!

[arcade] Mame x64 0.226 28/10/2020

[3] @ !!! środa, 28 Października 2020 01:55 CET [28-10-2020 01:30 CET]

[arcade] Mame x64 0.226 28/10/2020

Nowa wersja testowa najstarszego kombajnu do emulowania wszystkiego i praktycznie na wszystkim. Chyba pierwsza wersja, w której DevMame dostarcza sformatowane whatsnew - moja więc rola polega tylko na CTRL+C/+V;)*
* A jednak whatsnew jest ciut bardziej obszerny;)
 

 

MAME 0.226 28 Oct 2020

You know what day it is? It’s MAME 0.226 day! A lot has happened in this development cycle, and plenty of it is worth getting excited about! First of all, there’s a change that affects all systems with keyboard inputs, including most computers. MAME now allows you to activate and deactivate keyboard and keypad inputs per emulated device in the Keyboard Mode menu. When a system has multiple keyboards (for example a computer with a terminal connected to a serial port), you can choose which keyboard you want to type on rather than effectively typing on all the keyboards at once. If a system has multiple devices with keyboard inputs, MAME will start with only one enabled by default. Sadly, MAME doesn’t have mind-reading capabilities yet, so it may not always choose the keyboard you want to type on. If you find you can’t type on an emulated computer, check that the right keyboard is enabled in the Keyboard Mode menu.

Another batch of layout/artwork system updates are ready this month. More image formats are supported, several long-standing alignment and clipping bugs have been fixed, more parameter animation features are available, and external artwork loads faster. Lots of systems using built-in layouts look prettier, but Cosmo Gang probably shows the biggest improvement in this release (yes, the electromechanical redemption game). Try it out in MAME 0.226, and maybe do a before/after comparison to see how far we’ve come.

Apple II systems have seen some significant development this month. Firstly, a number of issues with demos using raster split effects have been fixed. The Apple II has no hardware support for raster effects, so these demos rely on open bus read behaviour to work out what the video hardware is doing. Getting this to work requires precise emulation of memory access timings. Secondly, two parallel printer cards are now working: Orange Micro’s popular Grappler+ and Apple’s Parallel Interface Card. The Grappler+ is well-supported by Apple II software and provides a better out-of-the-box experience if you want to try one of them.

Sega’s Tranquillizer Gun was a somewhat ambitious title for 1980, but was largely overlooked at the time. It’s finally fully emulated in MAME, with audio emulation and protection simulation being added in this release. We’ve also added support for Must Shoot TV, an unreleased prototype developed at Incredible Technologies. Step into the shoes of disgruntled ITS Cable employee Chuck and go on a rampage!

Far more has been added this month than we can cover in detail here, like another batch of TV games (including several Vs Maxx titles), support for Mattel Aquarius CAQ format cassette images, and working Sega Mega Play games.

MAME Testers Bugs Fixed

  • 02508: [Color/Palette] (bagman.cpp) bagmans: Stern/Seeburg logo colors are incorrect. (Steven McLeod)
  • 03181: [Graphics] (enigma2.cpp) enigma2: Colors are possibly incorrect. (Guru)
  • 06320: [Core] any computer with lx800 printer: Various problems when using Centronics printers. (Vas Crabb)
  • 06675: [Interface] UI: BIOS selection menu shows devices that don’t allow user BIOS selection. (Vas Crabb)
  • 07410: [Interface] verifyroms: ROM set may be reported as bad if checksums are same as parent. (Vas Crabb)
  • 07762: [Gameplay] (pdp1.cpp) pdp1: Unable to load or run a game since being recently worked on. (AJR)
  • 07764: [Gameplay] (galaga.cpp) galaga and clones: Player ship behaves strangely in attract mode. (hap)
  • 07765: [Sound] (seattle.cpp) sfrush, sfrushrk and clones: Sound is distorted after loading saved state. (Aaron Giles)
  • 07769: [Sound] (gradius3.cpp) gradius3js: Noise repeatedly plays over music in attract mode. (Ivan Vangelista)

New working machines

  • dreamGEAR / JungleTac Plug 'N' Play 30-in-1 (DGUN-851) [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • dreamGEAR / JungleTac Turbo GT 50-in-1 [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • Must Shoot TV (prototype) [Ryan Holtz, Brian Troha, Aaron Giles, Al Kossow, Gaming Alexandria, ClawGrip, anonymous]
  • Performance Designed Products (licensed by Taito / Data East) / JungleTac VG Pocket Caplet Fast Acting 35-in-1 [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • RCA / JungleTac RCA NS-500 30-in-1 [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • Senario 101 Games in 1 (Senario, NES/Famicom bootlegs) [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • Senario / JungleTac 25 Video Games - All in 1 Video System (Senario) [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • Senario / JungleTac Vs Maxx TX-2 50-in-1 [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • Senario / JungleTac Vs Maxx Video Extreme 50-in-1 (with Speed Racer and Snood) [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • Senario / JungleTac Vs Maxx Wireless 77-in-1 [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • <unknown> / JungleTac Venturer '25 Games' 25-in-1 [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]

New working clones

  • Astro Fighter (Famaresa bootleg, set 2) [jordigahan, Recreativas.org]
  • Bagman (Stern Electronics, revision A3) [Steven McLeod]
  • Radica / Sega Mega Drive Collection Volume 1 (Radica, Arcade Legends) (Europe) [Sean Riddle, ClawGrip]
  • Ray Crisis (V2.03O 1998/11/15 15:43) [Corrado Tomaselli, rtw]
  • Reality Tennis (set 2) [Maria Morpalier, jordigahan, ClawGrip]
  • VF (bootleg of Hang-On) [Recreativas.org, Roberto Fresca]

Machines promoted to working

  • Applied Technology Microbee 16 Standard [Robbbert]
  • Atari / Nice Code Atari Flashback Mini 7800 [David Haywood, Sean Riddle]
  • Bio-hazard Battle (Mega Play) [Devin Acker]
  • Columns III (Mega Play) [Devin Acker]
  • Golden Axe II (Mega Play) (Rev B) [Devin Acker]
  • Gondomania (World) [Brian Troha, TeamEurope, The Dumping Union, Dirk Best]
  • Grand Slam (Mega Play) [Devin Acker]
  • Gunstar Heroes (Mega Play) [Devin Acker]
  • Majesco (licensed from Konami) / JungleTac Konami Collector's Series Arcade Advanced [David Haywood]
  • Mazin Wars / Mazin Saga (Mega Play) [Devin Acker]
  • Mega Play BIOS [Devin Acker]
  • Pacman Club / Club Lambada (Argentina) [Devin Acker]
  • Polaroid / JungleTac TV MegaMax active power game system 30-in-1 (MegaMax GPD001SDG) [David Haywood]
  • Sonic The Hedgehog (Mega Play) [Devin Acker]
  • Sonic The Hedgehog 2 (Mega Play) [Devin Acker]
  • Streets of Rage II (Mega Play) [Devin Acker]
  • Tecmo World Cup (Mega Play) [Devin Acker]

Clones promoted to working

  • Golden Axe II (Mega Play) [Devin Acker]
  • Non Linear Systems Kaypro 2x [Robbbert]
  • Pacman Club (Argentina) [Devin Acker]
  • Vs. Super Mario Bros. (bootleg with Z80, set 1) [Devin Acker]
  • Vs. Super Mario Bros. (bootleg with Z80, set 2) [Devin Acker]

New machines marked as NOT_WORKING

  • Casio SK-10 [DBWBP]
  • Casio SK-2 [DBWBP]
  • Cosmic Flash (NSM) [PinMAME]
  • Cow Tipping - Shake Cattle & Roll (set 1) [Recreativas.org, Francisco Ortiz]
  • Beijue 16 Bit Handheld Games (Game Boy style case) [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • E-mu Systems Emax Digital Sampling Keyboard [DBWBP]
  • Eidgenössische Technische Hochschule Zürich Ceres-1 [Bitsavers]
  • The Games (NSM) [PinMAME]
  • LeapFrog Zippity (US) [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • Mega Double Strip (Ver. 1.10b) [Jorge Silva, Fernando Oliveira]
  • Mushiking The King Of Beetles 2006 Second (Japan) [Jorge Valero, MetalliC, rtw]
  • Photo Play Spirit Xtreme (Spanish) [Victor Fernandez (City Game), ClawGrip]
  • Santa Fe Golden [jordigahan, ClawGrip]
  • Senario / JungleTac Vs Maxx 15-in-1 [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • Senario / JungleTac Vs Maxx 25-in-1 [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • Sony BETACAM-SP Videocassette Player UVW-1200 RGB [Felipe Sanches]
  • Sony BETACAM-SP Videocassette Player/Recorder UVW-1600 RGB [Felipe Sanches]
  • Sony BETACAM-SP Videocassette Player/Recorder UVW-1800 RGB [Felipe Sanches]
  • Sony DFS-500 DME Video Switcher [Felipe Sanches]
  • Sony U-Matic Videocassette Recorder VO-5850PM [Felipe Sanches]
  • Super Impulse Space Invaders (Tiny Arcade) [Rik]

New clones marked as NOT_WORKING

  • Cow Tipping - Shake Cattle & Roll (set 2) [Recreativas.org, Francisco Ortiz]
  • Diana Bifuca (v7.43) [Alfonso, Victor Fernandez (City Game), ClawGrip]
  • Diana Bifuca (v9.25) [Alfonso, Victor Fernandez (City Game), ClawGrip]
  • E-mu Systems Emax Plus Digital Sampling Keyboard [DBWBP]
  • Lethal Weapon 3 (2.04, display A2.02) [Victor Fernandez (City Game), ClawGrip]
  • Photo Play Spirit Xtreme (update, Spanish) [Victor Fernandez (City Game), ClawGrip]
  • Tinsley Medical Instruments Henson CFA 3000 (B+) [Nigel Barnes]
  • unknown IGS game (V100A) [Jorge Silva, Fernando Oliveira]

New working software list additions

  • apple2_flop_clcracked: The Math Twister (cleanly cracked), The Negotiation Edge (cleanly cracked) [4am, Firehawke]
  • apple2_flop_orig: Alpha Plot, Apple Mechanic (Version 1984-10-05), Beagle Bag, Beagle BASIC, The Beagle Compiler (Version 1.0), Beagle Graphics (Version 1985-03-01), The Big U (Version 1985-12-02), Bill Budge's Space Album, Bill Budge's Trilogy of Games, Bop-A-Bet, D Code (Version 1.1), DiskQuik, DOS Boss, Double-Take (Version 2.1) (DOS 3.3), FatCat (Version 2.0-1984-10-26), Fathom's 40, Flex Text (Version 1.0), Flight: The Aerodynamics of Model Rockets, Font Mechanic (DOS 3.3), Frame-Up (Version 1.4), G.P.L.E. (Version 4.1, November 1st 1985), The Human Fly, Mini-Pix #1 (DOS 3.3 Version), Power Print (Version 1.0), Pro-Byter, Program Writer (Version 2.0-1989-04-21), ProntoDOS (Version 1984-08-22), A Puff of Air: The Respiratory System, Silicon Salad, Swimware (Version 2.1), The Time Tunnel: A Nation Emerges, The Time Tunnel: American History Series, Time Lord, Tip Disk #1, Triple-Dump (DOS 3.3), Typefaces for Apple Mechanic, Utility City (Version 1984-08-22) [4am, Firehawke]
  • aquarius_cart: Aquariworm [Roy Templeman]
  • aquarius_cass: 3D Battle Zone, Adventure A: The Planet of Death, Aliens, Bounder, Break Out, Chess, Chuckman, D-Fenders, D-Fenders (alt), Demo Cassette, Disco Fever, Ed-On, Fall of the Eastern Blocks, Games Pack 1, Games Pack 2, Games Pack 4, Grid Bug, Invaders, Kronos Europea Cassette, Maths Armada, Mazantics, Millypede, Modem Program, N-Vaders, Pac Mr, Pac Mr (Oh Shit!), Phrogger, Postman Pot, Pries BASIC v1.02, Read-It, Space Helicopter, Space Ram, Spell-It, Tablets of Hippocrates, Yie Ar Kung Fu Music [James the Animal Tamer]
  • bbc_rom: 128 File DFS, Acorn ADFS 1.51 (patched), Acorn ADFS 1.52 (patched), Acorn ADFS 1.56 (patched), Acorn ADFS-32B 1.40 (32016 Tube), Acorn ADFS-32M 1.40 (32016 Tube), Acorn DNFS 1.21 (patched for 3.5"), Acorn DNFS 1.22 (patched for 3.5"), Archive, CPN 0.71, DataGem 2.039, Digivision Cats, Digivision Demo1, Edword 2.02C, MCP v0.41 (CBL), MCP v1.20 (CBL), MCP v1.21 (ABL), MCP v1.21 (ABW), MCP v1.22 (ABM), MCP v1.22 (ABW), MCP v2.02 (CBM), Sprite Rom [Nigel Barnes]
  • fmtowns_cd:
    CRISS Ver. 1.00, Demon City, Free Software Collection 5 (HMD-117), Free Software Collection 5 (HMD-117A), Free Software Collection 6 (HME-141), Free Software Collection 7 (HME-225), Hacchake Ayayo-san IV - Sexy Olympic / Ayayo's Live Affection, if 3 - Invitations from Fantastic Stories, Kyouko no Ijiwaru!! Hachamecha Daishingeki, Moeru Asoko no Paipai Yuugi - Fukkatsu! Mahjong Oukoku, New 3D Golf Simulation - Eight Lakes G.C., Only You - Seikimatsu no Juliet-tachi, Pi's Solitaire Royale + Tom Snyder's Puppy Love, Sayonara no Mukougawa, Terra Towns, WonPara Wars II [redump.org]
    Dengeki Nurse 2 - More Sexy, The Queen of Duellist Gaiden + Gaiden Alpha (1994-03-02) [redump.org, wiggy2k]
  • fmtowns_flop:
    Metal Blade [CoolFox]
    Traffic Confusion, Wedding Errantry - Gyakutama Ou [wiggy2k]
    Premium, Quiz Banchou, Shangrlia, Yajiuma Pennant Race 2 [r09]
  • gameboy: The Adventures of Rocky and Bullwinkle (USA), America Oudan Ultra Quiz Part 2 (Japan, Rev 1), Bokujou Monogatari GB (Japan, NP), Boxxle (USA), Disney's Mulan (USA), Fastest Lap (USA), Gargoyle's Quest - Ghosts'n Goblins (Europe, Rev 1), Goukaku Boy GOLD - Shikakui Atama o Maruku Suru - Kanji no Tatsujin (Japan, Alt), Goukaku Boy GOLD - Shikakui Atama o Maruku Suru - Keisan no Tatsujin (Japan, Alt), Hyper Lode Runner (World, Rev 1), The Jetsons - Robot Panic (USA, Rev 1), Jungle Strike (USA), Kaseki Sousei Reborn (Japan, Rev 1), Kinin Koumaroku Oni (Japan, Rev 1), Mickey Mouse V (Japan, Rev 1), Nettou World Heroes 2 Jet (Japan, Rev 1), Pac-In-Time (Europe, Rev 1), Pang (UK), Pocket Puyo Puyo Tsuu (Japan, Rev 1, NP), Popeye 2 (Japan, Rev 1), Purikura Pocket - Fukanzen Joshikousei Manual (Japan, Rev 1, NP), Roger Clemens' MVP Baseball (USA, Rev 1), Suzuki Aguri no F-1 Super Driving (Japan), Teenage Mutant Hero Turtles III - Radical Rescue (Europe, Rev 1), Tetris 2 (Europe, Rev 1), Tintin in Tibet (Europe, En / Es / It / Sv) [ICEknight]
  • gbcolor: Barcode Taisen Bardigun (Japan, Rev 1), Bokujou Monogatari GB3 - Boy Meets Girl (Japan, Rev 1), Donkey Kong Country (USA, Not for resale), Dragon Quest Monsters 2 - Maruta no Fushigi na Kagi - Ruka no Tabidachi (Japan, Rev 1), The Emperor's New Groove (Europe), F1 Championship Season 2000 (Brazil), F1 Racing Championship (Europe, Prototype), Frogger 2 (USA, Rev 1), Gakkyuu Ou Yamazaki (Japan), Gambler Densetsu Tetsuya - Shinjuku Tenun Hen (Japan, Rev 1), Hype - The Time Quest (Brazil), Jissen ni Yakudatsu Tsumego (Japan), Kawaii Pet Shop Monogatari 2 (Japan, Rev 1), Laura (Europe), Love Hina Pocket (Japan, Rev 1), Minna no Shougi - Shokyuu Hen (Japan, Rev 1), Mission Impossible (Europe, Rev 1), Monster Traveler (Japan), Mr. Driller (Japan, NP), NBA In the Zone (USA), Pocket Puyo Puyo-n (Japan, Rev 1), Pocket Puyo Puyo-n (Japan, Rev 2), Pokémon - Crystal Version (Australia), Pokémon Trading Card Game (Europe, English / French / German, Rev 1), Pokémon Trading Card Game (Europe, English / Spanish / Italian), Pro Pool (USA), Les Roi Lion - Les Adventures de Simba (France, Rev 1), Sanrio Timenet - Kako Hen (Japan, Rev 1), Sanrio Timenet - Mirai Hen (Japan, Rev 1), Sei Hai Densetsu (Japan), Sewing Machine Operation Software (Europe), Shanghai Pocket (Europe), Shin Megami Tensei Devil Children - Aka no Sho (Japan, Rev 1), Shin Megami Tensei Devil Children - Kuro no Sho (Japan, Rev 1), Spy vs. Spy (Japan, Rev 1, NP), Super Mario Bros. Deluxe (Japan, NP, Rev 1), Survival Kids - Kotou no Boukensha (Japan), Tetris Adventure - Susume Mickey to Nakama-tachi (Japan, Rev 1), Tom and Jerry - Mousehunt (Europe, Rev 1), Tom and Jerry - Mousehunt (USA, Rev 1), Trade & Battle Card Hero (Japan, Rev 1), Tsuri Sensei 2 (Japan, Rev 1), VR Sports Powerboat Racing (USA), Yakouchuu GB (Japan) [ICEknight]
  • ibm5150: Battle Chess (3.5", EGA version - first release), Battle Chess (3.5", EGA version - second release), Battle Chess (5.25", EGA version), Battle Chess (5.25", VGA version), Sex Vixens from Space, Silent Service II (v457.01, 3.5"), Silent Service II (v457.01, 5.25"), Silent Service II (v457.03, 5.25"), Super Space Invaders (3.5"), Super Space Invaders (5.25"), Super Tetris (5.25") [ArcadeShadow]
  • ibm5170: Fables & Fiends - Book Two: The Hand of Fate, Master of Magic (v1.0), Master of Magic (v1.1) [ArcadeShadow]
  • kaypro: CP/M 2.2 for Kaypro IV, CP/M 2.2F, CP/M 2.2G, Kaypro 10 Games [Robbbert]
  • sgi_mips: Developer Toolbox 4.2, Developer Toolbox 6.1, Hot Mix Volume 1, Hot Mix Volume 10, Hot Mix Volume 13, Hot Mix Volume 14, Hot Mix Volume 15, Hot Mix Volume 16, Hot Mix Volume 9 [nixzone.nl, darkstar]
  • sorcerer_cass:
    Air Traffic Controller (Mt Purscent), Arithmetic CAI, Asteroids, Basic Compiler v1.21, Bio-Rhythm, Biochart, Black Jack, Cassette Disk database system, DYBUG2, Flip, Home Run, Hunt the Wumpus, Kaleidoscope, Lost Dutchman's Gold [Tezza, Robbbert]
    Armored Patrol, Robot Attack (ported from TRS-80) [exidyboy]
    Mastermind, The Sorcerer Dumb Terminal, Sorcerer Invaders (alt) [Robbbert]
  • ssem_quik: DIFFEQT, FLASH, HCF, HFR989, INTDIV, LONGDIV2, MEDCLOCK, NIGHTMARE, Noodle Timer, PRIMEGEN, Slide Show, Virtual Pet [Robbbert]
  • videopac: The Adventures of Sherlock Holmes (US, prototype), Attack of the Timelord! (US, plus, prototype), Des Chiffres et des Lettres (France), Freedom Fighters! (US, plus, prototype), Killer Bees! (US, plus, prototype), Killer Bees! (US, prototype, set 1), Killer Bees! (US, prototype, set 2), Linguaduc (Europe, prototype), Sound Tool (Europe), Terminal Program (US, prototype) [René van den Enden (Rene_G7400)]
  • vgmplay:
    Overdrive 2 (Megadrive Demo) [Tafoid]
    46 Okunen Monogatari ~The Shinka Ron~ (NEC PC-9801), Burning Rival (Sega System 32), The Cheetahmen II (NES), Door Door (Family Computer), Double Dribble (IBM PC AT), Dragon Ball Z 2 - Super Battle (Arcade), Duck Maze (NES), Elevator Action (NEC PC-8801), F1 Douchuuki (MSX2, OPLL), F1 Douchuuki (MSX2, PSG), Famista 3 (Nintendo Game Boy), Fire Dragon (Dendy), Hydefos - Hyper Defending Force System (MSX2, OPLL), Hydefos - Hyper Defending Force System (MSX2, PSG), Hyper Somen (MSX2, PSG), Hyper Somen (MSX2, SCC), Konami's Baseball (MSX), Konami's Golf (MSX), Konami's Ping Pong (MSX, PSG), Konami's Ping Pong (MSX, SCC), Microsoft Windows 3.x (IBM PC AT), Monkey Academy (MSX), Mopi Ranger (MSX), Motos (Sharp X68000), Ms. Pac-Man (Nintendo Game Boy), NBA Jam (Midway T Unit), Pang (Mitchell), The Pro Baseball Clash Pennant Race (MSX2, SCC), Road Fighter (MSX, PSG), Road Fighter (MSX, SCC), Samurai Shodown III - Blades of Blood (Neo Geo), Samurai Shodown IV - Amakusa's Revenge (Neo Geo), Samurai Shodown V (Neo Geo), Samurai Shodown V Special (Neo Geo), Shalom (MSX), Sonic 3D Blast 5 (Nintendo Game Boy), Sorcerian (MSX2, OPLL), Sorcerian (MSX2, PSG), Super Street Fighter II - The New Challengers (Sharp X68000), Thunder Blade (Sharp X68000), Tiny Toon Adventures (NES), Touhou Kaikidan ~ Mystic Square. (NEC PC-9801), X Rock (IBM PC AT) [vgmrips.net, Tafoid]
  • vsmile_cart: Alphabet Park Adventure (USA, rev. 2) [DiscoStarslayer]

Software list items promoted to working

  • ibm5170: 1830 - Railroads & Robber Barons [ArcadeShadow]
  • vsmile_cart: Gimnasio Interactivo V.Smile (Spain), V.Smile Défi Gym (France), V.Smile Tanz Mit Center (Germany) [Ryan Holtz]

New NOT_WORKING software list additions

  • bbc_rom: Epromer II 2.3, Epromer III 3.1, Epromer III 3.3 [Nigel Barnes]
  • fmtowns_cd: Custom Mate + Denwa no Bell ga..., Sangokushi IV, Toushin Toshi II (1995-04-26) [redump.org]
  • fmtowns_flop: Bun-kun Series - Youji Kiso Nouryoku Training Soft Set [wiggy2k]
  • laser2001_flop: Käärmepeli (Finland) [Curt Coder]
  • megadriv: Overdrive 2 (Demo) (Euro) [Tafoid]

Translations added or modified

  • Turkish [Kadir Ekşi]

Merged pull requests

  • 6704: machine/rescap.h: Credit the actual authors. [AJR]
  • 6841: Implemented TT5665 sound chip emulation. [cam900]
  • 7203: nwk-tr.cpp: Added second K001604 and updated comments. [Hydreigon]
  • 7274: sound/dac.cpp, sound/volt_reg.cpp: Improved performance and reduced unnecessary re-sampling. [Aaron Giles]
  • 7280: p2000t.cpp: Added support for selecting memory size and memory bank switching. [Erwin Jansen]
  • 7290: Re-implemented HC55516 and HC55532 CVSD sound devices, and added biquadratic audio filter device. [Lord Nightmare]
  • 7292: macrossp.cpp: Added note about apparent issues with quizmoon attract mode. [cam900]
  • 7294: namcos10.cpp: Added EXIO and MEM(P3) PCB configuration skeletons, and expanded notes. [cam900]
  • 7295: Fixed build issues on FreeBSD. [Emmanuel Vadot]
  • 7296: namcos12.cpp: Added notes about RAM size. [cam900]
  • 7297: Updated remaining sound devices to new interface. [Aaron Giles]
  • 7298: imagedev/picture.cpp: Don’t dereference potentially null pointer. [Kelvin Sherlock]
  • 7299: Changed VT NES clone devices to use N2A03 CPU core (fixes vsmaxx17). [David Haywood]
  • 7302: nes_vt.cpp, machine/nes_vt_soc.cpp: Fixed memory mapping issues affecting majkon. [David Haywood]
  • 7305: rltennis.cpp: Added Reality Tennis (set 2) and made CPU clock source more plausible. [Maria Morpalier, jordigahan, ClawGrip]
  • 7306: fmtowns.cpp: Added support for SCSI card slot and FMT-121 card used on first-generation models. [r09]
  • 7307: sgi_mips.xml: Added more Hot Mix CDs. [nixzone.nl, darkstar]
  • 7308: drdmania.cpp: Added preliminary video emulation and patches for damaged ROM dump. [David Haywood]
  • 7311: darius.cpp: Fixed MSM5205 output routing. [eito]
  • 7312: generalplus_gpl_unknown.cpp: Moved handhelds apparently based on GPL162xx technology to a separate file. [David Haywood]
  • 7313: sgi_mips.xml: Added Developer Toolbox CDs. [nixzone.nl, darkstar]
  • 7316: fmtowns_flop.xml: Added four entries. [CoolFox, wiggy2k, r09]
  • 7318: gaelco.cpp, gaelco2.cpp, wrally.cpp: Added PLD dumps to several Gaelco games. [caius, ClawGrip]
  • 7319: deco_mlc.cpp: Added notes on zoom algorithm. [cam900]
  • 7320: ninjaw.cpp, warriorb.cpp: Fixed pan control mapping. [eito]
  • 7321: Added ten TV games, and improved VT NES clone background pen handling. [David Haywood]
  • 7322: segasp.cpp: Changed flags to imperfect graphics and sound rather than no sound. [Onmp314]
  • 7323: Added GitHub Action to validate software lists and hash files. [Dirk Best]
  • 7324: cpu/unsp: Fixed copy-paste errors in debugger state registration. [Simon Eriksson]
  • 7325: ibm5150.xml: Added four entries, and marked fireforget2 as a bad dump. [ArcadeShadow]
  • 7327: ibm5170.xml: Re-dumped 1830 and marked it as working, and marked doombbs as a bad dump. [ArcadeShadow]
  • 7328: Added netlist-based sound emulation to Borderline and clones. [beta-tester, Aaron Giles]
  • 7329: ibm5150.xml: Added four entries. [ArcadeShadow]
  • 7330: ibm5170.xml: Added one entry and marked two entries as bad dumps. [ArcadeShadow]
  • 7331: bus/neogeo/prot_fatfury2.cpp: Fixed address/data bus connections to protection chip. [cam900]
  • 7332: audio/vicdual.cpp: Improved Borderline sound trigger assignments. [beta-tester]
  • 7334: astrof.cpp: Added Astro Fighter (Famaresa bootleg, set 2). [jordigahan, Recreativas.org, ClawGrip]
  • 7335: Added GitHub Actions for continuous integration builds. [Dirk Best]
  • 7337: pacman.cpp: Fixed inputs and added protection simulation for clubpacm and clubpacma. [Devin Acker]
  • 7338: sound/spkrdev.cpp: Changed sample volume averaging to use absolute value. [AJR]
  • 7340: psikyo.cpp: Suppress microcontroller communication side effects for debugger accesses. [cam900]
  • 7341: ibm5150.xml: Added three entries and re-dumped one entry. [ArcadeShadow]
  • 7342: vsmile_cart.xml: Added Alphabet Park Adventure (USA, rev. 2). [DiscoStarslayer, ClawGrip]
  • 7343: nes_vt.cpp: Added three working TV games. [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • 7346: Added preliminary drivers for Sony video production equipment. [Felipe Sanches]
  • 7348: photoplysx.cpp: Added two Photo Play Spirit Xtreme skeleton drivers. [Victor Fernandez (City Game), ClawGrip]
  • 7349: apple2_flop_clcracked.xml, apple2_flop_orig.xml: Added latest dumps and clean cracks. [4am, Firehawke]
  • 7351: segaybd.cpp: Fixed shifter state connection in new Power Drift layouts. [Firehawke]
  • 7352: sound/tt5665.cpp: Use put_int to update samples. [cam900]
  • 7353: fmtowns_flop.xml: Added four entries, and added notes for dumps known to come from original disks. [r09]
  • 7354: microdar.cpp: Added two versions of Diana Bifuca. [Alfonso, Victor Fernandez (City Game), ClawGrip]
  • 7355: photoplysx.cpp: Cleaned up code a little. [ClawGrip]
  • 7357: chameleonrx1.cpp: Cleaned up code a little. [ClawGrip]
  • 7358: Improved Turkish translation. [Kadir Ekşi]
  • 7359: Re-named Konami Python driver to kpython.cpp, moved popn9 from viper.cpp to kpython.cpp, and expanded notes. [cam900]
  • 7360: vsnes.cpp: Fixed sound and improved graphics for Vs. Super Mario Bros. bootlegs emulating NES APU using Z80. [Devin Acker]
  • 7361: rfslotspcpent.cpp: Added Santa Fe Golden. [jordigahan, ClawGrip]
  • 7362: Re-added preliminary drivers for Sony video production equipment with issues addressed. [Felipe Sanches]
  • 7363: megadriv_rad.cpp, nes_vt.cpp: Added three TV games. [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • 7364: mame.lst: Moved kpython.cpp to keep source files sorted alphabetical. [cam900]
  • 7365: ibm5170.xml: Added two versions of Master of Magic. [ArcadeShadow]
  • 7366: machine/e05a30.cpp: Added 24-bit shift register (used for ninth pin on Epson LX-810L/ActionPrinter 2000). [Golden Child]
  • 7367: Removed the “voltage regulator” sound device. [Aaron Giles]
  • 7370: fmtowns_cd.xml: Added 21 entries, and replaced 21 entries with better dumps. [redump.org, wiggy2k, r09]
  • 7373: nes_vt.cpp: Split into three files by system-on-a-chip family. [David Haywood]
  • 7377: video/315_5124.cpp: Improved behavior of registers 03 and 04 in mode 4, and disabled sprites in mode 1. [Enik Land]
  • 7378: megadriv_acbl.cpp: Added PIC microcontroller dump to barek2mb. [Victor Fernandez (City Game), ClawGrip]
  • 7382: de_3.cpp: Added Lethal Weapon 3 (2.04, display A2.02) [Victor Fernandez (City Game), ClawGrip]
  • 7384: sound/msm5232.cpp: Fixed behaviour when arm flag is set while envelope generator is in decay state. [eito]
  • 7385: Moved systems using VT32 NES clone chip to a separate driver file, and started splitting up NES clone SoC devices. [David Haywood]
  • 7388: video/k001005.cpp: Added 80000106 as an additional Gouraud shaded polygon command. [Hydreigon]
  • 7390: video/315_5313.cpp: Only set odd interlace frame bit if interlace is enabled (fixes Mega Play inter-CPU communications). [Devin Acker]
Source Changes
  • New working software list additions (apple2_flop_orig.xml)
  • Swimware (Version 2.1) [4am, Firehawke]
  • New working software list additions (apple2_flop_clcracked.xml)
  • The Negotation Edge (cleanly cracked) [4am, Firehawke]
    • Cleaned up bitmap API. [Vas Crabb]
    • Made const-qualified pixel accessors (pix, pixt, raw_pixptr) return const-qualified references/pointers to pixesl, and added non-const versions. This makes bitmap more like standard library containers where const protects the content as well as the dimensions.
    • Made the templated pixt accessor protected - having it public makes it too easy to inadvertently get a pointer to the wrong location.
    • Removed the pix(8|16|32|64) accessors from the specific bitmaps. You could only use the "correct" one anyway, and having the "incorrect" ones available prevented explicit instantiations of the class template because the static assertions would fail. You can still see the pixel type in the bitmap class names, and you can't assign the result of &pix(y, x) to the wrong kind of pointer without a cast.
    • Added fill member functions to the specific bitmap template, and added a explicit instantiations. This allows the bitmap size check to be skipped on most bitmap fills, although the clipping check is still there. Also fixed a couple of places that were  trying to fill an indexed 16-bit bitmap with rgb_t: :black() exposed by this (replaced with zero to get the same net effect). The explicit template instantiations in the .cpp file mean the compiler can inline the function if necessary, but don't need to generate a local out-of-line body if it chooses not to.
    • Extended the size of the fill value parameter in the base bitmap class to 64 bits so it works correctly for 64-bit bitmaps.
    • Fixed places where IE15 and VGM visualiser weren't accounting for row bytes potentially being larger than width.
    • Fixed an off-by-one in an HP-DIO card where it was treating the Topcat cursor right edge as exclusive.
    • Updated everything to work with the API changes, reduced the scope of many variables, added more const, and replaced a few fill/copy loops with stuff from .
  • FreeBSD fixes (#7295) [Emmanuel Vadot]
    • psixptty: Fix for FreeBSD
      • We need to check for __FreeBSD__ not __FreeBSD_kernel__
      • FreeBSD: Use gl includes from pkg-config
      • FreeBSD doesn't install the includes from 3rdparty software in a default location so use pkg-config to get the correct path.
    • undefined FreeBSD: genieos is named simple bsd
  • netlist: Fix astro blaster sonar sound [couriersud]
  • undefined Also fix two singular matrices being created.
  • picture_image_device: :get_bitmap was returning a possibly-null reference [Kelvin Sherlock]
    • null references are not valid/undefined in C++ so compilers like to eliminate the null pointer check.
    • switched to returning a pointer instead.
  • mac: fix crash regression on macqd700 [R. Belmont]
  • mac128: possible fix for out-of-bounds ROM access [R. Belmont]
  • bus/hp_dio/hp98544.cpp: Don't crash when cursor is outside screen area. [Vas Crabb]
  • imagedev/picture.cpp: Get rid of indirection to the bitmap. [Vas Crabb]
  • Complete sound modernization of remaining devices. Legacy callbacks and stream_sample_t removed. (#7297) [Aaron Giles]
    • a2mcms/coco_ssc/gus/cassette/floppy/8364_paula/laserdsc/s2636/spg2xx_audio/arcadia/channelf/cmi01a/cps3/dai_snd: Update to new
    • stream callbacks
  • dsbz80/elan_eu3a05/exidy/exidy440/flower/geebee/gomoku/gridlee: Update to new stream callbacks
    • hyprolyb/lynx/micro3d/phoenix/pleiads/polepos: Update to new sound stream callback
    • redbaron/segag80r/segausb/seibu/snk6502/socrates/special/svis_snd: Update to new stream callbacks.
    • tiamc1/turrett/tvc/tx1/vboy/vc4000: Update to new stream callbacks
    • warpwarp/wiping/wswan/xavix/esq1/istrebiteli/milton6805/pv1000/mega32x/gic: Update to new stream callback
    • sound: Remove legacy stream support and stream_sample_t
    • * gomoku/wiping: Remove silly mixer tables in favor of math
    • micro3d: Remove tiny vectors in favor of fixed arrays
    • phoenix: Went back to std::unique_ptr array for LFSR
    • wiping: Fixed the scale factor.
New working machines
  • Gondomania (World) [Brian Troha, TeamEurope, The Dumping Union, Dirk Best]
  • am9519: has no clock input [Patrick Mackinlay]
  • m3002: expose irq callback [Patrick Mackinlay]
  • Don't clear memory before constructing devices, with the exception of drivers for now. [Vas Crabb]
    • This substantially reduces the overhead of running -validate, -romident, etc. and brings us a little closer to not needing to disable lifetime dead store elimination optimisations. There are likely to be some issues that weren't fixed while this was still on a branch, so everyone be alert.
  • ns32000: templatize on data bus width [Patrick Mackinlay]
New machines marked as NOT_WORKING
  • ETH Ceres-1 [Bitsavers]
  • bus/bbc: remove remaining stream_sample_t [Vas Crabb]
  • Fixed BQ4847 to always return 0 for its register 15; required for proper chip detection. [Michael Zapf]
  • mess.lua: forgot to add ceres [Patrick Mackinlay]
  • konamigv.cpp: Added option to use joystick/button inputs for weddingr. [Vas Crabb]
    • Control panel type can be selected in service mode. This allows playing with joystick/button inputs, and also allows the completely unused second and third button inputs to be tested in service mode. It's still possible to navigate service mode and correct the control panel setting if the wrong type is selected.
  • Fix clang build [-Werror,-Wunused-const-variable]
New working software list additions
  • videopac: Killer Bees! (US, prototype, set 1), Killer Bees! (US, prototype, set 2), Killer Bees! (US, plus, prototype), Des Chiffres et des Lettres (France), Freedom Fighters! (US, plus, prototype), Linguaduc (Europe, prototype), The Adventures of Sherlock Holmes (US, prototype), Sound Tool (Europe), Terminal Program (US, prototype), Attack of the Timelord! (US, plus, prototype) [René van den Enden (Rene_G7400)]
  • Remove embed files unintentionally added to Emscripten build [Justin Kerk]
  • odyssey2: shorthand variable types in source code [hap]
  • odyssey2: sourcecode style cleanup (mostly bracket spacing) [hap]
  • f8: Adjust disassembly format to better match Fairchild listings [AJR]
  • astrob: Fix slowdown. [couriersud]
    • Fix a connection error.
    • Fixed order of PARAM overwrite.
  • netlist: Remove "extended validation mode" [couriersud]
    • No longer added value.
  • netlist: implement stricter validation. [couriersud]
    • Devices like BJTs and FETs which are defined but not used will now cause an error.
    • An unused device will create an additional solver with a singular matrix.
      • - This is adding unnecessary performance overhead.
      • - It complicates debugging because the unused device will cause an arithmetic signal if used with --fperr (nltool).
    • Fixed all validation errors.
  • Update arcade.lua [Roberto Fresca]
    • Fix the arcade build (MASH)
  • New clones added... [Roberto Fresca]
New working clones
  • VF (bootleg of Hang-On) [Recreativas.org, Roberto Fresca]
  • mame.lst: add missing hangonvf entry [hap]
  • Added PLDs to VF (bootleg of Hang-On) [Roberto Fresca]
  • VF (bootleg of Hang-On) PLDs locations [Roberto Fresca]
  • apple3: fix low-memory indirection through the X byte and get slot IRQs working [Rob Justice]
  • Clean up uses of picture image device some more. [Vas Crabb]
  • machines promoted to WORKING (plug play) (#7299) [David Haywood]

