Kolejna odsłona MAME, po przerwie na T2E, wracam do odnotowania - w sumie z Mame jest dziwnie, emulator od dawna pozwala obsługiwać praktycznie każdą grę arcade w jaką człowiek kiedyś zagrywał się w salonach video.
MAME 0.224 26 Aug 2020
Are you ready kids? MAME 0.224 (our August release) is out now! As always, there’s plenty to talk about. First of all, the Magnavox Odyssey² and Philips Videopac+ G7400 have had a major overhaul, with many graphical errors fixed, most software working, and support for the Chess and Home Computer modules. The Gigatron 8-bit homebrew computer, created by the late Marcel van Kervinck and based entirely on 7400-series logic chips, is now working with graphics and controller support. Acorn 8-bit expansions continue to arrive, with several additions for the BBC Micro and Electron. Speaking of expansions, regular contributor F.Ulivi has delivered serial modules for the HP Integral PC and HP9825/HP9845 families.
Analog arcade audio continues to advance. If you’ve played Namco’s Tank Battalion, ancestor of the NES classic Battle City, you’ll be acutely aware of the limitations of the sample-based audio. That has been addressed this month, with netlist-based audio emulation. For Midway, 280 ZZZAP sound has been further refined, and netlist-based audio has been implemented for Laguna Racer and Super Speed race, which use similar circuitry. Sega G-80 games have received some long-overdue attention, with netlist-based audio added for Astro Blaster, Eliminator, Space Fury and Zektor, as well as better Universal Sound Board emulation for Star Trek and Tac/Scan, and more accurate CPU timing. Other games receiving netlist-based audio are Destroyer and Flyball from Atari, and Fire One and Star Fire from Exidy. On the topic of audio emulation, the ultra low cost GameKing now has preliminary sound emulation, making the games feel more complete.
Work on UK gambling systems has continued, with several more Barcrest, BWB and JPM games working in this release. There are also a number of new European gambling games, including several Cherry Master and Jolly Joker sets. A significant number of arcade driving games have had additional internal layouts optimised for use on wide aspect ratio displays added. Other advances in home computer emulation include Apple IIe RGB monitor mode support, Apple II CMS SCSII II card support, and proper emulation speed for the VTech Laser 500.
New working machines
- Break Ball [anonymous]
- C. Itoh Electronics CIT-101e Video Terminal [AJR, Bitsavers]
- Gratis Poker (V.204, set 1) [TeamEurope, Roberto Fresca]
- Macro Winners Game Sporz Wireless Boxing [Sean Riddle, David Haywood]
- Senario Vs Maxx 10-in-1 Casino / Senario Card & Casino Games [Sean Riddle, David Haywood]
- Senario Vs Maxx 5-in-1 Casino / Senario Card & Casino Games [Sean Riddle, David Haywood]
New working clones
- Cherry Master I (ver.1.01, set 10, BET stops all) [Ioannis Bampoulas, Roberto Fresca]
- Cherry Master I (ver.1.01, set 11, TAKE stops all) [Ioannis Bampoulas, Roberto Fresca]
- Cherry Master I (ver.1.01, set 9) [Roberto Fresca, TeamEurope]
- Gkoulit (encrypted GFX) [Ioannis Bampoulas, Roberto Fresca]
- Gratis Poker (V.204, Set 2) [TeamEurope, Roberto Fresca]
- Hegener + Glaser Mephisto Polgar (v1.10) [Berger]
- Huanle Liuhe Yi (Happy 6-in-1) (M68K ver. V100, ARM ver. V100CN) [GC8TECH, Team FBNeo]
- Jolly Card (Italian, encrypted bootleg, set 3) [Roberto Fresca, Ioannis Bampoulas]
- Jolly Joker (40bet, lower paytable) [Roberto Fresca]
- Jolly Joker (Solid State module in suicide board) [TeamEurope, Roberto Fresca]
- Knights of Valour 2 Plus - Nine Dragons / Sanguo Zhan Ji 2 Qunxiong Zhengba / Sanguo Zhan Ji 2 Feilong Zai Tian / Sangoku Senki
- Busyou Souha (ver. M203XX, 200, 100CN) [GC8TECH, Team FBNeo]
- Mighty! Pang (Asia 001010) [parramon]
- Monopoly (JPM) (Version 3) (SYSTEM5 VIDEO) [Phil Bennett, James Wallace, David Haywood]
- Monopoly (JPM) (Version 4) (SYSTEM5 VIDEO) [Phil Bennett, James Wallace, David Haywood]
- Monopoly (JPM) (Version 4H, Protocol) (SYSTEM5 VIDEO) [Phil Bennett, James Wallace, David Haywood]
- Monopoly Classic (JPM) (Version 5, Protocol) (SYSTEM5 VIDEO) [Phil Bennett, James Wallace, David Haywood]
- Monopoly Deluxe (JPM) (Version 6, Protocol) (SYSTEM5 VIDEO) [Phil Bennett, James Wallace, David Haywood]
- Mr. Do! (bootleg) [Juan Romero, ClawGrip]
- Oriental Legend / Xiyou Shi E Chuan (ver. 105, Taiwanese Board) [GC8TECH, Team FBNeo]
- Philips Videopac C52 (France) [hap]
- Reflex Cards (English, serial protected) [Roberto Fresca, Ioannis Bampoulas]
- Ring of Destruction: Slammasters II (Brazil 940902) [SHVB, Filipe Nascimento, The Dumping Union]
- Sector Zone (set 2, Tecfri hardware) [Juan Romero, ClawGrip, David Haywood, Recreativas.org]
- Sector Zone (set 3) [Real, f205v]
- Tougenkyou - Road of the Sword (M68k label V100) (ARM label V101, ROM 03/13/03 SHEN JIAN) (Japan, JAMMA PCB) [GC8TECH, Team FBNeo]
- Zhongguo Long II (ver. 101C, China) [GC8TECH, Team FBNeo]
- Zhongguo Long Pretty Chance [Dragon World Pretty Chance] (V110 03/19/02 11: 13:16, China) [GC8TECH, Team FBNeo]
- Zoo Keeper (bootleg) [Andrew Welburn]
Machines promoted to working
- C. Itoh Electronics CIT-101 Video Terminal [AJR]
- Fidelity Electronics Chess Challenger [Berger, Mike Watters]
- Macro Winners Game Sporz Wireless Duet Play Ping-Pong [David Haywood, Sean Riddle]
- Marcel van Kervinck / Walter Belgers Gigatron TTL Microcomputer [Sterophonick]
- Clones promoted to working
- Adders and Ladders (v2.1d) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood]
- Barquest (v2.6d) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood]
- Blox (SJM BLOX, 50p/20p Play, Version 2.0) (Datapak) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood, Angelo Salese]
- The Mating Game (v0.4, Datapak) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood]
- Prize Space Invaders (BWB INV1, 50p/30p Play, Version 1.2) (Datapak) (MPU4 Video)
- [Ryan Holtz, James Wallace, David Haywood, Angelo Salese]
- Prize Tetris (BWB) (Datapak) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood, Angelo Salese]
- Prize Tetris (BWB) (Showcase) (Datapak) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood, Angelo Salese]
- Strike it Lucky (v0.5, Datapak) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood]
- Strike it Lucky (v0.53, Datapak) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood]
- Super 98 (3-hands, ICP-1) [Roberto Fresca]
New machines marked as NOT_WORKING
- Bare Knuckle II (bootleg of Megadrive version) [Jorge Silva, Ricardo Goncalves]
- Bingo 75 [TeamEurope, Roberto Fresca]
- CIE Terminals CIT-101XL Video Display Terminal [Bitsavers, Al Kossow]
- dreamGEAR My Arcade Gamer Mini 160-in-1 (DGUN-2953) [Sean Riddle, David Haywood]
- Epoch / SSD Company LTD Super PC TV (Epoch) [Preservat!on Quest / Noah Bacon, Hubz]
- Hola Don Pepito [Victor Fernandez (City Game), aidneub41 (José Antonio), ClawGrip]
- I'm Game! GP120 (Family Sport 120-in-1) [Sean Riddle, David Haywood]
- Lee Data 1220 Display Terminal [Bitsavers]
- Lexibook Compact Cyber Arcade - Cars [TeamEurope, David Haywood]
- Lexibook Compact Cyber Arcade - Paw Patrol [TeamEurope]
- My Wico Guitar [ClawGrip, Sean Riddle, David Haywood]
- NJ Pocket 60-in-1 handheld 'X zero' (NTSC) [Takashi Omoto, TeamEurope, David Haywood]
- PCP 8728 - 788 in 1 [David Shah]
- Photo Play 1999 (Spanish) [jordigahan, ArcadeHacker, ClawGrip, Recreativas.org]
- Qume QVT-82 [Bitsavers]
- Sega Golf Club Network Pro Tour 2005 (Rev C) (GDX-0010C) [Jorge Valero, rtw]
- SNES 4 Slot arcade switcher (NBA Jam) [Jorge Silva, Ricardo Goncalves]
- Taikee / V-Tac Ordenador-TV (Spain) [ClawGrip, Sean Riddle, David Haywood]
- Tiger / SSD Company LTD U-Dance [Sean Riddle, David Haywood]
- TikTokTech Ltd. / 3T Games / Senario Moving Music (MM-TV110) [Sean Riddle, David Haywood]
