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[arcade] Mame x64 0.227 31/12/2020

[9] [www] !!! Piątek, 1 Stycznia 2021 12:33 CET [01-01-2021 12:32 CET]

[arcade] Mame x64 0.227 31/12/2020

Po 2 miesięcznej przerwie pojawiła się nowa wersja testowa najstarszego kombajnu do emulowania wszystkiego i praktycznie na wszystkim - MAME. Przerwa była podyktowana była generalnymi zmianami w kodzie.
 

 

MAME 0.227 31 Dec 2020

It’s time to say goodbye to 2020, and we’re doing that with the release of MAME 0.227, the fruit of our extended November/December development cycle. A lot has happened in these two months, in terms of internal improvements to MAME as well as user-visible changes. If you’ve been following along with development, you’ll have noticed that we’ve migrated MAME to C++17, overhauled the Lua interface, further streamlined and enhanced the emulated memory system, and cleaned up a lot of ageing code.

MAME 0.227 adds preliminary support for macOS on AArch64, also known as “Apple Silicon”. Please note that we lack a native A64 recompiler back-end, and there are some issues with our C recompiler back-end. If you’re running an A64 build of MAME, you can disable recompilers for most systems that use them with the -nodrc option on the command line. You may get better performance for emulated systems with MIPS III or PowerPC processors by running an x86-64 build of MAME under Rosetta 2 with recompilers enabled. (Yo, ’sup dawg. I heard you like recompilers…)

Lots of long-standing issues have been fixed in this release. Missing platforms in stage 15 of Sega’s Quartet now appear properly. This relies on a protection microcontroller feature that we were previously unaware of. Protection features that are only used late in the game have been a recurring source of frustration not just for emulator developers, but also for arcade bootleggers, and even publishers re-issuing old games in new formats. It seems Sega missed this feature in their Astro City Mini release. Another long-standing protection issue was fixed this month that made Atari’s Rampart impossible to complete on Veteran difficulty. This one was actually a regression that managed to stay unresolved for years, possibly because the game’s high difficulty makes it difficult to reach. While we’re on the topic, protection simulation has been added for the versions of Sega’s Carnival that run on Head On hardware.

While protection emulation may encompass the most noticeable fixes, lots of other things that have been improved as well. Graphical issues have been fixed in Chase Bombers, Championship Bowling, and Prop Cycle. NFL Blitz ’99 no longer skips animations in attract mode. DIP switch descriptions have been corrected in 3-D Bowling, Bloxeed and Mahjong Tenkaigen. Game switching now works on Multipede, and Klax bootlegs are playable, with working sound.

It wouldn’t be a MAME release without new supported systems. This month we’ve got TV games from dreamGEAR, JungelTac, LexiBook and Senario. As always, the quality varies enormously. New versions of 1944: The Loop Master, Cookie & Bibi 2, F-1 Grand Prix, Forgotten Worlds, and Narc have been found and dumped. One of the newly supported Narc versions is particularly interesting, as it appears to be an early test version, lacking a substantial amount of content found in other versions of the game. Another incomplete copy of Unico’s Master’s Fury was found, which could be combined with the previous incomplete set to make the game playable.

Finally, there are a few improvements to the internal user interface. There are more controls for screenshots, aspect ratio and scaling accessible from the Video Options menu. You can now use NOT codes when assigning analog joystick axes to digital inputs. The menus for the Cheat and Autofire plugins have been made more consistent.

