. [Ivan Vangelista, Mike Coates, Guru]
  • 14395: bus/qbus: Added high-level emulation of the DVK MFM hard disk controller card. [shattered]
  • 14395: emu/video: Removed most specialisations of the RGB utilities, and added ARM NEON bilinear filtering. [Vas Crabb]
  • 14396: olivetti/att630p.cpp, olivetti/att6300p_mmu.cpp: Fixed numerous issues identified using customer diagnostics. [donohoe00]
  • 14397: apple/apple2e.cpp, apple/apple2gs.cpp: Improved Zip Chip status and control emulation I/O emulation. [arekkusu42]
  • 14399: sinclair/specnext.cpp: Improved interrupt handling. [holub]
  • 14400: sequential_sixtrak.lay: Made knobs and wheels interactive. [m1macrophage]
  • 14402: nintendo/nes_vt369_vtunknown.cpp: Added three systems (not working). [David Haywood, TeamEurope]
  • 14403: docs: Updated documentation for changes to the hiscore plugin. [aaciii]
  • 14404: machine/wozfdc.cpp: Improved data register read timing (fixes INIT command in DOS 2.2 and earlier). [Roman Donchenko]
  • 14405: namco/namcos23.cpp: Optimized rendering (improves performance by about 10%). [Ryan Holtz]
  • 14406: astrocorp/astropc.cpp: Added password table comments for four games. [Ioannis Bampoulas]
  • 14410: crvision.xml: Use lowecase for descriptive text in descriptions. [ArcadeShadow]
  • 14412: namco/namcos1_sprites.cpp: Fixed an off-by-one error in address map (end addresses are inclusive). [cam900]
  • 14413: nintendo/nes_vt369_vtunknown.cpp: Added Cyber Arcade Pocket - Paw Patrol (not working). [David Haywood, TeamEurope]
NOWSZY [Arcade] MAMEui x64 0.280 31/08/2025

MAMEui x64 0.281 26/09/2025

  • sync with mame v0.281
  • There’s almost 2000 games that crash/freeze MAME at start.
    Most of these have been patched to stop the crash, but there’s 6 left.These have been removed.
    They are:
    • hmxpro,imac,
    • thinkpad850,
    • wto2840sp,
    • sun_s10,
    • sun_s20.

MAMEui x64 0.280 31/08/2025

  • sync with mame v0.280
  • References to "SW Items" have been changed to "Loose SW", which is the more commonly known name.

 

NOWSZY [arcade] Mame x64 0.281 25/09/2025

MAME 0.281 26 Sep 2025

After what felt like a few short weeks, it’s time for MAME 0.281! First of all, with the proliferation of ARM-based notebook computers, we’re going to try offering binary packages for people running 64-bit ARM versions of Windows 10 or later. Please be aware that most MAME developers are still using x86-64 systems, so you may encounter issues specific to ARM systems (this goes for people running MAME on Apple M series CPUs and ARM-based Linux systems as well). When reporting issues, remember to specify the operating system and CPU family. And speaking of ARM CPUs, we’ve fixed a few lurking bugs in the 64-bit ARM recompiler back-end and improved performance a bit more. Emulated systems with Hitachi SuperH and Hyperstone E1 CPUs should benefit.

There are some big software list updates this month, with lots of original floppy and cassette dumps and modern homebrew releases added. More Sony NEWS workstations are now running. If you want to play with them, be aware that you’ll need to access them over an emulated network interface, as video output isn’t working. IBM RTPC emulation is still progressing steadily as well. There are some emulation improvements to the sound chip used by Akai MPC samplers as well as the SNK Hyper Neo Geo 64, although it’s still preliminary.

 

MAME Testers bugs fixed

  • 01148: [Graphics] (alpha/alpha68k.cpp) kyros, kyrosj: Graphical issues are present in stage 5. (hap)
  • 06277: [Crash/Freeze] (nintendo/gba.cpp) gba [dkkswingu]: The emulator crashes on the “Treacherous Twister” level. (Angelo Salese)
  • 08950: [Crash/Freeze] (sinclair/zx.cpp) zx80: Some invalid cassette image files cause the emulator to crash. (holub)
  • 08951: [Crash/Freeze] (sinclair/zx.cpp) zx81: Some invalid cassette image files cause the emulator to crash. (holub)
  • 09005: [Crash/Freeze] (misc/mtu130.cpp) mtu130: The emulator crashes if software item media is not found. (hap)
  • 09222: [Sound] (sega/mdconsole.cpp) genesis [pacman2]: Sound does not play during the introduction. (Angelo Salese)
  • 09240: [Sound] (konami/hornet.cpp) nbapbp and clones: The music tempo is too slow. (hap)
  • 09246: [Crash/Freeze] (trs/coco3.cpp) coco3p: The emulator crashes randomly after starting the system. (hap)
  • 09249: [Crash/Freeze] (miltonbradley/vectrex.cpp) vectrex: The emulated system hangs randomly. (hap)
  • 09251: [Crash/Freeze] (nmk/quizdna.cpp) All sets in quizdna.cpp: MAME allocates excessive memory. (O. Galibert)
  • 09252: [DIP/Input] Artwork: Dragging between overlapping clickable elements for the same input field releases the button. (hap)
  • 09253: [Crash/Freeze] (sgi/ip6.cpp) pi4d20, pi4d25: The SGI GE5/HQ1 needs to be marked as lacking saved state support. (hap)
  • 09254: [Gameplay] (omron/luna_68k.cpp) luna: The monitor environment fails to start. (AJR)
  • 09255: [Media Support] (lsi/m3.cpp) m3: The emulator crashes if software item media is not found. (hap)
  • 09258: [Sound] (sega/megatech.cpp) All Megatech games: Bad PSG sound is audible. (hap)
  • 09259: [Media Support] (sega/sega_beena.cpp) beena: The software list is instantiated twice. (Robbbert)
  • 09261: [DIP/Input] (technos/ddragon3.cpp) ctribe and clones: Only two action buttons are used for gameplay. (AJR)
  • 09262: [Media Support] (ussr/b2m.cpp) b2m: Software fails to boot from floppy disk. (AJR)
  • 09263: [Media Support] (skeleton/basf7100.cpp) basf7120: Software fails to boot from floppy disk. (AJR)
  • 09264: [Media Support] (skeleton/sbrain.cpp) sbrain, sagafox, sagafoxf80: The system firmware fails to start. (AJR)
  • 09266: [Media Support] (coleco/adam.cpp) adam: Writing to floppy disks fails. (AJR)

New working systems

  • Midway Y-Unit Test ROM (v1.40) [James Wallace, Asure]
  • Ultraman Club - Lucky Numbers [hammy]
  • Waku Waku Pajero [hammy, David Haywood]
  • Westminster Throwback Pocket Video Game Console 150+ 8-Bit Games [Sterophonick]

New working clones

  • All American Football (Tecmo, Japan) [hammy]
  • Asteroids 1981 (Tetris + Cherry Master with space graphics) [Robeerto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Battle Shark (US, older) [coolmod, The Dumping Union]
  • Blue Hawk (Japan, NTC license, set 2) [hammy]
  • Cherry Bonus III (Micronic v1.2, hack) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Bonus III (Reel Magic 7 bonus, set 1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Bonus III (Reel Magic 7 bonus, set 2) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Master I (ver.1.01, Spanish, CODERE, set 1) [Roberto Fresca, Grull Osgo]
  • Cherry Master I (ver.1.01, Spanish, CODERE, set 2) [Roberto Fresca, Grull Osgo]
  • Cherry Master I (ver.1.01, Spanish, CODERE, set 3) [Roberto Fresca, Grull Osgo]
  • Cherry Master I (ver.1.01, Spanish, Dyna) [Roberto Fresca, Grull Osgo]
  • Florida Skill Deluxe 2K (FBV2 ver.T) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Florida Skill Deluxe 99 (FBV2 ver.T) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Hacha Mecha Fighter (bootleg with Raiden sounds) [hammy, caius]
  • Joker Master 2000 Special Edition (V512/513) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Lonestar Roundup (set 1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Lonestar Roundup (set 2) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Looping (US, set 3) [Siftware]
  • Lucky Line III (ver 2.00, Wang QL-1 v3.03, set 2, Macedonia) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Lucky Line III (ver 2.00, Wang QL-1 v3.03, set 3) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Lucky Line III (ver 2.00, Wang QL-1 v3.03, set 4) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Lucky Line III (ver 2.00, Wang QL-1 v3.03, set 5) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Lucky Line III (ver 2.00, Wang QL-1 v3.03, set 6) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Lucky Line III (ver 2.00, Wang QL-1 v3.03, set 7) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Miss Bingo (Crazy Bonus DB, dual game) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Miss Bingo (Poker Master HW, dual game) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Monster Maulers (ver UAA) [Tailsnic Retroworks]
  • New Lucky 8 Lines (set 19, W-4) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • New Lucky 8 Lines (set 20, W-4, 58%) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Pack System (Game FB55 ver.2, encrypted) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Skill Master (ver.fst v3.0) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Skill Master (ver.fst v5.0) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Space King Part II (Space Invaders II bootleg) [Roger Parramon Junyent, Retromaniacs]
  • Super Reel Magic (ver.6.3.0, set 1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Super Reel Magic (ver.6.3.0, set 2) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Tetris + Cherry Master (unencrypted bootleg, set 1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Tetris + Cherry Master (unencrypted bootleg, set 2) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • TS-Labs EvoMAX3: TS-Configuration 2 [holub]