- Ultimate Products / Jungle's Soft Zone Fusion [Sean Riddle, David Haywood]
- unknown unSP-based handheld [unknown]
- unknown VT1682-based 101-in-1 handheld (PAL) [Takashi Omoto, TeamEurope, David Haywood]
- Virtual Ping Pong (Protocol) [Sean Riddle, David Haywood]
- WinFun Centro TV de Diseno Artistico (Spain) [ClawGrip, Sean Riddle, David Haywood]
New clones marked as NOT_WORKING
- Baywatch (2.01 French) [PinMAME]
- Cuatro en Linea (rev. A-06) [Victor Fernandez (City Game), ClawGrip]
- Dead or Alive (Model 2B, Revision C) [Trol]
- Gold Rush (BWB) (Release 3, 20p Fixed, Cash+Token) (MPU4 Video) [unknown]
- Miami Dice (BWB) (Release 6, Arcade Standard, 20p-£8 Token - Fixed) (MPU4 Video) [unknown]
- Middle Earth (alternate) [PinMAME]
- Monte Carlo Or Bust (BWB) (German) (MPU4 Video) [unknown]
- Monte Carlo Or Bust (BWB) (Release 5, Arcade Special, 20p Fixed, Cash and Tokens) (MPU4 Video) [unknown]
- Monte Carlo Or Bust (BWB) (Release 5, S/Site Standard, 20p Fixed, £8 All Cash) (MPU4 Video) [unknown]
- Monte Carlo Or Bust (BWB) (Release B, Arcade Special, 20p Switchable, Cash and Tokens) (MPU4 Video) [unknown]
- Oriental Legend 2 (Korea) / Xiyou Shi E Chuan Qunmoluanwu (World, China, Japan, Hong Kong, Taiwan) (ver. 203) [Oriental Ex]
- [GC8TECH, Team FBNeo]
- Piccadilly Night (Nova, German) (set 1) (MPU4 Video) [unknown]
- Piccadilly Night (Nova, German) (set 3) (MPU4 Video) [unknown]
- Puzzle Star / Mohuan Xingzuo (ver. 100MG, 09/20/99 build) [GC8TECH, Team FBNeo]
- Monopoly Deluxe (JPM) (Version 1) (SYSTEM5 VIDEO) [Phil Bennett, James Wallace, David Haywood]
- Shan Liang San He Yi (Flash 3-in-1) (V102 08/23/04 13: 03:26) [GC8TECH, Team FBNeo]
New working software list additions
- apple2_flop_clcracked:
- Addition: Fractions Concepts Steps 1-8 (cleanly cracked), Addition: Fractions Steps 9-21 (cleanly cracked),
- Addition: Whole Numbers Steps 1-17 (cleanly cracked), Analytical Reasoning (cleanly cracked),
- Apple Galaxian (StarCraft) (cleanly cracked), Averages (cleanly cracked), Casa Del Misterio (cleanly cracked),
- Computer Assisted Problem Solving for Intermediate Algebra (Revision 2) (cleanly cracked), Conceptor (cleanly cracked),
- Daily Computer Crosswords from The New York Times (cleanly cracked), Dawn Patrol (cleanly cracked),
- Decimals Steps 7-10 (cleanly cracked), Division: Whole Numbers Steps 1-19 (cleanly cracked), Dungeon! (cleanly cracked),
- Epyx 3-Pack (cleanly cracked), Estimation: Bull's Eye (cleanly cracked), Exploring Maps and Globes (cleanly cracked),
- Fraction Word Problems (cleanly cracked), French Achievement III (Version 1.0) (cleanly cracked),
- Geometry Pool and Billiards (cleanly cracked), Geometry: Area and Perimeter (cleanly cracked),
- Geometry: Rectilinear Regions (cleanly cracked), Graphing is Fun: Pie and Line Graphs (cleanly cracked),
- Harvey by Primes (cleanly cracked), Integers (A Contest) (cleanly cracked), Kaves of Karkhan (Revision 2) (cleanly cracked),
- La Corrida de Toros (cleanly cracked), La Guillotine (cleanly cracked), M-ss-ng L-nks: Al Pie De La Letra (cleanly cracked),
- Math Demo Disk #1: Secondary Mathematics (cleanly cracked),
- Math Demo Disk #2: Graphing Equations and Interpreting Graphs (cleanly cracked),
- Math Demo Disk #3: Postsecondary Mathematics (cleanly cracked), Math Skills: Elementary Level (cleanly cracked),
- Math Skills: Junior High Level (cleanly cracked), MECC-A308 Rocket Factory (Version 1.0) (cleanly cracked),
- MECC-A746 English Volume 1: Parts of Speech (Version 1.5) (cleanly cracked), Metric System Tutor (cleanly cracked),
- Multiplication/Division Fractions: Steps 1-20 (cleanly cracked), Multiplication: Whole Numbers Steps 1-14 (cleanly cracked),
- Newbery Winners: A Wrinkle in Time (cleanly cracked), Newbery Winners: Bridge to Terabithia (cleanly cracked),
- Newbery Winners: Sounder (cleanly cracked), Newbery Winners: The Westing Game (cleanly cracked),
- Nouns/Pronouns (08.31.86 Version) (cleanly cracked), Opposites v01.30.87 (cleanly cracked),
- Percent Concepts Steps 1-5 (cleanly cracked), Percent Steps 7-10 (cleanly cracked), Problem Solving in Algebra (cleanly cracked),
- Proper and Improper Fractions: Fractions, Decimals, and Percent (2nd Edition) (cleanly cracked),
- Reading Comprehension: Main Idea and Details (cleanly cracked), Return to Reading: Johnny Tremain (cleanly cracked),
- Return to Reading: The Red Pony (cleanly cracked), Rounding and Estimation (cleanly cracked),
- Scoring Higher: Mathematics A, Grade Level 3 (cleanly cracked), Scoring Higher: Verbal Grade Level 3 (cleanly cracked),
- Snooper Troops 1: The Case of the Granite Point Ghost (Revision 2) (cleanly cracked),
- Solving Equations and Inequalities (Version 2) (cleanly cracked), Solving Word Problems 1 (cleanly cracked),
- Solving Word Problems II (cleanly cracked), The Sorcerer of Claymorgue Castle (Version 2.2/122) (cleanly cracked),
- Space Journey (cleanly cracked), Spanish Achievement II: Grammar (cleanly cracked), The Spanish Contest (cleanly cracked),
- The Spanish Hangman (cleanly cracked), Subtraction: Fractions Steps 1-11 (cleanly cracked),
- Subtraction: Whole Numbers Steps 1-17 (cleanly cracked), Testing Basic Math Skills 1 (cleanly cracked),
- Theseus and the Minotaur (cleanly cracked), U-Boat Command (cleanly cracked), Verbs 2 (Version 08.31.86) (cleanly cracked)
- [4am, Firehawke]
- Troll's Tale (Revision 2) (cleanly cracked) [4am, san, Firehawke]
- MECC-A157 Oregon Trail (Version 1.4) (cleanly cracked) [LoGo, Firehawke]
- apple2_flop_misc: Anti-M (version 1.7) [4am, qkumba, Firehawke]
- apple2_flop_orig:
- Quickflash! (Version 1.0), The Sorcerer of Claymorgue Castle (Version 2.2/122), Speedway Math (Version 1.0),
- Those Amazing Reading Machines IV (Version 1.0) [4am, Firehawke]
- bbc_rom:
- Kenda Professional DMFS with PADS 1.02, Master ROM 1.04, Supervisor 2 - DFS, Supervisor 3 - Floppy, Supervisor 3 - Winchester
- [Nigel Barnes]
- UDM DDFS 0.98 [Paul Klintworth]
- UDM DDFS 3.10 [Steve Williams]
- electron_cart: Sound Expansion 2.0 [MarkH]
- electron_rom: Mode 7 Simulator v1.5 [Nigel Barnes]
- fm7_cass: Inoue's Dragon Slayer [Samuel Messner]
- g7400:
- Home Computer Module (Euro) [hap, unknown]
- Clay Pigeon (Euro, Plus, Prototype, Alt) [unknown]
- gamate: Incantational Couple [Peter Wilhelmsen, David Haywood, Morten Shearman Kirkegaard]
- hp9k3xx_cdrom: HP LaserROM HP-UX Release 9.0, HP-UX 9.1 Y2K Patches, HP-UX 9.10 Programming Language Tools, HP-UX Application Software,
- HP-UX Release 9.10 for Series 300/400 [Bitsavers, Davide Cavalca]
- hp9k3xx_hdd: HP-UX Release 9.10 for Series 300/400 [Davide Cavalca]
- ibm5150: Prince of Persia (3.5", v1.1), Wolfpack (USA) [ArcadeShadow]
- ibm5170: Alone in the Dark 2 (USA), Battle Chess 4000, Beneath a Steel Sky (Euro), Fury of the Furries (Euro), Goblins Quest 3 (Germany), Indiana Jones and the Fate of Atlantis - The Action Game, Indiana Jones and the Last Crusade - The Graphic Adventure (VGA version), Jungle Strike, Leisure Suit Larry 1: In the Land of the Lounge Lizards (3.5", VGA release, v2.0), Leisure Suit Larry 1: In the Land of the Lounge Lizards (5.25", VGA release, v2.1), Mortal Kombat (Germany), UFO - Enemy Unknown (Euro), X-COM - UFO Defense (USA) [ArcadeShadow]
- Rise of the Dragon (5.25") [TGOD, Justin Kerk]
- kaypro484:
- CP/M 2.2G (81-292-A) [Don Maslin]
- CP/M 2.2F (81-292) [Scott G Taylor]
- odyssey2: Martian Threat (Euro, Prototype, Alt), Power Lords (Euro, Prototype), Red Baron (Euro, Prototype, Alt), Route 66, Spider-Man (Euro, Prototype, Alt) [unknown]
- pc98: Nirvana - Zeta II (cracked) [Macaw45, Justin Kerk]