New working machines
  • Black Touch II (Korea) [Jorge Silva, Fernando Oliveira, David Haywood]
  • dreamGEAR / JungleTac Plug 'N' Play 50-in-1 (DGUN-853) [David Haywood, Sean Riddle, Kamaal Brown]
  • dreamGEAR My Arcade Pac-Man Pocket Player (DGUNL-3227) [Sean Riddle]
  • dreamGEAR My Arcade Retro Micro Controller - 220 Built-In Video Games (DGUN-2869) [Zup, TeamEurope, Sean Riddle]
  • Excalibur / Nice Code The New York Times Sudoku [David Haywood, Sean Riddle, Kamaal Brown]
  • Hewlett-Packard HP 2641A [Gavin Scott, F.Ulivi]
  • Ingo Devices SL / Senca Code Lyoko (25-in-1 handheld) [KaruzoHikari, TeamEurope, David Haywood]
  • LexiBook / JungleTac / NiceCode Cyber Console Center 200-in-1 (JL2050) [TeamEurope, taizou]
  • Lexibook / JungleTac Lexibook JG7410 100-in-1 [David Haywood, TeamEurope]
  • MSI / Capcom / Sega Street Fighter II: Special Champion Edition (MSI Plug & Play) (Europe) [TeamEurope]
  • Nice Code 6-in-1 Sudoku Plug & Play [David Haywood, Sean Riddle]
  • Novag Super Nova (Novag) [hap, Berger]
  • The Open University Hektor II [Nigel Barnes, Binary Dinosaurs, Centre for Computing History]
  • Senario / JungleTac Vs Maxx 25-in-1 (VT03 hardware) [David Haywood, Sean Riddle, Kamaal Brown]
  • Tsurikko Penta [Phil Bennett, MetalliC, R. Belmont]
  • Ultimate Products / TaiKee Plug 'N' Play Rockstar Guitar / Guitar Rock (PAL) [Peter Wilhelmsen, David Haywood, TeamEurope]
  • Waveblaster-based expander [O. Galibert]
  • WinFun / JungleTac Joypad 65 [David Haywood, Sean Riddle, Kamaal Brown]
  • WinFun / JungleTac Joystick 30 [David Haywood, Sean Riddle, Kamaal Brown]
New working clones
  • 1944: The Loop Master (Euro 000620) [undamned]
  • Astro Ambush (Scramble bootleg on Galaxian hardware) [Genaro Rodarte, Guru]
  • Cadash (US, version 1?) [coolmod, The Dumping Union]
  • Come-Cocos (Ms. Pac-Man) ('Made in Greece' Triunvi bootleg, set 2) [Aritza, Victor Fernandez (City Game), ClawGrip]
  • Cookie & Bibi 2 (set 3) [Kevin Eshbach, The Dumping Union]
  • Croquis (Korea) [xuserv, juking]
  • Cuore 1 (Italian, set 2) [f205v]
  • Cuore 1 (Italian, set 3) [f205v]
  • Cuore 1 (Italian, set 4) [f205v]
  • Cuore 1 (Italian, set 5) [f205v]
  • Endless Riches (Ver 1.21) [hammy, ekorz]
  • F-1 Grand Prix (set 1) [zozo, The Dumping Union]
  • Final Lap R (Japan Rev. B) [Jorge Silva]
  • Flying Shark (World, bootleg) [Ivan Vangelista, Tomasz Slanina]
  • Forgotten Worlds (Japan) [Irongiant, The Dumping Union]
  • G-Darius (Ver 2.02O) [The Dumping Union]
  • Hegener + Glaser Mephisto III (set 2) [Berger]
  • Hegener + Glaser Mephisto III (set 3) [Berger]
  • Hishou Zame (Japan, bootleg) [Ivan Vangelista, Tomasz Slanina]
  • Mattel Aquarius (PAL) [Nigel Barnes]
  • Moune Creste (Jeutel French Moon Cresta bootleg) [Michel BLANCO]
  • Ms. Pac-Man (bootleg, set 4) [Guru]
  • Narc (rev 1.80) [CoolMod, Phil Bennett, Brian Troha, The Dumping Union]
  • Narc (rev 4.00) [Phil Bennet, Brian Troha, The Dumping Union]
  • The Open University Hektor [Nigel Barnes, Centre for Computing History]
  • P.O.W. - Prisoners of War (US version 1, mask ROM sprites) [hammy, The Dumping Union]
  • Pool 10 (Italian, set 10) [f205v]
  • Prop Cycle (Rev. PR1 Ver.A, Japan) [Brian Troha, The Dumping Union]
  • Radica / Sega Mega Drive Collection Volume 2 (Radica, Arcade Legends) (UK) [David Haywood, Sean Riddle]
  • Radica / Sega Super Sonic Gold (Radica Plug & Play) (UK) [David Haywood, Sean Riddle]
  • Radofin Aquarius II [Martin v.d. Steenoven]
  • Riot (Woong Bi license) [system11, zak]
  • Ryu Jin (Japan, ET910000A PCB) [Battlesmurf]
  • Sauro (set 2) [Victor Fernandez (City Game), ClawGrip]
  • Street Fighter II': Champion Edition (Playmark bootleg, set 3) [f205v]
  • Super Cup Finals (Ver 2.1O 1993/11/19, single PCB) [nnap]
  • Twinkle (set 2) [Jorge Silva]
  • Wardner (World, bootleg) [Ivan Vangelista, Tomasz Slanina]
  • Wardner no Mori (Japan, bootleg) [jordigahan]
  • Machines promoted to working
  • Master's Fury [YarPromat, David Haywood]
  • Multipede (Centipede/Millipede multigame kit) [Devin Acker]
  • Sharp PC-E220 [Sandro Ronco]
  • Sharp PC-G815 [Sandro Ronco]
  • Votrax/Phonic Mirror HandiVoice HC-110 [Lord Nightmare]
  • Clones promoted to working
  • Klax (version 5, bootleg set 1) [Devin Acker]
  • Klax (version 5, bootleg set 2) [Devin Acker]
New machines marked as NOT_WORKING
  • Akai VX600 Programmable Matrix Synthesizer [DBWBP]
  • AT&T Blit [shattered]
  • Azkoyen Design (Euro) [maquinasdetabaco.com, Dirk Best]
  • Azkoyen Design D6 [jordigahan, ClawGrip, Dirk Best]
  • BaoBaoLong Portable Game Player BBL-338 (BaoBaoLong, 48-in-1) [TeamEurope, taizou]
  • Basic Fun Fix It Felix Jr. (Mini Arcade) [Sean Riddle, Kamaal Brown]
  • Basic Fun Where in the World is Carmen Sandiego? (Handheld) [foone]
  • Biplane [TTL] [Andrew Welburn]
  • Dancing Fever Gold (J 000821 V2.001) [Lydz]
  • Defence Products Datacast Controller (The Stock Exchange) [Tony Jewell, Nigel Barnes]
  • Digital Pocket Hand Held System 20-in-1 - Model 8213 [TeamEurope, taizou]
  • dogstation Deluxe [HeroponRikiBestest]
  • DreamGear My Arcade Caveman Ninja [Tim Schuerewegen]
  • dreamGEAR My Arcade Data East Classics - Pixel Classic (308-in-1) (DGUNL-3201) [TeamEurope]
  • dreamGEAR My Arcade Data East Classics - Pixel Player (308-in-1) (DGUNL-3202) [Sean Riddle, Kamaal Brown, Ruairi]
  • dreamGEAR Plug 'N' Play 25-in-1 (DGUN-806) [David Haywood, Sean Riddle, Kamaal Brown]
  • Fizz Creations Arcade Classics Mini Handheld Arcade (Supreme 150) [TeamEurope]
  • Fizz Creations Mini Arcade Console (Arcade 10-in-1) [TeamEurope]
  • Hasbro Palace Arcade [Sean Riddle, Kamaal Brown]
  • HengSheng 36-in-1 (Black pad) [TeamEurope, taizou]
  • HengSheng 36-in-1 (Red pad) [TeamEurope, taizou]
  • Hewlett Packard Jornada 720 [Ryan Holtz]
  • HKB-502 268-in-1 (set 1) [jacaba]
  • IVL Technologies Easy Karaoke Groove Station [TeamEurope, David Haywood]
  • Jungle's Soft Mini Game Player 48-in-1 [TeamEurope]
  • LeapFrog IQuest 4.0 (US) [David Haywood, Sean Riddle, Kamaal Brown]
  • LeapFrog Turbo Extreme (US) [David Haywood, Sean Riddle]
  • LeapFrog Turbo Twist Brain Quest (US) [Sean Riddle, David Haywood]
  • LeapFrog Turbo Twist Math (US) [Sean Riddle, David Haywood]
  • Lexibook Compact Cyber Arcade - PJ Masks [Zup, TeamEurope]
  • Lexibook Cyber Arcade Pocket (JL1895) [Tim Schuerewegen]
  • MGA Entertainment MIUCHIZ Virtual Companions [Lord Nightmare]
  • Moto GP (MGP1004-NA-B) [Guru]
  • Pro Evolution Soccer The Arcade (ver EAA) [Victor Fernandez (City Game), ClawGrip]
  • Red5 Mini Arcade Machine 240-in-1 (Red5) [ne7!]
  • Retro Arcade 16 Bits Classic Edition Mini TV Game Console - 145 Classic Games - TV Arcade Plug and Play (Mega Drive bootlegs)
  • [TeamEurope, David Haywood]
  • Retro FC 400-in-1 [Time Schuerewegen]
  • Sharp IQ-7000 [Sean Riddle, Recreativas.org]
  • Slime Kun [SpinalFeyd]
  • Storm [JunoMan]
  • Tantel AlphaTantel [Binary Dinosaurs, Nigel Barnes]
  • TimeTop Ultimate Pocket Console GM-235 [TeamEurope, taizou]
  • Space Pokan [SpinalFeyd, R. Belmont]
  • Sym Systems / Torque Systems MBC020-65 CPU/Video Board (Torque Systems OEM) [Bitsavers]
  • TecToy Pense Bem (2017) [Felipe Sanches]
  • Thumbs Up Mini Arcade Machine (Thumbs Up, 240IN1ARC) [David Haywood, TeamEurope]
  • Trio de Bingo [Yasuhiro Ogawa]
  • Twin Basket [Museo Del Recreativo]
  • unknown 960606-5 based machine [jordigahan, ClawGrip]
  • unknown Cirsa slot machine on 820501 A PCB [jordigahan, ClawGrip]
  • unknown Cointek game [Siftware]
  • unknown Konami medal game (game code GS662) [SpinalFeyd, R. Belmont]
  • unknown Recreativos Franco slot machine (model RF51W14-CG) [jordigahan, ClawGrip]
  • Venom TV Dance Mat 4 Games in 1 (Mix Party 3 / Dance Mix 3) [TeamEurope, David Haywood]
  • Virtual TV Soccer [David Haywood, Sean Riddle]
  • VTech InnoTAB 2 (UK) [TeamEurope]
  • VTech InnoTV [TeamEurope]
  • Win Bingo 2006 [f205v]
  • Yamaha MU-5 [Edward d-tech, DBWBP, R. Belmont]
  • Yamaha PSR-340 PortaSound [R. Belmont, HIGHWAYMAN]
New clones marked as NOT_WORKING
  • Ator (set 1, 2 bumpers) [Sergio y Vicente de www.electronicavys.es]
  • Death Crimson OX (USA) [Arzeno Fabrice]
  • Diana Olakoa (v8.27) [Victor Fernandez (City Game), ClawGrip]
  • Dragon Ball Z 2 - Super Battle (bootleg) [Jorge Silva]
  • DreamGear My Arcade Retro Machine 200-in-1 (DGUN-2577) [ne7!]
  • E-Game! 150-in-1 [gelotus]
  • Gaming Tech CT-885 [kludge]
  • Le Grand 8 [flipprojets.fr, PinMAME]
  • HKB-502 268-in-1 (set 2) [Tim Schuerewegen]
  • Jurassic Park (USA 3.05, display A5.10) [MLM, Victor Fernandez (City Game), ClawGrip]
  • Last Action Hero (unknown CPU, display L1.05) [Sergio y Vicente de www.electronicavys.es]
  • LeapFrog, Zippity (UK) [David Haywood, TeamEurope]
  • Lexibook / Sit Up Limited / Jungle's Soft Seal 30-in-1 (VT based, Model FN098134) [David Haywood, TeamEurope]
  • Lexibook Cyber Arcade 200-in-1 [pascal_frigoriste]
  • Magic's 10 2 (ver. BETA3) [f205v]
  • Next Software Inc NeXTcube [Davide Cavalca]
  • Olympic Darts K7 (v3.00) [jordigahan, ClawGrip]
  • Pool Player (1.0) [PinMAME]
  • Scramble (unknown bootleg) [caius, hammy]
  • Thumbs Up 240-in-1 Mini Arcade Machine [emuboy85]
New working software list additions
  • apple2_flop_clcracked:
  • Algebra Drill and Practice I (version 1.1, June 1985 on disk label) (cleanly cracked),
  • Algebra Drill and Practice II (Version 1.1, January 1985 on disk label) (cleanly cracked), Artesians (cleanly cracked),
  • Bezare (cleanly cracked), Campaign Trilogy (cleanly cracked), Canyon Climber (cleanly cracked),
  • Cavern Creatures (cleanly cracked), Cosmic Combat (cleanly cracked), Dondra: A New Beginning (Revision 2) (cleanly cracked),
  • Fathoms 40 (cleanly cracked), Goblins (cleanly cracked), Grandma's House (cleanly cracked), The Lion's Share (cleanly cracked),
  • Kukulcan (cleanly cracked), Latin Vocabulary I (cleanly cracked), Oo-Topos (Sentient Software release) (cleanly cracked),
  • Sargon III (cleanly cracked), Space Waste Race: Storybooks Of The Future (cleanly cracked),
  • Stellar 7 (Software Entertainment Company release) (cleanly cracked), SuperCube (cleanly cracked), Vortex (cleanly cracked)
  • [4am, Firehawke]
  • apple2_flop_misc: Anti-M (version 1.8) [4am, Firehawke]
  • apple2_flop_orig:
  • The Adventures of Kristen and Her Family, The Adventures of Sarah and Her Friends, Alien Rain, Alligators and Crocodiles,
  • Audubon Wildlife Adventures: Whales!, Bats in the Belfry, Borrowed Time, Case of the Great Train Robbery: Fact and Opinion,
  • Case of the Missing Chick: Finding The Main Idea, Cave Girl Clair, Chelsea of the South Sea Islands, Corruption (Version 1.11),
  • Death in the Caribbean, Dragonworld, The Escape from Traam, Extra K (Version 1985-08-30), Fahrenheit 451,
  • Germany 1985 (Version 2.0), Horses, I.O. Silver, Jenny of the Prairie, Kukulcan, Learning to Tell Time, The Lion's Share,
  • Lucifer's Realm, Mini-Pix #2 (Version 1986-11-01), Mini-Pix #3 (Version 1986-11-17), Motorcycles, Mrs. Wigglesworth's Secret,
  • Nine Princes in Amber, Paul Bunyan, The Quest, The Quest (Version 2.0), Ring Quest, The Scoop, The Seasons,
  • The Serpent's Star (Version 1.0) (Broderbund release), The Spelling Bee, Supermartian: The Adventure,
  • Talisman: Challenging the Sands of Time, Vortex [4am, Firehawke]
  • aquarius_cart:
  • Aquaricart [Jay Snellen, III]
  • Mini Expander Diagnostics [Ian Baronofsky]
  • bbc_rom:
  • Amcom E-Net Client 6.14B, Amcom WFS 5.21, Amcom WFS 6.23B, Amcom WFS 6.34B, Opus DDOS 3.15 Rev.10, Opus DDOS 3.15 Rev.20,
  • Opus DDOS 3.15 Rev.30, Opus DDOS 3.35 Rev.30, Opus DDOS 3.35 Rev.35, Opus DDOS 3.45 Rev.12, Opus DDOS 3.45 Rev.20,
  • Opus DDOS 3.45 Rev.30, Timefix 1.00 [Nigel Barnes]
  • ekara_pal: e-kara UK / Europe Volume 4 (UK-E004), e-kara UK / Europe Volume 5 (UK-E005) [David Haywood, TeamEurope]
  • fmtowns_cd:
  • Bell's Avenue Vol. 3, Collector D - Bangai-hen - Gokurakudai Nishichiku Sales Daisakusen,
  • Eikan wa Kimi ni 2 - Koukou Yakyuu Zenkoku Taikai (HMC-144), F-BASIC386 v1.1 L21, FM Towns Free Soft Nyuumon Kit,
  • Gokichi-kun Series - Igo Nyuumon Doujou, Hajimete no Ryokou Eikaiwa, Heike Monogatari (Joukan), Hiragana no Ehon, Hirou,
  • Hyper Planet Shiki Vol. 1, Idol Project (1995-06-16 15: 06:42), Igo Doujou Shodan - Kaigan! Kyuu kara Dan e no Chousen,
  • Igo II (HMA-219), Joshikousei Shoujo Densetsu - Cosplay Special, Mahjong Gensoukyoku II - Mahjong Fantasia,
  • Mahjong Gensoukyoku III - Mahjong Fantasia the 3rd Stage, Maruanki Eitango - Chuugaku 2-nensei,
  • Maruanki Eitango - Chuugaku 3-nensei, NHK Jissen Eikaiwa (HMC-120), Nihon no Yachou (FM Towns Marty version),
  • Special & Delicious! Original CD-ROM, Terra Towns (HMA-110), Vampire High School [redump.org]
  • L'Empereur [redump.org, KailoKyra]
  • Soft de Hard na Monogatari, Soft de Hard na Monogatari 2 [redump.org, wiggy2k]
  • fmtowns_flop:
  • Oh! Pai [akira_2020]
  • F-BASIC86HG Interpreter V1.2 L31A, F-BASIC86HG Interpreter/Compiler V1.2 L31A [anonymous]
  • Might and Magic - World of Xeen [Neo Kobe Collection]
  • Dinosaur, Dragon Knight 4 Special Disk, Futoppara FD Heisei 1-gou [r09]
  • gameking:
  • 4 in 1 - Manhunt + Bobby + Tantivy + Racing Car (512KB cartridge)
  • 4 in 1 - TrojanLegend (Trojan) + HappyBall + Supermotor (Motor) + Lanneret (Hawk) (512KB cartridge) [TeamEurope]
  • ibm5150:
  • Alien Syndrome, Altered Destiny (3.5"), Altered Destiny (5.25"), Altered Destiny (5.25", older), Battle Chess II: Chinese Chess,
  • California Games 2, Dick Tracy: The Crime-Solving Adventure, Double Dragon 3 - The Rosetta Stone (3.5"),
  • Duck Tales: The Quest for Gold, Omega, The Punisher, SimCity Classic Graphics (SimCity Classic addon),
  • World Championship Soccer (3.5"), World Championship Soccer (5.25") [ArcadeShadow]
  • ibm5170:
  • Dogfight: 80 Years of Dogfighting (Euro), DragonSphere, Dune (3.5"), Dune II - The Building Of A Dynasty (USA),
  • EcoQuest: The Search For Cetus, Inca, The Legacy: Realm of Terror (Euro), Legends of Valour,
  • Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work (3.5"),
  • Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work (5.25"), Monkey Island 2: LeChuck's Revenge (3.5", Germany),
  • The Prophecy (USA), Rise of the Triad: Dark War, SimAnt (3.5", v1.08), SimAnt (5.25", v1.06), SimAnt (5.25", v1.08),
  • SimAnt (windows 3.x release), Special Forces (3.5"), Special Forces (5.25"), Star Trek - 25th Anniversary (3.5" DD, v1.0),
  • Star Trek - 25th Anniversary (USA, 3.5" DD, v1.00) (includes 'Out Of This World' demo),
  • Wacky Wheels (v1.1 registered & upgraded patch), Wacky Wheels (v1.1), Xargon: Volume 1 - Beyond Reality,
  • Xargon: Volume 2 - The Secret Chamber, Xargon: Volume 3 - Xargon's Fury [ArcadeShadow]
  • megadriv: L'Abbaye des Morts [Alexis B.]
  • next_cdrom:
  • 3rd Party Products Fall 1995, 3rd Party Software Sampler Fall 1993, Electronic AppWrapper 2 [Davide Cavalca]
  • 3rd Party Products 1993, NeXT Education Software Sampler 1992, SoftPC 3.0 [fsck.technology, Davide Cavalca]
  • next_hdd:
  • NeXTSTEP 2.0, NeXTSTEP 2.1, NeXTSTEP 2.2, NeXTSTEP 3.0, NeXTSTEP 3.3, NeXTSTEP 4.0, OPENSTEP 4.0, OPENSTEP 4.2
  • [archive.org, Davide Cavalca]
  • orao: Bioritam, Geografija, Mined Out, Otto Motor, Rocky, Space Invaders (Alt), Westbank, Zodiac Strip [Josip Perušanec]
  • sgi_mips:
  • Alias|Wavefront Composer 4.5, Intranet Junction 1.0.2 for IRIX 6.2, 6.3, 6.4 and 6.5,
  • Media Value Pack WebFORCE August 1998 for IRIX 6.5, PDF Generator 1.2 for IRIX 6.2, 6.3, 6.4 and 6.5 [archive.org, darkstar]
  • sorcerer_cart: Compudata Scan 6.1 Test Pack v1.0 [exidyboy, Sean Corr]
  • sorcerer_cass: Defense Command (ported from TRS-80), Killer Gorilla (ported from TRS-80) [exidyboy]
  • vgmplay:
  • After Burst (Nintendo Game Boy), Armed F (Arcade), Armed F (PC Engine), Batman - Return of the Joker (Nintendo Game Boy),
  • Bionic Commando (Nintendo Game Boy), Bubble Bobble Part 2 (NES), Bubble Bobble Part 2 (Nintendo Game Boy),
  • Cobra Mission - Panic in Cobra City (IBM PC AT), Cyber Cycles (Namco System 22), Desire - Haitoku no Rasen (FM Towns),
  • Digital Champ - Battle Boxing (PC Engine), Dragon Ball Z (Arcade), EVE burst error (NEC PC-9801),
  • Elvira - Mistress of the Dark (IBM PC AT), Elvira - Mistress of the Dark (NEC PC-98),
  • Elvira II - The Jaws of Cerberus (IBM PC AT), FZ Senki Axis (Sharp X68000), Final Fantasy (MSX2, PSG), Fray (MSX2, PSG),
  • Game Master 2 (MSX, PSG), Golf (Nintendo Virtual Boy), Kid Kool and the Quest for the Seven Wonder Herbs (NES),
  • King of Fighters R-2 (Neo Geo Pocket Color), Kozure Ookami (Arcade), Madou Monogatari - ARS (NEC PC-9801),
  • Mario Clash (Nintendo Virtual Boy), Metal & Lace - Battle of the Robo Babes (IBM PC AT),
  • Ottifanten - Kommando Stoertebeker (Nintendo Game Boy Color), Penguin Wars (Nintendo Game Boy), Penguin-Kun Wars 2 (MSX),
  • Pokemon Red-Blue Version (Nintendo Game Boy), Princess Maker (MSX2, PSG), Samurai Shodown! (Neo Geo Pocket),
  • Silent Debuggers (TurboGrafx-16), Sky Robo (Arcade), Space Squash (Nintendo Virtual Boy), Super Chase H.Q. (Nintendo Game Boy),
  • Time Crisis II (Namco System 23), Time Pilot (MSX, PSG), Tony La Russa's Ultimate Baseball (IBM PC AT),
  • Totsugeki! Mix (NEC PC-9801, OPN), Totsugeki! Mix (NEC PC-9801, OPNA), The Tower of Gazzel (MSX2, PSG),
  • Trip World (Nintendo Game Boy), The Ultimate Stuntman (NES), Xenon - Mugen no Shitai (FM Towns),
  • Xuanyuan Jian Waizhuan - Feng Zhi Wu (IBM PC AT) [vgmrips.net, Tafoid]
Software list items promoted to working
  • fmtowns_cd:
  • True Heart [r09]
  • Alice no Yakata 3 [redump.org]
  • Ms. Detective File #2 - Sugata-naki Irainin [wiggy2k]
  • ibm5170: Alien Legacy [ArcadeShadow]
New NOT_WORKING software list additions
  • bbc_rom: I2C (4 U) 3.0B, I2C (4 U) 3.1B [Martin Barr]
  • easy_karaoke_cart: Golden Greats Vol.3, Golden Greats Vol.4 [TeamEurope, David Haywood]
  • fmtowns_cd:
  • Hyper Planet for Marty, Lettuce Cooking - Tanoshiku Tsukureru Obentou, Nemurenu Yoru no Chiisana Ohanashi, Sensual Angels [redump.org]
  • Cyber Motion V1.0 [redump.org, wiggy2k]
  • fmtowns_flop: Jissen Igo Taikyoku - Gokichi-kun - Chuukyuu (Jou) [wiggy2k]
  • ibm5170: America Online for Windows 1.5, America Online for Windows 2.0 MI (Manual Installer) [Justin Kerk]
  • leapfrog_iquest_cart: IQuest 4.0 Starter Pack, Science Grade 5 [David Haywood, Sean Riddle, Kamaal Brown]
  • leapfrog_turboextreme_cart: Grade 2 (500-10652) [Sean Riddle, David Haywood]
  • leapfrog_turbotwistbrainquest_cart: Grades 5 & 6 (500-00745) [Sean Riddle, David Haywood]
  • next_hdd: NeXTSTEP 0.8, NeXTSTEP 0.9, NeXTSTEP 1.0, NeXTSTEP 1.0a, NeXTSTEP 3.1, NeXTSTEP 3.2 [archive.org, Davide Cavalca]
  • orao: Crtanje (Alt), Kalkulator, Konverzija, Mega Fruit, Monster Copy 2, Orijentacija Kompasom, Teksted v1.03 [Josip Perušanec]
  • picno: Chibi Maruko-chan no Tashizan Hikizan, Picno de Kuku, Picno de Nihon Chizu [TeamEurope]
  • pockchalv2:
  • Chuu 1 Eisuukoku Pack (7P), Chuu 2 Eisuukoku Pack (NEW CROWN, TOTAL ENGLISH Taiouban) (6PF),
  • Chuu 2 Eisuukoku Pack (SUNSHINE, ONE WORLD Taiouban) (7PE), Chuu 3 Ei-Suu-Koumin Pack (NEW CROWN, TOTAL ENGLISH Taiouban) (5PI),
  • Chuu 3 Ei-Suu-Koumin Pack (NEW CROWN, TOTAL ENGLISH Taiouban) (7PI), Chuugaku Chiri (4C), Chuugaku Rika (1-bun'ya) (4L1),
  • Chuugaku Rika (1-bun'ya) (5L1), Chuugaku Rika (2-bun'ya) (4L2), Chuugaku Rika (2-bun'ya) (5L2) [skaman]
  • stv: Final Fight Revenge / Final Revenge (JUET 990714 V1.000) [Ivan Vangelista]
  • vtech_innotab_cart: Mickey Mouse Clubhouse (UK) [TeamEurope]
  • vtech_innotv_innotabmax_cart:
  • DC Comics - Gotham City Robots (80-274803 UK), Finding Dory (80-274903 UK), The Lion Guard (80-275203 UK),
  • Paw Patrol - Pups Save a UFO! (80-274103 UK) [TeamEurope]
  • wizard_cart:
  • 3 Dimensional Spreadsheet (IQ-8B01), Time Expense Manager (IQ-701A) [Recreativas.org]
  • 8-Language Translator (IQ-703A) [Sean Riddle, Recreativas.org]
Translations added or modified
  • Portuguese (Brazil) [Masc Guy]
  • Merged pull requests
  • 7375: viedo/snes_ppu.cpp: Converted to device_palette_interface and fixed direct color mode behavior. [cam900]
  • 7379: bus/coco: Added Speech Systems Stereo Composer cartridge. [Tim Lindner]
  • 7391: vicdual.cpp: Added protection simulation to Tranquillizer Gun so that the game plays correctly. [David Haywood]
  • 7393: coco12.cpp, coco3.cpp, dragon.cpp: Removed IRQ trampolines. [Tim Lindner]
  • 7396: apple2_flop_clcracked.xml, apple2_flop_orig.xml: Updated Apple II software lists for October 2020. [4am, Firehawke]
  • 7397: photoplysx.cpp: Added notes about the USB dongle and a partial dump of its non-volatile memory. [ClawGrip]
  • 7398: sound/ymf262.cpp: Fixed off-by-one error in OPL3_SLOT_CONNECT. [moralrecordings]
  • 7400: pacman.cpp: Removed “mspacmanbg3”, it was a bad dump of “pacmansp”. [ClawGrip]
  • 7401: Added six working TV games, and improved Mega Drive-derived TV game drivers. [David Haywood]
  • 7405: microdar.cpp: Added Diana Olakoa (v8.38). [Victor Fernandez (City Game), ClawGrip]
  • 7406: Fixed uninitialized variables in a number of devices used by the HP9000/300 series systems. [Sven Schnelle]
  • 7407: Added driver for the 2017 version of the TecToy Pense Bem. [Felipe Sanches]
  • 7409: apple2_flop_orig.xml: Added latest Apple II original floppy dumps. [4am, Firehawke]
  • 7412: fmtowns_flop.xml: Added Might and Magic: World of Xeen. [Neo Kobe Collection, r09]
  • 7313: klax.cpp: Got the Klax bootlegs working, including sound. [Devin Acker]
  • 7414: nes_vt369_vtunknown_soc.cpp: Improved VT1682 ALU behavior, and made some progress towards VT369. [David Haywood]
  • 7415: cpu/avr8: Fixed crash on using timer 1. [Felipe Sanches]
  • 7416: imb5170.xml: Added six entries, and re-dumped one entry. [ArcadeShadow]
  • 7421: cpu/tms7000: Fixed JPZ mnemonic and offsets for BTJO/BTJZ in disassembly. [Tim Lindner]
  • 7422: chdman: Added support for importing redump.org GD-ROM extended bin/cue format (GitHub #6466). [nhand42]
  • 7423: Added some TV games/software, and modernised code in segac2.cpp, tsamurai.cpp, tubep.cpp and weclemans.cpp. [David Haywood]
  • 7425: Added two TV games, and fixed VT1682 out-of-bounds accesses. [David Haywood]
  • 7429: spectrum.cpp: Added some diagnostic ROMs; bus/spectrum: Added additional Multiface ROMs. [rfka01]
  • 7430: unk6502_st2xxx.cpp: Added two TV games. [TeamEurope, David Haywood]
  • 7431: centiped.cpp: Added support for switching games in the Multipede kit sets. [Devin Acker]
  • 7432: hp3478a.cpp: Added LCD annunciators and button labels to layout. [fenugrec]
  • 7434: model2.cpp, model3.cpp: Improved descriptions of Daytona USA and Scud Race games (MT5701). [ArtLine]
  • 7435: Added skeleton driver and software list for VTech InnoTV, and two Game King cartridge dumps. [TeamEurope, David Haywood]
  • 7437: lindbergh.cpp: Added Psy-Phi to list of known games. [HeroponRikiBestest]
  • 7439: sound/c140.cpp: Tidied up sample fetching code. [cam900]
  • 7440: Added support for N2A03 CPU to GDB stub debugger, and swapped field order of 6502 PC/SP to SP/PC. [LucienMP]
  • 7441: Added eleven TV games based on V.R. Technology VT chips. [David Haywood]
  • 7443: Added Motorola 6809 CPU support to the GDB stub debugger. [Gustavo del Dago]
  • 7444: cpu/m6502: Added preliminary ST2205U DMA support. [David Haywood]
  • 7445: ms32.cpp:, bnstars.cpp, tetrisp2.cpp: Made system control unit a device and fixed some bugs. [Angelo Salese, Alex Marshall]
  • 7446: centiped.cpp: Added watchdog reset address to bootlegs. [Devin Acker]
  • 7447: ibm5150.xml: Marked Blockout as a bad dump as it has modified OEM ID and root directory. [ArcadeShadow]
  • 7448: kpython.cpp: Added dump of dogstation Deluxe hard disk. [HeroponRikiBestest]
  • 7449: agat.cpp: Added native keyboard emulation, and improved video and floppy emulation. [shattered]
  • 7450: Added several TV games, and two LeapFrog IQuest cartridge dumps. [David Haywood]
  • 7452: bus/spectrum: Fixed ROM loading for double-size Multiface 3 clone ROM. [rfka01]
  • 7453: 4enlinea.cpp: Added Olympic Darts K7 (v3.00). [jordigahan, ClawGrip]
  • 7454: nes_vt369_vtunknown.cpp, spg2xx_zone.cpp: Added two TV games. [David Haywood, TeamEurope]
  • 7455: ibm5170.xml: Added five items, and re-dumped one item. [ArcadeShadow]
  • 7456: galastrm.cpp: Added link to video showing correct rotation effects. [cam900]
  • 7457: slapshot.cpp: Corrected notes about MC68000P12F clock frequency. [cam900]
  • 7458: frontend: Exposed emu_options to Lua scripts. [Nathan Woods]
  • 7459: goldstar.cpp: Corrected crazybon U79 PROM location. [Ioannis Bampoulas]
  • 7460: undrfire.cpp: Converted to use TC0360 device, fixing graphical priority issues (MT01807). [cam900]
  • 7461: Added two TV games, and fixed some issues affecting beijuehh. [David Haywood]
  • 7463: machine/ie15.cpp: Modernised logging, and converted keyboard to use device_matrix_keyboard_interface. [shattered]
  • 7464: wizard_cart.xml, wizard.cpp: Added notes and fixed year for iq7000. [ClawGrip]
  • 7465: segac2.cpp: Clarified Bloxeed credit DIP switch settings. [Devin Acker]
  • 7466: picno.xml: Added Picno de Kuku and Chibi Maruko-chan no Tashizan Hikizan. [TeamEurope, ClawGrip]
  • 7468: dragon.cpp: Fixed Dragon Alpha disk controller status read (fixes disk I/O). [Tim Lindner]
  • 7569: blit.cpp: Added skeleton driver for AT&T Blit terminal. [shattered]
  • 7470: de_3.cpp: Added another version of Jurassic Park, and cleaned up metadata. [MLM, Victor Fernandez (City Game), ClawGrip]
  • 7471: sauro.cpp: Added Sauro (set 2). [Victor Fernandez (City Game), ClawGrip]
  • 7472: bus/coco: Added Speech Systems Symphony Twelve cartridge. [Tim Lindner]
  • 7473: machine/coco.cpp: Improved behaviour of high-resolution joystick interface. [Tim Lindner]
  • 7474: emu/drawgfxt.ipp: Moved drawscanline_core leftover pixel handling out of unrolled loop. [Romain Tisserand]
  • 7477: Identified purported “Sea Hunter” game as Black Touch II, and moved it to the correct source file. [David Haywood]
  • 7478: starshp1.cpp: Fixed tilemap size. [Frank Palazzolo]
  • 7480: ibm5170.xml: Added three items. [ArcadeShadow]
  • 7481: ibm5150.xml: Added three items and re-dumped one item. [ArcadeShadow]
  • 7482: cpu/m68000: Added support for addressing mode 6 for FSAVE and FRESTORE instructions. [shattered]
  • 7483: leapfrog_iquest.cpp: Added preliminary banking and screen buffer implementation. [David Haywood]
  • 7484: naomi.cpp: Documented AICA clock source jumper JP1. [hachirokumiku]
  • 7486: nes_vt32.cpp: Added My Arcade Data East Classics Pixel Player (308-in-1). [Sean Riddle, Kamaal Brown, Ruairi, David Haywood]
  • 7488: segas32.cpp: Fixed YMW-258-F (MultiPCM) clock frequency. [cam900]
  • 7489: vg5k.cpp: Improved printer communication. [Sylvain Glaize]
  • 7490: sauro.cpp: Switched the order of Sauro sets, making the newly-dumped parent, as it has bug fixes. [ClawGrip]
  • 7491: Made more use of constexpr qualifier in rendering code. [Romain Tisserand]
  • 7492: picno.xml: Added Picno de Nihon Chizu, fixed some metadata, and sorted items by serial number. [TeamEurope, ClawGrip]
  • 7493: vicdual.cpp: Added protection simulation for carnivalh and carnivalha. [David Haywood]
  • 7495: n64.xml: Added notes about known Mario no Photopi SmartMedia cards. [ClawGrip]
  • 7496: bus/coco: Fixed SSC TMS7000 busy flag and reset handling (fixes speech in Pegsaus and the Phantom Riders). [Tim Lindner]
  • 7497: toaplan1.cpp: Converted drawing code to use standard priority handling for sprites. [cam900]
  • 7498: peyper.cpp: Added Ator (set 1, 2 bumpers). [Sergio y Vicente de www.electronicavys.es, ClawGrip]
  • 7499: segas16a.cpp: Allow 8751 to access tile RAM on pre-System 16 boards (fixes Quartet stage 15). [David Haywood]
  • 7501: fmtowns_cd.xml: Added 20 items, replaced 35 items, and added floppy disk image for msdet2. [redump.org, wiggy2k, r09]
  • 7502: coco12.cpp, bus/coco: Cleaned up CoCo cartridge slot configuration code. [Nathan Woods]
  • 7503: sgi_mips.xml: Added four items. [archive.org, darkstar]
  • 7506: ibm5150.xml: Added The Punisher. [ArcadeShadow]
  • 7507: ibm5170.xml: Added four items and identified some bad dumps. [ArcadeShadow]
  • 7508: frontend: Exposed image format information to Lua scripts. [Nathan Woods]
  • 7509: Promoted a TV game to working, added three TV games, and added a skeleton list for the VTech InnoTAB 2. [David Haywood]
  • 7511: Fixed issues in Brazilian Portuguese translation noted in GitHub #7510. [Masc Guy]
  • 7514: neptunp2.cpp: Added unknown 960606-5 based machine. [jordigahan, ClawGrip]
  • 7515: cosmic.cpp: Fixed bug in sound output handler and cleaned up sample playback code. [Gerg Kennedy]
  • 7517: design.cpp: Add notes about coin selector. [ClawGrip]
  • 7519: leapfrog_iquest.cpp: Added Turbo Extreme (US). [David Haywood, Sean Riddle]
  • 7520: hp2640.cpp: Added HP2641A APL terminal. [Gavin Scott, F.Ulivi]
  • 7521: frontend: Exposed cassette image devices to Lua scripts. [Carl]
  • 7523: de_3.cpp: Added another Last Action Hero version, and improved metadata for all games. [ClawGrip]
  • 7525: kpython.cpp: Added Pro Evolution Soccer The Arcade (ver EAA). [Victor Fernandez (City Game), ClawGrip]
  • 7526: fmtowns_flop.xml: Added seven entries, and updated notes. [r09, wiggy2k, anonymous]
  • 7527: audio/seibu.cpp, cabal.cpp, deadang.cpp, shanghai.cpp: Fixed clock frequencies, cleaned up code, and added notes. [cam900]
  • 7530: leapfrog_turboextreme_cart.xml: Added Grade 2. [Sean Riddle, David Haywood]
  • 7531: video/deco_zoomspr.cpp: Replace sprite alpha blending with alternate frame flicker. [cam900]
  • 7533: ibm5170.xml: Added eight items. [ArcadeShadow]
  • 7534: pacman.cpp: Fixed inputs for Birdiy. [Ian Eure]
  • 7537: Fixed compilation on older macOS/Xcode releases (GitHub #7536). [Masc Guy]
  • 7538: missbamby.cpp: Added notes about Cirsa PCB models. [ClawGrip]
  • 7539: neptunp2.cpp: Re-dumped sound ROM for unk960606 (was previously dumped at half size). [ClawGrip]
  • 7540: fmtowns_cd.xml: Added 13 items, re-dumped 23 items and added two missing floppies. [redump.org, wiggy2k, KailoKyra, r09]
  • 7541: Added seven TV games, and skeleton for IVL Technologies Easy Karaoke Groove Station. [David Haywood]
  • 7542: machine/generalplus_gpl16250soc.cpp: Fixed device type validation. [David Haywood]
  • 7543: easy_karaoke.cpp: Added system ROM dump. [TeamEurope, David Haywood]
  • 7545: Added a TV game, and moved dancmix3 to nes_sh6578.cpp. [David Haywood, TeamEurope]
  • 7546: machine/t10mmc.cpp: Fixed relative frame number calculation for read subchannel command. [Windy Fairy]
  • 7549: firebeat.cpp: Corrected main CPU clock speed to 64 MHz. [Windy Fairy]
  • 7551: coco3.cpp: Corrected PIA register mirroring. [Tim Lindner]
  • 7552: dynax.cpp: Corrected descriptions for some tenkai DIP switches. [CecilHarvey]
  • 7553: megadriv.cpp: Added notes about LaserActive Mega Drive Pack. [cam900]
  • 7555: megadriv_rad.cpp, nes_vt09.cpp, st22xx_bbl338.cpp: Added three TV games. [David Haywood, TeamEurope, taizou]
  • 7556: next.cpp: Added 68040-based NeXTcube as a separate system. [Davide Cavalca]
  • 7557: next_hdd.xml: Added pre-installed NeXT hard disk images. [archive.org, Davide Cavalca]
  • 7558: drgnmst.cpp: Re-dumped Master's Fury from partially-populated Dragon Master 96 PCB. [YarPromat, David Haywood]
  • 7560: next.cpp: Removed magneto-optical drive from machines that lack it. [Davide Cavalca]
  • 7561: next.cpp: Added five additional ROM versions. [NeXTComputers.org, Davide Cavalca]
  • 7562: leapfrog_iquest.cpp: Added two Turbo Twist systems and accompanying software list. [Sean Riddle, David Haywood]
  • 7563: twinbskt.cpp: Fixed manufacturer name for Twin Basket. [ClawGrip]
  • 7565: Added aspect ratio control settings to video options menu in internal UI. [AJR]
  • 7568: st22xx_bbl338.cpp, unk6502_st2xxx.cpp: Moved LCD controller used by BaoBaoLong handhelds to a device. [David Haywood]
  • 7569: seta2.cpp: Added description for grdians bonus life DIP switch. [AugiteSoul]
  • 7572: wardner.cpp: Added Wardner no Mori (Japan, bootleg). [jordigahan, ClawGrip]
  • 7573: apple2_flop_clcracked.xml, apple2_flop_misc.xml, apple2_flop_orig.xml: Added latest dumps and cracks. [4am, Firehawke]
  • 7574: st22xx_bbl338.cpp: Manually put some code in RAM to allow software to progress. [David Haywood]
  • 7575: ibm5150.xml: Added five items and re-dumped one item. [ArcadeShadow]
  • 7576: ibm5170.xml: Added Special Forces (3.5"). [ArcadeShadow]
  • 7578: next_cdrom.xml: Added initial software list for NeXT CD-ROM software. [fsck.technology, Davide Cavalca]
  • 7580: twinbskt.cpp: Added ASCII PCB layout, fixed system flags, and added placeholder for undumped ISD2590P. [ClawGrip]
  • 7584: Renamed source files for BaoBaoLong ST2302U-based handhelds, and gave bbl338 its own memory map. [David Haywood]
  • 7587: drgnmst.cpp: Improved graphics priorities for mastfury. [David Haywood]
  • 7589: bus/coco: Added CoCo and Dragon MIDI cartridges. [Tim Lindner]
  • 7591: rf51w14cg.cpp: Added unknown Recreativos Franco slot machine (model RF51W14-CG). [jordigahan, ClawGrip]
  • 7592: next.cpp: Changed logging code to use machine error log. [Davide Cavalca]
  • 7593: rx78.xml: Updated list of known software in comments. [David Silva]
  • 7595: ibm5150.xml: Added four items. [ArcadeShadow]
  • 7597: rx78.cpp: Removed redundant list of software from comments. [David Silva]
Source Changes
  • New working software list additions (apple2_flop_clcracked.xml)
  • Cavern Creatures (cleanly cracked) [4am, Firehawke]
  • Grandma's House (cleanly cracked) [4am, Firehawke]
  • Latin Vocabulary I (cleanly cracked) [4am, Firehawke]
  • Oo-Topos (Sentient Software) (cleanly cracked) [4am, Firehawke]
  • Sargon III (cleanly cracked) [4am, Firehawke]
  • Fathoms 40 (cleanly cracked) [4am, Firehawke]
  • Canyon Climber (cleanly cracked) [4am, Firehawke]
  • emu/machine.h: Deprecate machine resource pool. [Vas Crabb]
    • undefined This has outlived its usefulness. Use smart pointers (std: :unique_ptr, std::shared_ptr, etc. from ) to manage object lifecycles.
  • M50753: add support for the 8-bit IN port. [R. Belmont]
  • macpb100: Now boots also instead of going into Target Disk Mode. [R. Belmont]
  • ci-windows.yml: Disable linking with LLD (broken currently) [Dirk Best]
  • namcos22: remove 1 usage of auto_alloc (2 remaining) [hap]
  • snes_ppu.cpp: Use device_palette_interface for Palette handling (#7375) [cam900]
    • undefined Use device_palette_interface for palette, fixed CGRAM size and direct color behavior
New working clones
  • Ms. Pac-Man (bootleg, set 4) [Guru]
  • M740 family updates [AJR]
  • undefined Add cycle clock dividers
    • undefined Remove SO input line (not apparently supported on any Mitsubishi model)
New machines marked as NOT_WORKING
  • Moto GP (MGP1004-NA-B) [Guru]
New clones marked as NOT_WORKING
  • Scramble (unknown bootleg) [caius, hammy]
  • add protection handling to Tranquillizer Gun so that the game plays correctly [David Haywood]
  • Street Fighter II': Champion Edition (Playmark bootleg, set 3) [f205v]
  • ci-windows.yml: Fix linking with lld [Dirk Best]
New working clones
  • Ms. Pac-Man ('Made in Greece' bootleg, set 3) [Aritza, Victor Fernandez (City Game), ClawGrip]
  • Come-Cocos (Ms. Pac-Man) ('Made in Greece' Triunvi bootleg, set 2) [Aritza, Victor Fernandez (City Game), ClawGrip]
  • M50753: Finish A/D converter, including completion IRQ. [R. Belmont]
  • macpwrbk030.cpp: Converted to use real M50753 PMU code. [R. Belmont, AJR]
  • undefined mac.cpp: Removed now unused PMU HLE simulation. [R. Belmont]
  • sound: Fix bug where gain was doubly-applied in some cases. [Aaron Giles]
  • 3rdparty.lua: Another build fix for older OS X versions [AJR]
  • macpwrbk030.cpp: Turned off Target Disk Mode and fixed 1bpp boot screen drawing on all machines. [R. Belmont]
  • New working software list additions (apple2_flop_orig.xml)
  • Extra K (Version 1985-08-30) [4am, Firehawke]
  • bus/coco: Added Speech Systems Stereo Composer cartridge. (#7379) [tim lindner]
  • lc57, msm65x2: Add disassemblers [O. Galibert]
  • pacman.cpp: Remove 'mspacmanbg3', it was a bad dump of 'pacmansp' (#7400) [ClawGrip]
  • ymf262: fix off-by-one error in OPL3_SLOT_CONNECT [Scott Percival]
  • Uninitialized variable fixes (#7406) [Sven Schnelle]
    • undefined hp98265a: initialize members
    • undefined hp98543: initialize members
    • undefined hp98544: initialize members
    • undefined hp98550: initialize members
    • undefined hp98620: initialize members
    • undefined hp98644: initialize members
    • undefined hp_dio: initialize members
    • undefined human_interface: initialize members
    • undefined hlebase: initialize members
    • undefined hlemouse: initialize members
    • undefined hp_hil: initialize members
    • undefined 8291a: initialize members
    • undefined ins8250: initialize members
    • undefined tms9914: initialize members
    • undefined catseye: initialize members
  • docs: Add links to some internal layouts that demonstrate various features, and udpate required MSYS64 packages for using lld.
  • [Vas Crabb]
New clones marked as NOT_WORKING
  • Diana Olakoa (v8.38) [Victor Fernandez (City Game), ClawGrip]
  • hp98620: fix Clang build. [arbee]
  • catseye.cpp: fix Clang compile. [arbee]
  • Miscellaneous clean-up. [Vas Crabb]
    • undefined Replaced several uses of auto_alloc.
    • undefined Removed a trampoline in bus/isa/xtide.cpp.
New machines marked as NOT_WORKING
  • Win Bingo 2006 [f205v]
  • m740: Fix cycle timings for CLB/SEB ($zz), BBC/BBS (all modes) & RRF [AJR]
  • invrvnge: adjusted sound timings to more closely match a real machine (info from Tafoid) [Robbbert]
  • Apple calls llvm/clang 10 Xcode 12, update warning flags. [Vas Crabb]
  • New working software list additions (apple2_flop_orig.xml)
  • Mini-Pix #2 (Version 1986-11-01) [4am, Firehawke]
  • Mini-Pix #3 (Version 1986-11-17) [4am, Firehawke]
  • I.O. Silver [4am, Firehawke]
  • ncr5380: bug fixes [Patrick Mackinlay]
    • undefined clear ACK upon exit from DMA mode
    • undefined assert DRQ at start of DMA initiator send cycle
  • fixed sta/lda instruction name [smf]
  • Plug and Play work (lots of new sets from Sean etc.) (#7401) [David Haywood]
  • new WORKING machines
  • The New York Times Sudoku [David Haywood, Sean Riddle, Kamaal Brown]
  • Vs Maxx 25-in-1 (VT03 hardware) [David Haywood, Sean Riddle, Kamaal Brown]
  • 6-in-1 Sudoku Plug & Play [David Haywood, Sean Riddle]
  • Plug 'N' Play 50-in-1 (DGUN-853) [David Haywood, Sean Riddle, Kamaal Brown]
  • new WORKING clones
  • Mega Drive Collection Volume 2 (Radica, Arcade Legends) (UK) [David Haywood, Sean Riddle]
  • Super Sonic Gold (Radica Plug & Play) (UK) [David Haywood, Sean Riddle]
  • new NOT WORKING machines
  • Plug 'N' Play 25-in-1 (DGUN-806) [David Haywood, Sean Riddle, Kamaal Brown]
  • IQuest (US) [David Haywood, Sean Riddle, Kamaal Brown]
  • Added MegaDrive side ROM to sarc110 sets, moved to skeleton 'hybrid' driver based on megadriv_rad.cpp and demoted to not working
  • for now as they're meant to boot from the MD side with the VT03 games as bonus items [Sean Riddle, Team Europe]
  • Moved reactmd to a skeleton 'hybrid' driver, demoted to not working, it's also meant to boot from the MD side with the SunPlus
  • games as bonus items. [David Haywood]
  • photoplysx.cpp: Add notes about the USB dongle and a partial dump of its non-volatile memory (#7397) [ClawGrip]
  • new driver: TecToy Pense Bem (2017) [Felipe Corrêa da Silva Sanches]
  • undefined Equivalent to VTech Smart Start from the 80s.
  • mess.lua: Fix build [AJR]
  • photoplysx.cpp: srcclean, yet again [AJR]
  • m5074x.cpp: Protect interrupt request bits against being set by writes [AJR]
  • undefined m740: A few more timing corrections
  • Make the initializer comma order consistent in audio/midway.cpp [Lord Nightmare]
New clones marked as NOT_WORKING
  • Magic's 10 2 (ver. BETA3) [f205v]
New working clones
  • Cuore 1 (Italian, set 2) [f205v]
  • Added pensebem.cpp to mess.flt [Robbbert]
  • aim65: added notes [Robbbert]
New working clones
  • Forgotten Worlds (Japan) [Irongiant, Dumping Union]
  • Ryu Jin (Japan, ET910000B PCB) [Battlesmurf]
  • Extremely early / rare version of Forgotten Worlds for the Japanese market, before the name change to Lost Worlds. Serial number
  • indicates it's #22! [Brian Troha]
  • segas16b.cpp: verified 315-5298 dump and added it to all ROM boards which use it (171-5797, 171-5521, 171-5704) [Guru]
  • mpu4: initialized some variables to avoid asserts / regressions in drvnoclear builds [Ivan Vangelista]
  • jalmah.cpp, metlfrzr.cpp: initialized some variables to avoid asserts / regressions in drvnoclear builds [Ivan Vangelista]
  • segac2.cpp: initialized one variable to avoid asserts / regressions in drvnoclear builds [Ivan Vangelista]
  • new NOT_WORKING clone
  • Death Crimson OX (USA) [Fabrice Arzeno]
  • cps1.cpp: Use proper sound CPU code for the Forgotten Worlds (Japan) set [Brian Troha]
  • thomson.cpp: Initialize more state variables; clean up video code slightly [AJR]
  • busicom: init a variable, marked as MNW again (see note). [Robbbert]
  • instruct: initialised a variable [Robbbert]
  • srmp2: initalized a couple variables to avoid asserts in drvnoclear debug builds [Ivan Vangelista]
  • ksys573.cpp: initialized one variable to avoid asserts in drvnoclear builds [Ivan Vangelista]
  • aerofgt, bbc, ksys573, kyocera, mlanding, pc9801, snk, spg2xx_zone_32bit, tek405x, v1050, zx: initialized variables which were
  • causing asserts / regressions in drvnoclear builds [Ivan Vangelista]
  • bus/a2bus: Added Apple II Parallel Printer Interface Card. [Vas Crabb]
  • frontend/mame/audit.cpp: Fixed another annoying edge case. [Vas Crabb]
  • Cleaned up RawInput code slightly. [Vas Crabb]
  • astrocde, drw80pkr, fm7, hp9845, igs011, mc1000, nmk16, ti99_8, williams, xor100: initialized some variables which were causing
  • asserts / crashes / regressions in drvnoclear builds [Ivan Vangelista]
  • fmtowns_flop.xml: add the World of Xeen disk (#7412) [r09]
New working software list additions
  • Might and Magic - World of Xeen [Neo Kobe Collection]
  • avr8: Converted from using an IO address space to devcb for GPIO I/O. [Ryan Holtz]
  • wavesynth: waveblaster-based virtual expander, ks1064 for now [O. Galibert]
  • aquarius: Peripherals implemeted as slot devices: 4K/16K/32K/16K+ Memory Cartridges, Mini Expander (now with controllers), Quick
  • Disk (not working), C1541 DOS Interface (not working) [Nigel Barnes]
    • undefined Implemented memory mapper for CP/M.