machines promoted to WORKING

  • TV MegaMax active power game system 30-in-1 (MegaMax GPD001SDG) [David Haywood]
  • added files for the VT APU type, currently no extra functionality, but will be built upon [David Haywood]
  • lc58: Add disassembler [O. Galibert]
  • tms9995.cpp: initialized one variable which caused crashes in formula1.cpp. [Ivan Vangelista]
  • video/apple2e.cpp: initialized variable which caused the drivers to start sometimes in color and sometimes in monochrome mode, now
  • that the framework doesn't initialize everything by default [Ivan Vangelista]
  • imagetek_i4100.cpp: initialized a couple of variables [Ivan Vangelista]
  • chihiro.cpp Type-1 media-board dumped [Darksoft]
  • namcos12.cpp: Add notes for RAM size (#7296) [cam900]
  • macrossp.cpp: Add notes for quizmoon (#7292) [cam900]
  • machines promoted to WORKING
  • Konami Collector's Series Arcade Advanced [David Haywood]
  • pdp11.cpp, terak.cpp: Add CPU notes [AJR]
  • Got rid of most of the remaining problematic uses of make_unique_clear. [Vas Crabb]
  • sound/discrete.cpp: Use C++ std::vector and range-based for. [Vas Crabb]
  • netlist: applied some clang tidy recommendations [couriersud]
  • netlist: Rewrote frontier documentation. [couriersud]
    • Also includes a small optimization for FP signal code.
  • netlist: Fix a net splitting issue with four term devices. [couriersud]
    • Under cirtum circumstances the splitter would create "ghost" solvers consisting of terminals already used in another and complete
    • solver. This may impact all netlist which use opamps and thus is committed early in the cycle.
    • This commit adds functionality to instruct the splitter code to include terminals which will not create matrix elements into the
  • parsing of net groups for solvers.
  • netlist: Convert driver filenames to lower case. [couriersud]
  • emu/machine.cpp: Get rid of remaining make_unique_clear on 'manager' objects. [Vas Crabb]
  • cpu/pdp1: Initialise a couple of pointer members. [Vas Crabb]
  • sound/discrete: Reserve space before taking addresses of new vector items. [Vas Crabb]
    • This code is still unsafe, 16 just happens to be enough for the systems in MAME. (The old vector_t implicitly reserved space for 16 items on construction.)
  • sound/discrete.cpp: Fix more crashes, and modernise a little. [Vas Crabb]
    • Reserve some space in another vector that it takes addresses to members of (fixes lack of sound in dkong and dkongjr).
    • Removed dependence on auto_alloc and friends. There's one more problematic make_unique_clear now, but there are several fewer
  • auto_alloc family calls.
  • sound/discrete: Get rid of vtables in factories. [Vas Crabb]
  • undefined This speeds up compilation.
  • pdp1.cpp: initialized some emu_timer s that were causing crashes [Ivan Vangelista]
  • pdp1.cpp: initialized 3 more variables that were causing crashes while running in gdb [Ivan Vangelista]
  • Fix zexall target compile [Miodrag Milanovic]
  • 6840ptm.cpp: initialized array to fix listxml and validate crash [Ivan Vangelista]
  • discrete.h: Fix build on old compilers not compliant with retroactive C++11 revisions [AJR]
  • pdp11.cpp: More consistent indentation [AJR]
  • trs80m4 marked as MNW, because it can't boot its own floppy disk. [Robbbert]
  • naomi.cpp: redumped vfurlong (Atomiswave) [brizzo]
  • mbee: replaced dump of ic16 [Robbbert]
  • phc25: upgraded sound flag from none to imperfect. [Robbbert]
  • fp6000: PORT_CHAR(0) is invalid; added '_' natural key [Robbbert]
  • imagedev/cassimg.cpp: Make the interface look something like C++. [Vas Crabb]
  • sound/tiasound.cpp: Use some vaguely C++-like code internally. [Vas Crabb]
  • pdp1: Fix read-in mode [AJR]
  • pdp1: Better fix for read-in mode [AJR]
  • sgi_mips.xml: more Hot Mix CDs for SGI [Darkstar]
  • mac: move macqd700 to its own driver and clean up more cruft [R. Belmont]
  • formats/cassimg.cpp: Finish encapsulation of cassette_image class. [Vas Crabb]
  • mess.flt: added macquadra700.cpp [Robbbert]
  • votrax: Adjust the final filter [O. Galibert]
  • ac1: swapped around brackets and braces in natural keyboard. [Robbbert]
  • dragon: added [_] natural keys. [Robbbert]
  • x1: moved note to make it clear it applies to x1turbo only [Robbbert]
  • ti99_8: fixed some grammar. [Robbbert]
  • elekscmp: Fixed paste. [Robbbert]
  • partner: fixed spacebar,@,^ natural keys [Robbbert]
  • radio86: fixed ^ natural key [Robbbert]
  • sdk86: fixed Paste; got rid of terminal, since the system is meant to interface with an intellec unit, and this requires floppy
  • disks and drives. [Robbbert]
  • Got rid of global_alloc/global_free. [Vas Crabb]
    • undefined The global_alloc/global_free functions have outlived their usefulness. They don't allow consistently overriding the default memory allocation behaviour because they aren't used consistently, and we don't have standard library allocator wrappers for them that we'd need to use them consistently with all the standard library containers we're using. If you need to change the  default allocator behaviour, you can override the new/delete operators, and there are ways to get more fine-grained control thatway. We're already doing that to pre-fill memory in debug builds.
    • Code was already starting to depend on global_alloc/global_free wrapping new/delete. For example some parts of the code (including the UI and Windows debugger) was putting the result of global_alloc in a std: :unique_ptr wrappers without custom deleters, and the SPU sound device was assuming it could use global_free to release memory allocated with operator new. There was also code misunderstanding the behaviour of global_alloc, for example the GROM port cartridge code was checking for nullptr
  • when a failure will actually throw std: :bad_alloc.
    • As well as substituting new/delete, I've made several things use smart pointers to reduce the chance of leaks, and fixed a couple of leaks, too.
  • netlist: rename more files to lower case. [couriersud]
  • netlist: Add parse optimization to pfunction. [couriersud]
    • "(1 + 2)*a" now during parse step will be rewritten to "3*a".
  • netlist: more clang lint fixes. [couriersud]
  • netlist: move core_terms to netlist_state. [couriersud]
    • These are used during creation and reset only. No need to maintain them on net_t level.
  • netlist: simplify code. [couriersud]
  • emu/render.cpp: Consider that screens can be hidden when choosing a default view. [Vas Crabb]
  • Fix clang error: exception specification of explicitly defaulted move assignment operator does not match the calculated one [AJR]
  • upd765: Explicitly emulate reset line [AJR]
  • undefined hx5102: Add addressable latches
  • split off the handhelds that seem to be based around gpl162xx technology into their own file from generalplus_gpl_unknown.cpp(#7312) [David Haywood]
  • undefined - split off the handhelds that seem to be based around gpl162xx technology into their own file from generalplus_gpl_unknown.cpp
  • to generalplus_gpl162xx_lcdtype.cpp
  • identify unkunsp based on new information [David Haywood]
    • typo
  • drdmania: add some basics, still seems to do nothing of note (#7308) [David Haywood]
    • undefined drdmania: add some basics, still seems to do nothing of note
    • there are clear signs this is just a bad dump anyway
    • fix loading issue from refactor
    • improve patches
    • another bad byteUpdate darius.cpp (#7311) [eito]
    • undefined darius: fix swapped MSM5205 left/right channels volume control
  • bus/hexbus/hexbus.cpp: Fix initialization problem (device_start was overridden and never called, also broken) [AJR]
  • netlist: Revert changes intended to make the code work on OSX 10.10. [couriersud]
    • This is working on all contemporary compilers. If outdated compilers are to be used it is fine but a suitable compile path shouldbe used.
  • pmatrix_cr.h: More logical fix for the nothrow issue [AJR]
  • ut88: fixed ^ natural key; ut88mini: added note [Robbbert]
  • sound/namco: Eliminate auto_alloc [AJR]
  • sound/namco: Eliminate more auto_alloc [AJR]
  • champbas.cpp: redumped exctscc2. Added correct PROMs (fixes MT05026). Verifed it only has 2 AY8910. Measured clocks.
  • [caius, der Kommissar]
  • Exception specifications on deleted operators/constructors aren't useful. [Vas Crabb]
  • 6840ptm.cpp: updated m_gate initialization as per comments to d026d1ba845f899b9faa3f45e5f44fba526f5948. It seems to fix the
  • remaining on and off crashes in cmi2x [Ivan Vangelista]
  • z80scc: Fix vector modification in high bits [Dirk Best]
  • sidepckt: Hook up MCU, remove simulation [Brian Troha, TeamEurope, Dirk Best]
  • New working software list additions (apple2_flop_orig.xml)
  • A Puff of Air: The Respiratory System [4am, Firehawke]
  • New working software list additions (apple2_flop_clcracked.xml)
  • The Math Twister (cleanly cracked) [4am, Firehawke]
  • Fix stray space char in osd_opengl.h [Miodrag Milanović]
  • lviv: fixed asterisk and colon natural keys [Robbbert]
  • netlist: catch parenthesis count mismatch in formulas. [couriersud]
  • nl_boxingb: Fix error in formula. [couriersud]
  • netlist: fix VS build. [couriersud]
  • emu/rendlay.cpp: Pre-load image components when changing video options. [Vas Crabb]
  • frontend/mame/audit.cpp: Fix failure to recognise device ROMs that use continue/ignore load commands (see GitHub #7314).[Vas Crabb]
  • z80ne: added notes about paste [Robbbert]
  • vector06: fixed brackets natural keys [Robbbert]
  • shine: added ^ natural key [Robbbert]
  • c128: added ^ natural key [Robbbert]
  • atom: removed lowercase natural keys, since machine only has uppercase. [Robbbert]
    • Removed duplicate keys assigned to ESC.
  • hec2hrp: fixed natural keyboard [Robbbert]
  • elwro800: fixed natural keyboard [Robbbert]
  • kim1: fixed paste [Robbbert]
  • tmaster.cpp: Correct ROM label. It's actually "SPAN" (as in Spanish) and not "Spain" [Brian Troha]
  • sidepckt.cpp: Correct ROM labels, add correct sound ROM and misc informational updates for Side Pocket (Japan, Cocktail)
  • [Brian Troha]
  • apple2: fixed glitches when switching lo-res, double-lo-res, or text pages mid-raster. (GitHub issue #5595) [R. Belmont]
  • apple2: correct value for floating bus offset, fixes a bunch of Deater rastersplit demos [R. Belmont]
  • frontend/mame/audit.cpp: Better heuristics for matching shared ROMs. [Vas Crabb]
    • This should address at least some of the remaining issues from MT07410 and GitHub #7314. If this causes issues like MT07756 to
  • reappear, it will need to be fixed/reverted before release.
  • 3rdparty/sqlite3: Updated to SQLite 3.33.0 [Vas Crabb]
  • apple2: adjust Mockingboard and Phasor balances, and properly clock the Phasor AYs twice as fast [R. Belmont]
  • ui: Show software selection menu before doing system audit, for casual browsing. [Vas Crabb]
  • sidepckt.cpp: very minor clean-up [Ivan Vangelista]
  • ti99_4: fixed ., natural keys [Robbbert]
  • galaga: re-add max quantum for multi cpu synchronization [hap]
  • emu/rendlay.cpp: Allow item animation. [Vas Crabb]
  • cgang.cpp: Make internal artwork more fun. [Vas Crabb]
  • in213: Hook up banking and SCC [Dirk Best]
  • cgang.lay: small tweak [hap]
  • Change from MNS to MIS [Onmp314]
    • I used to test it and the sound works similar to NAOMI. Additionally, MACHINE_IMPERFECT_GRAPHICS.
  • bus/vsmile/rom.cpp: fixed reported crash [Ivan Vangelista]
  • unkeinv.lay: use parameter animation for the player led row [hap]
  • unsp: Fix copy-paste typo in debugger registering [Simon Eriksson]
  • ibm5150: New working software list additions [ArcadeShadow]
    • Added: Silent Service 2 (v457.03, 5.25"), Silent Service 2 (v457.01, 5.25"), Silent Service 2 (v457.01, 3.5"), Sex Vixens from
  • Space Marked: "fireforget2" -> marked as bad dump (modified root)
  • ibm5170: Redumpedundefined1830 [ArcadeShadow]
    • Redumped: 1830 - Railroads & Robber Barons (software promoted to working) Marked: "doombbs" marked as bad dump (modified OEM IDand modified root)
  • apple2: Phasor only goes to double clock when native mode is enabled. [R. Belmont]
New working clones
  • Bagman (Stern Electronics, revision A3) [Steven McLeod]
  • ns32000dasm: floating point fixes [Patrick Mackinlay]
    • show floating point register names
    • correct floating point immediate lengths
  • ns32000: add slave processor interface [Patrick Mackinlay]
    • implement slave processor interface and protocol
    • decode and issue fpu operands
    • improve operand access class and size logic
    • support 64-bit immediate operands
  • ns32081: new device [Patrick Mackinlay]
  • 3rdparty/nanosvg: Re-base on latest upstream. [Vas Crabb]
    • Now based on upstream cc6c08d3a80f1a305021af3d6394cdf1535d02a2.
    • Among other things, this version is supposed to be less sensitive to the global locale.
  • New working clones (#7305) [ClawGrip]
    • rltennis.cpp: Added PLD dump to 'rltennis' [caius]
    • Also fixed the clock per the crystal on the PCB
    • As per the game speed, we've recorded a small video for reference: https://www.youtube.com/watch?v=C1rzWiFDItA
New working clones
  • Reality Tennis (set 2) [Maria Morpalier, jordigahan, ClawGrip]
  • deco_mlc.cpp: Add notes for zoom algorithm (#7319) [cam900]
  • sgi_mips.xml: Add Developer Toolbox CDs and label information (#7313) [Michael D]
  • darius2 darius2d warriorb: fix: stereo output channels are inverted (#7320) [eito]
  • fmtowns_flop.xml: 4 new dumps (#7316) [r09]
    • New working software list items: Metal Blade [CoolFox] Traffic Confusion [wiggy2k] Wedding Errantry - Gyakutama Ou [wiggy2k]
    • New not working software list items: Bun-kun Series - Youji Kiso Nouryoku Training Soft Set [wiggy2k]
  • Hook up Borderline netlist, provided by 'beta-tester' (#7328) [beta-tester]
    • netlist: Explicitly trim connection names.
    • Hook up Borderline netlist, provided by 'beta-tester'
    • brdrline: Add static solver, using dynamic timestep, update driver flags.
  • namcos10.cpp: Add EXIO and MEM(P3) PCB config skeleton, Add notes (#7294) [cam900]
  • fix compile error due to nested c-style comments by changing some of the comment types [Lord-Nightmare]
  • ms32.cpp: extend ROZ notes (nw) [Angelo Salese]
  • ns32000: undefined operation assumptions [Patrick Mackinlay]
  • ns32000: avoid potential slave dependency issue [Patrick Mackinlay]
  • cinemat: Remove redundant code, move speakers to game drivers [Aaron Giles]
  • cgang: bit smoother animation [hap]
  • prot_fatfury2.cpp: Fix bitswap, Add notes (#7331) [cam900]
    • prot_fatfury2.cpp: Fix bitswap, Add notes
    • prot_fatfury2: typo
    • prot_fatfury2.cpp: Fix copy-paste issue
  • Plug and Play work (new sets) (#7321) [David Haywood]

new WORKING machines

  • 101 Games in 1 (Senario) [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • Vs Maxx TX-2 50-in-1 [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • Vs Maxx Wireless 77-in-1 [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • Vs Maxx Video Extreme 50-in-1 (with Speed Racer and Snood) [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • VG Pocket Caplet Fast Acting 35-in-1 [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]

new NOT WORKING machines

  • Beijue 16 Bit Handheld Games (Game Boy style case) [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • Space Invaders (Tiny Arcade) [Rik]
  • Vs Maxx 25-in-1 [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • Vs Maxx 15-in-1 [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • Zippity (US) [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • ibm5170undefinedNew working software list additions (#7330) [ArcadeShadow]
    • Added: Fables & Fiends - Book Two: The Hand of Fate Marked: [hof] Fables & Fiends - Book Two: The Hand of Fate (Germany) ->marked as bad dump (some floppies have the OEM ID and the root modified), [f1gpa] Formula One Grand Prix (Euro, v1.03) -> Markedas bad dump (modified root)
  • IBM5150

New working software list additions

  • (#7329) [ArcadeShadow]
    • Added: Battle Chess (5.25", VGA version), Battle Chess (3.5", EGA version - first release), Battle Chess (3.5", EGA version - second release), Battle Chess (5.25", EGA version)
  • bagman.cpp: Demote bagman3 to not working [Brian Troha]
  • megadriv.xml: Added Overdrive 2 Demo vgmplay.xml: Added Overdrive 2 VGM [Scott Stone]
  • brdrline: sound improvements (#7332) [beta-tester]
    • cleaned some parts of nl_brdrline.cpp (removed test points)
    • changed MB4391 function to pow2 to shorten sounds a bit
    • changed trigger inputs in vicdual.cpp to fit more to the sounds i remember.
    • moved trigger mapping from vicdual to nl_brdrline
  • vicdual: Add frogs netlist. Make sound board interface more general. [Aaron Giles]
  • ns32000: many bug fixes [Patrick Mackinlay]
    • fixed many instruction bugs
    • implemented cmpm instruction
    • reworked pc increment to better support prefetch
    • tightened up decoding
  • ns32081: movif bug fixes [Patrick Mackinlay]
    • fixed byte-sized operand case
    • fixed sign extension
  • kaypro: added back save state support; [Robbbert]
    • fixed attributes off by one position;
    • removed anonymous timer
  • bbc_tube_32016: Added FPU and fixed dipswitches. [Nigel Barnes]
  • astrof.cpp: dumped PROMs for asterion [Lorenzo Fongaro, Xadhoom, Paolo Bolognesi, Paolo Rinoldi]
  • astrof.h: missing file update for 43fe5ff51b986121de338bb7b4c19714205c1fcc [Ivan Vangelista]
  • Mega Double Strip (Ver. 1.10b) [Jorge Silva, Fernando Oliveira]
  • Various improvements to image file handling: [Vas Crabb]
    • Moved MS DIB parser out of ICO file reader and made it available for artwork and layout images.
    • Added more efficient I/O and better error checking for JPEG file loading (MAME will no longer exit immediately on a bad JPEG
    • file).
    • Made caller responsible for opening files for loading images, to avoid decompressing images used in ZIP/7z artwork multiple
    • times.
    • Added support for JPEG and Windows DIB to picture_image_device.
    • Added support for SVG image files in external artwork.
    • Added support for using I/O port value for animation state and masking animation state values.
    • Made bounds elements more flexible in layouts.
    • Reworked headers to reduce dependencies.
    • Updated layout file format documentation.
  • Fix MSVC build [Aaron Giles]
  • vicdual: Tranquilizer Gun uses the same sound board as Borderline [Aaron Giles]
  • vicdual: 'Fix' spelling of Tranquillizer according to title screen [Aaron Giles]
  • fmtowns: add devices for the SCSI card slot and the FMT-121 card (#7306) [r09]
    • fmtowns: add a SCSI card slot for the original models
      • - Add a slot device for the Model 1/2 dedicated SCSI slot
      • - Add a device for the FMT-121 SCSI Card
      • - Modify the I/O maps and machine configurations so the slot and the integrated controller don't overlap
  • kaypro: delineate the swlist items further, for when extra items get added. [Robbbert]
  • Add PLDs to several Gaelco games [caius] (#7318) [ClawGrip]
    • gaelco2.cpp: Add PLDs to bang, bangj [caius]
    • gaelco.cpp: Add PLDs to thoop, squash and bigkarnk [caius]
    • wrally.cpp: Add PLDs [caius]
  • P2000t: Add support for selecting memory and bankswitching. (#7280) [Erwin Jansen]
  • p2000t.h: Indent initialiser lists, remove unnecessary virtual qualifiers. [Vas Crabb]
  • netlist: Disable logging accidentally left on. [Aaron Giles]
  • ns32000: one more bug fix [Patrick Mackinlay]
  • ns32000: consume execution clock cycles [Patrick Mackinlay]
  • sorcerer_cass.xml: New working software [unknowingly provided by Tezza]
  • Air Traffic Controller (Mt Purscent) [Robbbert]
  • Arithmetic CAI [Robbbert]
  • Asteroids [Robbbert]
  • Biochart [Robbbert]
  • Bio-Rhythm [Robbbert]
  • Black Jack [Robbbert]
  • Cassette Disk database system [Robbbert]
  • Basic Compiler v1.21 [Robbbert]
  • DYBUG2 [Robbbert]
  • Flip [Robbbert]
  • Home Run [Robbbert]
  • Hunt the Wumpus [Robbbert]
  • Kaleidoscope [Robbbert]
  • Lost Dutchman's Gold [Robbbert]
  • Robot Attack [this one from Exidyboy]
  • netlist: Add LM348, CD4071, CD4081 devices [Aaron Giles]
  • Allow layout files to embed image data. [Vas Crabb]
    • Also improved symmetry of disk components, fixed positioning of components when fitting to the pixel grid, and fixed inherited color when item has no color specified.
    • Removed the dotmatrix components from complay.py - there are more flexible ways to achieve the same thing.
  • frogs: Add AFUNC frontiers to improve performance [Aaron Giles]
  • emu3: Fixed floppy implementation. [Nigel Barnes]
  • cfa3000: Added romsets for issues 10.2, 9, and 7. [Nigel Barnes]
  • undefined Added a B+ variant that runs the issue 5 romset.
  • csw_cas: Added support for v1.xx format, non-compressed RLE, and removed LegacyWaveFiller. [Nigel Barnes]
  • rendutil.h: C99 doesn't need float-to-double-float for floor. [Vas Crabb]
  • touchme.lay: undo mass replace error [hap]
New working software list additions
  • bbc_rom: 128 File DFS, Acorn ADFS-32B 1.40 (32016 Tube), Acorn ADFS-32M 1.40 (32016 Tube), Acorn ADFS 1.51 (patched), Acorn ADFS
  • 1.52 (patched), Acorn ADFS 1.56 (patched), Archive, CPN 0.71, Acorn DNFS 1.21 (patched for 3.5"), Acorn DNFS 1.22 (patched for
  • 3.5"), Digivision Cats, Digivision Demo1, Edword 2.02C, MCP v0.41 (CBL), MCP v1.20 (CBL), MCP v1.21 (ABL), MCP v1.21 (ABW), MCP
  • v1.22 (ABW), MCP v1.22 (ABM), MCP v2.02 (CBM), Sprite Rom [Nigel Barnes]
  • apple3: enable and use MM58167 IRQs [Rob Justice]
  • bagman.cpp: redumped & corrected color PROMs for the Stern Bagman sets. [Steven McLeod]
    • Fixes: MT #02508 "// according to MT #02508 Stern/Seeburg logos should have different colors." New color PROM produces title
  • screens that match screenshots from PCBs. Updated Stern's Super Bagman and now the title also match screenshots from PCBs.
  • undefined Redumped all ROMs and PROMs so we now have verified correct ROM / PROM labels.
  • Fix cut-n-paste error in bagman.cpp & correct list sorting in mame.lst [Brian Troha]
  • Optimise some SVG images [Vas Crabb]
  • osi: removed anonymous timer [Robbbert]
  • zrt80: removed anonymous timer [Robbbert]
  • bigboard: removed anonymous timer [Robbbert]
  • amust: removed anonymous timer [Robbbert]
  • brdrline: Add frontiers, reduce timestep to improve performance [Aaron Giles]
  • dai: removed anonymous timer [Robbbert]
  • mekd2: removed anonymous timer [Robbbert]
  • docs: Cleaned up some geometry on MAME logo. [Vas Crabb]
  • bagman.cpp: got bagmans3 to start the game [Ivan Vangelista]
  • video/mc6845.cpp: Fix some uninitialised variables. [Vas Crabb]
  • mbee: removed anonymous timer [Robbbert]
  • formats/apridisk.cpp: Don't use megabytes of stack space. [Vas Crabb]
  • ut88mini: removed anonymous timer; fixed keyboard; fixed data display [Robbbert]
  • Miscellaneous cleanup: [Vas Crabb]
    • osd/windows: Use steady clock for timing double-clicks.
    • emu/uiinput.cpp: Made the event type a scoped enum.
  • special: removed anonymous timer. [Robbbert]
  • spkrdev: Fix sample volume averaging [AJR]
  • pc98_cd.xml: This change fixes the mismatch for the only known case where CHD label ended in a "." (in this case "...") which is typically an extension separation. CHD label entries in source are always ".CHD" as actual filenames and extensions are stripped off which is why the 'toshin2s' entry scanned internally and with most common external utilities as not needing the trailing period marks. [Scott Stone]
  • pacman.cpp: promoted clubpacm and clubpacma to working (#7337) [Devin Acker]
    • Corrected inputs for clubpacm.
    • Added inputs and protection latch for clubpacma.
    • Restructured clubpacm I/O stuff a bit.
  • Major update for HC55516 CVSD audio device and related filtering, as well as hooking it to drivers. (#7290) [Jonathan Gevaryahu]
    • Split hc55516 core into separate cores/subclasses for hc55516 and hc55532 (new 'digital' implementation based on decap/die tracing) as well as mc3417 and mc3418 (old existing 'analog' implementation left alone) and hooked the hc55516 and mc3417implementations to the appropriate hardware drivers. This should vastly improve CVSD sound quality in drivers that use the hc55516. [Lord Nightmare, Sean Riddle]
    • Made Exidy's mouse trap use a timer to clock the mc3417 and update the state readable by the z80 rather than relying on themc3417 to accept a clock parameter and update the z80 state via a callback. The timer implementation ensures proper synchronization and prevents missed clock transitions from the z80 side causing noise in the CVSD audio. [Lord Nightmare]
    • Added a biquad-based 2nd order filter emulation for an audio stream (to go along with flt_rc 1st order filter emulation) and hooked it to Exidy's mouse trap (mc3417) and williams drivers (hc55516) following the original schematics. For hc55516 this is necessary as the original chip produces a very pronounced audible 16khz 'carrier' in its output audio even on the real chip, andthese filters suppress this. This also happens to a lesser extent with the 8khz quieting waveform noise on both mc3417 and  hc55516. [Lord Nightmare]
    • Made Williams System 11 and s11_bg relative sound mixing more accurate to the original audio flow on the PCB itself.[Lord Nightmare]
    • Switched Williams Joust 2 to use the s11_bg common sound device rather than its own implementation. [Lord Nightmare]
  • emu3: Removed unneeded fdc reset. [Nigel Barnes]
  • cfa3000bp: Corrected region tag of speech phrom. [Nigel Barnes]
  • Cleanup of recently added uppercase hashes in source files [Scott Stone]
  • newton: Fleshed out a couple of registers. [Ryan Holtz]
Software list items promoted to working
  • vsmile_cart: V.Smile Tanz Mit Center (Germany), V.Smile Défi Gym (France), Gimnasio Interactivo V.Smile (Spain) [Ryan Holtz]
  • vsmile: Added support for the Jammin' Gym Class dance mat. [bmx, Ryan Holtz]
  • apple2 updates: [R. Belmont]
    • Adjusted horizontal position for "vapor lock" reads to better match MAME video timing
    • Fixed most 8-bit A2 rendering to respect the cliprect
    • The French Touch "Crazy Cycles" mode-splitting demo now renders correctly
    • This also solves glitching in some Total Replay games like Gumball
  • ps2sony.cpp: dumped a couple BIOSes [Guru]
  • dec0.cpp: fixed midres lives dips [Ivan Vangelista]
  • ps2sony.cpp: slightly changed the filename for one of the just added BIOSes [Ivan Vangelista]
  • ns32081: better fix for movif [Patrick Mackinlay]
  • news_hid: correct status bits [Patrick Mackinlay]
  • ns32202: new device (wip) [Patrick Mackinlay]
New machines marked as NOT_WORKING
  • unknown IGS game (V100A) [Jorge Silva, Fernando Oliveira]
  • wd1010: Improve implementation [Dirk Best]
  • kaypro: fixed crash with omni2 [Robbbert]
New machines marked as NOT_WORKING
  • Cow Tipping - Shake Cattle & Roll (set 1) [Recreativas.org, Francisco Ortiz]
New clones marked as NOT_WORKING
  • Cow Tipping - Shake Cattle & Roll (set 2) [Recreativas.org, Francisco Ortiz]
  • emu/natkeyboard.cpp: Allow keyboard devices to be enabled/disabled. [Vas Crabb]
    • This fixes the "typing on all keyboards at once" issue. You can now enable and disable keyboard/keypad inputs per device in the Keyboard Mode menu. Default is to enable the first device with keyboard inputs, and all device with keypad inputs but no keyboard inputs. The settings are saved in the CFG file for the machine.
    • Typing in natural keyboard mode only ever types on one keyboard at a time, but now you can control which keyboard it types on, as it will be the first enabled keyboard.
  • undefined You can easily try this out with something like: mame64d zorba -rs232 terminal cpm
  • ui/inputmap.cpp: Show device descriptions as well as tag paths. [Vas Crabb]
  • mac128.cpp: Fixed mouse axis wrap compensation, cleaned up mouse code, eliminated static variables for mouse input state. [Vas Crabb]
    • You could see the issue with wrap detection easily enough just by running mac128k/mac512k/macplus and tapping the arrow keys to move the mouse one pixel at a time. As you moved past the point where the axis count wrapped, it would move one pixel in the opposite direction.
    • There were two function static variables related to mouse input state, probably still lurking from when the code was initially made to use a driver state class. This obviously messes with save states and prevents multiple instances.
  • bus/a2bus/mouse.cpp: Fixed mouse axis wrap compensation. [Vas Crabb]
    • This device had the same bug with wrap compensation as mac128k.cpp.
  • kaypro: merged software lists, using compatibility flag instead. [Robbbert]
  • New working software
  • Kaypro284 boot disk [Robbbert]
  • Kaypro IV boot disk [Robbbert]
  • Kaypro 10 boot disk [Robbbert]
  • Kaypro 10 Games [Robbbert]
  • apple2 updates: [R. Belmont]
    • Further tuned floating bus read timing; Crazy Cycles II now works, and Cycle Counting Megademo is much better
    • Cleaned up some unused/unnecessary variables in the text drawing
    • Added 50 Hz support for apple2euk, apple2ees, apple2eeuk, and apple2eefr, including floating-bus sync support
    • Fixed //c and //c Plus mouse wrap issue found by Vas Crabb
  • apple2 updates: [R. Belmont]
    • Ignore keys that come in immediately on startup (fixes some programs not showing intro screens)
    • Fix Apple IIc and IIc Plus having Video 7 RGB modes, which isn't possible on hardware
  • apple2: Fixed debug print left on in last commit. [arbee]
  • apple2: Fixed a number of compile errors: functions not defined; misleading guard [Robbbert]
  • apple2e.cpp: srcclean and reformat an if/else. [arbee]
  • New working software list additions (apple2_flop_orig.xml)
  • Fathom's 40 [4am, Firehawke]
  • Bop-A-Bet [4am, Firehawke]
  • Flight: The Aerodynamics of Model Rockets [4am, Firehawke]
  • Bill Budge's Space Album [4am, Firehawke]
  • Bill Budge's Trilogy of Games [4am, Firehawke]
  • Time Lord [4am, Firehawke]
  • The Human Fly [4am, Firehawke]
  • The Time Tunnel: American History Series [4am, Firehawke]
  • The Time Tunnel: A Nation Emerges [4am, Firehawke]
  • Beagle BASIC [4am, Firehawke]
  • DOS Boss [4am, Firehawke]
  • Tip Disk #1 [4am, Firehawke]
  • Frame-Up (Version 1.4) [4am, Firehawke]
  • Alpha Plot [4am, Firehawke]
  • D Code (Version 1.1) [4am, Firehawke]
  • emu/ioport.cpp: Improved initial keyboard enable settings when changing slot options. [Vas Crabb]
  • arcade.lua: fixed compiling ARCADE target [Ivan Vangelista]
  • mc6845: enable strobe output (RA4) in transparent mode. [Robbbert]
  • mbee: use sy6545 strobe [Robbbert]

new NOT_WORKING machine

  • Mushiking The King Of Beetles 2006 Second (Japan) [Jorge Valero, MetalliC, rtw]
  • mcs48: check irq before opcode to fix firefox, but re-add wy100 hack [hap]
  • mcs48: execute_jcc param is a bool, not u8 [hap]

New working software list additions (apple2_flop_orig.xml)

  • Triple-Dump (DOS 3.3) [4am, Firehawke]
  • Font Mechanic (DOS 3.3) [4am, Firehawke]
  • Double-Take (Version 2.1) (DOS 3.3) [4am, Firehawke]
  • DiskQuik [4am, Firehawke]

new WORKING machines (#7343)

  • Venturer '25 Games' 25-in-1 [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • Turbo GT 50-in-1 [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • RCA NS-500 30-in-1 [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]

New working software list additions (#7342)