- F-15 Strike Eagle, F29 Retaliator (1992-10-10), Fantasy Knight Fukkokuban, Farland Story - Juuou no Akashi,Farland Story - Juuou no Akashi (cracked), Farland Story - Kamigami no Isan, Fermion - Mirai kara no Houmonsha, Figure - Ubawareta Houkago, Figure - Ubawareta Houkago (Alt), Finish Hold, Finish Hold 2 - Tag, Finish Hold Hissatsuwaza Zukan,First Queen, First Queen (Alt), First Queen III, FlixMix, Floppy Bunko 09 - Bishoujo Graphic Data Shuu Vol. 04, FontWave, Foresight Dolly, Four Flush, Frontier, Frontier (cracked), Fuurin Kazan, Fuzoroi no Lemon [Neo Kobe Collection, r09]
- sgi_mips:
- Adobe FrameMaker 5 and Adobe Frame Developer's Kit, Adobe FrameMaker 5.5.6, Mathematica 5.2 [archive.org, Davide Cavalca]
- FORTRAN 77 Compiler 4.0.1, IRIS Development Option 5.2, IRIX 5.2 Patches, Support Advantage Int'l 11/93, Support Advantage Int'l 3/94 [darkstar]
- Chalice 1.5.12, Chalice 1.6.1, Chalice 2.0, RAYZ 2.2, RAYZ 2.2.12 [Davide Cavalca]
- Tripos SYBYL 7.2 [unixfiles.org, Davide Cavalca]
- t1000: MS-DOS (Version 3.30, Tandy version 3.30.22) (Tandy 1000 SL/2) [Jon Guidry, Justin Kerk]
- vgmplay:
- Ago Board (MSX2, PSG), Ago Board (MSX2, SCC), Aleste (MSX2, OPLL), Aleste (MSX2, PSG), Altered Beast (ZX Spectrum 128), Athletic Land (MSX), Bubble Bobble (ZX Spectrum 128), Cabbage Patch Kids (MSX), Circus Charlie (MSX), Clash Pennant Race 2 (MSX2, SCC), Cyber Commando (Namco System 22), Don Doko Don 2 (Family Computer), Famicom Yarou Vol. 1 (NES),Frogger (MSX), Great Sluggers '94 - New World Stadium (Namco NB-1), Great Sluggers - New World Stadium (Namco NB-1), Great Sluggers Featuring 1994 Team Rosters (Namco NB-1), Heart Heat Girls (NEC PC-9801), Hyper Rally (MSX, PSG), Hyper Rally (MSX, SCC), Looney Tunes (Nintendo Game Boy), Metal Slug 2 (SNK Neo Geo), Nester's Funky Bowling (Nintendo Virtual Boy), Orphe Music Disk (NEC PC-8801), Pit-Fighter (ZX Spectrum 128), R-Type (NEC PC-88VA), Samurai Shodown (Neo Geo), Samurai Shodown II (Neo Geo), SegaSonic Cosmo Fighter (Sega System C-2), South Park (Nintendo Game Boy Color), Spider-Man - The Videogame (Sega System 32), Star Ship Rendezvous (NEC PC-9801), Super Cobra (MSX, PSG), Super Cobra (MSX, SCC), Super Mario Bros. Deluxe (Nintendo Game Boy Color), Super World Stadium '95 (Namco NB-1), Super World Stadium '98 (Namco System 12), The Jetsons - Cogswell's Caper! (NES),The Jetsons - Robot Panic (Nintendo Game Boy), Toy Story (Dendy) [vgmrips.net, Tafoid]
Software list items promoted to working
- electron_cart: Sound Expansion [Nigel Barnes]
- g7400:
- Air Battle (Euro, Plus), Basket Bowling+ (Fra, Plus), Billard+ (Fra, Plus), Billiard (Euro, Plus, Prototype),
- Clay Pigeon (Euro, Plus, Prototype), Cosmic Conflict (Euro, Plus), Cosmos+ (Fra, Plus), Demon Attack+ (Fra, Plus), Exojet+ (Fra),
- Flashpoint (USA, Prototype, PAL Conversion), Flipper Game (Euro, Plus, Prototype), Flipper+ (Fra, Plus),
- Freedom Fighters (Euro, Plus), Grand Prix+ (Fra, Plus), Helicopter Rescue (Euro), Killer Bees (Euro, Plus),
- Loony Balloon (Euro, Plus), Moto-Crash+ (Fra), Neutron Star (Euro, Plus), Nightmare (Euro, Plus), Norseman (Euro),
- Pickaxe Pete (Euro, Plus), Race/Spin-out/Cryptogram (Euro, Plus), La Ruche Infernale (Fra, Plus), Satellite Attack (Euro, Plus),
- Stone Sling (Euro, Plus), Tenpin Bowling/Basketball (Euro, Plus, Prototype), Terrahawks (Euro, Plus), Le Tresor Englouti+ (Fra),
- Trans American Rally (Euro) [hap]
- odyssey2: Chess Module (Euro) [hap]
- pc98:
- F-1 Databox (Demo), FILE - Kokubou Soushou Jouhoukyoku Jouhou Rouei Taisakubu Josei Jinmon'in, Fantasy Knight,
- Farland Story - Daichi no Kizuna, Farland Story Denki - Arc Ou no Ensei, Feed no Gyakushuu - Backlash of Feed,
- File: 0 - Ghost Killer Kamimura Rei, Foreigner, Kazuma CG Collection - Fantastic Girls Vol.1, Lotus Freelance (Demo)
- [r09, Angelo Salese]
New NOT_WORKING software list additions
- bbc_rom: Terminal for Rank-Cintel/BBC Slide File, VideoROM: Videodisc Player Control Software [Nigel Barnes]
- bbcm_cart: MasterPieCe 1.10, Prisma-3 1.30, Prisma-3 2.30 [Ian Bradbury]
- electron_cart: UPURS 1.0E [Martin Barr]
- electron_rom: GoMMC Tools 1.03, Mode 7 Mk2 v1.1, Mode 7 Mk2 v2.2 [Nigel Barnes]
- pc98: Fairie's Residence, Farce - Yuuwaku Hakusho, Finish Hold 2 - Tag (cracked), Finish Hold (cracked) [Neo Kobe Collection, r09]
- picno: Dokkin Shinri Game, Hello Kitty no Eikaiwa, Paint Ehon: Cinderella Monogatari [TeamEurope]
- princ: Doraemon [BacoKarel, rootifera, Cupcake, ClawGrip, TeamEurope]
- snotec: Gokinjo Monogatari, Tare Panda [ClawGrip, TeamEurope]
- t1000: DeskMate 3 (Tandy 1000 SL/2) [Jon Guidry, Justin Kerk]
- Merged pull requests
- 6995: Added new -speaker_report option to help developers tune sound levels. [Aaron Giles]
- 6996: sound/k054539.cpp: Suppress read side effects for debugger, and flagged imperfect sound emulation. [cam900]
- 7001: hp_ipc.cpp: Added I/O slots, and implemented HP82919 RS-232 serial module. [F.Ulivi]
- 7003: 4enlinea.cpp: Added Cuatro en Linea (rev. A-06). [Victor Fernandez (City Game), ClawGrip]
- 7005: renegade.cpp: Corrected clocks, interrupt sources and coin counters for renegade and kuniokun. [TwistedTom]
- 7007: Added latest Apple II disk dumps and cracks for July 2020. [Firehawke]
- 7008: ibm5170.xml: Added three entries. [ArcadeShadow]
- 7009: nes_sh6578.cpp, nes_vt.cpp: Added three TV games. [Sean Riddle, David Haywood]
- 7010: cinemat.cpp: Added internal layout and cleaned up gear shift input for Speed Freak. [Aaron Giles]
- 7012: tecnodar.cpp: Added ASCII PCB layout. [ClawGrip]
- 7013: vsmilem_cart.xml: Added notes about undumped Chinese cartridges. [ClawGrip]
- 7014: 3rdparty/sol2: Worked around GCC 10.2 operator overload resolution issues. [AJR]
- 7015: formats/mdos_dsk.cpp: Added legacy floppy format, and added support for XDOS format. [68bit]
- 7016: machine/mc6843.cpp: Added a delay between reading the last byte of a sector and reporting the CRC. [68bit]
- 7017: Added one working and six non-working TV games. [David Haywood]
- 7018: Added additional internal layouts for Spy Hunter optimised for wide screen host displays. [Firehawke]
- 7019: Fixed redundancy in AppVeyor pacman key import command. [Belegdol]
- 7020: funworld.cpp: Follow convention for jolycdii manufacturer. [cam900]
- 7021: nes_vt.cpp, vt1682.cpp: Added two TV games. [David Haywood]
- 7022: vsmile_cart.xml: Updated cartridge dump status lists. [ClawGrip]
- 7024: bus/hp9845_io: Emulated HP98036 serial I/O module for HP9825 and HP9845 systems. [F.Ulivi]
- 7026: ibm5170.xml: Added four entries. [ArcadeShadow]
- 7027: xavix_2000.cpp, xavix2002.cpp: Added three TV games. [David Haywood]
- 7028: mw8080bw.cpp: Added missing diode to MC3340 netlist, correcting 280zzzap engine sound pitch. [Colin Douglas Howell]
- 7029: tecmo.cpp: Fixed silkwormb graphics ROM loading (fixes missing background tiles on final level). [TwistedTom]
- 7032: gaelcof3.cpp: Added ASCII PCB layout. [ClawGrip]
- 7033: gigatron.cpp: Implemented graphics and outputs, added internal layout, and promoted machine to working. [Sterophonick]
- 7035: gaelcof3.cpp: Added Hola Don Pepito and updated notes. [Victor Fernandez (City Game), aidneub41 (Jose Antonio), ClawGrip]
- 7038: mpu4vid.cpp: Fixed some palette issues and identified more sets. [David Haywood]
- 7040: Added recently-added netlists for carpolo and fireone to tiny subtarget. [Belegdol]
- 7041: Added ci subtarget including recompiling CPU cores to identify build issues on non-x86 targets faster. [Belegdol]
- 7042: sgi_mips.xml: Added five entries. [darkstar]
- 7045: video/epic12.cpp: Fixed preprocessor condition for enabling video RAM viewer, and updated notes. [cam900]
- 7047: generalplus_gpl16250_nand.cpp: Tweaked GPL16250 handmade bootstrap; mpu4vid.cpp: Located some missing ROMs. [David Haywood]
- 7048: ibm5170.xml: Added three entries. [ArcadeShadow]
- 7049: generalplus_gpl_unknown.cpp, nes_vt.cpp, unk6502_st2xxx.cpp: Added four TV games. [David Haywood]
- 7051: seta.cpp: Corrected description for title screen language switch. [cam900]