Systems promoted to working

  • Animal House (V1.0, set 1) [Roberto Fresca, Grull Osgo]
  • Animal Wonders (ver A900 66) [Roberto Fresca, Grull Osgo]
  • Bio-Hazard Battle (scrambled bootleg of Mega Drive version) [hammy, little0, iq_132]
  • Crazy Bonus 2002 (Ver. 1, dual game) [Roberto Fresca, Grull Osgo]
  • Cuty Line Limited (ver.1.30) [Roberto Fresca, Grull Osgo]
  • Hard Drivin's Airborne (prototype, rev 2.7) [Jamie McCadden, hap]
  • Joker Master 2000 Special Edition (V515) [Roberto Fresca, Grull Osgo]
  • Lucky Line III (ver 2.00, Wang QL-1 v3.03, set 1) [Roberto Fresca, Grull Osgo]
  • Poker Master (ED-1993, dual game, set 1) [Roberto Fresca, Grull Osgo]
  • Si Se 7 [Roberto Fresca, little0]
  • Win Cherry (ver 0.16 - 19990219) [Roberto Fresca, Grull Osgo]

Clones promoted to working

  • Allien Attack (Game FBV2, ver.T) [Roberto Fresca, Grull Osgo]
  • Animal Wonders (ver A900, bootleg) [Roberto Fresca, Grull Osgo]
  • Cherry Bonus III (ver.5.1) [Roberto Fresca, Grull Osgo]
  • Cherry Bonus III (Ziogas V4.1 hack, set 1) [Roberto Fresca, Grull Osgo]
  • Cherry Bonus III (Ziogas V4.1 hack, set 2) [Roberto Fresca, Grull Osgo]
  • Cherry Master (bootleg, Game FB55 Ver.2) [Roberto Fresca, Grull Osgo]
  • Cherry Master (ver.4, set 2) [Roberto Fresca, Grull Osgo]
  • F-16 Super 8 Lines [Roberto Fresca, Grull Osgo]
  • Golden Regular (version 388/2000) [Roberto Fresca, Grull Osgo]
  • Hamburger House [Roberto Fresca, Grull Osgo]
  • Hamburger House 9 [Roberto Fresca, Grull Osgo]
  • Joker Master 2000 Special Edition (V512) [Roberto Fresca, Grull Osgo]
  • Poker Master (ED-1993, dual game, set 2) [Roberto Fresca, Grull Osgo]
  • Super 97-2 (Witch Bonus) [Roberto Fresca, Grull Osgo]
  • Super Real Magic (V6.3) [Roberto Fresca, Grull Osgo]

New systems marked not working

  • Bahia [stonedDiscord]
  • Bare Knuckle III (Conny bootleg of Mega Drive version) [hammy, little0]
  • Big Jackpot [stonedDiscord]
  • Bullet Mark [Siftware]
  • Burning Rubber (Amcoe) [Ioannis Bampoulas]
  • Contra (Conny bootleg of Mega Drive version) [hammy, little0]
  • Criterium 75 [Orlando Gonzales, Recreativas.org]
  • Disc [stonedDiscord]
  • Disc Bonus [stonedDiscord]
  • Disc Jackpot [stonedDiscord]
  • Doppelstart [stonedDiscord]
  • Gunstar Heroes / Snake Rattle n' Roll / Joe & Mac (Conny bootleg of Mega Drive versions) [hammy, little0]
  • Hou Ye Leyuan (S103CN) [little0, Mr. Kong]
  • IBM ThinkPad 600X [ArcadeHacker]
  • IBM ThinkPad 760XD [ArcadeHacker]
  • IBM ThinkPad 770Z [ArcadeHacker]
  • Joker Poker (Merkur) [stonedDiscord]
  • Jumbo Jumbo Fun [stonedDiscord]
  • Love Generation (Power Link) [hammy]
  • Macao [stonedDiscord]
  • Philips PM 5644 color pattern generator (NTSC 4:3 Colour Circle) [stonedDiscord, Matthew Millman]
  • Philips PM 5644 color pattern generator (PAL 16:9 Colour Circle Rev 2) [stonedDiscord, Matthew Millman]
  • Philips PM 5644 color pattern generator (PAL-G 4:3 Colour Circle) [stonedDiscord, Matthew Millman]
  • Philips PM 5644 color pattern generator (PAL-G 4:3 Indian Head) [stonedDiscord, Matthew Millman]
  • Philips PM 5644 color pattern generator (PAL-M 4:3 Colour Circle) [stonedDiscord, Matthew Millman]
  • Philips PM 5644 color pattern generator (SECAM 4:3 Colour Circle) [stonedDiscord, Matthew Millman]
  • Premium Double Eight (V5.3FA) [hammy]
  • Rasant [stonedDiscord]
  • Sanguo Lieche (880103 1.6 CHINA) [hammy, little0]
  • Sequential Circuits Prophet 5 (Model 1000) Rev 3.0 [DBWBP]
  • Sequential Circuits Six-Trak (Model 610) [DBWBP]
  • Side Pocket (Conny bootleg of Mega Drive version) [hammy, little0]
  • Sord Future 32α [O. Galibert, Plamen Mihaylov]

New clones marked not working

  • Jumbo Jumbo [stonedDiscord]
  • King Fruit (VZ 1.04) [Cristiano-MDQ]
  • Philips PM 5644 color pattern generator (PAL 16:9 Colour Circle Rev 1) [stonedDiscord, Matthew Millman]
  • Super Spacefortress Macross / Chou-Jikuu Yousai Macross (bootleg with Raiden sounds) [hammy]