  • vsmile_cart: [ClawGrip]
  • Alphabet Park Adventure (USA, rev. 2) [DiscoStarslayer]
  • ibm5150undefinedNew working software list additions (#7341) [ArcadeShadow]
    • Added: Super Space Invaders (3.5"), Super Space Invaders (5.25"), Super Tetris (5.25") Redumped: [stunts35] The old set has a
  • modified OEM ID and config files saved. Renamed: [supertet] Super Tetris => [stetris35] Super Tetris (3.5")
  • psikyo.cpp: Fix side effect in debugging (#7340) [cam900]
  • emu/debug: Removed more macros, added more const, make a couple more things use smart pointers. [Vas Crabb]
  • emu/render.cpp: Load from all external artwork paths. [Vas Crabb]
  • emu/rendlay.cpp: Made real component drawing code a bit less gross. [Vas Crabb]
  • emu/debugcon.cpp: Less screaming now that things aren't macros. [Vas Crabb]
  • a2hsscsi: some additional reverse-engineering. firmware now issues 3 SCSI commands before giving up. [R. Belmont]
  • Fix clang compile. [Curt Coder]
New NOT_WORKING software list additions
  • laser2001_flop: Käärmepeli (Finland) [Curt Coder]
  • emu/rendlay.cpp: Draw disk components with area-based anti-aliasing. [Vas Crabb]
  • undefined Also fixed alpha blending within an element for rect and disk components.
  • igs017.cpp: added inputs for starzan, happyskl and unkigs [Ivan Vangelista]
  • emu/fileio.cpp: Fix an issue reporting the full path of files found in archives that was breaking artwork. [Vas Crabb]
  • mbee: keyboard is better; still some issues being worked on. [Robbbert]
  • emu/rendlay.cpp: Fix accumulation error causing black pixels on certain transparent colours. [Vas Crabb]
  • emu/rendlay.cpp: Got rid of an unused capture that upsets clang. [Vas Crabb]
  • emu/natkeyboard.cpp: Fixed uninitialised variable. [Vas Crabb]
  • cpu/pic16c5x: Initialise a couple of variables that can be problematic. [Vas Crabb]
  • vgmplay.xml: Added 35 new entries and updated 24 entries based on recent releases. [vgmrips.net, Tafoid]
  • vgmplay.xml: Adjusted a few short names to correct some badly applied machine tags. [Tafoid]
  • segas16b.cpp: Documentation update for the Passing Shot (Japan, 4 Players) (FD1094 317-0070) set. [Brian Troha]
  • render.cpp: Fixed issue causing elements to be clipped on bottom/right. [Vas Crabb]
  • rendlay.cpp: Tidied up and optimised ellipse drawing code a little. [Vas Crabb]
  • Reduced space between LEDs on several systems with matrix displays. [Vas Crabb]
  • cgang.cpp: Restored ratio of LED-to-bezel size, because apparently I can't count. [Vas Crabb]
  • mbee: default printer to none, as it can cause an interrupt which disrupts some games. MBEE marked as Working again. [Robbbert]
  • sentx6p: Use transparent rectangles for forcing bounds rather than arbitrarily hight state numbersundefinedtexture slots are actually
  • allocated for them. [Vas Crabb]
  • emu/rendlay.cpp: Work around error accumulation issue that could cause hang with x87 floating-point. [Vas Crabb]
  • sol20: fixed keyboard regression [Robbbert]
  • outrun.lay: Fixed port tag/mask for shifters in 'widescreen' views [Vas Crabb]
  • sorcerer: new Working software
  • Armored Patrol [exidyboy]
  • Mastermind [the collection]
  • The Sorcerer Dumb Terminal [the collection]
  • 3rdparty/expat: Update to 2.2.10." [Vas Crabb]
  • Fixed tiny build (missing s11c_bg_device) and unused lambda capture in emu/rendlay.cpp. [Vas Crabb]
  • New working clones (#7334) [ClawGrip]
New working clones
  • Astro Fighter (Famaresa bootleg, set 2) [jordigahan, Recreativas.org]
  • New working software list additions (apple2_flop_orig.xml)
  • Beagle Graphics (Version 1985-03-01) [4am, Firehawke]
  • ProntoDOS (Version 1984-08-22) [4am, Firehawke]
  • Program Writer (Version 2.0-1989-04-21) [4am, Firehawke]
  • The Beagle Compiler (Version 1.0) [4am, Firehawke]
  • Utility City (Version 1984-08-22) [4am, Firehawke]
  • The Big U (Version 1985-12-02) [4am, Firehawke]
  • Power Print (Version 1.0) [4am, Firehawke]
  • Apple Mechanic (Version 1984-10-05) [4am, Firehawke]
  • Typefaces for Apple Mechanic [4am, Firehawke]
  • Pro-Byter [4am, Firehawke]
  • Silicon Salad [4am, Firehawke]
  • Beagle Bag [4am, Firehawke]
  • G.P.L.E. (Version 4.1, November 1st 1985) [4am, Firehawke]
  • Mini-Pix #1 (DOS 3.3 Version) [4am, Firehawke]
  • FatCat (Version 2.0-1984-10-26) [4am, Firehawke]
  • Flex Text (Version 1.0) [4am, Firehawke]
  • clipper, cammu: Initialize more members [AJR]
  • New non-working driver: SONY DFS-500 DME Video Mixer (1994) [Felipe Corrêa da Silva Sanches]
  • undefined And a few new skeleton drivers for some other SONY video equipment:
    • U-Matic vo5850PM
    • BETACAM-SP UVW-1200
    • BETACAM-SP UVW-1600
    • BETACAM-SP UVW-1800
  • c64_cass.xml: Restored some descriptive tape labels. [Vas Crabb]
  • machine/nes_vt_soc.h: Fixed #include guard format. [Vas Crabb]
  • ssem: fixed regression in quickload; added protection against possible buffer overflows. [Robbbert]

New machines marked as NOT_WORKING (#7348)

  • Photo Play Spirit Xtreme (Spanish) [ClawGrip]
New clones marked as NOT_WORKING
  • Photo Play Spirit Xtreme (update, Spanish) [ClawGrip]
  • natkeyboard: Fix natural mods for pc_keyboard & at_keyboard devices; add more logging [AJR]
  • machine/pckeybrd.cpp: Internalize input ports [AJR]
  • Implement TT5665 emulation (#6841) [cam900]
    • Implement TT5665 emulation Similar as OKIM6295, but with Support more ROM capacity and phrase spaces, 2 sound outputs used in
  • bowltry, igs_m036 (for some hardwares with TT5665, ex: cjddzsp) bowltry.cpp: Fix game name (BOWLING TRY! in both poster and PCB)
    • bowltry.cpp: Typo
    • Fix endline
    • tt5665.cpp: Reduce unnecessary argument
  • dfs500.cpp: Const-incorrectness fixed [AJR]
    • photoplysx.cpp: srcclean
  • Some nwk-tr changes (#7203) [Hydreigon]
    • Updated documentation as well as added some code from hornet.cpp's driver to correct the the whole "dual screen" situation.
    • Added the second K001604. Since nwk-tr does use two CG boards, there should be a second K001604 as well. Also had to add
    • additional read/write parameters to support using two K001604s for now.
      • Updated network board documentation to better explain the chip at 2G, XICOR X76F041, and functions. Added NO_DUMP placeholders to
  • the games that use this specific network board with the added eeprom.
    • Renamed 'Thrill Drive (EAA) (thrilldae)' to 'Thrill Drive (EAB) (thrilldbe)' because the program rom used for this set uses the 'B' version. Also removed the "BAD_DUMP" flag from the timekeeper because the network board and timekeeper region data do not match. I would add a parameter for thrilldbe to change the network region data to "EA" but I don't know if it's even worth
  • changing the simulation (imo better to hook the correct device like with ksys573).
  • Demoted thrilld and thrilldb to NOT_WORKING. The two never really worked to begin with and have gotten worse in later versions (freezes and crashes more often). I did test versions of mame with and without my edits and both act the same.
    • Added voodoo and screen parameter changes by @cam900 from hornet.cpp. So far so good for this driver too.
    • Added additional CG board roms for racingj and racingj2/j. According to racingj2's kit manual, it prompts the operator to change
  • roms from the master and slave CG boards thus giving proof of the two using extra CG board roms. thrilld's kit manual doesn't
  • prompt the operator to replace the slave CG board roms.
    • Made some attempts to fix the handbrake with no avail. Adding another pedal input port may have to be necessary.
  • nwk-tr.cpp: fixed validation crash [Ivan Vangelista]
  • gradius3.cpp: fixed MT07769 [Ivan Vangelista]
  • m68000: Separate FPU code from header [AJR]
  • Revet #7346. [Vas Crabb]
  • undefined The project won't move forward if we're not proactive about ensuring legacy code isn't added. In particular, this PR contained
  • the kind of code that we need to remove in order to be able to move to proper per-device outputs and to allow clients to
  • enumerate a system's outputs on start; and runtime tagmap lookups for I/O ports, which can't be checked on validation and hence
  • require exercising all code paths to detect errors (as well as the performance issues).
    • The pull request had outstanding reviews requesting changes. It's not acceptable to ignore that and merge it. This reverts changes from e3dbb0fa43b78cf01e1f74b6dcc6fc8a7f4fc474 and fc8330e65cb0713a1931b7b3d771c37d5ffd020b.
  • Fixed small oversight in Power Drift widescreen layouts [Firehawke]
  • driver housekeeping [Patrick Mackinlay]
    • eliminated interpro, jazz, jensen and mips driver headers
    • wrapped same drivers in anonymous namespace
  • tt5665.cpp: Use put_int for update samples [cam900]
  • ssem: removed VLA [Robbbert]
  • photoplysx.cpp: Misc. quality fixes [ClawGrip]

New clones marked as NOT_WORKING (#7354)

  • Diana Bifuca (v9.25) [Alfonso, Victor Fernandez (City Game), ClawGrip]
  • Diana Bifuca (v7.43) [Alfonso, Victor Fernandez (City Game), ClawGrip]
  • Create GitHub Action to validate hash XML files (#7323) [Dirk Best]
  • undefined Create GitHub Action to validate hash XML files
  • - This GitHub Action will run on any commit or pull request that changes a file in the "hash" directory. It will do a simple
  • xmllint run for the HSI files and will check the softwarelist XML files against their DTD.
    • Delete c64_flop_clcracked.xml
      •  No content, can be recreated if needed.
    • Remove references to removed softwarelist c64_flop_clcracked.xml
  • rescap.h: Credit the actual authors (nw) [AJR]
  • machine/rescap.h: Use constexpr where it won't change semantics. [Vas Crabb]
    • The other function-like macros will invoke type decay or promotion depending on what the argument expressions evaluate to, so chaning them to constepr functions could change semantics.
  • fmtowns_flop.xml: 4 new dumps (#7353) [r09]

New working software list additions (fmtowns_flop)

  • Premium [r09]
  • Quiz Banchou [r09]
  • Shangrlia [r09]
  • Yajiuma Pennant Race 2 [r09]
  • chameleonrx1.cpp: Misc quality fixes [ClawGrip]
  • gbcolor.xml: Improved metadata and added some dumps. [ICEknight]
  • gbcolor.xml: Started tidying up titles of Chinese cartridges. [Vas Crabb]
  • mhavoc.cpp: verified PROM [Andrew Welburn]
  • mhavoc.cpp: added one more note about the PROM [Ivan Vangelista]
  • Update strings.po (#7358) [Kadir Ekşi]
    • strings.po: Small fixes and just a few new translations for Turkish translation. [kadireksi]
  • Rename Konami Python driver to kpython.cpp, Add notes (#7359) [cam900]
    • Move popn9 into kpython.cpp
    • viper.cpp: Fix source name
    • kpython.cpp: Add notes for popn9 ds2430 data
    • kpython.cpp: internal ROM of H8 mcu isn't 32 bit
  • dac/volt_reg: improve performance (#7274) [Aaron Giles]
  • undefined dac/volt_reg: improve performance
    • modify dac to accept streams of any input rate to avoid resampling
    • modify dac to assume input voltage streams are constant by only grabbing the first input sample
    • modify volt_reg to output at the minimum sample rate
  • undefined dac: Restructure the DAC sound devices a bit
    • centralize implementation based on lookup tables
    • add set_constant_vref() method for the common case where references are constant, thus avoiding the need for voltage regulator
    • devices
    • convert williams.cpp to using this new method as a test
  • gameboy.xml: Improved metadata and added some dumps. [ICEknight]
  • bbc.cpp, electron.cpp: Eliminate output().set_value [AJR]
  • ssem: New Working Software
  • diffeqt, flash, hcf, hfr989, intdiv, longdiv2, medclock, nightmare, [Robbbert]
  • Noodle Timer, [Robbbert]
  • primegen, [Robbbert]
  • Slide Show, [Robbbert]
  • Virtual Pet [all from "the collection"]
  • ssem: missed a file [Robbbert]
  • ssem: added usage for virpet. [Robbbert]
  • macqd700: clean up where the 60.15 Hz heartbeat comes from, start adding SCSI. [R. Belmont]
  • ns32202: Fix MSVC compile [Aaron Giles]
  • disound: Create m_specified_inputs_mask to track which inputs have been specified. [Aaron Giles]
    • dac: Various improvements:
      • - Default to output range -1..1, by far the most common case
      • - Detect if inputs are specified and use those for output range
    • leland: Update to leverage new DAC capabilities.
  • mame.lst: Reorder list (#7364) [cam900]
  • New machines marked as NOT_WORKING (#7361) [ClawGrip]
  • undefined holeland.cpp: Fix typo ("Refreativos Franco" -> "Recreativos Franco")
New machines marked as NOT_WORKING
  • Santa Fe Golden [jordigahan, ClawGrip]
  • gladiatr.cpp: Extracted AQ 007 microcontroller program from original PCB. [Caps0ff, Phil Bennett, Vas Crabb]
  • mac: Move macprtb and macpb100 to their own driver. [R. Belmont]
  • fidel_dsc.lay: small tweak after rendlay element clipping bugfix [hap]
  • dac: Make default range for 1-bit DACs 0-1 instead of -1-1 [Aaron Giles]
  • Numerous drivers: Modernization and runtime tag lookup elimination [AJR]
    • Substitute output finders for output().set_value
    • Use more array finders, particularly for keyboard ports
  • mac: move '030 PowerBooks to a separate driver. [R. Belmont]
  • ibm5170undefinedNew working software list additions [ArcadeShadow]
    • Added: Master of Magic (v1.1), Master of Magic (v1.0)
  • macprtb.cpp: Preliminary MCU configuration [AJR]
  • undefined m5074x: Add preliminary M50753 type; eliminate custom ROM tag
  • Fix link errors with new versions of Emscripten [Justin Kerk]
  • emu/rendlay.cpp: Avoid another issue with floating point error accumulation when drawing disk components. [Vas Crabb]
  • fidel_dames.cpp: Draw buttons as single elementsundefinedimproves appearance at small sizes. [Vas Crabb]
  • m740: Add missing JSR ($zz) instruction mode [AJR]
  • m740: Add file accidentally uncommitted in faff4e6c2da83187f3d09de669e7b9e128251328 [AJR]
  • macprtb: Add preliminary (not working) LLE PMU support. [R. Belmont]
  • emu/rendlay.cpp: Fixed one more place where disk drawing had error accumulation issues. [Vas Crabb]
  • hh_ucom4.cpp: Work around nanosvg style propagation bug in tmtennis layout. [Vas Crabb]

new WORKING machines (Plug & Play) (#7363) [David Haywood]

  • new WORKING machines
  • 25 Video Games - All in 1 Video System (Senario) [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]
  • Plug 'N' Play 30-in-1 (DGUN-851) [David Haywood, Sean Riddle, Kev (FBN), Kamaal Brown]

new WORKING clones

  • Mega Drive Collection Volume 1 (Radica, Arcade Legends) (Europe) [Sean Riddle, ClawGrip]
  • Plug & Play metadata improvements [David Haywood]
  • hh_ucom4.cpp: Fix real issue in tmtennis layoutundefinednanosvg just isn't rejecting invalid input. [Vas Crabb]
  • driversigs017.cpp, machineigs025.cpp: some state saving [Ivan Vangelista]
  • 07765: Sample rate now saved as part of the stream [Aaron Giles]
  • jungleyo.cpp: started work on decryption [Ivan Vangelista]
  • savia84.cpp: Fix output array [AJR]
  • bus/bbc/rom: Added support for the Gemini DataGem ROM carrier board. [Nigel Barnes]
New working software list additions
  • bbc_rom: DataGem 2.039 [Nigel Barnes]
New NOT_WORKING software list additions
  • bbc_rom: Epromer II 2.5, Epromer III 3.1, Epromer III 3.3 [Nigel Barnes]
  • aquarius: Added support for .CAQ cassette images. [Nigel Barnes]
    • Select 20K RAM as default.
  • m740: Add TST $zz instruction [AJR]
  • m740: Fix return address for JSR ($zz) [AJR]
  • aquarius: fix compile [R. Belmont]
  • aquarius: Added missing header for caq format. [Nigel Barnes]
  • M50753: Add both IRQ lines and route them to the correct interrupt bits. [R. Belmont]
  • machine/e05a30.cpp: Added support for shift register. (#7366) [goldnchild]
  • undefined Used to drive ninth pin on Epson LX-810L/ActionPrinter 2000.
  • nesvt.cpp: Better identify SoC types, begin to reorganize with a view to cleaner code. (#7373) [David Haywood]
  • frontend: Only populate BIOS Selection menu with system and slot cards that actually have BIOS options (addresses crash in
  • MT06675). [Vas Crabb]
  • ti83, dgnbeta: marked MNW, haven't worked for many years, see MT. [Robbbert]
  • volt_reg: Remove uses that are not needed anymore with the recent (#7367) [Aaron Giles]
    • DAC changes. Which is all of them. Remove the device as well.
  • some drivers: vref device removal validation cleanup [Ivan Vangelista]
  • jungleyo.cpp: corrections to the preliminary decryption routine [Ivan Vangelista]
  • SONY video equipment (DFS-500 Video Mixer and VCRs) (#7362) [Felipe Corrêa da Silva Sanches]
  • undefined New non-working driver: SONY DFS-500 DME Video Mixer (1994)
  • And a few new skeleton drivers for some other SONY video equipment: [Felipe Corrêa da Silva Sanches]
    • U-Matic vo5850PM
    • BETACAM-SP UVW-1200
    • BETACAM-SP UVW-1600
    • BETACAM-SP UVW-1800
  • homelab: removed useless code from the quickloader. [Robbbert]
  • mess.flt: added new mac sources [Robbbert]
  • Fixed mess build. [Robbbert]
  • sorcerer: New Working Software
  • Sorcerer Invaders (alt) [Robbbert] [from "the collection"] [Robbbert]
  • Create GitHub Actions for CI (#7335) [Dirk Best]
    • This is intended as a replacement for AppVeyor and parts of TravisCI. It will create full builds of MAME (including tools) for
  • the following platforms:
    • - Linux (GCC and Clang)
    • - macOS (Clang)
    • - Windows (GCC and MSVC 2019)
      • It will also upload the resulting executable as artifact so that it can be used for regression testing.
      • This commit also removes the unused TeaCI drone files.
  • ci-macos.xml: Remove brew update step [Dirk Best]
  • cammu: Attempted fix for build problem on more recent clang versions [AJR]
New machines marked as NOT_WORKING
  • Cosmic Flash (NSM) [PinMAME]
  • The Games (NSM) [PinMAME]
New machines marked as NOT_WORKING
  • Emax Digital Sampling Keyboard [DBWBP]
New clones marked as NOT_WORKING
  • Emax Plus Digital Sampling Keyboard [DBWBP]
  • emax2: Add dump of serial EEPROM [DBWBP]
New machines marked as NOT_WORKING
  • Casio SK-10 [DBWBP]
  • Casio SK-2 [DBWBP]
  • gigatron: patched the cpu to stop crash at start. [Robbbert]
  • emax.cpp: Add some peripherals [AJR]
  • emaxp, emax2: Add SCSI [AJR]
  • video/315_5124.cpp: Improved registers 03 and 04 behavior in mode 4 [Enik Land] (#7377) [enikland2]
    • Registers 03 and 04 behavior in mode 4
    • Disable sprites in mode 3 for real
    • Use logmacro.h for configurable logging
  • video/315_5124.cpp: Minor tidying up. [Vas Crabb]
  • Add DAC filtering to Midway "Sounds Good" hardware, and add notes/mirroring regarding the undumped memory mapper PAL.[Lord Nightmare]
  • Revert of 5a545f9undefinedunwanted. [Robbbert]
  • vsnes.cpp: working sound + "improved" graphics in Vs. SMB bootleg sets (#7360) [Devin Acker]
    • vsnes.cpp: Improvements to Vs SMB bootleg sets based on kevtris' schematics/video.
    • video/ppu2c0x.cpp: Add 2C04 PPU clone device and use the real palette ROMs for the bootlegs.
    • video/ppu2c0x.cpp: Implement most PPU behavior differences for VS System bootlegs.
    • video/ppu2c0x.cpp: add the 2c04 clone's delayed sprite rendering.
New working software list additions
  • aquarius_cass: 3D Battle Zone, Adventure A: The Planet of Death, Aliens, Fall of the Eastern Blocks, Bounder, Break Out, Chess,
  • Chuckman, D-Fenders, D-Fenders (alt), Demo Cassette, Disco Fever, Ed-On, Games Pack 1, Games Pack 2, Games Pack 4, Grid Bug,
  • Invaders, Kronos Europea Cassette, Maths Armada, Mazantics, Millypede, Modem Program, N-Vaders, Pac Mr, Pac Mr (Oh Shit!),
  • Phrogger, Postman Pot, Pries BASIC v1.02, Read-It, Space Helicopter, Space Ram, Spell-It, Tablets of Hippocrates, Yie Ar Kung Fu
  • Music [James the Animal Tamer]
  • aquarius: Renamed softlist aquarius.xml->aquarius_cart.xml [Nigel Barnes]
  • bbc_voicebox: Callback to CB1 line is inverted. [Nigel Barnes]
  • betacam.cpp, umatic.cpp: Videocassete -> Videocassette [Ivan Vangelista]
New working machines
  • Must Shoot TV (prototype) [Ryan Holtz, Brian Troha, Aaron Giles, Al Kossow, Gaming Alexandria, ClawGrip, anonymous]
  • itech32.cpp: Added additional safety to prevent out-of-bounds GROM access, at the cost of some cycles. [Ryan Holtz]
  • Add DAC filtering to Midway "Turbo Cheap Squeak" sound hardware. [Lord Nightmare]
  • hiscore.dat: update with changed sets [cracyc]
  • bus/a2bus: Added Orange Micro Grappler+ Printer Interface. [Vas Crabb, Golden Child, archive.org]
  • juku: added usage, natural keyboard. [Robbbert]
  • bus/a2bus: Removed some unused LOG arguments, added another assertion. [Vas Crabb]
  • enigma2.cpp: added PCB infos, dip locations, corrected colors [Guru]
  • Emscripten: Allow memory size to grow at runtime when targeting WebAssembly as there is no longer a performance hit [Justin Kerk]
  • pacman.cpp: removed clubpacmb set, since it´s a bad dump. See comments for PR #7337 [Ivan Vangelista]
  • bus/a2bus: Make Grappler+ cnxx writes select low ROM bank for completeness. [Vas Crabb]
  • fmtowns_cd.xml: 21 new dumps, 21 replacements (#7370) [r09]

New working software list additions (fmtowns_cd)

  • CRISS Ver. 1.00 [redump.org]
  • Demon City [redump.org]
  • Dengeki Nurse 2 - More Sexy [redump.org, wiggy2k]
  • Free Software Collection 5 (HMD-117A) [redump.org]
  • Free Software Collection 5 (HMD-117B) [redump.org]
  • Free Software Collection 6 (HME-141A) [redump.org]
  • Free Software Collection 7 (HME-225A) [redump.org]
  • Hacchake Ayayo-san IV - Sexy Olympic / Ayayo's Live Affection [r09] [redump.org] [r09]
  • if 3 - Invitations from Fantastic Stories [redump.org]
  • Kyouko no Ijiwaru!! Hachamecha Daishingeki [redump.org]
  • New 3D Golf Simulation - Eight Lakes G.C. [redump.org]
  • Only You - Seikimatsu no Juliet-tachi [redump.org]
  • Moeru Asoko no Paipai Yuugi - Fukkatsu! Mahjong Oukoku [redump.org]
  • Pi's Solitaire Royale + Tom Snyder's Puppy Love [redump.org]
  • Sayonara no Mukougawa [redump.org]
  • Terra Towns [redump.org]
  • The Queen of Duellist Gaiden + Gaiden Alpha (1994-03-02) [redump.org, [r09]
  • wiggy2k] [r09]
  • WonPara Wars II [redump.org]
  • New not working software list additions (fmtowns_cd)
  • Custom Mate + Denwa no Bell ga... [redump.org]
  • Sangokushi IV [redump.org]
  • Toushin Toshi II (1995-04-26) [redump.org]
  • Replaced software list items (fmtowns_cd)
  • The 4th Unit 1-2 Towns - Linkage [redump.org]
  • The 4th Unit 3 - Dual Targets [redump.org]
  • Angel Halo [redump.org]
  • Appare CD Vol. 2 - Houou no Maki [redump.org]
  • Bell's Avenue Vol. 1 [redump.org]
  • D.P.S. Zenbu [redump.org]
  • Daikoukai Jidai II [redump.org]
  • De.FaNa [redump.org]
  • Desire - Haitoku no Rasen [redump.org]
  • Doukyuusei [redump.org]
  • Doukyuusei 2 [redump.org]
  • Etsuraku no Gakuen [redump.org]
  • F29 Retaliator [redump.org, wiggy2k]
  • Gakuen King - Hidehiko Gakkou o Tsukuru [redump.org]
  • Hatchake Ayayo-san 1-2-3 [redump.org]
  • Mandala-ke Ichizoku [redump.org]
  • Monkey Island 2 - LeChuck's Revenge [redump.org]
  • Mugen Houyou [redump.org]
  • Rance 4.1 - Okusuri Koujou o Sukue! [redump.org]
  • Rance 4.2 - Angel-gumi [redump.org]
  • The Date - Kore de Kanojo wa Boku no Mono! [redump.org]
  • megadriv_acbl.cpp: Add PIC dump to 'barek2mb' [Victor Fernandez (City Game), ClawGrip] (#7378) [ClawGrip]
  • msm5232: fix: behaviour when the 'arm' flag set while envelope generator is on a decay state [eito]
    • msm5232, a tone generator chip which is used by some early TAITO and Alpha Denshi arcade PCBs, has 'arm' flag that alters behavoiur of envelope generation.
    • Basically, the 'arm' flag turns Attack-Decay-Release envelope generation to simpler ON/OFF states. If the 'arm' flag set, the transition from Attack to Decay doesn't occur unless explicitly indicated.
    • On current implement, when this 'arm' flag is set on a channel which is on a Decay state, the Decay state continues. It seems that, the state should be turned into a Attack state in this situation.
New working clones
  • Ray Crisis (V2.03O 1998/11/15 15: 43) [Corrado Tomaselli, rtw]
New working software list additions
  • aquarius_cart: Aquariworm [Roy Templeman]
  • nes_vtundefinedfurther refactoring, split out vt32 driver, started splitting up SoC + Atari Flashback Mini 7800 promotion (#7385) [David Haywood]

machines promoted to WORKING

  • Atari Flashback Mini 7800 [David Haywood, Sean Riddle]
  • bus/a2bus: Re-wrote Apple II Parallel Interface Card emulation. [Vas Crabb]
  • gigatron: fix mame crash at start [hap]
  • frontend: Apply shift to analog fields in preview. [Vas Crabb]
  • fix a Genesis VDP status bit which was breaking Mega Play 68k->Z80 comms (#7390) [Devin Acker]
    • undefined 315_5313.cpp: only set interlace frame status bit when interlace is enabled
    • undefined megaplay.cpp: promote to working
  • k001005.cpp: Add missing command (#7388) [Hydreigon]
    • undefined Added a missing command only used in jetwave's "How to Control" screen. This screen would show some model of the jetski in turning the handlebars and leaning on the jetski for controls. This fixes an issue where not only the model(s) wouldn't be present but the game would slow down complaining about an unknown polygon command.
  • vgmplay.xml: Added 8 new entries from most recent package release [vgmrips.net, Tafoid]
  • dfs500: fixed crash at start and did srcclean on it. Also srccleaned picture.cpp because of excessive spaces. [Robbbert]
  • macprtb: Got comms with real M50753 PMU code working, system now boots. [R. Belmont]

New clones marked as NOT_WORKING (#7382)

  • Lethal Weapon 3 (2.04, display A2.02) [Victor Fernandez (City Game), ClawGrip]
  • srcclean in preparation for 0.226 release branch [Vas Crabb]
  • taitogn.cpp: Marked raycrisj as a clone of raycris. [Vas Crabb]
  • apple2_flop_clcracked.xml: Correct typo in title (checked against title screen). [Vas Crabb]
  • laser2001_flop: Add unsupported flag to kaarme. [Vas Crabb]
  • sound: Fix bug where gain was doubly-applied in some cases. [Aaron Giles]
    • undefined (cherry picked from commit 0e4e6a5db7c0d7adc83fbaaad2dc841918a7781b)
  • add protection handling to Tranquillizer Gun so that the game plays correctly [David Haywood]
  • 3rdparty.lua: Another build fix for older OS X versions [AJR]
  • megaplay.cpp: Marked mp_shnb3 as not working. [Vas Crabb]
NOWSZY [arcade] Mame x64 0.272 29/11/2024

MAME 0.272. 30 Nov 2024

The end of the year is almost upon us, but before that happens, make sure you try MAME 0.272! We’re very happy to announce that the early SNK game Tangram Q is now supported. This game was never widespread, and working examples are rarer than ever. MAME now gives you the unprecedented opportunity to experience this piece of gaming history. Another obscure system that’s starting to take shape is the Estonian EKTA Juku. This 8-bit educational computer was powered by a Soviet 8080 clone and ran the CP/M-derived EKDOS operating system.
The French Thomson computers have been receiving some attention lately, and software compatibility is starting to improve. Progress on the NEC PC-98 family is still coming along nicely. Our CD-ROM drive emulation has been getting better, which has a positive impact on numerous computers as well as game systems. The Epoch Super Cassette vision also got some nice fixes this month.
Numerous reported issues were fixed in this release, including some long-standing issues that had eluded developers for years. There are lots of new working bootleg arcade games to try out. Several TV games have been promoted to working this month, too.

MAME Testers bugs fixed

  • 03108: [Color/Palette] (konami/finalizr.cpp) finalizr: Colours are inaccurate and sound is incorrect. (hap)
  • 04989: [Flip Screen/Cocktail] (irem/travrusa.cpp) shtrider, shtridera: Changes to screen flipping setting are not applied. (hap)
  • 05419: [Crash/Freeze] (universal/docastle.cpp) idsoccera, asoccer: Emulated games crash showing a black screen. (hap)
  • 05695: [Crash/Freeze] (misc/coolpool.cpp) amerdart, amerdat2, amerdart3: Emulated game freezes after completion. (Peter Ferrie)
  • 05737: [Sound] (sega/system1.cpp) choplift and clones: Sampled speech playback rate is too high. (hap)
  • 05782: [Graphics] (sega/system1.cpp) choplift: Graphics show a horizontal discontinuity on levels 3 and 4. (hap)
  • 06435: [Sound] (seibu/dynduke.cpp) dynduke: Some sound effects are missing. (hap)
  • 06472: [Gameplay] (mr/sshot.cpp) sshot: The game runs at over twice the speed it should. (hap)
  • 07071: [DIP/Input] (universal/docastle.cpp) docastle, docastle2: “Advance Level on Getting Diamond” settings reversed. (OzFalcon)
  • 07520: [Sound] (orca/zodiack.cpp) dogfight: Sound effects play too fast. (hap)
  • 07740: [Sound] (nichibutsu/cclimber.cpp) yamato: Sound effects and music play too fast. (hap)
  • 07777: [Sound] (gameplan/enigma2.cpp) enigma2: Music between stages plays incorrectly. (hap)
  • 07869: [Gameplay] (sega/system1.cpp) choplift: The game pauses while speech is playing. (hap)
  • 08842: [Misc.] (irem/travrusa.cpp) travrusa: Selecting the palette PROM layout is irritating. (hap)
  • 08897: [DIP/Input] (jaleco/homerun.cpp) dynashot: The game starts with one credit before any coins are inserted. (hap)
  • 08943: [Crash/Freeze] (misc/quizpun2.cpp) quizpun2: The game fails to boot, only showing a black screen. (hap)
  • 08946: [Misc.] (sega/stv.cpp) znpwfvt: The system description does not match the displayed title. (Vas Crabb)
  • 08954: [Graphics] (sega/system1.cpp) pitfall2 and clones: The main title is not displayed. (hap)
  • 08963: [Crash/Freeze] (taito/tsamurai.cpp) ringfgta: The game fails to boot. (hap)
  • 08966: [Interface] UI: The software selection menu is sorted incorrectly for systems with multiple software lists. (Vas Crabb)
  • 08968: [Media Support] (vtech/vtech1.cpp) vz300 and clones: The system freezes when attempting to read floppy disks. (AJR)
  • 08970: [Timing] (irem/travrusa.cpp) shtrider: The countdown to the start of the race is too slow. (hap)
  • 08971: [Debugger] (pacman/pacman.cpp) mspacman: The emulated game crashes when debugger memory windows are open. (hap)
  • 08973: [Gameplay] (cvs/quasar.cpp) quasar: Enemies never fire shots. (hap)

New working systems

  • Jungle Soft Classic Max Pocket Mx-10 - 12 in 1 (vertical) [TeamEurope, David Haywood, AJR]
  • Konami Chusenoh [hammy, R. Belmont]
  • Tangram Q [systm11, buffi, rtw, f205v, Sean Sutton, Smitdogg, The Dumping Union, Ivan Vangelista, hap]
  • Tomy /SSD Company LTD IDATEN Jump: Gekisou IDATEN Battle (Japan) [TeamEurope, David Haywood]
  • Wantouchable [Darksoft, TeamEurope]
  • YSN GameU Joint TV Bank 108-in-1 (model AH9069) [TeamEurope, David Haywood]

New working clones

  • Astro Blaster (French) [Victor Fernandez (City Game)]
  • Big 10 (1986, System Make) [hammy]
  • Bumba (bootleg of Head On) [Jordi Tuells, Jordi Beltrán]
  • Captain X [Dirk Best, Brian Troha, Sean Riddle]
  • Carnival (ManilaMatic bootleg) [Trol]
  • dreamGEAR My Arcade Pac-Man Pocket Player (DGUNL-3227) [Sean Riddle, David Haywood]
  • Falcons Wild - World Wide Poker (Falcon original) [hammy]
  • Fidelity Deutschland Elite Private Line (EAG 6081 conversion) [hap, Berger]
  • Golden Poker Double Up (bootleg, set 5) [hammy]
  • Jack Potten's Poker (set 14, ICP-1 PCB) [hammy]
  • Janyou Part II (ver 7.03, July 1 1983, no title screen) [hammy]
  • Jump Bug (bootleg, set 3) [Arcadedealer aka Edgar Solé aka Dios, Recreativas.org, Ivan Vangelista]
  • Jungle King (V200PR) [Ioannis Bampoulas, TeamEurope]
  • Lode Runner III - Majin no Fukkatsu (Japan, rev. C) [kebrank]
  • Mad Motor (prototype, set 2) [SnakeGrunger!!11one]
  • Makaimura (Japan Revision B, alt GFX) [Roberto Fresca, Gabriel Vega (El Pampa), Emmanuel Firmapaz, Club Argentino de Arcades]
  • New Double Bet Mahjong (bootleg of Royal Mahjong, set 2) [hammy]
  • Radica / SSD Company LTD ConnecTV Opus (PAL) [TeamEurope, David Haywood]
  • Radica / SSD Company LTD Plug & Play Opus (NTSC) [TeamEurope, David Haywood]
  • Saitek Kasparov GK 2000 (H8/3212 version) [hap, Sean Riddle]
  • Super Crowns Golf (Japan, set 2) [hammy]
  • Takara / SSD Company LTD Machi o Tsukurou: Kouji no Kuruma 5 (Japan) [TeamEurope, David Haywood]
  • Tarzan (V103M) [Ioannis Bampoulas, TeamEurope]
  • Tarzan (V202FA) [Ioannis Bampoulas, TeamEurope]
  • Thunder Heroes (set 2) [twistedsymphony]
  • Ukiyo Box (Japan, v1.3.7) [hammy]
  • Wonder Boy - Monster Land (English bootleg set 4) [hammy]
  • World Rally (US, version 1.0, checksum 75A5) [Pr3tty F1y]
  • Yamato (set 1) [caius, Josef Schaffer, The Dumping Union]

Systems promoted to working

  • EKTA Juku E5104 [Märt Põder]
  • Jungle Soft Classic Max Pocket PCMX11 - 12 in 1 Colour Games Console (horizontal, France) [David Haywood. AJR]
  • Jurassic Park (bootleg of Mega Drive version) [Dirk Best, Darksoft, hammy]
  • Lexibook Toy Story 3 (Lexibook) [David Haywood, AJR]
  • NJ Pocket 60-in-1 handheld 'X zero' (NTSC) [David Haywood, AJR]
  • Portable Game Station 268-in-1 [David Haywood, AJR]
  • unknown VT1682-based 101-in-1 handheld (PAL) [David Haywood, AJR]
  • Wai Wai Jockey [hap]