- 7052: Added additional internal layouts optimised for wide screen host displays for systems with gear shift inputs. [Firehawke]
- 7054: raiden_ms.cpp: Added ASCII PCB layout, added year, and updated machine flags. [ClawGrip]
- 7056: docs: Fixed compilation with newer, stricter versions of Sphinx. [Firehawke]
- 7057: pc98.xml: Added 28 entries, re-tested software, added usage notes, and removed some duplicates. [Neo Kobe Collection, r09]
- 7058: mw8080bw.cpp: Added netlist audio for lagunar, and made some improvements to the 280zzzap netlist. [Colin Douglas Howell]
- 7059: Added Apple II disk dumps and cracks up to mid-August 2020. [Firehawke]
- 7060: picno.xml: Added three entries. [TeamEurope, ClawGrip]
- 7062: drdmania.cpp: Dumped and added missing PROM and updated year for drdmania. [Juan Romero, ClawGrip]
- 7063: Define IMGUI_DISABLE_OBSOLETE_FUNCTIONS consistently to avoid differing definitions of ImGuiIO. [Belegdol]
- 7064: Added recently-added netlist for starfire to ci subtarget. [Belegdol]
- 7065: fm7_cass.xml: Added Inoue's Dragon Slayer [Samuel Messner, Sterophonick]
- 7068: gamate.xml: Added Incantational Couple [Peter Wilhelmsen, David Haywood, Morten Shearman Kirkegaard]
- 7070: Reverted #7051. [Angelo Salese]
- 7073: vigilant.cpp: Added PAL and PROM dumps to vigilantbl. [TwistedTom]
- 7074: tnzs.cpp: Fixed a typo in a comment. [Rolel 42]
- 7075: cpu/upd7810: Improved ADC behavior; bus/centronics/epson_lx810l.cpp: Improved inputs. [Golden Child]
- 7079: bus/centronics/epson_lx810l.cpp: Added enough inputs to get ActionPrinter 2000 to start properly. [Golden Child]
- 7080: vsmile.cpp: Added simple controller LED display. [Simon Eriksson]
- 7081: sspeedr.cpp: Added netlist-based audio implementation. [Colin Howell]
- 7083: mrdo.cpp: Added Mr. Do! (bootleg). [Juan Romero, ClawGrip]
- 7084: ibm5170.xml: Added three entries. [ArcadeShadow]
- 7085: n64.xml: Added some cartridge PCB metadata. [ClawGrip]
- 7087: sgi_mips.xml: Added nine entries. [Davide Cavalca]
- 7088: n64.xml: Fixed validity issues introduced in #7085. [ClawGrip]
- 7089: ibm5150.xml: Added two entries. [ArcadeShadow]
- 7094: hp9k3xx_cdrom.xml, hp9k3xx_hdd.xml: Added HP-UX CD-ROMs and installed hard disk image for HP9000/3xx. [Davide Cavalca]
- 7096: cps2.cpp: Added Mighty! Pang (Asia 001010). [parramon, ClawGrip]
- 7097: machine/microtch.cpp: Add revision 2.2 BIOS. [Victor Fernandez (City Game), ClawGrip]
- 7098: generalplus_gpl_unknown.cpp: Re-dumped pcp8718; cpu/unsp: Implemented some bit operations. [Sean Riddle, David Haywood]
- 7099: nmk16.cpp: Fixed DMA timing regression (MT07730). [cam900]
- 7100: photoply.cpp: Added notes about BIOS versions. [ClawGrip]
- 7103: Improved sound emulation for games on Sega G-80 platform, including netlist-based audio for four games. [Aaron Giles]
- 7104: photoply.cpp: Added Photo Play 1999 (Spanish). [jordigahan, ArcadeHacker, ClawGrip, Recreativas.org]
- 7106: netlist: Use posix_memalign on Android as well as macOS. [Tiago Pierezan Camargo]
- 7107: Pass FORCE_C_DRC_BACKEND=1 for PowerPC targets to prevent build failing in AsmJit. [Belegdol]
- 7108: generalplus_gpl_unknown.cpp: Added crude FIFO for pcp8718 and pcp8728, allowing them to progress further. [David Haywood]
- 7109: generalplus_gpl_unknown.cpp: Allow pcp8718/pcp8728 to progress further; cpu/unsp: Improved bit operations. [David Haywood]
- 7112: Added latest Apple II disk dumps and cracks for August 2020, and cleaned up metadata. [Firehawke]
- 7113: Enabled Travis CI ppc64le build, allowing it to fail until #3157 can be resolved. [Belegdol]
Source Changes
- montec: fix lockup [hap]
- netlist: hopefully fix issue #7006 [couriersud]
- gaiden: combine shadoww D sprite roms verified with redump, apply the same to Japanese set [Victor Fernandez (City Game)]
- nl_palestra.cpp: fix building with gcc-10.1 on mingw32. [couriersud]
- casloopy.cpp kill some wrong info [MetalliC]
- z80.cpp HALT notes [MetalliC]
- bus/spectrum/lprint.cpp add "Hilderbay / Kempston Centronics S" interace [MetalliC]
- z80: don't continue cpu when halt opcode gets overwritten [hap]
- ibm5150.xml: Correct spelling, reorganize [Justin Kerk]
new WORKING machines (plug and play) (#7009) [David Haywood]
new WORKING machines
- Vs Maxx 5-in-1 Casino / Senario Card & Casino Games [Sean Riddle, David Haywood]
- Game Sporz Wireless Boxing [Sean Riddle, David Haywood]
- new NOT WORKING machines
- Zone Fusion [Sean Riddle, David Haywood]
- 2004 seems to be the release year of these [David Haywood]
- Hopefully not too late for merge for 223. Here's the Apple II stuff for July 2020. (#7007) [Firehawke]
- New working software list additions (apple2_flop_orig.xml)
- Those Amazing Reading Machines IV (Version 1.0) [4am, Firehawke]
- Speedway Math (Version 1.0) [4am, Firehawke]
- Quickflash! (Version 1.0) [4am, Firehawke]
- New working software list additions (apple2_flop_clcracked.xml)
- Apple Galaxian (StarCraft) (cleanly cracked) [4am, Firehawke]
- Space Journey (cleanly cracked) [4am, Firehawke]
- Exploring Maps and Globes (cleanly cracked) [4am, Firehawke]
- Snooper Troops 1: The Case of the Granite Point Ghost (Revision 2) (cleanly cracked) [4am, Firehawke]
- Newbery Winners: A Wrinkle in Time (cleanly cracked) [4am, Firehawke]
- Newbery Winners: Bridge to Terabithia (cleanly cracked) [4am, Firehawke]
- Newbery Winners: Sounder (cleanly cracked) [4am, Firehawke]
- Newbery Winners: The Westing Game (cleanly cracked) [4am, Firehawke]
- New working software list additions (apple2_flop_clcracked.xml)
- Geometry: Area and Perimeter (cleanly cracked) [4am, Firehawke]
- Harvey by Primes (cleanly cracked) [4am, Firehawke]
- Computer Assisted Problem Solving for Intermediate Algebra (Revision 2) (cleanly cracked) [4am, Firehawke]
- Geometry: Rectilinear Regions (cleanly cracked) [4am, Firehawke]
- Problem Solving in Algebra (cleanly cracked) [4am, Firehawke]
- Integers (A Contest) (cleanly cracked) [4am, Firehawke]
- Solving Equations and Inequalities (Version 2) (cleanly cracked) [4am, Firehawke]
- Estimation: Bull's Eye (cleanly cracked) [4am, Firehawke]
- Return to Reading: The Red Pony (cleanly cracked) [4am, Firehawke]
- Return to Reading: Johnny Tremain (cleanly cracked) [4am, Firehawke]
- Testing Basic Math Skills 1 (cleanly cracked) [4am, Firehawke]
- Geometry Pool and Billiards (cleanly cracked) [4am, Firehawke]
- Casa Del Misterio (cleanly cracked) [4am, Firehawke]
- M-ss-ng L-nks: Al Pie De La Letra (cleanly cracked) [4am, Firehawke]
- Fraction Word Problems (cleanly cracked) [4am, Firehawke]
- The Spanish Contest (cleanly cracked) [4am, Firehawke]
- Analytical Reasoning (cleanly cracked) [4am, Firehawke]
- Rounding and Estimation (cleanly cracked) [4am, Firehawke]
- Proper and Improper Fractions: Fractions, Decimals, and Percent (2nd Edition) (cleanly cracked) [4am, Firehawke]
- Averages (cleanly cracked) [4am, Firehawke]
- Nouns/Pronouns (08.31.86 Version) (cleanly cracked) [4am, Firehawke]
- New working software list additions (apple2_flop_clcracked.xml)
- Metric System Tutor (cleanly cracked) [4am, Firehawke]
- Addition: Whole Numbers Steps 1-17 (cleanly cracked) [4am, Firehawke]
- Addition: Fractions Concepts Steps 1-8 (cleanly cracked) [4am, Firehawke]
New working clones
- Jolly Joker (Solid State module in suicide board) [Team Europe, Roberto Fresca]
New working machines
- Gratis Poker (V.204) (2 sets) [Team Europe, Roberto Fresca]
- Jolly Joker (Solid State module in suicide board): Module specs. [Roberto Fresca]
- vsmile, nes_clone: Fixed issues for release. [Ryan Holtz]
New clones marked as NOT_WORKING
- Cherry Master I (ver.1.01, set 9) [Team Europe]
- Cherry Master I (ver.1.01, set 9) improvements [Roberto Fresca, Team Europe]: [Roberto Fresca]
- undefined Redumped the NMC27CP128Q devices as 27C256 and found complete/perfect binaries.