    • undefined Serial printer port.
    • undefined External RAM is now scrambled.
    • undefined SuperCart bankswitching board implemented for Aquaricart.
    • undefined Cartridge images of size 4K, 8K, 16K now supported, was previously 16K only.
New working clones
  • Aquarius (PAL) [Nigel Barnes]
  • Aquarius II [Martin v.d. Steenoven]
  • ks0164: Pitch is floating point [O. Galibert]
  • pce220.cpp: split HD61202 and SED1560 into separate devices. [Sandro Ronco]
  • Machines promoted to WORKING
  • Sharp PC-E220 [Sandro Ronco]
  • Sharp PC-G815 [Sandro Ronco]
  • New working software list additions (apple2_flop_orig.xml)
  • Germany 1985 (Version 2.0) [4am, Firehawke]
  • New working software list additions (apple2_flop_clcracked.xml)
  • Bezare (cleanly cracked) [4am, Firehawke]
  • Artesians (cleanly cracked) [4am, Firehawke]
  • Goblins (cleanly cracked) [4am, Firehawke]
  • 20pacgal, advision, archimds, aristmk5, segajw: initialized some variables that were causing crashes in drvnoclear builds
  • [Ivan Vangelista]
  • exerion, nbmj8688, nbmj8891: initialized some variables [Ivan Vangelista]
  • saitek_risc2500.cpp: Use SED1520 device for the LCD screen. [Sandro Ronco]
  • avr8: Fixed crash with pensebem / timer1 crash. [Felipe Sanches]
  • Update ci-windows.yml [Dirk Best]
    • undefined ci-windows.yml: Remove update step to prevent errors about outdated mirrors
  • cinemat.cpp: Improved armora artworkr [Vas Crabb]
    • undefined Better alignemnent and transmission colours in particular.
  • cinemat.cpp: Adjust alignment of armora overlay. [Vas Crabb]
    • undefined I adjusted the alignment based on where the shots hit the buildings. It doesn't seem possible to not have the tanks partly overlap the buildings but still have the hitboxes inset into the buildings by the right amount on all sides.
  • lethalj, m72, megatech, punchout, tumbleb, xerox820: initialized some variables to avoid crashes in drvnoclear builds
  • [Ivan Vangelista]
  • New working software list additions (apple2_flop_clcracked.xml)
  • Cosmic Combat (cleanly cracked) [4am, Firehawke]
  • Vortex (cleanly cracked) [4am, Firehawke]
  • fm7.cpp: First cleanup pass [AJR]
    • undefined Separate state classes
    • undefined Scope down macros and structs
    • undefined Shorten many handler names
    • undefined Eliminate a little of the RAM region abuse
  • New machines added as NOT_WORKING
  • Yamaha MU-5 [Edward d-tech, DBWBP.com, R. Belmont]
  • fm7.cpp: Second cleanup pass [AJR]
    • undefined Eliminate RAM regions
    • undefined Eliminate device_timer and anonymous timer usage
    • undefined Add bad dump flags for hardware-inaccurate ROM dumps
    • undefined Add NO_DUMP entries for a few minor missing parts
    • undefined Remove a lot of dead code
  • fm7: Fix editing error in a41012e8c201ca2494380da453960bcd78376cd8 [AJR]
  • mc68681: output counter ready on op3 [Patrick Mackinlay]
    • undefined suppress unnecessary interrupt callbacks
    • undefined fix counter clock rate calculation
  • ceres: wip checkpoint [Patrick Mackinlay]
    • undefined implement the mouse
    • undefined connect the fpu
    • undefined crude hard/floppy disk controller hle
    • undefined add debugger rom
    • undefined boots oberon from hard disk image
  • emumem: Simplify memory management. [O. Galibert]
  • undefined API impact:
  • - install_ram/rom/writeonly now requires a non-null pointer. If you want automatically managed ram, add it to a memory map, not
  • in machine_start
  • - install_undefined_bank now requires a memory_bank *, not a string
  • - one can create memory banks outside of memory maps with memory_bank_creator
  • - one can create memory shares outside of memory maps with memory_share_creator
  • undefined Memory maps impact:
  • - ram ranges with overlapping addresses are not shared anymore. Use .share()
  • - ram ranges touching each other are not merged anymore. Stay in your range
  • undefined Extra note:
  • - there is no need to create a bank just to dynamically map some memory/rom. Just use install_rom/ram/writeonly
  • namcos22: remove an unneeded machine_start [hap]
  • chessmsr,fcc: fix ram savestate problem [hap]
  • klax.cpp: get bootleg sets working (#7413) [Devin Acker]
  • Clones promoted to working
  • Klax (version 5, bootleg set 1) [Devin Acker]
  • Klax (version 5, bootleg set 2) [Devin Acker]
  • vsnes: fix compile error [hap]
  • Plug and Play workundefinedimprove vt1682 ALU behavior, small steps towards vt369 including adding of soundcpu for denv150 (#7414) [David Haywood]
    • undefined some VT bits, use ALU device
    • undefined misc refactoring bits
    • undefined pushing forward, denv150 uploads a sound program
    • undefined add a subcpu
  • remove some unneeded usage of save_pointer + .get() [hap]
  • weclemans.cpp cleaned up MACHINE_START_OVERRIDE / MACHINE_RESET_OVERRIDE / VIDEO_START [David Haywood] (#7423) [David Haywood]
  • tsamurai.cpp cleaned up MACHINE_START_OVERRIDE / MACHINE_RESET_OVERRIDE / VIDEO_START [David Haywood]
  • tubep.cpp cleaned up MACHINE_START_OVERRIDE / MACHINE_RESET_OVERRIDE / VIDEO_START [David Haywood]
  • segac2.cpp cleaned up MACHINE_START_OVERRIDE / MACHINE_RESET_OVERRIDE / VIDEO_START [David Haywood]
  • new WORKING machines
  • Street Fighter II: Special Champion Edition (MSI Plug & Play) (Europe) [Team Europe]
  • new WORKING software list entries
  • ekara_pal.xml: [David Haywood]
  • uk_vol4 e-kara UK / Europe Volume 4 (UK-E004) [David Haywood. Team Europe]
  • uk_vol5 e-kara UK / Europe Volume 5 (UK-E005) [David Haywood. Team Europe]
  • Clean-up and consistency fixes after memory system changes. [Vas Crabb]
  • atarisy1, bfcobra, gts80b, hp48, hyhoo, jpmsys5, malzak, system16, tecmosys, tmnt: initialized some variables that were causing
  • crashes in drvnoclear builds [Ivan Vangelista]
  • fixed out of bounds access in vt1682_alu.cpp [DavidHaywood]
  • new WORKING machines
  • Plug 'N' Play Rockstar Guitar / Guitar Rock (PAL) [Peter Wilhelmsen, David Haywood, Team Europe]
  • new NOT WORKING clones
  • Zippity (UK) [David Haywood, Team Europe]
  • ns32000: Initialize members [AJR]
  • fm16beta: Fix missing object error; reduce region size [AJR]
  • twincobr.cpp, wardner.cpp: decapped TMS32010C based MCUs for fshark, hishouza and ktiger. The fshark one is also compatible with
  • skyshark and wardner [Caps0ff, Nathan Gilbert, Guru]
  • pgm.cpp: minor documentation update according to PCB scans [JacKc]
  • ymmu5.cpp: Hook up keyboard matrix, now it makes noise. [R. Belmont]
  • ymmu5.cpp: fix typo [R. Belmont]
  • gimix: fix crash when using 128kB RAM or more [Barry Rodewald]
  • General maintenance on emu/devfind: [Vas Crabb]
    • undefined Harmonised memory region/share finder/creator APIs.
    • undefined Moved .found() to optional object finders.
    • undefined Added truth test operator to optional object finders.
    • undefined Fixed things that were testing .found() on required object finders.
    • undefined Improved Doxygen API documentation.
  • dec8.cpp: Moved csilver to its own state class. [Vas Crabb]
  • docs: Added some notes about setting up and using MSYS2. [Vas Crabb]
  • arcadia, beathead, bw12, calchase, halleys, mediagx, model2, namcos10, s3, s4, seattle: initialized some variables that were
  • causing crashes in drvnoclear builds [Ivan Vangelista]
  • Fix a [Olivier Galibert]
  • Fix a typo in a ROM filename (1607->1670) [Frank Palazzolo]
  • Fixed some MSVC failure to resolve overloaded operator errors. [Vas Crabb]
    • undefined MSVC isn't trying the object finders' cast-to-pointer operators when looking for a suitable operator+. Since GitHub actions can only find 100 occurrences of a string and don't actually give you the full raw log when you ask for it, it's going to take
  • several passes to catch all of these.
  • hp3478a: layout: LCD annunciators, button labels [fenugrec]
  • undefined LCD has 12 text annunciators (1 segment each) which now work
  • undefined some buttons have an extra label printed above, for shift-functions
    • undefined generally improved the layout : parametrized some of the elements
  • hp3478a.cpp: Made LCD segments dark in internal artwork. [Vas Crabb]
  • Fixed another batch of MSVC errors resolving overloaded operators. [Vas Crabb]
  • mulcd: Switch to a svg [O. Galibert]
  • Brain not found, Abort, Retry, Fail? [Olivier Galibert]
  • docs: Started writing page on object finders with worked examples. [Vas Crabb]
  • hp3478a.cpp: Removed outdated TODO comment from layout. [Vas Crabb]
  • Hopefully fixed all remaining MSVC operator resolution failure errors. [Vas Crabb]
  • mulcd: re-add background, contrast control, and leds [hap]
  • Added ymmu5 to mess.flt [Robbbert]
  • eolith, gameplan.cpp, jr100, lisa, model1, opwolf, pcw, peyper, pinball2k, poly, vega, wecleman, x68k, xtom3d: initialized some
  • variables that were causing crashes in drvnoclear builds [Ivan Vangelista]
  • argus, atarig42, gamecom, ghosteo, suna16, tm990189: initialized variables that were causing crashes in drvnoclear builds
  • [Ivan Vangelista]
  • model2.cpp, model3.cpp: Removed regions from descriptions of Daytona USA/Scud Race games where region is freely configurable.
  • (#7434) [FMecha]
  • new NOT WORKING machines (InnoTV) (#7435) [David Haywood]
  • new NOT WORKING machines
  • InnoTV [Team Europe]
  • new NOT WORKING software list entries
  • vtech_innotv_innotabmax_cart.xml: [David Haywood]
  • pawpatrl: Paw Patrol - Pups Save a UFO! (80-274103 UK) [Team Europe]
  • dcgcr: DC Comics - Gotham City Robots (80-274803 UK) [Team Europe]
  • finddory: Finding Dory (80-274903 UK) [Team Europe]
  • liongrd: The Lion Guard (80-275203 UK) [Team Europe]
  • new WORKING software list entries
  • gameking.xml: [David Haywood]
  • mc_4v07a: 4 in 1 - TrojanLegend (Trojan) + HappyBall + Supermotor (Motor) + Lanneret (Hawk) (512KB cartridge) [Team Europe]
  • mc_4v16a: 4 in 1 - Manhunt + Bobby + Tantivy + Racing Car (512KB cartridge) [Team Europe]
  • sorcerer: reverted unneeded change from memory upgrade. [Robbbert]
New working clones
  • Cuore 1 (Italian, set 3) [f205v]
  • mu5: Add the lc7985nd and the lcd [O. Galibert]
  • mu5: Hook up battery level [R. Belmont]
  • sorcerer: quickload, need more time for the system to fully initialise. [Robbbert]
  • ymmu5: fix problem with multiplexed inputs [hap]
  • centiped.cpp: support switching games in multipede (#7431) [Devin Acker]
    • undefined centiped.cpp: support switching games in multipede
    • undefined centiped.cpp: move multipede stuff into a new class, optimize memory map switching a little
  • emu/devfind.h: Made read_safe avaiable for optional I/O ports only. [Vas Crabb]
  • docs: Added the next couple of sections explaining object finders. [Vas Crabb]
  • atarist, hng64, system1, taitowlf, viper: initialized variables that were causing crashes in drvnoclear builds [Ivan Vangelista]
  • cxhumax, jeutel, pdp1, osi, sms: initialized variables which were causing crashes in drvnoclear builds [Ivan Vangelista]
  • peyper.cpp: fixed regression [Ivan Vangelista]
New clones marked as NOT_WORKING
  • Le Grand 8 [flipprojets.fr, PinMAME]
  • Fix b except for avg which does something rather annoying [Olivier Galibert]
  • mu5: fix overlapping key assignments [R. Belmont]
  • multipcm: ported 12-bit sample support from swp30, still needs work [R. Belmont]
  • New working software list additions (apple2_flop_orig.xml)
  • Stellar 7 (Penguin Software) [4am, Firehawke]
  • Dazzle Draw (Version 1.1) [4am, Firehawke]
  • Wizardry III: Legacy of Llylgamyn (Version 4, 20-Aug-1983 update) [4am, Firehawke]
  • Journey (Version 16) [4am, Firehawke]
  • Carmen's North Dakota Almanac Database (Version 1.0) [4am, Firehawke]
  • The Lion's Share [4am, Firehawke]
  • The Scoop [4am, Firehawke]
  • Corruption (Version 1.11) [4am, Firehawke]
  • Dragonworld [4am, Firehawke]
  • The Escape from Traam [4am, Firehawke]
  • Ring Quest [4am, Firehawke]
  • The Serpent's Star (Version 1.0) (Broderbund release) [4am, Firehawke]
  • The Quest [4am, Firehawke]
  • The Quest (Version 2.0) [4am, Firehawke]
  • Supermartian: The Adventure [4am, Firehawke]
  • Kukulcan [4am, Firehawke]
  • Lucifer's Realm [4am, Firehawke]
  • Talisman: Challenging the Sands of Time [4am, Firehawke]
  • Nine Princes in Amber [4am, Firehawke]
  • Fahrenheit 451 [4am, Firehawke]
  • New working software list additions (apple2_flop_clcracked.xml)
  • Stellar 7 (Penguin Software) (cleanly cracked) [4am, Firehawke]
  • Oo-Topos (Sentient Software release) (cleanly cracked) [4am, Firehawke]
  • Campaign Trilogy (cleanly cracked) [4am, Firehawke]
  • The Lion's Share (cleanly cracked) [4am, Firehawke]
  • Stellar 7 (Software Entertainment Company release) (cleanly cracked) [4am, Firehawke]
  • SuperCube (cleanly cracked) [4am, Firehawke]
  • Kukulcan (cleanly cracked) [4am, Firehawke]
  • ci-windows.yml: Bump microsoft/setup-msbuild to 1.0.2 [Dirk Best]
  • Fix c [Olivier Galibert]
  • cvs, galaxian, galaxold, igs017, snes, supracan, taitotz, trs80m3, vectrex, x1: initialized variables that were causing crashes in
  • drvnoclear builds [Ivan Vangelista]
  • Fix d, e [Olivier Galibert]
  • naomi: make dimm board work again after memory system changes [Samuele Zannoli]
  • naomigd.cpp: remove usage of auto_alloc_array [yz70s]
  • video/avgdvg.cpp: Modernised code somewhat. [Vas Crabb]
  • undefined bwidow is still broken, all other games seem to work.
  • Fix f, g [Olivier Galibert]
  • Fix buildundefinedvideo/decodmd3.h had got out of sync with the source. [Vas Crabb]
  • centiped.cpp: add watchdog reset address to bootlegs, and nop some other address ranges to match original sets [Devin Acker]
  • Add m6809 support for gdb remote debugger. [Gustavo Del Dago]
  • Add "n2a03" (6502 CPU clone) to gdbstub for NES, and swapped 6502 PC/SP to SP/PC (#7440) [Lucien Murray-Pitts]
  • c140.cpp: Reduce duplication in fetching sample (#7439) [cam900]
  • Sinclair ZX Spectrum Multiface128 and diagnostic ROMs (#7429) [rfka01]
    • undefined bus/spectrum: Added several Multiface One and Multiface 128 ROMs.
    • undefined spectrum.cpp: Added diagnostic ROMs as BIOS options.
  • cpu/tms7000: Fixed JPZ mnemonic and offsets for BTJO and BTJZ (inherent) in disassembly (#7421) [tim lindner]
  • new Plug and Play (VT) sets (#7441) [David Haywood]
  • new NOT WORKING machines
  • HKB-502 268-in-1 (set 1) [jacaba]
  • My Arcade Caveman Ninja [Tim Schuerewegen]
  • Retro FC 400-in-1 [Tim Schuerewegen]
  • Mini Arcade Machine 240-in-1 (Red5) [ne7!]
  • Mini Game Player 48-in-1 [Team Europe]
  • new NOT WORKING clones
  • E-Game! 150-in-1 [gelotus]
  • HKB-502 268-in-1 (set 2) [Tim Schuerewegen]
  • Gaming Tech CT-885 [kludge]
  • Cyber Arcade 200-in-1 [pascal_frigoriste]
  • My Arcade Retro Machine 200-in-1 (DGUN-2577) [ne7!]
  • 240-in-1 Mini Arcade Machine (Thumbs Up) [emuboy85]
  • ef9364: Erase character is now configurable, defaults to 0x00. [Nigel Barnes]
  • undefined Removed 1K character ROM limit.
New working machines
  • Hektor II [Nigel Barnes, Binary Dinosaurs, Centre for Computing History]
New working clones
  • Hektor [Nigel Barnes, Centre for Computing History]
New machines marked as NOT_WORKING
  • Trio de Bingo [Yasu]
  • ibm5170undefinedNew working software list additions [ArcadeShadow]
    • undefined Added: Rise of the Triad: Dark War, The Legacy: Realm of Terror (Euro), The Prophecy (USA), Xargon: Volume 1 - Beyond Reality,
  • Xargon: Volume 2 - The Secret Chamber, Xargon: Volume 3 - Xargon's Fury Redumped: Alien Legacy (Disk 1 has modified ROOT - now
  • the game is playable)
  • hng64.cpp: major documentation update [Guru]
  • kongs470.cpp: documented release year [eientei]
  • taitopjc.cpp: decapped TMS320BC53PQ80 DSP [Caps0ff, jordigahan, ClawGrip, Philip Åkesson, Nathan Gilbert, James Sun]
  • kongs470.cpp: minor documentation update [Ivan Vangelista]
  • video/avgdvg.cpp: Fixed bwidow.cpp games, tidied up code some more. [Vas Crabb]
  • Correctly fix armedf (post db79120 ) [Olivier Galibert]
  • arb,ggm: fix problem with install_ram [hap]
  • seattle.cpp: Fix blitz99 input port mapping by setting default values for unused io bits [Ted Green]
  • Plug and Play work (some working VT additions) + some non-working + 2 IQuest cartridges (#7450) [David Haywood]
  • new NOT WORKING software list entries
  • leapfrog_iquest_cart.xml: [David Haywood]
  • start40 IQuest 4.0 Starter Pack [David Haywood, Sean Riddle, Kamaal Brown]
  • scig5 Science Grade 5 [David Haywood, Sean Riddle, Kamaal Brown]
  • new WORKING machines
  • Joystick 30 [David Haywood, Sean Riddle, Kamaal Brown]
  • Joypad 65 [David Haywood, Sean Riddle, Kamaal Brown]
  • new NOT WORKING machines
  • Virtual TV Soccer [David Haywood, Sean Riddle]
  • Cyber Arcade Pocket (JL1895) [Tim Schuerewegen]
  • new NOT WORKING clones
  • Seal 30-in-1 (VT based, Model FN098134) [David Haywood, Team Europe]
  • apple2 updates: [R. Belmont]
    • undefined Modernized types and some minor cleanup
    • undefined Improved Zip Chip support for IIe and IIc
    • undefined Added ZipGS support for IIgs
  • emu/devfind.h: Added missing memory_share_array_creator. [Vas Crabb]
  • undefined Also some miscellaneous tidying up.
  • Post b8c33885 fixes: hyperduel, indigo, and all pic16c5x games [Olivier Galibert]
  • system1.cpp: zeroed m_dakkochn_mux_data at machine_reset(), like it was before e13d0d433e70b6f7797f35ba770c4e8e83edf07c
  • [Ivan Vangelista]
  • video/avgdvg.cpp: Fix a bug (pre-dating the recent conversion to bitswap) in the sparkle LFSR preset load value, and add a comment
  • explaining what the source is for bits 4, 5 and 6 of the preset load value. [Lord Nightmare]
  • docs: Wrote another section of object finder documentation. [Vas Crabb]
    • undefined Also improved formatting of code snippets in a few pages.
  • sm8521: added instructions as per issue #7451 [Robbbert]
  • emu/dirom.{h,ipp}: Cleaned up and made it stricter. [Vas Crabb]
    • undefined Made it an error to specify address map and explicit ROM region.
    • undefined Made it an error if explicitly specified ROM region is not found.
    • undefined Made the ROM region tag apply relative to the current device.
  • Cleaned up formatting for a couple more documentation pages. [Vas Crabb]
  • multipcm: fix endianness of word reads. Some 12-bit samples sound almost reasonable now. [R. Belmont]
  • Got rid of a couple of easy auto_alloc_array [Vas Crabb]
  • New clones marked as NOT_WORKING (#7453)
  • Olympic Darts K7 (v3.00) [jordigahan, ClawGrip]
  • mface.cpp: Multiface 3 clone ROM is bigger than the others. (#7452) [rfka01]
  • undefined Clone uses a 16K ROM with identical halves – just ignoring the second half.
  • multipcm: fix the 12bits mode decoding, the trigger bit is incorrect though [O. Galibert]
  • multipcm: Found the real 12-bit format flag. [R. Belmont]
    • undefined mu5: Adjusted PCM clock closer to correct. [R. Belmont]
  • Add missing file. [arbee]
  • New working software list additions (apple2_flop_orig.xml)
  • Death in the Caribbean [4am, Firehawke]
  • Borrowed Time [4am, Firehawke]
  • Cave Girl Clair [4am, Firehawke]
  • The Adventures of Kristen and Her Family [4am, Firehawke]
  • mu5: Some lcd fixes [O. Galibert]
  • slapshot.cpp: Updated commentundefinedMC68000P12F is rated for 16 MHz (#7457) [cam900]
  • neogeo.cpp, neogeo.xml: fixed MT07785 [Ivan Vangelista]
  • amiga: initialized variable that was causing crashes in drvnoclear builds [Ivan Vangelista]
  • stv.cpp, stv.xml: fixed MT07782. Also added missing set to stv.xml [Ivan Vangelista]
  • Fix the opl4 low byte order in 12bits so that it matches the datasheet and the multipcm (GEW8) [O. Galibert]
  • meadows.cpp: fixed MT07783 [Ivan Vangelista]
  • stv.xml: fixed validation error I introduced [Ivan Vangelista]
  • vgmplay.xml: Added 11 new entries from most recent package release + some shortname consistency fixes [vgmrips.net, Tafoid]
  • agat.cpp: Native keyboard, video and floppy improvements. (#7449) [shattered]
New working clones
  • Cookie & Bibi 2 (set 2) [Kevin Eshbach, The Dumping Union]
  • apple2: Support the SUP'R'TERMINAL 80-column card. [R. Belmont]
  • goldstar.cpp: Corrected U79 PROM location. (#7459) [jbtx77gr]
  • undefined U70 is a HD74LS157P logic IC, the correct location is u79.
  • new WORKING & NOT WORKING machines (Plug and Play) (#7454) [David Haywood]
new NOT WORKING machines
  • Mini Arcade Machine (Thumbs Up, 240IN1ARC) [David Haywood, TeamEurope]
  • new WORKING machines
  • Lexibook JG7410 100-in-1 [David Haywood, TeamEurope]
New machines marked as NOT_WORKING
  • IQ-7000 [Sean Riddle, Recreativas.org]
New NOT_WORKING software list additions
  • 3 Dimensional Spreadsheet (IQ-8B01) [Recreativas.org]
  • 8-Language Translator (IQ-703A) [Sean Riddle, Recreativas.org]
  • Time Expense Manager (IQ-701A) [Recreativas.org]
  • vegas.cpp: fixed MT07757 [Ivan Vangelista]
  • New working software list additions (apple2_flop_misc.xml)
  • Anti-M (version 1.8) [4am, Firehawke]
  • ibm5170undefinedNew working software list additions [ArcadeShadow]
    • undefined Added: SimAnt (3.5", v1.08), SimAnt (3.5", v1.06), SimAnt (5.25", v1.08), SimAnt (5.25", v1.06), SimAnt (windows 3.x release)
  • Redumped: [simant] old set has a modified OEM Id and a modified root
  • ibm5150.xml: Marked blockout as bad dump (modified OEM ID and modified root) (#7447) [ArcadeShadow]
  • ibm5170.xml: Fix part names on xargon2 and xargon3 [Justin Kerk]
  • ay8910: remove old printf msg [hap]
  • wizard_cart.xml: Added notes; wizard.cpp: Fixed year, added notes. (#7464) [ClawGrip]
  • pce220: added a few missing natural keys [Robbbert]
  • New NOT_WORKING software list additions (#7466)
  • picno.xml: [ClawGrip]
  • Picno de Kuku, Chibimaruko-chan no Tashizan Hikizan [TeamEurope]
  • dgnalpha: fix typo in address map. Disk I/O works again. (#7468) [tim lindner]
  • ie15: update logging, use device_matrix_keyboard_interface (#7463) [shattered]
  • undrfire.cpp: Hooked up TC0360PRI priority controller (fixes priorities in cbombers). (#7460) [cam900]
new NOT WORKING machines
  • Mini Arcade Console (Arcade 10-in-1) [Team Europe]
  • Arcade Classics Mini Handheld Arcade (Supreme 150) [Team Europe]
  • taito_f3: fixed regression [Ivan Vangelista]
  • st2205u: DMA required by PR #7430 (#7444) [David Haywood]
  • misc comments: very unimportant corrections [hap]
  • New working software list additions (apple2_flop_orig.xml)
  • The Adventures of Sarah and Her Friends [4am, Firehawke]
  • Chelsea of the South Sea Islands [4am, Firehawke]
  • Jenny of the Prairie [4am, Firehawke]
New working clones
  • Endless Riches (Ver 1.21) [Hammy, Ekorz]
  • Super Cup Finals (Ver 2.1O 1993/11/19, single PCB) [nnap]
  • G-Darius (Ver 2.02O) [The Dumping Union]
  • emu/devfind: More cleanup/consistency changes. [Vas Crabb]
    • undefined Removed .mask(), as it’s not reliable in the general case.
    • undefined Added asserts to things that assume power-of-two sizes.
    • undefined Got rid of virtual qualifier on pointer-to-member operator.
    • undefined Made helpers a bit more assertive about logging warnings.
  • emu/rendlay.cpp: Use delegates to avoid hot conditional branches. [Vas Crabb]
  • docs: Finished off description of object finders and output finders. [Vas Crabb]
  • coco12.cpp, coco3.cpp, dragon.cpp: Removed IRQ trampolines from CoCo driver family. (#7393) [tim lindner]
  • undefined Also fixed dragon 32 parallel port.
  • rendlay.cpp: Set initial value for bounds callback, it can be called before tags are resolved. [Vas Crabb]
  • namcos22: add Pr3tty F1y's bugreport to TODO list [hap]
  • taito_f3.h: fix wrong endianness I introduced yesterday [Ivan Vangelista]
  • alpha68k_n.cpp: added a note about the kyros MCU [Guru]
  • metro.cpp: fixed MT07786 [Ivan Vangelista]
  • New working clones (#7471) [ClawGrip]
New working clones
  • Sauro (set 2) [Victor Fernandez (City Game), ClawGrip]
  • Add 'sauroa' [ClawGrip]
  • seta2.cpp: Minor ROM name correction for Puzzle De Bowling and fix cut-n-paste [Brian Troha]
  • lindbergh.cpp: Add Psy-Phi to driver game list (#7437) [HeroponRikiBestest]
  • galastrm.cpp: Add notes for rotation (#7456) [cam900]
  • miqslvr.cpp: avoid outright crashes as per discussion in 074385edd69786e6d506fcb8a86fc212057046fe [Ivan Vangelista]
  • lindbergh.cpp: minor spelling fixes [Ivan Vangelista]
  • ti99: Reimplementation of the Horizon RAMdisk card with all config options of the real hardware. [Michael Zapf]
  • namcos22: window clip camera vl/vr was wrong way around [hap]
  • Switch to building MAME as C++17. [Vas Crabb]
    • undefined Updated sol2 to 3.2.2
    • undefined Updated pugixml to 1.10
    • undefined Increased minimum clang version to 6
    • undefined Cleaned up some stuff that can use new features
    • Minimal changes to sol2 and bgfx to compile as C++17. [Vas Crabb]
    • undefined These changes should be sent upstream as pull requests.
  • Enable GCC implicit fallthrough warning. [Vas Crabb]
  • undefined I've guessed whether break or [[fallthrough]] is appropriate. In cases where it looked particularly suspicious, I added a FIXME
  • comment. All of these changes should be reviewed by someone familiar with the code.
  • dspp: Fix erroneous fallthroughs. [Ryan Holtz]
  • machine/n64: Fixed an incorrect fallthrough. The situation should never occur in practice, but it's better to be safe. [Ryan Holtz]
  • clang doesn't like how we're using std: :void_tundefinedswitch back to our own void_t-alike until it can be investigated [Vas Crabb]
  • tlcs90: this fallthrough at opcode must be wrong [hap]
  • bbc_tube_arm: Use tap to page out the ROM. [Nigel Barnes]
  • tanbus_mpvdu/tanbus_ravdu: Cards support inverse video. [Nigel Barnes]
  • saa5050: Implemented TLC (Transmitted Large Character) output line. [Nigel Barnes]
New machines marked as NOT_WORKING
  • AlphaTantel [Binary Dinosaurs, Nigel Barnes]
  • tlcs90: add missing break; [hap]
  • 3do: remove wrong fallthrough [hap]
  • luaengine.cpp: Use sol::lua_nilundefinedsol::nil is an alias of it that may not always be available [Vas Crabb]
  • Fix drawscanline_core leftover loop, should not live inside unrolled loop (#7474) [Romain TISSERAND]
  • Plug and Play improvements (#7461) [David Haywood]
  • undefined Improve rendering, banking, inputs for beijuehh
  • undefined Identified register used for PRNG on GPL16250, needed for beijuehh
  • new NOT WORKING machines
  • My Arcade Retro Micro Controller - 220 Built-In Video Games (DGUN-2869) [Zup, Team Europe]
  • Lexibook Compact Cyber Arcade - PJ Masks [Zup, Team Europe]
  • xtal: Added XTAL for AlphaTantel. [Nigel Barnes]
  • Add C++17 flag for visual studio (hopefully in the right place) [Vas Crabb]
  • Fixed drivers itech32, jangou, konamigs and konamigx broken by b8c3388 [Olivier Galibert]
  • luaengine: fix constructable usertypes [cracyc]
  • luaengine: change definition for rest of usertypes [cracyc]
  • Remove some deprecated instantiations of static constexpr members (MSVC complains about them now) [Vas Crabb]
  • emu/emumem.cpp: Use if constexpr to make code clearer [Vas Crabb]
  • New clones marked as NOT_WORKING (#7470)
  • Jurassic Park (3.05) [MLM, Victor Fernandez (City Game), ClawGrip]
  • de_3.cpp: Fix some parent-clone relationships, sorted the sets and change set names to follow a common pattern. [ClawGrip]
New machines marked as NOT_WORKING
  • Sea Hunter [Jorge Silva, Fernando Oliveira]
  • Fix memory leak on address_space_specific destruction and add a missing init [O. Galibert]
  • identify 'seahuntr' as Black Touch II, move to correct driver (#7477) [David Haywood]
  • seahunter.cpp: remove the driver now that it was determined to be a shanghai.cpp hw clone [Ivan Vangelista]
  • shanghai.cpp: updated release year for blktch2 [Ivan Vangelista]
  • Removed seahunter from arcade.flt [Robbbert]
New working clones
  • Pool 10 (Italian, set 10) [f205v]
  • naomigd.cpp: add Altera FPGA firmware from original DIMM [Porchy]
  • cv1k.cpp: a bit more accurate frame rate (nw) [MetalliC]
  • dccons.cpp few more Dreamcast factory flash structure docs bits [MetalliC]
  • naomi.cpp docs [MetalliC]
  • cps3.cpp: docs, Red Earth ASIA NOCD version really exists [MetalliC]
  • fix compile [Lord-Nightmare]
  • Better itech32 fix [Olivier Galibert]
  • aquarius: Added original non S2 ROM [Jay Snellen, III]
  • osd/modules/input: Fixed a couple of X11 resource leaks. [Vas Crabb]
  • naomi.cpp: Explain mainboard jumper JP1 (Aica clock source) (#7484) [FenFenJVS]
  • luaengine.cpp: Apparently sol::make_user is a recipe for dangling references, get rid of it [Vas Crabb]
  • luaengine: sol3 needs non-const device reference to wrap [Vas Crabb]
  • frontend: split lua_engine user type registrations across a few files to make it a bit more manageable [Vas Crabb]
  • Fix atarisy2 way too magic use of shares [O. Galibert]
  • Fix aristmk4. May be slightly incorrect, but was is sure is that the current video update routine needs 0x804 bytes, not 0x800
  • [O. Galibert]
  • luaengine.cpp: Moved clang warning suppression to the right file, disabled MSVC C4503 suppression for now, will see which files
  • need it for sol3 [Vas Crabb]
  • m68k: accept addressing mode 6 for FSAVE/FRESTORE (#7482) [shattered]
  • coco12.cpp, coco3.cpp: Fixed hi-res joystick interface. (#7473) [tim lindner]
  • undefined Increased resolution and and adjusted timer value so you can reach the right edge of the screen in .length() for objectram_size;
  • undefined bnstars: template video handlers
  • undefined bnstars: fix config, split sprite chips/gfxdecode/palette into two, fix palette ranges
  • undefined ms32.cpp: implement proper irq acknowledge lines
  • undefined Add config setter in sysctrl for inverted vblank/field lines, make tp2ms32 and wpksocv2 happy
  • undefined Move f1superb to own state
  • undefined MS32 merge sound maps
  • undefined Remove TIMER_DEVICE_CALLBACK_MEMBER in favour of emu_timer
  • saitek_kso: correct dataarea size [hap]
  • Fix m10, shares can't pick up pointers in regions anymore [Olivier Galibert]
  • psr340: add LCD controller [R. Belmont]
  • mc10: fixed crash at start [Robbbert]
  • g65816: add a todo note about irq [hap]
New working clones
  • Astro Ambush (Scramble bootleg on Galaxian hardware) [Genaro Rodarte, Guru]
  • sfcbox.cpp: dumped grom for pss64 set [Frans van Egmond]
  • sapizps3b: Fix garbage on screen after emumem update [AJR]
  • luaengine_render.cpp: Work around MSVC ambiguous overload error. [Vas Crabb]
  • docs: Clean up a little. [Vas Crabb]
  • undefined Includes typo fixes from Alexander Miller.
  • psr340 preliminary lcd, needs it to work better to go further [Olivier Galibert]
  • alm16/32.lay: correct a wrong value defstate [hap]
  • views: Fix recursion on dup and lookup, reintroduce the correct tim100 view use, fix #7516 [Olivier Galibert]
  • Forgot to switch off the control [Olivier Galibert]
  • Williams: set the videoram as a single 48k block (which it is), derive everything from it [Olivier Galibert]
  • wmg: probable fix [Olivier Galibert]
  • wmg: fix the fix, must be tired [Olivier Galibert]
  • Fix gaelco3d, perhaps the 16 and 32 versions should be spit at some point [Olivier Galibert]
  • adp, chinagat, ddragon, divebomb, gberet, lastbank, lsasquad, m10, mcr68: removed MACHINE_*_MEMBER and VIDEO_START_MEMBER
  • [Ivan Vangelista]
  • bnstars.cpp: make it boot again [angelosa]
  • pce, ti99_8: removed MACHINE_*_MEMBER and VIDEO_START_MEMBER [Ivan Vangelista]
  • naomi.cpp: Atomiswave ANET.Net board docs, clarify NAOMI jumper info [MetalliC]
  • Fix sega usb sound device, was using more memory than allocated (fixes zaxxon, segag80) [Olivier Galibert]
  • votrhv.cpp: fixed keypress polarity and logic so the HC-110 properly accepts inputs, and retooled the reset wake latches, logic and
  • behavior to better match the schematics and differences between the hc-110 and hc-120 input boards. Switched to logmacro.h, input_merger.h for the reset logic, and general cleanup. Fixed the HC-110 LED polarity so the correct LEDs get lit when selecting an input color/level. [Lord Nightmare]
machines promoted to WORKING
  • Votrax/Phonic Mirror HandiVoice HC-110 [Lord-Nightmare]
  • m10.cpp: fix compile on some compilers [Ivan Vangelista]
  • design.cpp: Add notes about coin selector [ClawGrip]
  • midwunit.cpp get rid of spaces in ROM names (nw) [MetalliC]
  • vsnes: fixed crash in suprmrio etc [Robbbert]
  • Fix wangpc, incorrect memory size allocation. Also remove a use-before-init in pic8259 [Olivier Galibert]
  • Fix vcombat, messy sharing of shares [Olivier Galibert]
  • Fix vamphalf, multi-sized share [Olivier Galibert]
  • Fix unico, usual width issues [Olivier Galibert]
  • Fix tunhunt, bringing the driver to this side of 2020 [Olivier Galibert]
  • Fix tugboat, required full-on memory access [Olivier Galibert]
  • Fix rallybik, has a different spriteram size [Olivier Galibert]
  • tunhunt.cpp: restored save state support [Ivan Vangelista]
  • Fix spset, waylaid share [Olivier Galibert]
  • Fix funcube, may have side effects on ablastb which really doesn't work on the first place so I do not really care
  • [Olivier Galibert]
  • Fix segas16b, don't try to set the soundbank if it doesn't exist [Olivier Galibert]
  • ui: add mame version to About menu header [hap]
  • Fix royalmah, incorrectly sized videoram [Olivier Galibert]
  • Fix poisk1, correct and simplify videoram banking [Olivier Galibert]
  • Fix nova2001, incorrect palette size [Olivier Galibert]
  • vendetta.cpp: switched from bankdev to memory_view [Ivan Vangelista]
  • Fix magtouch, fake the bios shadow a little less badly [Olivier Galibert]
  • Fix magic10, incorrect tilemap size [Olivier Galibert]
  • Fix m72, sprite drawing routine [Olivier Galibert]
  • Fix liberate, bank hack turned into share hack [Olivier Galibert]
  • segas16b.cpp: fix Tough Turf (Japan) voice samples not playing back properly [Angelo Salese]
  • Fix in213, kinda. The screen can be anywhere in ram, which is probably incorrect [Olivier Galibert]
  • gottlieb: fix defaut nvrams [Olivier Galibert]
  • goldstar: fix the decrypted_opcodes share size [Olivier Galibert]
  • seta2: forgot to report the funcube fix to funcube 2+ [Olivier Galibert]
  • spc1000_fdd_exp: General cleanup; correct XTAL value [AJR]
  • microdec.cpp: Clock correction and cleanup [AJR]
  • galaxold.cpp, scramble.cpp: Modernize S2650 interrupts [AJR]
  • mimonkey, mimonsco, mimonscr, mimonscra: Transplant to modern galaxian.cpp driver [AJR]
  • Miscellaneous cleanup/fixes: [Vas Crabb]
    • undefined segac2.cpp: Fixed bloxeedu credits to start DIP switches.
    • undefined luaengine*.cpp: Used unchecked optional getter after explicit check.
    • undefined informer_213.cpp: Comment out very noisy logerror.
    • undefined votrhv.cpp: XTAL is for crystals/resonators, not any old oscillator.
  • luaengine.cpp: Fix very dumb bug when retrieving self for containers. [Vas Crabb]
  • luaL_error doesn't actually return, but it lacks the noreturn attribute, so the compiler must be appeased [Vas Crabb]
New working clones
  • Prop Cycle (Rev. PR1 Ver.A, Japan) [Brian Troha, The Dumping Union]
  • Make janoh not crash, it is missing roms anyway [Olivier Galibert]
  • Make mjsiyoub not crash [Olivier Galibert]
  • Make exidy compilable with SOURCES= and fix sidetrac [Olivier Galibert]
  • namcos22: correct propcyclj comment [hap]
  • vcombat: Separate the memory maps for single and dual i860 [Olivier Galibert]
  • astrohome, fromance, hyprduel, pipedrm, playmark, powerbal: removed MACHINE_*_MEMBER macros [Ivan Vangelista]
  • new NOT WORKING machines
  • Turbo Extreme (US) [David Haywood, Sean Riddle]
  • bongo: Transplant to modern galaxian.cpp driver [AJR]
  • ozon1: Transplant to modern galaxian.cpp driver; add PPI [AJR]
  • Fix an address space number collision in vgmplay [Olivier Galibert]
  • vgmplay.xml: Fixed unassigned shortname from recent additions. [Scott Stone]
  • h8_intc.cpp: fix interpretation of IPR bits for the H8S CPUs. psr340 boots now. [R. Belmont]
  • fmtowns_cd.xml: 20 new dumps, 35 replacements, add msdet2 floppy [r09]
New working software list additions
  • Collector D - Bangai-hen - Gokurakudai Nishichiku Sales Daisakusen [r09]
  • [redump.org] [r09]
  • Eikan wa Kimi ni 2 - Koukou Yakyuu Zenkoku Taikai (HMC-144) [redump.org]
  • Gokichi-kun Series - Igo Nyuumon Doujou [redump.org]
  • Hiragana no Ehon [redump.org]
  • Hirou [redump.org]
  • Hyper Planet Shiki Vol. 1 [redump.org]
  • Igo II (HMA-219) [redump.org]
  • Joshikousei Shoujo Densetsu - Cosplay Special [redump.org]
  • Mahjong Gensoukyoku II - Mahjong Fantasia [redump.org]
  • Mahjong Gensoukyoku III - Mahjong Fantasia the 3rd Stage [redump.org]
  • NHK Jissen Eikaiwa (HMC-120A) [redump.org]
  • Soft de Hard na Monogatari [redump.org, wiggy2k]
  • Soft de Hard na Monogatari 2 [redump.org, wiggy2k]
  • Vampire High School [redump.org]
  • New not working software list additions
  • Cyber Motion V1.0 [redump.org, wiggy2k]
  • Hyper Planet for Marty [redump.org]
  • L'Empereur [redump.org]
  • Lettuce Cooking - Tanoshiku Tsukureru Obentou [redump.org]
  • Nemurenu Yoru no Chiisana Ohanashi [redump.org]
  • Sensual Angels [redump.org]
  • Replaced software list items
  • AIV - A Ressha de Ikou 4 [redump.org, wiggy2k]
  • AmbivalenZ - Niritsu Haihan [redump.org]
  • America Oudan Ultra Quiz [redump.org]
  • Beast III [redump.org]
  • Cybercity [redump.org]
  • Digital Pinup Girls Vol. 1 - Sexy Shooting [redump.org]
  • DOR Special Edition Sakigake [redump.org]
  • Emerald Dragon [redump.org]
  • Eye of the Beholder II - The Legend of Darkmoon [redump.org]
  • Game Technopolis Super Collection 1 [redump.org]
  • Gekirin - Ushinawareshi Houken [redump.org]
  • Image Fight [redump.org]
  • Jangou 4 [redump.org]
  • Jankirou [redump.org]
  • Joshikousei Shoujo Hatsunetsu [redump.org]
  • Joshua [redump.org]
  • Lemmings 2 - The Tribes [redump.org]
  • Libble Rabble [redump.org]
  • Many Colors [redump.org]
  • Metal Eye [redump.org]
  • Mirrors [redump.org]
  • Murder Club DX [redump.org]
  • My Eyes! [redump.org]
  • Prince of Persia 2 - The Shadow and the Flame [redump.org]
  • Rainbow Islands - The Story of Bubble Bobble 2 - Extra Version [r09]
  • [redump.org] [r09]
  • Regional Power II [redump.org]
  • Sayaka + Miho [redump.org]
  • The 4th Unit 4 - Zero [redump.org]
  • The Atlas II [redump.org, wiggy2k]
  • Tokio - Tokyo-to Dai-24-ku [redump.org]
  • Toudou Ryuunosuke Tantei Nikki - Ougon no Rashinban - Shouyoumaru San [r09]
  • Francisco Kouro Satsujin Jiken [redump.org]
  • Ultima Trilogy I-II-III [redump.org]
  • Volfied [redump.org]
  • Wing Commander II - Vengeance of the Kilrathi - Special Operations 1 & [r09]
  • Special Operations 2 [redump.org]
  • Words Worth [redump.org]
Software list items promoted to working
  • Ms. Detective File #2 - Sugata-naki Irainin [wiggy2k]
  • cpu/drcbex64.cpp, cpu/drcbex86.cpp: Don't leak using namespace from the header. [Vas Crabb]
  • psr340: hooked up front panel button matrix, patched battery low check. [R. Belmont]
  • segas16b.cpp: Update board documentation for Dunk Shot [Brian Troha]
  • sfcbox.cpp: dumped KROM 2.0 [Frans van Egmond]
  • luaengine_mem.cpp: Cleanup and enhancements. [Vas Crabb]
    • undefined Changed memory manager banks, regions and shares to lightweight wrappers.
    • undefined Exposed tag, width and Endianness of regions and shares.
    • undefined Exposed memory tag and entry of banks (scripts can change entry).
    • undefined Modernised syntax and switched to abbreviated integer types.
  • psr340: Reorganized the key matrix but still doesn't seem to work... [Olivier Galibert]
  • namcos21.cpp: decapped TMS320C25 for winrungp [Caps0ff, Nathan Gilbert, Guru]
  • hng64.cpp: dumped EEPROMs for the IO boards [Guru]
  • psr340: add external clock for MIDI UART, fix button matrix read address [R. Belmont]
  • psr340: Essentially revert my patch, I was hopelessly confused [Olivier Galibert]
  • neptunp2.cpp: removed the mexlindo set as Haze verified it as completely bad [Ivan Vangelista]
  • psr340: key matrix seems to work better as active high [R. Belmont]
  • Typo fix [Olivier Galibert]
  • psr340: matrix scanning is positive too, but I suspect the PAD bit order is wrong too [Olivier Galibert]
  • h8: fix shal2 [Olivier Galibert]
  • frontend: Lua engine improvements. [Vas Crabb]
    • undefined Added methods for enabling and disabling breakpoints and watchpoints, and made debugger views update when breakpoints/watchpoints are manipulated from Lua. Made breakpoints and watchpoints objects rather than tables. (It’s not possible to enable/disable a breakpoint or watchpoint from the object itself, you have to go through its owners' debug interface.)
    • undefined Exposed more device_t members for dealing with child/sibling tags and devices. Also provided a way to get regions/shares/banks from a device using relative tags rather than going through the memory manager with absolute tags.
  • luaengine_debug.cpp: Fix unused lambda capture. [Vas Crabb]
  • h8: fixed race condition in SCI where a new byte was written right before the last tick and froze the transmitter. [R. Belmont]
  • psr340: lcd update [Olivier Galibert]
  • h8: Fix the watchdog read, fixes mu80 test mode [Olivier Galibert]
  • h8 watchdog: remove logging no really needed anymore [Olivier Galibert]
  • romp: various improvements [Patrick Mackinlay]
    • undefined implement multiply/divide step instructions
    • undefined privileged instruction exceptions
    • undefined corrected borrow flag logic
  • swp20: Add some verbosity [Olivier Galibert]
  • psr340: couple bits more [Olivier Galibert]
  • Seta video encapsulation [AJR]
    • undefined seta001: Move gfxdecode down into device; add putative master clocks
    • undefined x1_012: Separate emulation of tile layers as new device
New working machines
  • Hewlett-Packard HP 2641A [Gavin Scott, F.Ulivi]
  • Fixed the build: variables set but not used. [Robbbert]
  • seta.cpp: Slight further cleanup [AJR]
  • seta.cpp: Separate this state class a little [AJR]
  • seta.h: Revert premature derivation [AJR]
  • porter, portera: Transplant to modern galaxian.cpp driver [AJR]
  • m63.cpp: fixed MT07803 [Ivan Vangelista]
New NOT_WORKING software list additions
  • pockchalv2.xml: 10 new dumps [skaman]
New machines marked as NOT_WORKING
  • Biplane [TTL] [Andrew Welburn]
  • Corrected biplane4 ROM labels [Stephen Beall]
  • galaxold.cpp, scramble.cpp: Transfer ckong bootlegs to modern galaxian.cpp driver [AJR]
  • magictg.cpp: verified exact CPU model [Siftware]