Clones promoted to working

  • American Soccer (Japan) [hap]
  • Gun Champ (newer, Super Shot hardware) [hap]
  • Indoor Soccer (set 2) [hap]
  • Indoor Soccer (Tecfri) [hap]

New systems marked not working

  • Arthur's Knights [Ioannis Bampoulas, TeamEurope]
  • AST Advantage! 6050d/6066d [The Retro Web]
  • AST Advantage! 610/611 [The Retro Web]
  • Bandai Tamagotchi Pix [TeamEurope, David Haywood]
  • BornKid 16 Bit Handheld Games 100-in-1 (model GB-10X) [TeamEurope, David Haywood]
  • Cellage [hammy]
  • Chibi Maruko-chan - Wanage de Asobo!! [Darksoft, TeamEurope]
  • Crayon Shin-chan - Arashi o Yobu! Sushitori Daigassen [Darksoft, TeamEurope]
  • Diamond Heart New (v20.0) [Ioannis Bampoulas, TeamEurope]
  • Dojokko Tsukami (Japan, ver 1.02) [Darksoft, TeamEurope]
  • Dragon Ball Z - Bucchigiri no Chou Kessen [Darksoft, TeamEurope]
  • Dragon Mahjong (Ver 1.20) [hammy]
  • Dynasty (1992, V5.1G) [Ioannis Bampoulas]
  • Fruit Cat (v2.00) [Ioannis Bampoulas, TeamEurope]
  • Ginga Yakyu [Darksoft, TeamEurope]
  • Gu, Choki, Pa [mindstorm88]
  • Handheld Game Console 319-in-1 [TeamEurope, David Haywood]
  • Haunted Hunter (Japan, ver 1.00) [Darksoft, TeamEurope]
  • Hi Lice (V102FA) [Ioannis Bampoulas, TeamEurope]
  • Honey-Bee (v3.0) [Ioannis Bampoulas, TeamEurope]
  • Itazura Cockroach (Japan, ver 1.02) [Darksoft, TeamEurope]
  • Joker Bonus [hammy]
  • Lucky 75 [caius]
  • Lucky Star [hammy]
  • Major Poker 2 (set 1) [Ioannis Bampoulas, TeamEurope]
  • Mite Shinzeyou [hammy]
  • Multi GAME XL [Ioannis Bampoulas, TeamEurope]
  • PK Rainbow (v 1.5) [hammy]
  • PK Turbo Great 2 [hammy]
  • Pump it Up Extra (Mar 21 2001) [smf, Windy Fairy]
  • Pump it Up The O.B.G: The 3rd Dance Floor (v3.04 - Jun 02 2000) [smf, Windy Fairy]
  • Pump it Up The O.B.G: The Season Evolution Dance Floor (R4/v3.25 - Aug 27 2000) [smf, Windy Fairy]
  • Pump it Up The Premiere: The International Dance Floor (R6/v4.01 - Feb 22 2001) [smf, Windy Fairy]
  • Pump it Up The Premiere 2: The International 2nd Dance Floor (Premiere 2/2002) [smf, Windy Fairy]
  • Pump it Up The Premiere 3: The International 3rd Dance Floor (Premiere 3/2003 - 28th Mar 2003) [smf, Windy Fairy]
  • Pump it Up The PREX: The International Dance Floor (REV2 / 101) [smf, Windy Fairy]
  • Pump it Up The PREX 2 (Premiere 2/2003) [smf, Windy Fairy]
  • Pump it Up The PREX 3: The International 4th Dance Floor (X3.2MK3) [smf, Windy Fairy]
  • Pump it Up The Rebirth: The 8th Dance Floor (Rebirth/2002) [smf, Windy Fairy]
  • Pump it Up: The 2nd Dance Floor (Feb 28 2000) [smf, Windy Fairy]
  • Pump it Up: The Collection (R5/v3.43 - Nov 14 2000) [smf, Windy Fairy]
  • Pump it Up: The Perfect Collection (R5/v3.52 - Dec 18 2000) [smf, Windy Fairy]
  • Rodeo King (Japan, ver 1.00) [Darksoft, TeamEurope]
  • Ruleta Mágica [David Villaverde, Recreativas.org]
  • San-X / Tomy Sumikko Gurashi - Sumikko Sagashi [TeamEurope, David Haywood]
  • Satoyama Grand Prix [Darksoft, TeamEurope]
  • Sega Ferie Kitten [QUFB]
  • Sega Ferie Puppy [QUFB]
  • Sega Ferie World Travel [QUFB]
  • SSD Company LTD XaviX Aerostep (XaviXPORT, Japan) [TeamEurope, David Haywood]
  • Takara / SSD Company LTD Beyblade Ultimate Shooter (Japan) [TeamEurope, David Haywood]
  • Takara / SSD Company LTD Zuba Zuba Blade (Japan) [TeamEurope, David Haywood]
  • Tomy / SSD Company LTD TV Hockey (Japan) [TeamEurope, David Haywood]
  • Toy Shop [anonymous]
  • unknown Banpresto medal game [Darksoft, TeamEurope]
  • unknown Boram poker game [hammy]
  • Wanikko Punch (Japan, ver 1.20) [Darksoft, TeamEurope]
  • Youkai VS Uchuujin [Darksoft, TeamEurope]
  • YSN Play Portable Color GameU+ (108-in-1) (Japan) [TeamEurope, David Haywood]
  • Yujo Gattai Shishigami-o [Darksoft, TeamEurope]
  • Zoids [Darksoft, TeamEurope]

New clones marked not working

  • Apple Computer Macintosh PowerBook 165 [R. Belmont]
  • Apple Computer Macintosh PowerBook 165c [R. Belmont]
  • Batman Forever (Dutch, 3.02) [inkochnito, PinMAME]
  • Black Beard (US.00, 2005/03/14) [Ioannis Bampoulas, TeamEurope]
  • Cabal (Modular System) [Darksoft]
  • Crisis Zone (World, CSZO2 Ver. B) [Guru]
  • Double Dragon (Modular System) [Arcadedealer aka Edgar Solé aka Dios, Recreativas.org]
  • Epoch / SSD Company LTD Let's Play Excite Striker (UK) [TeamEurope, David Haywood]
  • Gryzor (Modular System) [Arcadedealer aka Edgar Solé aka Dios, Recreativas.org]
  • Jack Potten's Poker (set 15, ICP-1 PCB) [hammy]
  • Jumanji (V113) [Ioannis Bampoulas, TeamEurope]
  • Magical Kengo 2005 (Ver. USA 1.10) [Ioannis Bampoulas, TeamEurope]
  • Major Poker 2 (set 2) [hammy, buffi]
  • Major Poker 2 (set 3) [hammy, buffi]
  • Ninja Emaki (Tecfri license) [hammy]
  • Pump it Up Extra (Mar 08 2001) [smf, Windy Fairy]
  • Pump it Up EXTRA + Plus (Premiere 2/2003) [smf, Windy Fairy]
  • Pump it Up The O.B.G: The 3rd Dance Floor (v3.03 - May 07 2000) [smf, Windy Fairy]
  • Pump it Up The Premiere: The International Dance Floor (R6/v4.01 - Feb 22 2001 USA) [smf, Windy Fairy]
  • Pump it Up The Premiere 3: The International 3rd Dance Floor (Premiere 3/2003 - 17th Mar 2003) [smf, Windy Fairy]
  • Pump it Up The PREX 3: The International 4th Dance Floor (INT X3.1MK3) [smf, Windy Fairy]
  • Pump it Up The PREX 3: The International 4th Dance Floor (Korea X3.1MK3) [smf, Windy Fairy]
  • Pump it Up: The 2nd Dance Floor (Dec 27 1999) [smf, Windy Fairy]
  • Real Mahjong Haihai (Japan, bootleg) [hammy]
  • Ron Jan (set 2) [hammy]
  • Ron Jan Super (set 2) [hammy]
  • Ron Jan Super (set 3) [hammy]
  • Shadow Warriors (Modular System) [Darksoft]

New working software list items

  • ekara_cart: e-kara Web cartridge 12M (used, with 5 songs) (Japan) [TeamEurope, David Haywood]
  • gba: LOCKJAW: The Overdose, LOCKJAW: The Reference, Tetanus on Drugs (Milestone 3), Tetanus on Drugs (Preview Release 1) [Mike Swanson]
  • ibm5170_cdrom: My First Math Adventure: Adding and Subtracting, Star Trek: 25th Anniversary (Enhanced CD-ROM), Star Trek: Judgment Rites (Collector's Edition), Ultimate Solitaire [Mike Swanson]
  • juku: EKDOS 2.29, EKDOS 2.30 [Märt Põder]
  • mac_cdrom: My First Math Adventure: Adding and Subtracting [Mike Swanson]
  • nes: LJ65 (0.41, NTSC), LJ65 (0.41, PAL), Tetramino (0.1), Tetramino (0.2), Tetramino (0.27, NTSC), Tetramino (0.27, PAL), Tetramino (0.30, NTSC), Tetramino (0.30, PAL) [Mike Swanson]
  • oric1_cass:
    El Prisionero, Torreoscura [Commodore Plus]
    Les Chemins de Galdeon (French), Los Camiños de Galdeon (Spanish), The Paths of Galdeon (English), Pulsoids, I Sentieri di Galdeon (Italian) [Defence Force]
    Rodmän (demo) [The Future Was 8 Bit]
    Aerial, AntiAir, Ascend, Battlot, Bootskell, Cacorm, Cavit, Cracky, Guntus, Hopman, Impetus, Lift, Mazy, Neuras, Osotos, Ruptus, Yewdow [Inufuto]
    Killer Caverns [The Oric Site]
  • segacd: Sonic the Hedgehog CD (USA, R4C) [David Silva]

Software list items promoted to working

  • fm7_disk: Daisenryaku FM (alt) [Angelo Salese]
  • mo5_cass: Androïdes (alt), Androïdes (alt 2), Brigade du Feu, La Geste d'Artillac, La Geste d'Artillac (single tape), La Geste d'Artillac (single tape, alt), La Geste d'Artillac (single tape, alt 2), Las Vegas (WAV format), Tyrann (alt), Tyrann (alt 4) [AJR]
  • pc98: Gakuen Bakuretsu Tenkousei!, Joker II, Mashou Denki La Valeur, Master of Monsters, PC-9801 Game Pack Vol. 1, PC-9801 Game Pack Vol. 2, PC-9801 Game Pack Vol. 3, PC-9801 Game Pack Vol. 4 [Angelo Salese, Carl]
  • pc98_cd: Dies Irae [Angelo Salese, Carl]
  • scv: Star Speeder [Wilbert Pol]
  • spectrum_cass: Astro Blaster (pirate), Astroblasters, Batman (set 4), Comercio Cosmico, Cosmic Commerce (English), Cosmic Commerce (English, alt), Cruising On Broadway, Cruising On Broadway (pirate), Cruising On Broadway (Sunshine), Cruse On, Dictator, Dictator (pirate), Edd the Duck!, Edd the Duck! (Zeppelin), Mister Kung-Fu (set 1, v1.3), Mister Kung-Fu (set 2, v1.3), Mister Kung-Fu (set 3, v1.3, Plus 2a / Plus 3), Mister Kung-Fu (set 4, Plus 2a / Plus 3) [holub]
  • x68k_flop: Emerald Densetsu, Strider Hiryuu [Carl]

New software list items marked not working

  • ibm5170_cdrom: Mavis Beacon Teaches Typing Special Edition 10, Multimedia Middle School Grammar [Mike Swanson]
  • polysix: Factory presets [Sunshine Jones]

Translations added or modified

  • Ukrainian [Stanley Kid]

Merged pull requests

  • 9946: ussr/juku.cpp: Implemented sound and video, fixed floppy disk access, and added EKDOS to the software list. [Märt Põder]
  • 11862: sega/sega_ferie.cpp: Added basic Sega Ferie emulation. [QUFB]
  • 12828: ibm5170_cdrom.xml: Added Star Trek: 25th Anniversary and Star Trek: Judgment Rites. [Mike Swanson]
  • 12831: megadriv.xml: Corrected two bad bytes in ESPN National Hocky Night cartridge dump. [Don Jones]
  • 12871: Updated the Ukrainian UI translation. [Stanley Kid]
  • 12879: jpm/jpmimpct.cpp: Added internal artwork for Cluedo? Murder Mystery Quiz Game. [as-tb-dev]
  • 12886: seibu/cabal_ms.cpp: Dumped a Modular System bootleg of Cabal. [Darksoft, ClawGrip]
  • 12891: ibm5170_cdrom.xml, mac_cdrom.xml: Added five CD-ROM dumps (three working). [Mike Swanson]
  • 12905: video/upd7220.cpp: Reset command shouldn’t affect RA parameters (fixes PC-98 Mighty Head text display). [Angelo Salese]
  • 12910: bus/epson_qx/multifont.cpp: Added font ROM dumps. [Khralkatorrix, Brian Johnson]
  • 12913: sound/upd1771.cpp: Improved the end-of-stream check for ADPCM streams containing multiple samples. [Wilbert Pol]
  • 12914: cpu/upd7810: Improved µPD7801 Mode C handling (fixes SCV Star Speeder ROM banking). [Wilbert Pol]
  • 12918: heathzenith/h89.cpp, bus/heathzenith/h89: Connected the write-enable pull-up, and cleaned up code. [Mark Garlanger]
  • 12919: Added sixteen TV games and handheld systems (five working), and an e-kara Web cartridge. [TeamEurope, David Haywood]
  • 12920: nichibutsu/galivan.cpp: Dumped a version of Ninja Emaki distributed by Tecfri (not working). [hammy, ClawGrip]
  • 12922: skeleton/flashvga2.cpp: Dumped the Codere Ruleta Mágica video slot machine. [David Villaverde, Recreativas.org, ClawGrip]
  • 12924: namco/namcos22.cpp: Moved the C17 internal ROM to a device, and cleaned up code. [cam900]
  • 12926: formats/ap2_dsk.cpp: Fixed crash when loading a NIB format disk image with an all-zero track. [Roman Donchenko]
  • 12927: midway/cashline.cpp: Added the reel symbols to the comments, and improved the estimated year. [ClawGrip]
  • 12928: bus/heathzenith/h89/h_88_3.cpp: Connected the interrupt outputs. [Mark Garlanger]
  • 12929: heathzenith/h89.cpp: Used macros to reduce duplication in ROM definition. [Mark Garlanger]
  • 12931: bus/heathzenith/h89: Converted the H-17 floppy drive controller to a slot card device. [Mark Garlanger]
  • 12932: gba.xml, nes.xml: Added the Lockjaw games from Pin Eight. [Mike Swanson]
  • 12933: epoch/scv.cpp, bus/scv: Fixed issues with sound and graphics, refactored code, and updated notes. [Wilbert Pol]
  • 12934: tecmo/tehkanwc.cpp: Made palette RAM readable, and adjusted the video refresh rate to better match hardware. [jotego]
  • 12935: toaplan/toaplan2.cpp: Corrected the label for the Batsugun - Special Version program ROM. [PabloArcade]
  • 12936: nec/pc9801_kbd.cpp: Converted the PC-9801 keyboard device to use a serial interface with control signals. [Angelo Salese]
  • 12937: misc/compucranes.cpp: Added OM Vending Toy Shop, and updated notes. [ClawGrip]
  • 12938: sega/vicdual.cpp: Added a Niemer bootleg of Head On called Bumba. [Jordi Tuells, Jordi Beltrán, ClawGrip]
  • 12939: gaelco/wrally.cpp: Added an additional Atari version of World Rally. [Pr3tty F1y, ClawGrip]
  • 12940: sega/segag80r.cpp: Added a French version of Astro Blaster [Victor Fernandez (City Game), ClawGrip]
  • 12941: namco/namcos23.cpp: Improved Super System 23 texturing, and allowed Angler King to boot. [Ryan Holtz]
  • 12942: igs/igs_fear.cpp: Dumped remaining ROMs for Icescape. [TeamEurope, Peter Wilhelmsen, XingXing, David Haywood]
  • 12943: video/upd7220.cpp: Corrected pitch for RDAT and WDAT operations [Brian Johnson]
  • 12944: epson/qx10.cpp: Reverted misguided changes to video zoom handling. [Brian Johnson]
  • 12945: bus/msx/slot/disk.cpp: Don’t connect the TC8566AF ready line. [Carl, Wilbert Pol]
  • 12946: tecmo/shadoww_ms.cpp: Dumped a Modular System bootleg of Shadow Warriors and added a skeleton driver. [Darksoft, ClawGrip]
  • 12948: util/cdrom.cpp: Fixed issues with the CUE, TOC and GDI parsers. [Windy Fairy]
  • 12949: technos/ddragon_ms.cpp: Dumped a Modular System bootleg of Double Dragon and added a skeleton driver. [Darksoft, ClawGrip]
  • 12950: konami/gryzor_ms.cpp: Dumped a Modular System bootleg of Gryzor. [Edgar Solé, Recreativas.org, ClawGrip]
  • 12951: sdl/window.cpp: Removed assertion that click count is not negative when a pointer is lost. [AJR]
  • 12952: pacman/pacman.cpp: Dumped some of the PROMs for the Marti Colls Pengo bootleg. [Edgar Solé, Recreativas.org, ClawGrip]
  • 12953: nintendo/vt1682.cpp: Improved emulation of the Classic Max Pocket units and marked six systems as working. [David Haywood]
  • 12954: machine/t10mmc.cpp: Added stub CD-TEXT TOC read support; util/cdrom.cpp: Handle control flags in TOC files. [Windy Fairy]
  • 12955: galaxian/galaxian.cpp: Dumped another Jump Bug bootleg. [Arcadedealer aka Edgar Solé aka Dios, Recreativas.org, ClawGrip]
  • 12956: formats/ap2_dsk.cpp: Added read-only support D13 format disk images. [Roman Donchenko]
  • 12958: cpu/mips: Added support for IDT R4650 multiply/accumulate instructions to the interpreter. [Ryan Holtz]
  • 12959: mame/luaengine.cpp: Expose the full build version string in the emu table. [Nathan Woods]
  • 12960: oric1_cass.xml: Added 26 working items, and removed speculation from metadata. [ArcadeShadow]
  • 12961: irem/irem_cpu.cpp: Corrected encrypted opcode 0x37 for Dynablaster to cvtbw instruction. [Martin Donlon]
  • 12962: Cleaned up code for various Namco 2D arcade systems. [cam900]
  • 12964: nes.xml: Corrected titles for the Tetramino (LJ64 prototype) games. [Mike Swanson]
  • 12965: spectrum_cass.xml: Promoted eighteen items to working, and added usage instructions. [holub]
  • 12966: Corrected the Cluedo internal layout license from BSD-3-Clause to CC0-1.0. [as-tb-dev]
  • 12967: sega/segas32.cpp: Use the same sound ROM banking for Stadium Cross and Title Fight. [Gamez Fan]
  • 12968: sega/megadriv_rad.cpp: Dumped a newer version of My Arcade Pac-Man Pocket Player. [Sean Riddle, David Haywood]
  • 12969: heathzenith/h89.cpp: Added SigmaROM v1.2 and v1.3 as BIOS options. [Mark Garlanger]
  • 12972: tvgames/trkfldch.cpp: Added notes about how the Advance Bright 4 Player System plays sampled sounds. [David Haywood]
  • 12973: sinclair/byte.cpp: Moved the PEVM Byte to a separate source file and improved emulation. [holub]
  • 12975: heathzenith/h89.cpp: Changed GPP bit names to match schematics. [Mark Garlanger]
  • 12976: igs/igs_fear.cpp: Confirmed Icescape and Fearless Pinocchio use the same microcontroller. [TeamEurope, David Haywood]
  • 12980: formats/ap2_dsk.cpp: Added I/O error handling. [Roman Donchenko]
  • 12981: fuuki/fuukitmap.cpp: Extracted common tilemap handling from fuukifg2.cpp and fuukifg3.cpp. [cam900]
  • 12982: ui/viewgfx.cpp: Fixed palette display when indirect pens are present. [cam900]
  • 12983: irem/m72.cpp: Split the driver state class to reduce optional object finders, and cleaned up code. [cam900]
  • 12985: kaneko/kaneko_spr.cpp, kaneko/kaneko_tmap.cpp: Use generic graphics decoding layouts. [cam900]
  • 12987: arcadia.xml, apfimag_cass: Use lowercase for descriptive text in descriptions. [ArcadeShadow]
  • 12989: sega/segas32.cpp: Reverted the change to Title Fight sound ROM banking (reverts GitHub pull request #12967). [Gamez Fan]
  • 12990: jaleco/ms32.cpp, jaleco/bnstars.cpp: Converted to use generic graphics decoding layouts, and cleaned up code. [cam900]
  • 12991: konami/88games.cpp: Use memory views rather than trampoline functions (simplifies memory banking). [cam900]
  • 12992: konami/bottom9.cpp: Use memory views rather than trampoline functions. [cam900]
  • 12993: efo/nightmare.cpp: Dumped the sound ROMs for Night Mare. [David Tallboom, Recreativas.org, ClawGrip]
  • 12994: amstrad/pcw.cpp: Shift printer data on the rising edge of the clock bit. [Golden Child]
  • 12996: segacd.xml: Added a dump of Sonic the Hedgehog CD (USA) with R4C ring code. [David Silva]
  • 12997: konami/crimfght.cpp: Use memory views rather than address map bank devices. [cam900]
  • 12998: vtech/geniusjr.cpp: Added accents to vowels in names of Spanish variants (e.g. the Pitagorín series). [ClawGrip]
  • 12999: cpu/lh5801: Don’t add the PC value twice when disassembling relative addressing modes. [Golden Child]
  • 13001: pinball/recel.cpp: Use a “Poker Plus” ROM dump known to work on hardware. [Recreativas.org, ClawGrip]
  • 13005: konami/blockhl.cpp: Simplified palette RAM banking. [cam900]
  • 13006: konami/aliens.cpp: Simplified palette RAM banking. [cam900]
NOWSZY [Arcade] MAMEui x64 0.272 29/11/2024

MameUI 0.272 29/11/2024

  • The only major change is the ability to get proper crash dumps in case something goes wrong. Most people can ignore this, but if you think you can help with tracking down problems you must start MAMEUI with a redirection parameter. For example:
    >mameui > crash.txt
    Various internal things will be written to crash.txt which can be ignored, but should a crash occur, the dump will go into crash.txt as well. The dump uses the new file mameui.sym which has been included in the download package. When a crash occurs, MAMEUI will appear to freeze for about 60 seconds, before exiting. No need to panic. If the freeze goes on for too long then you can terminate the process.

 

MameUI 0.270 26/09/2024

  • sync with mame v0.270
  • The software listed in hashmore now number 39158, spread over 102 lists.

MameUI 0.269 29/08/2024

  • sync with mame v0.269

MameUI 0.268.1 01/08/2024

  • sync Mame 0.268
  • Found that some zn games were crashing, so fixed that and uploaded version 0.268.1

MameUI 0.266 30/05/2024

  • sync Mame 0.266

MameUI 0.265 25/04/2024

  • sync Mame 0.265

MameUI 0.264 27/03/2024

  • sync Mame 0.264

MameUI 0.263 28/02/2024

  • sync Mame 0.263

In case you're unaware, many of UI controls on the function keys have been reassigned. For example, instead of P for Pause, now it's F5.
We got annoyed one time too many at the interactions of the P key with drivers that would need it (keyboards, virtual piano keyboards, lots of stuff). So we decided an overhaul was in order. Of course, all that is still customizable, so one can trivially change things back in the UI if needed.

  • F5: pause
  • shift-F5: single-stepping in pause
  • F4: single-stepping in rewind
  • F6: save state
  • shift-F6: quicksave (save without confirmation to a save state called quick, at least for now)
  • F7: load state
  • shift-F7: quickload
  • F8/F9: frameskip level up/down
  • shift-F8: toggle cheats

Plus a number of unchanged controls:

  • F4: show graphics/tilemaps
  • F10: (un)throttle
  • F11: show fps
  • shift-F11: show profiler
  • F2/shift-F2: tape stop/start
  • F12: screenshort
  • shift-F12: record mng
  • shift-ctrl-F12: record avi

Hopefully, that will help. Also, the easier-to-access save/load keys could be nice.

 

NOWSZY [arcade] Mame x64 0.270 25/09/2024

MAME 0.270, 26 Sep 2024

We’re happy to announce that MAME 0.270 is ready! A lot of work has gone into a lot of different areas of MAME throughout September. One very interesting addition is the “Zoomer” PDA. Built by Casio and marketed under multiple brand names, this PDA ran MS-DOS 3.3, GEOS 2.0 and the PenRight user interface. It was one of the first PDAs to include software developed by Palm Computing. Other exotic systems include the Sony NWS-3270 workstation and 68000 development boards from Marion Systems and Motorola themselves.

The Hitachi Basic Master Jr. is now working, giving a glimpse of the Japanese home computer market in the early 1980s. UMC’s attempt at taking on Sega and Nintendo in the mid-1990s, the Super A'Can, is in a much better state than it was previously. Although it still isn’t considered working, numerous issues with graphics and sound have been addressed, and battery-backed cartridge memory is now supported. Several more Apple II input peripherals are now supported. Support for hard-sectored floppy disk formats has been added, which should open up storage options for computers from the S-100 era.

The effort to understand the IGS027A CPUs and dump their internal programs is paying off. Over a dozen slots, mahjong and card games from IGS are now playable. If you’re a fan of these games, you can now play them in the comfort of your home with no risk of blowing your paycheque.