- undefined Descrambled the program.
- undefined This is weird... The National NMC27CP128Q datasheet says that these devices are 16k x8 (0x4000). Also the diagram lacks of A14
- line. Surprisingly they can hold 32k x8 (0x8000) binaries. We're thinking if the ones present in the board are fake.
- Machines promoted to working
- Cherry Master I (ver.1.01, set 9) [Roberto Fresca, Team Europe]
- cp2000: put sboard interface on left side like everywhere else [hap]
New machines marked as NOT_WORKING
- Bingo 75 [Team Europe, Roberto Fresca]
- HP IPC: support for I/O slots and 82919 serial card added (#7001) [fulivi]
- undefined mc68681: tx/rx clocking from timer fixed, added partial support for break signal
- undefined hp_ipc: support for I/O slots added, 82919 serial I/O card added
- k054539.cpp: Allow side effects, Add imperfect_features (#6996) [cam900]
- undefined k054539.cpp: Allow side effects, Add imperfect_features related to unverified/unemulated effects and some registers.
- New clones marked as NOT_WORKING (#7003) [ClawGrip]
New clones marked as NOT_WORKING
- Cuatro en Linea (rev. A-06) [Victor Fernandez (City Game), ClawGrip]
- kl5c80a12: Emulate interrupt controller [AJR]
- pcx: some page protection bits [cracyc]
- dblewing.cpp: Added PAL dumps to the Double Wing sets. [Corrado Tomaselli]
- midvunit.cpp: Confirmed the P2 and L1 revision U2 sound code to be identical for Cruis'n USA [Keven Eshbach]
- sigmab98.cpp: Change CPU to new KC82-derived type for Sigma/Banpresto games [AJR]
- undefined dashhero: Add back NVRAM (and more of it) now that memory map has been corrected
- undefined getbass: Add KL5C80A16 I/O CPU to configuration
- cinemat.cpp: Add internal layout for Speed Freak. Clean up gearing logic. (#7010) [Aaron Giles]
- speaker.cpp: Add new option -speaker_report
to help devs tune volume (#6995) [Aaron Giles] - undefined Add new option speaker_report to report clipping and other statistics after each session. This replaces the previous compile-time
- define and offers more detail.
- mpu4vid.cpp: Fix Prize Space Invaders switches [James Wallace]
- ckmaster,ch2001: change irq frequency [hap]
- hp_ipc_io.cpp: validation error. [Robbbert]
New machines marked as NOT_WORKING
- Bare Knuckle II (bootleg of Megadrive version) [Jorge Silva, Ricardo Goncalves]
New working clones
- Zoo Keeper (bootleg) [Andrew Welburn]
- tecnodar.cpp: Add PCB ASCII layout [ClawGrip]
- vsmilem_cart.xml: Add notes about missing carts [ClawGrip]
- lviv: small cleanup [Robbbert]
New working clones
- Cherry Master I (ver.1.01, set 10, BET stops all) [Ioannis Bampoulas, Roberto Fresca]
- Cherry Master I (ver.1.01, set 11, TAKE stops all) [Ioannis Bampoulas, Roberto Fresca]
- netlist: remove test code [couriersud]
- netlist: further nl_base.h splitting into headers in core subdir. [couriersud]
- netlist.cpp: Fix a crash if an exception happened during validation. [couriersud]
- netlist: fix a bug in preprocessor if and elif parsing. [couriersud]
- netlist: Add a missing directive to the file parser. [couriersud]
- netlist: necessary changes towards runtime processing of macro directory [couriersud]
- netlist: source stream refactoring [couriersud]
- undefined This is an infrastructure change to enable better error reporting including file/source and line numbers in the future
- netlist: Add CD4011, CD4024, 7407 and CD4053 devices. [Aaron Giles]
- netlist: Fix 4011 implementation. [couriersud]
- netlist: Convert CD4013 DIP to macro. [Aaron Giles]
- netlist: Fix an issue during proxy hookup. [couriersud]
- undefined Add cd4053 to netlist.lua
- undefined Recreated nld_devinc.h
- mpu4vid.cpp: Added inputs to BWB games [James Wallace]
- undefined Added overlay for Prize Space Invaders
New machines marked as NOT_WORKING
- CIT-101XL Video Display Terminal [Bitsavers, Al Kossow]
- Fix SOL2 build on GCC 10.2 by working around overload resolution problem [AJR]
- misc spelling corrections. [braintro]
- nld_4053.cpp: Remove unused lambda capture [AJR]
- mdos dsk: support legacy floppy images, add XDOS support [68bit]
- Add legacy floppy image support which is currently required for the mc6843 FDC emulator and used by the EXORset which run XDOS a
- variant of MDOS.
- Add support for 5.25 inch XDOS floppy drive formats as used by the EXORset.
- Make some of the identity tests more permissive to work with observer disks. The date day and month are reversed on some disks,
- and the boot rib cluster is lower.
- mc6843: add a delay reading the CRC [68bit]
- Code using programmed I/O may read the last byte of a sector and then expect to have some time to store that to memory before receiving an interrupt on the completion of the command. The interrupt was occurring on the last read and the last byte was being lost by some drivers. This change adds a delay after reading the last byte, roughly the time needed to read the 16 bit CRC, before the end of a read command is processed.
- Avoid side effects when these are disabled.