New working software list items

  • apple2_flop_clcracked: Frag! Fragments in Context (4am crack) [4am, A-Noid]
  • apple2_flop_orig: Addition Magician, Adventure Creator, Alice in Wonderland (Spinnaker Software), Alpha Build, Bumble Games (version 1.3), Bumble Games (version 1.4), Bumble Plot (The Learning Company) (version 1.0), Bumble Plot (The Learning Company) (version 1.1), Bumble Plot (The Learning Company) (version 1.2), The Children's Writing & Publishing Center (version 1.0), Counting Parade, Crime Wave, Fat Jack, Gertrude's Puzzles (version 1.0), Gertrude's Puzzles (version 1.1), Gertrude's Puzzles (version 1.2), Gertrude's Secrets (version 1.0), Gertrude's Secrets (version 1.1), Gertrude's Secrets (version 1.2), Gertrude's Secrets (version 1.3), The Graphics Magician (version 1.0), The Graphics Magician (version 10.82), The Graphics Magician Junior, Juggles' Rainbow (version 1.0), Juggles' Rainbow (version 1.4), Logic Tools (prototype), Magic Spells (version 1.0) (Advanced Learning Technology), Magic Spells (version 1.1) (The Learning Company), Magic Spells (version 2.0d) (The Learning Company), Magic Spells (version 2.1x) (The Learning Company), Magic Spells (version 2.2) (The Learning Company) (800K 3.5"), The Math Busters, Math Rabbit (version 1.0), Math Rabbit (version 1.1), Moptown Hotel (version 1.2), Moptown Hotel (version 1.3), Moptown Parade (version 1.0), Number Stumper, Paper Graphics (version 1983 revision 1), Paper Graphics (version 1983 revision 2), Paper Graphics (version 1986), Pie-Man (revision 1), Pie-Man (revision 2), Reader Rabbit (version 1.0), Reader Rabbit (version 1.1), Reader Rabbit (version 1.3), Reader Rabbit (version 1.4), Reading II, Robot Odyssey I (version 1.0), Robot Odyssey I (version 2.0), Rocky's Boots (version 1.0 later), Shortcuts, Sum Ducks, Sword of Kadash, Think Quick! (version 1.1), Think Quick! (version 1.2), Trains, Transylvania (version 1982) (Penguin Software), Transylvania (version 1984) (Penguin Software), Writer Rabbit (version 1.0), Writer Rabbit (version 1.2) [4am, A-Noid]
  • bbc_rom: 6502 2nd Processor BASIC Selector, Beeb Support 1.00, Instant Mini Office II 2.01C, Keypad, The Master ROM 1.778, Sound Effects, Super Morse Tutor 1.03b, TNC-ASA [Nigel Barnes]
  • coleco: Adam's Musicbox Demo, Energy Quiz (limited release) [Dirk Best, TechZombie]
  • coleco_homebrew:
    Penguin Adventure [Dirk Best, Darmok654]
    L'Abbaye des Morts, Bagman, Battle of Hoth, Bomb Jack, Boot Hill, C-So! (with Cheat Menu), Chack'n Pop, Comic Bakery, Cosmo Challenge, Death Race, Digger, Dungeon and Trolls, Elevator Action, Flora and the Ghost Mirror (ROM File Edition), Frantic (demo), Gradius, Haunted Caves, HeliFire, Jump or Die, Kill Barney in Tokyo, Killer Instinct, Light Grid Racing, Lock'n Chase, Lode Runner, Mecha 8, Nibbli: Son of Nibbler, Ozma Wars, Pang, Pippols, Puzzli, Rip Cord, Search for the Stolen Crown Jewels 3 (demo v2008, alt), Spectar, Starcom, Sudoku (2008), Tank Mission, Tic Tac Toe, Vanguard [Dirk Best, TechZombie]
    Svellas [Inufuto]
  • megacd: Loadstar - The Legend of Tully Bodine (USA, prototype), Snatcher (USA, prototype 19941007), The Secret of Monkey Island (USA, re-release), Star Wars - Rebel Assault (USA, re-release), WireHead (Europe, prototype 19950912) [redump.org]
  • megadriv:
    Cave Story - Doukutsu Monogatari (v0.8.6, Chinese), Cave Story - Doukutsu Monogatari (v0.8.6, English), Cave Story - Doukutsu Monogatari (v0.8.6, Finnish), Cave Story - Doukutsu Monogatari (v0.8.6, French), Cave Story - Doukutsu Monogatari (v0.8.6, German), Cave Story - Doukutsu Monogatari (v0.8.6, Italian), Cave Story - Doukutsu Monogatari (v0.8.6, Japanese), Cave Story - Doukutsu Monogatari (v0.8.6, Korean), Cave Story - Doukutsu Monogatari (v0.8.6, Portuguese), Cave Story - Doukutsu Monogatari (v0.8.6, Portuguese Brazil), Cave Story - Doukutsu Monogatari (v0.8.6, Russian), Cave Story - Doukutsu Monogatari (v0.8.6, Spanish), Cave Story - Doukutsu Monogatari (v0.8.7, Chinese), Cave Story - Doukutsu Monogatari (v0.8.7, English), Cave Story - Doukutsu Monogatari (v0.8.7, Finnish), Cave Story - Doukutsu Monogatari (v0.8.7, French), Cave Story - Doukutsu Monogatari (v0.8.7, German), Cave Story - Doukutsu Monogatari (v0.8.7, Italian), Cave Story - Doukutsu Monogatari (v0.8.7, Japanese), Cave Story - Doukutsu Monogatari (v0.8.7, Korean), Cave Story - Doukutsu Monogatari (v0.8.7, Portuguese), Cave Story - Doukutsu Monogatari (v0.8.7, Portuguese Brazil), Cave Story - Doukutsu Monogatari (v0.8.7, Russian), Cave Story - Doukutsu Monogatari (v0.8.7, Spanish), Cave Story - Doukutsu Monogatari (v0.8.8, Chinese), Cave Story - Doukutsu Monogatari (v0.8.8, English), Cave Story - Doukutsu Monogatari (v0.8.8, Finnish), Cave Story - Doukutsu Monogatari (v0.8.8, French), Cave Story - Doukutsu Monogatari (v0.8.8, German), Cave Story - Doukutsu Monogatari (v0.8.8, Italian), Cave Story - Doukutsu Monogatari (v0.8.8, Japanese), Cave Story - Doukutsu Monogatari (v0.8.8, Korean), Cave Story - Doukutsu Monogatari (v0.8.8, Portuguese), Cave Story - Doukutsu Monogatari (v0.8.8, Portuguese Brazil), Cave Story - Doukutsu Monogatari (v0.8.8, Russian), Cave Story - Doukutsu Monogatari (v0.8.8, Spanish) [Andrew DeRosier]
    Insane Pain, Insane Pain (demo v1.0), Insane Pain (demo v3.0) [Blast Process Games]
    Brave Battle Saga - Legend of the Magic Warrior (Europe, USA), Sonic The Hedgehog 3 (USA) (movie promo) [No-Intro]
  • neogeo: Bad Dudes - Burger Edition (20250628), Double Dragon One (beta 2, 20250903), In The Hunt (demo 20250518) [OzzyOuzo]
  • psx: Actua Pool (Europe), Adiboo & Paziral's Secret (Europe), Adibou et l'Ombre Verte (France), Alone in the Dark 2 (Japan), Alone in the Dark: Jack is Back (Europe), L'Amerzone (France), Amerzone: Das Testament des Forschungsreisenden (Germany), Amerzone: El Legado del Explorador (Spain), Amerzone: Il Testamento dell'Esploratore (Italy), Amerzone: O Testamento do Explorador (Portugal), Amerzone: The Explorer's Legacy (Europe), Pool Shark (Europe), TechnoMage: De Terugkeer der Eeuwigheid (Netherlands), TechnoMage: Die Rüeckkehr der Ewigkeit (Germany), Technomage: El Retorno de la Eternidad (Spain), TechnoMage: En Quête de L'Eternité (France), TechnoMage: Return of Eternity (Europe), TechnoMage: Ritorno all'Eternitá (Italy) [redump.org]
  • sc3000_cart: BASIC Level III (Japan, version 1.1) [bsittler]
  • sg1000: Space Armor (Taiwan, v20, alt), Xun Bao Er Dai (Taiwan, alt) [SMS Power!]
  • sorcerer_cass: DUEL: A Dogfight in Space [exidyboy]
  • spectrum_cass: Asymmetry (Party Version), Attack (Party Version, English, Russian), Cindy Block (Party Version), Cubix (Party Version), DS. Bodyguard (Party Version), Escape from the Twilight Castle (Party Version), Frostland (Party Version, English), Frostland (Party Version, Russian), Galacic Nexus (Party Version), Generals (Party Version), Gunman Messiah (Party Version), Kubanoid (Party Version, English), Kubanoid (Party Version, Russian), Night Train Deluxe (Party Version, English, German, Russian), Run Away Nose (Party Version, English), Run Away Nose (Party Version, Russian), SibCity (Party Version, English, Russian), Travel Unlimited (Party Version) [YRGB]
  • zx81_cass:
    Mazy 2, Svellas [Inufuto]
    Adventure in Time, Dracula + Kong, Great Britain Limited (version 1), Stormforce + Starbuster [Planeta Sinclair, Mark Westmoreland, Steven Brown]
    Alien Attack (Bug-Byte) [Planeta Sinclair, Paul Farrow, Steven Brown]
    Calpac Patterns [Planeta Sinclair, Steve Cook, Steven Brown]
    Around Europe in Eighty Hours + Race Around Europe, Casino (type-in?), Fruit Collector (type-in, Sinclair Programs № 7 - May 1983), Inheritance (alt), Invincible (type-in, ZX Computing № 8 - August/September 1983), Monster Maths (type-in, Sinclair Programs № 5 - January 1983), Russian Roulette (type-in, Sinclair User № 14 - May 1983), Solitaire (type-in), Star Battle (type-in, Sinclair Programs № 4 - November 1982), Symmetry (type-in, Sinclair Programs № 7 - May 1983), Tank (type-in), Trap (type-in), Twos Up (type-in, Sinclair Programs № 3 - September/October 1982), VAT (type-in), Zapman (type-in, Sinclair Programs № 7 - May 1983), ZX Phone Home (type-in) [Planeta Sinclair, Steven Brown]
    Fruit Collector (type-in, Sinclair Programs № 7 - May 1983) (modified by Stuart Campbell) [Planeta Sinclair, Steven Brown, Stuart Campbell]
    Time Warden [Spectrum Computing]
    Moskão Fighter (English), Moskão Fighter (Portuguese) [Toddy Software]
    Asteróides (Microsoft), Gamão, O Gato e o Rato + Delphos, Guerra nas Estrelas, Guerra no Pacífico, Invasores 2K, Invasores do Espaço + Tubarão, Labirinto Tridimensional, Matemática I, Mil Milhas, Missão Andrômeda, Missão Andrômeda (hack), Parque dos Pesadelos, Patrulha Espacial, Pulo do Sapo, T-Kalc, TK Xadrez I, TK Xadrez II, TK-File, TKMan [ZX81 Never Die]