New Working software

  • Defense Command [exidyboy]
  • luaengine.cpp: Exposed cassette image devices. [cracyc]
  • de_3.cpp: New clones marked as NOT_WORKING, added CPU and display version on games descriptions, and fixed some games metadata
  • (#7523) [ClawGrip]
    • undefined Added display version when available and fixed some metadata.
    • undefined Added CPU version information to descriptions and used the region version string from the display ROM on the description also.
New clones marked as NOT_WORKING
  • Last Action Hero (unknown CPU, display L1.05) [Sergio y Vicente de www.electrónicavys.es]
  • New Working software
  • Killer Gorilla [exidyboy]
New working clones
  • Cuore 1 (Italian, set 4) [f205v]
  • Cuore 1 (Italian, set 5) [f205v]
  • de_3.cpp: srccleaned [Ivan Vangelista]
  • magictg.cpp: fixed typo [eientei]
  • mame.lst, nl.lst: readd and add biplane set [Ivan Vangelista]
  • funworld.cpp: restored (intentional?) typo as it was [Ivan Vangelista]
  • rallyx.cpp: Note [AJR]
  • cabal.cpp: added hardware documentation [Guru]
  • seta.cpp: Acknowledge 65C02 IRQs [AJR]
  • cabal.cpp: added PROMs to all original sets, corrected M5205 measurement [Guru]
  • kpython.cpp: Add dogstation Deluxe hdd dump (#7448) [HeroponRikiBestest]
  • Fix calibr50 and usclssic after fe7a07186745954cc7a4de4f14ef9f356d9ec60f [AJR]
  • majtitl2: Use parallel EEPROM device [AJR]
  • m5.cpp: Correct clocks [AJR]
  • tms9928a: Fix failure to output initial interrupt state [AJR]
  • m5.cpp: Updates and fixes [AJR]
    • undefined Install main ROM and RAM directly
    • undefined Disable the 64K expansions (all already marked as unsupported) for now
    • undefined Add clock for CTC channel 2
    • undefined brno: Add 8251 SIO and serial port
    • undefined brno: Make RAM size configurable
    • undefined Modernize various bits of code
  • luaengine.cpp: Exposed device_slot_interface, emu_options, and slot options. (#7458) [npwoods]
  • alphatan: Default NVRAM to 0. [Nigel Barnes]
  • bbc_tube_rc6502: Fixed shared ram sizes. [Nigel Barnes]
  • accomm: Added PCF8573 RTC. [Nigel Barnes]
  • undefined Added RTC interrupt, fixes TIME function.
  • undefined Realigned video handling with the Electron.
  • luaengine.cpp: Expose device_t interface on screen_device and cassette_image_device, and some cleanup. [Vas Crabb]
  • pockchalv2.xml: A couple of Romaji corrections. [Vas Crabb]
  • seta.cpp: Eliminate strcmp for per-game hacks [AJR]
  • New working software list additions (apple2_flop_clcracked.xml)
  • Dondra: A New Beginning (Revision 2) (cleanly cracked) [4am, Firehawke]
  • Space Waste Race: Storybooks Of The Future (cleanly cracked) [4am, Firehawke]
  • dec8.cpp: added dip locations [Guru]
  • Expose enough of the layout system to Lua to allow position and colour to be animated. [Vas Crabb]
  • luaengine.cpp: Shut up clang warning about unused lambda capture [Vas Crabb]
  • luaengine.cpp: Fix actual unused lambda capture. [Vas Crabb]
New games added as MACHINE_NOT_WORKING
  • Space Pokan [SpinalFeyd, R. Belmont]
  • Fixed audio in Space Duel as per MT#7808 [Scott Stone]
  • ymz280b: Fix major mixer overdriving [R. Belmont]
  • linenoise: properly handle numpad enter [cracyc]
  • x1_012: Fix insidious variable type mistake that caused tilemap regressions [AJR]
  • nmk16.cpp: Add PCB locations to the Task Force Harrier sets. [Brian Troha]
New working clones
  • Pool Player (1.0) [PinMAME]
  • vic10: fixed regression [Robbbert]
  • liberate: better fix? [Robbbert]
  • locomo: Added a skeleton device for the LoCoMo peripheral controller used in some Sharp Zaurus models. [Ryan Holtz]
  • sa1110: Added OS Timer, RTC, Reset, GPIO, and partial UART3 controller module support. [Ryan Holtz]
  • scoop: Added skeleton device for Sharp "Scoop" peripheral IC from the Zaurus PDA line. [Ryan Holtz]
  • ucb1200: Added skeleton device for Philips UCB1200 audio/telecom codec. [Ryan Holtz]
  • sa1110: Added rudimentary framework for the MCP codec interface module. [Ryan Holtz]
  • hhtiger: Added ROMs for Release 1.3 [Peter Todd]
New working software list additions
  • aquarius: Aquaricart [Jay Snellen, III]
  • Mini Expander Diagnostics [Ian Baronofsky]
New working software list additions
  • bbc_rom: Amcom E-Net Client 6.14B, Amcom WFS 5.21, Amcom WFS 6.23B, Amcom WFS 6.34B, Timefix 1.00 [Nigel Barnes]
New NOT_WORKING software list additions
  • bbc_rom: I2C (4 U) 3.0B, I2C (4 U) 3.1B [Martin Barr]
  • Fix loading orao tapes [Miodrag Milanovic]
  • orao103: Support new TAP format and format now done properly [Miodrag Milanovic]
  • ibm5150undefinedNew working software list additions (#7506) [ArcadeShadow]
  • undefined ibm5150 - New working software list additions
  • - Added: The Punisher [ArcadeShadow]
  • ibm5170undefinedNew working software list additions [ArcadeShadow]
  • undefined Added: Legends of Valour, Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work (3.5"), Leisure Suit Larry 5:
  • Passionate Patti Does a Little Undercover Work (5.25"), Special Forces (5.25") Dump Status: [lionkingd] Disney's The Lion King
  • (Playable Demo) -> Marked as bad dump (cause: Modified OEM ID) Removed: [monkey2] Monkey Island 2: LeChuck's Revenge (3.5") ->
  • cause: the files in the floppy disk are exactly the same of the [monkey2a] Monkey Island 2: LeChuck's Revenge (3.5", Alt). The
  • CRC and SHA1 are different because the [monkey2] has modified root in the floppies. Changed [monkey2a] to [monkey2]
  • ibm5170.xml: Move cruisecr set to ibm5150.xml, remove sserv2 set already present in ibm5150.xml (#7505), organization fixes
  • [Justin Kerk]
  • tecmo.cpp: document silkworm PCBs and updated Rygar's documentation. Adjusted silkworm main CPU clock according to measurements
  • [Guru]
  • twincobr.cpp, wardner.cpp: created bootleg sets to preserve actual bootleg dsp code dumps [Ivan Vangelista]
  • toaplan1.cpp: added note about missing MCU dump for demonwld and marked currently used code as bad since it's not from an original
  • board [Ivan Vangelista]
  • new NOT WORKING Software List entries (Turbo Extreme Grade 2) (#7530) [David Haywood]
  • new NOT WORKING Software List entries
  • leapfrog_turboextreme_cart.xml: [David Haywood]
  • grade2 - Grade 2 [Sean Riddle, David Haywood]
  • improve description [David Haywood]
  • fungames.cpp: added infos on undumped games [gregf]
  • tmpz84c015: Add WDT emulation [AJR]
  • unidasm: Add disassembler for M32C architecture [AJR]
  • pacman.cpp: Fix Birdiy inputs [Ian Eure]
    • undefined The inputs for Birdiy were copied from Pac-Man and were incorrect.
    • - P1 attack button was incorrectly mapped to the service mode DIP.
    • - P2 attack wasn't mapped at all.
    • - "Stop Screen" DIP does nothing, so mark it as unused.
    • - "Rack test" is some kind of test mode, not Pac-Man style level skip, label it as such.
New working software
  • Compudata Scan 6.1 Test Pack v1.0 (tests floppy drives) [Robbbert]
  • [exidyboy, Sean Corr] [Robbbert]
  • zira, cerberus: Minor adjustment to sound communications [AJR]
  • deco_zoomspr.cpp: Replace sprite alpha blending with alternate frame flicker. (#7531) [cam900]
  • sgi_mips: New software list additions (#7503) [Michael D]
    • undefined PDF Generator 1.2
    • undefined Intranet Junction 1.0.2
    • undefined Media Value Pack WebFORCE August 1998
    • undefined Alias|Wavefront Composer 4.5
  • Lua engine cleanup, input edition: [Vas Crabb]
    • undefined Modernised and cleaned up Lua bindings for input classes.
    • undefined Exposed the input_sequence_poller class to Lua and updated the autofire and cheat plugins to use it, rather than continuing to pretend it's part of the input manager.
    • undefined Exposed more of the natural keyboard manager, including the ability to enable/disable individual keyboard and keypad devices like you can from the keyboard mode menu.
  • undefined Exposed a few more things on ioport_port and input_device.
  • plugins/cheat: Fixed menu item not updating visually when disabling a cheat with UI Left. [Vas Crabb]
  • plugins/cheatfind: Fixed not finding the first screen after screen enumerator was exposed as an object rather than using a table.
  • [Vas Crabb]
  • bwidow.cpp, pacman.cpp: Minor cleanup to recent changes. [Vas Crabb]
  • luaengine_input.cpp: Fix clang error: lambda capture 'this' is not used [-Werror,-Wunused-lambda-capture]
  • docs: Fix a bunch of errors from not reading what I wrote (thanks Ryan). [Vas Crabb]
  • plugins: Replace environment variable substitution function with core version [AJR]
  • plugins/portname: Use emu.subst_env [AJR]
New working clones
  • Final Lap R (Japan Rev. B) [Jorge Silva]
  • New working software list additions (apple2_flop_clcracked.xml)
  • Algebra Drill and Practice I (version 1.1, June 1985 on disk label) (cleanly cracked) [4am, Firehawke]
  • Algebra Drill and Practice II (Version 1.1, January 1985 on disk label) (cleanly cracked) [4am, Firehawke]
New working clones
  • Croquis (Korea) [xuserv, juking]
  • add new clone to mame.lst [Brian Troha]
  • New working software list additions (apple2_flop_orig.xml)
  • Vortex [4am, Firehawke]
  • Bats in the Belfry [4am, Firehawke]
  • Alien Rain [4am, Firehawke]
  • Audubon Wildlife Adventures: Whales! [4am, Firehawke]
  • Mame: Fix compilation errors in 'posixfile.cpp', for older MacOS/Xcode releases [Masc Guy]
  • system1.cpp: Redumped & verified Shooting Master's EPR-7100. Removes the EVG clones as it's 100% identical. [Brian Troha, The Dumping Union]
  • C++17 string handling updates (without charconv so as not to break GCC 7) [AJR]
    • undefined render.cpp, rendlay.cpp, ui/ui.cpp, ui/menu.cpp: Change argument types for text processing functions from const char * to
    • std: :string_view
    • undefined ui/menu.cpp: Add overloads of item_append omitting the frequently empty subtext argument
    • undefined cheat.cpp: Remove some c_str() calls that became unnecessary a while ago
  • debug/textbuf.cpp: Another obvious use for std::string_view [AJR]
  • romp: various improvements and fixes [Patrick Mackinlay]
    • undefined handle mmu exceptions in load/store instructions
    • undefined implement wait instruction
    • undefined fix "and link register" instructions when target == link
    • undefined fix illegal branch subject instruction exception address
    • undefined fix i/o instruction exception type
    • undefined fix lps address space selection
    • undefined don't use irb for hardware interrupts
    • audio/seibu.cpp: Use interface to MSM5205 device for seibu_adpcm. (#7527) [cam900]
    • undefined audio/seibu.h: Fix hardware notes
    • undefined cabal.cpp, deadang.cpp, shanghai.cpp: Fix ADPCM clock
    • undefined shanghai.cpp: Fix CPU clock (CXQ70116 can't support 16MHz), add notes
  • ksys573.cpp: fixed MT07813 [Ivan Vangelista]
New machines marked as NOT_WORKING
  • Dancing Fever Gold (J 000821 V2.001) [Lydz]
  • balsente.cpp: Remove outdated ACIA hack (sound communications now work better without it) [AJR]
  • missbamby.cpp: Added Cirsa PCB model numbers to comments. (#7538) [ClawGrip]
New working clones
  • F-1 Grand Prix (set 1) [zozo, The Dumping Union]
  • romp: fix divide step carry and overflow flags [Patrick Mackinlay]
  • rampart: (hyper)-modernise the slapstic hookup and the slapstic logging, sadly but as expected does not change a thing to level 4
  • [Olivier Galibert]
  • slapstic: Remove legacy init/reset, use the start device ones [Olivier Galibert]
  • gauntlet: modernize slapstic hookup [Olivier Galibert]
  • theglobpb was found to be a homebrew hack, so has been moved to HBMAME. [Robbbert]
  • slapstic: make the modern interface even nicer, convert rampart and gauntlet [Olivier Galibert]
  • xybots: modernize slapstic hookup [Olivier Galibert]
  • cyberbal: modernize slapstic hookup [Olivier Galibert]
  • cyberbal: forgot to remove an important line [Olivier Galibert]
  • atarig1: Modernize slapstic hookup [Olivier Galibert]
  • atarisy1: modernize slapstic hookup [Olivier Galibert]
  • slapstic: remove legacy stuff, reduce logging [Olivier Galibert]
  • slapstic: between a guess, the opcode going through the memory and and the cycle-perfect 6502 the kludge is not needed anymore.
  • Remove access68k and space as a secondary consequence [Olivier Galibert]
  • esb: convert to the slapstic bank interface [Olivier Galibert]
  • cr16b: Fix disassembler crashing on invalid 0x15E0 opcode [AJR]
  • neptunp2.cpp: Redumped 'unk960606' sound ROM (#7539) [ClawGrip]
  • New machines marked as NOT_WORKING (#7525) [ClawGrip]
New machines marked as NOT_WORKING
  • Pro Evolution Soccer The Arcade (ver EAA) [Victor Fernandez (City Game), ClawGrip]
  • new NOT WORKING machines (Plug and Play) (#7541) [David Haywood]
    • undefined set additions, see main decription
    • undefined not working additions, see main description
    • undefined more not working bits, see main description
    • undefined more not working additions, see main description
    • undefined consistency fix
  • validation fix [DavidHaywood]
  • bbl338: Change CPU type based on apparent PSG accesses in ST23XX range [AJR]
  • added dump of system ROM to Easy Karaoke [Team Europe]
  • new NOT WORKING machines
  • Easy Karaoke Groove Station [Team Europe, David Haywood]
  • amigaocs_flop: issue #7522 [Robbbert]
  • New Working Software
  • L'Abbaye des Morts [arcadehistory]
  • (from PR #7524) [Robbbert]
  • bublbobl.cpp, kikikai.cpp: Eliminate set_input_line_vector [AJR]
  • stfight.cpp: fixed MT07817 [Ivan Vangelista]
  • move dancmix3 to nes_sh6578.cpp [DavidHaywood]
New working clones
  • 1944: The Loop Master (Euro 000620) [undamned]
  • new NOT WORKING machines
  • My Arcade Data East Classics - Pixel Classic (308-in-1) (DGUNL-3201) [Team Europe]
  • Fix calculating relative value in T10MMC_CMD_READ_SUB_CHANNEL [987123879113]
New working software
  • bioritam, geografija, minedout, ottomotor, rocky, spaceinv2, westbank, zodiac [Robbbert]
  • New Not working software
  • crtanje2, kalkulator, konverzija, megafruit, monster, orijentacija, teksted [Robbbert]
  • [Josip Perušanec] [Robbbert]
  • quizpun2: Fix service mode (MT 07812) [AJR]
  • fmtowns_flop.xml: 7 new dumps (#7526) [r09]
    • undefined fmtowns_flop.xml: 7 new dumps
    • - Also added more information about all the Futoppara coverdisks, and some notes about images known to be dumped from originals.
New working software list additions
  • Dinosaur [r09]
  • Dragon Knight 4 Special Disk [r09]
  • Futoppara FD Heisei 1-gou [r09]
  • F-BASIC86HG Interpreter/Compiler V1.2 L31A [anonymous]
  • F-BASIC86HG Interpreter V1.2 L31A [anonymous]
  • Oh! Pai [akira_2020]
  • New not working software list additions
  • Jissen Igo Taikyoku - Gokichi-kun - Chuukyuu (Jou) [wiggy2k]
  • fmtowns_flop.xml: fix gokickj publisher [r09]
  • fmtowns_cd.xml: 13 new dumps, 22 replacements, 2 missing floppies added (#7540) [r09]
New working software list additions
  • Bell's Avenue Vol. 3 [redump.org]
  • F-BASIC386 v1.1 L21 [redump.org]
  • FM Towns Free Soft Nyuumon Kit [redump.org]
  • Hajimete no Ryokou Eikaiwa [redump.org]
  • Heike Monogatari (Joukan) [redump.org]
  • Idol Project (1995-06-16 15: 06:42) [redump.org, wiggy2k]
  • Igo Doujou Shodan - Kaigan! Kyuu kara Dan e no Chousen [redump.org]
  • Maruanki Eitango - Chuugaku 2-nensei [redump.org]
  • Maruanki Eitango - Chuugaku 3-nensei [redump.org]
  • Nihon no Yachou (FM Towns Marty version) [redump.org]
  • Special & Delicious! Original CD-ROM [redump.org]
  • The Manhole (HMB-181A) [redump.org]
  • Terra Towns (HMA-110) [redump.org]
  • Replaced software list items
  • Alice no Yakata CD II [redump.org]
  • Alice no Yakata 3 [redump.org]
  • Ayumi-chan Monogatari - Jisshaban [redump.org]
  • Burai Joukan [redump.org]
  • Can Can Bunny Extra [redump.org]
  • Crystal Rinal - Ouma no Meikyuu [redump.org]
  • Dennou Ehon - Kyouryuu no Sekai [redump.org]
  • Doki Doki Disk CD-ban Dai-1-kan - Club D.O. Jimukyoku [redump.org]
  • Enkaiou no Gyakushuu Ver. 2 - Return of Enkaio [redump.org]
  • Idol Project (1995-06-16 17: 22:18) [redump.org]
  • Mega Lo Mania [redump.org]
  • Mirage [redump.org]
  • Might and Magic - Clouds of Xeen [redump.org]
  • Moonlight-chan Rinshan [redump.org]
  • Powermonger [redump.org]
  • Schwarzschild [redump.org]
  • SimCity 2000 [redump.org]
  • Samurai Spirits [redump.org]
  • Tenka Gomen [redump.org]
  • Touch My Heart [redump.org]
  • Ultima VI - The False Prophet [redump.org]
  • Wizardry - Bane of the Cosmic Forge [redump.org]
Software list items promoted to working
  • Alice no Yakata 3 [redump.org]
  • L'Empereur [KailoKyra]
  • True Heart [r09]
  • cps2.cpp: Treat new 1944 parent like other sets, correct Cut-n-paste [Brian Troha]
  • apple2: Apple II Rev. C SCSI card's bank register is write-only [gorlik]
  • Exposing image format information to LUA (#7508) [npwoods]
    • undefined Exposing image format information to LUA
    • undefined crazyc feedback
    • undefined Addressing what I expect would become Vas feedback
    • undefined Vas feedback, minus making image formats a container wrapper
    • undefined Changed image formats to have a proper container wrapper. Now indexed by an integer index
  • debugcon.cpp, textbuf.cpp: More uses for std::string_view [AJR]
  • cps2.cpp: ROM labels as per photo [Brian Troha]
  • firebeat: Change clock speed from 64 MHz to 66 MHz (#7549) [987123879113]
    • undefined firebeat: Change clock speed from 64 MHz to 66 MHz
  • marble: The slapstic seems to trigger on more than the banking zone. [Olivier Galibert]
  • Forgot to remove some logging [Olivier Galibert]
  • nmk16.cpp: Add in PCB location and point ROM is sldh (same label, different hash) [Brian Troha]
  • luaengine.cpp: Clean up render classes and expose screen image adjustments. [Vas Crabb]
    • undefined Started moving Lua class reference to docs. Expecting people to find the class reference material in the source isn’t going to help make it approachable. The docs allow longer explanations, better formatting, and cross reference links.
    • undefined Added another layout scripting example to the docs.
  • goldnpkr.cpp: Minor clean-up. [Vas Crabb]
    • undefined Improved the short names for Witch Card and Witch Game clone sets.
    • undefined Made Witch Up & Down artwork clickable.
    • undefined Added working Video Klein sets where the parent is a working Video Klein set to the tiny subtarget.
    • undefined Removed history from the header comment - we have version control for a readon.
  • rendfont.cpp: Convert another function to std::string_view [AJR]
  • undefined cmddata.h: Remove long-disused UI button color tables
  • Add macosx_arm64_clang target support [R. Belmont, Miodrag Milanovic]
  • pasopia.cpp: Fix VRAM-related regression; make keyboard more responsive; add save state [AJR]
  • vgmplay.xmlundefinedAdded 36 new entries [vgmrips.net, Tafoid]
  • Adjust CoCo 3 PIA mirrors (#7551) [tim lindner]
    • undefined readjust pia mirrors in coco3. set proper step rates for wd1773. factor out wdc in floppy controller logging.
    • undefined refined some logging. fixed up pia mirrors.
    • undefined set step rates back to what they were
  • SDL2: temp macOS compile fix for bundled SDL2 pending the 2.0.14 release [R. Belmont]
  • drivers/dynax: (tenkai) clarify some unknown dip switches [Wei Mingzhi]
  • cps2.cpp: Changed 96061 in ddsoma's name to 960619 (#7554) [QX4]
  • Fixed name of ddsomjr2 [Robbbert]
  • pasopia: Add colors and graphics modes [AJR]
  • pasopia: Fix potential misbehavior with out-of-range RA values [AJR]
  • ui/menu.cpp: Fix highlighting glitch with input menu for inputs bound to O (regressed in c22cb17f326b4939d8ff4219410909e32e70ab86) [AJR]
  • pasopia, pasopia7: Add kana symbols to key names [AJR]
  • simple_st0016.cpp: Improve documentation and add PCB locations to Neratte Chu. [Brian Troha]
  • Add AudioToolbox framework when building SDL2 on macOS, fixes TOOLS=1 link errors [R. Belmont]
  • 3rdparty: use -Wno-strict-prototypes when building SDL2 on macOS [R. Belmont]
  • New games added as MACHINE_NOT_WORKING
  • Unknown Konami medal game (game code GS662) [SpinalFeyd, R. Belmont]
  • new WORKING / not WORKING Plug and Play (#7555) [David Haywood]
  • new NOT WORKING machines
  • Retro Arcade 16 Bits Classic Edition Mini TV Game Console - 145 Classic Games - TV Arcade Plug and Play (Mega Drive bootlegs) [Team Europe, David Haywood]
  • new WORKING machines
  • Cyber Console Center 200-in-1 (JL2050) [Team Europe, taizou]
new NOT WORKING machines
  • Digital Pocket Hand Held System 20-in-1 - Model 8213 (China) [Team Europe, taizou]
  • flag ra145 as bad_dump [David Haywood]
  • next: add NeXTcube and tidy up (#7556) [Davide Cavalca]
  • next_hdd: initial hdd software list for next (#7557) [Davide Cavalca]
  • model1.cpp: fixed MT07820 [Ivan Vangelista]
  • hdc92x4: Fixed wrong fill byte after data CRC (had no functional impact) (nw) [Michael Zapf]
New machines marked as NOT_WORKING
  • unknown Cirsa slot machine on 820501 A PCB [jordigahan, ClawGrip]
  • unk820501: An attempt to map some things [AJR]
  • redump of 'mastfury' set from partially populated PCB marked "Dragon Master 96" [YarPromat / Yuri] + fix driver and promote it (#7558) [David Haywood]
Machines promoted to WORKING
  • Master's Fury [YarPromat / Yuri, David Haywood]
  • redump of 'mastfury' set from partially populated PCB marked "Dragon Master 96" [YarPromat / Yuri]
  • remove outdated comment [David Haywood]
  • use the proper ym type and mapping while we're here [David Haywood]
  • rebalance [David Haywood]
  • some scollreg tweaks [David Haywood]
  • tweak regs again [David Haywood]
  • more guesswork on scrolling [David Haywood]
  • further improve scrolling [David Haywood]
  • comment no longer applies [David Haywood]
  • buffer sprites [David Haywood]
  • notes on offsets [David Haywood]
  • promote it, remaining issues are minor [David Haywood]
  • rampart: Fix MT#7119, big thanks to rodneylives for all his help [Olivier Galibert]
  • Ahem, let's call that a typo [Olivier Galibert]
  • pacman.cpp, rallyx.cpp: Eliminate set_input_line_vector and HOLD_LINE; misc. cleanups [AJR]
  • Prevent certain register values from being formatted with invalid characters added in debugger state views (e.g. upd7810) [AJR]
  • Don't one love copy/pasted typos? [Olivier Galibert]
  • next: only NeXTcube systems used the MO drive (#7560) [Davide Cavalca]
  • Lua cleanup and documentation migration checkpoint. [Vas Crabb]
    • undefined Cleaned up some more of the Lua inteface. Mostly replacing methods with properties, some consistency fixes, a few renames, some
    • more exposed functionality, and a couple of properties that have no business being set from scripts made read-only. undefined Moved a lot more Lua documentation out of source comments into the documentation, and expanded on it in the process.
    • undefined Got more UI code out of the input manager.
    • undefined Changed input sequence poller to a polymorphic class where you specify your intention upfront.
    • undefined Changed the cheat plugin to use UI Clear to clear hotkey assignments and leave them unchanged if the user starts assignment but
    • doesn't press any switches.
    • undefined Ported AJR's fix for over-eager double-click recognition from SDL to Windows OSD.
  • goldnpkr.cpp: Cleaned up inputs, using standard keyout and payout types and key assignments. [Vas Crabb]
  • Lua engine: fix a dumb copy/paste error and an unused lambda capture from previous commit. [Vas Crabb]
  • unicode.h: Updates [AJR]
    • undefined Remove from emu.h (except for UTF8_xxx macros, which have been transplanted to emucore.h since a lot of drivers use them) and osdepend.h
    • undefined Add std: :string_view overrides for uchar_from_utf8 and normalize_unicode
New machines marked as NOT_WORKING
  • Twin Basket [Museo Del Recreativo]
  • st62xx: Various changes. [Ryan Holtz]
    • undefined Fixed RETI and LD rr,A opcodes.
    • undefined Optimized internal register handling.
    • undefined Converted to use logmacro.
    • undefined Added initial timer support.
  • debughlp.cpp: document loadr and saver debugger commands [Ivan Vangelista]
New working clones
  • Twinkle (set 2) [Jorge Silva]
New clones marked as NOT_WORKING
  • Dragon Ball Z 2 - Super Battle (bootleg) [Jorge Silva]
  • stv.cpp: updated notes and added NO_DUMP place-holder for missing ROM for dfeverg [Ivan Vangelista]
  • mspacii, mspacii2: Fix regression [AJR]
  • font_windows.cpp: include unicode.h [Ivan Vangelista]
  • Hopefully fixed compile of imgtool. [Robbbert]
  • imgtool: Fix build by updating charconv.cpp to use string_view internally [AJR]
  • twinbskt.cpp: Fix manufacturer name (#7563) [ClawGrip]
    • undefined twinbskt.cpp: Fix manufacturer name
  • - It was my bad, I submitted the dump with the wrong name.
    • undefined twinbskt.cpp: Add note about MCU type
    • undefined twinbskt.cpp: Remove comment about the MCU type
  • next: add some more roms (#7561) [Davide Cavalca]
  • megadriv.cpp: Add notes for LaserActive (#7553) [cam900]
    • undefined megadriv.cpp: Add notes for Laseractive
    • undefined megadriv.cpp: LaserActive PCE PAC can't support CD
    • undefined megadriv.cpp: Correct model and slot name
  • pasopia.h: Add u8 to strings containing u escapes [AJR]
  • Add CompactRISC CR16C disassembler to unidasm (largely untested) [AJR]
  • ui/filemngr.cpp: Fix crash with unmounted images [AJR]
  • Add "Non-Integer Scaling" and "Keep Aspect" settings to UI video options menu and remove SDL hotkeys for same [AJR]
New games added as MACHINE_NOT_WORKING
  • Tsurikko Penta [Phil Bennett, R. Belmont]
  • tsupenta: actually mark as MACHINE_NOT_WORKING [R. Belmont]
  • Remove keepaspect and fullstretch members of osd_video_config [AJR]
  • midyunit.cpp: Correct ROM labels for the Narc sets. [Brian Troha]
  • midyunit.cpp: Re-add deleted lineundefinednot sure why test build was successful without it [Brian Troha]
new NOT WORKING machines (#7562)
  • Turbo Twist Math (US) [Sean Riddle, David Haywood]
  • Turbo Twist Brain Quest (US) [Sean Riddle, David Haywood]
  • new NOT WORKING software list entries
  • leapfrog_turbotwistbrainquest_cart.xml: [David Haywood]
  • grades5_6 - Grades 5 & 6 (500-00745) [Sean Riddle, David Haywood]
  • Added twinbskt to arcade.flt [Robbbert]
  • Fixed the build. [Robbbert]
new NOT_WORKING machine
  • Slime Kun [SpinalFeyd]
machine promoted to working
  • Tsurikko Penta [MetalliC]
  • support Redump extended bin/cue format for Dreamcast discs (#7422) [nhand42]
    • undefined initial check-in of Redump bin/cue support for Dreamcast GDI
    • undefined correctly identifies multi-cue format and sets GDROM flags
    • undefined creates a working Crazy Taxi chd from a Redump bin/cue
    • undefined disabled debugging code and started tidying up
    • undefined simple tool to compare chdman bin/cue and bin/gdi conversions, should be identical
    • undefined final tidy up, the testing is going well
    • undefined testing failed for Aero Dancing i (Japan), didnt zero last track
    • undefined added some comments about .gdi compatibility
    • undefined addressing review feedback on pull request #7422
    • undefined match TOSEC layout for Pattern I discs (3 tracks)
    • undefined initial support for Pattern III discs
    • undefined Pattern III discs now work and match TOSEC layout
    • undefined reading datasize from wrong track, same result though
    • undefined identify the GDI pattern, makes the code clearer
    • undefined support for Pattern II and consecutive AUDIO tracks
    • undefined use C99 type not POSIX type to build on Windows
    • undefined support Redump tracks split across two .bin files
  • st2302u: Add logging stubs for unknown registers [AJR]
  • st2205u, st2302u: Improve DMA; add multiplicator [AJR]
  • More Lua engine clean-up and documentation, resulting in core cleanup. [Vas Crabb]
    • undefined More Lua interface cleanup, additional properties and methods, and documentation migration/expansion. Emulated switch inputs can have "not" codes applied to host input axis directions. It works the same way as host switch inputs - push twice for a "not" prefix.
    • undefined Input polling helpers no longer need to store state in the input device items. There’s less leakage, and less chance of things interfering with each other.
    • undefined Allow snapshot view options to be configured through the internal UI via the video options menu. Made video options menus place initial focus on the currently selected view item. Removed some crud from the menu base class.
    • undefined Fixed the description of the "snapview" option. The value to get raw screen pixels was changed to "native" a long time ago but the description was never updated.
    • undefined Re-arranged the Golden Poker button lamps so that the 6-button layouts for Jolli Witch and Wild Witch make sense. In 6-button mode, the hold buttons double as bonus game and bet buttons, but the lamp outputs don't change. The simplest way to deal with this without requiring the user to switch views or using layout scripting is to place the dedicated buttons directly below the hold buttons that correspond to them.
    • undefined Removed some software list data that was redundantly copied into device_image_interface (m_supported was never even set, so it didn't even work), and made crc() work better (previously it wasn't recalculuated after unloading and loading another image).
    • undefined Made strformat.h and devcb.h play nicer with C++17 and pre-standard C++20. Format precision now correctly limits the length of string views. Confirmed that strformat.{h,cpp} works with pre-standard C++20 support in GCC 9.
    • undefined Removed an auto_alloc from cpu/arm7.
  • slapstic: Some more information [Olivier Galibert]
  • ti99: Allow smaller ROMs in paged378 cartridge to be mirrored in the bank space. [Michael Zapf]
  • dbz.cpp: fixed typo in address map range [Ivan Vangelista]
  • sg1000a.cpp: preliminary work on sderbys' decryption [Ivan Vangelista]
  • segacrpt_device.cpp: fixed typo in comments [Ivan Vangelista]
  • vreadere: Add LCD driver and connect it to MCU ports [AJR]
  • Rename the circusb set to circuso as it has been verified to be identical to the older version of circus with the revision 9004
  • ROM, and fix the ROM names on that set to match the labels on the actual pcb. Fix the ROM label on the later circus set to reflect
  • that it uses ROM revision 9004A. [Andy Welburn]
  • hc110.lay: add proper IPA characters to the HC-110 built-in layout where needed, and fix some minor spacing and spelling errors vs
  • the original membrane button text. [Lord Nightmare]
  • refactored LCDC code used by bbl handhelds into a device [David Haywood] (#7568) [David Haywood]
    • undefined refactored LCDC code used by bbl handhelds into a device [David Haywood]
  • dphh8213: Improve inputs; work around unemulated SPI device [AJR]
  • epl43102: Recognize some specific registers [AJR]
  • apple2gs slot handling updates [gorlik, R. Belmont]
    • undefined SLOTROMSEL overrules INTCXROMON. Fixes listing card ROMs in the Monitor.
    • undefined When no card claims $C800, reads return 0xff, not the floating bus.
  • apple2gs: $C800 lets cards claim it regardless of INTCXROM. [gorlik, R. Belmont]
  • vreadere: Add preliminary (badly glitched) LCD display [AJR]
  • undefined riscii: Add idle mode, Port A wakeup and Timer 0
  • vreadere: Fix display glitch [AJR]
  • updated previously unknown DIP switch of grdians (#7569) [AugiteSoul]
    • undefined changed previously unknown DIP switch of grdians
  • - Figured out that this one DIP switch on Denijn Makai II/Guardians, when toggled on, makes the game give an extra life at
  • 500,000 points, instead of 300,000 points when toggled off.
  • dphh8213: Fix Up+Left test mode [AJR]
  • nyny.cpp, spiders.cpp: Replace bogus "temporary" screen parameters with correct CRTC configuration, making reported refresh rates
  • more reasonable [AJR]
  • galpanic2: cleanup the mcu commands, add the slave ones [Olivier Galibert]
  • ibm5170undefinedNew working software list additions [ArcadeShadow]
    • undefined Added: Dogfight: 80 Years of Dogfighting (Euro), DragonSphere, Dune (3.5"), Dune II - The Bulding Of A Dynasty (USA), EcoQuest:
  • The Search For Cetus, Monkey Island 2: LeChuck's Revenge (3.5", Germany), Star Trek - 25th Anniversary (3.5" DD, v1.0), Star
  • Trek - 25th Anniversary (USA, 3.5" DD, v1.00) (include 'Out Of This World' demo) Renamed: [dune2] Dune II - The Battle for
  • Arrakis -> [dune2] Dune II - The Battle for Arrakis (Euro) Renamed: [dune] Dune (3.5") -> [dunea] Dune (3.5", alt)
  • ibm5170.xml: Fix spelling, standardize on "de" for Germany [Justin Kerk]
New not working software list additions
  • ibm5170: America Online for Windows 1.5, America Online for Windows 2.0 MI (Manual Installer) [Justin Kerk]
New working software list additions (apple2_flop_orig.xml)
  • Horses [4am, Firehawke]
  • Motorcycles [4am, Firehawke]
  • Paul Bunyan [4am, Firehawke]
  • The Seasons [4am, Firehawke]
  • The Spelling Bee [4am, Firehawke]
  • Case of the Missing Chick: Finding The Main Idea [4am, Firehawke]
  • Case of the Great Train Robbery: Fact and Opinion [4am, Firehawke]
  • Mrs. Wigglesworth's Secret [4am, Firehawke]
  • Learning to Tell Time [4am, Firehawke]
  • Alligators and Crocodiles [4am, Firehawke]
  • Fix some oversights and emergent behaviour with view selection. [Vas Crabb]
    • undefined Exposed the "native snapview" option on the video manager. Trying to use presence of a single view is a poor proxy that breaks with multi-screen systems.
    • undefined Allow rotation to be changed for native snapshot views, and disable the zoom to screen area control when it has no effect on the selected view.
    • undefined Treat an empty string identically to "auto" for view selectction. Previously this was being used for prefix matching so it would force the first view. (This caused the bad snapshot view selection. It had been relying on "internal" not being a common view name prefix so it fell through to automatic selection, but when changed to an empty string it forced the first view.)
    • undefined Documented "auto" as well as "native" for the -snapview option and changed the default to auto rather than an empty string for consistency with the -viewN options.
    • undefined Added [w]string_view handlers to the stuff that's instantiated in strformat.cpp since we'll be increasingly using them.
    • undefined Cleaned up and updated some documentation.
  • galpanic2: Fix command completion [Olivier Galibert]
  • New working clones (#7572) [ClawGrip]
New working clones
  • Wardner no Mori (Japan, bootleg) [jordigahan]
  • ibm5150undefinedNew working software list additions [ArcadeShadow]
    • undefined Added: [dicktrcs] Dick Tracy: The Crime-Solving Adventure Added: [ducktale] DuckTales: The Quest for Gold Added: [simcityclg]
  • SimCity Classic Graphics (add-on for Classic version) Added: World Championship Soccer (5.25") Added: World Championship Soccer
  • (3.5") Redumped: [simcitycl] - SimCity Classic (3.5", v2.00) -> The old set has a modified root and OEM ID Renamed: [paprboy2]
  • Paperboy 2 -> [paperbo2] Paperboy 2 -> standardize name, like the others software lists (megadriv, snes, amigaocs_flop)
  • ibm5170undefinedNew working software list additions [ArcadeShadow]
    • undefined Added: [specfrce] Special Forces (3.5") Renamed: [specfrce] Special Forces (5.25") -> [specfrce525] Special Forces (5.25")
  • 6821pia: Improve PA and CA2 output handling [AJR]
  • nyny: Fix emumem-related regression; make video flip controls more accurate [AJR]
  • tsamurai.cpp: Add missing item to save state (was incorrectly being saved only for vsgongf) [AJR]
  • twincobr.cpp: Remove state-changing postload method that makes no sense now [AJR]
  • metlclsh: Remove tag lookup for RAM bank and fix save state loading [AJR]
  • circus.cpp: swap the older and newer circus sets in the source file so the parent set appears above the (older) clone set.
  • [Lord Nightmare]
New machines marked as NOT_WORKING
  • MBC020-65 CPU/Video Board (Torque Systems OEM) [AJR]
  • next_cdrom: initial cdrom software list for next [Davide Cavalca]
New working clones
  • Narc (rev 4.00) [Phil Bennett, Brian Troha, The Dumping Union]
  • mbc020: Activate CRT display [AJR]
  • twinbskt.cpp: Add PCB ASCII layout, fix flags and add ROM placeholder for ISD2590P [ClawGrip]
  • vicdual.cpp: corrected lives dips for hocrash [Guru]
    • undefined devices/machine/roc10937.cpp: initialized one variable in the constructor to avoid race condition
  • bbl338 : manually put some code in RAM, I can't see where this is coming from (probably internal) (#7574) [David Haywood]
    • undefined bbl338 : manually put some code in RAM, I can't see where this is coming from, looks like internal ROM.
    • undefined add logging for commands that will need to be simulated
    • undefined some notes on how dphh8213 uses the internal calls, because they seem to map to the same features
    • undefined better document inputs
  • view: Save their state [Olivier Galibert]
  • vreadere: Improve palette and power controls (still not entirely right?) [AJR]
  • mbc020: Improve memory map; add dump of mapping PROM [AJR]
  • mbc020.cpp: Fix unused variable error [AJR]
  • bagmanmc, bagmanm2: Transplant to modern galaxian.cpp driver [AJR]
  • device.cpp: Do a little less logging [AJR]
  • Eliminate many unnecessary c_str calls [AJR]
  • util/png: Update add_text to take std::string_view for arguments [AJR]
  • bgfx/chainmanager.cpp: Remove another entirely useless string_format call [AJR]
  • midwunit.cpp: Correct NBA Hangtime / NBA Maximum Hangtime ROM labels. Additional Documentation as well. [Brian Troha]
New machines marked as NOT_WORKING
  • Super Nova (Novag) [hap, Berger]
  • util/png: Use std::string_view internally in another function [AJR]
  • pc_kbdc: Merge "PC KBDC" device with slot connector [AJR]
  • at.cpp: Fix some mistakes in last commit [AJR]
  • at.cpp: Fix megapc again [AJR]
  • Add skeleton driver for MGA MIUCHIZ handhelds [Lord Nightmare, ChrisMiuchiz]
New machines marked as NOT_WORKING
  • MIUCHIZ Virtual Companions [Lord-Nightmare]
  • lbpc: Updates [AJR]
    • undefined Fix DMA
    • undefined Correct FDC hookup; add floppy drive and software list
    • undefined Add jumper port
  • - v40, v50: Enable a few OPCN-related internal connections
  • lbpc: Add keyboard interface [AJR]
  • apple2: Support for the Videx Uniprint parallel card [R. Belmont, Golden Child]
New working clones
  • Narc (rev 1.80) [CoolMod, Phil Bennett, Brian Troha, The Dumping Union]
  • apple2gs: more slot mapping fixes based on hardware tests [gorlik, R. Belmont]
  • snova: added inputs and leds [hap]
  • cps1: remove usage of octal literals, probably a typo [hap]
  • cps3: remove GAME_FLAGS alias now that it's not multiple flags anymore [hap]
  • cdp1864, eti660: fixed colour bugs [Robbbert]
  • Add dump and skeleton devices for Emerald Technology 3XTwin ISA board [AJR]
  • champbwl.cpp: removed MACHINE_*_MEMBER macros [Ivan Vangelista]
  • segas16b: Demoted bayroute1 to MACHINE_NO_SOUND. [Dunard Garaus]
  • Modified crt-geom-deluxe to track the power-law fall-off for longer (up to 1024 frames). Ensured that the intensity falls to zero
  • afterward. Note that this is currently only compiled for GLSL. [cgwg]
  • bgfx: Shader recompile after cgwg's changes. [Ryan Holtz]
  • snova: added lcd screen [hap]
  • mastfuryundefinedtweak some priorities, although still not 100% how they derive from the register (doesn't seem identical to cps1)
  • [DavidHaywood]
  • drgnmst.cpp: Add PCB layout for Master's Fury. [Brian Troha]
  • amstrad: add support for the Cheetah 125 Special rotational joystick, supported in Victory Road. [Barry Rodewald]
  • champbwl.cpp: minor adjustment to foreground offset in flip screen [Ivan Vangelista]
  • New device: Fairchild 4702B Bit Rate Generator [AJR]
  • a2bus: Add (corrected) ROM dumps and emulation of CCS Model 7710 Asynchronous Serial Interface
  • [AJR, Apple II Documentation Project]
  • mits680b: Use BRG device instead of hardcoded clock; correct XTAL value [AJR]
  • shuffle a few things around re: the BBL ST2302U based handhelds, give bbl338 its own map due to internal ROM etc. (#7584)
  • [David Haywood]
  • undefined shuffle a few things around re: the BBL ST2302U based handhelds, give bbl338 its own map due to internal ROM etc.
    • undefined fake some interrupts on bbl338
    • undefined better document test draw command, so that we can verify we're in test mode
  • Machines promoted to working
  • Super Nova (Novag) [hap, Berger]
New machines marked as NOT_WORKING
  • Hewlett-Packard Jornada 720 [Ryan Holtz]
  • arm7: Fixed interaction between instruction prefetching with the MMU enabled. [Ryan Holtz]
  • sa111: Added skeleton device for Intel SA-1111 Microprocessor Companion Chip. [Ryan Holtz]
  • sed1356: Added skeleton device for Epson/Seiko SED1356 video controller. [Ryan Holtz]
  • sa1110: Various cleanups. Added rudimentary SSP module support. [Ryan Holtz]
  • Fix clang error: constexpr if condition evaluates to 2, which cannot be narrowed to type 'bool' [-Wc++11-narrowing]
  • docs: Update list of default keys due to recent removals [AJR]
  • docs: Fix mistake on which key was SDL-specific and which was non-SDL [AJR]
  • pcf8583: Reimplemented I2C protocol, and added clock and alarm modes. [Nigel Barnes]
  • saa5240.cpp: Preliminary SAA5240/43 Computer Controlled Teletext emulation. [Nigel Barnes]
  • i2cmem.cpp: Added PCF8582 device. [Nigel Barnes]
  • accomm: Added SAA5240 teletext device, and SCN2641 for RS423 port. [Nigel Barnes]
New machines marked as NOT_WORKING
  • Datacast Controller (The Stock Exchange) [Tony Jewell, Nigel Barnes]
  • datacast: Fixed clang build. [Nigel Barnes]
New working software list additions
  • bbc_rom: Opus DDOS 3.15 Rev.10, Opus DDOS 3.15 Rev.20, Opus DDOS 3.15 Rev.30, Opus DDOS 3.35 Rev.30, Opus DDOS 3.35 Rev.35, Opus
  • DDOS 3.45 Rev.12, Opus DDOS 3.45 Rev.20, Opus DDOS 3.45 Rev.30 [Nigel Barnes]
  • bus/coco Added CoCo and Dragon MIDI cartridges. (#7589) [tim lindner]
New machines marked as NOT_WORKING (#7591)
  • RF51W14-CG [jordigahan, ClawGrip]
  • miuchiz.cpp: Added more notes, added CPU crystal, more emulation progress, OTPROM now runs, the flash rom is now mapped (unclear if
  • correctly), preparations for working on the display controller. fix anonymous namespace scopes being wrong for logmacro.h [Lord Nightmare]
  • Updated RX-78 machine / software information [Dave 'Foxhack' Silva] (#7593) [David 'Foxhack' Silva]
  • next.cpp: Use logerror rather than printf for debugging output. (#7592) [Davide Cavalca]
  • sa1110, sa1111, sed1356: Turned off error logging. [Ryan Holtz]
  • jornada: Turned off error logging, fixed ROM hashes, and tidied savestate registration. [Ryan Holtz]
New working clones
  • P.O.W. - Prisoners of War (US version 1, mask ROM sprites ) [hammy, The Dumping Union]
  • ibm5150undefinedNew working software list additions [ArcadeShadow]
  • undefined Added: [altdest] Altered Destiny (5.25") Added: [altdesta] Altered Destiny (5.25", older) Added: [altdest35] Altered Destiny
  • (3.5") Added: [btlches2] Battle Chess II: Chinese Chess
  • arm7: Added rudimentary TLB support. Allows HP Jornada 720 to boot further. [Ryan Holtz]
  • arm7: Fixed the build. [Ryan Holtz]
  • sa1110: Added initial attempt at UART receiving. LSB of received data seems missing, however. [Ryan Holtz]
  • jornada: Added enough keyboard keys to boot with kernel debugging enabled. [Ryan Holtz]
  • sa1111, sed1356: Turned logging back off. [Ryan Holtz]
  • snk68: remove an extra space in string [hap]
  • Updated RX-78 hash/driver comments (#7597) [David 'Foxhack' Silva]
New machines marked as NOT_WORKING
  • unknown Cointek game [Siftware]
  • More Lua interface cleanupundefinedit's simpler with cleaner underlyng APIs. [Vas Crabb]
  • undefined Made the sound manager mute controls readable, and got rid of system enable since it just controls system mute anyway. This was
  • causing confusion: phantom2 was trying to use both independentlyt casuing the mute bit to be ignored.
  • undefined THe Lua interface changes are mostly changing methods to properties, some renames to make things clearer, and some additional
  • properties for better control over snapshots.
  • docs: Fix up the instantiation sections in the Lua reference. [Vas Crabb]
  • util/wavwrite.cpp: Hopefully fix build with clang libc++. [Vas Crabb]
  • Fixed crash of dcat16 at start [Robbbert]
  • Expose a couple more things to Lua so the plugins can show the actual key mapped to UI clear. [Vas Crabb]
  • srcclean for 0.227 [Vas Crabb]
  • Fix linking the virutal subtarget. [Vas Crabb]
  • views: Remove the lambdas, seems to make the compiler usage resources less catastrophic [Olivier Galibert]
  • views: pre-inline h_make_1, reduces the memory a little more [Olivier Galibert]
  • imagetek_i4100_device: Add some missing initializations, hopefully fixing random metro.cpp crashes at startup [Olivier Galibert]
  • gaelco_gae1_device: fix channels init, fixes random crashes and possibly audio issues in surf planet [Olivier Galibert]
  • storming: fix videoram oob access [Olivier Galibert]
  • tms57002: clear some forgotten registers [Olivier Galibert]
  • k053247: put the real memory size. Fixes the soccerss crashes, if not the memory test itself. [Olivier Galibert]
  • konamigx: missing part of the patch [Olivier Galibert]
  • hitpoker.cpp: Fix mistake in allocation size [AJR]
  • Temporary hack so most DRC games work on the M1/Apple Silicon. [R. Belmont, balr0g, Vas Crabb]
  • ncr5380n: fix MAME lockup introduced in the previous change [R. Belmont]
  • rebalance sound after ymz280b change [DavidHaywood]
NOWSZY [arcade] HbMameUI x64 0.289.2 3/09/2026

HbMame x64 0.289.2 3/09/2026

New Games

  • [cd_alice] We Love Alice demo[CD]
  • [cd_chelnov] Atomic Runner Chelnov (Neo-Geo port)[CD]
  • [cd_diff] DIFF demo[CD]
  • [cd_eira] Eira demo[CD]
  • [cd_ffury] Fatal Fury - Album Edition[CD]
  • [cd_fukkireta] Neo Fukkireta demo[CD]
  • [cd_gaxe] Golden Axe (Neo-Geo port)[CD]
  • [cd_gaxearr] Golden Axe (v1.0) (PS2 Sega Ages Arranged)[CD]
  • [cd_natademo] NATADEMO Rel.05[CD]
  • [cd_ngdark] NGD::ARK(2012-05-04)[CD]
  • [cd_noneon] No Neo - No Party demo[CD]
  • [cd_ntris3d N*tris3D Techdemo[CD]
  • [cd_phoenix] Phoenix(v013)[CD]
  • [cd_pong] Pong[CD]
  • [cd_pow] P.O.W. (Neo-Geo port)[CD]
  • [cd_pow2] P.O.W. (update)[CD]
  • [cd_shinobiarr] Shinobi Arranged v1.1 (Neo-Geo port)[CD]
  • [cd_speedball] Speedball2 v1.0.0 demo[CD]
  • [cd_ssrpg] Samurai Spirits RPG (English)[CD]
  • [cd_subspecies] Subspecies_Unfinished demo[CD]
  • [cd_visualnovel] Visual Novel demo (2016-03-31)[CD]
  • [cothello01] Computer Othello (English)
  • [doomgeo] Doom Geo demo
  • [ffightjs01] Final Fight (Japan, CD cutscenes, 2026-08-25)
  • [ffightus01] Final Fight (USA, CD cutscenes, 2026-08-25)
  • [freedoom] Freedoom demo (v0.13.0)
  • [ghoulsknight] Ghouls'n Ghosts - Knight Artoria Edition (World)
  • [ghoulsmaiden] Ghouls'n Ghosts - Maiden Artoria Edition (World)
  • [ghoulsuknight] Ghouls'n Ghosts - Knight Artoria Edition (USA)
  • [ghoulsumaiden] Ghouls'n Ghosts - Maiden Artoria Edition (USA)
  • [daimakaiknight] Ghouls'n Ghosts - Knight Artoria Edition (Japan)
  • [daimakaimaiden] Ghouls'n Ghosts - Maiden Artoria Edition (Japan)
  • [kof2001s53] Kof2001 (Red Arrener, 2026-08-14)
  • [rickdx] Rick Dangerous DX
  • [sfa2d] Street Fighter Alpha 2 Dash (960826, PS2 Backport, 2026-08-27)
  • [sfa2g] Street Fighter Alpha 2 Gold (960826, PS2 Backport, 2026-08-27)
  • [sfz2d] Street Fighter Zero 2 Dash (960805J, PS2 Backport, 2026-08-27)
  • [sfz2da] Street Fighter Zero 2 Dash (960826, English, PS2 Backport, 2026-08-27)
  • [smbn] Super Mario Bros. (Neo Geo)
  • [wjammers04] Windjammers (Endless Breeze)


Updated Games

  • [sengoku2s01] Sengoku 2 (Red Blood, v1.18)
  • [sf2prime] Street Fighter II': Prime (v0.80)

HbMame x64 0.289.1 3/08/2026

  • Added the saving of overclocking adjustments [BlackDeath]
  • Restored the PGM homebrew (pgmfrog, pgmdemo, pgemeni)
  • HBMAMEUI: Fixed the splash screen
  • HBMAMEUI: Improved plugins process
  • HBMAMEUI: Fixed icon issues

New Games

  • [adkw]          ADK World
  • [blueandr] Blue and Red Fight the Robots v1.7
  • [cabaln02] Cabal (NeoGeo port) improvements
  • [dino281] Cadillacs and Dinosaurs (Readjusted v1.1)
  • [dino282] Cadillacs and Dinosaurs (Readjusted v1.2)
  • [dino283] Cadillacs and Dinosaurs (Readjusted v1.4)
  • [gladmortcm] Gladmort (Caravan Mode)
  • [hyxevious] Hyper Xevious (2026-07-30)
  • [midnight] Midnight Wanderers 2-level demo (Neo-Geo port)
  • [nbamht01] NBA Maximum Hangtime (Custom Rebuild, 2026-07-02)
  • [samsho2s21] Samurai Shodown II (Perfect v2.4, 2025-01-27)
  • [samsho2s22] Samurai Shodown II (Perfect v2.9, 2026-06-29)
  • [sengoku2s01] Sengoku 2 (Red Blood, v1.14)
  • [sf2prime] Street Fighter II': Prime (v0.79)
  • [sfiii3ns15] Street Fighter III 3rd Strike: Fight for the Future (4rd Strike 2011-07-17)
  • [turfmast03] Neo Turf Masters with Scotland course v1.10
  • [xeviousn05] Xevious (Neo-Geo port, gfx fix)
  • [zintrick07] ZinTricK (Music tracks) improvements

HbMame x64 0.288.2 17/06/2026

New Games

  • [blueandr] Blue and Red Fight the Robots v1.6
  • [csw2] Crossed Swords 2 (full CD music)
  • [fr2s03] Idol Mahjong Final Romance 2 (with music)
  • [hyxevious] Hyper Xevious
  • [irrmaze01] Irritating Maze (standard joystick)
  • [kof2001s52] Kof2001 (All Boss Plus, 2026-04-09)
  • [kof97s646] Kof'97 (Anniversary Edition, v2.3.0625)
  • [msmatsuri] Mushihime-Sama Matsuri (Japan, 2011-05-23 CAVEMATSURI VER1.5)
  • [sf2prime] Street Fighter II': Prime (v0.76)
  • [sfz3mix] Street Fighter Zero 3 (Turbo Mix 0.32)

NOWSZY [Arcade] MAMEUI x64 0.288 29/05/2026
NOWSZY [arcade] Mame x64 0.288 29/05/2026

MAME 0.288 29 May 2026

We’re proud to present MAME 0.288 today. We’ve already mentioned it before, but in case you forgot, we’ve migrated to C++20 and raised the requirements for development tools and operating systems. Windows users will now need an up-to-date version of Windows 10 or later. We’ve also switched to compiling our Windows x64 releases with clang, using the UCRT and libc++ libraries. This makes our Windows x64 and Arm64 releases more consistent. One other benefit of the updated runtime libraries we’re now using is that whatever was causing MAME for Windows Arm64 to be almost unusably slow with the debugger active is fixed.

There are some noticeable changes to MAME’s user interface in this release, too. The most significant is that many options are shown in a de-emphasised colour if they currently have default or inherited values. This is the opposite of the previous behaviour for the input assignments menus. The menus for controlling mounted media behave a little differently, but hopefully more intuitively. There are a couple of additional settings for how menus are handled (find them in the Miscellaneous Options menu or change them in ui.ini). There’s also a slight change to how MAME loads settings from INI files, but most users shouldn’t notice the difference.

It’s been two months since our last release, so a lot has changed. Rare Bubble System versions of Konami’s Galactic Warriors and RF2 - Red Fighter have been dumped. MAME now supports the linked play deathmatch mode in Taito’s Gunbuster over a network. The Sony SMC-777 home computer can run a reasonable selection of software from disk. If you like classic synthesisers, you’ll be thrilled to know that the Sequential Circuits Prophet 5 is now working.

It’s been a big two months for computer emulation. The Epson QX-10, HP-98x6 and GRiD Compass have additional media options available. There have been a lot of small updates for the Spectrum Next that all add up. Several issues affecting the Apple II family, and particularly some of the clones, have been fixed. The Research Machines 380Z now supports stepping one instruction at a time in its debugger. Canon X-07 sound output now works with more software. And speaking of sound, the sound chips used in Macintosh models from the Macintosh II onwards should be working better than ever before.