MAME Testers bugs fixed

  • 07470: [Graphics] (funtech/supracan.cpp) supracan [speedyd]: speedyd: The ground layer is not drawn. (Angelo Salese)
  • 08789: [Interface] MAME may miss keys released while switching between windowed and full screen modes. (hap)
  • 08900: [Crash/Freeze] (tangerine/oric.cpp) oric1, telstrat, orica, prav8d, prav8dd: Emulator crashes with disks mounted. (AJR)
  • 08903: [Graphics] (trs/coco3.cpp) coco3: The rightmost column of the display not visible. (Tim Lindner)
  • 08907: [Crash/Freeze] (sony/smc777.cpp) smc777: Emulator crashes with D88-format disk images mounted. (AJR)
  • 08910: [Color/Palette] (nmk/nmk16.cpp) hachamf: Incorrect colors on the otter in the title screen animation. (hap)
  • 08915: [Media Support] Any system that quickloads COM files: Error messages shown in failure cases are unhelpful. (Robbbert)
New working systems
  • Aka Mahjong (Double Bet) [hammy]
  • Casio / Tandy Zoomer (Z-PDA / Z-7000) [Devin Acker]
  • CXG Systems / Newcrest Technology / Intelligent Chess Software Sphinx Royal [hap, Sean Riddle]
  • DDRGame / Hyperkin 16-bit TV Dance Pad with 15 songs / Dance Dance Party Mix (DDRGame) [David Haywood, Sean Riddle]
  • Marion Systems MS68K [Chris Hanson]
  • Motorola 68000 Educational Computer Board [Chris Hanson]
  • SciSys / Intelligent Software Travel Sensor Chess [hap, Sean Riddle]
  • Sony NWS-3720 [Brice Onken, Plamen Mihaylov]
  • Triple Slot (V200VE) [Ioannis Bampoulas, TeamEurope, Vas Crabb]
New working clones
  • Cherry Bonus III (ver.1.40, set 6) [hammy]
  • CXG Systems / Newcrest Technology / Intelligent Chess Software Sphinx Granada [hap, Sean Riddle]
  • CXG Systems / Newcrest Technology / Intelligent Chess Software Sphinx Supra [hap, Sean Riddle]
  • Diet Go Go (Europe v1.1 1992.09.26, set 1) [Tailsnic Retroworks]
  • Fidelity International The Classic (model CC8) [Berger]
  • Fruit Paradise (V206US) [Ioannis Bampoulas, XingXing, Vas Crabb, David Haywood]
  • Lunar Rescue (Artic bootleg) [Guru]
  • New Lucky 8 Lines (set 12, W-4, encrypted) [hammy]
  • Novag Industries / Intelligent Heuristic Programming Diablo 68000 (set 1) [Berger]
  • P-47 - The Freedom Fighter (World) [Guru]
  • Sega Toys Mega Drive Play TV 1 (Japan) [TeamEurope, David Haywood]
  • Triple Fever (V108US) [Ioannis Bampoulas, TeamEurope, XingXing, Vas Crabb]
Systems promoted to working
  • Chaoji Dou Dizhu [XingXing, Vas Crabb]
  • Crazy Bugs (V204US) [XingXing, Vas Crabb]
  • Fruit Paradise (V214) [XingXing, Vas Crabb, David Haywood]
  • Hitachi Basic Master Jr. (MB-6885) [Angelo Salese]
  • Jungle King 2002 (V209US) [XingXing, Vas Crabb]
  • Long Hu Da Manguan [XingXing, Vas Crabb, David Haywood]
  • Long Hu Zhengba 4 [XingXing, Vas Crabb, Ioannis Bampoulas, TeamEurope]
  • Long Hu Zhengba III [XingXing, Vas Crabb, David Haywood]
  • Long Teng Hu Yue [XingXing, Vas Crabb, David Haywood]
  • Manguan Caishen 3 (V101CN) [XingXing, Vas Crabb]
  • Manguan Zhizun (V101CN) [XingXing, Vas Crabb, David Haywood]
  • Ocean Paradise (V105US) [XingXing, Vas Crabb, Ioannis Bampoulas, TeamEurope]
  • Que Long Gaoshou [XingXing, Vas Crabb]
  • Shuang Long Qiang Zhu 3 (China, VS107C) [XingXing, Vas Crabb, David Haywood]
  • Zhongguo Chu Da D [XingXing, Vas Crabb, David Haywood]
Clones promoted to working
  • Crazy Bugs (V200US) [XingXing, Vas Crabb]
  • Crazy Bugs (V202US) [XingXing, Vas Crabb]
  • Long Hu Da Manguan Plus [XingXing, Vas Crabb, David Haywood]
  • Manguan Zhizun (V100CN) [XingXing, Vas Crabb, David Haywood]
  • Ocean Paradise (V101US) [XingXing, Vas Crabb, Ioannis Bampoulas, TeamEurope]
  • Triple Fever (V107US) [XingXing, Vas Crabb, Ioannis Bampoulas, TeamEurope]
New systems marked not working
  • Bandai / Koto Dragon Ball Z: Scouter Battle Taikan Kamehameha: Ora to Omee to Scouter (Japan) [TeamEurope, David Haywood]
  • Boo Boo Donpatchi (Japan) [Darksoft, TeamEurope]
  • Cherry Bonus V Five (V1.3) [hammy]
  • Cherry Master 2005 (Ver. 1.10U) [Ioannis Bampoulas, TeamEurope]
  • Countertop Champion 2 (ver 2.11) [Siftware]
  • Double 8 Line [Ioannis Bampoulas]
  • Elektronika PK-32 [holub]
  • Fever 13 (Japan, v1.3) [hammy]
  • Halloween Party (US.23.A) [Ioannis Bampoulas, TeamEurope]
  • IBM ThinkPad 850 [ArcadeHacker]
  • Jack's Venture - Inca Treasure [Ioannis Bampoulas, TeamEurope]
  • JoyPalette Anpanman: Let's Go! Ikunou Drive (Japan) [TeamEurope, David Haywood]
  • Konami Teleshibai (Japan) [David Haywood, TeamEurope]
  • Konami Teleshibai - Purple Version (Japan) [David Haywood, TeamEurope]
  • Lucky V Line [hammy]
  • Magical Kengo [Ioannis Bampoulas]
  • Penguin Party [Ioannis Bampoulas, TeamEurope]
  • Reel Magic Turbo Play [Ioannis Bampoulas]
  • Sun Microsystems Ultra 45 [ArcadeHacker]
  • Super Cherry Master Plus (V1.6) [Ioannis Bampoulas]
  • Takara / SSD Company LTD Bakutou Sengen Daigunder DX (Japan) [TeamEurope, David Haywood]
  • TV Mahjong Game (VTxx hardware) [David Haywood, TeamEurope]
New clones marked not working
  • Automat (bootleg of Robocop, Modular System) [Darksoft]
  • Cherry Master 2005 (Ver. 0.14H) [Ioannis Bampoulas, TeamEurope]
  • Cherry Master 2005 (Ver. 1.02U) [Ioannis Bampoulas, TeamEurope]
  • Mushiking The King Of Beetles - Mushiking IV / V / VI (Taiwan) [Justin Zhan, MetalliC, rtw, Xue]
  • Turbo PK (Ver 2.3B2, encrypted) [hammy]
  • Triple Fever (V105US) [Ioannis Bampoulas, TeamEurope]
  • Yamaha MU90B [buffi]
New working software list items
  • bmjr_cass: Wilwesp [Gaming Alexandria]
  • bml3_cass: BM Tetris [Anna Wu]
  • ekara_cart: Kids' Song Mini Volume 6 (Japan) (MC0017-KSM), Kids' Song Volume 4 (Yuuki Rinrin, Osakana Tengoku, etc.) (Japan) (DC0007-KID), e-kara Web cartridge 8M (used, with 8 songs) (Japan) [David Haywood, TeamEurope]
  • ibm5170_cdrom: Chex Quest, Demon Gate: 666 New Levels for Doom & Doom II, Depths of Doom Trilogy, Doom Collector's Edition, Doom Collector's Edition (2001), Doom II, Doom II (French), Doom Shareware, Final Doom, Hell to Pay (Doom II add-on), Heretic: Shadow of the Serpent Riders, Hexen: Beyond Heretic, Hexen: Deathkings of the Dark Citadel, Master Levels for Doom II, Strife: Quest for the Sigil, Strife: Quest for the Sigil (v1.1), The Ultimate Doom (DOS), The Ultimate Doom (DOS + Windows) [Mike Swanson]
  • mac_cdrom: Chex Quest, Hexen: Beyond Heretic, The Ultimate Doom [Mike Swanson]
  • megadriv:
    Breach (prototype) [Gaming Alexandria]
    Earthworm Jim (USA, prototype 19940728), Earthworm Jim 2 (Europe, prototype 19950824), Out of the Vortex (prototype 19950710) [Hidden Palace]
  • msx1_cart: The 4 Masters of Melody, The Battle on Gojo Ohashi, Ghost, Prisoner of War [anonymous]
  • msx2_cart: Ark-A-Noah [anonymous]
  • nes:
    D-Pad Hero (version 1.0), D-Pad Hero (version 1.1), D-Pad Hero II [Kent Hansen, Andreas Pedersen]
    Micro Mages [Mike Swanson]
  • samcoupe_flop:
    Dave Infuriators, Dave Invaders, Lost Disks of Sam, Moby DX [Black Jet]
    Boggle Bubble, Hexagonia [Spectrum Computing]
    WaterWorks [TOSEC]
    Wop Gamma (pre-release version) [World of SAM]
  • spectrum_cass:
    Astor Musica, Chaos (Aackosoft), Ficheiro Astor (cracked), Impero Romano, Master Word (Hopkinson / Tribe), Simulador de Voo (Groupi, pirate), Soko Ban, Soko Ban (hack), SSTV, SSTV (sample pictures), Tabuada Infantil, Tabuada Infantil (master tape) [Planeta Sinclair]
    Amnesia (v1.02, Spanish), Galivan (Erbe), Gridrunner (Century), Hydrofool (Zafi Chip), Indoor Soccer (System 4), Match Point (alt), Match Point (IBSA), N.O.M.A.D. (Erbe), Raptores de la Galaxia (Microbyte), Sokoban (Spanish), Strike Attack (alt) [Spectrum Computing]
    Soko-Ban Perfect [Spectrum Zone]
    Grand National (ABC), Grand National (Zafi Chip) [World of Spectrum]
  • zx81_cass:
    AERI - Análise de Estruturas Recticuladas Isostácticas, Colunas - Dimensionamento de Colunas Montantes de Edifícios, Dis-ACSem, Geometria I, Grand Prix, Letter Hunt, Sabotagem (Timex Portugal), Simulador de Voo (Timex Portugal), Xadrez (Timex Portugal) [Planeta Sinclair]
    Accounts, Adventure (Gavin Baker), The Nowotnik Puzzle & Other Diversions, Purchases, Racehorse Trainer, Star Trek + 3D O's and X's, Tutor (French), Zor [Simon Holdsworth]
    Em Busca dos Tesouros, Tut-Tut [Spectrum Computing]
    3D Formule 1, Air Traffic Control, Alien Invaders, Bridgehead, Le Chateau Hanté, Gamespack, Inheritance, Serpents Tomb, Zedman + Spacers [Team Zeddy, Planeta Sinclair]
Software list items promoted to working
  • bml3_flop: MA-5370 Disk BASIC (Version 1.1) [AJR]
  • supracan: Journey to the Laugh ~ Xi You Ji, The Son of Evil ~ Xie E Zhi Zi, Super Light Saga - Dragon Force ~ Chao Ji Guang Ming Zhan Shi [Angelo Salese]
New software list items marked not working
  • megadriv: Pro Version Action Replay (Europe) [TeamEurope]
  • nes: 8-bit Xmas 2023 [retroUSB]
  • takara_daigunder_dx_cart: R-01 ROM Robo Aoki Inazuma Bulion, R-02 ROM Robo Jurassic Soldier Bonerex [TeamEurope, David Haywood]
  • thinkpad8xx: AIX 4.1.5, OS/2 Warp PowerPC Edition, Solaris 2.5.1 Limited Availability PowerPC Platform Edition, Windows NT Workstation 3.5 PowerPC Edition [ArcadeHacker, ClawGrip]
  • zx81_cass: 1K Games Pack (Crystal), Deflexx, Lemonade [Team Zeddy, Planeta Sinclair]
Merged pull requests
  • 12620: nmk/ddealer.cpp: Use timing PROM contents to trigger video interrupts. [Sergio Galiano]
  • 12650: megadriv.xml: Added four working prototypes. [Hidden Palace, Gaming Alexandria, ArcadeShadow]
  • 12660: misc/changyu.cpp: Added AY8910 to microcontroller external address space. [flama12333]
  • 12666: bus/a2bus: Added Wico trackball card; bus/a2gameio: Added Sirius JoyPort and Wico Command Joystick. [as-tb-dev]
  • 12668: zx81_cass.xml: Added twenty items (eighteen working). [ArcadeShadow]
  • 12670: cpu/tms34010: Implemented TMS34020 cvdxyl_b instruction. [Priit Laes]
  • 12690: sony/news_r3k.cpp: Added support for the NWS-3720 and cleaned up code. [Brice Onken, Plamen Mihaylov]
  • 12692: dataeast/dietgo.cpp: Added a newer version of Diet Go Go with alternate graphics available. [Tailsnic Retroworks, ClawGrip]
  • 12693: nintendo/vsnes.cpp: Fixed some save state and debugger issues. [cam900]
  • 12695: dataeast/ffantasy_ms.cpp: Added a bootleg of Robocop on Gaelco Modular System called Automat. [Darksoft, ClawGrip]
  • 12697: Fixed a number of places where comments said “complaint” when they meant “compliant”. [Michael Sanborn]
  • 12698: Added three TV games (not working) and three e-kara cartridges. [David Haywood, TeamEurope]
  • 12699: sinclair/sprinter.cpp: Added support for 312-line/320-line video mode selection. [holub]
  • 12700: sinclair: Clear caches after loading saved states. [holub]
  • 12701: igs/pgmcrypt.cpp: Fixed decryption for the Fruit Paradise games, allowing them to boot. [David Haywood]
  • 12702: tvgames/spg2xx.cpp: Added the DDRGame 16-bit TV Dance Pad with 15 songs. [David Haywood, Sean Riddle]
  • 12703: irem/olibochu.cpp: Adjusted video and interrupt timings and cleaned up code. [jackson2k2]
  • 12704: ibm/thinkpad8xx.cpp, thinkpad8xx.xml: Added a skeleton IBM ThinkPad 850 driver and software list. [ArcadeHacker, ClawGrip]
  • 12705: igs/igs_m027.cpp: Identified lhzb3 CPU ROM and removed inappropriate tilemap ROM unscrambling. [XingXing, David Haywood]
  • 12706: msx2_cart.xml: Added Ark-A-Noah. [Wilbert Pol]
  • 12707: msx1_cart.xml: Added four working items. [Wilbert Pol]
  • 12708: igs_m027.cpp: Corrected byte order for 16-bit tilemap ROMs for several games. [David Haywood]
  • 12709: sun/ultra45.cpp: Added a skeleton driver for the Sun Ultra 45 workstation. [ArcadeHacker, ClawGrip]
  • 12711: igs/igs_m027.cpp: Dumped IGS027A ROMs for five games. [Ioannis Bampoulas, TeamEurope, XingXing, Siftware, David Haywood]
  • 12712: tvgames: Added four TV games (one working) and two associated cartridges. [TeamEurope, David Haywood]
  • 12713: motorola/mex68kecb.cpp: Added basic Motorola 68000 Educational Computer Board emulation. [Chris Hanson]
  • 12718: nintendo/nes_arcade_bl.cpp: Added a note about the smb3bl timer CPU ROM content. [ClawGrip]
  • 12719: motorola/mex68kecb.cpp: Added the Abort (non-maskable interrupt) button and fixed a comment. [Chris Hanson]
  • 12720: apple/apple2e.cpp: Allow Apple IIc horizontal and vertical mouse movement flags to be set concurrently. [as-tb-dev]
  • 12721: bus/a2gameio: Added support for the Softape Bright Pen. [as-tb-dev]
  • 12723: trainer/ms68k.cpp: Emulated the Marion Systems MS68K single-board computer. [Chris Hanson]
  • 12725: layout/mu2000.lay: Made internal Yamaha MU2000 artwork prettier. [Felipe Sanches]
  • 12726: cpu/mipsx: Changed to 32-bit addresses, fixed disassembler bugs; tomy/kisssite.cpp: Improved addresss map. [Octocontrabass]
  • 12727: imagedev/floppy.cpp: Set sectoring mode on the floppy connector rather than using different drive devices. [Mark Garlanger]
  • 12728: igs/igs_m027.cpp: Dumped the internal IGS027A CPU ROM for Chaoji Dou Dizhu. [XingXing]
  • 12729: yamaha/ymmu50.cpp: Hooked up LCD contrast and LED outputs. [Felipe Sanches]
  • 12731: igs/igs_m027.cpp: Patched out Chess Challenge II startup checks to aid in verifying decryption. [David Haywood]
  • 12732: cpu/mpk1839, ussr/pk32.cpp: Added preliminary L1839VM1 CPU and Elektronika PK-32 emulation (Soviet VAX-11 clone). [holub]
  • 12733: sun/sun3.cpp, sun3/sun3x.cpp, sun/sun4.cpp: Added a SCSI tape drive as a slot option. [Chris Hanson]
  • 12734: sun/sun3.cpp: Added the normal/diagnostic mode switch as a machine configuration option. [Chris Hanson]
  • 12736: igs/pgm.cpp, igs/pgmcrypt.cpp: Use uploaded XOR tables for some games with their IGS027A CPU ROMs dumped. [David Haywood]
  • 12737: bus/msx/slot/panasonic08r.cpp: Added the MSX turbo R internal firmware mapper. [Wilbert Pol]
  • 12738: msx/msx.cpp: Reset MSX2+ boot flags on system reset. [Wilbert Pol]
  • 12739: casio/zoomer.cpp: Emulated the Casio/Tandy “Zoomer” PDA. [Devin Acker]
  • 12741: nes.xml: Added 8-bit Xmas 2023 (not working). [retroUSB, Mike Swanson]
  • 12742: nes.xml: Added three D-Pad Hero homebrew games. [Kent Hansen, Andrean Pedersen, Mike Swanson]
  • 12743: igs/igs_m027xa.cpp: Copied microcontroller interface and timers from igs/igs_fear.cpp (not working). [David Haywood]
  • 12744: cpu/tlcs900: Replaced a number of preprocessor macro constants with enumerations and constexpr variables. [Felipe Sanches]
  • 12745: taito/taito_f2.cpp: Distinguish PuLiRuLa World sets by the board sets they work with. [Tailsnic Retroworks, ClawGrip]
  • 12746: bus/msx/slot: Use std::unique_ptr rather than std::vector for fixed size arrays. [Wilbert Pol]
  • 12750: igs/igs_m027xa.cpp: Fixed communication with the microcontroller, and fixed sound and inputs for Crazy Bugs. [XingXing]
  • 12753: msx/msx_s1990.cpp, msx/msxtr.cpp: Added preliminary MSX-Engine S1990 device and MSX turbo R emulation. [Wilbert Pol]
  • 12758: cpu/tlcs900: Use callback arrays and member function templates to simplify I/O port handling. [Felipe Sanches]
  • 12759: igs/igs027a.cpp: Improved timer interval calculation (fixes slowdown in Jungle King 2002). [XingXing]
  • 12761: spectrum_cass.xml: Added 25 working items and improved metadata. [ArcadeShadow]
  • 12763: attache.xml; smc777.xml: Edited software list descriptions. [ArcadeShadow]
  • 12764: coleco.xml; coleco_homebrew.xml: Cleaned up software descriptions. [ArcadeShadow]
  • 12766: igs/igs_m027.cpp: Implemented dual Oki sound sample banks and added non-volatile RAM. [XingXing]
  • 12767: formats/mfi_dsk.cpp: Updated comments to cover newly supported hard-sectored formats. [Mark Garlanger]
  • 12771: zx81_cass.xml: Added eleven items (ten working). [ArcadeShadow]
  • 12772: atari/jaguar.cpp: Fixed comments incorrectly referring to GPIO as “GPI0”. [cam900]
  • 12774: namco/namcos12.cpp: Edited comments about undumped games on the platform. [simzy]
  • 12777: samcoupe_flop.xml: Added eight working items. [ArcadeShadow]
  • 12779: igs/igs_m027.cpp, igs/igs_m027xa.cpp: Added three more video slots games. [Ioannis Bampoulas, TeamEurope, David Haywood]
  • 12780: trs/coco3.cpp: Corrected visible display width to 640 pixels (fixes MT08903). [tlindner]
  • 12781: nes_kstudio.xml; nes_ntbrom.xml: Avoid unnecessary abbreviations in descriptions. [ArcadeShadow]
  • 12785: sinclair/tsconf.cpp: Replaced the Centronics port and Covox sound output device with a DAC. [holub]
  • 12788: sinclair/tsconf.cpp: Added BIOS upgrade 24.07.28 option and made it the default. [holub]
  • 12794: ibm5170_cdrom.xml, mac_cdrom.xml: Added seventeen items using or for use with the Doom game engine. [Mike Swanson]
  • 12795: cpu/xa: Implemented add with indexed addressing mode for the source operand. [David Haywood]
  • 12797: skeleton/gm1000.cpp: Dumped the ROMs from the Nihon Eniac BH-1000 Sound Saurus MIDI module. [buffi]
  • 12810: thinkpad8xx.xml: Fixed the boot floppy image sizes for Solaris and Windows NT. [ClawGrip]
  • 12811: thinkpad8xx.xml: Fixed the label for the second AIX CD. [ClawGrip]

 

NOWSZY [arcade] Mame x64 0.269 29/08/2024
 

MAME 0.269 29/08/2024

It’s almost the end of August, which means it must be time for MAME 0.269 to be unleashed on the world! The widely-used Zilog Z8410 DMA controller emulation has had an overhaul this month. In concert with the recent Z80 CPU work, this allows more realistic I/O timings for numerous systems. If you’re curious about unreleased prototypes, BASIC is starting to show signs of life on the Commodore 65.

Two additional Japanese releases of Capcom fighting games on CPS-2 hardware have been found this month: a more recent version of X-Men Vs. Street Fighter than any previously dumped set, and a version of Hyper Street Fighter II released a bit over a week before the latest known update. The microcontroller for Irem’s Gallop on M72 hardware has been dumped, allowing simulation code to be removed. Thanks to Peter Wilhelmsen and XingXing, the pace of dumping internal ROMs from IGS027A ARM CPUs has picked up, so we might see more progress on IGS games soon.

Of course, there’s lots more to enjoy, including an 8085-based prototyping board, more chess computers, and improvements to MAME’s debugger.

MAME Testers bugs fixed

  • 08902: [Gameplay] (casio/pv1000.cpp) pv1000: Running any game causes the emulated system to crash. (lidnariq)

New working systems

  • Atlantis Computers MCG-85 [Nigel Barnes]
  • Fidelity International Gambit Voice [hap, Sean Riddle]
  • Jeux Nathan Mega 10.000: L'Encyclopédie Électronique [hap, Sean Riddle]
  • Novag Industries Diamond [hap, Berger]
  • Novag Industries Emerald Classic Plus [hap, Berger]
  • Saitek / Heuristic Software Kasparov Blitz (set 1) [hap, Berger]
  • Senario Drum Super Star [David Haywood, Sean Riddle, Peter Wilhelmsen]

New working clones

  • Heavy Barrel (US, revision 3) [Brian Troha, The Dumping Union]
  • Hyper Street Fighter II: The Anniversary Edition (Japan 040123) [bugcutt]
  • Nics TV Boy (Nics, NTSC) [Taksangs]
  • Quiz Gakuen Paradise (Japan, ver. 1.02) [hammy]
  • Quiz Gekiretsu Scramble (Japan, prototype) [hammy]
  • Saitek / Heuristic Software Kasparov Blitz (set 2) [hap, Berger]
  • Tarzan Chuang Tian Guan (China, V110) [hammy]
  • Umi de Poker / Marine Paradise (Japan, newer) [Ioannis Bampoulas]
  • X-Men Vs. Street Fighter (Japan 970113) [bugcutt]

New systems marked not working

  • Altos Computer Systems ACS586 [Lubomir Rintel]
  • Bandai / Koto Dragon Ball Z x One Piece: Battle Taikan Gum-Gum no Kamehameha: Omee no Koe de Ora o Yobu (Japan) [David Haywood, TeamEurope]
  • Cai Jin Shen Long (link version, extension, S111CN) [dyq, little0, Guru]
  • Cai Jin Shen Long (link version, host) [dyq, little0, Guru]
  • Dancing Bells [hammy]
  • Geki Makaimura [Darksoft]
  • IVL Technologies (Disney / Memcorp Inc license) Karaoke Microphone Pro / KaraokeMicro Star (Greece) [David Haywood, TeamEurope]
  • IVL Technologies (Lexibook / Imago license) Disney Princess Handheld Karaoke Player (DKS7000-P) [David Haywood, TeamEurope]
  • Jin Hu Lu 2 [dyq, little0, Guru]
  • Long Hu Da Man Guan [dyq, little0, Guru]
  • Long Teng Hu Yue [dyq, little0, Guru]
  • Magical Jack (VA 4.00) [Ioannis Bampoulas]
  • Magical Jack Plus (VA 6.03) [Ioannis Bampoulas]
  • Manguan Caishen (link version, extension, S110CN) [dyq, little0, Guru]
  • Manguan Caishen (link version, host) [dyq, little0, Guru]
  • Mars Electronics Automatic Products Vending Machine model 110 (set 1) [Joan RF, jordigahan]
  • Micro Concepts Microbox II [Nigel Barnes, David Rumball]
  • PK - New Exciting Poker! [hammy]
  • Poker & 21 [Ioannis Bampoulas]
  • Seiko MAP-1010 [Nigel Barnes, JLTurSan]
  • Takara / SSD Company LTD Duel Masters: Duel Station (Japan) [David Haywood, TeamEurope]
  • Takara Tomy Boku wa Plarail Untenshi Shinkansen de Ikou! Plus (Japan) [David Haywood, TeamEurope]
  • Technics SX-KN5000 [Felipe Sanches, Angelo Salese]
  • Tropical Fruits (V. 24-06.00 Rev. 4.0) [The Dumping Union]
  • Turbo PK [hammy]
  • unknown WHT gambling game [hammy]
  • Wan Wan Dash [TeamEurope, Darksoft]
  • Zanussi / Necta Firenze (vending machine) [Joan RF, jordigahan]
  • Zanussi / Necta unknown Zanussi / Necta vending machine [Joan RF, jordigahan]
  • Zanussi / Necta Venezia (coffee vending machine) [Joan RF, jordigahan]

New clones marked not working

  • Crazy Balls (Bontempi) [Domenico Cervini]
  • Fruit Genie (Version 1-1-03, set 2) [Ioannis Bampoulas]
  • Fruit Genie (Version 1-1-03, set 3) [Ioannis Bampoulas]
  • Fruit Genie (Version 1-1-03, set 4) [Ioannis Bampoulas]
  • Fruit Genie (VT 2.11) [Ioannis Bampoulas]
  • Long Hu Da Man Guan Plus [dyq, little0, Guru]
  • Magical Jack (VA 2.0) [Ioannis Bampoulas]
  • Magical Jack (VA 3.11) [Ioannis Bampoulas]
  • Magical Jack (VA 3.30) [Ioannis Bampoulas]
  • Magical Jack Plus (VA 6.01) [Ioannis Bampoulas]
  • Manguan Caishen (China, V106CS) [dyq, little0, Guru]
  • Mars Electronics Automatic Products Vending Machine model 110 (set 2) [Joan RF, jordigahan]
  • Pentacup (rev. T) [Matt Walsh, PinMAME]
  • Shuang Long Qiang Zhu 2 VS (China, set 2) [dyq, little0, Guru]
  • Te Yi Gong Neng (China, V632C) [dyq, little0, Guru]
  • Tic Tac Trivia (6221-25, U5-0E, 05/08/86, UK) [hammy, Brian Troha, The Dumping Union]

New working software list items

  • altos586: Altos Diagnostic Executive [Lubomir Rintel]
  • ekara_cart: Super Cartridge: Best Hit (Japan) (SP-07) [David Haywood, TeamEurope]
  • hp98x6_rom: BASIC 4.0, BASIC 5.1, SSS HPL+II [F.Ulivi]
  • microbox2_flop: Microbox II 6809 FLEX V3.01, Microbox II Distribution [David Rumball]

Software list items promoted to working

  • c64_cart: Pitfall II: The Lost Caverns [Angelo Salese]
  • msx1_cart: X & Y (Arab) [Wilbert Pol]

New software list items marked not working

  • easy_karaoke_cart: Disney Princess 10-Song Karaoke Cartridge I (DK-P1), Karaoke Microphone Pro Cartridge 1 (Greece) [David Haywood, TeamEurope]
  • leapfrog_leappad_cart: Anpanman no CoCoPad de AIUEO kyoushitsu Pinocchio (Japan), Benny and Friends English Book Vol. 2 -Majo to taiketsu! Daibouken- (Japan), CoCoPad ROM Cassette Kono men o ue ni shiteirete ne! (11 November 2007, 1 January 2008) (Japan), CoCoPad ROM Cassette Kono men o ue ni shiteirete ne! (3 March 2007 - 5 May 2007) (Japan), CoCoPad ROM Cassette Kono men o ue ni shiteirete ne! (7 July 2007, 9 September 2007) (Japan), Disney Princess (Japan), Disney's World of English 1: Birthday Fun (Japan), Disney's World of English 2: The Picnic (Japan), Disney's World of English 3: The Circus (Japan), Disney's World of English 4: The Zoo (Japan), ECC Junior no hajimete eikaiwa! 1 Eigo de tanoshiku Say Hello! (Japan), FUN-damentals Series - Smart Guide to 4th Grade (UK), Hello Kitty no gakkou no ichinichi (Japan), Idainaru Sakkyokukatachi (Japan), Kikansha Thomas to nakamatachi - Kikansha Thomas Yakunitatsu kikansha (Japan), Kodomo Challenge English CoCoPad ROM Cassette Kono men o ue ni shiteirete ne! (2008/3 March - Shimajirou to Libby no ABC Adventure, 2008/5 May - Shimajirou to Libby no Touch and step game de asobou) (Japan), Kuma no Pooh-san Hachimitsu no tsubo ga ippai Pooh-san to kazu·katachi (Japan), Kuma no Pooh-san: Pooh-san to Hachimitsu (Japan), Minna de tanoshiku! CoCoPad (Otameshi soft) (Japan), Okaasan to Issho: Goo Choco Lantan: Spoo no Fushigi na Oto no Daibouken! (Japan), Shinkenzemi Challenge 2-nensei Korasho to issho ni kuku o oboeyou! (Japan), Yuuki Rinrin Anpunch! (Japan) [David Haywood, TeamEurope]
  • psion1: Science Pack (alt), Utility Pack (alt) [Nigel Barnes]

Merged pull requests

  • 11670: altos/altos586.cpp: Added preliminary Altos ACS586 emulation. [Lubomir Rintel]
  • 12494: machine/z80dma.cpp: Implemented burst mode and refactored code, and hooked up BUSRQ/BUSAK in systems using it. [holub]
  • 12564: misc/marywu.cpp: Improved peripherals – it’s now possible to trigger music from the debugger. [flama12333]
  • 12569: skeleton/zfirenze.cpp, skeleton/zvenezia.cpp: Dumped three Zanussi/Necta vending machines. [Joan RF, jordigahan, ClawGrip]
  • 12596: skeleton/marsvending.cpp: Dumped two Mars Electronics vending machines. [Joan RF, jordigahan, ClawGrip]
  • 12604: dai_cass/xml: Moved language information to info elements; pcw.xml, xegs.xml: Cleaned up descriptions. [ArcadeShadow]
  • 12610: debugger/debuggdbstub.cpp: Added an option to set the IP address to listen on. [Ramiro Polla]
  • 12615: a800_flop.xml; a2600.xml: Improved descriptions. [ArcadeShadow]
  • 12619: c128_flop.xml; plus4_cart.xml; vic1001_flop.xml; pet_rom.xml: Cleaned up descriptions. [ArcadeShadow]
  • 12623: casio/pv1000.cpp: Assert BUSRQ during active display (gives more realistic performance). [lidnariq]
  • 12624: Dumped three karaoke cartridges and two IVL Technologies karaoke systems. [David Haywood, TeamEurope]
  • 12626: leapfrog_leappad_cart.xml: Dumped 21 CocoPad cartridges and one LeapPad cartridge. [David Haywood, TeamEurope]
  • 12627: heathzenith/mms77316_fdc.cpp: Suppress side effects of data reads for debugger accesses. [Mark Garlanger]
  • 12628: igs/igs_fear.cpp: Added more detail to manufacturer and description metadata. [Michael Sanborn]
  • 12630: metro/metro.cpp: Split driver state class for different hardware configurations and cleaned up code. [cam900]
  • 12631: casio/pv1000.cpp: Fixed video scan line interrupt generation regression. [lidnariq]
  • 12632: skeleton/koto_zevio.cpp: Added a skeleton Koto Laboratory Zevio SoC driver with one game. [David Haywood, TeamEurope]
  • 12633: tvgames/generalplus_gpl16250_spi.cpp: Added a Plarail Shinkansen driving game (not working). [David Haywood, TeamEurope]
  • 12634: neogeo/neogeo_spr.h: Fixed horizontal video timings; neogeo/midas.cpp: Fixed zoom table RAM size. [cam900]
  • 12638: capcom/cps2.cpp: Added newer revisions of Hyper Street Fighter II and X-Men Vs. Street Fighter. [bugcutt]
  • 12639: tvgames/xavix_2000.cpp: Added preliminary support for Duel Masters: Duel Station. [David Haywood, TeamEurope]
  • 12640: gaelco/gaelco3d.cpp: Added placeholders for the undumped microcontroller used by Speed Up. [Recreativas.org, ClawGrip]
  • 12641: konami/xmen.cpp: Added service switch inputs. [jotego]
  • 12642: igs/pgm2.cpp: Dumped the CPLD for Bu Bu Car. [Victor Fernandez (City Game), Recreativas.org, ClawGrip]
  • 12643: misc/changyu.cpp: Hooked up the OPLL sound chip and vertical sync interrupt. [flama12333]
  • 12645: sgi_mips.xml: Renamed some NetBSD CD-ROM images to make labels unique across parent/clone sets. [jflatt]
  • 12646: cpu/t11, ussr/bk.cpp: Improved interrupt handling on the 1801VM1 CPU and fixed miscellaneous issues. [shattered]
  • 12647: sinclair/tsconf.cpp: Fixed graphics layer priorities and screen updates. [holub]
  • 12649: matsushita/kn5000.cpp: Added a skeleton driver for the Technics SX-KN5000 keyboard. [Felipe Sanches, Angelo Salese]
  • 12651: konami/k052109.cpp: Implemented a configuration bit used by xmen and gradius3 allowing a workaround to be removed. [jotego]
  • 12652: tvgames/spg2xx.cpp: Added Senario Drum Super Star. [David Haywood, Sean Riddle, Peter Wilhelmsen]
  • 12654: gaelco/gaelco3d.cpp: Added placeholder for Football Power ball controller microcontroller ROM. [Recreativas.org, ClawGrip]
  • 12655: tvgames/spg2xx.cpp: Filled in the year for Drum Super Star. [David Haywood]
  • 12656: atari/a2600.cpp: Added an NTSC TV Boy variant from Nics. [Taksangs, David Haywood]
  • 12657: tvgames/spg2xx_wiwi.cpp: Filled in the year for Double Dance Mania: Mega 12 (shown on packaging). [David Haywood]
  • 12659: casio/pv1000.cpp: Fixed I/O port reads and interrupt acknowledgement. [lidnariq]
  • 12661: hp/hp98x6.cpp, hp/hp98x6_optrom.cpp, hp98x6_rom.xml: Added HP98x6 series option ROM support. [F.Ulivi]
  • 12662: cirsa/neptunp2.cpp: Dumped B. Gaming Technology Dancing Bells (not working). [hammy, ClawGrip]
  • 12663: atari/cops.cpp: Added default non-volatile RAM contents for Revelations. [David Haywood]
  • 12664: igs/igs_fear.cpp: Save non-volatile RAM contents, and cleaned up inputs. [David Haywood]
  • 12665: sat_cart.xml, sat_vccart.xml: Avoid abbreviations and use lowercase for descriptive text in descriptions. [ArcadeShadow]
  • 12667: igs/igs_m027.cpp: igs/igs_m027xa.cpp: Dumped internal ROMs for two IGS027A CPUs. [Peter Wilhelmsen, David Haywood]
  • 12671: igs/igs_m027.cpp: Dumped internal ROMs for four IGS027A CPUs. [Guru, XingXing, David Haywood]
  • 12672: konami/k573fpga.cpp: Implemented proper MP3 decryption for Dance Dance Revolution Solo Bass Mix. [spicyjpeg, Windy Fairy]
  • 12675: machine/intelfsh.cpp: Added ST M29W640GB 8K Flash device. [Wilbert Pol]
  • 12677: igs/igs_m027.cpp: Dumped internal ROMs for two IGS027A CPUs. [Guru, XingXing, David Haywood]
  • 12679: emu/debug/dvdisasm.cpp: Fixed horizontal scrolling; debugger/win: Don’t restrict maximum window width. [dave-br]
  • 12680: igs/igs_m027.cpp, igs/igs_m027_link.cpp: Dumped internal ROMs for four IGS027A CPUs. [Guru, XingXing, David Haywood]
  • 12681: msx1_cart.xml: Corrected ROM loading for X & Y. [Wilbert Pol]
  • 12683: igs/igs_m027.cpp: Added decryption for lhdmg and lhdmgp. [XingXing, Happy]
  • 12685: igs/pgmcrypt.cpp: Fixed decryption for mgcs3 and mgzz; igs/igs_m027.cpp corrected a game title. [XingXing, Happy]
NOWSZY [arcade] ClrMamePro 4.049 22/08/2024

Clrmamepro 4.049 22/08/2024

  • fixed: falsely remove backup's _unknown folder in case of a failed backup which might remove already backuped and removed unneeded files. Only if _unknown folder isn't present before.
  • fixed: skip a non software list rompath if it is also assigned to a non active software list which would list all sets in that path as fully missing (combined mode only)
  • fixed: missing disk merging information within softwarelists, so that some identical chds stay in the clone set (combined mode only)
  • added: verify delta chds (via chdman)

 

Clrmamepro 4.048d 28/11/2023

  • fixed: softwarelists can lack some possible mergings
  • fixed: possible assertion during delta checks

Clrmamepro 4.048c

  • fixed: wrong "Error while..." message after delta operation succeeded but backup is disabled.
  • misc: minor changes to the delta output messages

Rebuilder 0.7 28/11/2023

  • fix software list rom sizes determination (wasn't limited to loadflag value)
  • fix software list merging (SL/SL collections don't use merge attributes, so lookup by hash in a parent/clone relationship)
  • don't use # in default pattern (rompath) names since such names would be cut off when used in mame.ini due to comment handling
  • pattern names can't end with '.' (Windows doesn't like this), replaced cases with "_"
  • minor changes to the stats count output
  • updated 3rd party libs (spdlog, bit7z, pugixml)

2023-05-04 Rebuilder V0.06 released

  • run source and destination file matching in multiple threads (speed up)

2023-04-14 Rebuilder V0.05 released

  • general unicode handling overhaul, utf8 chars in pathnames, patterns, xml, files, folders, archives, console output should be fine now

2023-03-12 Rebuilder V0.04 released

  • support reading of (split)rar/(not split)7z and writing of 7z files
  • detection of zip, 7z, rar, chd files by byte signature (instead of extensions, but  not within archives)
  • selectable tempfolder in settings.xml
  • minor speed up due to upfront matching size check
  • updated various 3rd party libs, added 7z.dll
  • ctrl-c will stop the rebuilding and cleans up temporary files/folders
  • various internal cleanup

2022-10-05 Rebuilder V0.03 released

  • use a real move operation in case of copy/deleting single files (incl. chds)
  • add option -u, --uselinks to generate filesystem hard or sym links instead doing a file copy or move operation

2022-08-16 Rebuilder V0.02 released

  • since MAME can't handle subfolders in decompressed sets, decompressed sets and  chds are always stored flat in folders (no clone/dependency subfolders in full  or standalone mode). When kept compressed, the archives will hold subfolders
  • not existing romOf reference leads to removed merge information for the machine

2022-07-13 Rebuilder V0.01 released

NOWSZY [arcade] Mame x64 0.268 1/08/2024

MAME 0.268 31 Jul 2024

We’re pleased to announce that MAME 0.268 is available for your enjoyment. This release adds support for Au, an almost forgotten four-way shooter released by Tehkan in 1983. Two IGS redemption games, Fearless Pinocchio and Super Kids, are now playable and have working sound. Speaking of IGS, the Super Poker games were also made playable this month. After many years, the last major issues in Merit’s Match’em Up have been resolved. The quiz game Revelations has had its LaserDisc dumped, and the game is now emulated.

Several more Apple Macintosh models are now working, including the high-end IIfx, Quadra 900 and Quadra 950, the Macintosh Portable, and the PowerBook 100. Three 68k-based workstations made by Hewlett-Packard in the early 1980s, the HP 9826A, HP 9836A and HP 9836C, have been added in this release. Speaking of Hewlett-Packard, the HP9133 external disk interface is now supported, giving you more storage options for the HP 9000/200 and HP 9000/300 series computers.

This release adds the original release of Pop’n Music Animelo 2, the Konami release of Guttang Gottong, and quite a few chess computers. Sanyo’s PHC-20 8-bit home computer and Thaler’s MPS-65 and CT-65 6502 development boards are now supported. Software list updates include a more complete collection of NV Magazine disks for MSX 2 computers and the latest clean cracks of Apple II software on floppy disks.