Software list items promoted to working

  • apple2_flop_orig: Classmate (version 2.1), Speed Reader II (version 06.12.85), Spell It!, Spell It! (version 07.03.85), Word Attack! (version 09.12.86) [AJR, A-Noid]
  • bbc_rom: PMS Genie 1.01, PMS Genie 1.02 [Nigel Barnes]
  • generic_flop_525: Gruppe, Gruppe (alt) [AJR]
  • pc8801_flop: The Return of Ishtar [AJR]
  • st_flop: Conquests of Camelot (Europe, v1.019), Gravity (Europe), RoboCop (Europe), Shadowgate (Europe), Trauma (Europe), War in Middle Earth (Europe) [O. Galibert, AJR, Angelo Salese]

New software list items marked not working

  • gamegear: Wonder Kid (USA, prototype) [SMS Power!]
  • megacd: Heavy Nova (Japan, prototype 19911102) [redump.org]
  • megadriv: Wonder MIDI (Japan) [andlabs]

Merged pull requests

  • 12867: ibm/thinkpad600.cpp: Dumped the ROMs from ThinkPad 600X, 760XD and 770Z models. [ArcadeHacker, ClawGrip]
  • 13317: formats/tzx_cas.cpp: Added support for block type 4B (MSX FSK data), and fixed issues handling block type 35. [holub]
  • 13372: sinclair/tsconf.cpp, sinclair/sprinter.cpp: Use Beta TR-DOS and ISA-to-ZXBUS adapter devices. [holub]
  • 13767: emu/debug: Extended memory commands to support memory regions and shares. [holub]
  • 13911: midway/midyunit.cpp: Added a system for running Y-Unit test ROMs. [James Wallace, Asure]
  • 13992: sinclair/specnext.cpp: Added support for VGA/HDMI and 50 Hz/60 Hz video mode selection. [holub]
  • 14003: handheld/st2302u_bbl_spi.cpp: Added an additional game and an additional internal CPU ROM. [Sterophonick, David Haywood]
  • 14008: sinclair/tsconf.cpp: Added a clone with the 100K FPGA variant, and implemented the Copper for it. [holub]
  • 14014: pinball/criter75.cpp: Dumped the ROMs from the Petaco Criterium 75 pinball. [Orlando Gonzales, Recreativas.org, ClawGrip]
  • 14017: adp/stellafr.cpp: Added six non-working games and hooked up more I/O. [stonedDiscord]
  • 14020: adp/stella8085.cpp: Added five non-working games and hooked up more I/O. [stonedDiscord]
  • 14034: sequential/sixtrak.cpp: Added a preliminary Sequential Circuits Six-Track driver. [m1macrophage, DBWBP]
  • 14036: sinclair/spectrum_ula.cpp: Moved contention emulation code to a separate helper device and added more variants. [holub]
  • 14041: megacd.xml: Added six items (five working). [redump.org, David Silva]
  • 14043: psx.xml: Added eighteen working items, and replaced two items with better dumps. [redump.org, ArcadeShadow]
  • 14045: vsystem/f1gp.cpp, vsystem/gstriker.cpp, vsystem/tail2nos.cpp: Added serial ports. [SailorSat]
  • 14048: adp/adp.cpp: Add default NVRAM content for Funny Land. [stonedDiscord]
  • 14049: ensoniq/esq1.cpp: Added internal interactive artwork for the Ensoniq ESQ-1. [Felipe Sanches]
  • 14054: spectrum_cass.xml: Added eighteen working items from the YRGB 2025 competition. [YRGB, holub]
  • 14060: philips/patgen.cpp: Added a skeleton driver for Philips PM 5644 pattern generators. [stonedDiscord, Matthew Millman]
  • 14061: zx81_cass.xml: Added 29 working items. [ArcadeShadow]
  • 14064: coleco_homebrew.xml: Added Svellas. [Inufuto, ArcadeShadow]
  • 14068: bus/technics/kn5000: Added the Technics KN5000 expansion bus and a skeleton HD-AE5000 board. [Felipe Sanches]
  • 14081: video/ef9345.cpp: Only change the busy flag in response to command execution (not rendering). [Fabio D'Urso]
  • 14083: namco/namcos23.cpp: Added analog controls for Race On! and Angler King. [sjy96525]
  • 14084: sc3000_cart.xml: Added BASIC Level III and cleaned up metadata. [David Silva, bsittler]
  • 14085: dec/jensen.cpp: Use the unabbreviated company name. [stonedDiscord]
  • 14086: gamegear.xml: Added a non-working prototype; sg1000.xml: Added additional versions of two games. [SMS Power!, David Silva]
  • 14089: taito/taitotz.cpp: Added note that Landing High Japan VER2.01OK is a single monitor version. [Necosada, FMecha]
  • 14090: bus/heathzenith/h8: Added three cards and refactored the code to use address space installers. [Mark Garlanger]
  • 14091: apple2_flop_orig.xml, apple2_flop_clcracked.xml: Added 40 items (39 working). [4am, A-Noid]
  • 14092: philips/patgen.cpp: Corrected the size of the V38 PAL file for pm5644g924b. [stonedDiscord]
  • 14093: midw8080/mw8080bw.cpp: Added a bootleg called Space King Part II. [Roger Parramon Junyent, Retromaniacs, ClawGrip]
  • 14094: imagedev/floppy.cpp: Allow images loaded from software lists to be write protected. [AJR]
  • 14096: tvgames/generalplus_gpl16250_nand.cpp: Moved some hacks from the SoC device to the system driver. [David Haywood]
  • 14097: roland/pg1000.cpp: Added a skeleton device to hold ROMs for the PG-1000 control surface. [Felipe Sanches]
  • 14100: seq/prophet5.cpp: Added a preliminary driver for the Sequential Circuits Prophet 5. [m1macrophage DBWBP]
  • 14101: Split multiple languages/developers into separate info elements in all software lists. [holub]
  • 14103: konami/djmain.cpp: Use generic graphics decoding layouts, and cleaned up code. [cam900]
  • 14105: emu/diserial.cpp: Don’t reset reception when setting unchanged frame format values. [Mark Garlanger]
  • 14106: machine/ins8250.cpp: Only reconfigure framing on line control register writes that change settings. [Mark Garlanger]
  • 14116: machine/vrender0.cpp: Avoid depending on host system configuration details, and improved clock frequencies. [cam900]
  • 14118: misc/marywu.cpp: Added a note about inputs that can trigger errors. [flama12333]
  • 14119: Updated the LinnDrum and TR-707 layouts for new hit testing semantics. [m1macrophage]
  • 14120: misc/marywu.cpp: Corrected a note about inputs that cause errors if active on reset. [flama12333]
  • 14123: sony/news_68k.cpp: Added a note about the type of microcontroller in the included mouse. [ClawGrip]
  • 14125: emu/dinetwork.cpp: Added a helper function for logging data, and updated implementations to use it. [Patrick Mackinlay]
  • 14128: ensonq/esq1.cpp: Updated copyright and to-do comments. [Felipe Sanches]
  • 14129: konami/twin16_v.cpp: Encapsulated the Konami Twin 16 video subsystem as a device and cleaned up code. [cam900]
  • 14133: roland/roland_tr707.cpp: Improved emulation accuracy and cleaned up code. [m1macrophage]
  • 14134: formats/zx81_p.cpp: Fixed crashes when attempting to load some invalid tape image files (MT08950, MT08951). [holub]
  • 14135: skeleton/elcirculo.cpp: Added an internal layout showing the LEDs. [stonedDiscord]
  • 14137: formats/zx81_p.cpp: Improved detection of invalid tape image files (MT08951). [holub]
  • 14140: neogeo.xml: Added three working items. [OzzyOuzo, ArcadeShadow]
  • 14143: apple2_flop_orig.xml: Addeed 22 working items, and replaced one item with a better dump. [4am, A-Noid]
  • 14148: imgtool/modules/fat.cpp: Fixed interpretation of the total sectors header fields (fixes GitHub #14147). [Michael Karcher]
  • 14150: machine/upd765.cpp: Corrected the recalibrate step count for the Intel N82077 floppy drive controller. [Brice Onken]
  • 14151: sony/news_38xx.cpp: Got the NWS-3860 workstation working (usable but lacking video emulation). [Brice Onken]
  • 14152: docs: Fixed assorted typos and spelling errors. [Roman Donchenko]
  • 14153: konami/mystwarr.cpp: Added Monster Maulers version UAA. [Tailsnic Retroworks, ClawGrip]
  • 14155: zx81_cass.xml: Added nineteen working items. [ArcadeShadow]
  • 14156: formats/flopimg.cpp: Added a default implementation for supports_save to simplify read-only formats. [Roman Donchenko]
  • 14157: misc/sshanghai.cpp: Fixed inconsistent spacing in the source code. [Ioannis Bampoulas]
  • 14158: konami/tmnt2.cpp: Split the driver state class for different hardware configurations and cleaned up code. [cam900]
  • 14160: video/k053936.cpp: Reduced code duplication and added notes about emulation deficiencies. [cam900, furrtek]
  • 14161: konami/k007121.cpp: Use a callback to get sprite color bank/code bank, and moved global offsets to configuration. [cam900]
  • 14162: konami/k001006.cpp: Fixed save state support, and initialize bilinear filtering flag. [cam900]
  • 14163: megadriv.xml: Added 42 items (41 working). [ArcadeShadow]
  • 14164: paia/midi2cv8.cpp: Added DAC and octave trimmer emulation and improved the internal artwork. [m1macrophage]
  • 14165: sinclair/sprinter.cpp: Fixed DCP mapping. [TolikTrek, holub]
  • 14166: Updated layout element order for various Casio and Yamaha keyboards for new hit testing semantics. [Devin Acker]
  • 14167: apple/apple2gs.cpp: Fixed memory corruption with large RAM sizes for ROM01 systems. [arekkusu42]
  • 14169: sound/k053260.cpp: Added a to-do note about the reverse-engineered pan look-up table. [cam900, furrtek]
  • 14175: atari/harddriv.cpp: Corrected an apparent copy/paste error in Race Drivin’ Panorama audio ROM definitions. [Jamie McCadden]
  • 14176: konami/mystwarr.cpp: Corrected the default non-volatile RAM content for Monster Maulers version UAA. [sjy96525]
  • 14177: apple/apple2gs.cpp: Fixed the polarity of the vertical blanking bit read at $C019. [arekkusu42]
  • 14179: roland/roland_d50.cpp: Added button inputs for the D-50 and D-550 (not hooked up to anything). [Felipe Sanches]
  • 14181: cpu/tlcs900: Show special function register symbols in disassembled code for the TMP94C241. [Felipe Sanches]
  • 14182: ega/segas32_v.cpp: Fixed a bug drawing the text layer when flipped. [mahoneyt944]
  • 14183: sinclair/screen_ula.cpp: Initialize port #FF; sinclair/specnext.cpp: Clear ULA port #FF on reset. [holub]
  • 14188: sinclair/specnext.cpp: Fixed the Copper offset direction. [holub]
  • 14189: sinclair/sprinter.cpp: Allow access to internal Z80 I/O through BUS. [holub]
  • 14192: machine/z80dma.cpp: Release BUSRQ on reset (fixes emulated systems hanging on reset). [holub]
NOWSZY [arcade] Mame x64 0.280 31/08/2025