New machines marked as NOT_WORKING
- SNES 4 Slot arcade switcher (NBA Jam) [Jorge Silva, Ricardo Goncalves]
- starcrus: Added netlist sound. [Ryan Holtz, Colin Howell, Aaron Giles]
- interact.xml works with hector1,hec2hr,victor,hec2hrp as well. [Robbbert]
- ssystem3: added chess unit lcd svg screen [hap, Berger, Achim]
- Machines promoted to working
- Super 98 (3-hands, ICP-1) [Roberto Fresca]
- ibm5170undefinedNew working software list additions (#7008) [ArcadeShadow]
- Beneath a Steel Sky (Euro), Goblins Quest 3 (Germany), Jungle Strike
- gtfore.xml: Fix invalid setname character (!) not detected on -validate sweep because the softlist is not hooked up to MAME
- currently (nw) [Scott Stone]
- vgmplay.xml: Added 25 new entries [vgmrips.net, Tafoid]
- ssystem3: update notes [hap]
- Use swapendian_int16/int32 in more devices [AJR]
new WORKING machines (Plug Play) (#7017) [David Haywood]
new WORKING machines
- Vs Maxx 10-in-1 Casino / Senario Card & Casino Games [Sean Riddle, David Haywood]
- new NOT WORKING machines
- Ordenador-TV (Spain) [ClawGrip, Sean Riddle, David Haywood]
- Centro TV de Diseno Artistico [ClawGrip, Sean Riddle, David Haywood]
- I'm Game! GP120 (Family Sport 120-in-1) [Sean Riddle, David Haywood]
- My Wico Guitar [ClawGrip, Sean Riddle, David Haywood]
- unknown VT1682 based 101-in-1 handheld (PAL) [Takashi Omoto / https: //twitter.com/takashioomoto, TeamEurope, David Haywood]
- Lexibook Compact Cyber Arcade - Paw Patrol [TeamEurope]
- taito_f3.cpp: Correct the memory range in the documentation statement. [braintro]
- vgmplay.xml: 238365: validation error [Robbbert]
- mpu4vid.cpp: Fixed fatalerror for v4monte and clones [James Wallace]
- Merged interact into hec2hrp as they are almost the same. [Robbbert]
- savant: add sensorboard click delay [hap]
- tankbatt: Various fixes and cleanups [AJR]
- Correct CPU and video clocks
- IRQ is scanline-based, not coin-triggered
- Clean up and modernize VBLANK NMI handling
- Add watchdog timer
- Verify memory map and add mirrors
- Add imperfect colors flag (color PROM usage is now known to be wrong)
- Fix redundancy in pacman-key --verify call [Julian Sikorski]
- Appveyor VS2017 image only ships with pacman 5.1.3 as of now. In that version pacman-key --verify only takes one argument, the
- signature.
- voodoo.cpp: Disabled debug statistics popup [Ted Green]
New working clones
- Jolly Card (Italian, encrypted bootleg, set 3) [Roberto Fresca, Ioannis Bampoulas]
- funworld.cpp: Minor correction [cam900]
- new NOT WORKING machines
- Lexibook Compact Cyber Arcade - Cars [TeamEurope, David Haywood]
- NJ Pocket 60-in-1 handheld 'X zero' (NTSC) [Takashi Omoto / https: //twitter.com/takashioomoto, TeamEurope, David Haywood]
- hector: cleanup [Robbbert]
- vsmile_cart.xml: Add note about missing carts [ClawGrip]
- ssystem3: added the new lcd screen to internal artwork [hap]
- cdi.cpp: cdimono1 and cdibios DEMOTED per developer request (nw) [Scott Stone]
- Funworld.cpp: Cleaned-up the driver. Added and corrected technical notes. [Roberto Fresca]
New working machines
- Nkoulit (Gullit) (encrypted GFX) [Ioannis Bampoulas, Roberto Fresca]
- hector: added save state [Robbbert]
- odyssey2/chess: add notes [hap]
- Jolly Joker (40bet) improvements: [Roberto Fresca]
- undefined Removed the 'Croatian hack' description because it's only a simple text hack for commercial purposes.
- undefined Splitted the second program to a new set since it's handled through a PLD, so isn't user selectable.
- undefined Changed descriptions to 'higher' and 'lower' paytable, since they have different ones.
New working clones
- Jolly Joker (40bet, lower paytable) [Roberto Fresca]
New machines marked as NOT_WORKING
- CIT-101e Video Terminal [Bitsavers]
- dct11em: added devices and digital display [Robbbert]
New working machines
- Reflex Card (English, serial protected) [Roberto Fresca, Ioannis Bampoulas]
New working machines
- Reflex Cards (English, serial protected) [Roberto Fresca, Ioannis Bampoulas]
- Card"S" Plural... [Roberto Fresca]
- cit101, cit101e: Add dumps and low-level emulation of keyboard MCUs [AJR, Witchy, Bitsavers]
New NOT_WORKING software list additions
- odyssey2: Home Computer Module (Euro) [unknown]
- Machines promoted to working
- Chess Challenger [Berger, Mike Watters]
- dct11em: machine is now usable [Robbbert]
- netlist: Fix CD4053 device [couriersud]
- undefined also fix signedness warning (clang) in CD4020
- netlist: Device refactoring [Aaron Giles]
- undefined Move DIPs for 82S16, 82S115, and 2102A devices into nlm_proms
- undefined Moved 7448 DIP to a macro. Replaced 7442 with truthtable and macro.
- undefined Moved 74LS629 DIP into macro.
- undefined Expand truthtable to handle 10 outputs.
- netlist: Fix 74ls629 implementation and some cherry-picking issues. [couriersud]
- netlist: Disable dangerous optimization. [couriersud]
- undefined This was an over-aggressive optimization. Now prints an info and recommends to comment out if appropriate.
- netlist: More dip macros and device refactoring [Aaron Giles]
- undefined Updated 7450, 7473/7473A, 7474, 7475/7477 devices to use DIP macros instead of C++ DIPs.
- undefined Reworked 7475/7477 more in the style of 7474, leveraging system signal activation and edge detection.
- netlist: Fix incorrect sense in warning. [Aaron Giles]
- netlist: Better implementation of CD4053. [Aaron Giles]
- netlist: Added CD4017/4022 devices. [Aaron Giles]
- undefined Also contains squashed clang signedness fixes
- hp9825: hp98036 serial I/O module added (#7024) [fulivi]
Software list items promoted to working
- odyssey2: Chess Module (Euro) [hap]
- odyssey2: move homecomp to g7400.xml [hap]
- addrmap: remove unsupported setter, emumem enforces unmapval 0 or ~0 [hap]
- Reflex Cards: Fixed wrong default NVRAM hash. [Roberto Fresca]
New NOT_WORKING software list additions
- odyssey2: Backgammon (Euro) [unknown]
- odyssey2.xml: typo [hap]
- odyssey2: mark 4in1 as not working [hap]
- Add 'fill' command to debugger. Syntax and operation are similar to 'find' command. [AJR]
- cit101e: Add ROM banking [AJR]
- apple2: add DIP switch to "The Mill" 6809 card to select between original and OS-9 memory mappings. [R. Belmont]
- apple2e: Add RGB monitor mode, including monochrome and mixed color/mono DHGR and full-color text. [R. Belmont]
- midvunit.cpp: Document Cruis'n World mask ROM format. [braintro]
- netlist: Fix 7492 and roms include bug. [couriersud]
- housekeeping fixes [Robbbert]
- netlist: Macro-ized 7483 DIP [Aaron Giles]
- netlist: Macro-ized 7485 DIP [Aaron Giles]
- netlist: Macro-ized 7490 DIP [Aaron Giles]
- netlist: Macro-ized 7492 DIP [Aaron Giles]
- netlist: Macro-ized 7493/7497 DIPs [Aaron Giles]
- netlist: Macro-ized 9310/9316/74161/74163 DIPs [Aaron Giles]
- netlist: Macro-ized 9322 DIPs. [Aaron Giles]
- netlist: Macro-ized 74107 DIPs [Aaron Giles]
- netlist: Macro-ized 74113 DIPs [Aaron Giles]
- netlist: Macro-ized 74153 DIPs [Aaron Giles]
- netlist: Macro-ized 74164 DIPs [Aaron Giles]
- netlist: Macro-ized 74165 DIPs [Aaron Giles]
- netlist: Macro-ized 74166 DIPs [Aaron Giles]
- netlist: Macro-ized 74393 DIPs [Aaron Giles]
- netlist: Macro-ized CD4006 DIPs [Aaron Giles]
- netlist: Macro-ized 74174 DIPs [Aaron Giles]
- netlist: Minor optimization to remove sqrt from inner loop. [Aaron Giles]
- netlist: Move documentation from header to cpp file. Batch 1. [couriersud]
- netlist: Move documentation from header to cpp file. Batch 2. [couriersud]
- odyssey2: make Videopac C52 a clone set(different XTAL), make g7400 a parent set [hap]
- netlist: Move documentation from header to cpp file. Batch 3. [couriersud]
- undefined Header files will disappear and only nld_devinc.h which is can be created by nltool will stay.
- undefined These commits ensure that the documentation is preserved when the header files are deleted at some point in the future
- votrtnt: small clean [Robbbert]
- dai: cleanup [Robbbert]
- tankbatt: Added netlist audio. [Ryan Holtz]
- netlist: add example documentation to SN74LS629_DIP [couriersud]
- ibm5170undefinedNew working software list additions [ArcadeShadow]
- undefined Fury of the Furries (Euro), Indiana Jones and the Last Crusade - The Graphic Adventure (VGA version), Indiana Jones and the Fate
- of Atlantis - The Action Game, Mortal Kombat (Germany)
- cit101e: Display improvements (all lines show now) [AJR]
- odyssey2.xml: backgammon was already in g7400.xml, it is not a g7400 game [hap]
- odyssey2: add support for 4in1 cartridge [hap]
- mw8080bw: engine sound tone fix for 280zzzap netlist audio (#7028) [Colin Douglas Howell]
- tankbatt: Removed MACHINE_IMPERFECT_SOUND flag. [Ryan Holtz]
- i8244: fix register mirroring [hap]
- i8244: use device rom instead of lookup table for character set [Kevin Horton]
- new NOT WORKING (plug & play) (#7027) [David Haywood]
- new NOT WORKING machines
- Super PC TV (Epoch) [Preservat!on Quest / Noah Bacon, Hubz]
- U-Dance [Sean Riddle, David Haywood]
- Moving Music (MM-TV110) [Sean Riddle, David Haywood]
- splitting up xavix a bit, preparation for better device encapsulation [David Haywood]
- i8244: fix problem with missing characters, add dot grid [hap]
New NOT_WORKING software list additions
- princ.xml: Doraemon [BacoKarel, rootifera, Cupcake, Clawgrip, TeamEurope]
- snotec.xml: Gokinjo Monogatari, Tare Panda [Clawgrip, TeamEurope]
New clones marked as NOT_WORKING
- Middle Earth (alternate) [PinMAME]
- i8244: remove leftover from testing [hap]
- Renegade/kuniokun fixes (#7005) [Tom]
- undefined renegade/kuniokun fixes
- undefined revert 6809 soundlatch irq, improve 6502 irq timing
- i8244: don't collide grid with itself [hap]
New working machines
- Break Ball [Anonymous]
- Revert "mdos dsk: support legacy floppy images, add XDOS support" [Vas Crabb]
- undefined This reverts commit 8ada258ec7f74ed37945d91467e3827e2f4fbc63.