 

MAME Testers bugs fixed

  • 02085: [Crash/Freeze] (namco/namcos21.cpp) solvalou: The emulator crashes during the first level. (hap)
  • 05446: [Gameplay] (pacman/jrpacman.cpp) mschamp, mschamps: The timer setting and player speed control do not work. (Liron486)
  • 06084: [Crash/Freeze] (commodore/plus4.cpp) c264 / plus4 / c16 and clones: Emulated system freezes loading tapes. (Curt Coder)
  • 06302: [Crash/Freeze] (namco/namcos21.cpp) cybsled: The emulator crashes after completing round 3. (hap)
  • 07311: [Flip Screen/Cocktail] (taito/marinedt.cpp) marinedt: The screen image is inverted in upright cabinet mode. (Angelo Salese)
  • 08005: [Graphics] (namco/namcos2.cpp) finalap2j: Text is not displayed correctly. (Devin Acker)
  • 08087: [Sound] (namco/namcos21.cpp) winrun: The engine sound pitch is too high. (hap)
  • 08796: [Media Support] (sord/m5.cpp) m5, m5p: Cartridge-based software that requires 36K RAM does not work. (dlabi)
  • 09302: [Sound] (ausnz/mbee.cpp) mbeepp, mbee256, mbee128p: The SN76489 emits a continuous tone. (hap)
  • 09408: [Sound] (cave/cv1k.cpp) pinkswts: Noise is audible at the beginning of some speech samples. (hap)
  • 09416: [Sound] (universal/cosmic.cpp) nomnlnd and clones: The music pitch is too low and the tempo is too slow. (hap)
  • 09419: [Crash/Freeze] (apollo/apollo.cpp) dn3000, dn3500, dn5500 and all clones: The emulator crashes on start. (hap)
  • 09421: [Documentation] (namco/namcos1.cpp) splatter and clones: The game title is usually written as a single word. (125scratch)
  • 09422: [Documentation] (namco/rallyx.cpp) rallyx and clones, nrallyx, nrallyxb: The game title is hyphenated. (125scratch)
  • 09429: [Crash/Freeze] (yamaha/ympsr150.cpp) psr75, psr76, psr78, pss11, pss12, pss6: The emulator is unresponsive. (O. Galibert)
  • 09430: [Crash/Freeze] (namco/namcos86.cpp) rthunder0: The emulated game resets during attract mode. (hap)
  • 09431: [Crash/Freeze] (dataeast/liberate.cpp) prosporta: The emulated game crashes during attract mode. (hap)
  • 09432: [Crash/Freeze] (thomson/thomson.cpp) mo5nr: The system fails to boot. (AJR)
  • 09439: [Crash/Freeze] (astrocorp/astrcorp.cpp) skilldrp, skilldrp_g10s, luckycoin: The program is not decrypted. (Ivan Vangelista)
  • 09441: [Gameplay] (sega/segas32.cpp) kokoroj, kokoroja: Playing a game is impossible despite being marked working. (Angelo Salese)
  • 09443: [Graphics] (igt/fortune1.cpp) bpoker: Most of the screen shows bad graphics. (hap)
  • 09449: [Gameplay] (misc/ampoker2.cpp) rabbitpk: The system is marked working but does not appear to be usable. (Ivan Vangelista)
  • 09453: [Crash/Freeze] (videogames/looping.cpp) skybump, loopingu, loopingua, loopingub: The game resets unexpectedly. (hap)
  • 09458: [Crash/Freeze] (philips/cdi.cpp) cdimono2, cdi910: The emulator may crash with an access violation. (hap)
  • 09464: [Media Support] MAME no longer attempts to “create” sockets to accept connections for serial media devices. (Vas Crabb)

New working systems

  • Adventure Canoe [fipppi]
  • Crayon Shin-chan no Daruma Otoshi da Zo [hammy]
  • Game Kid - 85 jeux pour la télévision et 1 jeu LCD inclus! / Kid Land 85 in 1 (TV part) [TeamEurope]
  • Galactic Warriors (Bubble System) [Recreativas.org]
  • The Great Hongyun Shu 1996 (Conny bootleg of Mega Drive version) [Angelo Salese, hammy, little0]
  • Keirin Derby II [Angelo Salese, f205v, TeamEurope]
  • Konami RF2 - Red Fighter (Bubble System) [Recreativas.org]
  • Milton Bradley Grand Master (Milton Bradley) [hap, Berger]
  • Novag Industries / Noblot Chess Teacher [hap, Berger]
  • Perfect Technology / Intelligent Heuristic Programming Obsidian [hap, Berger]
  • Saitek Mephisto MM VI [hap, Berger, Mr. Lars]
  • SilverLit / JungleTac 50 in 1 Arcade Joystick [TeamEurope]
  • VideoJet TV Joy Pro 15-in-1 (2500) [TeamEurope, David Haywood]
  • VideoJet TV Joy Pro 30-in-1 (2501) [TeamEurope, David Haywood]

New working clones

  • BloodStorm (v2.16) [anonymous]
  • Come-Cocos (Ms. Pac-Man) ('Made in Greece' Triunvi bootleg, set 3) [Victor Fernandez (City Game)]
  • Cuty Line Limited (ver.1.30, CLLJ, set 1) [Roberto Fresca, Grull Osgo, hammy]
  • Cuty Line Limited (ver.1.30, CLLJ, set 2) [Roberto Fresca, Grull Osgo, hammy]
  • El Dorado (Dyna D9101 HW, V1.2D) [Roberto Fresca, Grull Osgo, hammy]
  • F-1 Dream (set 1) [Jim Westfall]
  • Final Lap 2 (Japan, Rev B) [Devin Acker]
  • Golden Tee 3D Golf Tournament (v2.30) [Brian Troha, The Dumping Union]
  • Ketsui: Kizuna Jigoku Tachi (IKD 2007 Special - 2007 Cave Matsuri Version) [anonymous]
  • Mahjong Vegas (Japan, set 3) [hammy]
  • Pac-Man (Cocamatic, Spanish bootleg on Galaxian hardware) [Victor Fernandez (City Game)]
  • Raiga - Strato Fighter (Japan, set 2) [Tailsnic Retroworks]
  • Red Hawk (China & Hong Kong) [twistedsymphony]
  • Ryuusei Janshi Kirara Star (ver 1.0, 91022-10 version) [hammy]
  • Space Panic (bootleg) [Kevin Eshbach]
  • Speed Ball (set 3) [hammy]
  • Super High Impact (rev LA2 10/22/91) [Pr3tty F1y, Brian Troha]
  • Tiger Road (US bootleg, set 2) [Luis Arrufat]
  • Tiger-Heli (bootleg set 5) [hammy]
  • Trivia (Questions Series 15) [Siftware, Brian Troha]
  • Trivia ? Whiz (6221-00, Rev A question ROMs) [Brian Troha]
  • Yanjamaru [ClawGrip]

Systems promoted to working

  • Air Combat (AC2, US) [Angelo Salese, hap]
  • Bare Knuckle III (Conny bootleg of Mega Drive version) [Angeo Salese]
  • Contra (Conny bootleg of Mega Drive version) [Angelo Salese]
  • Cyber Sled (CY2, World) [Angelo Salese, hap]
  • Gunstar Heroes / Snake Rattle n' Roll / Joe & Mac (Conny bootleg of Mega Drive versions) [Angelo Salese]
  • Luxor ABC 1600 [Curt Coder]
  • Mission Craft (version 2.7) [Angelo Salese]
  • The Predators (prototype) [Phil Bennett, David Haywood]
  • Sequential Circuits Prophet 5 (Model 1000) Rev 3.0 [m1macrophage]
  • Side Pocket (Conny bootleg of Mega Drive version) [Angelo Salese]
  • Solvalou (SV1, Japan) [Angelo Salese, hap]
  • Sony SMC-777 [Angelo Salese]
  • World Adventure [Angelo Salese]

Clones promoted to working

  • Air Combat (AC1, Japan) [Angelo Salese, hap]
  • Cyber Sled (CY1, World?) [Angelo Salese, hap]
  • Mission Craft (version 2.4) [Angelo Salese]
  • Robotron PC-1715W [shattered]

New systems marked not working

  • 198-in-1 Handheld Console [TeamEurope]
  • 100-in-1 Retro Gaming Console (SY-909) [TeamEurope]
  • Aquarius Systems/Bcom Technology MD-4DUV (UMC UM8498F & UM8496 chipset) [Bitsavers]
  • Bandai Anpanman Chiiku Pad (Japan) [TeamEurope]
  • Bandai Digimon Color [TeamEurope]
  • Bandai Disney & Disney/Pixar Characters Best Friends PC (Japan) [TeamEurope]
  • Bandai Disney Princess Learning Personal Computer (Japan) [TeamEurope]
  • Bandai Doraemon Learning Personal Computer (Japan) [TeamEurope]
  • Bandai Kimi mo Pokemon Hakase! Rotom Pad (Japan) [TeamEurope]
  • Chaintech CT-6VTA2 (VIA Apollo Pro+ chipset) [The Retro Web]
  • Charmy Dash (Japan) [hammy]
  • Dao Lang [SongJi]
  • Ericsson MC 218 [Nigel Barnes]
  • Fengyun Zhengba [hammy]
  • Four Jokers [hammy]
  • Galaxian Fever (Japan, ver 1.28) [Guru]
  • Gigabyte GA-6VX (VIA Apollo Pro chipset) [The Retro Web]
  • Gongfu Xiongmao [SongJi]
  • International Superstar Soccer Deluxe (SNES bootleg) [hammy, little0, iq_132]
  • Kaximon Double Dance Mat with HDMI (Kaximon) [TeamEurope]
  • Lexibook Power Console - Frozen (JCG100GFZi1, English/French) [TeamEurope]
  • Liang Jian [SongJi]
  • Liang Zhi Hudie [SongJi]
  • Lucky Colors (v1.1i) (Italy) [ClawGrip]
  • Magical Tonic [hammy]
  • Mahjong Dai Chuuka Ken (Japan, P830 006A-005) [hammy]
  • Mali Saiche [SongJi]
  • MGA Little Tikes Cozy Coupe U-Drive [TeamEurope, David Haywood]
  • Mini Bar [jordigahan]
  • Nintendo Game & Watch: The Legend of Zelda Anniversary [TeamEurope]
  • Orb Gaming Mini Arcade Machine 300-in-1 (Orb Gaming) [TeamEurope, David Haywood]
  • PK Zhiwang [SongJi]
  • Play Vision 95 Games in 1 [TeamEurope]
  • Popstar Karaoke [TeamEurope, David Haywood]
  • Popstarz Karaoke (GK8000) [TeamEurope]
  • Prince Electronics GM-1417 - HD 360 Degrees Rocker Palm Eyecare Console - 788 in 1 [TeamEurope]
  • Pro Bowl (v5.15) [hammy]
  • Psion netBook [Nigel Barnes, Bs()Dd]
  • Psion Revo [Nigel Barnes]
  • Psion Series 5mx PRO [Nigel Barnes, Bs()Dd]
  • Psion Series 7 [Nigel Barnes]
  • Qian Duoduo [SongJi]
  • Royal Selection (Japan, ver. 1.01) [hammy]
  • Scalextric (Spain, set 1) [Javier Valero, Josep Quingles, Recreativas.org]
  • Sega Toys Jewel Pad (Japan) [TeamEurope, David Haywood]
  • Sega Toys Wild King (Japan) [TeamEurope, David Haywood]
  • Shen Zhen Shi Fei Xun Hu Dong Technology Body Gun Game Console (Model GC05, Damcoola) [TeamEurope]
  • Shooting Paradise (Japan, ver 1.10) [Guru]
  • Subor Starbucks x Subor (OEM Q2, China) [TeamEurope]
  • Sup Retro Station Pocket System GB-40 300 in 1 [TeamEurope, AJR]
  • Super Rally (v0204, 2-Feb-1996) [David Haywood, Javier Valero, Josep Quingles, Recreativas.org]
  • TFT Portable Player / GPDevice 230-in-1 (YJ-801) [TeamEurope]
  • Tiaozhan Wang [SongJi]
  • TUI 240-in-1 [TeamEurope, AJR]
  • Typo / Senca Arcade Game 2.0 (model 8052C, Family Sport 176-in-1) [TeamEurope, David Haywood]
  • unknown Dyna mahjong game (V1.60) [hammy]
  • Urban Outfitters Mini Arcade Machine 240-in-1 (translucent case) [TeamEurope, David Haywood]
  • VTech 2 en 1 Multi'Pilote (France) [TeamEurope]
  • Wu Hujiang [SongJi]
  • Wu Hujiang Jiaqiang Ban [SongJi]
  • Xiao Qingwa [SongJi]
  • Yeno Mister X2 (Germany) [TeamEurope]
  • Zida BX98 (VIA Apollo Pro chipset) [The Retro Web]

New clones marked not working

  • Akai Electric MPC60 MIDI Production Center (with SCSI) [R. Belmont, DBWBP]
  • The Aladdin (V1.1U) [hammy]
  • dreamGEAR My Arcade Galaga (DGUNL-7132, Pixel Pocket Pro) [TeamEurope]
  • dreamGEAR My Arcade Space Invaders (DGUNL-7133, Pixel Pocket Pro) [TeamEurope]
  • Ericsson MC 218 (French) [Nigel Barnes]
  • Ericsson MC 218 (German) [Nigel Barnes]
  • Fighting Vipers (Revision A) [Damian Rogers]
  • JAKKS Pacific Inc / Digital Eclipse EA Sports Classics: NHL 95 & FIFA Soccer 96 (JAKKS Pacific TV Game, version 11 11 A) [TeamEurope, David Haywood]
  • Konami My First Dance Dance Revolution (Japan) [TeamEurope, David Haywood]
  • Lexibook Power Console - Frozen (JCG100GFZi12, English/Czech) [TeamEurope]
  • Looping (US, set 4) [coolmod]
  • Mahjong Dai Chuuka Ken (Japan, P830-004A-004) [hammy]
  • Nandemo Seal Iinkai (Jungle Taitei ver 1.1) [hammy]
  • New Lucky 8 Lines (set 22, W-4 with MC68705 MCU) [hammy]
  • New Lucky 8 Lines (set 23, W-4) [hammy]
  • Orb Gaming 240-in-1 Handheld [TeamEurope]
  • Orla SE 41 [DBWBP]
  • Psion Revo (French) [Nigel Barnes]
  • Psion Revo (German) [Nigel Barnes]
  • Psion Series 5mx (French) [Nigel Barnes]
  • Psion Series 5mx PRO (German) [Nigel Barnes]
  • Psion Siena (US) [Nigel Barnes]
  • Retro-Bit Go Retro Portable 250+ Games (US, V1.2) [Sean Riddle, David Haywood]
  • Retro-Bit Go Retro Portable 250+ Games (US, V1.3) [Sean Riddle, David Haywood]
  • Ridge Racer (World, RRC, three monitor version) [John Bennett, Keith Heathcote]
  • Roland S-330 Digital Sampler [DBWBP]
  • Scalextric (America) [Javier Valero, Josep Quingles, Recreativas.org]
  • Scalextric (England, set 1) [Javier Valero, Josep Quingles, Recreativas.org]
  • Scalextric (England, set 2) [Javier Valero, Josep Quingles, Recreativas.org]
  • Scalextric (France, set 1) [Javier Valero, Josep Quingles, Recreativas.org]
  • Scalextric (France, set 2) [Javier Valero, Josep Quingles, Recreativas.org]
  • Scalextric (Germany) [Javier Valero, Josep Quingles, Recreativas.org]
  • Scalextric (Italy, set 1) [Javier Valero, Josep Quingles, Recreativas.org]
  • Scalextric (Italy, set 2) [Javier Valero, Josep Quingles, Recreativas.org]
  • Scalextric (Portugal) [Javier Valero, Josep Quingles, Recreativas.org]
  • Scalextric (Spain, set 2) [Javier Valero, Josep Quingles, Recreativas.org]
  • Scalextric (Spain, set 3) [Javier Valero, Josep Quingles, Recreativas.org]
  • Scalextric (Spain, set 4) [Javier Valero, Josep Quingles, Recreativas.org]
  • Scalextric (Spain, set 5) [Javier Valero, Josep Quingles, Recreativas.org]
  • Scalextric (USA) [Javier Valero, Josep Quingles, Recreativas.org]
  • Shanghai Weimeng Network Technology Co.,Ltd / dreamhax Pixels 246-in-1 Game Player (DH-628) [TeamEurope]
  • SONICblue Diamond Mako [Nigel Barnes]
  • Super Rally (v0107) [David Haywood, Javier Valero, Josep Quingles, Recreativas.org]
  • Super Rally (v0201, 6-Nov-1995) [David Haywood, Javier Valero, Josep Quingles, Recreativas.org]
  • Super Rally (v0203, 19-Dec-1995) [David Haywood, Javier Valero, Josep Quingles, Recreativas.org]
  • Takara Tomy Punirunes (HXR-1 PCB) [TeamEurope]
  • Tomy Kiratto Pri-Chan - PritamaGO: Mint Blue (Japan) [TeamEurope]
  • Vibes Retro Pocket Gamer 240-in-1 (set 2) [TeamEurope]
  • VTech Genius TV Progress (VTech, France) [TeamEurope]
  • Yeno Intellectus 2 (France) [TeamEurope]
  • Yeno / Clementoni Computer Kid Personal (Italy) [TeamEurope]

New working software list items

  • apple2_rom: The Inspector, Programmer's Aid #1, Watson [AJR]
  • ggm: Capablanca Edition: Master Chess Endgame (set 1) [Berger]
  • jakks_gamekey_wp: Sweet as Honey [TeamEurope]
  • m5_flop: Generation floppy disk CF-5/G [dlabi]
  • megadriv:
    ZPF (demo) [Mega Cat Studios]
    Fight for Vengeance, Fight for Vengeance (demo), Handy Harvy, Handy Harvy (digital release), Irena - Genesis Metal Fury (demo 20190619), Irena - Genesis Metal Fury (demo 20210113), Irena - Genesis Metal Fury (demo 20210122), Kromasphere: YAGAC MD (digital release), L'Abbaye des Morts (physical release), Mega Marble World (v1.90), Mega Marble World 2 (v1.03), Old Towers (Mega Cat Studios), Old Towers (v1.0), Sumo Slam! (digital release), Tänzer (digital release), Tänzer (Mega Cat Studios), Tänzer (Mega Cat Studios, demo), Tänzer (kickstarter demo) [No-Intro]
    Alien Cat 2 (2025, free version), BattleWomen, Bio Evil (demo v1.0), Bio Evil (demo v1.6), Bio Evil (demo v2.0), Bone Marrow (demo 2), Cyber Mission (demo 0.3), Cyber Mission (demo 2.0), Cyber Mission (demo 2.1), Debtor (2025, free version), FoxyLand (2025, free version), Hunter Girls (2023 version), Hunter Girls (demo), Mega Casanova (v1.2), Mega Casanova (v1.3), Mega Casanova 2: Casanova Jr. Sex Star, Mega Casanova 3: Casanova Sex Angels, Thunder Paw (2025, free version) [PSCDGames]
    Gravibots, Gravibots (DMA safe), Yazzie (DMA safe) [RetroSouls]
  • mpc60_flop:
    MPC60 Disk 1 - Studio Set, MPC60 Disk 2 - Rock Set, MPC60 Disk 3 - Dry Set, MPC60 Disk 4 - Synth Set, MPC60 Sound Library SL601 - Samba Set, MPC60 Sound Library SL602 - Ambience Set, MPC60 Sound Library SL604 - Loft Drum, MPC60 Sound Library SL605 - Real Drum, MPC60 Sound Library SL606 - Solid Drum, MPC60 Sound Library SL607 - Native Drum, MPC60 Sound Library SL608 - Live Drum, MPC60 Sound Library SL609 - LA-1 Set, MPC60 Sound Library SL610 - UK-1 Set, MPC60 Sound Library SL612 - Power Drum, MPC60 Sound Library SL613 - Metal Drum, MPC60 Sound Library SL614 - UK-2 Set, MPC60 Sound Library SL615 - UK-3 Set, MPC60 Sound Library SL616 - UK-4 Set, MPC60 Sound Library SL617 - UK-5 Set, MPC60 Sound Library SL618 - UK-6 Set, MPC60 Sound Library SL619 - UK-7 Set, MPC60 Sound Library SL620 - UK-8 Set [R-Massive]
    MPC60 Sound Library SL101 - Percussion 1, MPC60 Sound Library SL102 - Live Kit 1, MPC60 Sound Library SL103 - Live Kit 2, MPC60 Sound Library SL104 - Gated Kit, MPC60 Sound Library SL105 - Electronic Drums 1, MPC60 Sound Library SL106 - Percussion 2, MPC60 Sound Library SL107 - Tuned Percussion, MPC60 Sound Library SL108 - 808 & 909 Kits, MPC60 Sound Library SL109 - Live Kit 3, MPC60 Sound Library SL110 - Live Kit 4, MPC60 Sound Library SL111 - Live Kit 5 [soundarchive.co]
  • neogeo:
    19YY - Ichikyo Wai Wai [ekorz]
    Golden Axe [Hoffman]
    Violent Vengeance (beta 1.04), Violent Vengeance (beta 2.05), Violent Vengeance (beta 3.28) [OzzyOuzo]
  • p2000_cart:
    Cassette Basic (v1.1, Netherlands) [Angelo Salese]
    Brick-Wall, Cassette Basic (1A2 PDOS hack), Cassette Basic (v1.0 Netherlands), Doolhof, Extended Basic (Release 1.0 DA), Fraxxon: Space Fight II (joystick), Lazy Bug, Monkey Kong, Multipede, Space Fight, Tetris [P2000T Preservation Project]
  • p2000_cass: 4 x 4, Alggrot, Androiden Nim, Art Gallery (pic2cas), Azuda, BABA, Beursspel, Black Jack (version 1.1), Bommenwerpers, Boter-Kaas-En-Eieren, Brick-Wall (version Nr. 3.0), Bugs From Space, Canyon Killers (version N2.0), Cave In, Centenkwestie, Chess (version U6), Chuckie Egg, Cijferdans, Code Kraker, Computer Jackpot, Dam-Puzzel, Doolhof, Doolhofspel, Draaikubus (version U4.3), Drakendoolhof (version 3.0), Een-en-twintigen, Eendenjacht, Elevatie (version N2.1), Elevator Humpie, Eliza & Killer Cars (version 2.0), Explosie, Fantuper, Flight Simulator, Fraxxon: Space Fight II (joystick), Fraxxon: Space Fight II (non-joystick), Ganzenbord, De Gebochelde, Geheugentest, Go Bang, Go spel, Graphics (pic2cas), Grotvliegers, Haasje-over, Handicap Race, Hexapawn, The Humpbacked Man, Hussel, Jacht op de Schat, Jackpot Rowa, Kaart van Nederland, Kameleon, Kanonnen, Klei-duiven Schieten, Klemvast, Kleuren Demonstraties (version N3.9), Klibberdrath Castle, Klimop, Kogel-lawine, Koh-i-noor, Korenvliet, Kralen & Schalen, Ladders en Adders (version 1.3), Lady Bug, Lazy Bug, LetterReactieTest, Liftjongen, Lucifers (version 2), Macho Man, Marco Polo Jr, Mens erger je niet, Mondriaan (version N3.3), Monkey Kong, Multipede, Oliedruppels, Oregon Trail, Othello-1 (version N2.8), Overleven, P2000 Bingo (version U3.0), Pacific, Pacman, Pak de muis (version U7), Patience, Patronen, Peleton verkenning, Pirate's adventure (English), Piraten avontuur (Dutch), Qubic, Quest, Racen (version 1), Racen (version 2.0), Racen (version 2.1 LH), Racetrack, Rijsimulator, Risk (version 1.1), Ruimte-mug (version 5.3), De schat van de Inca's, Schateiland, Schatzoeken (version U5), Shining (pic2cas), Skien, Skull (pic2cas), Sluit-In (version 3.0), The Snakeygame, Snelletterland, Snorkel (version N1.0), Space Attack, Space Fight, Space-Mission, Spider, Splitsen, Squadrotronie, StarTrek, Sterren, Stock Car Race, Superbrein (version U6.9), Superlazer, Surround (version 2.1), Swoppers Drag Racing, TankBattle, Tankslag, Target, Teletekst Ceefax Testpagina, Tempo Typen, Tennis, Tetris, Triffids in LA, Trucker, U Hangt (version U2.6), Ufo's, Utopia, Valbal, Verkeerslichten, Vier op een rij (version U6), Wegversmalling, Wurm, Zee-slag (shoot'em up), Zeeslag (tabletop), Zeeslag (tabletop, alt?), Zipp de rups [P2000T Preservation Project]
  • plus4_cart: Diag 264 (v0.97, PAL), Diag 264 (v0.97, NTSC) [Curt Coder]
  • plus4_cass: Pirate Adventure [Curt Coder]
  • plus4_quik: Arkanoid +4, Axis [Curt Coder]
  • psion_quik:
    MalayBook V1.05(281) English (UK), netBook V1.05(254) English (UK), netBook V1.05(254) English (USA), netBook V1.05(450) English (UK), netBook V1.05(453) English (USA), netBook V1.05(456) French, netBook V1.05(457) German, netBook V1.05(462) Spanish, Series 5mx PRO V1.05(265) German, Series 5mx PRO V1.05(273) German, Series 5mx PRO V1.05(319) German [Nigel Barnes]
    Series 5mx V1.05(250) English, Series 5mx V1.05(255) English [unknown]
  • psion_ssd:
    Serie 3c Start Disk und Zusatzsoftware [anonymous]
    Siena Demonstration [zedstarr]
  • r8_card: SN-R8-03 Sound Effects, SN-R8-04 Electronic, SN-R8-05 Jazz, SN-R8-06 Ethnic Percussion, SN-R8-07 Mallet, SN-R8-08 Dry Drums, SN-R8-10 Dance, SN-R8-Metallic Percussion [KSHoOkH]
  • samcoupe_flop:
    Samoids (Sploids) [Black Jet]
    Escape from the Planet of the Robot Monsters [Spectrum Computing]
    Arkanoid - Revenge of Doh (demo) (RetCon 2024), Battle Zone (v1), Battle Zone (v2), Bubble Ghost, Dyzonium, Dyzonium (deprotected), Flappy Bird, Magic Caves 2002, Mind Games 2, Mind Games I, Multipack 1, Pipe Mania, Plasmoid (beta / demo), Prince of Persia HDD (mod), Samtona - Mk1 750cc, Tetris (Cooking Circle), XOR [World of SAM]
    The Garden Centre of the Universe, The Space Adventure Simulator [wubsoft]
  • smc777:
    Baikin-kun no Gokiburi Taiji, Elementary Crosswords, Floppy Magazine #2, Floppy Magazine #3, Floppy Magazine #4, Floppy Magazine #5, Floppy Magazine #6, Floppy Magazine #7, Floppy Magazine #8, Floppy Magazine Novelty, Floppy Magazine Vol. 0, Game Compilation (Invaders), Game Compilation 3, Hello! Basic, Hudson Best Selection Series I, Hudson Best Selection Series II, Hudson Best Selection Series III, Hudson Best Selection Series IV, Hudson Best Selection Series V, Introductory Crosswords, Lode Runner, Mario Bros. Special, Remain's Robot, Royal, SMC Super Golf, Sony Promotional Disc 3, Sony Promotional Disc 4, Star Blazer, Tsukumo Ultra 4-nin Mahjong, Uchi no Tama Shirimasenka?, Yakyuu Kyou (alt format), Youkai Tantei Chima Chima [Angelo Salese, archive.org]
    A.E., Baikin-kun no Dental War, Bug Attack, CP/M v2.2 (Version 1.1J), Championship Lode Runner, Demon Roulette, Disk Filer (v1.4J), Exciting Billiard Cannon Shot, Game Compilation (Rock Fury), Hanafuda, Manten-kun (Keisan Ryoku 1), Manten-kun (Keisan Ryoku 2), Manten-kun (Suu no Dounyuu), Miner 2049er, Othello, Professional Mahjong (Ver 2.1), SMC Game Pack 1, SMC Jissen Igo Series (I) Fujisawa Hideyuki Kihon Tesuji, SMC Paint, SMC Read ROM utility, SMC-DOS (System Release 1.2) [archive.org]
  • spectrum_cass:
    Hero, S.O.S. Naufrágio [Planeta Sinclair]
    Frightmare (Zafiro), Saracen (Dro Soft), Sir Loin (MCM), Unitrax (Erbe) [Spectrum Computing]
  • x37_flop: etc [Curt Coder]
  • x37_hdd: Formatted Micropolis 1325A 69MB [Curt Coder]

Software list items promoted to working

  • m5_cart: 64Kbf Expansion memory 64Kb, 64Krx Expansion board 64Kb, Boot for Brno ramdisk [console version], Boot for Brno ramdisk [windows version], EM-5 Expansion memory 32Kb, EM-64 Expansion memory 64Kb, Space Intruders [dlabi]
  • m5_cass: Solar System Forces, Solar System Forces - Commando Team, Solar System Forces - Operation Maul, Solar System Forces - Victory of Mars [dlabi]
  • pc98: Flashback [BlueRain-debug]

New software list items marked not working

  • megadriv: The Curse of Illmoore Bay, The Curse of Illmoore Bay (digital release) [No-Intro]
  • p2000_cart: BIS Terminal Program (English), Basic-24, Bildschirmtext (German), CP/M Nater, Familiegeheugen (v2.0), Familiegeheugen (v3.L), Familiegeheugen (v4.L), Flexbase (Release 1.6), Flexbase (Release 2.1), FTU/OC ECOL 3.0, Ghosthunt, JWSBasic, MCPM, Maintenance (Release 1), Maintenance (Release 1, alt), Maintenance (Release 2.2), NeboCalc, P2000 Assembler (v5.6), P2000 Assembler (v5.9), P2000 EPROM Programmer, P2000 Forth, Tekst (1.0d, Dutch?), TEXT (v1, German), TEXT (v2, German), Text-2000 (v2.0), Text-2000 (v3.0), UCSD Pascal, WordProcessor (v1.2, Dutch?), WordProcessor (v2.0, Dutch?), Zemon Z80 Assembler (v1.4) [P2000T Preservation Project]
  • p2000_cass: Alice's Wonderland, Battlestar, Car Race, Casino Hendriks, Ghosthunt, Jackpot: Fruitautomaat, Letterbord, Letterdans, Life, Maanlander, Maanlander 2, Memory, P2000 Vliegroutine, Puzzelen (version U3.6), Race Circuit, Red de muis!, Schieten, Snake, Speelpaleis, Star-kwak, Toernooi, War in Space, Woord-spel, Yahtzee [P2000T Preservation Project]
  • pc88va_flop_orig: Alantia VA Special, First Queen, Kawaisou Monogatari, Record of Lodoss War - Haiiro no Majo [Peredonov]
  • plus4_flop: Hidden Wonders [Curt Coder]
  • popstar_cart: Popstar Karaoke - 5 Songs, Popstar Karaoke Vol. 1, Popstar Karaoke Vol. 2 [TeamEurope, David Haywood]
  • smc777: 777 Graphics Editor (Version 1.0), Aztec, Baikin-kun no Switch On, Cookin' Cat, Fire Dragon, Floppy Magazine #1, Graphic no Sekai, Hikyou Amazon no Okuchi ni Kogane Densetsu o Mita!, Houryuuji no Nazo, Kanji CP/M (Version 1.18), Kanji CP/M (Version 1.18P), Knittin' CAD, Maboroshi no Kodai Ouchou (Asuka-hen), Maboroshi no Kodai Ouchou (Kyoto-hen, v1.0), Maboroshi no Kodai Ouchou (Kyoto-hen, v1.0 alt), Maboroshi no Kodai Ouchou (Yoshino-hen), Memoland, Mujintou Dasshutsu, Muu Tairiku no Nazo, Naito Kunio no Tsumeshougi, Napoleon, New Adam & Eve, Nobunaga no Yabou, Ougon no Haka, Penjamin, Rassapiator-E, Salad no Kuni no Tomato-hime, Seiko no Ototo e Nyuumon, Seiko no Ototo e Nyuumon (alt), Sekai no Hata, SMC Japanese Word Processor, SMC Logo no Sekai (Applications-hen), SMC Logo no Sekai (Graphics-hen), SMC Shougi, Sony Promotional Disc 1, Sony Promotional Disc 2, SuperCalc (v1.12), Tokugawa Fuunroku, Totake Shougi, Transitt, Youkai no Nazo [archive.org]
  • telestory_cart: Cendrillon - Cendrillon / Beautes en Fleur (France), Il Re Leone / Il Re Leone II - Il Regno Di Simba (Italy), Le Roi Lion / Le Roi Lion II - L'honneur de la Trieu (France), Winnie l'Ourson - Saute, Tigrou, Saute! / Winnie l'Ourson et l'arbre a miel (France), Winnie the Pooh - Salta, Tigro, Salta! / Winnie the Pooh - l'orsetto goloso (Italy) [TeamEurope]
  • yeno_laptop_cart: Super Wissen (Germany), Wissens Tester (Germany) [TeamEurope]

Merged pull requests

  • 14276: snk/hng64.cpp: snk/hng64_sprite.ipp: Fixed a possible transparency issue and simplified code. [cam900]
  • 14491: sord/m5.cpp: Improved emulation. [dlabi]
  • 14879: robotron/rt1715.cpp: Hooked up DMA interrupt; formats/pk8020_dsk.cpp: Corrected gap size. [shattered]
  • 15012: taito/taitosj.cpp: Added support for Adventure Canoe. [fipppi]
  • 15069: bus/epson_qx, epxonqx10.cpp: Added support for the Semidisk non-volatile RAM card. [Brian Johnson]
  • 15072: imagedev/floppy.cpp: Improved floppy drive sound simulation. [Michael Zapf]
  • 15081: irem/m62.cpp: Added an additional Kid Niki bootleg called Yanjamaru. [ClawGrip]
  • 15084: gaelco/scalextric.cpp: Added a skeleton driver for the Gaelco Scalextric electromechanical slot car games. [ClawGrip]
  • 15086: sinclair/specnext.cpp: Improved non-maskable interrupt handling. [holub]
  • 15089: gaelco/sralslot.cpp: Added a skeleton driver for the Gaelco/Covielsa Super Rally slot machines. [David Haywood, ClawGrip]
  • 15095: seta/seta2.cpp: Marked Mobile Suit Gundam EX Revue as having imperfect timing. [cam900]
  • 15096: gridcomp/gridcomp.cpp: Hooked up the 8274 serial controller and limited the available RS-232 devices. [Valera Klachkov]
  • 15118: atlus/sprite013.cpp: Made the 013 sprite generator a separate device (previously in atlus/cave_v.cpp). [cam900]
  • 15119: atari/atari400.cpp: Added notes about where the Atari 800 right cartridge should be mapped. [cam900]
  • 15120: atari/irobot.cpp: Fixed debugger and save state issues, and updated and cleaned up code. [cam900]
  • 15122: sinclair/specnext.cpp: Implemented mouse movement resolution and button order configuration options. [holub]
  • 15123: cirsa/miniguay.cpp: Dumped Cirsa Mini Bar (not working). [jordigahan, ClawGrip]
  • 15125: sinclair/specnext.cpp: Pull up unmapped I/O reads. [holub]
  • 15126: sound/va_eg.cpp: Added an OTA with scaled input; sound/va_ops.cpp: Added a stream comparator. [m1macrophage]
  • 15127: atari/atarig42.cpp, atari/atarigx2.cpp: Optimized tile map drawing. [cam900]
  • 15128: samcoupe_flop.xml: Added 21 working items. [World of SAM, wubsoft, Black Jet, Spectrum Computing, ArcadeShadow]
  • 15129: input/input_sdl3.cpp: Briefly run CoreFoundation run loop before enumerating controllers (GitHub #15021). [Matt Furniss]
  • 15130: sinclair/specnext.cpp: Force screen updates on writing to video RAM and on acknowledging interrupts. [holub]
  • 15132: osd/sdl/video.cpp, osd/sdl3/video.cpp: Process events after initially raising window (fixes GitHub #10612). [Matt Furniss]
  • 15134: debugger/debugosx.mm: Added an Edit menu with standard text editing shortcuts (fixes GitHub #15133). [Matt Furniss]
  • 15137: sega/model2.cpp: Added Fighting Vipers Revision A. [Damian Rogers]
  • 15138: capcom/gng.cpp: Don’t show the invincibility setting for Makaimura versions that don’t implement it. [BarbuDreadMon]
  • 15140: atari/a7800.cpp, atari/maria.cpp: Fixed debugger and save state issues, and updated and cleaned up code. [cam900]
  • 15141: dataeast/deco146.cpp, dataeast/deco104.cpp: Fixed debugger issues and cleaned up code. [cam900]
  • 15142: dataeast/rohga.cpp: Removed the unnecessary dependency on decocomn.cpp; dataeast/dassault.cpp: Cleaned up code. [cam900]
  • 15143: matsushita/kn5000_cpanel.cpp, matsushita/kn5000.cpp: Preliminary Technics KN5000 control panel simulation. [Felipe Sanches]
  • 15145: misc/compucranes.cpp: Don’t mark Octopussy as a Master Crane clone, it’s a different product. [ClawGrip]
  • 15146: misc/rawthrillspc.cpp: Corrected the BIOS option descriptions and improved the BIOS option short names. [ClawGrip]
  • 15147: capcom/tigeroad.cpp: Added an additional US bootleg of Tiger Road. [Luis Arrufat, ClawGrip]
  • 15148: canon/x07.cpp: Removed a workaround for bad T6834 emulation that creates worse problems than it solves. [Sylvain Glaize]
  • 15149: sinclair/specnext_layer2.cpp: Implemented palette index wrapping. [holub]
  • 15150: sinclair/specnext.cpp: Added the MIDI extension. [holub]
  • 15151: sinclair/specnext.cpp: Fill RAM with pseudo-random data on start. [holub]
  • 15152: capcom/cps1.cpp, capcom/cps2.cpp, capcom/kenseim.cpp and related drivers: Fixed debugger issues, cleaned up code. [cam900]
  • 15153: sound/cem3340.cpp: Added preliminary CEM3340 emulation; sequential/prophet5.cpp: Added the CEM3340 LFO. [m1macrophage]
  • 15154: sound/namco.cpp: Split up different devices, access memory through an address space, and cleaned up code. [cam900]
  • 15155: machine/x28.cpp: Added Xircor X28-series EEPROM devices; ensoniq/vfxcart.cpp: Use new EEPROM device. [Christian Brunschen]
  • 15157: apple/apple2video.cpp: Fixed handling of Apple IIgs monochrome registers. [arekkusu42]
  • 15159: gridcomp/gridrom.cpp, gridcomp/gridcomp.cpp: Added test and application ROM sockets. [Valera Klachkov]
  • 15160: machine/i8251.cpp: Handle parity bits and idle transmit pattern in synchronous mode. [tarmooja]
  • 15162: bus/centronics: Added a skeleton NEC PC-6022 plottter device; cpu/upd7810: Added the µPD7801 I/O space. [Devin Acker]
  • 15165: formats/esq16_dsk.cpp: Fixed support for saving disk images. [Christian Brunschen]
  • 15166: Fixed debugger issues and updated URLs in comments for NES-related devices. [cam900]
  • 15167: sinclair/specnext.cpp: Duplicate sprite palette colors to simulate palette index wrapping. [holub]
  • 15170: namco/namco_c123tmap.cpp, namco/namco_c169roz.cpp, shared/namco_c355spr.cpp: Use device_delegate for callbacks. [cam900]
  • 15171: namco/namco_c45road.cpp, namco/tceptor.cpp: Cleaned up code. [cam900]
  • 15172: namco/sg_vga.cpp: Added the DX-101 video device. [cam900]
  • 15175: cpu/m68000/m68kcpu.cpp: Handle each fault as it occurs within an instruction (required for MMUs). [Patrick Mackinlay]
  • 15179: sinclair/specnext_dma.cpp: Fixed counter state returning natural value in ZXN mode. [holub]
  • 15181: Dumped 23 games and toys. [TeamEurope, David Haywood, AJR]
  • 15182: Switched the language standard to C++20 and updated the compiler and target requirements. [Vas Crabb]
  • 15183: ensoniq/vfxcart.cpp: Added a configuration option to make memory artificially fast. [Christian Brunschen]
  • 15185: namco/namco_c123tmap.cpp, namco/namco_c169roz.cpp, shared/namco_c355spr.cpp: Just copy data when callbacks unset. [cam900]
  • 15186: trs80_cass.xml: Filled in publishers/years for four items and corrected the description for one item. [ArcadeShadow]
  • 15187: ensoniq/esqvfd.cpp: Implemented single-character underline commands and added debug logging. [Christian Brunschen]
  • 15188: ensoniq/esqpanel.cpp: Don’t pass commands that are handled by panel device on to the display device. [Christian Brunschen]
  • 15189: adp/stellafr.cpp: Added a machine configuration for variants with an MSM6242 real-time clock. [Styne13]
  • 15190: sinclair/specnext.cpp: Corrected the CTC clock frequency. [holub]
  • 15191: neogeo.xml: Added five working items. [OzzyOuzo, Hoffman, ekorz, ArcadeShadow]
  • 15192: bus/ieee488/grid2102.cpp: Fixed disk geometry and added formatting support. [Valera Klachkov]
  • 15194: rm/rm380z.cpp: Added wait states and NMI single step debugging support. [Robin Sergeant]
  • 15195: sound/xaudio2_sound.cpp: Added the noexcept specifier to XAudio2 engine callbacks. [Patrick Mackinlay]
  • 15196: rm/rm380z_m.cpp: Fixed a keyboard issue when using older COS 3.4 hardware (regression from GitHub #15194). [Robin Sergeant]
  • 15199: cpu/z8/z8dasm.cpp: Fixed disassembly of indexed register write instructions. [Hannes Janetzek]
  • 15200: gaelco/gaelco2.cpp: Added Nova Desitec Lucky Colors (not working, missing the DS5002FP data). [ClawGrip]
  • 15201: handheld: Replaced two badly dumped ROMs from recent additions. [David Haywood]
  • 15202: machine/i7110.cpp: Emulated Intel 7110 bubble memory controller; bus/hp_dio: Added HP98259 bubble memory. [F.Ulivi]
  • 15203: galaxian/galaxian.cpp: Added a Spanish Pac Man bootleg on Galaxian hardware. [Victor Fernandez (City Game), ClawGrip]
  • 15205: 3rdparty/asmjit: Updated to upstream version 1.21. [Patrick Mackinlay]
  • 15206: sinclair: Fixed some Spectrum Next video issues and cleaned up code. [holub]
  • 15207: nintendo/nes_vt369_vtunknown.cpp: Dumped an additional system, improved protection simulation. [David Haywood, TeamEurope]
  • 15208: sinclair/next/specnext.cpp: Allow booting with the Anti-Brick boot ROM core. [holub]
  • 15209: sinclair: Replaced preprocessor macro constants with static class members. [holub]
  • 15210: sinclair/evo, sinclair/next: Moved some drivers and associated devices into nested folders. [holub]
  • 15211: nec/pc6001.cpp: Added support for the parallel printer port. [Devin Acker]
  • 15215: sound/va_vca.cpp: Added support for differential inputs; sequential/prophet5.cpp: Added VCA trimmers. [m1macrophage]
  • 15216: sinclair/next/specnext_tiles.cpp: Improved emulation of situations where addresses wrap. [holub]
  • 15217: sinclair/next/specnext.cpp: Worked around issues with postponed CTC timer updates. [holub]
  • 15218: netlist: Removed logged error messages when an exception is thrown with the same message. [FlykeSpice]
  • 15219: capcom/blktiger.cpp: Added region to descriptions for versions that show the North America warning. [JimCarlTay]
  • 15220: mattel/pixtermu.cpp: Got the system to boot and got the LCD and touch screen working. [Myrtle Shah]
  • 15222: spectrum_cass.xml: Added six working items. [Spectrum Computing, Planeta Sinclair, ArcadeShadow]
  • 15223: adp/stella8085.cpp: De-duplicated the service keypad inputs, and fixed inputs for Disc. [stonedDiscord]
  • 15224: netlist: Validate the number of arguments passed to device macros at compile time. [FlykeSpice]
  • 15225: bus/centronics/pc6022.cpp: Added notes about how the print mechanism is controlled. [Devin Acker]
  • 15226: adp/stellafr.cpp: Moved Glücks-Stern to the correct driver. [stonedDiscord]
  • 15227: igs/igs023_video.cpp: Implemented some additional features based on hardware testing results and cleaned up code. [cam900]
  • 15228: nintendo/nes_vt369_vtunknown.cpp: Dumped two LCD games, simulated protection for some games. [Sean Riddle, David Haywood]
  • 15231: igs/lordgun.cpp: Fixed debugger issues, updated and cleaned up code, and corrected notes. [cam900]
  • 15232: cpu/upd7810/upd7810.cpp: Fixed output for bidirectional I/O pins PC0 and PC1. [Devin Acker]
  • 15233: igs/igs011_video.cpp, igs/igs012.cpp: Made the IGS011 and IGS012 chips into separate devices. [cam900]
  • 15234: konami/firebeat.cpp: Added lamp outputs for the Pop'n Music games. [Michał Szafrański]
  • 15235: sequential/prophet5.cpp: Implemented pitch modulation and routed the remaining “master sum” signals. [m1macrophage]
  • 15236: canon/x07.cpp: Improved audio output. [Sylvain Glaize]
  • 15237: machine/at28.cpp, machine/x28.cpp, machine/eeprom28.ipp: Re-worked AT28/X28-series EEPROM emulation. [Christian Brunschen]
  • 15238: r8_card.xml, roland_tnsc2.xml: Fixed address line scrambling, and added eight card dumps. [ValleyBell, KSHoOkH]
  • 15241: smc777.xml: Added 95 items (21 working). [archive.org, Angelo Salese]
  • 15243: kaneko/kaneko_spr.cpp: Implemented double buffering and made the frame buffer size fixed. [cam900]
  • 15244: kaneko/kaneko_rlespr.cpp: Renamed the Super Kaneko Nova sprite device and cleaned up code. [cam900]
  • 15246: machine/generalplus_gpce4_soc.cpp: Moved GeneralPlus GPCE4 series SoC emulation to a device. [David Haywood]
  • 15247: apple/apple2video.cpp: Added support for 50 Hz mode and improved timings. [arekkusu42]
  • 15248: video/st7735_lcdc.cpp: Identified the ST7735 LCD controller, restrict drawing to the clipping rectangle. [David Haywood]
  • 15249: jaleco/megasys1.cpp, jaleco/ms1_gatearray.cpp: Fixed debugger issues, improved logging and cleaned up code. [cam900]
  • 15250: commodore: Added a machine configuration switch to exchange the joystick ports. [etabeta]
  • 15251: emu/debug/dvmemory.cpp: Evaluate the start address when checking whether the view needs to be recomputed. [holub]
  • 15252: apple/apple2video.cpp: Fixed crashes when using double resolution graphics with a standard 80 column card. [arekkusu42]
  • 15253: jaleco/cischeat.cpp: Made road and sprite generator into devices, and separated games without road layers. [cam900]
  • 15254: megadriv.xml: Added 42 items (40 working). [No-Intro, PSCDGames, RetroSouls, Mega Cat Studios, ArcadeShadow]
  • 15257: akai/akaivx600.cpp, akai/mpc60.cpp: Dumped the internal ROMs for the µPD78C11 microcontrollers. [Devin Acker]
  • 15259: kaneko/suprnova.cpp: Fixed debugger issues and potential out-of-bounds accesses and cleaned up code. [cam900]
  • 15260: emu/disound.cpp: Improved calculation of the requested output channels mask. [m1macrophage]
  • 15261: psikyo/psikyosh.cpp: Use tilemaps to draw tile map layers. [cam900]
  • 15263: sinclair/next: Improved half-pixel drawing, and improved handling of DivMMC CS instant switch. [holub]
  • 15265: sanyo/phc25.cpp: Fixed vertical blanking interrupt timing and flag polarity. [Aurelien34]
  • 15267: sound/cem3340.cpp: Added streaming frequency and pulse width control, and anti-aliasing. [m1macrophage]
  • 15268: sega/segas32.cpp: Use a tilemap for the text layer, and cleaned up code. [cam900]
  • 15269: pacman/pacman.cpp: Added a third Triunvi bootleg of Ms. Pac-Man. [Victor Fernandez (City Game), ClawGrip]
  • 15270: 3rdparty: Retired SoftFloat 2; cpu/i386, machine/i8087.cpp: Migrated to SoftFloat 3. [Patrick Mackinlay]
  • 15271: toaplan/slapfght.cpp: Dumped a Tecfri bootleg of Tiger-Heli. [hammy, ClawGrip]
  • 15273: konami/bishi.cpp: Hooked up lamp outputs. [Michał Szafrański]
  • 15275: tecmo/gaiden.cpp: Dumped an additional Japanese version of Raiga - Strato Fighter. [Tailsnic Retroworks, ClawGrip]
  • 15276: tecfri/speedball.cpp: Dumped an additional version of Speed Ball. [hammy, ClawGrip]
  • 15277: apple/apple2video.cpp: Fixed crashes when configured with small RAM sizes. [arekkusu42]
  • 15278: psikyo/psikyosh_v.cpp: Fixed sprite flipping and Z buffering (fixes regressions after GitHub #15261). [cam900]
  • 15279: machine/cxd1185.cpp: Fixed member function name collision after recent changes to the base class. [Brice Onken]
  • 15280: psikyo/psikyosh.cpp: Fixed Z buffer address calculation for sprite drawing and fixed saved state issues. [cam900]
  • 15282: Dumped four systems and three cartridges, refactored some systems to use the SPI Flash device. [David Haywood, TeamEurope]
  • 15283: ui/confswitch.cpp, ui/sliders.cpp: De-emphasize default values. [holub]
  • 15285: sequential/prophet5.cpp: Added oscillators (no tuning yet) and corrected LFO balance trimmer calibration. [m1macrophage]
  • 15286: cpu/i8089/i8089_channel.cpp: Fixed memory-to-memory MOV instructions. [bytex64]
  • 15287: pacman/pacman.cpp: Fixed Ms. Pacman Champion Edition ROM banking, timer selection and I/O multiplexer (MT05446). [Liron486]
  • 15289: playmark/playmark.cpp, playmark/powerbal.cpp, playmark/sderby.cpp: Fixed debugger issues and cleaned up code. [cam900]
  • 15290: apple/apple2video.cpp: Fixed text rendering for the Do-Do, Ivel Ultra and Laser //c clones. [arekkusu42]
  • 15291: dynax/realbrk.cpp: Fixed DIP switch matrix read behaviour and cleaned up code. [cam900]
  • 15292: dooyong/dooyong.cpp, dooyong/dooyong_tilemap.cpp: Cleaned up code. [cam900]
  • 15293: dooyong/gundealr.cpp: Simplified palette handling and cleaned up code. [cam900]
  • 15294: comad/zerozone.cpp: Reduced the audio CPU ROM region size to match the mapped area and cleaned up code. [cam900]
  • 15296: cinematronics/leland.cpp, cinematronics/leland_a.cpp: Updated and cleaned up code, and fixed debugger issues. [cam900]
  • 15297: dataeast/bwing.cpp: Use single-pass sprite drawing and cleaned up palette handling. [cam900]
  • 15298: dataeast/brkthru.cpp: Use single-pass sprite drawing. [cam900]
  • 15299: video/huc6260.cpp: Made the Battle Rangers video color encoder a separate device class and simplified code. [cam900]
  • 15301: dataeast/dec0.cpp: Split the driver state class for different configurations and cleaned up code. [cam900]
  • 15302: misc/vamphalf.cpp: Added Korean game titles to comments and fixed debugger and saved state issues. [cam900]
  • 15306: sequential/prophet5.cpp: Added default non-volatile RAM content based on diagrams in the owner’s manual. [m1macrophage]
  • 15307: p2000_cass.xml: Added a software list with 151 items (127 working). [P2000T Preservation Project, Angelo Salese]
  • 15308: Dumped four games/toys and three Telestory cartridges. [TeamEurope, David Haywood]
  • 15309: machine/generalplus_gpl951xx_soc.cpp: Improved GeneralPlus GPL951xx SoC emulation. [David Haywood]
  • 15310: frontend/mameopts.cpp: Fall back to settings from INI files found later in the search path. [Vas Crabb]
  • 15311: nintendo/nes_vt369_vtunknown.cpp: Added hand-crafted protection data for Go Retro Portable games. [David Haywood]
  • 15312: konami/nemesis.cpp: Added Bubble System versions of Galactic Warriors and RF2 - Red Fighter. [Recreativas.org, ClawGrip]
  • 15313: apple/apple2common.cpp: Improved symbol display in disassembly and symbol lookup performance. [arekkusu42]
  • 15316: sequential/prophet5.cpp: Emulated polymod and autotune, and promoted the system to working. [m1macrophage]
  • 15319: namco/namcos2.cpp: Dumped revision B of the Japanese version of Final Lap 2. [Devin Acker]
  • 15320: namco/namcos2.cpp: Use the same shared data ROMs for both Japanese versions of Final Lap 2. [sjy96525]
  • 15321: kaneko/suprnova.cpp: Allow the undocumented third button to be used in Cyvern. [RiZeuM]
  • 15323: sorcerer_cass.xml: Filled in publishers for six items and the release year for one item. [exidyboy]
  • 15326: taito/gunbustr.cpp: Corrected vertical sprite positioning. [Alex Marshall]
  • 15327: taito/gunbustr.cpp: Converted analog inputs to use an ADC device and removed the IRQ 4 hack. [Angelo Salese]
  • 15329: machine/iwm.cpp: Suppress side effects for debugger reads (fixes GitHub #15315). [arekkusu42]
  • 15330: sound/va_ops.cpp: Run the scale/offset helper at the input sample rate. [m1macrophage]
  • 15332: imagedev/floppy.cpp: Fixed an out-of-bounds access in the floppy drive sound simulation code. [arekkusu42]
  • 15333: pinball/macp.cpp: Added reverse-engineered PLD dumps for Galaxy Play 2. [STRpinball, Recreativas.org, ClawGrip]
  • 15334: Dumped nine games/toys and three associated cartridges, and improved SoC emulation. [David Haywood, TeamEurope]
  • 15335: apple/apple2gs.cpp: Improved RAM mapping and floating bus behavior. [arekkusu42]
  • 15337: irem/m62.cpp: Replaced the bad Kung-Fu Senjyo sound ROM with one from another set. [ClawGrip]
  • 15338: nintendo/nes_vt02_vt03.cpp: Added a working 85-in-1 TV game. [TeamEurope, David Haywood]
  • 15339: tvgames/yeno_ks56c1660.cpp, yeno_laptop_cart.xml: Dumped three Yeno laptops and two cartridges. [TeamEurope, David Haywood]
  • 15342: machine/generalplus_gpl951xx_soc.cpp: Added audio DACs with FIFOs. [David Haywood]
  • 15343: cpu/upd7810: Set zero flag for ONI and OFFI instructions. [Golden Child]
  • 15344: sony/news_r3k.cpp: Specify clock frequency for LANCE device (fixes failure to boot). [Brice Onken]
  • 15346: sound/upd931.cpp: Update pitch when writing note or octave registers (fixes Casiotone 8000 regression). [Devin Acker]
  • 15347: skeleton/lanmao.cpp: Marked games on different hardware to Mali Saiche as having unemulated sound. [flama12333]
  • 15349: trc/coco3.cpp: Fixed CoCo 3 keyboard interrupt triggers. [Tim Lindner]
  • 15356: irem/m92.cpp: Corrected the CPU silkscreen label in a comment. [ClawGrip]
NOWSZY [arcade] HbMameUI x64 0.245.32 2026/04/14