MAME 0.280 31 Aug 2025

t’s been a month, so it must be time for MAME 0.280 to be released! One interesting addition this month is the very rare 1986 arcade game 119 from Coreland and Sega (the game is named after the ambulance/fire emergency telephone number used in Japan). If you’ve been following along with the work on Namco System 23 emulation, you can now see several more video hardware features emulated. Sound issues in Konami’s Golfing Greats have finally been fixed properly.

You’ll also find improved Acorn BBC Micro emulation, a few more working TV games and handheld multi-game systems, and quite a few more playable video gambling systems. Improvements to Mega Drive emulation fix issues with some of the more sensitive games on the system. A number of graphical glitches plaguing arcade games have been solved, too.

You can read about everything we’ve been working on over the past few weeks in the whatsnew.txt file. As always, source code and 64-bit Windows binary packages are available from the download page.

MAME Testers bugs fixed

  • 01067: [Documentation] (taito/taito_l.cpp) kurikinta: Issues present mean this game is almost definitely a prototype. (sjy96525)
  • 01858: [Graphics] (konami/gijoe.cpp) gijoe: Incorrect backgrounds are drawn and zoomed tiles show glitches. (hap)
  • 04830: [Documentation] (bfm/bfm_sc4.cpp) sc4cvani and clones, sc4cvclb and clones: Descriptions should use full title. (sjy96525)
  • 05975: [Graphics] (konami/vendetta.cpp) vendetta: Incorrect sprite graphics are displayed. (hap)
  • 06228: [Graphics] (sega/mdconsole.cpp) megadriv [comix], genesis [comixu]: The title background wraps incorrectly. (Angelo Salese)
  • 07645: [Sound] (sega/mdconsole.cpp) megadrij [teddyboy]: Background music does not play. (Angelo Salese)
  • 07694: [Documentation] (namco/warpwarp.cpp) sos: The game title is just “SOS”. (sjy96525)
  • 07995: [Documentation] (nmk/nmk16.cpp) sbsgomo: This version should be marked as a Japanese release. (sjy96525)
  • 08182: [Media Support] (sharp/mz2000.cpp) mz2000, x1, pc8801: Some disks are compatible with multiple computers. (Angelo Salese)
  • 08323: [Documentation] (galaxian/galaxian.cpp) sfx: The listed licensee is not the correct subsidiary. (sjy96525)
  • 08429: [Documentation] (pinball/allied.cpp) heartspd: The title is incorrect in the description. (AntoPISA)
  • 08430: [Documentation] (pinball/allied.cpp) suprpick: The full title is not included in the description. (AntoPISA)
  • 08758: [Documentation] (midway/midwunit.cpp) openice and clones: The title was not read correctly for the description. (sjy96525)
  • 08799: [Color/Palette] (midway/midxunit.cpp) revx, revxp5: The “static” effect in cutscenes has incorrect colors. (AJR)
  • 09228: [Misc.] (misc/vamphalf.cpp) poosho: Collisions are not detected with the 32-bit x86 recompiler back-end. (Vas Crabb)
  • 09230: [Graphics] (konami/vendetta.cpp) vendetta: Boss enemy life bars show graphical glitches. (hap)
  • 09232: [Crash/Freeze] (taito/superqix.cpp) hotsmash: The emulator crashes during attract mode. (hap)
  • 09236: [Known Issues/To-Do's] (sinclair/pentagon.cpp) Reading sector addresses to determine interleaving fails. (AJR)
  • 09245: [DIP/Input] (atari/triplhnt.cpp) triplhnt: The X and Y gun axes are exchanged. (hap)