MAME Testers bugs fixed

  • 08878: [DIP/Input] DIP switches and machine configuration menus do not refresh conditional setting correctly. (Vas Crabb)
  • 08886: [Sound] (nichibutsu/terracre.cpp) terracren: Bass channel in background music is inaudible. (Lord Nightmare)

New working systems

  • Au (Swimmer conversion) [Neill Baker Tech]
  • Apple Computer Macintosh Quadra 900 [R. Belmont]
  • Apple Computer Macintosh Quadra 950 [R. Belmont]
  • Hewlett-Packard HP 9826A [F.Ulivi]
  • Hewlett-Packard HP 9836A [F.Ulivi]
  • Hewlett-Packard HP 9836C [F.Ulivi]
  • Novag Industries Diamond II [hap, Berger]
  • Novag Industries Sapphire [hap, Berger]
  • Novag Industries Sapphire II [hap, Berger]
  • Saitek Kasparov Centurion [hap, Berger]
  • Saitek Kasparov GK 2100 [hap, Berger]
  • Sanyo PHC-20 [Nigel Barnes, Tony Jewell]
  • Sega Toys / Alpine Electronics, Inc. Car Beena [TeamEurope, QUFB]
  • Thaler MPS-65 [Nigel Barnes]

New working clones

  • Dodge City (9131-02, U9-2B) [Brian Troha, The Dumping Union]
  • E&L Instruments MT-80Z [anonymous]
  • Excalibur Electronics Ivan The Terrible (H8/3216 version) [hap, Sean Riddle]
  • Guttang Gottong [system11]
  • Hegener + Glaser Mephisto ESB II (ESB II board) [hap, Berger]
  • Hegener + Glaser Mephisto II (set 3) [Berger]
  • Jingle Bell (v200US) [Ioannis Bampoulas]
  • Link (Korean bootleg of Atari Tetris) [Taksangs]
  • Miss World 2002 [system11, Brian Troha, The Dumping Union]
  • Missile Command (rev 1, A035467-01 PCBs) [Joe Magiera, The Dumping Union]
  • Missile Command (rev 2, A035467-01/03 PCBs) [Joe Magiera, The Dumping Union]
  • Missile Command (rev 3, A035467-01/03 PCBs) [Joe Magiera, The Dumping Union]
  • Pop'n Music Animelo 2 (JAA) [Taro]
  • Pop'n Music Animelo 2 (JAA, license expired) [Taro]
  • Saitek Kasparov Cougar [hap, Berger]
  • Street Smart (bootleg of World version 1) [f205v]
  • Thaler CT-65 [Nigel Barnes]
  • WOW New Fantasia [system11, The Dumping Union]

Systems promoted to working

  • Apple Computer Macintosh IIfx [R. Belmont]
  • Apple Computer Macintosh Portable [R. Belmont]
  • Apple Computer Macintosh PowerBook 100 [R. Belmont]
  • Fearless Pinocchio (V101US) [David Haywood, XingXing, Peter Wilhelmsen]
  • Match'em Up (6221-51, U5-1) [Ivan Vangelista]
  • Montana Super Draw (4436-05, U5-0) [Brian Troha]
  • Multitech Micro-Professor 1 Plus [Nigel Barnes]
  • Revelations [James Wallace]
  • Super Kids (S019CN) [David Haywood, XingXing]
  • Super Poker (v306US) [Ivan Vangelista]
  • Superstar (4435-81, U5-1) [Ivan Vangelista]
  • Wild Guns (SNES bootleg) [Devin Acker]

Clones promoted to working

  • The Couples (set 1) [Ivan Vangelista]
  • The Couples (set 2) [Ivan Vangelista]
  • The Couples (set 3) [Ivan Vangelista]
  • Dodge City (2131-82, U5-0 GT) [Ivan Vangelista]
  • Dodge City (2131-82, U5-0D) [Ivan Vangelista]
  • Dodge City (2131-82, U5-50) [Ivan Vangelista]
  • Match'em Up (6221-55, U5-1, German) [Ivan Vangelista]
  • Megatouch 5 (9255-60-01 R0C, Standard version) [Ivan Vangelista]
  • Super Poker (v102UA) [Ivan Vangelista]
  • Super Poker (v200UA) [Ivan Vangelista]
  • Super Poker (v201UA) [Ivan Vangelista]
  • Super Poker (v203US) [Ivan Vangelista]
  • Super Poker (v205US) [Ivan Vangelista]

New systems marked not working

  • Alcatel Web Touch One (model 2840, Terra, Spanish) [ArcadeHacker, ClawGrip]
  • Azkoyen Vending machine model T6 [Joan RF, jordigahan]
  • Azkoyen Vending machine model T8 [Joan RF, jordigahan]
  • Azkoyen Vending machine model T12 [Joan RF, jordigahan]
  • Azkoyen Vending machine model T61 (set 1) [Joan RF, jordigahan]
  • Epoch / SSD Company LTD Croket! Itada Kinka! Banker Battle!! (Japan) [TeamEurope, Peter Wilhelmsen, David Haywood]
  • Epoch / SSD Company LTD Excite Ping Pong 2 (Japan) [TeamEurope, Peter Wilhelmsen, David Haywood]
  • Takara / SSD Company LTD Gun Gun Revolution (Japan) [TeamEurope, Peter Wilhelmsen, David Haywood]
  • Battle Gear 3 (Ver.2.01A) [Goilup, Camoyoshi, JCStahl1]
  • Boo 1000 [Ioannis Bampoulas]
  • Dice Master [trol]
  • Hard Puncher Hajime no Ippo 2 - The Fighting! - Ouja e no chousen (VER.2.00J) [hammy, buffi, Windy Fairy]
  • Hill Climber [hammy, Boge, K.CAT]
  • Icescape (V104FA) [Ioannis Bampoulas]
  • IVL Technologies (Disney / Memcorp Inc license) Disney Classic Handheld Karaoke Player (DKS7000-C) [Sean Riddle, David Haywood]
  • IVL Technologies (Memorex license) Star Singer Karaoke (MKS4001) [Sean Riddle, David Haywood]
  • Jungle King 2002 (V209US) [Ioannis Bampoulas]
  • Lucky Cross (V106SA) [Ioannis Bampoulas]
  • Multi-Action 6711-14-R0A [Brian Troha, The Dumping Union]
  • Multi-Action 7558-01-R4 [Brian Troha, The Dumping Union]
  • Multi-Action 8340-01-R1 [Brian Troha, The Dumping Union]
  • Multi-Action 9800-20-R0 [Brian Troha, The Dumping Union]
  • Ocean Paradise (V105US) [Ioannis Bampoulas]
  • Olympic 5 (V112US) [Ioannis Bampoulas]
  • Roland RD-500 Digital Piano [Giulio Zausa]
  • Sciento b.v. Robot Training Arm CS-113 [anonymous]
  • Sutjaro Haeyo Deluxe [Taksangs, David Haywood]
  • Tektronix XD88/01 [CJ Reha]
  • Terebi Denwa Thomas the Tank Engine and Friends [Phil Bennett]
  • Tomy / SSD Company LTD Shooting King (Japan) [TeamEurope, Peter Wilhelmsen, David Haywood]
  • Triple Fever (V107US) [Ioannis Bampoulas]
  • UFO À La Carte [hap, David Viens]
  • VTG Interactive Virtual Tennis (VTG) [Sean Riddle, David Haywood]
  • Wild Fruit (V208US) [Ioannis Bampoulas]

New clones marked not working

  • Azkoyen Vending machine model T61 (set 2) [Joan RF, jordigahan]
  • Crazy Bugs (V200US) [Ioannis Bampoulas]
  • Crazy Bugs (V202US) [Ioannis Bampoulas]
  • Crazy Bugs (V204US) [Ioannis Bampoulas]
  • Grand Prix (Treasure Bonus bootleg) [Taksangs, charlie]
  • Hamburger House 9 [Taksangs, charlie]
  • Haunted House (IGS, V101US) [Ioannis Bampoulas]
  • IVL Technologies KaraokeTV Star (US, with 25 songs, 'FREE 35 Hit Songs / $35 value' packaging) [David Haywood, TeamEurope]
  • Ocean Paradise (V101US) [Ioannis Bampoulas]
  • Olympic 5 (V107US) [Ioannis Bampoulas]
  • Sega Yonin Uchi Mahjong MJ (Update Disc Ver.1.007, Japan) (CDP-10002A) [SBH]
  • Sega Yonin Uchi Mahjong MJ (Update Disc Ver.1.011, Japan) (CDP-10002C) [SBH]
  • Sega Yonin Uchi Mahjong MJ Network Taisen Ver. (Update Disc Ver.2.000, Japan) (CDP-10002D) [SBH]
  • Sega Yonin Uchi Mahjong MJ Network Taisen Ver. (Update Disc Ver.2.002, Japan) (CDP-10002E) [SBH]
  • Sega Yonin Uchi Mahjong MJ Network Taisen Ver. (Update Disc Ver.3.000, Japan) (CDP-10002F) [SBH]
  • Super Glob (Pac-Man hardware, bootleg) [tirino73, f205v]

New working software list items

  • aim65_cart: AIM 65 BASIC v1.1 (alt) [OldComputers ES]
  • apple2_flop_clcracked:
    Alpine Tram Ride (revision 0) (4am crack), Bike Hike (revision 0) (4am crack), Fantastic Animals (4am crack), Kinder Critters: Letters and Patterns (4am crack), Math Word Problems Volume 2: Money (4am and san inc crack), Mathosaurus: Computation (4am crack), Monster Smash (version 2.0) (4am crack), On Balance (4am crack), Pet Shop (A-347 version 1.0) (4am crack), Punctuation Rules (4am and san inc crack), Punctuation Skills: End Marks, Semicolon, and Colon (4am crack), Questprobe featuring Spider-Man (version B-258) (4am crack), Reader's Treasure Chest: Level One (4am crack), Real Math: Level I (4am crack), Real Math: Level II (4am crack), Real Math: Level III (4am crack), Success with Math: Multiplication/Division (4am crack), Teacher's Pet (4am crack), The Teacher's Tool Kit: Multiple Choice (4am crack), The Teacher's Tool Kit: Word Match (version 2.0) (4am crack), The Teacher's Tool Kit: Word Scramble (version 2.0) (4am crack), The Teacher's Tool Kit: Word Search (version 2.0) (4am crack), Tink!Tonk!: Tinka's Mazes by Mercer Mayer (4am crack), Top Readers' Club: Grade 2 (4am crack), Top Readers' Club: Grade 3 (4am crack), Top Readers' Club: Grade 4 (4am crack), Top Readers' Club: Grade 5 (4am crack), The Trivia Arcade (4am crack) [4am, A-Noid]
    Questprobe featuring Spider-Man (version F-261) (4am crack), War (4am crack) [4am, A2_Canada, A-Noid]
    Developing Writing Skills (4am crack), Earthquakes and Volcanoes (4am crack), Factactics Trivia Game: Sports (4am crack), Language Activities Courseware Level 3 (4am crack), Language Carnival 2 (4am crack), Peanuts Math Matcher (4am crack), Ray Tracing (version 1.0, July 1986) (4am crack), Scott Adams Graphic Adventure 1: Adventureland (version 2.0/416) (4am crack), Success with Algebra: Advanced Linear Equations (4am crack) [4am, txgx42, A-Noid]
  • carbeena: Car Beena Tentou-you Demo 1 [TeamEurope, QUFB]
  • ibm5170: Aces of the Deep, Aces of the Deep: Expansion Disk, Aces Over Europe, Aces Over Europe (Germany), Arcade Pool (alt), Archon Ultra, Blackthorne, Lethal Weapon, Lethal Weapon (Big Games), Psycho Pinball, Sensible World of Soccer, Super Street Fighter II Turbo, Warriors, Worms, Zoop [Total DOS Collection]
  • ibm5170_cdrom: Karaoke Manager Installation CD - Karaoke Manager Version 1.4 (bundled with KaraokeTV Star) [Sean Riddle]
  • mpf1_rom: BASIC-IP, BASIC-MPF, FORTH-IP, Hex Download Program [anonymous]
  • msx2_flop:
    Sunrise IDE firmware (v2.40), Sunrise IDE firmware (v2.50) [anonymous]
    NV Hokkaido Vol. 1 (Japan), NV Magazine 1-gou (Japan), NV Magazine 2-gou (Japan), NV Magazine #3 (Japan), NV Magazine 4 (Japan), NV Magazine #5 (Japan), NV Magazine #6 (Japan), NV Magazine #7 (Japan), NV Magazine #8 (Japan), NV Magazine #9 (Japan), NV Magazine #10 (Japan), NV Magazine #20 (Japan), NV Magazine #21 (Japan), NV Magazine #22 (Japan), NV Magazine #23 (Japan), NV Magazine #24 (Japan), NV Magazine #25 (Japan), NV Magazine #26 (Japan), NV Magazine 1996-10 (Japan), NV Magazine 1998-6 (Japan), NV Magazine 1998-9 (Japan), NV Magazine 1998-10 (Japan), NV Magazine 1999-1 (Japan), NV Magazine 1999-2 (Japan), NV Magazine 1999-3 (Japan), NV Magazine 1999-5 (Japan), NV Magazine 1999-6 (Japan), NV Magazine 1999-7 (Japan), NV Magazine 1999-8 (Japan), NV Magazine 1999-9 (Japan), NV Magazine 1999-10 (Japan), NV Magazine 1999-11 (Japan), NV Magazine 2000-1 (Japan), NV Magazine 2000-2 (Japan), NV Magazine 2000-3 (Japan), NV Magazine 2000-4 (Japan), NV Magazine 2000-5 (Japan), NV Magazine 2000-6 (Japan), NV Magazine 2000-7 (Japan), NV Magazine 2000-8 (Japan), NV Magazine 2000-9 (Japan), NV Magazine 2000-10 (Japan), NV Magazine 2000-11 (Japan), NV Magazine 2000-12 (Japan), NV Magazine 2002-1 (Japan), NV Magazine 2002-2 (Japan), NV Magazine 2002-4 (Japan), NV Magazine 2002-5 (Japan), NV Magazine SP #2 (Japan), NV Magazine Zoukan-gou #3 (Japan), NV Magazine Zoukan-gou #4 (Japan), NV Magazine Zoukan-gou #6 (Japan), NV RSDM #4 (Japan) [file-hunter]
  • psion_ssd: Widget Games Pack 3 [anonymous]
  • spectrum_cass:
    Farmer Jack In Harvest Havoc! (Bob Smith, digital release) [Bob Smith]
    Moonraker, Puncman 3 and 4 (alt), Saboteur II - O Angelos Edikeitai (PIM) [Luís Rato, Planeta Sinclair]
    1º Campeonato Nacional de Jogos de Computador, Cálculo de Cadernetas, Cálculo de Rumo e Base e Irradiação, Comilão (Timex), Dimensionamento de Vigas, Dimensionamento de Vigas (prototype), Programa "Zig Zag" - 1º Campeonato Nacional de Jogos de Computador, Promoção 84, Promoção 84 (split files), Rotinas para Efeitos Especiais [Planeta Sinclair]
    Castlevania: Spectral Interlude (v1.1a, Portuguese, 128K) [Rewind]
    Bride of Frankenstein (bugfix), Bride of Frankenstein (Dro Soft), Castlevania: Spectral Interlude (v1.1, Portuguese, 128K), Dark Star (MCM), Dustin (small case), Dyna Star (alt), Evaristo el Punky, Fallen Angel (Musical 1), Football Manager 2 (System 4), Football Manager 2 (System 4, small case), El Mantecas, Saimazoom (medium case), Saimazoom (small case) [Spectrum Computing]
    Manchester United (System 4, alt) [El Trastero del Spectrum]

Software list items promoted to working

  • pc8801_flop: Mid Garts (Dual Side), N88 BASIC MH System Disk (v2.3), N88-BASIC mkIIMR System Disk (v2.3), N88-BASIC mkIIMR System Disk (v2.3, alt), N88-BASIC mkIIMR System Disk (v2.3, alt 2), N88-Nihongo BASIC MA System Disk (v2.1), N88-Nihongo BASIC MA2 System Disk (v2.2), N88-Nihongo BASIC MC System Disk (v2.2), Yukar Mini [Roman Donchenko, Angelo Salese]

New software list items marked not working

  • easy_karaoke_cart: Disney Princess 10-Song Karaoke Cartridge II (DK-P2), Disney Princess 10-Song Karaoke Cartridge III (DK-P3) [Sean Riddle, David Haywood]
  • fp1100_cass: Alien no Gyakushū, Attack Sea Monster, Backgammon, Golf Game, Kalah Game, Moo Game, Renga Kuzushi, Vegetable Crush [archive.org]
  • hikara: Best Hit Collection Volume 6: Kids' Song 1, Hi-kara 10-song capacity user cartridge (used, with 10 songs, set 2) (Japan), Hi-kara 20-song capacity user cartridge (used, with 20 songs, set 2) (Japan), Hi-kara 5-song capacity user cartridge (used, with 2 songs) (Japan), Hi-kara 5-song capacity user cartridge (used, with 4 songs, set 2) (Japan) [David Haywood, TeamEurope]
  • megaduck: Bilder Lexikon [PeT, TeamEurope, SSJ, Youkal3]
  • msx2_flop: NV Magazine 1996-12 (Japan), NV Magazine 1998-11 (Japan), NV Magazine 2001-12 (Japan), NV Magazine 2002-3 (Japan) [file-hunter]
  • nes: 150 Chāojí Bàng Hé Kǎ [Taksangs]
  • psion_ssd:
    OVAL Workabout Repro V0.24B, PC Card Adaptor Repro V1.00F, SidePDT V1.01F, System Disk V2.20 [anonymous]
    MC Missile, System Disk V2.12 [The Last Psion]
    EROS Ver.4.0 (Licensed to The Yorkshire Post), Spreadsheet, System Disk (MC Word) V2.50 [zedstarr]

Merged pull requests

  • 12088: bus/mc10: Added minimum ROM size and block size checks for cartridge ROMs, and cleaned up code. [Sylvain Glaize]
  • 12387: rockwell/aim65.cpp: Added DRAC-1 ROM BIOS option; aim65_cart.xml: Added another BASIC version. [OldComputers ES, ClawGrip]
  • 12395: ibm5170.xml: Added fifteen working items and replaced one item with a better dump. [Total DOS Collection, ArcadeShadow]
  • 12403: nes.xml: Added a pirate multi-game cartridge (not working). [Taksangs, ClawGrip]
  • 12410: vsystem/vsystem_spr.cpp, vsystem/vsystem_spr2.cpp: Converted to use device_gfx_interface to decode graphics ROMs. [cam900]
  • 12444: shared/rax.cpp: Converted to use device_mixer_interface for sound output and cleaned up code. [cam900]
  • 12446: nichibutsu/cclimber.cpp: Added Au (Swimmer conversion) and refactored code. [Neill Baker Tech]
  • 12464: skeleton/easy_karaoke.cpp, ibm5170_cdrom.xml: Added KaraokeTV Star and Star Singer Karaoke sets. [Sean Riddle, David Haywood]
  • 12467: alice32.xml, alice90.xml, nes_datach.xml: Avoid abbreviations and use lowercase for descriptive text. [ArcadeShadow]
  • 12485: atari/cops.cpp: Dumped LaserDisc for Revelations and emulated necessary devices. [James Wallace, AintBigAintClever]
  • 12502: heathzenith/mms77316_fdc.cpp: Hooked up wait output for burst mode used with 8" drives. [Mark Garlanger]
  • 12503: sega/sega_beena.cpp, carbeena.xml: Added Car Beena and software list with one item. [TeamEurope, QUFB]
  • 12504: cpu/xa: Added a disassembler for the Philips XA architecture. [David Haywood]
  • 12506: cpu/tms32025.cpp: Added the TMS32020 variant. [cam900]
  • 12509: tvgames/spg2xx.cpp: Added VTG Interactive Virtual Tennis (not working). [Sean Riddle, David Haywood]
  • 12510: cpu/m68000: Fixed fmovem loads for mode 2. [Sven Schnelle]
  • 12511: formats/fs_hplif.cpp, formats/hp300_dsk.cpp: Fixed HP 9121 format #4. [Sven Schnelle]
  • 12513: emu/rendersw.hxx: Calculate cosine table at compile time. [FlykeSpice]
  • 12514: bus/hp_dio: Added the HP98624 GPIB interface card. [Sven Schnelle]
  • 12515: casio/pv1000.cpp: Fixed border colors. [lidnariq]
  • 12516: pc/cuttherope.cpp: Corrected year and added notes clarifying which game has been dumped. [ClawGrip]
  • 12519: atari/cops.cpp: Added more detailed setup instructions for Revelations in comment. [James Wallace]
  • 12520: gaelco/atvtrack.cpp: Added notes and placeholder for ROM for the Gaelco Football I/O board. [Recreativas.org, ClawGrip]
  • 12521: gaelco/gaelcopc.cpp: Added a note about the Tuning Race I/O board. [ClawGrip]
  • 12522: heathzenith/h89.cpp: Fixed memory writes when ROM is enabled (fixes a boot issue with HDOS 2.0). [Mark Garlanger]
  • 12523: heathzenith/mms77316_fdc.cpp, heathzenith/z37_fdc.cpp: Improved logging and tidied up code. [Mark Garlanger]
  • 12524: machine/ncr5385.cpp: Assert interrupt output for invalid/reserved commands. [Adam Billyard]
  • 12525: machine/spg2xx_audio.cpp, sound/imaadpcm.cp: Use IMA ADPCM sample format (rather than Oki ADPCM). [Simon Eriksson]
  • 12526: heathzenith/z29.cpp: Added comments about I/O port connections based on ROM listing. [Mark Garlanger]
  • 12528: bus/hp_dio: Moved all card implementation classes to anonymous namespaces. [Sven Schnelle]
  • 12529: nmk/nmk16.cpp: Adjusted video timings to match real hardware and updated emulation status flags. [Sergio Galiano]
  • 12530: cpu/z80: Started implementing the R800 instruction set and timings. [Wilbert Pol]
  • 12531: sinclair/beta_m.cpp: Allow turbo clock to be used for WD179x floppy drive controller. [holub]
  • 12532: sinclair/sprinter.cpp: Fixed #1f I/O detection and redirection. [holub]
  • 12534: skeleton/webtouchone.cpp: Added a skeleton driver for the Alcatel Web Touch One phone. [ArcadeHacker, ClawGrip]
  • 12535: heathzenith/z37_fdc.cpp: Always assert floppy drive controller’s ready input (fixes HDOS 2.0 formatting). [Mark Garlanger]
  • 12537: konami/firebeat.cpp: Added Pop'n Music Animelo 2 (JAA); konami/twinkle.cpp: Added notes. [Taro, Windy Fairy]
  • 12540: skeleton/madmoney2.cpp: Corrected ROM file name. [ClawGrip]
  • 12542: toaplan/toaplan2.cpp: Sorted address map entries and updated a source file name in a comment. [cam900]
  • 12543: skeleton/design.cpp: Added skeleton drivers for five more Azkoyen vending machines. [Joan RF, jordigahan, ClawGrip]
  • 12544: apple2_flop_clcracked.xml: Added latest cracks (39 new working items) and improved metadata. [4am, A-Noid]
  • 12545: nmk/nmk004.cpp: Extracted internal ROM using a new technique. [Sergio Galiano]
  • 12547: atari/atetris.cpp: Added a Korean Tetris bootleg called Link and re-dumped the atetb5205 sound ROM. [Taksangs, ClawGrip]
  • 12548: casio/pv1000.cpp: Corrected screen image position within borders. [lidnariq]
  • 12549: trs/gime.cpp: Don’t latch video RAM bank at start of frame. [Tim Lindner]
  • 12551: igs/pgmcrypt.cpp: Fixed decryption for Fearless Pinocchio. [XingXing, Happy]
  • 12552: tvgames/xavix.cpp: Added four TV games (not working). [TeamEurope, Peter Wilhelmsen, David Haywood]
  • 12553: igs/igs_fear.cpp, igs/pgmcrypt.cpp: Dumped the internal IGS027A CPU ROM and fixed decryption for Fearless Pinocchio. [tormod, Peter Wilhelmsen, XingXing, David Haywood]
  • 12554: seibu/goal92.cpp: Identified some DIP switch settings and added DIP switch locations. [Uncle Petros]
  • 12555: Dumped Roland RD-500 and D-50 ROMs, added preliminary GP TC6116 sound chip device, and fixed some issues. [Giulio Zausa]
  • 12558: atari/atetris.cpp: Re-dumped graphics ROM for Link. [Taksangs, ClawGrip]
  • 12559: nmk/nmk16.cpp: Fixed sprite chip clock frequency for high-resolution games. [cam900]
  • 12561: bus/ieee488: Added HP9133 Floppy/Fixed disk drive used with HP9000 systems. [Sven Schnelle]
  • 12562: nmk/nmk16.cpp: Use PROM contents to configure video interrupts. [Sergio Galiano]
  • 12563: igs/igs_fear.cpp: Implemented timer, real-time clock, interrupts and I/O, making games playable. [XingXing, Happy]
  • 12565: nintendo/snesb.cpp: Identified DIP switch settings and fixed Wild Guns continue counter initialization. [Devin Acker]
  • 12567: bus/isa/dectalk.cpp: Use unrealistically high DSP clock frequency to work around DAC output issues. [datajake1999]
  • 12570: casio/pv1000.cpp: Fixed PCG tile banking, implemented video disable bit, and corrected default aspect ratio. [lidnariq]
  • 12571: taito/buggychl.cpp: Listed undumped versions seen in videos in header comment. [negunma]
  • 12572: machine/spg2xx_audio.cpp: Fixed behavior of audio channel enable and stop flags. [Simon Eriksson]
  • 12575: seta/speglsht.cpp Added note about graphical issues in title screen animation. [cam900]
  • 12580: machine/spg2xx_audio.cpp: Update wave address register during playback. [Simon Eriksson]
  • 12582: msx2_flop.xml: Added 56 items (52 working), and removed one item. [file-hunter, Wilbert Pol]
  • 12583: bus/msx/cart/ide.cpp: Added support for Sunrise ATA-IDE interfaces. [msxpro, Wilbert Pol]
  • 12585: machine/upd765.cpp: Only clear drive busy bits on executing sense interrupt status command. [Brian Johnson]
  • 12588: bus/rs232.cpp: Added Mouse Systems serial mouse to default RS-232 devices. [Brian Johnson]
  • 12590: heathzenith/h8.cpp: Added serial console and layout views with keypad and console screen. [Jeff Tranter]
  • 12591: konami/viper.cpp: Hooked up World Combat gun inputs, and removed some redundant clone sets. [Hydreigon]
  • 12594: machine/at28c64b.cpp: Fixed reading off the end of small default non-volatile RAM content regions. [Kelvin Sherlock]
  • 12595: kaneko/snowbros.cpp: Added Semicon Sutjaro Haeyo Deluxe (not working). [Taksangs, David Haywood]
  • 12597: sound/scspdsp.cpp: Use util::sext for sign extension and use lowercase hexadecimal literals. [cam900]
  • 12599: hp/hp98x6.cpp, hp/hp98x6_upi.cpp: Added support for the HP 9826A, HP 9836A and HP 9836C. [F.Ulivi]
  • 12600: bus/msx/cart/ide.cpp: Removed unnecessary interface_pre_start and ROM bank. [Wilbert Pol]
  • 12603: spectrum_cass.xml: Added 29 working items and improved metadata. [ArcadeShadow]
  • 12606: skeleton/easy_karaoke_cart.cpp: Dumped a Disney-themed version and two associated cartridges. [Sean Riddle, David Haywood]
  • 12607: namco/namcos10.cpp: Added notes and improved inputs for Hajime no Ippo 2. [Windy Fairy]
  • 12608: sega/dsbz80.cpp: Fixed volume control, added member variables to save satates, and cleaned up code. [cam900]
  • 12612: pc8801_flop.xml: Added parent/clone relationships for D' sets. [ArcadeShadow]
  • 12613: megaduck.xml: Added Bilder Lexikon for the Megaduck computer (not working). [PeT, TeamEurope, SSJ, Youkal3]
  • 12614: mtx_cass.xml, n64.xml, snes_bspack.xml: Use lowercase for descriptive text in descriptions. [ArcadeShadow]
  • 12616: hikara.xml: Added four user cartridges and one Best Hit Collection cartridge. [David Haywood, TeamEurope]
  • 12617: cpu/xa: Added initial Philips XA CPU emulation; igs/igs_fear.cpp: Hooked up XA sound CPUs. [David Haywood]
  • 12618: hp_dio/hp98620: Implement device_execute_interface to schedule DMA transfers. [Sven Schnelle]
  • 12621: nmk/macrossp.cpp: Cleaned up code and marked quizmoon as having imperfect graphics emulation. [cam900]
NOWSZY [arcade] Mame x64 0.267 30/06/2024

MAME 0.267  30 Jun 2024

Today’s the day for MAME 0.267, our midyear release. This month, we’ve got a brand new Z80 CPU core. It’s going to help us support more of the extensive family of Z80-like CPUs and also allow more precise control over bus timings. Speaking of CPU emulation, there are some nice fixes for long-standing Motorola 68k floating point unit bugs. They’re particularly noticeable in classic Mac applications whenever trigonometry is involved, but they also help some arcade systems.

The Tomy Prin-C children’s sticker designer system has come to life this month, with inputs and video output, and enough bug fixes to the Fujitsu F2MC-16 CPU core to get the software running. The printer isn’t emulated, but you can still have fun experimenting with this unique system. If you want something a bit more grown-up, some DMA fixes allow the MIPS-based Sony NEWS workstations to boot the earlier NEWS-OS 4.1R, and there’s a new software list with installation media to get you started.

MAME Testers bugs fixed

  • 05411: [Graphics] (apple/maclc3.cpp) maclc3: Jigsaw Puzzle pieces are drawn incorrectly. (R. Belmont)
  • 08793: [Core] (apple/maclc.cpp) Mac II FPU Errors: 68881 instructions produce incorrect results. (R. Belmont)
  • 08870: [Debugger] debugger: The tracesym command uses a view of a destructed temporary string. (Patrick Mackinlay)

New working systems

  • Hayauchi Gun Kids [Darksoft, TeamEurope]
  • Hewlett-Packard HP 9816A [F.Ulivi]
  • Krypton / Timorite Regency [hap, Berger]
  • Novag Industries Zircon II [hap, Berger, Sean Riddle]
  • Saitek Kasparov Turbo Advanced Trainer (H8/3212 version) [hap, Berger]

New working clones

  • Aerolitos Espaciales (Spanish bootleg of Asteroids) [Heckler, jordigahan]
  • Benesse Corporation Pocket Challenge V2 [David Haywood]
  • Chloe Corporation Chloe 280SE [Andrew Owen, holub]
  • Fidelity Computer Products Elite A/S Challenger (experimental) [Berger]
  • Goindol (Afega) [playero]
  • Great 1000 Miles Rally 2 USA (95/07/11) [twistedsymphony, The Dumping Union]
  • Heath Company H-89 with MMS Equipment [Mark Garlanger]
  • Jigoku Meguri (Japan) [Brian Troha]
  • Little Casino (set 2) [Siftware]
  • Little Casino II (v17.0) [Siftware]
  • Match It [f205v, Smitdogg, Sean Sutton, Brian Troha, TeamEurope, The Dumping Union]
  • Ms. Pac-Man (Elmac bootleg, earlier) [IZ8DWF]
  • Ms. Pac-Man (Elmac bootleg, later) [Tirino73]
  • Pac-Man (Model Racing bootleg) [IZ8DWF]
  • Pleiads (GMP Games) [IZ8DWF]
  • Saitek Kasparov Turbo Advanced Trainer (H8/323 version) [Berger]
  • Salamander (Tecfri license) [Arcadedealer aka Edgar Solé aka Dios, Recreativas.org]
  • Shisensho - Joshiryo-Hen (Japan, set 2) [twistedsymphony, The Dumping Union]
  • SpecNext Ltd., Victor Trucco, Fabio Belavenuto ZX Spectrum Next: TBBlue [holub]
  • Tomy Prin-C (Rev 3) [QUFB]
  • Trivia (Questions Series 7, alt question ROM) [Brian Troha, The Dumping Union]

Systems promoted to working

  • Soccer 10 (ver. 16.44) [Ivan Vangelista]
  • Tomy Prin-C Tablet [QUFB]

Clones promoted to working

  • Tomy Prin-C (Rev 1) [QUFB]

New systems marked not working

  • Another World (Japan, V1.8) [hammy, Angelo Salese, AJR]
  • Benesse Corporatio Challenge Gear (Japan) [TeamEurope, SSJ, Youkal3]
  • Cut The Rope [Museo del Recreativo]
  • Mad Money 2 [Joan RF, jordigahan]
  • Print Club (Japan Vol.3) [Moffitt]
  • Print Club Yoshimoto V1 (J 970208 V1.000) [Darksoft, TeamEurope]
  • Santa Fe Mine (set 1) [Sergio y Vicente de electronicaVyS, Recreativas.org]
  • Shun [hammy]
  • Sony Librie EBR 1000 [TeamEurope, ClawGrip]
  • Super Kids (V019CN) [XingXing]
  • Super Luster II [Sergio Galiano]
  • unknown Yuvo Joy Stand game (set 1) [hammy]
  • VTech Kidi SuperStar LightShow [ArcadeHacker, ClawGrip]
  • VTG Interactive Virtual Baseball (VTG) [Sean Riddle, David Haywood]
  • Xyplex Inc. MAXserver MX-3210 Local Router [ClawGrip]

New clones marked not working

  • Cheri Mondo '97 (V1.4I) [Ioannis Bampoulas]
  • Cherry Bonus III (Ziogas V4.1 hack, set 1) [Ioannis Bampoulas]
  • Cherry Bonus III (Ziogas V4.1 hack, set 2) [Ioannis Bampoulas]
  • Grand Lizard (L-1) [inkochnito, PinMAME]
  • IVL Technologies (Bandai license) Karaoke Station (Japan) [TeamEurope, David Haywood]
  • La Rana (set 2) [Manuel]
  • Santa Fe Mine (set 2) [Sergio y Vicente de electronicaVyS, Recreativas.org]
  • Secret Service (4.0, Europe) [inkochnito, PinMAME]
  • X-Reel [Sean Riddle]

New working software list items

  • coco_flop: Zonx (The Rainbow) [TRS-80 Color Computer Archive]
  • coleco_homebrew: AntiAir, Ascend, Battlot, Cacorm, Cracky, Guntus, Hopman, Yewdow [Inufuto]
  • gameking3: 2030 [TeamEurope, SSJ, Youkal3]
  • ibm5150: Gunship (3.5", Futura Games), Stunt Car Racer (Big Games), Terminator 2: Judgment Day (Big Games) [Total DOS Collection]
  • msx2_flop:
    SG1000 (v0.96) [GDX]
    SofaSMS (v1.1) [Louthrax]
  • sony_news:
    NEWS-OS Release 4.1R Version Up Kit [Brice Onken]
    NEWS-OS Release 4.2.1aRD Installation Kit [Brice Onken, WinWorld]
  • spectrum_cass:
    Bruxólico (English, demo 1.0), Bruxólico (English, demo 2.0), Bruxólico (Portuguese, demo 1.0), Bruxólico (Portuguese, demo 2.0) [Amaweks]
    Apocalypse - Expansion Volume 2 - Chapter 2 [ArcadeShadow]
    Ant Attack (JRS), Bingo (Astor), Gestion de Stock, Impossaball (PIM), Linear Programming (alt), Optimisa (Portuguese), Rana Rama (PIM), Simulátor Letu + Cielová Zástava [Planeta Sinclair]
    19 Part 1 - Boot Camp (Zafiro), The Artist II (48K), The Battle of the Bulge (System 4), Bomb Munchies (version 2350), Cobra's Arc (English), Cobra's Arc (newer release), Don Juan et Dragueurs (ATMOS/Spectrum release), Double Dragon II - The Revenge (Dro Soft), Double Dragon II - The Revenge (Dro Soft, small case), Double Dragon III - The Rosetta Stone (Dro Soft), Dossier "G", Glider Rider (Zafiro), Initiation au Basic 1, Initiation au Basic 2, Initiation au Basic 3, Initiation au Basic 4, Jock and the Time Rings (Z Cobra), Manager (Software Center), Manchester United (System 4), Manchester United Europe (System 4), Nebulus (Erbe), Prohibition (Zafi Chip), Sim City (Erbe), Split Images (PIM), Split Personalities (Zafi Chip), WEC Le Mans (Erbe) [Spectrum Computing]
    Androide (1984, ERE Informatique, alt), Awari (ERE), Don Juan et Dragueurs, Cobra's Arc (ERE), Hewson (compilation), Histoire (alt), L'Ile Maudite (two sides), Math (ERE, alt), Othello (1983, ERE, alt) [El Trastero del Spectrum]
  • x68k_flop: Chourensha 68k (v1.00, alt) [buffi]

Software list items promoted to working

  • princ: Bad Badtz-Maru, Doraemon, Hello Kitty, Hobby Club, Kazoku de Nengajou, Kodomo no Omocha, Pochacco [QUFB]
  • x1_flop: Nobunaga no Yabou, Re-Birth [Angelo Salese, Carl]

New software list items marked not working

  • challenge_gear_cart: Challenge 6-nensei [TeamEurope, SSJ, Youkal3]
  • msxr_cart: Losaben Akel (demo), MSX View (Japan, v1.00), MSX View (Japan, v1.21), Zone Terra (demo) [file-hunter]
  • sgi_mips: NetBSD 4.0, NetBSD 4.0.1, NetBSD 5.0, NetBSD 5.0.1, NetBSD 5.0.2, NetBSD 5.1, NetBSD 5.1.1, NetBSD 5.1.2, NetBSD 5.1.3, NetBSD 5.1.4, NetBSD 5.1.5, NetBSD 5.2, NetBSD 5.2.1, NetBSD 5.2.2, NetBSD 5.2.3, NetBSD 6.0, NetBSD 6.0.1, NetBSD 6.0.2, NetBSD 6.0.3, [Davide Cavalca]
  • spectrum_cass: Comercio Cosmico, Cosmic Commerce (English) [Spectrum Computing]