HbMame x64 0.245.32 2026/04/14

New Games 

  • [adcanoe] Adventure Canoe
  • [blazstar02] Blazing Star (remove "bonus" voice)
  • [gngknight] Ghosts'n Goblins (Knight, set 1)
  • [gngknighta] Ghosts'n Goblins (Knight, set 2)
  • [gngknightb] Ghosts'n Goblins (Knight, set 3)
  • [gngknightc] Ghosts'n Goblins (Knight, set 4)
  • [gngknightt] Ghosts'n Goblins (Knight, US)
  • [gngmaiden] Ghosts'n Goblins (Maiden, set 1)
  • [gngmaidena] Ghosts'n Goblins (Maiden, set 2)
  • [gngmaidenb] Ghosts'n Goblins (Maiden, set 3)
  • [gngmaidenc] Ghosts'n Goblins (Maiden, set 4)
  • [gngmaident] Ghosts'n Goblins (Maiden, US)
  • [grime] Grime 68000
  • [halozero] Halo Zero demo
  • [invdelux] Space Invaders Part II (alt)
  • [makknight] Makaimura (Knight)
  • [makknightb] Makaimura (Knight, Rev B)
  • [makknightc] Makaimura (Knight, Rev C)
  • [makknightg] Makaimura (Knight, Rev G)
  • [makmaiden] Makaimura (Maiden)
  • [makmaidenb] Makaimura (Maiden, Rev B)
  • [makmaidenc] Makaimura (Maiden, Rev C)
  • [makmaideng] Makaimura (Maiden, Rev G)
  • [mk09] Mortal Kombat (rev 5.5, 2026-03-16)(Wolf h/w, beta)
  • [sf2prime] Street Fighter II': Prime (v0.75)
  • [soldam01] Soldam (Sonic dropping/Free play)
  • [turfmast02] Neo Turf Masters with Scotland course
  • [zintrick06] ZinTricK (Music tracks)

HBMAME x64 0.245.31 2026-03-01

New Games

  • Breakers Revenge (Enhanced, 2022-11-03) - [breakrev09]
  • Donkey Kong Springfinity v1.03 (2023-09-17) - [dksprfin3]
  • Double Dragon (Special 2017 v1.0.0311 2023) - [doubledr21]
  • Double Dragon (Plus, 2015-03-11) - [doubledr22]
  • Double Dragon (Optimised, 2014-09-17) - [doubledr23]
  • Fatal Fury 2 (Alternate board) - [fatfury2s05]
  • Garou - Mark of the Wolves (Enhanced, 2023-06-06) - [garoup13]
  • Voltage Fighter Gowcaizer (Eternal, 2025-04-19) - [gowcaizr05]
  • Hypernoid (2022-02-24) - [hypernoid01]
  • Jump n Run Tech Demo (Dez 2020) - [jumpnrund01]
  • Far East of Eden (Enhanced, 2023-03-22) - [kabukikl14]
  • Kof2000 (OTC, 2022-07-20) - [kof2000s68]
  • Kof2000 (Special, 2023-03-06) - [kof2000s69]
  • Kof2000 SP (Imitation BC 14 System Version, 2021-02-24) - [kof2000s70]
  • Kof2001 (PS2 Krizalid Edition, 2021-01-30) - [kof2001s51]
  • Kof2002 (Plus 2017, 2020-10-22) - [kof2002s322]
  • Kof2002 (The Rise of The World War Edition, 2022-09-23) - [kof2002s323]
  • Kof2002 (Infinite Energy, 2022-05-02) - [kof2002s324]
  • Kof2002 (Battle with Orochi, 2021-03-30) - [kof2002s325]
  • Kof2002 (Mugen, 2023-01-20) - [kof2002s326]
  • Kof2003 (PlayStation 2 Style Portraits, 2022-04-13) - [kof2003s77]
  • Kof 10th Anniversary 2005 Unique (Optimised, 2025-03-28) - [kf2k5u19]
  • Kof'94 (Team Edit Edition v1.2.4 Style Portraits, 2024-06-03) - [kof94s43]
  • Kof'95 (Optimised, 2024-05-13) - [kof95s49]
  • Kof'96 (The Aniversary Edition 2.3 Final Version (gfx), 2020-05-27) - [kof96s99]
  • Kof'97 (Balanced & Optimised, 2023-12-25) - [kof97s637]
  • Kof'97 (Champion Edition, 2024-02-08) - [kof97s638]
  • Kof'97 (Evolution & Balance, 2023-12-17) - [kof97s639]
  • Kof'97 (Evolution New Edition, 2022-09-16) - [kof97s640]
  • Kof'97 (Invincible Plus!, B2.1.2107, 2021-07-09) - [kof97s641]
  • Kof'97 (Randomised, 2022-07-18) - [kof97s643]
  • Kof'97 (Strengthen Innovation, 2023-12-18) - [kof97s644]
  • Kof'97 (Ultimate Battle Plus, 2020-03-27) - [kof97s645]
  • Kof'98 (BC 2002 Style Edition, 2022-09-22) - [kof98s53]
  • Kof'98 (Boss Chinese Edition, 2023-05-01) - [kof98s54]
  • Kof'98 (Easy Combo Edition, 2024-12-01) - [kof98s56]
  • Kof'98 (Plus Final Edition, 2019-09-10) - [kof98s57]
  • Kof'98 (Plus Chinese Edition, 2023-06-18) - [kof98s58]
  • Kof'98 (Ratio) - [kof98s59]
  • Kof'99 (Anniversary Edition Original, 2020-04-07) - [kof99s185]
  • Kof'99 (Evolution Edition Original Edition, 2023-02-13) - [kof99s186]
  • Kof'99 (Infinite Energy, 2024-01-01) - [kof99s187]
  • Kof'99 Plus - [kof99s188]
  • Kof'99 (Remix Pro v2.01 Final 2022) - [kof99s189]
  • Kof'99 (LC+SK, 2025-03-09) - [kof99s190]
  • Last Blade (Infinite Energy, 2023-04-17) - [lastblad37]
  • Last Blade (Special v2.5 Final) - [lastblad38]
  • Last Blade 2 (Infinite Energy, 2023-02-02) - [lastbld2s35]
  • Last Blade 2 (Enhanced Edition, 2014-04-09) - [lastbld2s36]
  • Mortal Kombat (rev 5.1, 2026-02-06)(Wolf h/w, beta) [Asure] - [mk08]
  • Mortal Kombat 2 (rev 3.2W, 2025-09-05)(Wolf h/w) [Asure] - [mk2s07]
  • Samurai Shodown (Alternate board) - [samsho14]
  • Samurai Shodown II (Optimised, 2020-09-23) - [samsho2s34]
  • Savage Reign (Plus, 2015-03-20) - [savagere09]
  • Street Fighter II': Prime (v0.72) - [sf2prime]
  • SVC Chaos Super Plus (Enhanced, 2023-06-21) - [svcsplus20]

HBMAME x64 0.245.29 2026-02-08

New Games

  • [attackfc]Attack Force (Extra Sounds)
  • [claybust]Claybuster (Extra Sounds)
  • [dkong24] Donkey Kong (longtime hack)
  • [dkong25] Donkey Kong (Bowser's Takeover v1.00)
  • [galactic]Galactica - Batalha Espacial (Extra Sounds)
  • [galaxian09]Galaxian (bootleg 09)
  • [gunchamp]Gun Champ (Extra Sounds)
  • [kof2002s118] Kof2002 (Magic Plus 3)
  • [sf2prime]Street Fighter II': Prime (v0.71)
  • [sflush]Straight Flush (Extra Sounds)
  • [skylove] Sky Love (Extra Sounds)
  • [violentv]Violent Vengeance: the universe hero (beta 3.28, 2026-02-01)
  • [wrldracr02]World Racer (2025-12-26)

HBMAME x64 0.245.29 2026-01-02

New Games

  • [aof03] Art of Fighting (Brazil)
  • [bbb2d2] Bang Bang Busters 2 (demo 2) [Pixelheart]
  • [galaxian01] Galaxian (bootleg 01)
  • [galaxian02] Galaxian (bootleg 02)
  • [gradius2s01] Gradius II - GOFER no Yabou (Ver xH, 2008-08-28) [Tailsnic]
  • [karnovr05] Karnov's Revenge (Revolution v0.2)
  • [kof2001s50] The King of Fighters 2001 (All Boss Plus 2025-12-17)
  • [maglord03] Magician Lord (Again Changes From Hell v1.0.0, French/English)
  • [mkyawdim6] Mortal Kombat (Yawdim bootleg, set 6)
  • [mspacman05] Ms Pac-Man (alt bootleg dump)
  • [nbajam06] NBA Jam Tournament Edition SE (rev 5.05, 2025-12-23)(Wolf h/w, preview)
  • [nbajam07] NBA Rewind 4 Jam (unprotected, v1.2)
  • [ng4psyschk] MVS 4P Key System Check
  • [rastsaga01] Rastan Saga (Brazil)
  • [sfpp] Street Fighter (Plus Plus)
  • [sf2s16] Street Fighter II: The World Warrior (Plus Plus)
  • [toki01] Toki (Brazil)
  • [violentv] Violent Vengeance: the universe hero (beta)
  • [wrldracr] World Racer (2025-11-14) [Blastar]
  • [wrldracr01] World Racer (2025-12-12) [Blastar]
  • [xeviousn01] Zetsu Xevious (beta 1)
  • [xeviousn02] Zetsu Xevious (beta 2)
  • [xeviousn03] Zetsu Xevious (beta 3)
  • [xeviousn04] Zetsu Xevious (beta 4)

 

NOWSZY [arcade] Mame x64 0.287 30/03/2026

 

MAME 0.287 31 Mar 2026

It’s the end of another month, which means it’s time for another MAME release! As you’d expect, MAME 0.287 includes a wide-ranging array of emulation improvements to a multitude of systems. Interesting changes this month include better Namco System 23 graphics, improved lighting for Sega Model 3, and software-controlled volume control/panning for Philips CD-i (along with improved stability).

The GRiD Compass family has received a keyboard overhaul as well as an initial DAC sound output implementation. The Apple II family now handles tricky raster effects more realistically, as well as getting a substantial software list update (metadata for the MECC collection is in much better shape). And speaking of software lists, a couple of NES prototypes have been added.

MAME Testers bugs fixed

  • 06769: [Core] (acorn/bbcm.cpp) bbcm: BCD tests fail on a 65SC02 CPU. (AJR)
  • 08775: [Crash/Freeze] (konami/rungun.cpp) rungun: Changing the difficulty setting causes a fatal error. (jotego)
  • 09203: [Sound] Sound: Persistent popping is audible after a buffer overrun. (hap)
  • 09376: [Graphics] (metro/metro.cpp) vmetal and clones: Elements of the flying ship in stage 6 are misplaced. (cam900)
  • 09395: [Graphics] (misc/sprcros2.cpp) sprcros2, sprcros2a: The background tilemap occasionally shows incorrect tiles. (hap)
  • 09401: [Sound] The SDL 3 sound module does not drop samples on buffer overrun. (R. Belmont)
  • 09402: [Media Support] (sharp/x68k.cpp) x68000: Reading floppy disks does not work. (AJR)
  • 09403: [Color/Palette] (namco/namcos23.cpp) motoxgo: Shinzo is not translucent cyan as he should be. (Ryan Holtz)
  • 09405: [Crash/Freeze] (konami/nemesis.cpp) salamand and clones: The game behaves incorrectly after soft reset. (hap)
  • 09407: [DIP/Input] (snk/bbusters.cpp) bbustersu, bbustersua: DIP switch settings are labelled incorrectly. (Zach S.)
  • 09409: [Timing] (konami/xmen.cpp) xmen6p, xmen6pu: The game runs noticeably faster than it should at some points. (hap)
  • 09410: [Graphics] (namco/namcos2.cpp) marvland: Graphical priorities are incorrect in some places. (cam900)
  • 09411: [Misc.] (galaxian/galaxian.cpp) dingo, dingov: Soft reset appears to have no effect. (hap)
  • 09414: [Documentation] (atari/bzone.cpp) bzone and clones: The title is written without a space in most media. (125scratch)

New working systems

  • MAME 6502 interruptible access unit test [Stuart Inglis]
  • Skat Bierskat Solitaire (F2) [stonedDiscord]
  • Triv III [chaneman]

New working clones

  • Darkstalkers: The Night Warriors (Brazil 940818) [Cassiano Perin, Filipe Nascimento, CPS Raptor Group, SHVB]
  • Express Raider (bootleg) [hammy]
  • Gals Panic 4 (Asia) [f205v, Sean Sutton, Smitdogg, Brian Troha, rtw, The Dumping Union]
  • Ghosts'n Goblins (World? set 2) [Tailsnic Retroworks]
  • Glass (ver 1.0, Break Edition, checksum 13BE832C) [twistedsymphony]
  • Gouketsuji Ichizoku 2 (Japan, Ver. 94.04.08, set 2) [twistedsymphony]
  • Golden Star (Blue version, newer) [anonymous]
  • John Elway's Team Quarterback (rev 1) [coolmod, The Dumping Union]
  • Ms. Pac-Man (Playmark bootleg) [hammy, Trol]
  • Pinball Action (Tecfri, without external display) [Victor Fernandez (City Game)]
  • Power Drift (Japan, Rev A) [lop, Apocalypse]
  • SpecNext Ltd., Victor Trucco, Fabio Belavenuto ZX Spectrum Next: KS1 [holub]
  • SpecNext Ltd., Victor Trucco, Fabio Belavenuto ZX Spectrum Next: KS2 [holub]
  • SpecNext Ltd., Victor Trucco, Fabio Belavenuto ZX Spectrum Next: KS3 [holub]
  • Time Crisis (Japan, TS1 Ver.B) [f205v, Sean Sutton, Smitdogg, rtw, Bill D., Brian Troha, The Dumping Union]

Systems promoted to working

  • Nokia Data MikroMikko 2 M35D [Curt Coder]

Clones promoted to working

  • Dirt Dash (World, DT2 Ver.B) [Bill D., Brian Troha, The Dumping Union]
  • GRiD Computers Compass II 1129 [Valera Klachkov]
  • GRiD Computers Compass II 1139 [Valera Klachkov]

New systems marked not working

  • 4 Asse (F2) [stonedDiscord]
  • 21 Point [stonedDiscord]
  • Agro's Fantastic Video Game (version 2) [Guru]
  • As [stonedDiscord]
  • Astro (Merkur) [stonedDiscord]
  • Big Winner [stonedDiscord]
  • Bistro [stonedDiscord]
  • Club [stonedDiscord]
  • Circus 2 [Ioannis Bampoulas]
  • Cool Gunman (V1.70) [Caldenza]
  • Cranky Condor [unknown]
  • Disc 4000 [stonedDiscord]
  • Disc Fun [stonedDiscord]
  • Disc II Plus [stonedDiscord]
  • Disc Olympia [stonedDiscord]
  • Disc Royal (DOB) [stonedDiscord]
  • Doppel-Sonne [stonedDiscord]
  • Double [stonedDiscord]
  • Draw Poker HI-LO (Americade) [chaneman]
  • Fruit Dream II [hammy]
  • Full House [stonedDiscord]
  • Futbol (set 1) [Javier Valero, Josep Quingles, Recreativas.org]
  • Golden Jubilar [stonedDiscord]
  • Granada [stonedDiscord]
  • Herz As (F10) [stonedDiscord]
  • Huanqiu Dafuweng [little0]
  • Intel Classic/PCI LP "Entrada" (Intel I420EX Aries chipset) [The Retro Web]
  • Jackpot 4000 [stonedDiscord]
  • Jumbo 400 [stonedDiscord]
  • Jumbo Action [stonedDiscord]
  • Komet [stonedDiscord]
  • Lucky Spin 1999 (Ver. A.1) [Ioannis Bampoulas]
  • Mahjong Sweet Academy Special (Japan, P010B-Y05) [hammy]
  • Max [stonedDiscord]
  • Money [stonedDiscord]
  • Multi [stonedDiscord]
  • Multi Prima [stonedDiscord]
  • Multi Star [stonedDiscord]
  • Mystery Jackpot [stonedDiscord]
  • NEC Electronic Tool PI-ET1 [QUFB]
  • Nun Ran [stonedDiscord]
  • Sesam [stonedDiscord]
  • Super Disc [stonedDiscord]
  • Super Herz As [stonedDiscord]
  • Super Jackpot [stonedDiscord]
  • Super Pro [stonedDiscord]
  • Telly Addicts (New Series) (Bellfruit) (Cobra 3) [James Wallace, blueonesarefaster]
  • Texas Instruments Professional Computer [shattered]
  • Thunder V [unknown]
  • Trio [stonedDiscord]
  • Ultraman Club 3 [unknown]
  • Versus [unknown]
  • Wu Lu Fuxing [little0]
  • Xingyun Caishen [little0]

New clones marked not working

  • 4 Asse (F1) [stonedDiscord]
  • Bonus Spin Bonanza (V1.0G) [Ioannis Bampoulas]
  • Disc Royal [stonedDiscord]
  • Fun Station Spielekoffer 7 Spiele [stonedDiscord]
  • Fun Station Spielekoffer 8 Spiele [stonedDiscord]
  • Futbol (set 2) [Javier Valero, Josep Quingles, Recreativas.org]
  • Futbol (test ROMs) [Javier Valero, Josep Quingles, Recreativas.org]
  • Herz As [stonedDiscord]
  • Herz As (F8) [stonedDiscord]
  • Loto-Play (Z80, set 1) [Javier Valero, Josep Quingles, Recreativas.org]
  • Loto-Play (Z80, set 2) [Javier Valero, Josep Quingles, Recreativas.org]
  • Loto-Play (Z80, set 3) [Javier Valero, Josep Quingles, Recreativas.org]
  • Sequential Circuits Prophet-600 (set 2) [Siftware]
  • Super Multi [stonedDiscord]
  • Tarzan (V201FA, alt encryption) [Ioannis Bampoulas]
  • Trumpf As [stonedDiscord]

New working software list items

  • abc1600_flop: ABCenix 5.18 [Curt Coder]
  • abc1600_hdd: ABCenix 5.18 [Curt Coder]
  • apple2_flop_clcracked: 1991-92 MECC Sampler (T-632 version 1.0) (4am crack), Accessing Information Series: MECC Stuff and Fetch (A-138 version 1.0) (4am crack), Accessing Information Series: MECC Trivia Machine (A-139 version 1.1) (4am crack), Business Utilities (A-143 version 1.0) (4am crack), Computers in Teaching (T-612 version 1.1) (4am crack), Displaying Information Series: MECC Graph (A-137 version 1.3) (4am crack), Elementary Volume 1: Mathematics (Games and Drills) (A-702 version 3.4) (4am crack), Elementary Volume 2: Language Arts (A-703 version 3.1) (4am crack), Elementary Volume 4: Math / Science (Ecology, Astronomy, and Arithmetic) (A-705 version 4.2) (4am crack), Elementary Volume 4: Math / Science (Ecology, Astronomy, and Arithmetic) (A-705 version 4.3) (4am crack), Labels, Letters, and Lists (A-144 version 1.0) (4am crack), Labels, Letters, and Lists (A-144 version 1.2) (4am crack), Mathematics Volume 1: Graphing, Logic, and Equations (A-706 version 3.2) (4am crack), MECC Early Learning Series: First-Letter Fun (A-154 version 1.0) (4am crack), MECC Early Learning Series: First-Letter Fun (A-154 version 1.1) (4am crack), MECC Early Learning Series: Paint with Words (A-158 version 1.0) (4am crack), MECC Early Learning Series: Paint with Words (A-158 version 1.3) (4am crack), Sky Lab (A-155 version 1.0) (4am crack), Sky Lab (A-155 version 1.1) (4am crack), Student Stories (A-152 version 1.0) (4am crack), Word Munchers (A-153 version 1.3) (4am crack), Word Munchers (A-153 version 1.4) (4am crack) [4am, A-Noid]
  • apple2_flop_orig: Bluegrass Bluff (A-256 version 1.0) (800K 3.5"), Chemistry: The Periodic Table (A-251 version 1.0) (800K 3.5"), Chemistry: The Periodic Table (A-251 version 1.1) (800K 3.5"), Conquering Math Series: Conquering Math Worksheet Generator (A-260 version 1.0) (800K 3.5"), Conquering Math Series: Conquering Percents (A-210 version 1.0) (800K 3.5"), Conquering Math Series: Conquering Percents (A-210 version 1.1) (800K 3.5"), Conquering Math Series: Conquering Ratios and Proportions (A-209 version 1.1) (800K 3.5"), Conquering Math Series: Decimal Concepts (A-206 version 1.0) (800K 3.5"), Equation Math (A-193 version 1.1) (800K 3.5"), Estimation Collection: Estimation: Quick Solve II (A-259 version 1.0) (800K 3.5"), Exploring Sequences and Series (A-263 version 1.0) (800K 3.5"), EZ Logo: Revised Edition (A-775 version 2.1) (800K 3.5"), Frames: A Reading Comprehension Series: Vacation Nation Travel (A-291 version 1.0) (800K 3.5"), LabelMaker (A-241 version 1.0) (800K 3.5"), The Living Cell (A-278 version 1.0) (800K 3.5"), Mastering Math Series: Diagnostic System (A-149 version 1.2) (800K 3.5"), MECC Copy System / Label Utility (A-7013 version 3.0) (800K 3.5"), MECC Outliner (A-228 version 1.0) (800K 3.5"), MECC Science Inquiry Collection: Cavity Busters (A-284 version 1.0) (800K 3.5"), MECC Science Inquiry Collection: Invisible Bugs (A-218 version 1.0) (800K 3.5"), MECC Science Inquiry Collection: Wood Car Rally (A-214 version 1.1) (800K 3.5"), Sky Lab (A-155 version 1.1) (800K 3.5"), Teacher Option Organizer (A-242 version 1.0) (800K 3.5"), Teacher Option Organizer (A-242 version 1.2) (800K 3.5"), Teaching Scientific Inquiry with Computers (T-638 version 1.0) (800K 3.5"), Time Navigator Around the World (A-277 version 1.0) (800K 3.5"), Time Navigator Leaps Back (A-225 version 1.0) (800K 3.5"), To Preserve, Protect and Defend (A-198 version 1.1) (800K 3.5") [4am, A-Noid]
  • mm2_hdd: Nokia MS-DOS 2.00 Versio 2.21 (Fin) [Curt Coder]
  • nes:
    Galaga (prototype), Magical Puzzle Popils (prototype) [VGHF]
    Galaga (prototype, with recreated graphics) [VGHF, Frank Cifaldi, Rushifell, ndiddy]
    Magical Puzzle Popils (prototype, with recreated sound) [VGHF, Mister Man, ndiddy]
  • spectrum_cass:
    Sooty & Sweep 2 [Dean Hickingbottom, Andy Barker, Darren Melbourne, Steven Brown, The Games That Weren’t]
    Thomas the Tank Engine II: The Race, Thomas the Tank Engine II: The Race (demo) [The Games That Weren’t]
    The Shatered World (incomplete version) [Planeta Sinclair]
    Black Horse, Diseñador de Juegos II (Investronica), Multi-Sports 2: Opera vs. Dinamic, Nonocross (cracked), Oddi the Viking (alt), The Pharaoh's Shadow, Rescate en el Golfo [Spectrum Computing]

Software list items promoted to working

  • mm2_flop: Nokia MS-DOS 2.00 Versio 2.21 (Fin) [Curt Coder]
  • spectrum_cass: Murder (1983, Rabbit Software) [Spectrum Computing]

New software list items marked not working

  • pcfx: Amateur Teikyou CD-ROM (ISA DOS/V-you), N-nyuu: PC-FXGA Game ga Asoberu Tsukureru Hon, Same Game FX [redump.org]
  • saturn: Prize Fighter: Heavyweight Edition (Japan, prototype 19960418), Prize Fighter: Heavyweight Edition (USA, prototype 19960325) [Josh Fairhurst, Scheming Villains]

Merged pull requests

  • 14588: bfm/bfm_cobra3.cpp: Improved video emulation, replaced disc images, and added a game. [James Wallace, blueonesarefaster]
  • 14732: misc/gametor.cpp: Added some ROMs common to all games on the platform. [ClawGrip]
  • 14814: gridcomp/gridcomp.cpp: Added preliminary DAC sound output. [Valera Klachkov]
  • 14905: dataeast/tumbleb.cpp: Consolidated the driver into a single source file. [TheLostNinja]
  • 14967: dgrm/onetwo.cpp: Moved the driver out of a bucket project, as the PCB has “D.G.R.M.” silkscreened on it. [TheLostNinja]
  • 14973: ussr/korvet.cpp: Improved P8020 Korvet peripheral emulation. [shattered]
  • 14994: kaneko/kaneko16.cpp: Improved titles, added licensees to metadata and tidied code. [cam900]
  • 14997: sinclair/specnext.cpp: Added KS1, KS2 and KS3 hardware variants and v30204 BIOS option. [holub]
  • 15001: nec/pc9821.cpp: Implemented the PC-9821 PEGC planar mode. [BlueRain-debug]
  • 15002: kaneko/kan_pand.cpp: Cleaned up code, updated comments, and cleaned up drivers that use it. [cam900]
  • 15003: cpu/tlcs900/tmp94c241.cpp: Implemented DMA and fixed port reads. [Felipe Sanches]
  • 15004: Improved visual feedback for rotating knobs in various synthesizer layouts. [m1macrophage]
  • 15006: ti/tipc.cpp: Added preliminary Texas Instruments Professional Computer emulation. [shattered]
  • 15010: video/ky3211_ky10510.cpp: Made the TAXAN KY-3211 and KY-10510 sprite systems into separate devices. [cam900]
  • 15014: tvgames: Changed the manufacturer to “Takara Tomy” for three systems. [JimCarlTay]
  • 15015: cpu/tlcs900/tmp94c241_serial.cpp: Made TMP94C241 serial ports a device and implemented I/O interface mode. [Felipe Sanches]
  • 15016: kaneko/kaneko_grap2.cpp, kaneko/galpani3.cpp: Fixed debugger issues and cleaned up code. [cam900]
  • 15017: capcom/gng.cpp: Added a version of Ghosts'n Goblins using mask ROMs. [Tailsnic Retroworks, ClawGrip]
  • 15018: apple2_flop_orig.xml, apple2_flop_clcracked.xml: Added 50 working items and improved metadata. [4am, A-Noid]
  • 15020: cpu/sharc: Hooked up flag pin outputs for the interpreter. [Matthew Daniels]
  • 15022: video/imagetek_i4100.cpp: Fixed tilemap scroll calculation when the image is flipped (fixes MT09367). [cam900]
  • 15023: metro/metro.cpp: Improved descriptions and added explanatory notes. [cam900]
  • 15024: input/input_sdl3.cpp: Don’t use integer_x and integer_y when compiling with older versions of SDL that lack them. [sairuk]
  • 15027: tecmo/pbaction.cpp: Added an additional Tecfri-licensed version of Pinball Action. [Victor Fernandez (City Game), ClawGrip]
  • 15036: nes.xml: Added two partially preserved HAL Laboratory prototypes, as well as reconstructed versions. [ICEknight]
  • 15037: jaleco/jalmah.cpp: Use labels, mask IDs and PCB locations for microcontroller ROM labels. [Sergio Galiano]
  • 15041: nec/piet1.cpp: Added a skeleton driver for the NEC Electronic Tool PI-ET1 PDA. [QUFB]
  • 15045: nakajima/nakajies.cpp: Use an array of memory views. [Wilbert Pol]
  • 15046: adp/adp.cpp: Added three games (not working). [stonedDiscord]
  • 15047: adp/stella8085.cpp: Added 23 games (not working). [stonedDiscord]
  • 15048: saturn.xml: Added two prototypes of Prize Fighter: Heavyweight Edition. [Josh Fairhurst, Screaming Village, David Silva]
  • 15049: kaneko/kaneko16.cpp: Edited metadata for Bonk’s Adventure games. [JimCarlTay]
  • 15051: gridcomp/gridkeyb.cpp: Corrected the GRiD Compass keyboard translation tables. [Valera Klachkov]
  • 15052: adp/stellafr.cpp: Added seventeen games (not working). [stonedDiscord]
  • 15053: adp/adp.cpp: Improved graphics ROM labels for Fun Station Spielekoffer 7 Spiele. [stonedDiscord]
  • 15054: cpu/sh/sh7709s.cpp: Added basic cache/memory access timing simulattion for the SH7709S CPU. [Jesus Ramos]
  • 15055: cpu/sharc: Implemented fixed point clip and saturating arithmetic in the interpreter. [Matthew Daniels]
  • 15058: sinclair/specnext_uart.cpp: Emulated the Spectrum Next UART. [holub]
  • 15059: gaelco/glass.cpp: Added an additional version of Glass. [twistedsymphony, ClawGrip]
  • 15060: adp/adp.cpp: Added Skat Bierskat Solitaire (F2). [stonedDiscord]
  • 15061: gaelco/lotoplay.cpp: Added three Z80-based Loto-Play versions. [Javier Valero, Josep Quingles, Recreativas.org, ClawGrip]
  • 15064: machine/pit8253.cpp: Corrected handling of clock and gate inputs and improved timing. [m1macrophage]
  • 15065: machine/vrender0.cpp: Implemented DMA address update direction, cleaned up code and added notes. [cam900]
  • 15066: sinclair/spectrum.cpp: Fixed debugger issues; sinclair/specnext.cpp, sinclair/sprinter.cpp: Fixed emulation issues. [holub]
  • 15067: konami/rungun.cpp: Fixed interrupt 5 enable source (fixes MT08775). [jotego]
  • 15068: seta/downtown.cpp: Implemented sub CPU reset for Caliber 50. [jotego]
  • 15070: machine/wd1000.cpp: Report the ID not found error condition properly for reads and writes. [Brian Johnson]
  • 15071: osd/sdl3: Fixed issues with implementation of the -attach_window option. [Nathan Woods]
  • 15073: apple/apple2video.cpp: Improved video timing (fixes issues with software using the C019 VBL flag). [arekkusu42]
  • 15074: cpu/sh/sh7709s.cpp: Fixed a bug in memory accessors where UML registers were overwritten before being used. [Jesus Ramos]
  • 15077: adp/stellafr.cpp: Corrected ROMs for Disc Fun, Doppel-Sonne and Multi Multi. [stonedDiscord]
  • 15078: cpu/sh/sh7709s.cpp: Corrected the CPU cycles to bus cycles conversion and improved memory access timings. [Jesus Ramos]
  • 15079: gridcomp/gridcomp.cpp: Added ROMs for the GRiD Compass 1101, 1109 and 1129. [Valera Klachkov]
  • 15080: ensoniq/esq5505.cpp: Added Ensoniq VFX OS version 2.30 as a BIOS option. [Christian Brunschen]
  • 15085: sound/x1_010.cpp: Corrected a register description comment so it matches the code. [Leo Tejada]
  • 15087: cpu/sh/sh7709s.cpp: Improved the bank conflict pre-charge penalty delay. [Jesus Ramos]
  • 15088: cpu/g65816/g65816op.ipp: Always consume three cycles for XBA, irrespective of the M mode flag. [arekkusu42]
  • 15090: gaelco/gaelcof3.cpp: Added three Futbol pinball ROM sets. [Javier Valero, Josep Quingles, Recreativas.org, ClawGrip]
  • 15093: video/x1_020_dx_101.cpp: Refactored the Allumer X1-020/NEC DX-101 video chips as a device. [cam900]
  • 15097: namco/namcos2_sprite.cpp: Fixed sprite masking and added 32-bit RGB bitmap support (fixes MT09410). [cam900]
  • 15098: cpu/sh/sh7709s.cpp: Only updated LRU values greater than the current value on cache hits. [Jesus Ramos]
  • 15099: gridcomp/gridkeyb.cpp: Fixed scan codes when the control key is held. [Valera Klachkov]
  • 15100: render/drawsdl3soft.cpp: Map ARGB pixel formats to equivalent XRGB formats (fixes black screen). [Validation Klachkov]
  • 15101: cpu/sh/sh7604.cpp Fixed issues with VCRB, VCRD and DMAOR registter accesses. [jotego]
  • 15102: osd/sdl3/window.cpp: Report window sizes and pointer positions in device pixel units. [Valera Klachkov]
  • 15103: samsung/spc1000.cpp: Corrected the AY-3-8910 clock frequency to 2 MHz. [Miso Kim]
  • 15104: machine/i8087.cpp: Fixed FSAVE/FRSTOR register saving and restoring. [Valera Klachkov]
  • 15105: philips/cdic.cpp, philips/cdislavehle.cpp: Implemented audio attenuation and improved stability. [Vincent-Halver]
  • 15107: igs/pgm.cpp: Added DIP switch locations and labelled the debug mode DIP switch. [cam900]
  • 15108: Prefer to build against SDL3 libraries reported by pkgconfig on macOS rather than the SDL3 framework. [Mats Engstrom]
  • 15109: spectrum_cass.xml: Added eleven working items and replaced one item with a better dump. [ArcadeShadow]
  • 15110: Added preliminary Intel 82425EX and Cirrus Logic CL-GD5434 devices. [Angelo Salese]
  • 15111: bus/isa/ncr53c400.cpp: Removed a stray leading space in a device description. [ArcadeShadow]
  • 15112: sound/va_eg.cpp: Added an OTA-based envelope generator; sequential/prophet5.cpp: Added the glide circuit. [m1macrophage]
  • 15114: ensoniq/esq5505.cpp: Bind DUART signal handlers with the correct derived class. [Christian Brunschen]
  • 15115: sound/va_eg.h: Corrected a comment about equivalent resistance. [m1macrophage]
  • 15116: sound/ics2115.cpp: Suppress side effects for debugger reads, and cleaned up code. [cam900]
  • 15117: sinclair/specnext.cpp: Separated the video RAM from the main memory and corrected mirroring. [holub]
  • 15121: cpu/m6502: Use interruptible memory accessors for core instruction fetches and data reads/writes. [Stuart Inglis]
  • 15124: apple/apple2gs.cpp: Fixed auxiliary text PAGE2 shadowing. [arekkusu42]
NOWSZY [arcade] Shmupmame 5.3 6/03/2026

Shmupmame 5.3 6/03/2025

  • Added bio_endio's code for accurate cv1k slowdown emulation. 
    • Huge thanks to bio_endio for implementing correct cache emulation which results in as far as we know pcb matching slowdown.

Shmupmame 5.11

  • hotfix: Corrected issue where Batsugun special and Daifukkatsu Loop 2 modes could be incorrectly initialized on normal sets.

Shmupmame 5.1 - 2026 nimitz - minor fixes release

Changes from 5.0:

  • sh3 memory timings back to coffeePope's build values since only the first ~30 seconds of Deathsmiles behave oddly. 
  • Seems to be a GFX upload issue that only shows up in the first few seconds of play on deathsmiles.
  • Stopped injecting Game Tengoku credit switch to prevent weirdness (too many coins)
  • DDP loop 2 start now starts the player at max power as you would if playing normally.
  • DDP loop 2 start now work for both p1 and p2 start.