New working systems

  • 119 (bootleg?) [hammy, David Haywood, hap]
  • ADI VT52 [BikeForever, Dirk Best]
  • Conny / Takara PDC - Pocket Dream Console (Japan) [David Haywood, TeamEurope]
  • Fizz Creations Supreme 200 (handheld) [TeamEurope, David Haywood]
  • Game On 100-in-1 [TeamEurope, David Haywood]
  • Gold Strike (Japan, v1.1.1 - location test) [hammy]
  • ICP EX-Turbo-GT poker [Roberto Fresca]
  • ICP F40 poker (137 Fever, 10 bet) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137 Fever, 50 bet) [Roberto Fresca, Grull Osgo, hammy]
  • N-Vision Spider-Man 2 Web Action [TeamEurope, David Haywood]
  • Shuihu Feng Yun Zhuan [hammy, little0, Mr. Kong]
  • Songjiangyanyi Final [hammy, little0]
  • SZDiiER Power - Charging and playing games (D12) (416-in-1) [TeamEurope, David Haywood]
  • Unknown Turbo Poker (set 1) [Roberto Fresca, Grull Osgo, Hammy]
  • Zebra AS / Tiger Retail Spillekonsol Game console - 108-in-1 [TeamEurope, David Haywood]

New working clones

  • Apple Computer Macintosh Plus (Japan) [Pierre Dandumont]
  • beatmania 3rd MIX (ver JA-B) [Guru]
  • Classic Edition (Version 1.4R) [Ioannis Bampoulas]
  • Fidelity International Elite Avant Garde 2265 (model 6114-2/3/4, set 3) [Berger]
  • Fruit Bonus 2nd Edition (Version 1.6R) [Ioannis Bampoulas]
  • Fruit Bonus 2nd Generation (Version 1.8Q) [Ioannis Bampoulas]
  • Fruit Bonus 2000 / New Cherry 2000 (Version 2.3B) [Ioannis Bampoulas]
  • Fruit Bonus 2000 / New Cherry 2000 (Version 2.6 Special) [Ioannis Bampoulas]
  • Fruit Bonus 2000 / New Cherry 2000 (Version 3.1 Special) [Ioannis Bampoulas]
  • Fruit Bonus 2000 / New Cherry 2000 (Version 3.3 Special) [Ioannis Bampoulas]
  • Fruit Bonus 2000 / New Cherry 2000 (Version 3.4 Special, set 1) [Ioannis Bampoulas]
  • Fruit Bonus 2000 / New Cherry 2000 (Version 3.4 Special, set 2) [Ioannis Bampoulas]
  • Fruit Bonus 2000 / New Cherry 2000 (Version T 2.3C) [Ioannis Bampoulas]
  • Gakken FX-Micom R-165 (older) [Jason Jacques]
  • Hope Computers Dolphin Microcomputer [anonymous]
  • ICP F40 poker (100yen) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F40 poker (137fv_10yen_f40) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F40 poker (jap_9a) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_50_100) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_9.bin) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_9_0jap) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_9_10bet) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_9_50) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_9_60) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_9_70) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_9_90) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_9_jap) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_9_redsquare) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (137_number7) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (9_jap) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (9_reddot) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (abg) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (af_80_newer) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (af_80_older) [Roberto Fresca, Grull Osgo, hammy]
  • ICP F80 poker (blue-green-red dots) [Roberto Fresca, Grul Osgo, hammy]
  • ICP F80 poker (jap_9) [Roberto Fresca, Grul Osgo, hammy]
  • ICP F80 poker (jap_9_jap) [Roberto Fresca, Grul Osgo, hammy]
  • ICP F80 poker (redx_9_40_45_50_60) [Roberto Fresca, Grul Osgo, hammy]
  • ICP F80 poker (redx_9_7) [Roberto Fresca, Grul Osgo, hammy]
  • Mini Golf (cocktail, 10/18/85) [Andy Baldman, Christopher Bogart]
  • Money Machine (Version 1.3R) [Ioannis Bampoulas]
  • Ms. Pac-Man (bootleg, set 5) [Siftware]
  • New Lucky 8 Lines (set 16, W-4) [Roberto Fresca, Grull Osgo, hammy]
  • New Lucky 8 Lines (set 17, W-4, turbo, protected) [Roberto Fresca, Grull Osgo, hammy]
  • New Lucky 8 Lines (set 18, W-4, bingo/fever, protected) [Roberto Fresca, Grull Osgo, hammy]
  • Ozma Wars (set 3) [John Robertson]
  • Quiz (Revision 2.11, alt questions) [hammy]
  • Rally X (Tecnidiver bootleg) [Jordi Tuells]
  • Stone Age (Astro, Ver. AA.05.H, 2007/03/15) [Ioannis Bampoulas]
  • Techtron EX-Turbo-GT poker (set 1) [Roberto Fresca, Grull Osgo, hammy]
  • Techtron EX-Turbo-GT poker (set 2) [Roberto Fresca, Grull Osgo, hammy]
  • Tetris + New Lucky 8 Lines (W-4 + W4BET-VID sub board with MCU) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Tutankham (bootleg) [Jordi Tuells]
  • Unknown Golden Poker (Japan Ver. 2.2) [Roberto Fresca, Grull Osgo, hammy]
  • Unknown Golden Poker (PED 70%) [Roberto Fresca, Grull Osgo, hammy]
  • Unknown Golden Poker (PED 80%) [Roberto Fresca, Grull Osgo, hammy]
  • Unknown Golden Poker (PED 85%) [Roberto Fresca, Grull Osgo, hammy]
  • Unknown Golden Poker (PED 90%) [Roberto Fresca, Grull Osgo, hammy]
  • Unknown Golden Poker (PED 95%, set 1) [Roberto Fresca, Grull Osgo, hammy]
  • Unknown Golden Poker (PED 95%, set 2) [Roberto Fresca, Grull Osgo, hammy]
  • Unknown Turbo Poker (set 2) [Roberto Fresca, Grull Osgo, hammy]
  • Unknown Turbo Poker (set 3) [Roberto Fresca, Grull Osgo, hammy]
  • Wing W90 poker (Wing 8510-A W90-3 PCB) [Roberto Fresca, Grull Osgo, little0]

Systems promoted to working

  • Beast Busters: Second Nightmare [David Haywood]
  • Buriki One: World Grapple Tournament '99 in Tokyo (rev.B) [David Haywood]
  • Fatal Fury: Wild Ambition / Garou Densetsu: Wild Ambition (rev.A) [David Haywood]
  • Hyper NeoGeo 64 BIOS [David Haywood]
  • Kaimen Hu (PAN Electronics) [Roberto Fresca, Grull Osgo]
  • Roads Edge / Round Trip RV (rev.B) [David Haywood]
  • Samurai Shodown 64 / Samurai Spirits / Paewang Jeonseol 64 [David Haywood]
  • Samurai Shodown 64: Warriors Rage / Samurai Spirits 2: Asura Zanmaden [David Haywood]
  • Taishan Wuxian Jiaqiang Ban (V101CN) [Vas Crabb]
  • Tiansheng Haoshou (V201CN) [Vas Crabb]
  • Xtreme Rally / Off Beat Racer! [David Haywood]

Clones promoted to working

  • New Lucky 8 Lines (A900 2nd gen, Cross and Bell Bonus) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]