Merged pull requests

  • 11918: sinclair/specnext.cpp: Emulated ZX Spectrum Next: TBBlue. [holub]
  • 12092: cpu/pic16x8x: Added PIC16x83 and PIC16x84 emulation based on existing 14-bit PICmicro CPU cores. [Grull Osgo]
  • 12179: sgi_mips.xml: Added NetBSD 4, 5 and 6 installation CDs (not working). [Davide Cavalca]
  • 12226: casio/pickytlk.cpp: Add tablet support and corrected screen size. [QUFB]
  • 12337: sinclair/chloe.cpp: Emulated Chloe 280SE (Timex TS2068 successor). [Andrew Owen, holub]
  • 12353: spectrum_cass.xml: Added 49 items (47 working), and improved metadata. [ArcadeShadow]
  • 12369: skeleton/madmoney2.cpp: Added a skeleton driver for the Picmatic Mad Money 2 slot machine. [Joan RF, jordigahan, ClawGrip]
  • 12371: sony/librie.cpp: Added a skeleton driver for the Sony Librie EBR 1000 e-book reader. [TeamEurope, ClawGrip]
  • 12377: plugins/hiscore: Added support for Game & Watch Donkey Kong Jr (New Wide Screen). [udance4ever]
  • 12378: coco_flop.xml: Added Zonx (The Rainbow). [TRS-80 Color Computer Archive, udance4ever]
  • 12380: skeleton/mx3210.cpp: Added a skeleton driver for the Xyplex MAXserver MX-3210 Local Router. [ClawGrip]
  • 12383: emu/emucore.h: Fixed build with compilers that require exceptions to be copyable (GitHub #11316). [Roman Donchenko]
  • 12388: coleco_homebrew.xml: Added eight working items. [Inufuto, ArcadeShadow]
  • 12391: pinball/inder.cpp: Added an additional set of “La Rana” [Manuel, ClawGrip]
  • 12392: galaxian/galaxian.cpp: Dumped palette PROM for Catacomb. [Arcadedealer aka Edgar Solé aka Dios, Recreativas.org, ClawGrip]
  • 12393: vtech/kidsupstar.cpp: Added a skeleton for the VTech Kidi SuperStar LightShow karaoke system. [ArcadeHacker, ClawGrip]
  • 12394: ibm5150.xml: Added three working items. [Total DOS Collection, ArcadeShadow]
  • 12400: pc/cuttherope.cpp: Added a skeleton driver for ICE’s Cut The Rope redemption game. [Museo del Recreativo, ClawGrip]
  • 12402: sega/segac2.cpp: Added Print Club (Japan Vol.3) (not working). [Moffitt]
  • 12408: hp/hp98x6.cpp: Added HP 9816A emulation. [F.Ulivi]
  • 12409: ussr/bk.cpp: Use K1801VM1 CPU and 1801VP1-014 keyboard interface devices. [shattered]
  • 12411: formats/fs_coco_rsdos.cpp: Added basic support for writing. [Wilbert Pol]
  • 12412: vsystem/rpunch.cpp: Improved graphics ROM region names and cleaned up code. [cam900]
  • 12413: heathzenith/h89.cpp: Added an H-89 variant with the Magnolia Microsystems floppy drive controller. [Mark Garlanger]
  • 12414: machine/wd_fdc.cpp: Lower DRQ output when track write completes. [Mark Garlanger]
  • 12415: namco/namcops2.cpp: Changed Soul Calibur III years to the year the arcade version was released. [AnthonyRyuki]
  • 12416: skeleton/easy_karaoke.cpp: Added a skeleton driver for the Bandai Karaoke Station. [TeamEurope, David Haywood]
  • 12417: sigma/sigmab98.cpp: Added Hayauchi Gun Kids. [Darksoft, TeamEurope, David Haywood]
  • 12418: nichibutsu/shettle.cpp: Use the same palette PROM decoding scheme as Wiping. [David Haywood]
  • 12419: msx, bus/msx/cart: Added support for switching between internal and external kanji ROM. [Wilbert Pol]
  • 12420: Don’t abbreviate “Europe” in system and software descriptions. [Angelo Salese]
  • 12421: machine/mb3773.cpp, machine/watchdog.cpp: Send watchdog reset message to debugger log. [Angelo Salese]
  • 12423: cpu/z80.cpp: Reimplemented Z80 emulation with support for returning to the scheduler during an instruction. [holub]
  • 12424: pinball/inder.cpp: Marked second set of La Rana as a clone. [ClawGrip]
  • 12425: seibu/t5182.cpp: Removed hard-coded configuration assumptions and cleaned up drivers using the device. [cam900]
  • 12427: cpu/f2mc16: Implemented several more instructions and fixed numerous issues. [QUFB]
  • 12428: tomy/princ.cpp: Emulated video output and inputs, and added an additional ROM version. [QUFB]
  • 12430: tch/wheelfir.cpp: Dumped some of the PLDs for Kong Ball and Radical Enduro. [OldComputers ES, ClawGrip]
  • 12434: tch/wheelfir.cpp: Made blitter emulation work better for Power Ball. [David Haywood]
  • 12435: machine/cxd1185.cpp: Implemented SPHI feature; sony/dmac_0448.cpp: Implemented autopad feature. [Brice Onken]
  • 12436: igs/pgm2.cpp: Dumped the Flash ROMs for Bu Bu Car. [Victor Fernandez (City Game), Recreativas.org, ClawGrip]
  • 12437: konami/nemesis.cpp: Added Tecfri Salamander. [Arcadedealer aka Edgar Solé aka Dios, Recreativas.org, ClawGrip]
  • 12439: imagedev/floppy.cpp: Fixed failure to locate the first flux transition on a track. [Roman Donchenko]
  • 12440: sinclair/spec128.cpp, sinclair/specpls3.cpp: Adjusted border chunk rendering position based on testing. [holub]
  • 12441: emu/drivenum.cpp: Avoid using an invalidated iterator in find_approximate_matches. [Roman Donchenko]
  • 12443: cpu/f2mc16: Implemented more instructions used by Tomy Prin-C software. [QUFB]
  • 12445: cpu/z80/z80make.py: Generate full operation list for every core variant. [holub, Wilbert Pol]
  • 12447: kaneko/djboy.cpp: Use palette format helper to handle palette writes, and cleaned up code. [cam900]
  • 12448: kaneko/hvyunit.cpp: kaneko/hvyunit.cpp: Reduced literal tag usage and improved graphics ROM region names. [cam900]
  • 12451: gaelco/gaelco2.cpp: Added developers/licensees to manufacturers, and cleaned up code. [cam900]
  • 12452: imagedev/floppy.cpp: Fixed out-of-bounds access to “seek” audio samples. [Roman Donchenko]
  • 12453: msx2_flop.xml: Added two working items. [GDX, Louthrax, Wilbert Pol]
  • 12454: msx2p_flop.xml: Updated description and usage notes for Tetris II Special Edition. [Wilbert Pol]
  • 12455: msxr_cart.xml: Added four items (not working). [file-hunter, Wilbert Pol]
  • 12457: gaelco/mastboy.cpp: Use tilemap and palette format helper; emu/emupal.cpp: Added a 12-bit GRB format helper. [cam900].
  • 12459: gamegear.xml, megadriv.xml, tutor.xml: Replaced abbreviated country names in descriptions. [ArcadeShadow]
  • 12462: plugins/hiscore: Added 250 ms delay for Balloon Bomber and Lupin III (fixes GitHub #12432). [Mike Sheehan]
  • 12466: atari/asteroid.cpp: Added a Spanish bootleg of Asteroids called Aerolitos Espaciales. [Heckler, jordigahan, ClawGrip]
  • 12470: recfranco/rf51w14cg.cpp: Added two sets of Santa Fe Mine. [Sergio y Vicente de electronicaVyS, Recreativas.org, ClawGrip]
  • 12471: tecmo/gaiden.cpp: Fixed issues with saved states and cleaned up code. [cam900]
  • 12472: cpu/z80: Refactored code for retrying memory accesses based on examples in documentation. [holub]
  • 12473: sony_news.xml: Added a Sony NEWS software list with NEWS-OS installation and upgrade media. [Brice Onken]
  • 12474: cpu/z80/z80.cpp: Fixed name of generated source file to #include for NSC800. [holub]
  • 12475: cpu/z80: Check BUSRQ immediately before servicing interrupts. [holub]
  • 12476: tecmo/bombjack.cpp: Merged with sega/calorie.cpp and improved emulation accuracy. [jackson2k2]
  • 12477: cpu/z80: Fixed misleading indentation warnings. [holub]
  • 12478: sinclair/specnext_sprites.cpp: Fixed uninitialised local variable warning. [holub]
  • 12480: igs/igs_fear.cpp: Added Super Kids (V019CN) (not working). [XingXing, David Haywood]
  • 12481: bus/msx/cart/ram.cpp: Added support for the Tecnobytes Double RAM cartridge. [Wilbert Pol]
  • 12486: igs/igs_fear.cpp: Replaced bad microcontroller dump for Super Kids. [XingXing, David Haywood]
  • 12487: benesse/challenge_gear.cpp: Dumped the Challenge Gear and one cartridge. [TeamEurope, SSJ, Youkal3, David Haywood]
  • 12488: gameking3.xml: Added the shooter 2030. [TeamEurope, SSJ, Youkal3, David Haywood]
  • 12489: machine/am9513.cpp: Fixed the log message when setting a counter input to a cascaded TC output. [Adam Billyard]
  • 12490: konami/ksys573.cpp: Initialize PC Card slot card detect signal states. [Windy Fairy]
  • 12493: recfranco/rf51w14cg.cpp: Removed bad dump of protected Santa Fe Mine reels PIC microcontroller. [ClawGrip]
  • 12496: challenge_gear_cart.xml: Corrected title of the dumped cartridge and added a list of undumped cartridges. [David Haywood]
  • 12497: tvgames/spg2xx.cpp: Added VTG Interactive Virtual Baseball (not working). [Sean Riddle, David Haywood]
  • 12499: unico/goori.cpp: Use generic graphics decoding layouts, improved ROM region names, and cleaned up code. [cam900]
NOWSZY [arcade] HbMameUI x64 0.245.20 20/06/2024

HBMAME 0.245.20 2024-06-20

  • ngneo: expanded the software list

New Games

  • [au] Au
  • [gladmortd2] Gladmort (Demo 2)
  • [kof94s39] Kof'94 (Team Edit Edition v1.3.0)
  • [nbajam04] NBA Jam Rewind (rev 1.2)
  • [sfz3mix] Street Fighter Zero 3 (Turbo Mix 0.30) [zero800]

HBMAME x64 0.245.19  2024-05-18

  • New compiler version: GCC 13.2
  • Dropped support for universal bios before 3.0

New Games

  • [breakrev08] Breakers Revenge (Extra)
  • [ckongpt2s02] Crazy Kong Part II 2023 revision
  • [dkong22] Donkey Kong (hitboxes)
  • [dkong23] Donkey Kong (hitboxes and sprites)
  • [ffight04] Final Fight (Framework, 2022-01-25)
  • [gladmortd] Gladmort (Demo)
  • [karnovr04] Karnov's Revenge (Revolution v0.1)
  • [kodu04] The King of Dragons (910910U, Tough Plus, 2021-06-22)
  • [oldsps28] Oriental Legend 2 (New Revision CN)
  • [samsho2pe] Samurai Shodown II (Perfect v2.0, 2024-05-01)
  • [sfa2s11] Street Fighter Alpha 2 (960430U, Ultra Edition)
  • [sfz3mix] Street Fighter Zero 3 (Turbo Mix 0.29) [zero800]
  • [wakuwak7s05] Waku Waku 7 (Enhanced, 2023-06-06)
  • [yoyoshkn] Yo-Yo Shuriken

HBMAME x64 0.245.18 10/04/2024

  • New PGM driver from IQ_132
  • Restored music to kovshp and many of its hacks
  • New Games
  • [cyborg] Cyborg Force
  • [cyborg1] Cyborg Force (patched)
  • [galaga01] Galaga Wave Mixer
  • [galaga02] Galaga Challenging Only
  • [lbhmg] Last Blade Hidden Mini Game
  • [nbajam03] NBA Jam Tournament Edition SE 5.0
  • [pgmcabal] Cabal (PGM) [iq_132]
  • [pgmsnake] PGM test program [iq_132]
  • [sf2ce58] Street Fighter II' (SrSreet edition)
  • [sfz3mix] Street Fighter Zero 3 (Turbo Mix 0.28) [zero800]
  • [ssf2tnl] Super Street Fighter II Turbo (New Legacy v0.9 beta 2024-04-02)
  • HBMAME x64 0.245.17 21/02/2024
  • Set Neo-Geo Korean-language translations to actually show Korean text. 
  • New Games
  • [aofkt] Art of Fighting (Korean)
  • [area88rk] Area 88 (Korean)
  • [area88rka] Area 88 (Korean, alt)
  • [captcommjk] Captain Commando (911202, Korea)
  • [csclub02] Capcom Sports Club (970722, Korea)
  • [daimakaik] Dai Makai-Mura (Korean)
  • [ddsomak] Dungeons & Dragons: Shadow over Mystara (960619, Korea, alt)
  • [ddsomjk] Dungeons & Dragons: Shadow over Mystara (960619, Korea)
  • [ffightaek] Final Fight 30th Anniversary Edition (Korean)
  • [ffightjk] Final Fight (Korean)
  • [gunbird01] Gunbird (Korean hack)
  • [knightsk] Knights of the Round (911127, Korea)
  • [kodjk] The King of Dragons (910805, Korea)
  • [kof2002bs25] Kof2002 (hack of the bootleg)
  • [kof2kkt] Kof2000 (Korean)
  • [kof97plskt] Kof'97 (Plus, Korean)
  • [kof98hkt] Kof'98 (Korean)
  • [kof99ndkt] Kof'99 (Korean)
  • [puzzldprk] Puzzle De Pon! R (Korean)
  • [puzzledpk] Puzzle De Pon! (Korean)
  • [rockmank] Rockman: The Power Battle (950922, Korea)
  • [rockman2k] Rockman 2: The Power Fighters (960708, Korea)
  • [sfz2alk] Street Fighter Zero 2 Alpha (960805, Korea)
  • [sfz2k01] Street Fighter Zero 2 (960430, Korea)
  • [sfz2k02] Street Fighter Zero 2 (960227, Korea)
  • [sfz3mix] Street Fighter Zero 3 (Turbo Mix 0.27)
  • [sfzchk] Street Fighter Zero (951020, CPS Changer, Korea)
  • [sfzk] Street Fighter Zero (950727, Korea)
  • [strider05] Strider (Korean)
  • [tengai03] Tengai (Korean)
  • [tk2k01] Tenchi wo Kurau II (Sanmei Spiral Counterattack Beta 1.03, 921031, Korea)
  • [tophuntrk] Top Hunter (Korean)
  • [uccops02] Undercover Cops (Korean)
  • [wofchk] Tenchi wo Kurau II (921031, Korea)
  • HBMAME 0.245.16 2024-01-28 0.245.16
  • Clockwork Aquario: Added sound, removed freeplay.
  • New Games
  • [240ptest1] 240p Test Suite v1.0
  • [captcommh12] Captain Commando (readjusted v1.1)
  • [captcommh13] Captain Commando (readjusted v1.2)
  • [dinoj14] Cadillacs (Ex Musou v.1+Battered Hack)
  • [dkong21] Donkey Kong Pacman Crossover v1.00
  • [dkremix] Donkey Kong Remix
  • [dt7] Dynamic Trial 7 (prototype)
  • [hsf2s15] Hyper Street Fighter II: The Anniversary Edition (040202U, difficulty fix)
  • [sf2reds07] Street Fighter II': Champion Edition (2020 Golden Edition)
  • [sfz3j19] Street Fighter Zero 3 (980629J, Training Edition v1.2)
  • [sfz3mix24] Street Fighter Zero 3 (Turbo Mix 0.24)
  • [sfz3mix25] Street Fighter Zero 3 (Turbo Mix 0.25)
  • [sfz3mix] Street Fighter Zero 3 (Turbo Mix 0.26)
  • [ssf2t09] Super Street Fighter II Turbo (940223ETC, difficulty fix)
  •  
NOWSZY [arcade] Mame x64 0.266 31/05/2024

MAME 0.266 31 May 2024

MAME 0.266 is ready just in time for the end of May. The first thing you’ll notice is that Taito F3 video emulation has been reimplemented, fixing numerous long-standing graphical issues. The dynamic range compression used by several Yamaha synthesisers seems to finally be understood, fixing audible distortion. Speaking of sound, a previously missing Game Boy Advance sound channel is now emulated.

Several additional members of Nokia’s MikroMikko 1 line of 8-bit business computers from the 1980s are now supported. In PC emulation, S3 ViRGE video accelerator emulation has been simplified and improved. A couple more cartridge types have been added for MSX home computers.

This release also adds plenty of software list items and arcade bootlegs. Lots of code has been cleaned up and modernised, with various bugs fixed along the way. We’ve also added a workaround for the regression in clang 18 that was causing build failures.

As always, you can read about all the changes in this release in the whatsnew.txt file, or get the source code and 64-bit Windows binary packages from the download page.

MAME Testers bugs fixed

  • 00026: [Graphics] (taito/taito_f3.cpp) gseeker: Continue screen is completely black. (ywy)
  • 01907: [Graphics] (taito/taito_f3.cpp) elvactr and clones: Stage elements are drawn over level introduction screens. (ywy)
  • 01922: [Graphics] (taito/taito_f3.cpp) dariusg and clones: Persistence effects during scene transitions don’t work. (12Me21)
  • 01923: [Graphics] (taito/taito_f3.cpp) dariusg and clones: Background transparency and blending effects are not applied. (ywy)
  • 01924: [Graphics] (taito/taito_f3.cpp) dariusg and clones: Zone V' boss shadow is not visible. (ywy)
  • 02002: [Graphics] (taito/taito_f3.cpp) elvactr and clones: Dimming effect after shooting lights doesn’t work. (ywy)
  • 02097: [Graphics] (taito/taito_f3.cpp) spcinvdj: Brightness levels are incorrect for simulated cellophane overlay mode. (ywy)
  • 02527: [Graphics] (taito/taito_f3.cpp) gunlock, rayforcej, rayforce: Spurious black squares appear on title screen. (12Me21)
  • 02733: [Graphics] (taito/taito_f3.cpp) arabianm: Text layer is not visible during cutscenes. (ywy)
  • 03741: [Graphics] (taito/taito_f3.cpp) puchicar, puchicarj: Graphics blending/transparency effects don’t work. (ywy)
  • 05893: [Graphics] (taito/taito_f3.cpp) elvactr: Dimming effect after shooting lights doesn’t work. (ywy)
  • 07321: [Graphics] (taito/taito_f3.cpp) bubblem, bubblemj, bubblemu: Blending effects on boss explosions don’t work. (ywy)
  • 08697: [Graphics] (taito/taito_f3.cpp) kaiserknj: Vertically scaled text is drawn incorrectly. (12Me21)
  • 08783: [Crash/Freeze] (sega/segaybd.cpp) pdrift and clones: Emulated game freezes with a black screen. (R. Belmont)
  • 08856: [Crash/Freeze] (konami/konamigq.cpp) cryptklr: Game fails to boot, showing a media error. (Windy Fairy)
  • 08857: [Image Enhancement] Changing BGFX screen chains from the user interface may cause MAME to crash. (Vas Crabb)
  • 08859: [Media Support] Tape Control menu items cannot be selected with a pointing device. (Vas Crabb)
  • 08860: [Timing] All games in konami/konamigq.cpp and konami/konamigv.cpp: Loading takes longer than it should. (Windy Fairy)

New working systems

  • Jumbo Godzilla [Moffitt]
  • Medal Network: Rockman EXE [Bijimuto, GoodTofuFriday, LNRC]
  • Nokia Data MikroMikko 1 M4 [Niko Nieminen]
  • Research Machines RM-380Z, COS 4.0B/F [Robin Sergeant]

New working clones

  • Double Dragon (Japan set 2) [l_oliveira]
  • Fidelity International Elite Avant Garde 2325 (model 6117-9, set 1) [hap, Berger]
  • Fidelity International Elite Avant Garde 2325 (model 6117-9, set 2) [hap, Berger]
  • Fidelity International Elite Avant Garde 2325 (model 6117-9, set 3) [hap, Berger]
  • Fidelity International Elite Avant Garde 2325 (model 6117-9, set 4) [hap, Berger]
  • Frog (Hermatic, bootleg on Galaxian hardware from Electro Game) [Arcadedealer aka Edgar Solé aka Dios, Recreativas.org]
  • The Glob (Pac-Man hardware, set 2) [Arcadedealer aka Edgar Solé aka Dios, Recreativas.org]
  • Jump Bug (bootleg, set 2) [Arcadedealer aka Edgar Solé aka Dios, Recreativas.org]
  • Nokia Data MikroMikko 1 M4G [Niko Nieminen]
  • Nokia Data MikroMikko 1 M6G [Curt Coder]
  • Nokia Data MikroMikko 1 M7G [Niko Nieminen, Curt Coder]
  • Pac-Man (Video Dens, Spanish bootleg on Galaxian hardware, set 2) [Arcadedealer aka Edgar Solé aka Dios, Recreativas.org]
  • Psion Series 3a (2M) (Italian) [Giulio Fieramosca]
  • Research Machines RM-380Z, COS 4.0B/F with HRG [Robin Sergeant]
  • Super Galactic Wars (bootleg of Galaxian) [BL]
  • Superbike (bootleg on Galaxian hardware) [Arcadedealer aka Edgar Solé aka Dios, Recreativas.org]
  • Tetris (bootleg set 7, with OKI M5205) [Taksangs]
  • Trojan (Romstar, set 2) [Bill D., The Dumping Union]
  • Video Hustler (bootleg, set 5) [Jordi Tuells, Recreativas.org]
  • Zenith Data Systems Z-90 [Mark Garlanger]
  • Zero Time (Spanish bootleg, set 2) [Arcadedealer aka Edgar Solé aka Dios, Recreativas.org]

Systems promoted to working

  • Alone Shettle Crew [Angelo Salese]
  • Moriguchi Hiroko no Quiz de Hyuu!Hyuu! (Ver 2.2J 1995/05/25) [ywy, 12Me21]
  • Nokia Data MikroMikko 1 M7 [Niko Nieminen, Curt Coder]

Clones promoted to working

  • Video Hustler (bootleg, set 4) [Ivan Vangelista]

New systems marked not working

  • Antar (Recel) [Museo del Recreativo, Recreativas.org]
  • Casio FP-1000 [OldComputers ES]
  • Cubietech Limited Cubieboard4 (CC A-20) [Museo del Recreativo, Recreativas.org]
  • Datawind Pocket Surfer (prototype) [Chan Chu Yo]
  • Epoch / SSD Company LTD TV-PC Doraemon (Japan) [TeamEurope]
  • Epoch / SSD Company LTD TV-PC Thomas & Friends (Japan) [TeamEurope]
  • Esprit Systems 250C [Dirk Best, Bitsavers]
  • Ganbare Momotarou Oni Taiji [Museo del Recreativo]
  • Jail Break (Recreativos Franco slot machine) [hammy, ClawGrip]
  • Jungle's Animals (v3.0) [trol]
  • Kong Ball (early prototype) [OldComputers ES]
  • Long Hu Feng Yun Gao Qing Ban (V206CN) [dyq, little0, Guru]
  • Long Hu Zheng Ba Gao Qing Ban (V105CN) [dyq, little0, Guru]
  • Monkey Jump [Museo del Recreativo, Recreativas.org]
  • New DongmulDongmul 2 [Taksangs, charlie]
  • Nokia Data MikroMikko 2 M35D [MikkoMuseo, Curt Coder]
  • Onliner Touch Party [Cuclis, Oskarito]
  • Power Ball (prototype) [OldComputers ES]
  • Radical Enduro (early prototype) [OldComputers ES]
  • Roland MT 80s Music Player [buffi]
  • Sony Clie PEG-T650C [Guru]
  • Tairyo-Daiko 337 Byoshi [Museo del Recreativo]
  • Tomy Kiss-Site [TeamEurope]
  • unknown gambling game on Inder pinball hardware [Arcade Planet, Recreativas.org]
  • unknown Ram Star multi-game (version 80.1) [Siftware]
  • Yamaha MU500 [Matt, O. Galibert]
  • Yamaha QS300 [O. Galibert, Matt]

New clones marked not working

  • Cobra Sport Dart / Tour Sport Dart (AY-8910 sound) [Vicente y Sergio de ElectronicaVyS, Tascabarrio]
  • Lucky Seven [Taksangs, charlie]
  • Quick & Crash (set 2) [Museo del Recreativo, ClawGrip]
  • Roland Sound Canvas CM-300 [Cloudschatze, NikitaLita]
  • Roland Sound Canvas SC-155 [Matt]
  • Rollergames (LA-1) [Scott Charles, PinMAME]
  • Secret Agent (Modular System) [Museo del Recreativo, Recreativas.org]
  • Tetris + Cherry Master (Corsica, v8.01, Korean bootleg) [Taksangs]
  • Yamaha EOS B900 [O. Galibert, Matt]
  • Yamaha MU1000 [Matt, O. Galibert]
  • Yamaha MU2000 [Matt, O. Galibert]

New working software list items

  • aim65_cart: Siemens PC100 BASIC [OldComputers ES]
  • apple2_flop_clcracked:
    Capitalization: Building Better Language Skills (4am crack), Clauses and Whole Sentences (4am crack), Desktop Zoo (revision 1) (4am crack), Grammar: Building Better Language Skills: Adjectives and Adverbs (4am crack), Grammar: Building Better Language Skills: Nouns (4am crack), Grammar: Building Better Language Skills: Sentences (4am crack), Grammar: Building Better Language Skills: Verbs (4am crack), Kinder Critters: Address and Phone Number (4am crack), Mathosaurus: Kindergarten (4am crack), Punctuation: Building Better Language Skills (4am crack), Scramble (4am crack), The Spy's Adventures in North America (version 1986-10-01) (4am crack) [4am, A-Noid]
    Falcons (4am crack) [4am, san inc, A-Noid]
  • apple2_flop_orig:
    Acey-Deucey, The All New Family Feud, Card Sharks, Echelon, F-15 Strike Eagle (version 1.4), Super Password, War, Win, Lose or Draw, Win, Lose or Draw Junior, Win, Lose or Draw Second Edition [4am, A-Noid]
    Bubble Bobble, Hi-Res Football [4am, A2_Canada, A-Noid]
    Checkers (version 2.1), Earl Weaver Baseball, Situation: Critical [4am, ianoid, A-Noid]
    Superstar Ice Hockey [4am, brianwiser, A-Noid]
    Press Your Luck [4am, LoGo, A-Noid]
    Where in the USA is Carmen Sandiego? (version 2.1), Where in the World is Carmen Sandiego? (version 2.1) [4am, medasaro, A-Noid]
    Advance to Boardwalk, Beach-Head II [4am, txgx42, A-Noid]
    Wipeout [4am, yesterbits, A-Noid]
  • bbc_rom: AMFAX 3.1, Boxford TCL 125/240 6.01, Boxford TCL 125/240 6.04, Double Precision, EBBS Data ROM 2.00, GameROM: Hopper 1.10, GameROM: Snapper 1.20, General Utilities 3.14, Opus DDOS 2.02, Opus DDOS 3.45 Rev.35, Pascal Errors, Turtle 0.68, VT Clock Model 134M [Nigel Barnes]
  • coleco_homebrew: Berzerk, Galaga, Hang-On [anonymous]
  • ekara_cart: Artist Mini Volume 2 (PIKA☆NCHI, A·RA·SHI, etc.) (Japan) (MC0002-ATM), BH-01 Best Hit Collection (Japan), BH-04 Best Hit Collection (Japan), BH-07 Best Hit Collection (Japan), Dream Cartridge: TV Pop Junior Vol.8 (Happy Lucky - Onegai Mirmo, mini-moni - Telephone! Ring Ring Ring, etc.) (Japan) (DC0004-TPJ), Dream Cartridge: TV Pop Junior Vol.10 (Bon Voyage!, Kimi to Yakusoku Shita Yasashī Ano Basho Made, etc.) (Japan) (DC0009-TPJ), Kids' Challenge Vol.2 (Te o Tsunagō, Anpanman no March, etc.) (Japan) (SC0017-SAI), Kids' Song 20 (Japan) (KD-3), Kids' Song Mini Volume 4 (Micky Mouse March, Hoshi ni Negai o, etc.) (Japan) (MC0011-KSM), Natsukashi no Meikyoku-shū (Akatonbo, Haru ga Kita, etc.) (Japan), PR-01 Premium Cartridge Koko ni Iruzee! Morning Musume (Not for Sale, Japan), Saiten Cartridge Nesshō vol. 4 (Naminori Johnny, Kanashimi wa Yuki no Yō Ni, etc.) (Japan) (SC0013-SAI) [David Haywood, TeamEurope]
  • electron_rom: Pluscom + v1.0 [Nigel Barnes]
  • mm1_flop: Formula, Nokia CP/M 2.2 (M4), Nokia CP/M 2.2 (M6) [MikkoMuseo]
  • megadriv:
    Sonic The Hedgehog 2 (prototype 199209xx, pirate, hacked) [drx, Hidden Palace]
    Férias Frustradas do Pica-Pau (Brazil) [MARCSLASH, arthurthekidboy]
    Sonic The Hedgehog (JP2, ripped from Sonic Mega Collection) [Sonic Cult, SonicBlur, Just Me, Haku Ronin]
  • neogeo:
    The Eye of Typhoon (alpha), The Eye of Typhoon (Tsunami Edition, beta 1), The Eye of Typhoon (Tsunami Edition, beta 2), The Eye of Typhoon (Tsunami Edition, beta 3), The Eye of Typhoon (Tsunami Edition, beta 4), The Eye of Typhoon (Tsunami Edition, beta 5), The Eye of Typhoon (Tsunami Edition, beta 6), The Eye of Typhoon (Tsunami Edition, beta 7), NeoBlack Tiger (demo) [OzzyOuzo]
    Gladmort (demo) [PixelHeart]
  • psion_ssd:
    Games 3a [Giulio Fieramosca]
    VT100 Emulator V3.3BT [zedstarr]
  • saitek_egr: Endgame ROM (ver. 2, set 2) [Berger]
  • tmc600_quik: Esittelyohjelma, Telmac SBASIC Menu, Väriesittelyohjelma [Marcel van Tongeren]

Software list items promoted to working

  • gx4000: Operation Thunderbolt, Robocop 2 [Angelo Salese]
  • pc8801_flop: PC-8801mkIISR Demonstration [Angelo Salese]
  • x1_flop: Aztec, King's Knight Special, Kon'yamo Asamade Powerful Mahjong [Angelo Salese]

New software list items marked not working

  • bbc_rom: Prestel 7.1b [Nigel Barnes]
  • bkrankp_cart: Aikatsu! Idol Katsudō!, Best Hit Song, Disney Dream Hit Song, J-Pop - Grapefruit, J-Pop - Green, J-Pop - Mint, J-Pop - Pink, J-Pop - Strawberry, J-Pop Blue, Kid's Pop - Apple Green, Kid's Pop - Lemon Yellow, Kid's Pop - Red [David Haywood, TeamEurope]
  • cubieboard4: Android 4.1.20161119 for Cubieboard4 (v4.4, internal eMMC), Android 4.3.20170717 for Cubieboard4 (v4.4, internal eMMC), Debian server for Cubieboard4 (v1.0, MicroSD card), Debian server for Cubieboard4 (v1.0, internal eMMC), Linaro desktop for Cubieboard4 (v1.0, HDMI, MicroSD card), Linaro desktop for Cubieboard4 (v1.1, HDMI, internal eMMC), Linaro server for Cubieboard4 (v2.0, HDMI, MicroSD card), Linaro server for Cubieboard4 (v2.0, VGA, MicroSD card) [ClawGrip]
  • evio: Anime Mix 2 [David Haywood, TeamEurope]
  • hikara_cart: Best Hit Collection Volume 3: J-Pop 3 (Japan), Best Hit Collection Volume 5: Anime Song 2, Best Hit Collection Volume 7, Best Hit Collection Volume 8, Ciao Best Hit Cartridge, Hi-kara 5-song capacity user cartridge (used, with 4 songs) (Japan), Utatte Asonde! Best Hit Pokémon [David Haywood, TeamEurope]
  • ibm5170: Electronics Principles 3.0, HP DeskJet -kirjoitinohjelmisto DeskJet 600- ja 660C -kirjoittimille (Fin), Nokia Monitor Setup for Windows 95 (Alt), PCB Designer [Curt Coder]
  • kisssite_cd: Anime Karaoke Series - Pocket Monsters 1 (Japan), Dance Karaoke Series - Best Selection (Japan), Dance Karaoke Series 01 - Mickey Mouse March - Eurobeat Version & White Love (Japan), Dance Karaoke Series 02 - LOVE Machine & Goldfinger '99 (Japan), Dance Karaoke Series 03 - Happy Summer Wedding & Nanda Kanda (Japan), Dance Karaoke Series 04 - Koi no Dance Site & Night of Fire (Japan), Dance Karaoke Series 05 - Fly High - Euro-Power Mix & Respect the Power of Love (Japan), Dance Karaoke Series 06 - Chokotto Love & My Graduation (Japan), Dance Karaoke Series 07 - Daite Hold on Me! & Try Me - Watashi o Shinjite (Japan), Dance Karaoke Series 08 - Akai Nikkichou & Time After Time (Japan), Dance Karaoke Series 09 - Kiiroi Osora de Boom Boom Boom & Don't Wanna Cry (Japan), Dance Karaoke Series 10 - Manatsu no Kousen & A Walk in the Park (Japan), Dance Karaoke Series 11 - Com'on! Be My Girl! & Crazy Beat Goes On! (Japan), Dance Karaoke Series 12 - Kore ga Watashi no Ikiru Michi & Ai no Shirushi (Japan), Dance Karaoke Series 13 - UFO & Southpaw (Japan), Dance Karaoke Series 14 - Body & Soul & Long Way Home (Japan), Dance Karaoke Series 15 - Steady & Alive (Japan), Dance Karaoke Series 16 - Wake Me Up! & Timing (Japan), Dance Karaoke Series 17 - Red Beat of My Life & Bright Daylight (Japan), Dance Karaoke Series 18 - Nakatta Koto ni Shite & Otome Pasta ni Kandou (Japan), Dance Karaoke Series 19 - Ride on Time & Give Me a Shake (Japan), Dance Karaoke Series 20 - Love 2000 & Seishun Jidai 1.2.3! (Japan), Dance Karaoke Series 21 - I Wish & Luv Is Magic (Japan), Dance Karaoke Series 22 - Barashoku no Hibi & Ginga no Chikai (Japan), Dance Karaoke Series 23 - Please Smile Again & Treasure (Japan), Dance Karaoke Series 24 - Koi wa Thrill, Shock, Suspense & Love is Energy! (Japan), Dance Karaoke Series 25 - Renai Revolution 21 & S.O.S (Japan), Movie Karaoke Series - Best Selection - Ballade 1 (Japan), Oha Star Series 01 - Zonapara (Japan), Oha Star Series 02 - Oha Ska! (Japan) [redump.org]
  • mm2_flop: Nokia MS-DOS 2.00 Versio 2.21 (Fin) [MikkoMuseo]
  • ramstar: American Dream, Bar Fever (set 1), Bar Fever (set 2), Bear Country, Great America, Irish Luck, Joker Poker, Lucky Critters, Lucky Seven, Lucky Sevens, Nevada Club, Rainbow Magic, Silver Slots [Siftware]
  • segaai: Eigo no Uta, Pinpon Music Melody, Pinpon Music Rhythm [SMS Power!]