Changelog for version 5.0

  • Shmupmame 5.0 (sh3, psx, stv, cave 68000 and more) by nimitz 2026

Loop 2 start for the following games:

  • Batsugun special (Starts at loop 2 with max power, but “level 1”)
  • Donpachi (jp) (Starts at loop 2 with max power)
  • Dodonpachi (Starts at loop 2 with minimum power, max power not needed at all)
  • Dai-ou-Jou Black Label (also includes WL) (Starts at loop 2 with max power for both shot and laser)
  • Ketsui Ura Loop (Starts at loop 2 with max power)
  • Ketsui Omote Loop (Starts at loop 2 with standard power)
  • DaiFukkatsu 1.5 Omote Loop (Starts at loop 2 with max power)
  • List of included drivers (shmups only, with some exceptions):

Shmupmame 5 “exlusives” (current alternatives are worse, due to inaccuracies, runahead/preemtive limitations or only available in vanilla mame)

  • CV1k via single buffering (Mushihimesama, Futari, Galuda 2, Dfk, Ibara, Deathsmiles, Pink Sweets, etc..)
  • Sega STV via single buffering (Guardian Force, Radiant Silvergun, Cotton 2/boomerang, Soukyugurentai, Shienryu)
  • Sony ZN via single buffering (Brave blade, G-Darius, Raystorm, Aero Fighters special)
  • Taito G-net via single buffering (Raycrisis, Psyvariar, Shikigami no shiro, Night Raid, Xii Stag)
  • Gradius IV via single buffering (voodoo1 video driver, no artefict)

New de-lag methods in shmupmame 5

  • Cave 68000 via input injection (Dodonpachi, Esprade, Dangun feveron, Mazinger Z, Air gallet, Guwange (buffer delete)) (Donpachi and Hotdog Storm already responsive)
  • Jaleco Mega System 32 via input injection (P47 Aces, Game Tengoku, Gratia)
  • Gradius II via sprite buffer delete (the method is new, might have been de-lagged in older builds though)

De-lagged drivers ported from shmupmame 4.2 (removed hacks with visual side effects)

  • Psikyo 1st gen both injection and sprite buffer delete (Strikers 1945, Gunbird, Sengoku Ace, Tengai) (Frame advance shows 3 frames, but measured at 2 frames)
  • Namco System 1 both injection and sprite buffer delete (Galaga ’88, blast off, dangerous seed, dragon spirit (injection only))
  • Some NMK 16 shmups via sprite buffer delete (Thunder Dragon 2, Rapid Hero, Macross 2, Strahl, US AAF Mustang, Black Heart, Acrobat mission, task force harrier)
  • Psikyo 2nd gen via sprite buffer delete (Strikers 1945 2/3, Gunbird 2, Dragon Blaze, Space Bomber)
  • Mars matrix via sprite buffer delete (5 frames -> 3 frames, autosword and autofire for player 1)
  • Cps2 via sprite buffer delete (Progear, Gigawing, 1944, 19XX) *not Great Mahou/dimahou and 19XX due to visual artifacts
  • Cps1 via sprite buffer delete (3wonders, 1941, area88, carrier air wing, lost/forgotten worlds) *varth/3wonders/mercs are untouched since it results in visual artifacts
  • Jaleco megasys1 via sprite buffer delete (Chimera Beast, EDF, Cybattler, P47, Saint Dragon) Plus alpha untouched but responsive
  • Boogie wings via sprite buffer delete (unique hardware/driver)

Included vanilla responsive drivers (2 frames lag or less)

  • PGM (Ketsui, Espgaluda, Ddp Dai-ou-jou, Ddp2)
  • Konami systems (Parodius series, Gradius I/III, Twinbee series, Salamander series, Thunder cross 1/2, Xexex, Trigon)
  • Toaplan systems (Batsugun, Tatsujin/Truxton 1/2, Fling Shark, Fire Shark, Twin Cobra, Outzone, Dogyuun, Vimana, Hellfire, Zero wing)
  • Taito F3 (Rayforce, Darius Gaiden, Grid Seeker, Gekirindan, Twin Cobra 2, Space Invaders 95)
  • Taito F2 (Metal BLack, Gun & Frontier, Super Space Invaders, Megablast)
  • Seibu Systems (Raiden 1, Raiden 2/DX, Raiden Fighters 1/2/Jet, Viper Phase one)
  • Sega Sysemt 16A/B (Fantasy zone 1/2, cotton, aurail, SDI, sonic boom)
  • Neogeo shmups (some) (twinkle star, tomaday, andro dunos, viewpoint, sonic wings 2/3, pulstar, last resort, zed blade, shock troopers 1/2), the rest need testing
  • Omega Fighters & Cyvern (might need injection)
  • Irem System (R-type 1/2/Leo, Mystic Riders, Image Fight, X-multiply, Air Duel, Gallop, Dragon Breed)
  • Darius 1 & 2
  • 1942 & 1943 & 1943 kai
  • Some classics (mad planets, robotron, juno first, sky kid, xevious, zaxxon, centipede, millipede, space invaders, galaxian, galaga, gaplus, space invaders, gyruss)
  • Sammy Seta Visco hardware (Change Air blade, storm blade, vasara 1/2, ultra x weapons, twin eagle 2)
  • Nostradamus

Drivers/games unfortunately not included:

  • Most of Raizing’s 68000 games, 3-4 frames delay, recommended to play with a runahead/preemptive emulator (Mahou is included as it is responsive)
  • Dragon Saber, very laggy and buffer delete is noticable because of panning
  • Daioh (somehow very laggy even though other games on the system are fine, investigated a bit and found no easy fix)
  • Dooyong, Afega, Comad and other very low budget shmups, due to lack of interest
  • Early 80s space invaders copycats, there are hundreds of those, tried to inlcude some of the best ones
NOWSZY [arcade] Mame x64 0.286 25/02/2026

MAME 0.286 26 Feb 2026

It’s time for MAME 0.286, bringing you more adventures in emulation. This month, we’ve added support for SDL3, which will be used by default when building on macOS (the default is still SDL2 on other UNIX-like platforms). You can choose SDL2 or SDL3 by adding OSD=sdl or OSD=sdl3 to your build options, respectively. There may be some teething issues, so if you build against SDL3 and things break, let us know.

In arcade emulation, we’ve added a rare early version of Mario Bros. (which may have served as the basis for the Apple II port), the original Tecmo release of Back Fire, and the elusive Monkichicchi no Fuwafuwa Puzzle. Outside arcades, dozens of systems have seen updates over the past few weeks, including the ZX Spectrum and its descendants, the Apple II family and clones, the Epson QX-10, the Canon X-07, and the Sharp MZ-80B. There are also some nice software list updates, including the latest prototype cartridge dumps and plenty of homebrew software.

MAME Testers bugs fixed

  • 06322: [Crash/Freeze] (konami/hornet.cpp) gradius4: The mask ROM test causes a fatal error. (Vas Crabb)
  • 06535: [Graphics] (konami/hornet.cpp) gradius4: Background graphics display incorrectly in stage 3. (Vas Crabb)
  • 07295: [Crash/Freeze] (konami/zr107.cpp) midnrun and clones: Soft reset may cause a fatal error. (Vas Crabb)
  • 09132: [Misc.] (taito/taito_f2.cpp) cameltry, cameltrya: Taito America Corporation wasn’t involved with these versions. (sjy96525)
  • 09213: [Documentation] (tvgames/spg2xx_jakks.cpp) jak_gdg: The description does not contain the full game title. (JimCarlTay)
  • 09377: [Debugger] Right-clicking a memory view when the selected source is not an address space crashes the emulator. (Vas Crabb)
  • 09378: [Crash/Freeze] (igs/goldstar.cpp) bingowng, bingownga: The emulator crashes almost immediately. (hap)
  • 09382: [DIP/Input] (sega/vicdual.cpp) invinco: DIP switches are not read correctly. (Robbbert)
  • 09385: [Graphics] (konami/tmnt2.cpp) tmnt2: Some sprites in the Sewer Surfin’ level are not visible. (hap)
  • 09386: [Sound] (nintendo/n8080.cpp) helifire, helifirea: The sound pitch is to high and the tempo is too fast. (hap)
  • 09387: [Sound] (technos/matmania.cpp) maniach, maniach2: The sound pitch is to high and the tempo is too fast. (negunma)
  • 09389: [DIP/Input] (sega/vicdual.cpp) colision: Steering controls and DIP switches do not work properly. (Robbbert)

New working systems

  • Monkichicchi no Fuwafuwa Puzzle (Japan, prototype?) [PlasticFactory, Zak]
  • Ultimate Products Ltd. / Waixing Zone Kids Fit (18-in-1) [TeamEurope]

New working clones

  • Back Fire (Tecmo) [hammy]
  • Beastie Feastie (Pac-Man conversion, set 2) [chaneman]
  • Big Twin (no girls conversion, set 2) [hammy]
  • Dragon Punch (Japan, ver. 1.30, bootleg) [hammy]
  • G.I. Joe (Asia, AAB) [Victor Fernandez (City Game)]
  • Hot Mind (Hard Times hardware, set 2) [hammy]
  • Mahjong Kaguyahime (Japan 880425) [hammy]
  • Major Poker (set 1, v2.2) [hammy]
  • Mario Bros. (Japan, older) [René Balke]
  • MX5000 (version U) [ack]
  • New Lucky 8 Lines (set 21, encrypted bootleg) [Roberto Fresca, hammy]
  • Pit Boss Superstar (9221-10-01A, California version) [Brian Troha]
  • Tarzan Chuang Tian Guan 2 Jiaqiang Ban (V306CN, alternate GFX) [Mr. Kong]
  • Touryuumon (V1.1, Mar 11 2005) [buffi]

Systems promoted to working

  • Chaoji Da Manguan II (China, V765C) [anonymous]
  • Daytona USA (Revision A) [Matthew Daniels]
  • Dead or Alive (Model 2B, Revision C) [Matthew Daniels, Vas Crabb]
  • Gunblade NY (Revision A) [Matthew Daniels, Vas Crabb]
  • Jungle King (V302US) [anonymous]
  • Manguan Caishen (China, V103CS) [anonymous]
  • Microdigital TK2000 Color Computer [arekkusu42]
  • Pilot Kids (Model 2B, Revision A) [Matthew Daniels, Vas Crabb]
  • Striker [Ivan Vangelista]
  • Virtua Cop (Revision B) [Matthew Daniels]
  • Virtua Cop 2 [Matthew Daniels]
  • Virtua Striker (Revision A) [Matthew Daniels, Vas Crabb]
  • Zero Gunner (Export, Model 2B) [Matthew Daniels, Vas Crabb]

Clones promoted to working

  • Cherry Bonus III (ver.2.20) [Roberto Fresca, Grull Osgo, Ivan Vangelista]
  • Cherry Bonus III (ver.3.0) [Roberto Fresca, Grull Osgo, Ivan Vangelista]
  • Daytona USA [Matthew Daniels]
  • Daytona USA (with Saturn advertisements) [Matthew Daniels]
  • Daytona USA Special Edition (Revision A) [Matthew Daniels]
  • Dead or Alive (Export, Model 2A, Revision A) [Matthew Daniels]
  • Dead or Alive (Model 2A) [Matthew Daniels]
  • Dead or Alive (Model 2A, Revision A) [Matthew Daniels]
  • Dead or Alive (Model 2B, Revision B) [Matthew Daniels, Vas Crabb]
  • Long Hu Zhengba 2 (China, VS210M) [anonymous]
  • Long Hu Zhengba 2 (China, VS220M) [anonymous]
  • Manguan Caishen (China, V106CS) [anonymous]
  • Manguan Caishen (China, V110C) [anonymous]
  • Multitech Microprofessor II [arekkusu42]
  • Pilot Kids (Model 2A) [Matthew Daniels]
  • Shuang Long Qiang Zhu 2 VS (China, VS203J, set 2) [anonymous]
  • Virtua Cop (Revision A) [Mathew Daniels]
  • Virtua Striker [Matthew Daniels, Vas Crabb]
  • Zero Gunner (Export, Model 2A) [Matthew Daniels]
  • Zero Gunner (Japan, Model 2A) [Matthew Daniels]
  • Zero Gunner (Japan, Model 2B) [Matthew Daniels, Vas Crabb]

New systems marked not working

  • Accutime Sonic the Hedgehog Kids Smart Watch [TeamEurope]
  • Applied Digital Data Systems ADDS Multivision [Dirk Best, Jannie]
  • Bandai Anpanman Color Pad Plus (Pink Color Version) (Japan) [TeamEurope]
  • Bandai Anpanman Sukusuku Chiiku Pad (Japan) [TeamEurope]
  • Bandai Delicious Party PreCure Heart Cure Watch & Heart Fruit Pendant Cover Special Set (Japan) [TeamEurope]
  • Bandai Doraemon Hirameki Pad (Japan) [TeamEurope]
  • Bandai Mouse de Click Anpanman Color PC (Japan) [TeamEurope]
  • Bandai Pocket Room - Sanrio Characters (Japan) [TeamEurope]
  • Bandai PreCure Mirror Pad! All Star (Japan) [TeamEurope]
  • Biostar MB-1320/25C-B.5 (SCATsx chipset) [The Retro Web]
  • MGA Bratz Life [ppc asm]
  • DaiDaiXing Electronics TV Games Ping Pong (SH6578 hardware) [TeamEurope]
  • Dance Factory 2 Player Dance Mat [TeamEurope]
  • Dart Star (Rev 3.25) [Nova, multiretroproject, BabaYaga]
  • Doki Doki! Flower (DFL1, Ver. A) [Darksoft]
  • dreamGEAR My Arcade All Star Sports (Pixel Pocket, DGUNL3944) [TeamEurope]
  • dreamGEAR My Arcade Pac-Man 40th Anniversary (DGUNL-3290 / TUV-01, Micro Player) [TeamEurope]
  • Easy Karaoke Karaoke Screen Party (EKS-515) [TeamEurope]
  • Galaga HDMI TV Plug & Play [TeamEurope]
  • Happinet Fuwatcho Uncho Fuwa Fuwa (lavender, Japan) [TeamEurope]
  • Intel SE440BX-2 "Seattle 2" [The Retro Web]
  • International Business Machines Palm Top PC-110 (Japan) [yyzkevin]
  • Lexibook JG7440 - TV Game Console (250 Games, 32-bits) [TeamEurope]
  • LexiBook Power Console (JCG100i1, English/French) [TeamEurope]
  • LexiBook Power Console - Disney Princess (JCG100DPi1, English/French) [TeamEurope]
  • LexiBook Power Console - Gabby's Dollhouse (JCG100GDHi1, English/French) [TeamEurope]
  • Luckey Bingo [hammy]
  • Lucky Star 5AMVP3 (VIA MVP3 chipset) [The Retro Web]
  • Panda 2 [SongJi]
  • Pitching Try (v1.3CJ) [buffi]
  • Polar Star (Ver 3,2B, Fantasy Island) [buffi]
  • Sea Wolf - Next Mission [Vicor Fernandez (City Game)]
  • Sega Toys Jewel Pad Diamond Premium (Japan) [TeamEurope]
  • Sega Toys Kouchuu Ouja Mushiking: Mushitori Battle Zukan (Japan) [TeamEurope]
  • Sega Toys Mocchiri Pet Mocchimaruzu DX [TeamEurope]
  • Sega Toys Rilu Rilu Fairilu Camera (Japan) [TeamEurope]
  • Shen Zhen Shi Fei Xun Hu Dong Technology AR Game Console (Model B605, YRPRSODF) [TeamEurope]
  • Silver Rush (ver. 23.08.25) [buffi]
  • Siren Kids [Darksoft]
  • Spanish Darts [TobiSham]
  • SSD Company LTD PowerKIDS (XaviXPORT, Japan) [TeamEurope]
  • Super Shuffle [Victor Fernandez (City Game)]
  • Takara Tomy Frozen 2 Dream Camera Tablet (Japan) [TeamEurope]
  • Takara Tomy Virtual Masters Spirits (blue, Japan) [TeamEurope]
  • Tetris HDMI TV Plug & Play [TeamEurope]
  • TK U5S-TK-V03A (UMC UM8498F & UM8496 chipset) [Angelo Salese]

New clones marked not working

  • Bandai Anpanman Color PC Smart (Japan, yellow/white case) [TeamEurope]
  • Chaoji Dou Dizhu Jiaqiang Ban (S206CN) [little0]
  • LexiBook Power Console (JCG100i2, English/Spanish) [TeamEurope]
  • LexiBook Power Console (JCG100i3, English/German) [TeamEurope]
  • Polar Star (Ver 3,2B, MooRry Fantasy) [buffi]
  • Retro-Bit Go Retro Portable 260+ Games (older) [TeamEurope, SSJ]
  • Sega Dreamcast (prototype) [dragoncity]
  • Tomy Kiratto Pri-Chan - PritamaGO: Powder Pink (Japan) [TeamEurope]
  • Vs. Hogan's Alley (Italian bootleg) [Der freundliche Elektroniker]
  • WGP 2: Real Race Feeling (World) [hammy, Trol]

New working software list items

  • a7800: Aerial, AntiAir, Ascend, Awass, Battlot, Bootskell, Cacorm, Cavit, Cracky, Guntus, Hopman, Impetus, Lift, Mazy, Mazy2, Mieyen, Neuras, Osotos, Ruptus, Svellas, Yewdow [Inufuto]
  • bbc_flop_arm: ARM BCPL, ARM C Compiler, ARM Modula-2, ARM Norcroft C Compiler v0.15, Beeb@35 Demo, Elite - The New Kind, The Great Escape, Rick Dangerous (MODE1), Rick Dangerous (MODE2) [Nigel Barnes]
  • bbc_vsm: VM61003 (Weather), VM61004 (Military), VM61005 (Avionic), VM71003A (Female Clock) [anonymous]
  • ibm5170_cdrom: Rhapsody Yellow Box (Developer Release 1), Rhapsody Yellow Box (Developer Release 2) [BetaArchive]
  • jazz: Windows NT 3.1 [Mike Swanson]
  • megadriv:
    Dan Marino's Powerplay Football (USA, Sega Channel, prototype), Garfield: Caught in the Act - Lost Levels (USA, Sega Channel), Nick Faldo's Championship Golf (Sega Channel, prototype), Nuclear Rush (USA, prototype), Nuclear Rush (USA, sync fix, prototype), Pit-Fighter II (prototype 19930405), Popeye in High Seas High-Jinks (prototype, Sega Channel), Pulseman (prototype 199404, Sega Channel), Shadows of the Wind (prototype, Sega Channel), WildSnake (USA, prototype A), Wrath of the Demon (prototype 199209, Sega Channel), Yogi Bear: Cartoon Capers (prototype 19941213) [Gaming Alexandria, VGHF]
    Life On Earth: Reimagined (demo), Life On Mars (demo), The Secret of the Four Winds (demo 1.0), The Secret of the Four Winds (demo 2.1), The Secret of the Four Winds (demo 3.0) [Kai Magazine Software]
    10 Super Jogos (Brazil), Advanced Busterhawk GleyLancer (Europe, USA), Advanced Busterhawk GleyLancer (Japan) (Columbus Circle), Arkagis Revolution (rev. 00, digital release), Aureole - Wings of Hope (promotional press kit), City Connection, Darius - Extra Version (Europe, USA), Darius - Extra Version (Japan), Mad Stalker - Full Metal Forth (Europe, USA), Mad Stalker - Full Metal Forth (Japan), Pelé! - For Preview Only (Europe, USA) (prototype), Sol-Deace (Retro-Bit), Tanglewood O.S.T., El Viento (Retro-Bit) [No-Intro]
    Captain Barrel [OzzyOuzo]
    European Club Soccer (Europe, prototype 19911008), Hellfire (prototype 19900710), Mountain Sports (USA, prototype 19930512), Power Wing (USA, prototype 19930316), Star Mobile (prototype 19911129), Xybots II (prototype 19931116), Xybots II (prototype 1994) [VGHF]
  • pc98: Windows 95 OSR2 (Emergency Boot Disk), Windows 98 Second Edition (Emergency Boot Disk) [Neo Kobe Collection]
  • psx: Seireiki RayBlade (Japan) [redump.org]
  • squale_cart: Micro-Kit BASIC V2.36 [anonymous]
  • tsconf: Alter Ego, Bomberman, Bruce Lee, Cannon Fodder Parallax, Chase, Digger, Edge Grinder v1.01, Jim Power Test, Lirus, MultiDude, Ninja Gaiden, Once Upon a Time in a Kingdom, Otter & Smoker, Ottifants, PacPack, Sir Ababol, Socoban, Sonic the Hedgehog, Street Fighter 2 (v1.1), Synchronization, T-circles, Tetris, Touhou Zero. Lost Donation Box Incident, TS-TechDemo, TSolitaire, Uwol - Quest for Money, Wonder Boy, Xonix, Zen Loops [TS configuration]

Software list items promoted to working

  • megadriv: Soul Edge vs Samurai Spirits (pirate), Truco '96 (Argentina, protected) [Angelo Salese, ArcadeShadow]
  • to_flop: ASCINEWS no.1 (640K disk), ASCINEWS no.3 (640K disk), ASCINEWS no.4 (640K disk), ASCINEWS no.5 (640K disk), ASCINEWS no.6 (640K disk), ASCINEWS no.7 (640K disk), ASCINEWS no.8 (640K disk), ASCINEWS no.9 (640K disk), ASCINEWS no.10 (640K disk), Bob Winner (640K disk), Les Chevaliers de l'An Mil (640K disk), Chinese Stack (640K disk), Les Futuristes (640K disk), Gestion FIL (640K disk), Lemmings (640K disk), Lotus Esprit Turbo Challenge (640K disk), Megar Demo #1 - Ruiz (640K disk), MGT - Sapiens - Mach 3 (640K disk), Les Prives (640K disk), Simulation Hits (640K disk), Simulation Pack (640K disk), Sorcery Demo (640K disk), Space Project (640K disks), Stars Volume 1 (640K disk), Systeme P.P.M. (v8.0, 640K disks), Teo-Drive no.2 (640K disk), Teo-Drive no.3 (640K disk), Teo-Drive no.4 (640K disk), Teo-Drive no.5 (640K disk), Teo-Games no.2 (640K disk), Tetris II & Sokoban (640K disk), TO9+ Applications (640K disk), TO9+ Initiations (640K disk), TruC216i (emul) (640K disk), TruC216i (tele) (640K disk), TruC40 (emul) (640K disk), TruC40 (tele) (640K disk), TruC70 (640K disk), TruC80i (640K disk), Turbo Cup (640K disk) [AJR]

New software list items marked not working

  • bbc_flop_arm: Arthur C Compiler, Arthur Release 3 [Nigel Barnes]
  • casio_rompack:
    MT-800 preset demonstration music [anonymous]
    Jim Henson's Muppets (EP-20), Movie Pops (RO-254) [Cole]
    Best of Motown (RO-273), Chartbusting Pop (RO-281) (bad dump?), New Kids On The Block Greatest Hits (RO-282), Pop/Rock (RO-253), Star-Studded Rock (RO-280) (bad dump?) [Cozy Rom Paxx]
    Family Selection (RO-581), Fun With Your Casio Keyboard (RO-201), Kodomo no Uta Best 2 (RO-610K) [Edward d-tech]
    Animation Themes 8 (RO-613A), DH Tunes & Rhythms (RO-582), Kodomo no Uta Best 1 (RO-609K), Kodomo no Uta Best 3 (RO-611K) [Ian Wang]
    All Time Movie Hits (RO-352), Animation Themes 9 (RO-615A), Arabian Nights (RO-453 II), Christmas Songs (RO-357X), Classic (RO-552), Fusion (RO-801F), Pops 2 (RO-603P), Standards (RO-803S), Supergroups (RO-204), Today's Superstars (RO-275), Top Pops (RO-256), Young Best Hits 13 (RO-617Y) [kosei_515]
    Pop Hits (RO-259) [kosei_515, Cozy Rom Paxx]
    Pop Themes (RO-354) [RockRiver]
    Beatles (RO-353), Beatles No.1 Hits (RO-271), Best of Carpenters (RO-351), DH Songs & Rhythms (RO-556), Disney Movie Magic (RO-356D), Easy Listening (RO-303), Film Classics (RO-252), Golden Hits (RO-268), Hymns & Gospel (RO-263), Latin (RO-302), Pop Country (RO-264), Popular Hits (RO-301), Rhythm and Blues (RO-269), Songs For Children (RO-266), Songs of Sesame Street (RO-278), When You Wish Upon A Star and Other Disney Movie Songs (RO-277) [Tom Sciortino]
    Home Melodies (RO-555) [Tolaemon]
  • ibm5170_cdrom: Rhapsody (Developer Release 1), Rhapsody (Developer Release 2) [BetaArchive]
  • ibmpc110: Palm Top PC-110 System Disks [IBM PalmTop PC110 Wiki]
  • leapfrog_leappad_cart: Leap 1 - Reading - Disney's Pooh Gets Stuck (UK) [TeamEurope, David Haywood]
  • mac_cdrom: Rhapsody (Developer Release 1), Rhapsody (Developer Release 2), Rhapsody Blue Box (Developer Release) [BetaArchive]
  • megadriv:
    Al Unser Jr.'s Road to the Top (USA, Sega Channel, prototype) [Gaming Alexandria, VGHF]
    NHLPA Hockey - Personal Trainer (USA, prototype), Outback Joey - Personal Trainer (USA), Outworld 2375 A.D. (USA), Technoptimistic [No-Intro]
  • precur2w_cart: Delicious Party PreCure Party Up Cover & Okosama Lunch Set (Japan) [TeamEurope]
  • psx: Crime Crackers (Japan) [redump.org]

Merged pull requests

  • 13122: sinclair/spec_snqk.cpp, sinclair/hrust.cpp: Added SPG format support; tsconf.xml: Added 29 items. [HalfElf, holub]
  • 14328: sinclair/specnext.cpp: Implemented expansion bus control. [holub]
  • 14702: mac_cdrom.xml, ibm5170_cdrom.xml: Added Apple Rhapsody operating systems and runtime software. [BetaArchive, Mike Swanson]
  • 14703: philips/cdicdic.cpp: Adjusted spin-up time to fix soft locks (GitHub #14462), and improved logging. [Vincent-Halver]
  • 14739: sinclair/specnext.cpp: Refactored interrupt handling and implemented configurable DMA halt (delay). [holub]
  • 14740: inclair/specnext_layer2.cpp: Reimplemented blending with priority pen support. [holub]
  • 14752: canon/x07.cpp: Fixed T6834 video RAM access. [Aurelien34]
  • 14754: sinclair/specnext_copper.cpp: Optimized execution of sequential no-operations. [holub]
  • 14765: sinclair/specnext.cpp: Use PS/2 keyboard key assignments. [Chris Taylor]
  • 14777: casio_rompack.xml: Added 35 items (not working). [ICEknight]
  • 14785: gridcomp/gridcomp.cpp: Corrected the GRiD Compass II 1131 and 1139 screen resolution (GitHub #10314). [Valera Klachkov]
  • 14798: sinclair: Removed unused machine configuration switches from various systems. [holub]
  • 14824: megadriv.xml: Added 44 items (39 working), and added some metadata. [ArcadeShadow]
  • 14832: jazz.xml: Rebuilt the installed Windows NT hard disk images, adding Windows NT 3.1. [Mike Swanson]
  • 14846: igs/igs017.cpp: Improved protection emulation for games using Motorola 68000 CPUs. [anonymous, Ivan Vangelista]
  • 14849: DRC: Added support for generating invariant code that persists across cache resets. [Vas Crabb]
  • 14850: psx.xml: Added the Japanese releases of Seireiki RayBlade and Crime Crackers (not working). [redump.org, TheLostNinja]
  • 14851: pc/sshuffle.cpp: Added a skeleton driver for Arachnid Super Shuffle. [Victor Fernandez (City Game), ClawGrip]
  • 14853: pc/seawolfnm.cpp: Added a skeleton driver for Sea Wolf - Next Mission. [Victor Fernandez (City Game), ClawGrip]
  • 14856: cpu/sharc: Implemented 16-bit IOP write handling. [Matthew Daniels]
  • 14860: ice/lethalj.cpp: Consolidated the driver into a single source file. [TheLostNinja]
  • 14862: namco/namcos10.cpp: Updated the list of games in the header comment to reflect the current dump status. [buffi]
  • 14865: force/miniforce.cpp: Use the default VME card choices. [Edstrom]
  • 14866: tvgames/xavix.cpp: Added support for alternate input wiring to e-kara. [einstein95]
  • 14867: sound/va_vcf.cpp: Improved the fourth-order low-pass filter based on Zavalishin’s “TPT” strategy. [m1macrophage]
  • 14869: machine/upd765.cpp, bus/nec_fdd/pc80s31k.cpp, bus/pc8801/pc8801_31.cpp: Added data members to saved states. [TheLostNinja]
  • 14870: Dumped 35 TV games and electronic toys (one working) and one associated cartridge. [TeamEurope, SSJ, David Haywood]
  • 14871: tvgames: Improved the descriptions for three systems (addresses MT09213). [JimCarlTay]
  • 14873: bus/vme/sys68k_cpu1.cpp: Added more front panel features and the remote serial port. [Edstrom]
  • 14875: sega/segas16a.cpp: Consolidated the driver into a single source file. [TheLostNinja]
  • 14877: gba.xml: Marked the Metroid - Zero Mission games as partially supported (issues in “Original Metroid” mode). [Mike Swanson]
  • 14878: sinclair: Added raster offsets used for Spectrum Next to saved states. [holub]
  • 14880: sinclair/specnext.cpp: Added an initial implementation of the KS3 feature set. [holub]
  • 14881: Cleaned up code and fixed some minor issues for various devices used for the PC Engine and PC-FX. [cam900]
  • 14882: atari/tunhunt.cpp: Corrected the copyright holders comment. [David Haywood]
  • 14883: sega/segas24.cpp: Consolidated the driver into a single source file. [TheLostNinja]
  • 14885: a7800.xml: Added 21 working homebrew games. [Inufuto, telanus]
  • 14886: sound/cem3394.cpp: Fixed sound cutting off at low levels. [m1macrophage]
  • 14888: nintendo/snesb.cpp: Use the year from the title screen for the bootleg of The Pirates of Dark Water. [sjy96525]
  • 14889: taito/taito_f2.cpp, toaplan/slapfght.cpp: Improved metadata (addresses MT09132). [sjy96525]
  • 14893: sega/segahang.cpp: Consolidated the driver into a single source file. [TheLostNinja]
  • 14894: dynax/royalmah.cpp: Corrected a DIP switch setting for Mahjong Vegas. [Gently]
  • 14895: sequential/prophet5.cpp: Moved the voice trimmers to dedicated, per-voice input ports. [m1macrophage]
  • 14896: sega/segaorun.cpp: Consolidated the driver into a single source file. [TheLostNinja]
  • 14898: emu/debug/debugcpu.cpp: Add state entries for non-CPU devices to the global symbol table. [holub]
  • 14899: gba.xml: Marked Miteluode - Lingdian Renwu as partially supported (issues in “Original Metroid” mode). [Mike Swanson]
  • 14900: sega/segaxbd.cpp, sega/segaybd.cpp: Consolidated drivers into single source files. [TheLostNinja]
  • 14904: sound/cem3394.cpp: Use the new filter implementation from sound/va_vcf.cpp. [m1macrophage]
  • 14906: tch/fantland.cpp, tch/kickgoal.cpp, tch/rltennis.cpp: Consolidated drivers into single source files. [TheLostNinja]
  • 14909: bus/spectrum/kempmouse.cpp: Added the Kempston mouse interface for classic ZX Spectrum models. [oleksandr kovalchuk]
  • 14909: sega/model2_v.cpp: Use render_polygon() rather than splitting polygons into into triangles. [Matthew Daniels]
  • 14913: gaelco/gaelco.cpp: Added a handcrafted substitute PAL replacement for Biomechanical Toy. [PLD Archive, ClawGrip]
  • 14916: bus/heathzenith/h19/tlb.cpp: Added an unlabeled Cleveland Codonics I-100 Imaginator GPC ROM. [Mark Garlanger]
  • 14917: heathzenith/h89.cpp: Added an Extended Technology Systems ROM as a BIOS option. [Mark Garlanger]
  • 14918: ice: Moved the skimaxx.cpp and calchase.cpp drivers from “bucket” projects to the ICE project. [TheLostNinja]
  • 14919: gaelco/gaelco.cpp: Use the measured video refresh rate for Big Karnak. [Recreativas.org, David Haywood]
  • 14920: epson/qx10.cpp: Fixed some issues with memory handling and modernized banking. [Brian Johnson]
  • 14922: cpu/mpk1839/kl1839vm1.cpp: Added support for immediate constant arguments. [holub]
  • 14922: misc/4enraya.cpp: Added IDSA Spanish Darts (not working). [TobiSham, ClawGrip]
  • 14927: sinclair/screen_ula.cpp: Respect priority when drawing the border. [holub]
  • 14929: pc/play4texash.cpp: Changed the name to match the manual and added notes. [einstein95]
  • 14933: osd/windows/window.cpp: Only release the pointer if it was previously constrained. [Nathan Woods]
  • 14934: cpu/drcbearm64.cpp, cpu/drcbec.cpp, cpu/drcbex64.cpp: Restore floating point environment when calling out. [Vas Crabb]
  • 14935: casio_rompack.xml: Added eleven items (not working). [Ian Wang, kosei_515, Edward d-tech, ICEknight]
  • 14937: pc/champ2.cpp: Updated comments with game title found in the game data. [einstein95]
  • 14938: Renamed Alpha68K II/III/V sprite hardware source to alpha68k_spr.cpp, and cleaned up code for systems using it. [cam900]
  • 14939: video/tmap038.cpp: Corrected the tile RAM format comment. [cam900]
  • 14940: video/vector.cpp: Provide vector drawing callbacks that can be bound in scripts. [David W Plummer]
  • 14945: apple/tk2000.cpp: Fixed cassette input and PAGE2 video memory access. [arekkusu42]
  • 14948: toaplan/toaplan_dsp.cpp: Encapsulated the common Toaplan TMS320C10 DSP interface as a device. [cam900]
  • 14949: toaplan/gp9001.cpp, toaplan/kbash.cpp: Cleaned up and simplified code. [cam900]
  • 14952: sound/cem3394.cpp: Removed artificial pulse width limiting. [m1macrophage]
  • 14953: tecmo/tecmo.cpp: Added the original Tecmo version of Back Fire. [hammy, David Haywood]
  • 14954: toaplan/sunwise.cpp Added Monkichicchi no Fuwafuwa Puzzle. [PlasticFactory, Zak, David Haywood]
  • 14955: sinclair/glukrs.h: Corrected the reported data size. [holub]
  • 14956: input/input_sdl3.cpp: Fixed an assertion failure when new instances of joysticks are connected. [holub]
  • 14957: sound/va_vcf.cpp: Fixed ‘drive’ handling and improved the explanatory comments. [m1macrophage]
  • 14958: konami/gijoe.cpp: Dumped G.I. Joe (Asia, AAB). [Victor Fernandez (City Game), ClawGrip]
  • 14960: apple/apple3.cpp: Replaced the Apple / system ROM with a better dump. [James Kruth]
  • 14963: generic_cdrom.xml: Corrected the description for Windows NT Server Resource Kit (version 4.0). [Mike Swanson]
  • 14964: apple/tk2000.cpp: Hooked up the color/monochrome switch and marked the TK2000 and clone as working. [arekkusu42]
  • 14965: hp/hp48.cpp: Only use the Version R ROM for the HP48P+. [Mike Swanson]
  • 14968: apple/apple2gs.cpp: Cleaned up some obsolete code in the C01x flags handling. [arekkusu42]
  • 14970: cpu/tlcs900: Added TMP94C241 DMA control register mappings and improved disassembly. [Felipe Sanches]
  • 14971: sound/va_eg.cpp: Added a CEM3310 device; sound/va_ops.cpp: Added some stream processing helpers. [m1macrophage]
  • 14975: video/poly.h: Fixed polygons with shared vertices not rendering correctly and parameter mapping issues. [Matthew Daniels]
  • 14976: formats/mz_cas.cpp: Added support for 1800 Baud MZ-80B cassettes. [Aesthetic Engine]
  • 14977: sound/cem3310.cpp, sound/cem3320.cpp, sound/cem3360.cpp: Moved some CEM VCAs and VCFs to their own files. [m1macrophage]
  • 14978: toaplan: Encapsuated the BCU, FCU, and video controller hardware as devices. [cam900]
  • 14979: cpu/es5510: Fixed issues with ABS, CMP, ASL2/ASL8, and writes to SIGREG. [Giulio Zausa]
  • 14980: agat/agat.cpp: Use Apple II game I/O slots, and adjusted the clock frequency so floppy disk writes work. [shattered]
  • 14983: sound/sp0250.cpp: Fixed an error in the coefficient table. [Jeff Mathews]
  • 14984: nmk/nmk16_v.cpp: Lifted setting the tilemap scroll rows arrangement out of the drawing loop. [cam900]
  • 14985: nichibutsu/nyanpai.cpp, nichibutsu/nyanpai_v.cpp: Renamed to match the game title and cleaned up code. [cam900]
  • 14986: dendego.lay: Changed the door lamp color and added a view with Japanese text. [pizzzza19]
  • 14988: nmk/nmk_irq.cpp: Refactored the video interrupt generator for nmk/ddealer.cpp and nmk/nmk16.cpp into a device. [cam900]
  • 14989: sequential/prophet5.cpp: Implemented envelope generators and noise modulation. [m1macrophage]
  • 14991: video/vector.cpp, frontend/mame/luaengine.cpp: Refactored the recently-added Lua hooks for vector devices. [Ryan Holtz]
  • 14992: sega/model2rd.ipp: Use full precision reciprocal calculation for perspective correction. [Matthew Daniels]
  • 14995: cpu/tlcs900: Suppress interrupts for one instruction following an EI or RETI instruction. [Felipe Sanches]
  • 14996: linn_linndrum.lay: Implemented rotating knobs and visual feedback when controls are being manipulated. [m1macrophage]
NOWSZY [Arcade] Mame Classic 26.02.0 - 31/01/2026

MAME CLASSIC Version 26.2 - 30/01/2026

  • Changed    : References and lookups to mameworld.info now refer to MAME Classic's new home.
  • Removed    : Depreciated Offscreen Reload option.

MAME CLASSIC Version 26.1 - 01/01/2026

  • Added : Classic II theme (no starfield background).
  • Changed : Classic theme now only has the starfield background.
  • Changed : MAME Classic now uses the CalVer versioning convention.
  • Changed : Other.txt is now lists.txt. MAME Classic will no longer put an Other machine in the Arcade list because of an outdated file. It will just skip it.
  • Fixed : Check For Update would error.

MAME CLASSIC Version 10.6.1 - 19/12/2025

  • Changed: If Audit finds a newly added ROM set, you will need to refresh the list for MAME Classic to add it.
  • Fixed: Changing the font size of the lists would sometimes not give the desired results.
  • Fixed: Other Machine list would not show that the selected machine is unavailable in the Statusbar if the theme was Amethyst, Ruby or Sapphire.
  • Fixed : Software lists would not show CD-ROM software. Thanks to Patrick for reporting this.
  • Fixed: Software lists Requirement column may show N/A even though there is a requirement.
  • Fixed: Some machines may not show if using multiple paths and their ROM sets were .zip compressed. Thanks to Patrick for reporting this.

MAME CLASSIC Version 10.5.0 - 01/11/2025

  • Changed: Other Machines list is now positioned above the Software list.
  • Changed: Software lists are now populated from MAME's listsoftware output instead of hash files.
  • Fixed: First time viewing the Other Machine list may not show that the selected machine is unavailable in the Statusbar.
  • Removed: Delete ROM and Delete Samples right-click menu options from the lists.

MAME CLASSIC Version 10.4.0 - 19/09/2025

  • Added : Option to hide clone Other Machines
  • Changed : If an Other Machine is not available, the entire row is red instead of just the first column... per request
  • Changed : The Options form will load faster if it has already been opened once
  • Fixed : Unable to start a GP32 game
  • Removed : Orphan ROM Finder

MAME CLASSIC Version 10.2.0 - 05/01/2025

  • Added: Support for AntoPISA's gameinit.dat and command.dat.
  • Changed: Included mess.dat and portable.dat now have a .txt extension to differentiate them from official MAME .dat files. Be sure to replace or rename your portable.dat before running this version for the first time.
  • Changed : The Information screen now loads individual files selected by the user.
  • Fixed: MAME Classic would error if you clicked on a button or link during the delay while loading a software list.
NOWSZY [Arcade] MAMEUI x64 0.284 31/12/2025

MAMEui x64 0.284 31/12/2025

sync with mame v0.284

MAMEui x64 0.283 29/11/2025

  • sync with mame v0.283
  • The column called « Directory » is now « Short Name ».

MAMEui x64 0.282 31/10/2025

MAMEui x64 0.281 26/09/2025

  • sync with mame v0.281
  • There’s almost 2000 games that crash/freeze MAME at start.
    Most of these have been patched to stop the crash, but there’s 6 left.These have been removed.
    They are:
    • hmxpro,imac,
    • thinkpad850,
    • wto2840sp,
    • sun_s10,
    • sun_s20.

MAMEui x64 0.280 31/08/2025

  • sync with mame v0.280
  • References to "SW Items" have been changed to "Loose SW", which is the more commonly known name.

 

NOWSZY [arcade] Mame x64 0.284 31/12/2025

MAME 0.284, 31 Dec 2025

MAME 0.284 is ready just in time for the end of the year! Two interesting arcade prototypes have turned up this month. One is Saurian Front, an early version of what became Strike Force, developed at Williams before they acquired the Midway name. The other is a completely unreleased Atari game called Jammin’ that runs on Donkey Kong hardware. There are a few more Sega Model 2 fixes this month, helping Virtua Cop 2 in particular.

The Brainchild PLS-1000, a hand-held educational device from the ’90s that you may not even have heard of, is now emulated. You can now use various replacement keyboards for early Apple II computers, some of which had advanced features like macro recording. There were some big software list updates this month for quite a few computers. The floptool disk image utility included with MAME has improved usability. You can even simulate receiving a Sega Channel broadcast on your emulated Sega Genesis.