- undefined We are not accepting further legacy floppy formats.
- odyssey2: mcs48 already takes care of reset [hap]
- i8244: fix y cam register mask [hap]
- i8244: return 0 on write-only registers [hap]
- odyssey2/voice: add more cartridge pin passthroughs [hap]
- New working software list additions (apple2_flop_clcracked.xml)
- Multiplication: Whole Numbers Steps 1-14 (cleanly cracked) [4am, Firehawke]
- La Guillotine (cleanly cracked) [4am, Firehawke]
- La Corrida de Toros (cleanly cracked) [4am, Firehawke]
- Math Demo Disk #1: Secondary Mathematics (cleanly cracked) [4am, Firehawke]
- Math Demo Disk #2: Graphing Equations and Interpreting Graphs (cleanly cracked) [4am, Firehawke]
- Math Demo Disk #3: Postsecondary Mathematics (cleanly cracked) [4am, Firehawke]
- Math Skills: Elementary Level (cleanly cracked) [4am, Firehawke]
- Math Skills: Junior High Level (cleanly cracked) [4am, Firehawke]
- Graphing is Fun: Pie and Line Graphs (cleanly cracked) [4am, Firehawke]
- Addition: Fractions Steps 9-21 (cleanly cracked) [4am, Firehawke]
- Subtraction: Whole Numbers Steps 1-17 (cleanly cracked) [4am, Firehawke]
- Subtraction: Fractions Steps 1-11 (cleanly cracked) [4am, Firehawke]
- odyssey2: Require a cartridge [Justin Kerk]
- odyssey2/voice: small cleanup after failed attempt to fix a bug [hap]
- odyssey2: improve keyboard handling [hap]
- add simple .editorconfig [Vas Crabb]
- i8244: don't access unused registers [hap]
- gaelcof3.cpp: Add PCB ASCII layout [ClawGrip]
- arm7thmb: Fixed THUMB ROR behavior for shift values of 0 or >= 32. All tests in FuzzARM now pass. [Ryan Holtz]
- bus/spectrum/kempdisc.cpp: replace K-DOS v2.1 bad dump with good one, add KDOS 2.1 Italian translation, add "Watford SP-DOS
- Interface" (technically not working without boot disk) [Luzie, James McKey, MetalliC]
- arm7thmb.cpp this should be more accurate ROR fix [MetalliC]
- circus.cpp: Corrected ROM names for Robot Bowl. [Andrew Welburn]
- netlist: Fix build under Emscripten (#7031) [Justin Kerk]
- undefined netlist: Fix crash under Emscripten by disabling aligned optimizations
- netlist: Better fixes for Emscripten (#7031) [Justin Kerk]
- undefined Silence indentation warning in 3rdparty/ under Emscripten (#7031)
- z80ne: cleanup [Robbbert]
- bbl380: Add notes on BIOS calls [AJR]
- 39in1.cpp: added preliminary decryption for rodent [Ivan Vangelista]
- Added an implementation of the BACTA Datalogging protocol used in many of the AWP drivers. The logged data is currently served to
- the error log. Hooked the BACTA logger up to the MPU4 driver to fix Datapak/Protocol games. [James Wallace]
- machines promoted to WORKING (#7033) [Sterophonick]
- Machines promoted to WORKING
- Gigatron TTL Microcomputer [Sterophonick]
- Widescreen layouts (#7018) [Firehawke]
- undefined Added widescreen layout options for Spy Hunter.
- undefined Add widescreen vertical layouts for Spy Hunter.
- silkwormb: fix last level graphics [Tom]
- Documentation update for vector options. [Aaron Giles]
- cit101, cit101_kbd: Update notes; minor keyboard tweaks [AJR]
- williams.cpp: Correct ROM names for the Sinistar sets & add documentation. [Brian Troha]
- kp69: Clean up code a bit; don't latch masked-out requests; prepare for device variant [AJR]
- netlist: Refactored pokenizer. [couriersud]
- undefined Separated tokenizing and reading of tokens.
- undefined This enables caching of parsing results on the token level.
- undefined Implemented caching of token stream.
- undefined Overall this significantly improves parsing performance (~10x)
- undefined Next step towards a bare-bone nltool which does not depend on macro devices.
- netlist: Add CD4013 to net_lib.cpp [couriersud]
- netlist: Added documentation for devices in nlm_ttl74xxx.cpp [Aaron Giles]
- undefined Documentation for all devices in nlm_ttl74xxx now is available in the doxygen documentation.
- netlist: Rename DM9312 to TTL_9312 for consistency. [Aaron Giles]
- netlist: Documentation updates for CDxxxx devices [Aaron Giles]
- netlist: Make new documentation items appear in doxygen output. [couriersud]
- netlist: add man target to netlist makefile. [couriersud]
- 39in1.cpp: decrypted 4in1a, 4in1b; started working on decryption of 19in1 and 48in1 [Ivan Vangelista]
- 39in1.cpp: corrected last minute clean up gone terribly wrong [Ivan Vangelista]
- cit101: Fix reverse screen mode [AJR]
- pmd85: cleanup; added sound. [Robbbert]
- fireone: Committed netlist for couriersud to have a look at. [Ryan Holtz]
- starfire: Added left/right mixer and left/right boom, but the booms don't trigger for some reason. [Ryan Holtz]
- fireone: Added L/R mixer and L/R explosions. [Ryan Holtz]
- fireone: Netlist sound now works other than the Alert trigger. [Ryan Holtz, Colin Howell, couriersud]
- netlist: Typo [Ryan Holtz]
- sa1: Fixed up compatibility comments for kirby3, pebble, smrpg [Ryan Holtz]
- williams.cpp: Correct comment, it's Decoder "PROM" [Brian Troha]
- exidy.cpp: Correct ROM labels for the Targ & Targ (Cocktail?) sets. [Andrew Welburn]
- New working clones [Brian Troha]
New working clones
- Ring of Destruction: Slammasters II (Brazil 940902) [SHVB, Filipe Nascimento, The Dumping Union]
- targ: Improve PROM notes [AJR]
- guab.cppundefinedHooked up BACTA datalogger, fixes coinup issues [James Wallace]
- guab.cppundefinedMinor cleanups [James Wallace]
- vector06: cleanup; added natural keys [Robbbert]
- spg2xx_io: Put side-effect guards around potentially volatile reads. [Ryan Holtz]
- mpu4vid tweaksundefinedimproved set identification, fixed some palette issues (#7038) [David Haywood]
- New machines marked as NOT_WORKING (#7035) [ClawGrip]
New machines marked as NOT_WORKING
- Hola Don Pepito [Victor Fernandez (City Game), aidneub41 (José Antonio), ClawGrip]
- Fix PIC type. [ClawGrip]
- Fix notes about song authors. [ClawGrip]
- Fix game names (as per the official song titles). [ClawGrip]
- vtech2: small clean; added savestate [Robbbert]
- 39in1.cpp: hooked up dips [Ivan Vangelista]
- Separated Williams System 11 BG sound boards into the 5 functionally different types that existed, and hooked the appropriate types
- to each system 11/a/b/c driver. Switched to using a rom load region with a listed parent: sub space rather than using a
- set_romregion function within the device for all users of the s11c_bg device. Replaced the embedded bg sound and bg music board
- emulation on s11.cpp with the appropriate devices. Updated notes for the WPC Sound board. [Lord Nightmare]
- screen: add getter for pixeltime [hap]
- fix MT07552 [MetalliC]
- Fix tiny build (#7040) [Julian Sikorski]
- mcs48: fix cycles not deducted for timer irq, get rid of kaypro10 hack [hap]
- BACTA Datalogger: Moved to shared library, improved message handling [James Wallace]
- new NOT_WORKING clone
- Dead or Alive (Model 2B, Revision C) [Trol]
- model2.cpp redumped Dead or Alive ic19 [Trol]
- carpolo: Fixed validation error. [Ryan Holtz]
- Minor update to notes for Williams System 11/a/b games. [Lord Nightmare]
- sgi_mips: new software list additions [Darkstar]
- vtech1: small cleanup [Robbbert]
New machines marked as NOT_WORKING
- Qume QVT-82 [Bitsavers]
- mikro80: fixed cass load; kristall2,radio99: fixed cassette [Robbbert]
- mcs48: burn opcode cycles before executing opcode [hap]
- mcs48: get rid of wy100 irq hack [hap]
- upd78k1/k2/k3 disassemblers: Fix branch destinations for A.n, X.n and PSW.n modes of BT(CLR) and BF(SET) [AJR]
- champbas.cpp: updated ROM labels and PCB infos for exctscc2 [Der Kommissar, caius]
- Fixed audit finding sets that you don't have when [smf] 1. A clone has a rom that hasn't been dumped but it has the same name as a
- rom in the parent that has been dumped. Partly fixes issue #6985/#6981 2. If roms are the same between parent and clone but loaded
- differently. Fixes remaining issues in #6985/#6981 & Fixes MT05556 3. If parent has all the roms in the clone & you have neither
- set but you have a device rom that is used. Fixes MT07410 [smf-]
- apple2: Added support for the CMS SCSI II Card [R. Belmont, Apple II Documentation Project]
- apple2: add new files for CMS SCSI II card [R. Belmont, Apple II Documentation Project]
- apple2: Clean up CMS SCSI II support and naming [R. Belmont]
- netlist: more header file separation [couriersud]
- Document rowsize parameter for dump command in debugger help [AJR]
- screen/update_now(): fix overwriting last pixel of previous update, fix rendering whole scanline when update was called inside
- hblank [hap]
- smc777, mikro80: removed unneeded, added usage. [Robbbert]
- netlist: fix creation of static solvers. [couriersud]
- netlist: fix line-number tracking when at end of line. [couriersud]
- undefined Also remove a semicolon from nlm_opamp.cpp
- Added carpolo and fireone to SUBTARGET nl. [couriersud]
- gpl16250 bootstrap tweak [DavidHaywood]
- located some missing mpu4vid parts [DavidHaywood]
- epic12.cpp: #if instead #ifdef (#7045) [cam900]
- Add and hook up a device for the D-12338-567 Williams Pin Sound '88 board, used on the Williams System 11B 'Jokerz!' pinball.