New systems marked not working

  • Amusement Inc. unknown Amusement Inc. vending machine [Siftware]
  • Bandai Chiikawa Learning PC (Japan) [TeamEurope, David Haywood]
  • Bandai Manabi no Sai-Kyo-Oh ni Nare! Sai-Kyo-Oh Zukan PC (Japan) [TeamEurope, David Haywood]
  • Bandai Smatomo (Japan) [TeamEurope, David Haywood]
  • Bandai Tamagotchi Meets (Japan) [TeamEurope, David Haywood]
  • BaoBaoLong Handheld Game Console 339-in-1 [TeamEurope, David Haywood]
  • Benesse Corporation Gakushuu Ouen AI Miracle Robo [TeamEurope, David Haywood]
  • Best of Nudge (Ver. 1.01) [Ioannis Bampoulas]
  • Bio-Hazard Battle (scrambled bootleg of Mega Drive version) [little0, iq_132]
  • Blaupunkt CDS 32-ID [OldComputers ES]
  • Crazy Circus (Ver. US.01.7) [Ioannis Bampoulas]
  • Dajia Dou Dizhu [little0]
  • Dash! (A37, ver 1998/10/22) [Roberto Fresca, Grull Osgo, hammy]
  • Digital Pocket Hand Held System 268-in-1 - Model 8633 [TeamEurope, David Haywood]
  • Dynamic Chance (Type-3.0 Part 1-2) [Roberto Fresca, Grull Osgo, hammy]
  • Fruit Poker (V.Swe 1.74) [FakeShemp]
  • Funny Fruit (Ver. 1.05, newer hardware) [Ioannis Bampoulas]
  • Gaelco DS5002FP Programmer [Javier Valero, Josep Quingles, Recreativas.org]
  • Gold Touch (Ver. 2.45) [Ioannis Bampoulas]
  • Gone Fishing (V602US) [Ioannis Bampoulas]
  • Hong Mayi (Xin Yun) [little0]
  • Krazy Keno (V105US) [Ioannis Bampoulas]
  • Lexibook Power Console - Paw Patrol [TeamEurope, David Haywood]
  • Lithon Kunio-kun TV (5-in-1) [TeamEurope]
  • Lucky Full House (ver 1.16, data ver 1.05) [Roberto Fresca, Grull Osgo, hammy]
  • Medal Quiz Panicuru Roulette [hammy, little0]
  • N-Vision / Toy Quest Power Rangers Dino Thunder: Thunder Action [TeamEurope, David Haywood]
  • Neo Print SP! Super Collection Version (Japan) [buffi]
  • Orb Gaming Retro Racer (30-in-1) [TeamEurope, David Haywood]
  • Pretty Present [buffi]
  • Retro Computers Ltd ZX Spectrum Vega+ [Andrew Bickers]
  • S10 Handheld Game Console (520-in-1, fake entries) [TeamEurope, David Haywood]
  • San-X / Tomy Sumikko Gurashi - Sumikko Atsume (Japan) [TeamEurope, David Haywood]
  • San-X / Tomy Sumikko Gurashi - Sumikko Catch (Japan) [TeamEurope, David Haywood]
  • Shen Zhen Shi Fei Xun Hu Dong Technology AR Dance Mat (Model DM02, YRPRSODF) [TeamEurope, David Haywood]
  • Shen Zhen Shi Fei Xun Hu Dong Technology Interactive Game Console (Model B608, YRPRSODF) [TeamEurope, David Haywood]
  • Silver Bar (Ver. 1.07) [Ioannis Bampoulas]
  • Sony NWS-1250 [Raúl Cortés]
  • Southern Gold (Ver. 1.16) [Ioannis Bampoulas]
  • Star Ball (v1.0.0S) [hammy]
  • Takara Tomy Gachitto Get da ze! Monster Ball Go! (210406, Japan) [TeamEurope, David Haywwod]
  • Takara Tomy Punirunes Punitomo Tsuushin (hot pink, Japan) [TeamEurope, David Haywood]
  • Tankers [Siftware]
  • Tomy Chiikawa Camera De Ya-! (Japan) [TeamEurope, David Haywwod]
  • Tomy Disney & Disney/Pixar Characters Dekita! ga Ippai Dream Toy Pad (Japan) [TeamEurope, David Haywood]
  • Tomy Kiratto Pri-Chan Design Palette (Japan) [TeamEurope, David Haywood]
  • Tomy Oshiri Tantei - Puputto Kaiketsu Game (Japan) [TeamEurope, David Haywood]
  • Tomy Pokegacha (20150902, Japan) [TeamEurope, David Haywood]
  • Tomy Pokegacha V2 Red (20151230, Japan) [TeamEurope, David Haywood]

New clones marked not working

  • Allien Attack [Ioannis Bampoulas]
  • Clutch Hitter (bootleg) [caius, hammy]
  • Dash! (A37, ver 1996/11/18) [Roberto Fresca, Grull Osgo, hammy]
  • Donkey Kong Jr. (Nuova Videotron bootleg) [hammy]
  • Dynamic Chance (Type-3.0 Part 1-2, alt) [Roberto Fresca, Grull Osgo, hammy]
  • Dynamic Plus One (SP Type ver 1.10) [Roberto Fresca, Grull Osgo, hammy]
  • Gold Touch (Ver. 2.39) [Ioannis Bampoulas]
  • Haunted House (IGS, V107US) [Ioannis Bampoulas]
  • Kingdom Grandprix (bootleg) [Darksoft, Ricardo G, hammy]
  • Lucky Full House (ver 1.15, data ver 1.04) [Roberto Fresca, Grull Osgo, hammy]
  • Monkey Land (Ver. AA.20.A) [Ioannis Bampoulas]
  • Multi Game III (V.Int 3.63) [FakeShemp]
  • Red5 Retro Arcade Game Controller (150-in-1) (set 2) [TeamEurope, David Haywood]
  • Rolling Stones (V21) [Billc479, Scott Charles]
  • Sea Invasion [John Robertson]
  • Sega / International Business Machines Teradrive (Japan, Model 3) [McRetro.net]
  • Sexy Gal Tropical (Japan 850715 SXG T-01) [hammy]
  • Softel Electronics SE3010 Teletext Editing Terminal [anonymous]
  • Southern Gold (Ver. 1.14) [Ioannis Bampoulas]
  • T.S.Harrison Harrison Trainer 280 CNC/Manual [anonymous]
  • Takara Tomy Punirunes (PUNIRUNZU_MAIN_DICE_V1, mint, Japan) [TeamEurope, David Haywood]
  • Takara Tomy Punirunes (PUNIRUNZU_MAIN_DICE_V1, pink, Japan) [TeamEurope, David Haywood]
  • Takara Tomy Punirunes (PUNIRUNZU_MAIN_DICE_V1, purple, Japan) [TeamEurope, David Haywood]
  • Takara Tomy Punirunes (PUNIRUNZU_MAIN_V2, pink, Japan) [TeamEurope, David Haywood]
  • Tiansheng Haoshou (V101CN) [little0]
  • Tomy Pokegacha V2 Yellow (20151230, Japan) [TeamEurope, David Haywood]

New working software list items

  • bbc_vsm: CM62064 (Kenneth Kendall), VM61002 (Industrial) [anonymous]
  • gbcolor: Super Mario Bros. Mini (v1.0.0), Super Mario Bros. Mini (v1.0.1), Super Mario Bros. Mini (v1.0.2), Super Mario Bros. Mini (v1.0.3), Super Mario Bros. Mini (v2.0.0), Super Mario Bros. Mini (v2.0.1), Super Mario Bros. Mini (v2.0.2), Super Mario Bros. Mini (v2.0.3), Super Mario Bros. Mini (v2.0.4), Super Mario Bros. Mini (v2.0.5), Super Mario Bros. Mini (v2.0.6), Super Mario Bros. Mini (v2.0.7), Super Mario Bros. Mini (v2.0.8) [Mico27]
  • megadriv:
    SGDK Bad Apple PV demo (v1.62) [Angelo Salese]
    Cave Story - Doukutsu Monogatari (v0.8.5, Chinese), Cave Story - Doukutsu Monogatari (v0.8.5, English), Cave Story - Doukutsu Monogatari (v0.8.5, Finnish), Cave Story - Doukutsu Monogatari (v0.8.5, French), Cave Story - Doukutsu Monogatari (v0.8.5, German), Cave Story - Doukutsu Monogatari (v0.8.5, Italian), Cave Story - Doukutsu Monogatari (v0.8.5, Japanese), Cave Story - Doukutsu Monogatari (v0.8.5, Korean), Cave Story - Doukutsu Monogatari (v0.8.5, Portuguese Brazil), Cave Story - Doukutsu Monogatari (v0.8.5, Portuguese), Cave Story - Doukutsu Monogatari (v0.8.5, Russian), Cave Story - Doukutsu Monogatari (v0.8.5, Spanish) [Adrew DeRosier]
    Devwill Too - Prologue, Devwill Too MD, Devwill Too MD (demo v1), Devwill Too MD (demo v2), Devwill Too MD (English, digital release), Devwill Too MD (Portuguese), Devwill Too MD (Portuguese, digital release) [No-Intro]
    Sovietborgs (demo) [Retro Sumus]
    Kirito - The Game (demo 1.1) [tulfared prod]
  • psion_ssd: En Route: United Kingdom, Eire, Finance Pack 3, Telenote Link [Nigel Barnes]
  • teradrive_flop: IBM DOS (J4.06/V), IBM DOS (J4.07/V), Teradrive Driver Disk (J4.0) [McRetro.net]

Software list items promoted to working

  • amigaocs_flop: Batman (Europe, Single Disk), Pang (Europe) [Dirk Best]
  • megadriv: Fatal Rewind (Europe, USA, rev. A), The Killing Game Show (Europe), The Killing Game Show (Japan), Sesame Street Counting Cafe (USA) [Angelo Salese]