MAME Testers bugs fixed

  • 02411: [Graphics] (taito/taito_f2.cpp) cameltryj: Glitches are visible on the stage select screen. (dink)
  • 08883: [Crash/Freeze] (konami/xmen.cpp) xmen and clones: The game can freeze after changing settings. (Dirk Best)
  • 09287: [Graphics] (sega/model2.cpp) vcop2: Shot enemies and burning cars flash magenta instead of white. (Matthew Daniels)
  • 09292: [Sound] (namco/namcos10.cpp) g13jnr: The emulator may crash processing sound. (O. Galibert)
  • 09300: [DIP/Input] (pacman/pacman.cpp) newpuc2, newpuc2b: Bonus life settings are labelled incorrectly. (UnclePetros)
  • 09310: [Sound] (pc/ibmpcjr.cpp) ibmpcjr: The SN76496 produces an audible buzz after starting the system. (AJR)
  • 09313: [Sound] (sega/model2.cpp) vcop2: Music does not play in the beginner stage. (Matthew Daniels)
  • 09315: [Sound] (taito/superchs.cpp) superchs and clones: Some sound effects do not play. (hap)
  • 09316: [Sound] (pc/ct486.cpp) ct486 with sb16_lle: Sound eventually stops working properly in Wolfenstein 3D. (Angelo Salese)
  • 09323: [Documentation] (misc/unkhorse.cpp) unkhorse: The game title is actually Derby Derby. (QtQ)
  • 09326: [Graphics] (nichibutsu/armedf.cpp) terraf and clones: Tilemap graphics appear to be cropped. (hap)
  • 09327: [Graphics] (nichibutsu/armedf.cpp) terraf and clones: Some sprites are not visible. (motomachi16)
  • 09328: [Sound] (nichibutsu/armedf.cpp) terraf and clones: The FM sound chip should be a YM3812. (Lord Nightmare)
  • 09329: [Sound] (nichibutsu/armedf.cpp) armedf and clones: The FM sound chip should be a YM3812. (Lord Nightmare)
  • 09331: [Graphics] (konami/finalizr.cpp) finalizr: The screen image is cropped incorrectly. (hap)
  • 09332: [DIP/Input] (konami/finalizr.cpp) finalizr: The screen orientation DIP switch settings are reversed. (hap)
  • 09333: [Gameplay] (dataeast/dec8.cpp) ghostb and clones, meikyuh and clone: Most sprites are missing in stage 2. (hap)
  • 09339: [Crash/Freeze] (esprit/esp250c.cpp) esp250c: The emulator may crash when updating the screen. (Dirk Best)

New working systems

  • Brainchild PLS-1000 [Sean Riddle, Angelo Salese]
  • Jammin' (prototype) [SynaMax, Dutchman2000, David Haywood]
  • MAME DSP563xx unit tests [O. Galibert]
  • Novag Industries Gomoku Computer [hap, Berger]
  • South Carolina Applied Technology The Dimension [hap, Sean Riddle]

New working clones

  • Cat AB ABC 80 with ABC80L [Curt Coder]
  • Crazy Monkey (bootleg, 050120, payout percentage modified) [hammy]
  • El Dorado (V1.5U, Dyna/Grayhound) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS01: American Gold, Star Sevens, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS02: Black Bart, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS03: Cash Cabaret, Wild West, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS04: Diamond Delight II, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS05: Diamond Double, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS06: Dream Catcher, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS07: Egyptian Gold, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS08: Flaming 7's, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS09: Golden Treasure, Flaming 7's #2, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS10: Greenbacks, Lucky Shamrock, Red White & Blue 7's, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS11: Harley Davidson Black, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS12: Harley Davidson White, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS13: Hollywood Nights, Dynamite Diamonds, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS14: House of Fury, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS15: Independence Day, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS16: Infinity, Diamond Doubles, Cherry Bonus, All Sevens) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS17: Jackpot Junction, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS18: Jokers Wild, Deuces Wild, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS19: Konocti Gold, Bar TNT, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS20: Midnight 7's, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS21: Mighty Buffalo, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS22: Moolah, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS23: Moon Over SA, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS24: Sturgeon 7's, Native American Gold, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS25: Native Nickels, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS26: Native Nickels, Sun God, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS27: Palace of Riches, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS28: Phantom, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS29: Prospector's Gold, Red Hot Ice, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS30: Prospector's Gold, Red White & Blue 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS31: Red Hot Ice, Red White & Blue 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS32: Rising Star, Trophy Bucks, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS33: Rockin' Reels, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS34: Rockin' Reels, Rising Star, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS35: Rolling Thunder, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS36: Super Stars & Stripes, Sweethearts & Sevens, Star Sevens, Cherry Bonus) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS37: Sweethearts & Sevens, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS38: Wild Thing, Jokers Wild, Cherry Bonus Wild, Nevada Numbers Wild) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Flaming 7's (50 bonus, GS39: Wild Fire, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Fruit Bonus 2000 / New Cherry 2000 (Version 3.7) [Ioannis Bampoulas]
  • Gauntlet Legends (version 1.4) [Hydreigon]
  • hack (Videx) Apple ][+ (with Enhancer ][ lowercase display mod) [AJR, Apple II Documentation Project]
  • Head On 2 (Sega Slimline) [SNESNESCUBE64]
  • Hegener + Glaser Mephisto Blitz- und Problemlösungs-Modul (prototype) [Mr. Lars]
  • Hegener + Glaser Mephisto Blitz- und Problemlösungs-Modul (set 3) [Mr. Lars]
  • Hyperdrive (ver 1.31, Oct 21 1998) [Hydreigon]
  • IPM Invader (M11) [Apocalypse, Dwayne Kirkwood]
  • Janyou Part I (Double Bet) [hammy]
  • Lars Hjorth Mephisto Blitz- und Problemlösungs-Modul (version 25.2) [Mr. Lars]
  • Mingxing San Que Yi (Taiwan, V102TW) [Mr. Zhang, little0]
  • Ms. Pac-Man (bootleg, set 6) [Ioannis Bampoulas]
  • Omega Fighter (set 2) [Dwayne Kirkwood, Apocalypse Brian Troha]
  • Pit Boss Superstar (9221-10-00) [Brian Troha, The Dumping Union]
  • Progear (Europe 010117) [Eduardo Anay, smf]
  • Saurian Front (proto v5.0 8/07/90) [Enrique Robledo Arnuncio, Sean Sutton, Smitdogg, rtw, Gor, Brian Troha, Carl, coolmod, The Dumping Union]
  • Super Fruit Bonus (Version 2.3) [Ioannis Bampoulas]
  • Triple Draw Poker (Video Village) [Apocalypse, Dwayne Kirkwood]
  • Trivia ? Whiz Edition 4 (6221-10, U5-0A, alt Strange But True trivia) [Brian Troha, The Dumping Union]
  • World Invader [Domenico Cervini]
  • Xevious (Atari, set 4) [Siftware]

Systems promoted to working

  • Funtech Entertainment Super A'Can [Angelo Salese, Ryan Holtz]
  • Sega / International Business Machines Teradrive (Japan, Model 2) [Angelo Salese]

Clones promoted to working

  • Sega / International Business Machines Teradrive (Japan, Model 3) [Angelo Salese]

New systems marked not working

  • Akai / Roger Linn MPC 2000XL [R. Belmont]
  • The Aladdin (V1.2U) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Animal Kaiser - The King Of Animals (ANA1004-NA-B) [Guru, Baffski, rtw, ekorz]
  • Animal Kaiser - The King of Animals (Evo 1, ANA2004-NA-A) [Guru, Baffski, rtw, ekorz]
  • Animal Kaiser - The King of Animals (Evo 2, ANA2004-NA-A) [Guru, Baffski, rtw, ekorz]
  • Animal Kaiser - The King of Animals (Evo 8, ANA2004-NA-A) [Guru, Baffski, rtw, ekorz]
  • Animal Kaiser - The King of Animals (unknown Evo, ANA2004-NA-A) [Guru, Baffski, rtw, ekorz]
  • Casio Color Digital Diary (CSF-5550) [QUFB]
  • Casio My Magic Diary (JD-5000) [QUFB]
  • Casio Opinion (RX-850) [QUFB]
  • Casio Pet Avenue - My room fantasy [QUFB]
  • Casio Super Denshi Techou - Pet World [QUFB]
  • Casio Super Denshi Techou Jr. - Nigaoe Telepathy [QUFB]
  • Casio Super Denshi Techou Jr. - Pet Telepathy [QUFB]
  • Casio Super Denshi Techou Jr. - Puppy Telepathy [QUFB]
  • Da Huangguan [little0]
  • Dongshizhang (China, Ver. 212) [Mr. Kong]
  • Golden Egg (version U1.8) [Ioannis Bampoulas]
  • Golden Treasure Island (Ver. Alpha 100) [Ioannis Bampoulas]
  • Hard Puncher Hajime no Ippo - The Fighting! (VER.2.02J) [buffi, hammy]
  • Hewlett-Packard HP 620LX [QUFB]
  • Kidz Biz / Jakks Pacific VJ Starz Dance Mat [TeamEurope, David Haywood]
  • Mahjong Tokkyu Kaiten-ban Part 2 (Japan) [dyq, little0]
  • Pac-Man Battle Royale (US, PBR1022-NA-A) [Guru, Baffski, rtw, ekorz]
  • Pac-Man's Arcade Party (PMAAM12-NA-A) [Guru, Baffski, rtw, ekorz]
  • The Pirates of Dark Water (SNES bootleg) [hammy, little0, Mr. Kong]
  • Qianxi Jielong [little0]
  • Silicon Graphics IRIS 1400 [Bitsavers]
  • Torch Computers Quad X [Bitsavers]
  • Torch Computers Quad X (68030 prototype) [Plamen Mihaylov]
  • Umi Monogatari Lucky Marine Theater (ULS1001-ST-A) [Guru, Baffski, rtw, ekorz]
  • unknown 8085-based crane game [SpinalFeyd]
  • unknown Amstar cards game (set 1) [Siftware]
  • unknown Hom Inn cards game [little0]
  • Waku Waku Thomas (Japan) [hammy, SpinalFeyd]

New clones marked not working

  • The Aladdin (V1.1A) [Robertto Fresca, Grull Osgo, Ioannis Bampoulas]
  • AS-1 Controller (set 2) [CoolFox, gamerfan, rtw, f205v, Smitdogg, Sean Sutton, Brian Troha, Gamecorp]
  • AS-1 Controller (set 3) [CoolFox, gamerfan, rtw, f205v, Smitdogg, Sean Sutton, Brian Troha, Gamecorp]
  • AS-1 Controller (set 4) [CoolFox, gamerfan, rtw, f205v, Smitdogg, Sean Sutton, Brian Troha, Gamecorp]
  • Backgammon (Wand) [stonedDiscord]
  • Cherry Master '99 (QL-1 V9B.00, Cleco, Hand Count?) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Master '99 (QL-1 V9B.00, USA long PCB) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cherry Master '99 (QQ-1 V9B.00, Cleco) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Cyber Police ESWAT (bootleg with MC68705) [hammy]
  • Double Dragon (bootleg with 3xM6809, set 3) [Roberto Fresca, Walter Redondito Areco, Gabriel Vega (El Pampa), Emmanuel Firmapaz, Club Argentino de Arcades]
  • Double Dragon (bootleg with 3xM6809, set 4) [Roberto Fresca, f205v]
  • El Dorado (V1.1U) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • New Texas '99 (QL-1 V9B.00, Kolom V1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Pac-Man Battle Royale (Japan, PBR101-1-NA-A) [Guru, Baffski, rtw, ekorz]
  • Radica Family Tetris (PAL) [TeamEurope]
  • Sky Robo (bootleg) [Apocalypse, Dwayne Kirkwood]
  • SSD Company LTD XaviX Aerostep MC (XaviXPORT, Japan) [David Haywood, TeamEurope]
  • SSD Company LTD XaviX Baseball (XaviXPORT, Japan) [David Haywood, TeamEurope]
  • SSD Company LTD XaviX Boxing / Jackie Chan PowerBoxing (XaviXPORT, Japan) [David Haywood, TeamEurope]
  • Tarzan (V201FA) [Ioannis Bampoulas]
  • Texas '99 (QL-1 V9B.00) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Texas '99 (QL-1 V9B.00, Cleco, Hand Count?) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Texas '99 (QL-1 V9B.00, USA long PCB) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Texas '99 (QQ-1 V9B.00, bootleg) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Texas '99 (QQ-1 V9B.00, Cleco) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
  • Tonton (Japan, ver. 1.00) [hammy]
  • Treasure Ocean (v1.2) [Ioannis Bampoulas]
  • unknown Amstar cards game (set 2) [Siftware]

New working software list items

  • apple2_flop_clcracked:
    Comprehension Power Program: Level E-2 (4am crack), MIDI/4 Plus Enhanced Edition (version 1.1) (4am crack), Math Sequences: Percents (version 1984) (4am crack), Star Traders (4am crack) [4am, A-Noid]
    MIDI/8 Plus (version 1.2) (4am and san inc crack) [4am, san inc, A-Noid]
  • apple2_flop_misc: Enhancer ][ Utility Diskette [AJR, ASIMOV Apple II Collection]
  • apple2_flop_orig: 12-Bar Tunesmith, The 21st Century Music Series: Playing and Reading Music, 4-Track Editor for Soundchaser Computer Music System, Algebra Action: Courseware for Algebra I, Algebra Plotter Plus, Aliencounter & Face Flash (revision 1), Aliencounter & Face Flash (revision 2), Aliencounter & Face Flash (revision 3), Alpine Tram Ride (revision 0), Arithmekicks, Arithmetickle, Aural Skills Trainer: Basic Chords, Aural Skills Trainer: Intervals, Aural Skills Trainer: Seventh Chords, Award Maker Plus (version 23611), Balancing Act, Battling Bugs & Concentraction (revision 1), Battling Bugs & Concentraction (revision 2), Bike Hike (revision 0), Blazing Paddles (revision 0), Blazing Paddles (version 04421), Blazing Paddles (version 04431), Bolo, Cat 'n Mouse, Clef Notes Drill, Clowning Around (revision 1), Cotton Tales (version 1987), Cotton Tales (version 1990), Dinosaur's Lunch, Dungeon Campaign, Dyno-Quest, Ear Challenger: A Music Game, Early Music Skills, Easy Street, English MicroLab: Assessment of English Skills (version A1), Factor Blast, The Flying Carpet, Follow Me, FourWord & WordLift, Fraction-oids (version 1989), Frenzy & Flip Flop, Functional Harmony: Basic Chords, Functional Harmony: Borrowed and Altered Chords, Functional Harmony: Diatonic Seventh Chords, Functional Harmony: Secondary Dominants, Golf Classic & Compubar, The Great Maine to California Race, Guitar Wizard (version 11601), Guitar Wizard (version 11611), Gulp!! & Arrow Graphics, Gulp!! & Frenzy, Hear Today... Play Tomorrow: Descending/Ascending Intervals, Hear Today... Play Tomorrow: Ear Training Skills, Hear Today... Play Tomorrow: Find That Tune, Hear Today... Play Tomorrow: Melodic Dictation Beginning Level, Hear Today... Play Tomorrow: Melodic Dictation Intermediate Level, How to Weigh an Elephant, The Jar Game & Chaos, Jumblezzz (version 1987), Kamikaze, Keyboard Arpeggios, Keyboard Blues, Keyboard Chords, Keyboard Extended Jazz Harmonies, Keyboard Fingerings, Keyboard Intervals, Keyboard Jazz Harmonies, Keyboard Note Drill, Keyboard Speed Reading, Keyboard Tutor, King Cribbage, Korg 800 4-Track MIDI Sequencer (version 1.0), Laser Bounce, Leadsheeter, Learning to Add & Subtract (revision 1), Let's Go Fishing, Listen! A Music Skills Program, Master Tracks (version 1.8), Master Tracks Pro (version 1.2), Match Up!, Math Marvels, Math Masters, Math in a Nutshell, Micro League Baseball (Micro League Sports Association) (revision 1), Micro League Baseball (Micro League Sports Association) (revision 2), Micro League Baseball (Micro League Sports Association) (revision 3), Micro League Baseball: Box Score / Stats Compiler Disk, Micro League Baseball: General Manager / Owner Disk, Microscopic Journey, Microtyping II, MIDI/4 (revision 5), MIDI/8 Plus (version 1.2), MIDI/8 Plus for MPU-401 (version 1.2), Monkey Business (revision 1), Monkey Business (revision 2), Music Appreciation: A Study Guide, Music Composer Quiz, Music History Review: Composers, Music Theory Flash Cards (version 10/2/84), Musical Stairs (version 1984), Musical Terminology, Note Detective I: Elementary Level, Note Detective II: Intermediate Level, Note Speller, Number Please: Visual and Sequential Memory Practice (release 1), Patterns in Pitch (Composition and Dictation): Level One, Patterns in Pitch (Composition and Dictation): Level Two, Patterns in Rhythm (Composition and Dictation): Level Three, Patterns in Rhythm (Composition and Dictation): Level Two, Perspectives in Music History, Picture Perfect (version 1989), Pipeline, Pixit (revision 0), Pixit (version 01331), Pixit Shape Library #1: Shapes & Fonts, Pixit Shape Library #2: Science, Pixit Shape Library #3: Kid Stuff, PolyWriter (version 1.2), Pop 'R Spell & Pop 'R Spell Challenge, Prince (version 15521), Prince (version 15531), Qwerty's Alphabet Adventure, Race Car Keys, Race the Clock, Rainy Day Games (version 13501), RoboMath, Sargon II, Scrambled Eggs! (revision 1), Scrambled Eggs! (revision 2), Shutterbug's Pictures, Shuttle Intercept, Sliding Block (revision 1) (Learning Technologies), Speedy Delivery, Story Sketcher (800K 3.5"), Super Ear Challenger (version 1984), Take 1 (version 06431), Take 1 (version 06451), Take 1 Animation Library #1: Actors & Actions, Take 1 Animation Library #2: Heroes & Villians, Take 1 Animation Library #3: Business, Take 1 Programmer's Toolkit (version 10601-0000), Tank Attack & Death Run, Tap-It, Tranquility Base, Tune It ][, U-Boat Command, Wilderness Campaign, Word Machine & Word Machine with Spelling List, Zoo Puppet Theater [4am, A-Noid]
  • ibm5150:
    The Norton Utilities 2.00, The Norton Utilities 2.01 (1983-07-04), The Norton Utilities 2.01 (1983-11-03), The Norton Utilities 3.00, The Norton Utilities 4.00, The Norton Utilities 5.00 (1990-07-17) (5.25" disk), The Norton Utilities 5.00 (1990-09-25) (5.25" disk), The Norton Utilities 5.00 (1990-12-11) (3.5" disk), The Norton Utilities 6.00 (International) (3.5" disk), The Norton Utilities 6.01 (3.5" disk), The Norton Utilities 6.01 (5.25" disk), The Norton Utilities Advanced Edition 4.50 (3.5" disk), The Norton Utilities Advanced Edition 4.51 (3.5" disk), The Norton Utilities Advanced Edition 4.51 (5.25" disk) [BetaArchive]
    The Norton Utilities Advanced Edition 4.01 [Circuit Rewind]
    The Norton Utilities Advanced Edition 4.50 (5.25" disk) [Jeff Parsons]
  • ibm5170:
    Norton Utilities for Windows 95 (version 1.0), Norton Utilities für Windows 95 (version 1.0) [archive.org]
    Die Norton Utilities 7.00 (1993-05-12) (3.5" disk), Die Norton Utilities 7.00 (1993-06-22) (3.5" disk), The Norton Utilities 7.00 (3.5" disk), The Norton Utilities 7.00 (beta) (5.25" disk), The Norton Utilities 7.00 (International) (3.5" disk), The Norton Utilities for Windows/DOS 8.00, The Norton Utilities for Windows/DOS 8.00 (1994-02-28), Die Norton Utilities für Windows/DOS 8.00, Die Norton Utilities für Windows/DOS 8.03, Le Norton Utilities per Windows/DOS 8.00, Norton Utilities для Windows 95 (версия 1.0) [BetaArchive]
    Cheops pyramid (Sweden) [conradtrout]
    Alfons påhittelåda (Sweden), Handla med Alfons (Sweden) [FakeShemp]
    Alfons på äventyr i trafiken (Sweden), Kom till Alfons hemliga kalas (Sweden), Måla med Alfons (Sweden), Pussla med Alfons (Sweden) [Max lundell]
    DOOM II: Hell on Earth (1.666) (Germany) [Mike Swanson]
    Mitt första datorprogram (Sweden) [retrotrollet]
    Norton Utilities for Windows 95 (version 1.0, upgrade) [WinWorld]
  • ibm5170_cdrom:
    Norton Utilities 4.0, Norton Utilities 2000, Norton Utilities 2001, Norton Utilities for Windows 95 (version 1.0), Norton Utilities for Windows 95 (version 2.0), Norton Utilities for Windows 95 (version 3.0), Norton Utilities for Windows NT 4.0 [archive.org]
    Norton Utilities 2002 [BetaArchive]
    Chasm: The Rift (Europe), Full Tilt! 2 Pinball (version 1.0), Full Tilt! Pinball (version 1.1), Full Tilt! Pinball (version 1.1) (Scholastic Edition), Full Tilt! Pinball (version 1.1) (Thrustmaster OEM), Mega Man X (USA, DOS) [redump.org]
    BSD on Windows (1.5) [vic485]
  • m5_cass: 3D Squash, Rainbow Block, Reflection, Sansuu Keisan, Synthesizer, Touchdown, UFO Game [bsittler]
  • mac_flop_clcracked: Earl Weaver Baseball (version 1.5) (san inc crack), Wizardry II: The Knight of Diamonds (version 4.0) (san inc crack) [4am, san inc, A-Noid]
  • mac_flop_orig: Earl Weaver Baseball (version 1.5), Wizardry II: The Knight of Diamonds (version 4.0) [4am, A-Noid]
  • msx1_cart: 3-D Bomberman (Japan), Akarui Nouen (Japan), Babbulkund 1999 (Japan), Binary Land (Japan), Biotech (Japan), Bomber Man Special (Japan), Bousou Tokkyuu SOS - Stop The Express (Japan), Busy Rainy Day (Japan), Chick Fighter (Japan), Dimensional Wars (Japan), Dog Fighter (Japan), Driller Tanks (Japan), Fireball (Japan), Gang Man (Japan), Gunman (Japan), Help (Japan), Kaeru Shooter (Japan), Killer Station (Japan), Mah-Jong Crazy (Japan), MJ-05 (Japan), Police Dog (Japan), Power Fail (Japan), Sea Bomber (Japan), Sky Diver (Japan), Star Soldier (Japan), Submarine Shooter (Japan), Super Doors (Japan), T-Plan (Japan), Vegetable Crash (Japan), Zero Fighter (Japan) [file-hunter]
  • mz2000_snap: BASIC MZ-1Z001 (v1.0c), BASIC MZ-1Z002 (v1.0a), Binary Land, Cloud Kingdom, Dawn Patrol, Falcon Adventure, Flicky, Front Line, Lucy, Mahjong, Mario Bros. Special, Plazma Line, Underground City, Wild Western, Xetter, Xetter II [TOSEC]
  • neogeo: Bang Bang Busters 2 (demo v1.0) [PixelHeart]
  • nes: Micro Mages Second Quest, Roniu's Tale, Roniu's Tale (demo version) [Mike Swanson]
  • pc6001_cass: The Amazon, Amita, Block, Break Through, Door Door, Earthbound, Eggy, Head On, Jintori Game, Power Knight, Pro Racer, Pyramid, Space Enemy, Super Ball, Tiny Xevious, Trick Boy [TOSEC]
  • pc6001mk2_cass: Bokosuka Wars, Cannon Ball, Castle Excellent, Chack 'n Pop, Chrith Ai no Tabidachi, Daidasso, Dig Dug, Door Door Mk. II, Dr. Slump Bubble Daisakusen, Flappy, Hisya, Ice Block, Nuts & Milk, Pascom Tower, Plazma Line, Punchball Mario, Thunder Force, Vegetable Crash [TOSEC]
  • pc98:
    Soapland Story [krugman]
    Metal Force, N88 Disk BASIC(86) (v2.0, 2HD) [Neo Kobe Collection]
  • pc98_flop_orig: Crux, Cycle Fight, DNA, Kaze, Slowdown [krugman]
  • pls1000_cart: Capitalization (v2.83), Decimal Math (v2.83), Introduction to Algebra (v2.83), Punctuation (v2.90), Word Knowledge (v2.83) [Sean Riddle]
  • psx:
    Xena - Warrior Princess (USA, prototype 19990811) [Hidden Palace]
    Xena - Warrior Princess (Europe), Xena - Warrior Princess (Europe, prototype 19990819), Xena - Warrior Princess (France), Xena - Warrior Princess (Germany), Xena - Warrior Princess (Spain) [redump.org]
  • s2000_flop: S2000 OS 2.00 [robcfg]
  • s3000_cdrom: Akai CD-ROM Sound Library Volume 1: Complete S3000 and CD3000 Sound Library, Akai CD-ROM Sound Library Volume 2: Complete S1000/S1100 Library, Akai CD-ROM Sound Library Volume 3: Drum Kit Collection, Akai CD-ROM Sound Library Volume 4: Rhythm Loop Collection, Akai CD-ROM Sound Library Volume 5: Percussion Collection, Akai CD-ROM Sound Library Volume 6: Sound Effects Collection, Akai CD-ROM Sound Library Volume 7: New Keyboard Collection, Akai CD-ROM Sound Library Volume 8: General MIDI Sets [archive.org]
  • specnext_sd:
    Fiona's Flight [rcallenbach]
    System/Next 24.11 [SpecNext Ltd]
  • spectrum_betadisc_flop:
    Aliens: Neoplasma 2 (demo v1.1, 50Hz), Aliens: Neoplasma 2 (demo v1.1, 60Hz), Aliens: Neoplasma 2 (demo v1.6, 50Hz), Aliens: Neoplasma 2 (demo v1.6, 60Hz) [Sinc LAIR]
    Dizzy II - Treasure Island Dizzy - Extended Edition 2023, Dizzy III - Fantasy World Dizzy - Extended Edition 2024, E-SWAT (mod), Final Fight (mod), Gremlins 2: The New Batch (mod), Gunrunner (mod), Pedro 1 + 2 + 3 (mod), Prince of Persia (mod), Rick Dangerous 1 + 2 (mod), Yandex Retro Games Battle 2025 [Virtual TR-DOS]
    Attack (v1.0, Party Version), Attack (v1.1), Cindy Block (v1.0, Party Version), Cindy Block (v1.1), Generals (v1.0, Party Version), Generals (v1.1), Kubanoid (v1.0, Party Version), Kubanoid (v1.1) [YRGB]
    Min! [ZX Art]
  • spectrum_cass:
    Y.A.S.G. [Planeta Sinclair]
    First Aid (Eastmead Computer Systems), Letter Bomb [Planeta Sinclair, Steven Brown]
    Ciudades del Mundo, How to Get the Most Out of Your Computer, Nightflite (ZX Data), S.T.U.N. Runner (Erbe), Tunel 3D (Timex) [Spectrum Computing]
    Asymmetry (v1.1), Cindy Block (v1.1), DS. Bodyguard (v1.1), Frostland (v1.1), Kubanoid (v1.1), Run Away Nose (v1.6), Travel Unlimited (v1.1) [YRGB]
  • st_flop_demos: Full Metal Jacket, George Michael - Faith, INXS - Need You Tonight, Madonna - Holiday, Michael Jackson - The Way You Make Me Feel, Rick Astley - Never Gonna Give You Up, Theme From Miami Vice, Yazz - The Only Way Is Up [pouet.net]
  • teradrive_flop: The Manhole [ZiggyTheHamster]
  • teradrive_hdd: IBM DOS (J4.06/V) [Nemesis]
  • zx81_cass:
    Antiaéreo (type-in, Encliclopédia Prática de Informática - Volume 1), O Barqueiro (type-in, Encliclopédia Prática de Informática - Volume 1), Jogo das Letras (type-in, Encliclopédia Prática de Informática - Volume 1), Tabuada (type-in, Encliclopédia Prática de Informática - Volume 1), Tempo de Reação (type-in, Encliclopédia Prática de Informática - Volume 1) [Datassette]
    4 Magnificent Machine Code Games, 4 Magnificent Machine Code Games (alt), Condition Red, Greatest Games V1, Trader Jack, ZX81 Arcade Pack, ZX81 Micro Computer Software [Planeta Sinclair, Mark Westmoreland, Steven Brown]
    Inheritance (alt 2) [Planeta Sinclair, Steven Brown]

Software list items promoted to working

  • m5_cart: Up Up Balloon [bsittler]
  • pc8801_flop: Hoehoe Team 199x Music Disk Vol. 1 - Explosion [Aaron Giles, hap]
  • pc98: Gao Gao! 1st - Radical Sequence, Grounseed [Angelo Salese]
  • x1_flop: Alpha [holub]

New software list items marked not working

  • ibm5170: PC-FXGA (ISA16 DOS/V version) [archive.org]
  • ibm5170_cdrom: Fallout (USA), Guimo (Germany, v2.2), Maniac Mansion: Day of the Tentacle (Europe) [redump.org]
  • pc98:
    PC-FXGA (C-Bus version) [archive.org]
    Microsoft LAN Manager for MS-DOS (v2.1c) [NEC PC-9800 Central]
  • pc98_flop_orig: Elysion (2HD version), Genesis, Mirai, Moon Child, Tritorn [krugman]
  • picno: Manfī no Fushigi na Bōken [TeamEurope]
  • pippin: Compton's Interactive Encyclopedia (USA, prototype 19961028), Mr. Potato Head Saves Veggie Valley (USA, prototype 19961030), Power Rangers Zeo Vs. The Machine Empire (USA, prototype 19961023) [redump.org]

Merged pull requests

  • 13161: midway/seattle.cpp: Added an additional version of Hyperdrive. [Hydreigon]
  • 13833: midway/vegas.cpp: Added an additional version of Gauntlet Legends and cleaned up ROMs for other games. [Hydreigon]
  • 14311: philips/minitel_2_rpic.cpp: Added additional BIOS options and a media option for loading user ROMs. [Fabio D'Urso]
  • 14429: mz2000_snap.xml: Added 16 MZ-2000 software items as snapshots since proper media support is currently lacking. [paul75s]
  • 14443: seibu/sei25x_rise1x_spr.cpp: Merged SEI25X and RISE1X sprite hardware emulation into a device. [cam900]
  • 14450: hyperscan.xml, hyperscan_card.xml, x68k_flop.xml, orina_stylish_plus_cart.xml: Tidied list descriptions. [ArcadeShadow]
  • 14453: Cleaned up code in VRender0-related drivers and devices. [cam900]
  • 14529: apple2_flop_orig.xml, apple2_flop_clcracked.xml, mac_flop_orig.xml, mac_flop_clcracked.xml: Added 27 items. [A-Noid]
  • 14534: ibm5170.xml: Added eight Swedish games from Scandinavian PC Systems. [FakeShemp]
  • 14537: spectrum_cass.xml: Added fifteen working items, and improved metadata. [ArcadeShadow]
  • 14539: pacman/pacman.cpp: Corrected the bonus life DIP switch setting labels for Newpuc2 games. [UnclePetros]
  • 14540: st_flop_demos.xml: Added eight music demos from AMJ. [pouet.net, Mike Swanson]
  • 14546: shared/namco_c355spr.cpp: Improved flexibility and cleaned up code. [cam900]
  • 14550: emu/rendlay.cpp: Improved performance of text component calculations and added an alignment mode. [Christian Brunschen]
  • 14554: apple/apple2video.cpp: Improved FLASH timing. [arekkusu42]
  • 14562: Improved the appearance of various Ensoniq layouts. [Christian Brunschen]
  • 14564: tvgames/xavix_sound.cpp: Allow systems to override the default tempo. [David Haywood]
  • 14565: ensoniq/esqpanel.cpp, ensoniq/esq5505.cpp: Use keypad inputs for buttons (rather than keyboard). [Christian Brunschen]
  • 14567: msx1_cart.xml: Added thirty working items. [file-hunter, paul75s]
  • 14573: midway/vegas.cpp: Hooked up outputs for Cart Fury. [Endprodukt]
  • 14575: sequential/prophet5.cpp: Added interactive internal artwork, and increased precision of adjuster inputs. [m1macrophage]
  • 14576: toaplan/raizing.cpp: Added licensee names to region setting labels for bgareggak. [AugiteSoul]
  • 14577: olivetti/att6300p_fdc.cpp: Emulated the AT&T 6300 Plus 1.2 MB floppy drive controller. [donohoe00]
  • 14578: misc/sfbonus.cpp: Added PCB type comments for several games. [Ioannis Bampoulas]
  • 14579: tvgames/xavix_2002.cpp: Dumped three Japanese XaviXPORT games (not working). [David Haywood, TeamEurope]
  • 14580: hash/ibmpcjx.cpp: Cleared erroneously set execute bit. [Mike Swanson]
  • 14581: misc/sfbonus.cpp: Added PCB type comments for several games. [Ioannis Bampoulas]
  • 14586: tvgames/xavix_m.cpp: Adjusted the timer logic so games no longer need the timer to be disabled. [David Haywood]
  • 14587: Dumped VJ Starz Dance Mat; Split Elan 3Axx video emulation into multiple devices for variants. [TeamEurope, David Haywood]
  • 14589: ensoniq/esq5505.cpp: Fixed the VFX and SD-1 DUART clock frequency. [Giulio Zausa]
  • 14590: apple: Fixed some issues with Apple II video emulation. [arekkusu42]
  • 14592: sega/model2.cpp, cpu/i960: Fixed some video and I/O emulation issues (fixes MT09287). [Matthew Daniels]
  • 14593: konami/nwk-tr.cpp: Added the force feedback motor output for driving games. [Endprodukt]
  • 14594: tecmo/gaiden.cpp: Made tilemap scrolling behave like real hardware (GitHub #14585). [Jim Westfall]
  • 14595: konami/zr107.cpp: Added the force feedback motor output. [Endprodukt]
  • 14596: pc6001_cass.xml, pc6001mk2_cass.xml: Added software lists for PC-6001 family cassette software. [TOSEC, paul75s]
  • 14597: misc/sfbonus.cpp: Added PCB type comments for a few games. [Ioannis Bampoulas]
  • 14598: casio/pickytlk.cpp, casio/superjr.cpp: Added eight more systems (not working). [QUFB]
  • 14599: hp/hp620lx.cpp: Added a skeleton driver for the HP 620LX palmtop computer. [QUFB]
  • 14604: sd132_flop.xml, sd1_flop.xml, vfxsd_flop.xml, ibm5170_cdrom-xml: Improved some metadata. [ArcadeShadow]
  • 14606: vtech_innotab_cart.xml: Added a list of games in the header comment. [vtarchive]
  • 14608: igs/goldstar.cpp: Corrected DIP switch settings for cb3c. [Ioannis Bampoulas]
  • 14609: tvgames/generalplus_gpl16250_mobigo.cpp: Changed release years and added a list of undumped systems. [vtarchive]
  • 14612: emu/rendlay.cpp: Fixed cropped and incorrectly positioned text in some layouts. [Christian Brunschen]
  • 14614: sinclair/specnext.cpp: Always use the specific access helper for register space accesses. [holub]
  • 14615: konami/gticlub.cpp: Added the force feedback motor output. [Endprodukt]
  • 14617: sega/model2.cpp: Added lamp outputs. [Endprodukt]
  • 14619: namco/namcos22.cpp: Added LED and force feedback motor outputs for driving games. [Endprodukt]
  • 14621: frontend/mame/luaengine.cpp: Allow scripts to check whether side effects are disabled. [holub]
  • 14622: olivetti/m24_kbd.cpp: Improved mouse emulation. [donohoe00]
  • 14623: Avoid passing -m flags for pointer size to the compiler on 64-bit RISC-V Linux. [Belegdol]
  • 14625: sharp/mz700.cpp: Added the MZ-80K cassette list as a compatible software list. [paul75s]
  • 14626: frontend/mame/luaengine.cpp: Expose machine::side_effects_disabled as a method rather than a property. [holub]
  • 14627: machine/z80dma.cpp: Don’t raise a fatal error when an unknown register is accessed. [holub]
  • 14629: mz2000_cass.xml: Reformatted notes for Polar Star II. [jflatt]
  • 14632: cpu/i86: Improved effective address calculation timing. [donohoe00]
  • 14633: casio/superjr.cpp: Fixed the ROM size for jd320, and made ROM region lengths match ROM sizes. [QUFB]
  • 14636: sega/model2.cpp: Added default backup RAM and EEPROM content for Hanguk Pro Yagu 98. [Matthew Daniels]
  • 14640: ibm5170.xml: Corrected the media type for Grandmaster Chess, and marked Crystal Caves as a bad dump. [Mike Swanson]
  • 14641: frontend/mame/infoxml.cpp: Provide device tags as well as types. [Nathan Woods]
  • 14643: m5_cart.xml: Replaced four items with better dumps; m5_cass.xml: Added seven working items. [bsittler, paul75s]
  • 14645: sega/model2.cpp: Delay enabling interrupts when interrupt mask register is written (fixes MT09313). [Matthew Daniels]
  • 14647: psx.xml: Added six versions of Xena - Warrior Princess. [redump.org, Hidden Palace, David Silva]
  • 14648: Added the PAL version of Family Tetris; Moved the Elan 3Axx devices into devices/machine. [David Haywood, TeamEurope]
  • 14649: ibm5170.xml: Added a reconstructed copy of the German version of DOOM II. [Mike Swanson]
  • 14650: nes.xml: Added three working items. [Mike Swanson]
  • 14651: machine/dp8390.cpp: Set CR bit 5 on DMA completion. [Angelo Salese]
  • 14654: neogeo.xml: Added a newer demo version of Bang Bang Busters 2. [PixelHeart, ArcadeShadow]
  • 14655: m5_cass.xml: Removed incorrect Japanese title for UFO Game. [paul75s]
  • 14657: ibm5170_cdrom.xml: Added BSD on Windows. [vic485, Mike Swanson]
  • 14660: nintendo/dkong.cpp: Added the Atari prototype Jammin' built from source. [SynaMax, Dutchman2000, David Haywood]
  • 14661: igs/goldstar.cpp: Show difficulty/payout rate DIP switch setting labels to match game. [Ioannis Bampoulas]
  • 14665: Sorted Macintosh and Newton system short names in mame.lst. [stonedDiscord]
  • 14666: misc/gamtor.cpp: Corrected CPU clock frequency, added real-time clock, and improved comments. [ClawGrip]
  • 14668: midway/omegrace.cpp: Implemented screen flipping and added cocktail cabinet overlay to internal artwork. [Mark Deslauriers]
  • 14669: atari/starwars.cpp: Changed the default DIP switch settings to match the manuals. [codefrog2002]
  • 14670: snk/hng64.cpp: Added lamp and force feedback motor outputs. [Endprodukt]
  • 14671: ibm5150.xml, ibm5170.xml, ibm5170_cdrom.xml: Added 1983 to 2002 versions of Norton Utilites. [Mike Swanson]
  • 14673: vtech_innotab_cart.xml: Expanded the list of known software in the header comment. [vtarchive]
  • 14674: zx81_cass.xml: Added thirteen working items. [ArcadeShadow]
  • 14645: capcom/cps2.cpp: Added a European release of Progear (decryption key is missing). [Eduardo Anay, ClawGrip]
  • 14677: sega/vicdual.cpp: Added an additional version of Head On 2. [SNESNESCUBE64]
  • 14678: cpu/z80: Corrected Z80N non-maskable interrupt behavior in stackless mode. [holub]
  • 14679: apple2_flop_orig.xml, Apple2_flop_clcracked.xml: Added 72 original dumps and improved metadata. [A-Noid]
  • 14680: sound/cem3394.cpp: Allow self-oscillation when no waveforms are enabled. [m1macrophage]
  • 14681: adp/manohman.cpp: Added an additional version of Merkur Backgammon. [stonedDiscord]
  • 14682: ibm5150.xml: Added two additional versions of Norton Utilities. [Mike Swanson]
  • 14683: sinclair: Fixed several issues with Spectrum Next emulation. [holub]
  • 14684: specnext_sd.xml: Added a software list with two Spectrum Next SD Card images. [David Haywood]
  • 14687: msx1_cart.xml: Replaced the bad ROM dump for Chick Fighter. [paul75s]
  • 14691: sinclair: Fixed some Spectrum Next graphical issues. [holub]
  • 14693: spectrum_betadisc_flop.xml: Added 23 working items. [ArcadeShadow]
  • 14697: vtech_innotab_cart.xml: Added a note about compatibility between regional variants. [vtarchive]
  • 14701: philips/mcd212.cpp: Fixed border colors in Mystic Midway (GitHub #14694). [Vincent-Halver]
  • 14704: ibm5170_cdrom.xml: Added four versions of Full Tilt! Pinball and its sequel. [reduump.org, Mike Swanson]
  • 14706: apple2_flop_orig.xml, apple2_flop_clcracked.xml: Added 59 items and replaced one crack. [A-Noid]
  • 14707: 3do_m2.xml, bbc_cass.xml, electron_cass.xml, amiga_flop.xml: Improved descriptions. [ArcadeShadow]
  • 14711: tvgames/vtech_eu3a12.xpp: Added a list of similar undumped systems. [vtarchive]
  • 14712: bus/megadrive/cart/segach.cpp: Added a media option for loading a simulated transmission. [superctr]
  • 14714: seibu/sei25x_rise1x_spr.cpp: Added a configuration option for allocating the raw sprite graphics bitmap. [cam900]
  • 14715: cpu/se3208/se3208dis.cpp, sound/vrender0.cpp, video/vrender0.cpp: Cleaned up a few details. [cam900]
  • 14716: midway/williams.cpp: Removed the version of Alien Arena without a sound program. [MajorHavocOnKLOV]
  • 14718: pippin.xml: Added three items (not working). [redump.org, David Silva]
  • 14720: vtech_innotab_cart.xml: Expanded the list of language/region codes in part numbers. [vtarchive]
  • 14723: spectrum_cass.xml: Improved metadata. [ArcadeShadow]
  • 14726: namco/namcos2_sprite.cpp, namco/namcos2_roz.cpp: Use priority mechanism rather than multiple drawing passes. [cam900]
  • 14729: midway/williams.cpp: Renamed the Alien Arena clone to make the difference a bit more obvious. [MajorHavocOnKLOV]

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