Merged pull requests

  • 10461: a7800.xml: Changed years from copyright years to years of release. [kmg]
  • 11811: taito/taito_f3_v.cpp: Reimplemented Taito F3 video emulation. [ywy, 12Me21]
  • 12171: megadriv.xml: Updated descriptions for some Sonic The Hedgehog games, and added notes. [ICEknight]
  • 12180: mr/nl_drlibling.cpp: Improved approximation of JFETs in PARATA section and improved performance. [Paperinik]
  • 12190: megadriv.xml: Added three working items. [ICEknight]
  • 12195: rm/rm380z.cpp: Added COS 4.0/F system configurations. [Robin Sergeant]
  • 12201: util/cdrom.cpp, machine/t10mmc.cpp: Added initial support for multi-session discs, indexes and track flags. [Windy Fairy]
  • 12247: atari/atetris.cpp: Add an Atari Tetris bootleg with an extra OKI M5205 sound chip. [Taksangs, ClawGrip]
  • 12263: skeleton/pcksurfer.cpp: Added a skeleton driver for the Datawind Pocket Surfer mobile terminal. [Chan Chu Yo, ClawGrip]
  • 12264: subsino/subsino.cpp: Added a Treasure Bonus bootleg called Lucky Seven. [Taksangs, charlie, ClawGrip]
  • 12265: pc/conliner.cpp: Added a skeleton driver for Spanish touchscreen games from Comatel. [Cuclis, Oskarito, ClawGrip]
  • 12275: heathkit/tlb.cpp: Cleaned up code. [Mark Garlanger]
  • 12282: jaguar.xml: Cleaned up descriptions and moved some comments to <notes> elements. [ArcadeShadow]
  • 12283: casio/rz1.cpp: Use separate speaker devices for individual line outputs. [Devin Acker]
  • 12286: atlus/cave.cpp: Added Jumbo Godzilla. [Moffitt]
  • 12287: cpu/tms34010.cpp: Suppress side effects for debugger reads. [cam900]
  • 12288: msx/slot: Use arrays of memory views to make code more concise. [Wilbert Pol]
  • 12290: cpu/t11, bus/qbus: Reuse Z80 daisy chain code for vectored interrupts. [shattered]
  • 12292: bus/msx/cart: Use arrays of memory views to make code more concise. [Wilbert Pol]
  • 12293: galaxian/galaxian.cpp: Re-dumped bad program ROM for Bongo on Galaxian hardware. [Recreativas.org, ClawGrip]
  • 12294: apple2_flop_clcracked.xml: Added thirteen cracks. [4am, san inc, A-Noid33]
  • 12295: misc/coolpool.cpp: Moved different configurations to separate driver state classes and cleaned up code. [cam900]
  • 12296: galaxian/galaxian.cpp: Added an additional Spanish Zero Time bootleg. [Recreativas.org, ClawGrip]
  • 12297: midway/midyunit.cpp: Moved different sound systems to separate driver state classes. [cam900]
  • 12299: pacman/pacman.cpp: Added an additional set of The Glob on Pac-Man hardware. [Recreativas.org, ClawGrip]
  • 12300: sound/swp00.cpp: Improved DPCM sample decompression. [Theo Niessink]
  • 12301: galaxian/galaxian.cpp: Added another Spanish bootleg of Pac-Man from Video Dens. [Recreativas.org, ClawGrip]
  • 12302: heathkit/h89.cpp: Fixed RAM writes when full 64K is present and lower 8K is in ROM/special RAM mode. [Mark Garlanger]
  • 12303: midway/midvunit.cpp: Split driver state class to reduce optional object finders, and cleaned up code. [cam900]
  • 12305: sound/swp30.cpp, sound/swx00.cpp: Improved DPCM sample decompression. [Theo Niessink]
  • 12306: sinclair/scorpion.cpp: Added three BIOS options; sinclair/pentevo.cpp: Added ZX Evolution ERS v0.59.13 BIOS option. [holub]
  • 12309: skeleton/tvcobrasd.cpp: Added a Cobra Sport Dart set with an AY-3-8910 sound chip. [ClawGrip]
  • 12310: bkrankp_cart.xml, ekara_cart.xml, evio.xml: Added cartridges; tvgames/xavix.cpp: Added two TV-PC variants. [David Haywood]
  • 12312: taito/taito_f3_v.cpp: Optimised for performance. [ywy]
  • 12313: recfranco/rfjailbrk.cpp: Added a skeleton driver for the Recreativos Franco Jail Break slot machine. [hammy, ClawGrip]
  • 12314: galaxian/galaxian.cpp: Hooked up memory mapped DIP switches for Bongo on Galaxian hardware. [Devin Acker]
  • 12315: intvecs.xml: Added manufacturer to list description, and use lowercase for descriptive text in descriptions. [ArcadeShadow]
  • 12316: ampro.xml, apc.xml, tiki100.xml, vixen.xml, wicat.xml: Avoid unnecessary abbreviations in descriptions. [ArcadeShadow]
  • 12317: mz700_cass.xml: Marked items as unsupported as appropriate, and cleaned up descriptions. [ArcadeShadow]
  • 12318: midway/midzeus.cpp: Moved different I/O configurations to separate driver state classes and cleaned up code. [cam900]
  • 12319: namco/quickncrash.cpp: Added an additional set of Quick & Crash. [Museo del Recreativo, ClawGrip]
  • 12320: segaai.xml: Added three items (not working). [SMS Power!, Wilbert Pol]
  • 12321: skeleton/cubieboard4.cpp: Added a skeleton driver and software list for the Cubieboard4 single-board computer. [ClawGrip]
  • 12322: galaxian/galaxian.cpp: Added a Frogger bootleg from Hermatic. [Recreativas.org, ClawGrip]
  • 12323: promat/1945kiii.cpp: Use generic graphics decoding layouts, and improved ROM region names. [cam900]
  • 12324: promat/3x3puzzl.cpp: Use generic graphics decoding layouts, reduced use of literal tags, and cleaned up code. [cam900]
  • 12325: pinball/inder.cpp: Added an unknown gambling game on Inder pinball hardware. [Arcade Planet, Recreativas.org, ClawGrip]
  • 12326: pinball/recel.cpp: Added Antar, the Portuguese version of Formula 1. [Museo del Recreativo, Recreativas.org, ClawGrip]
  • 12327: pinball/whitestar.cpp: Fixed some spelling errors in system descriptions. [ClawGrip]
  • 12328: a2600_cass.xml: Replaced nineteen items with FLAC dumps. [bsittler, wilbertpol]
  • 12330: konami/konamigq.cpp: Fixed hard disk image tag (fixes MT08856). [Windy Fairy]
  • 12331: Added a skeleton driver and software list for the Tomy Kiss-Site and a preliminary MIPS-X disassembler. [David Haywood]
  • 12333: dataeast/ffantasy_ms.cpp: Added a Modular System bootleg of Secret Agent. [Museo del Recreativo, Recreativas.org, ClawGrip]
  • 12335: misc/micro3d.cpp: Suppress side effects for debugger, added missing items to save states and cleaned up code. [cam900]
  • 12336: namco/sweetland4.cpp: Added Tairyo-Daiko 337 Byoshi (not working). [Museo del Recreativo, ClawGrip]
  • 12338: apple2_flop_orig.xml: Added 22 working dumps; apple2_flop_orig.xml: removed five imperfect cracks. [A-Noid33]
  • 12339: tch/wheelfir.cpp: Added prototypes of Power Ball, Kong Ball and Radical Enduro. [OldComputers ES, David Haywood]
  • 12340: msx/msx.cpp: Added MSX2+ VDP mode register (not emulated). [Wilbert Pol]
  • 12344: cpu/h8/gt913.cpp: Fixed 16-bit output port (used for Casio CTK-530 display). [Devin Acker]
  • 12346: galaxian/scobra.cpp: Added an additional bootleg of Video Hustler. [Jordi Tuells, ClawGrip]
  • 12347: misc/magic10.cpp: Noted that Super Gran Safari was developed by Nova Desitec in comment. [ClawGrip]
  • 12348: gaelco/gaelco2.cpp: Added the gambling game Jungle's Animals (not working). [trol, ClawGrip]
  • 12349: seta/ssv.cpp: Moved systems with DSP to a separate driver state class and cleaned up code. [cam900]
  • 12350: galaxian/galaxian.cpp: Added an additional Jump Bug bootleg. [Recreativas.org, ClawGrip]
  • 12356: skeleton/ganbaremo.cpp: Added a skeleton driver for Shoken Ganbare Momotarou Oni Taiji. [Museo del Recreativo, ClawGrip]
  • 12357: bus/msx/cart/franky.cpp: Added SuperSoniqs Franky cartridge. [Wilbert Pol]
  • 12358: casio/fp1100.cpp: Added ROMs dumped from an FP-1000. [OldComputers ES, ClawGrip]
  • 12359: seta/downtown.cpp: Fixed PCM mute bit for Caliber 50 and cleaned up code. [cam900]
  • 12360: galaxian/galaxian.cpp: Hooked up Galaxian discrete sound for Bongo on Galaxian hardware. [Devin Acker]
  • 12361: rockwell/aim65.cpp: Added Siemens PC100 BIOS option. [OldComputers ES, ClawGrip]
  • 12362: heathzenith: Combined Heath Company and Zenith Data Systems projects, and added the Z-90 computer. [Mark Garlanger]
  • 12363: formats/fs_fat.cpp: Added write support. [Wilbert Pol]
  • 12364: seta/seta2.cpp: Moved mj4simai to a derived state class, suppress side effects for debugger, and cleaned up code. [cam900]
  • 12365: bus/msx/cart/ram.cpp: Added Popolon Musical Memory Mapper RAM/sound cartridge. [Wilbert Pol]
  • 12366: aim65_cart.xml: Added Siemens PC100 BASIC. [OldComputers ES, ClawGrip]
  • 12367: neogeo.xml: Added ten working items. [OzzyOuzo, PixelHeart, ArcadeShadow]
  • 12370: formats/fs_cbmdos.cpp: Fixed failure to display all directory entries. [Wilbert Pol]
  • 12373: skeleton/tvcobrasd.cpp: Added ASCII PCB layout for variant with AY-3-8910A sound chip. [ClawGrip]
  • 12375: konami/konamigv.cpp, konami/konamigq.cpp, konami/twinkle.cpp: Process SCSI DMA transfers instantaneously. [Wilbert Pol]
  • 12379: shared/decospr.cpp: Use device_gfx_interface for decoding graphics, and cleaned up code. [cam900]
  • 12382: upl/xxmissio.cpp: Mark tiles dirty on writing to tilemap RAM, and simplified code. [cam900]
  • 12384: dataeast/simpl156.h: Increased row scroll RAM size to 0x800 words (fixes buffer overruns). [cam900]
  • 12385: upl/ninjakd2.cpp: Changed Atomic Robo-Kid and Omega Fighter palette to 15-bit format and cleaned up code. [cam900]
  • 12389: formats/fs_cbmdos.cpp: Add partial write support (can only write PRG type files to first 35 tracks). [Wilbert Pol]
  • 12390: midcoin/wallc.cpp: Dumped PLD for Brick Blast. [Recreativas.org, ClawGrip]
  • 12398: misc/globalvr.cpp: Added table listing known supported hardware configurations to comment. [ClawGrip]
  • 12404: vsystem/aerofgt.cpp: Split driver state class for different configurations and cleaned up code. [cam900]
  • 12405: taito/taito_o.cpp: Corrected Japanese game titles in comments. [negunma]
  • 12406: sound/gb.cpp: Fixed regression in CGB sound output, fixed wave RAM reads, and fixed AGB cycle handling. [cam900]
  • 12407: vsystem/fromanc2.cpp: Split driver state class for different configurations and cleaned up code. [cam900]
NOWSZY [arcade] Mame x64 0.265 25/04/2024

MAME 0.265 25 Apr 2024

It’s time for our very special MAME 0.265 release! April has seen development across numerous areas. MAME now has support for touch screens on Linux and Windows 8 or later, opening up new possibilities for interactive artwork. If you have a suitable multi-touch screen, you can now play chords on systems with on-screen piano keyboards. Check the documentation for specifics on how touch differs from mouse control in menus. You’ll need to turn on the enable_touch option to use touch screen support on Linux.

A pair of 1970s portable computers from IBM are now emulated in MAME: the IBM 5100 and IBM 5110. Based on a heavily microcoded 16-bit architecture, these systems ran APL software by emulating a System/360 mainframe and BASIC software by emulating a System/3 business system (ancestors of IBM Z and IBM i, respectively). Prior to the introduction of the IBM 5100, APL was exclusive to large mainframe computers. A self-contained 25 kg system running APL as well as BASIC was revolutionary.

You can now plug a virtual Super Game Module into your emulated ColecoVision, adding more RAM and better sound output. Many titles from the vibrant ColecoVision homebrew development community require or make use of the Super Game Module. There’s also a big update to the ColecoVision software lists, including lots of homebrew software to try out. Other software list additions this month include one of the remaining Bandai RX-78 game cartridges, two more GameKing III games, a batch of MSX2 floppy disks, and the latest Apple II floppy disk dumps.

Of course, we haven’t stopped working on arcade game emulation. For the first time, you can play Konami’s Tokimeki Memorial Oshiete Your Heart games. These spin-offs of the popular dating simulation series used heart rate and galvanic skin resistance sensors and printed the results from your game. What appears to be an early version of Visco’s Kokontouzai Eto Monogatari drop puzzle game has been found and dumped. This version has much less content in the data ROM and a smaller program. Another rare find dumped this month is a production version of the CES Galaxy Games StarPak 4 multi-game cartridge.

Other improvements this month include serial console support for the KIM-1 hobbyist computer and an option to use one binary file per track when extracting CHD CD-ROM images.

MAME Testers bugs fixed

  • 08221: [DIP/Input] (atari/harddriv.cpp) strtdriv: Brake pedal input is not connected correctly. (Jamie McCadden)
  • 08839: [Debugger] (snk/ngp.cpp) ngp, ngpc: Assignng the TLCS900 PC register from the debugger doesn’t work. (hap)
  • 08840: [Gameplay] (capcom/lwings.cpp) avengers, buraiken: Microcontroller misses some CPU messages. (hap)
  • 08847: [Gameplay] (midway/williams.cpp) lottofun: Game displays CALL OPERATOR error after any player wins. (hap)
  • 08848: [DIP/Input] (capcom/1942.cpp) 1942, 1942a, 1942b, 1942w: Default lives setting does not match manual. (ketburai)
  • 08851: [Media Support] (trs/trs80.cpp) trs80l2 trs80m3 trs80m4 coco: Single-sided DMK disk images are not identified. (pnp2084)

New working systems

  • CEI 60.04 (CEI 906-III Poker, Schedule 09F) [Roberto Fresca]
  • Excalibur Electronics Igor (Excalibur) [hap, Sean Riddle]
  • International Business Machines IBM 5100 [Christian Corti, Tom Stepleton, Patrick Mackinlay]
  • International Business Machines IBM 5110 [Christian Corti, Tom Stepleton, Patrick Mackinlay]

New working clones

  • Animal House (bootleg of Jingle Bell) [Taksangs, charlie]
  • Bongo (set 2) [Arcadedealer aka Edgar Solé aka Dios, Recreativas.org]
  • CEI 51.08 (CEI 906-III Poker, Schedule 09F) [Roberto Fresca]
  • CEI 51.08 (CEI 906-III Poker, Schedule 21F) [Roberto Fresca]
  • Galaxy Games StarPak 4 [Bill D., Brian Troha, The Dumping Union]
  • Gorf (Spain, Irecsa license) [Recreativas.org]
  • Hack Inc. Sandbox PCI PC (430HX, Socket 7 CPU) [Angelo Salese]
  • Kokontouzai Eto Monogatari (Japan, prototype?) [twistedsymphony]
  • Mahjong Gekisha Part II (Japan) [hammy]
  • Mahjong Reach (Ver. 1.00) [Sergio Galiano]
  • Mahjong Reach Part II (Ver. D88) [Sergio Galiano]
  • Ruleta RE-800 (v1.0, set 2) [Roberto Fresca, Gabriel Vega (El Pampa), Emmanuel Firmapaz, Club Argentino de Arcades]
  • Saitek Mephisto Schachakademie [hap, Berger, Drahti]
  • Super Ms. Pac-Man (turbo hack, NVC284/NVC285 hardware) [Roberto Fresca, Gabriel Vega (El Pampa), Pablo Marcos (FaceArcade), Emmanuel Firmapaz, Club Argentino de Arcades]
  • Xiao Ao Jiang Hu (China, Ver. 1.00) [dyq, little0, AJR, Guru]

Systems promoted to working

  • Sinclair Research Ltd ZX-80 [Robbbert]
  • Tokimeki Memorial Oshiete Your Heart (GQ673 JAA) [Windy Fairy]
  • Tokimeki Memorial Oshiete Your Heart Seal Version (GE755 JAA) [Windy Fairy]
  • Tokimeki Memorial Oshiete Your Heart Seal Version Plus (GE756 JAB) [Windy Fairy]

New systems marked not working

  • Alone Shettle Crew [f205v, Brian Troha, rtw, Scott Jackman, Sead Sutton, Smitdogg, The Dumping Union]
  • Black Jack (Irem) [hammy, Joko3]
  • Dawg Gone Fun [Siftware]
  • Esprit Systems Executive 10/102 [Dirk Best, Bitsavers]
  • Hammer Champ (Japan) [hammy]
  • Knights in Armor [Jeff Anderson, Seth Soffer]
  • Man Guan Caishen 3 (V101CN) [dyq, little0, Guru]
  • Man Guan Zhi Zun (V100CN) [dyq, little0, Guru]
  • Neo Print - Fairy Tales (World) (T4i 3.07) [Mrhide]
  • Qing Cheng Zhi Lian [dyq, little0, Guru]
  • Que Huang Zheng Ba (V100CN) [dyq, little0, Guru]
  • Soccer 10 (ver. 16.44) [trol]
  • Wheels II [Jeff Anderson, Seth Soffer]

New clones marked not working

  • Poker Ladies (Uncensored bootleg, encrypted) [f205v, Roberto Fresca]
  • Scared Stiff (1.1) [Corrado Tomaselli]

New working software list items

  • apple2_flop_clcracked: From The Beginning... Contraception (4am crack), Mastering Math Series 4: Space Subtraction (A-145 version 1.0) (4am crack), Mastering Math Series 5: Subtraction Puzzles (A-146 version 1.0) (4am crack), Mastering Math Series 6: Multiplication Puzzles (A-147 version 1.0) (4am crack), Mastering Math Series 7: Quotient Quest (A-148 version 1.0) (4am crack), Mastering Math Series: Diagnostic System (A-149 version 1.1) (4am crack), Mastering Math Series: Management System (A-150 version 1.0) (4am crack), Mastering Math Series: Management System (A-150 version 1.1) (4am crack), Mastering Math Series: Worksheet Generator (A-151 version 1.0) (4am crack), Mastering Math Series: Worksheet Generator (A-151 version 1.1) (4am crack) [4am, A-Noid]
  • apple2_flop_orig:
    Candy Land, Chuck Yeager's Advanced Flight Trainer [4am, A-Noid]
    Nibbles Away ][ (version A1), Wizimore: Catacombs of Vlad, Wizimore: Nihonbashi, Wizimore: O'Connor's Mine, Wizimore: The Emperor's Seal, Wizimore: The Scarlet Brotherhood of Hsi Ho [4am, A2_Canada, A-Noid]
    Anchorman, Back It Up III (version 3.4), Questmaster I: The Prism of Heheutotol [4am, ianoid, A-Noid]
    Copy II Plus (version 3.3), Essential Data Duplicator 4 Plus (version 4.1), Nibbles Away (version B2) [4am, txgx42, A-Noid]
  • apple2gs_flop_clcracked: GBA Championship Basketball: Two-on-Two (cleanly cracked), Reader Rabbit (Version 2.0) (cleanly cracked), ShowOff (Version 1.0) (cleanly cracked), Sid Meier's Pirates! (cleanly cracked), USA GeoGraph (Version 1.0) (cleanly cracked), World GeoGraph (Version 1.3) (cleanly cracked) [Brian Troha]
  • coleco_homebrew:
    Star Force (fixed) [AtariAge, Ikrananka]
    421, A.E. - Anti-Environment Encounter, Aerial, Arno Dash, Asteroids, Astrostorm, Bank Panic, Bankruptcy Builder, Bejeweled, Bootskell, Breakout, Burn Rubber, C-So!, Canadian Mini Games, Caterpillar S.O.S., Cavit, Champion Pro Wrestling, Children of the Night, Circus Charlie, Cold Blood, Crazy Climber Redux, DacMan, Danger Tower, Deep Dungeon Adventure, Deflektor Kollection, Destructor S.C.E., Diamond Dash II, Dragon's Lair, Flapee Byrd, Flicky, Flora and the Ghost Mirror, Frog Feast, Front Line S.C.E., Frostbite, Gauntlet, Ghostblaster, Ghostbusters, Girl's Garden, Golgo 13, The Goonies, GP World, Gulkave, Heroes Arena, Impetus, Insane Pickin' Sticks VIII, J.E.T.P.A.C., Jeepers Creepers, Kaboom!, Kevtris, King & Balloon, King's Valley, Klondike Solitaire v1.0, Knight Lore, Knightmare, Kobashi, Konami's Ping-Pong, Kralizec Tetris, Lift, Magical Tree, Mahjong Solitaire v1.0, Majikazo, Mappy, Mario Bros., Maze Maniac, Mazy, Mecha 9, Mikie, Minesweeper v1.0, Missle Strike, Module Man, Monaco GP, Mopiranger, Mr Chin, Ms. Space Fury, Multiverse, N-Sub, Neuras, Ninja Princess, Operation Wolf, Pac-Man Collection, Pacar, Peek-A-Boo, Pegged v1.0, Pillars, Pitfall II Arcade, Pitman, Pooyan, Princess Quest, Purple Dinosaur Massacre, Pyramid Warp + Battle Ship Clapton II, Qbiqs, Quest for the Golden Chalice, Rally-X, Remember the Flag, Reversi & Diamond Dash, Road Fighter, Ruptus, Search for the Stolen Crown Jewels 3 (Demo), Secret of the Moai, Sega Flipper, Shmup!, Shouganai, Sindbad Mystery, Sky Jaguar, Snake, Space Invaders Collection, Space Invasion, Space Shuttle: A Journey Into Space, Spelunker, Spunky's Super Car!, Squares, Star Castle, Star Fire, Star Fortess, Star Jacker, Steamroller, The Stone of Wisdom, Stray Cat, Subroc Super Game, Sudoku, Super Pac-Man, Super Space Acer, Thexder, Track & Field, Traffic Jam, Turmoil 2022, TwinBee, Txupinazo!, Uridium, Utopia, Vectorollerpede, Vexed, War, Waterville Rescue, Winky Trap, Wizard of Wor, Wonder Boy, Yie Ar Kung-Fu, Zaxxon II, Zaxxon Super Game, Zippy Race, Zombie Calavera Prologue, Zombie Incident, Zombie Near, Zoom 909 [ColecoVision Addict]
    The Black Onyx, Booming Boy, Boxxle, Buck Rogers Super Game, Caos Begins, Caverns of Titan, Kung-Fu Master, Space Shuttle: A Journey Into Space (64k) [Dirk Best, ColecoVision Addict]
  • gameking: 4 in 1 - Three Battles + Light Sword + Risker + Metal Deform (512KB cartridge, set 2) [sCZther, SSJ, Gaming Alexandria, TeamEurope]
  • gameking3: Diamond, Hemic Battle [sCZther, SSJ, Gaming Alexandria, TeamEurope]
  • ibm5170_cdrom: BeOS 4.5 [WinWorld]
  • msx1_flop: Aackotext II (Netherlands, v2.2), Brasil Geográfico (Brazil), dBASE II (Netherlands), JUBILEUM Diskette (Netherlands), MS Text (Netherlands), MSX-AIDS (Japan, v1.1), Nihongo Waupuro Kan-juku Tomato (Japan), Score Editor (Japan) [file-hunter]
  • msx2_flop:
    DMK Creator (v6.3), DSKPRO (v6.51), DSKPRO (v9.01), DSKPRO (v11.6), DSKPRO Light (v1.4) [cbsfox]
    Atlas / Encyclopedie (Belgium), Belasting Diskette 1989 (Netherlands), Brainstorm (Netherlands), Cheat Master (Netherlands), Copy Aid Tenka Muteki (Japan, v2.12), Copy Aid Tenka Muteki (Japan, v2.20), Copy Aid Tenka Muteki (Japan, v2.30), Copy Aid Tenka Muteki (Japan, v2.32), Copy Aid Tenka Muteki (Japan, v2.32+), Copy CAT (Japan, v2.00), DemoKit Deluxe (Netherlands), Developer II (Netherlands), Disk Album 42 - MSX-C Nyuumon Jougekan (Japan), DupeDisk (Netherlands, v1.02), EPROM - Extra Products ROM (Netherlands), F1 Tool Disk (Japan), F1 Tool Disk II (Japan), FAC Soundtracker (Netherlands, v2.0), FAC Soundtracker Pro (Netherlands, 1992), FAC Soundtracker Pro (Netherlands, v1.03), Home Office - MSX Designer (Italy), Home Office 2 (Italy), Image Maker & Poster 8 (Netherlands), The Magical Editor (German), Melbrains Note (Japan?), MIDI Saurus (Japan), Mitsubishi ML-G30, MoonBlaster (Netherlands, v1.4), MoonBlaster Music #2 (Netherlands), MSX BASIC Kun (Netherlands), MSX Technical Guidebook - The Fourth Edition (Japan), MSX Utility Disk (Netherlands), MSX2 Disk Backup Tool - Focus (Japan, v2.0), Music Editor Onchi-kun (Japan), Nihongo Waupuro Bunsho Sakuzaemon (Japan), Palet 2 (Netherlands), PictureKit Deluxe (Netherlands), Print Shop II (Japan, cracked), Pro-tracker (Netherlands), PSG Tracker (Netherlands), Sampbox 2 Deluxe (Netherlands), Sampbox 3 Deluxe (Netherlands), Sampbox 4 Macro (Netherlands), Studio FM (Netherlands), Superscreendumper (Netherlands), Super-X (Japan, v1.2), Synchro Copy, Synth Saurus Ver2.0 (Japan, v2.03), T/Maker IV, De T.V. Krant (Netherlands), Troubles in Town (Netherlands), Turbowipe (Netherlands), TwinCopy (Japan), Ultra BASIC (Netherlands), Workmate (Europe) [file-hunter]
    Animecha (Japan, v2.00) [tempest]
    Compass - Finally Free Edition (v1.2.09) [turbor]
  • msx2p_flop: FS-A1FX (Japan), FS-A1WSX (Japan), FS-A1WX (Japan), Game Programming Tool HB-F1XDJ Sen'you (Japan), HB-F1XV (Japan), PHC-70FD/FD2 (Japan) [file-hunter]
  • nes: Spy vs. Spy: The Island Caper (USA, prototype) [Hidden Palace]
  • oric1_cass: Rodmän [Mika Keranen]
  • rx78_cart: Cannon Ball [Gaming Alexandria]
  • sms:
    Sydney Hunter and the Sacred Tribe [No-Intro]
    Gemitas [SMS Power!]
  • snes: Rockman's Soccer (Japan, sample) [C. Davis]
  • spectrum_cass:
    Anti-Lune [Michael Bruhn, Planeta Sinclair]
    Rodmän [Mika Keranen]
    Tokimal (demo) [Pat Morita Team]
    Cálculo de Areas e Volumes, Cálculo de Estrutura Tronco-Cónicas, Foguetão, Geografia de Portugal (Astor), Mad Mix Game & The Pepsi Challenge (Portuguese), Pro Golf II (System 4, alt), Pssst (Nuova Newel Software), Pssst + Jetpac + Kucharik, Sachy Psion + Reversi + Backgammon, O Segredo dos Templários (TAP tape image), Starblazer, Tabela Periódica, Tabela Periódica (fast version hack) [Planeta Sinclair]
    Black & White, Box Reloaded, Flunky (Zafi Chip), GP Motocross, Left Behind: Escape From Mars, Mad Cars, Pot-Pourri, Quest for the Sacred Flame of Hestia, Space Racer (Proein), Stop Virus (demo) [Spectrum Computing]
    La Balada del Duende, Editor Musical, La Isla Maldita Juego de Damas [El Trastero del Spectrum]

Software list items promoted to working

  • spectrum_cass: Prioridade Em Cruzamentos [ArcadeShadow]

New software list items marked not working

  • coleco_homebrew: Jetp4k, Star Force [ColecoVision Addict]
  • msx1_flop: MSX Data Communications (Netherlands), Serial Interface (Netherlands), Yamaha Portatone PSR-6300 Demonstration [file-hunter]
  • msx2p_flop:
    Amimoto-san (Japan), Barad (Netherlands), Easy Telopper II (Japan), GFX9000 Toolbox, Graph Saurus Ver.2.1 Interlace Mode Plus (Japan), MSX Data Communications (Netherlands, v1.7), Multi-Barcode (Netherlands), NMS 1170 (Netherlands), Panasonic FS-IFA1 (Japan), Philips NMS 8280 Digitiser Disk (Netherlands), Print Shop II (Japan), TraxPlayer [file-hunter]
    Amimoto-san 2 (Japan) [itochi]
  • msxr_flop: The Best of Hamaraja Night (Japan), Dewoman Chuuhen (Japan), Dewoman Zenpen (Japan), Fantasy Attraction (Japan), FS-A1GT (Japan), FS-A1ST (Japan), Hyper Role Playing Story LOSTWORD Episode 0 (Japan), innocent wish ~destiny2~ (Japan), Mahou no Kuni no Hoippuru (Japan), Mechanical Brain (Japan), Mejuu Sa - Medusa (Japan), Moon Light Saga (Japan, alt), MSX ViewCALC (Japan), Quien Quiere Ser Milionario, Qui Veut Gagner Des Millions, R2 Chaser's (Japan), South Town's Hero II (Japan), South Town's Hero Turbo (Japan), Speedline (demo), Stage 11 (Japan), Stage 11 Kai (Japan), Superiority Fighters (Japan), Telebasic Edición No. 1 (Spain), Telebasic Edición No. 2 (Spain), Telebasic Edición No. 3 (Spain), Turbo Blaster (Japan), Welkis the Legend (Japan) [file-hunter]
  • spectrum_cass: O Segredo dos Templários (TZX tape image) [Spectrum Computing]

Merged pull requests

  • 10139: konami/konamim2.cpp: Re-dumped the CD for Heat of Eleven ’98. [Victor Fernandez (City Game), Arcade Planet, ClawGrip]
  • 11581: namco/namcops2.cpp: Corrected notes about THE IDOLM@STAR games and V300 I/O boards. [Alexander Poyanco]
  • 12091: saturn.xml: Added language info elements, and corrected parent/clone relationships for Rayman games. [ArcadeShadow]
  • 12093: namco/namcops2.cpp: Corrected title of MotoGP and added a note about the US version of Battle Gear 3. [ArtLine]
  • 12131: osd/strconv.cpp: Handle UTF-8 Windows code page internally in osd_uchar_from_osdchar. [invertego]
  • 12161: commodore/kim1.cpp: Added RS-232 port for console. [Jeff Tranter]
  • 12172: megadriv.xml: Added and corrected info about the Sega Game Toshokan games. [ICEknight]
  • 12175: bus/hp9845_io/hp9885.cpp: Implemented format track command. [F.Ulivi]
  • 12176: mr/dribling.cpp: Dumped missing ROMs from the Automave version of Dribbling. [David Bosque, Recreativas.org, ClawGrip]
  • 12177: Cleared inappropriate execute bits on a few source files. [Davide Cavalca]
  • 12183: plugins/cheat: Added string.char and string.format to the environment for Lua cheats. [einstein95]
  • 12184: nes.xml: Added a US prototype of Spy vs. Spy. [Hidden Palace. David Silva]
  • 12185: snes.xml: Added a prototype of Rockman’s Soccer. [C. Davis, David Silva]
  • 12187: igs/igs036crypt.cpp: Added preliminary decryption code for Bu Bu Car. [XingXing]
  • 12188: bus/multibus: Added Robotron K7071 text-only video card for the A7100 series. [shattered]
  • 12191: tools/chdman.cpp: Added support for extracting cue/bin GD-ROM images and producing one binary file per track. [Windy Fairy]
  • 12192: atari/harddriv.cpp: Corrected brake pedal ADC channel for Street Drivin’. [Jamie McCadden]
  • 12193: sms.xml: Added Gemitas and Sydney Hunter and the Sacred Tribe. [SMS Power!, No-Intro, ArcadeShadow]
  • 12194: Add C compiler flags for Wayland EGL from pkgconfig to OSD build options on Linux. [Belegdol]
  • 12196: atari/harddriv.cpp: Fixed ranges for Street Drivin’ and Hard Drivin’s Airborne controls. [Jamie McCadden]
  • 12197: debug/express.cpp: Fixed comparison of iterators from different containers. [invertego]
  • 12198: msx1_flop.xml: Added eleven items (eight working), and replaced two items with better dumps. [file-hunter, Wilbert Pol]
  • 12199: msxr_flop.xml: Added 27 items, and replaced one item with a better dump. [file-hunter, Wilbert Pol]
  • 12200: msx2p_flop.xml: Added six working items. [file-hunter, Wilbert Pol]
  • 12202: coleco.xml: Added 34 items (27 working). [ColecoVision Addict, ArcadeShadow]
  • 12206: igs/pgm.cpp: Fixed readings for Chinese titles of Oriental Legend games. [BarbuDreadMon]
  • 12207: machine/icd2061a.cpp: Fixed out-of-bounds array access when configuring video clock output. [Windy Fairy]
  • 12208: namco/namcos12.cpp: Removed Um Jammer Lammy NOW! from the list of undumped games. [simzy]
  • 12211: seta/srmp2.cpp: Added PCB reference numbers for all games. [Sergio Galiano]
  • 12212: machine/spi_sdcard.cpp: Report status for CMD58 (READ_OCR) requests. [holub]
  • 12213: apple2gs_flop_clcracked.xml: Added six cracks, and improved metadata for many items. [Brian Troha, Ivan Vangelista]
  • 12214: msx2_flop.xml: Added 76 items (63 working), and replaced three items with better dumps. [Wilbert Pol]
  • 12216: Add C compiler flags from pkgconfig for Wayland EGL to BGFX build options. [Belegdol]
  • 12217: namco/namcos12.cpp: Improved description of Teckno Werk in comments. [simzy]
  • 12218: namco/galaga.cpp: Added a note about the Sidam version of Galaga. [Xavier Panadero, Recreativas.org, ClawGrip]
  • 12219: util/cdrom.cpp: Clear entire output TOC structure in cdrom_file::parse_metadata. [MetalSlug]
  • 12220: midway/astrocde.cpp: Added a version of Gorf licensed to Irecsa for Spanish distribution. [Recreativas.org, ClawGrip]
  • 12221: bus/msx/slot/disk.cpp: Improved MSX Turbo-R disk interface emulation. [Wilbert Pol]
  • 12222: taito/taito_x.cpp: Added PCB reference numbers for all games. [Sergio Galiano]
  • 12223: cpu/i86/i186.cpp: Fixed issues with DMA and timers using timer 2 as source. [Hannes Janetzek]
  • 12224: docs: Removed unnecessary repetition in descriptions of external tools. [Angelo Salese]
  • 12227: roland/roland_jv80.cpp: Dumped wave ROMs and main CPU ROM, and added older v1.0.0 program as a BIOS option. [Giulio Zausa]
  • 12228: 3rdparty/asmjit: Updated to upstream version 1.13.0. [Patrick Mackinlay]
  • 12229: konami/konamigv.cpp: Implemented inputs and printer check for Tokimeki Memorial Oshiete Your Heart games. [Windy Fairy]
  • 12230: seta/seta2.cpp: Corrected release year for bootleg of Guardians / Denjin Makai II. [BarbuDreadMon]
  • 12231: itech/itech32.cpp: Cleaned up code and improved metadata. [cam900]
  • 12232: formats/dmk_dsk.cpp: Fixed a bug in the format identification header check (fixes MT08851). [Wilbert Pol]
  • 12233: konami/konamigv.cpp: Added printer simulation for Tokimeki Memorial Oshiete Your Heart games. [Windy Fairy]
  • 12235: itech/itech8.cpp: Cleaned up code. [cam900]
  • 12236: itech/capbowl.cpp: Suppress side effects for debugger reads. [cam900]
  • 12237: misc/xtom3d.cpp, misc/xtom3d_piu10.cpp: Added PIU10 ISA PCB device for Pump It Up. [Windy Fairy]
  • 12238: ussr/bk.cpp: Added DAC, QBus and unmapped read/write traps. [shattered]
  • 12239: msx: Implemented a little more MSX2+ functionality. [Wilbert Pol]
  • 12240: kaneko/sandscrp.cpp: Suppress side effects for debugger reads from sound latches. [cam900]
  • 12242: trs/coco.cpp: Corrected light gun raster spot detection timing. [Tim Lindner]
  • 12243: msx/msx.cpp: Use arrays of memory views. [Wilbert Pol]
  • 12244: msx/msx2p.cpp: Correctly configure MSX Music devices (fixes validation errors). [Wilbert Pol]
  • 12245: konami/konamigv.cpp: Removed inputs that are not present from Tokimeki Memorial Oshiete Your Heart games. [Windy Fairy]
  • 12246: midway/williams.cpp, wmg.cpp: Cleaned up code. [cam900]
  • 12248: midway/midyunit.cpp: Cleaned up code. [cam900]
  • 12249: machine/spi_sdcard.cpp: Don’t write received data to the command shift register. [holub]
  • 12250: rx78_cart.xml: Added Cannon Ball, and improved metadata for various items. [Gaming Alexandria, David Silva]
  • 12251: cirsa/neptunp2.cpp: Added a Counters serial EEPROM dump to gladiador. [ClawGrip]
  • 12252: shared/dcs.cpp: Implemented device_mixer_interface for sound output and cleaned up code. [cam900]
  • 12253: docs: Updated RTD theme to version 2.0.0 and removed dependency on jQuery. [Firehawke]
  • 12254: ussr/uknc.cpp: Added cassette interface and QBus slots with floppy controller card. [shattered]
  • 12255: bmc/koftball.cpp: Decode bitmap layer and use back layer pen. [Angelo Salese]
  • 12256: apple2_flop_clcracked.xml: Added nine cracks, updated one crack, and removed an outdated crack. [4am, san inc, A-Noid33]
  • 12257: capcom/cps2.cpp: Corrected release region and date in two system descriptions. [BarbuDreadMon]
  • 12260: igs/igs009.cpp: Added a bootleg of Jingle Bell called “Animal House”. [Taksangs, charlie, ClawGrip]
  • 12262: midway/midwayic.cpp: Reduced hard-coded tags and cleaned up code. [cam900]
  • 12266: shared/decobsmt.cpp: Implemented device_mixer_interface for sound output and improved save state support. [cam900]
  • 12267: tomy/tomy_princ.cpp: Install cartridge ROM into CPU address space. [QUFB]
  • 12268: spectrum_cass.xml: Added 31 items (30 working), removed a duplicate item and improved metadata. [ArcadeShadow]
  • 12269: sinclair/sprinter.cpp: Improved interrupt and accelerator emulation accuracy. [holub]
  • 12270: gameking.xml, gameking3.xml: Added three working cartridges and replaced one cartridge with a better dump. [David Haywood]
  • 12272: misc/skimaxx.cpp: Suppress side effects for debugger reads, and reduced tag lookups. [cam900]
  • 12273: pinball/decodmd*.cpp: Register data members for save states and suppress side effects for debugger reads. [cam900]
  • 12274: galaxian/galaxian.cpp: Added an alternate version of Bongo found on an original Namco PCB. [ClawGrip]
  • 12276: apple2_flop_orig.xml, apple2_flop_clcracked.xml: Added fourteen original dumps and one crack. [A-Noid33]
  • 12277: sinclair/tsconf.cpp: Use RGB format for screen bitmap so mid-screen palette changes work. [holub]
  • 12279: oric1_cass.xml Added Rodmän. [Mika Keranen, ArcadeShadow]
  • 12280: nmk/nmk16.cpp: Updated comments to note that Many Block is a hack of Slot Gal. [negunma]
  • 12281: midway/midtunit.cpp, midtunit_v.cpp, midwunit.cpp, midxunit.cpp: Cleaned up code. [cam900]
wstecz28/10/2020 01:55
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