New software list items marked not working

  • gaelco_ds5002fp_rom: Alligator Hunt, Glass, Goldart, Maniac Square, Target Hits, TH Strikes Back, Touch and Go, World Rally 2, World Rally 2 (older) [Javier Valero, Josep Quingles, Recreativas.org]
  • leapfrog_leappad_cart: Hirogaru Sekai-e Go! Go! Go! (Japan), Kagayaku Kimi no Mirai-e Let's Go English! (Japan), Minna de tanoshiku! CoCoPad (Otameshi soft) (Japan, older) [TeamEurope, David Haywood]
  • smartcycle_cart: Barbie - Fairytopia (UK), Dora the Explorer - Friendship Adventure (UK), Spongebob Squarepants - Ocean Adventure (UK) [TeamEurope, David Haywood]
  • teradrive_flop: IBM DOS (J5.00/V, rev 1.2) [McRetro.net]

Translations added or modified

  • Japanese [Fujix]
  • Polish [Onmp314]

Merged pull requests

  • 12735: Improved the internal layout for the Yamaha MU50. [Felipe Sanches]
  • 14560: bus/heathzenith/h8: Reimplemented the H8 emulation as a set of card devices. [Mark Garlanger]
  • 13618: toaplan/raizing_batrider.cpp: Added a note about an undumped Hong Kong version of Battle Bakraid. [Sergio Galiano]
  • 13883: skeleton/blaucds32.cpp: Dumped the ROMs from a Blaupunkt CDS 32-ID terminal. [OldComputers ES, ClawGrip]
  • 13901: Added two arcade games running on Mega Drive-derived hardware. [hammy, little0, Mr. Kong, David Haywood]
  • 13937: sega/segaufoh8.cpp: Added an additional version of UFO Catcher 7 and added some DIP switch descriptions. [pizzzza19]
  • 13940: Added a Polish user interface translation. [Onmp314]
  • 13944: sinclair/glukrs.cpp: Emit a validation warning for non-standard clock frequencies. [holub]
  • 13952: bus/interpro/sr/gt.cpp: Re-dumped the PROM for the msmt070 graphics board. [ArcadeHacker, ClawGrip]
  • 13956: gaelco/ds5002fp_programmer.cpp: Added a skeleton protection device programmer and software list. [David Haywood]
  • 13984: sony/news_68k.cpp: Dumped the ROMs from the Sony NWS-1250 portable workstation (not working). [Raúl Cortés, ClawGrip]
  • 13990: nmk/nmk16.cpp, pinball/allied.cpp: Corrected some descriptions (MT07995, MT08429, MT08430). [sjy96525]
  • 13994: namco/namcos23.cpp, sega/model3.cpp, sega/naomi.cpp: Improved descriptions and parent/clone relationships. [sjy96525]
  • 13995: misc/gluck2.cpp: Corrected a grammatical error in a comment. [cam900]
  • 13997: philips/mcd212.cpp: Implemented interlaced graphics output. [Vincent-Halver]
  • 13999: Added eight TV games and handheld games (four working). [TeamEurope, David Haywood]
  • 14000: sinclair/spectrum.cpp: Improved speaker configuration for ZX Spectrum-derived systems. [holub]
  • 14001: Added fourteen TV games and handheld games (one working). [TeamEurope, David Haywood]
  • 14004: smartcycle_cart.xml: Dumped three Fisher Price Smart Cycle cartridges (not working). [TeamEurope, David Haywood]
  • 14005: sony/pve500.cpp: Use conventional title case for the manufacturer name. [checktext00]
  • 14009: gaelco/lotoplay.cpp: Added a comment to make ROM definition grouping clearer. [ClawGrip]
  • 14010: konami/tutankhm.cpp: Added a bootleg of Tutankham. [Jordi Tuells, ClawGrip]
  • 14011: namco/rallyx.cpp: Added a Portuguese bootleg of Rally X from Tecnidiver. [Jordi Tuells, ClawGrip]
  • 14013: sinclair/tsconfdma.cpp: Refactored the code to separate address generation, read and write logic. [holub]
  • 14015: integraph/interpro.cpp: Dumped the PROMs and PLDs from an InterPro 2700 workstation. [ArcadeHacker, ClawGrip]
  • 14019: tools/chdman.cpp: Request write permission when opening a file to update the digests. [landfillbaby]
  • 14021: sound/k053260.cpp: Added the TIM2 counter output (used as an interrupt by Golfing Greats). [jotego]
  • 14023: capcom/mitchell.cpp: Added ROM locations for Quiz Tonosama no Yabou and Quiz Sangokushi. [Jim Westfall]
  • 14024: namco/namcos23.cpp: Implemented dynamic texture scrolling (see Downhill Bikers water and weather effects). [Ryan Holtz]
  • 14026: Improved the Japanese user interface translation. [Fujix]
  • 14027: namco/namcos23.cpp: Improved direct-polygon Z-sort handling (fixes Final Furlong 2 and Crisis Zone issues). [Ryan Holtz]
  • 14031: snk/hng64.cpp: Marked eight games as working with imperfect graphics and sound (no emulation changes). [David Haywood]
  • 14033: misc/amaticmg.cpp: Added a Swedish version of Fruit Poker (not working). [FakeShemp]
  • 14035: namco/namcos23.cpp: Added default non-volatile RAM contents for Downhill Bikers. [Ryan Holtz]
  • 14037: misc/sfbonus.cpp: Corrected a comment about the alphabetic codes in game versions. [Ioannis Bampoulas]
  • 14038: sega/megadriv.cpp, video/315_5313.cpp: Refactored interrupt generation and dispatching for better timings. [Angelo Salese]
  • 14042: Added fourteen TV games and handheld games, and three associated cartridges (not working). [TeamEurope, David Haywood]
  • 14044: misc/sfbonus.cpp: Documented more alphabetic codes used in game versions. [Ioannis Bampoulas]
  • 14047: juicebox.xml: Added two more releases to the comment listing known media. [simzy]
  • 14050: ensoniq/esq1.cpp: Added three older ESQ-1 ROM versions as BIOS options. [Felipe Sanches]
  • 14051: gbcolor.xml: Added all thirteen known versions of Super Mario Bros. Mini. [Mico27, Mike Swanson]
  • 14052: ta/alphatpx.cpp: Restrict drawing to the clipping rectangle (greatly improves performance). [donohoe00]
  • 14053: apple/apple2e.cpp, apple2/apple2gs.cpp, apple/apple2video.cpp: Fixed regressions affecting beam-racing demos. [arekkusu42]
  • 14055: matsushita/kn5000.cpp: Hooked up the computer interface selection switch. [Felipe Sanches]
  • 14056: misc/amaticmg.cpp: Added a version of Multi Game III for global markets (not working). [FakeShemp]
  • 14057: gaelco/goldart.cpp: Confirmed the protection MCU dump is good. [Javier Valero, Josep Quingles, Recreativas.org, ClawGrip]
  • 14058: tvgames/spg2xx.cpp: Added the Japanese version of the Pocket Dream Console handheld system. [David Haywood, TeamEurope]
  • 14059: ddr/kc_m.cpp: Improved the KC 85 colour palette and aligned the comments with the KC 85/3 manual. [ValleyBell]
  • 14062: pc/at.cpp: Removed obsolete code protecting against a predefined i386 macro. [Angelo Salese]
  • 14063: megadriv.xml: Added 21 working items. [ArcadeShadow]
  • 14065: ti/ti89.cpp: Marked systems as lacking sound hardware rather than lacking sound emulation. [stonedDiscord]
  • 14066: videoton/tvc.cpp: Marked systems as having imperfect (as opposed to completely unemulated) sound. [stonedDiscord]
  • 14070: galaxian/119.cpp: Emulated the rare game 119. [hammy, David Haywood]
  • 14071: namco/namcos23.cpp: Clear all machine state data members on reset. [Ryan Holtz]
  • 14078: bus/megadriv/ctrl: Moved the Mega Drive I/O block from the Sega project to a common location. [Angelo Salese]
  • 14079: generalplus_gpl16250_spi_direct.cpp.cpp: Moved a hack from the SoC device to driver initialisation. [David Haywood]
  • 14082: Improved metadata for various games (MT01067, MT04830, MT07694, MT08323, MT08758). [sjy96525]

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