- [Lord Nightmare]
- mpu4vid.cpp: Added inputs to Big 40 Poker. [James Wallace]
- Switched Williams Pin Sound 88 board to use two device_mixer_interface outputs for its output channels, instead of having speakers
- handled internally to the device. Fixed the Pin Sound 88 /SYNC_PULSE line to connect to Jokerz' System 11B PIA@3400 CA1 instead of
- CB1, based on board pictures of the W2/W3 jumper positions. Added a note about the infamous audio hum issue on the real Jokerz!
- pinball table, and updated device comments to clarify things and fix some minor errors. [Lord Nightmare]
- ibm5170undefinedNew working software list additions (#7048) [ArcadeShadow]
New working software list additions
- ibm5170: Alone in the Dark 2 (USA), Leisure Suit Larry 1: In the Land of the Lounge Lizards (3.5", VGA release, v2.0), Leisure Suit
- Larry 1: In the Land of the Lounge Lizards (5.25", VGA release, v2.1) [ArcadeShadow]
- Add ws layouts for a ton of machines with shifters [Firehawke]
- undefined Add widescreen layouts for working machines: 280-ZZZAP, Buggy Boy Jr/Speed Buggy, Buggy Challenge, Change Lanes, Chase Bombers,
- Chequered Flag, Cisco Heat, Continental Circus, Destroyer, Double Axle, Enforce (Japan, Analog Controls), Final Lap, Grand
- Champion, Grand Prix Star, Laguna Racer, Namco System FL, Outrun, Pole Position, Power Drift, Rad Rally, Speed Freak, Speed
- Race, Stocker, Top Racer, Top Speed, Turbo Tag (Prototype), and WEC Le Mans 24.
- undefined Added widescreen layouts for non-working machines: Round-Up 5 - Super Delta Force, Spy Hunter (bootleg on Tecfri PCB), and Over
- Drive.
- icm7170: make it tick and generate interrupts [Patrick Mackinlay]
- mpu4vid.cppundefinedfixed descriptions [James Wallace]
- nl.lua, nl.lst: added starcrus [Ivan Vangelista]
- segattl.cpp: added PCB code for Road Race [Ivan Vangelista]
- netlist: align naming of files within the macro folder. [couriersud]
- undefined Use a consistent naming scheme. This is a preparational step towards improved parsing performance.
- raiden_ms.cpp: Add PCB ASCII layout, add year and promote from skeleton to MACHINE_NOT_WORKING [ClawGrip]
- midwunit.cpp hook security PICs [MetalliC]
- starfire: Removed MACHINE_IMPERFECT_SOUND flags. Added missing music and Alert sound effect to Fire One netlist and added Star Fire
- netlist. [Ryan Holtz, Colin Howell, Aaron Giles]
- olypeopl: Correct clocks; add RS232C serial port [AJR]
- midwayic.cpp RTC notes [MetalliC]
New working software list additions
- t1000: MS-DOS (Version 3.30, Tandy version 3.30.22) (Tandy 1000 SL/2) [Jon Guidry, Justin Kerk]
- New not working software list additions
- t1000: DeskMate 3 (Tandy 1000 SL/2) [Jon Guidry, Justin Kerk]
- Fixed compilation of docs for HTML and manfiles. [Firehawke]
- Add missing file to tiny build [AJR]
- olypeopl: Specify year [AJR]
- flyball: Added netlist sound. [Ryan Holtz, Ivan Vangelista]
- cpu/nec: use anonymous namespaces to avoid ODR violations with enums [Vas Crabb]
- nl.lua: fixed NL subtarget compile [Ivan Vangelista]
- mcs48: fix possible missed timer overflow if burn_cycles is larger than 2 [hap]
- destroyr: Added netlist sound. [Ryan Holtz]
- copsnrob, flyball: Use raw parameters for screen timing [AJR]
- destroyr: Use raw parameters for screen timing; correct IRQ timing [AJR]
- add security PIC dumps for wargods, mace, blitz99, carnevil, gauntleg, gauntdl [ekorz, Caps0ff]
- redo prev using 'full' PIC dumps with ID and config word (nw) [MetalliC]
- odyssey2: add support for 16KB bankswitched roms [hap]
- untangle bus/odyssey2/rom.cpp [hap]
New machines marked as NOT_WORKING
- Lee Data 1220 Display Terminal [Bitsavers]
- mw8080bw: add lagunar to 280zzzap netlist audio, other tweaks [Colin Douglas Howell]
- undefined Added Laguna Racer to the 280-ZZZAP netlist audio driver, with conditional changes to the netlist for the circuitry differences
- between the two games.
- undefined Adjust some netlist components that apparently changed from the 280-ZZZAP schematic to production machines.
- undefined Removed the driver's private MC3340 netlist, using the equivalent one in the netlist library instead.
- New working software list additions (apple2_flop_clcracked.xml)
- Dungeon! (cleanly cracked) [4am, Firehawke]
- Theseus and the Minotaur (cleanly cracked) [4am, Firehawke]
- Dawn Patrol (cleanly cracked) [4am, Firehawke]
- Conceptor (cleanly cracked) [4am, Firehawke]
- Epyx 3-Pack (cleanly cracked) [4am, Firehawke]
- Troll's Tale (Revision 2) (cleanly cracked) [4am, san, Firehawke]
- Daily Computer Crosswords from The New York Times (cleanly cracked) [4am, Firehawke]
- U-Boat Command (cleanly cracked) [4am, Firehawke]
- MECC-A308 Rocket Factory (Version 1.0) (cleanly cracked) [4am, Firehawke]
- Spanish Achievement II: Grammar (cleanly cracked) [4am, Firehawke]
- Solving Word Problems 1 (cleanly cracked) [4am, Firehawke]
- Solving Word Problems II (cleanly cracked) [4am, Firehawke]
- Multiplication/Division Fractions: Steps 1-20 (cleanly cracked) [4am, Firehawke]
- Division: Whole Numbers Steps 1-19 (cleanly cracked) [4am, Firehawke]
- Percent Concepts Steps 1-5 (cleanly cracked) [4am, Firehawke]
- Percent Steps 7-10 (cleanly cracked) [4am, Firehawke]
- Decimals Steps 7-10 (cleanly cracked) [4am, Firehawke]
- stactics: Use raw parameters for screen timing [AJR]
- progolf.cpp: added hardware info, verified clocks [Guru]
New working software list additions
- pc98: Nirvana - Zeta II (cracked) [Macaw45, Justin Kerk]
- mcs48: fix cond jump address if argument fetch was at 0x7ff or 0xfff [hap]
- new NOT WORKING machines (#7049) [David Haywood]
- new NOT WORKING machines
- PCP 8728 - 788 in 1 [David Shah]
- unknown unSP based handheld [unknown]
- new NOT WORKING machines
- Virtual Ping Pong (Protocol) [Sean Riddle, David Haywood]
- My Arcade Gamer Mini 160-in-1 (DGUN-2953) [Sean Riddle, David Haywood]
- odyssey2: add preliminary Videopac+ C7420 Home Computer Module emulation [hap]
- Fix clang error: private field 'm_ioctrl' is not used [-Werror,-Wunused-private-field]
- unk6502_st2xxx.cpp: More BIOS notes [AJR]
- z8: fixed bug in decimal adjust. Fixes PRINT 654 in bert. [Robbbert]
- i8244: fix problem with zoomed sprites, update sound/video at tighter intervals [hap]
- drdmania.cpp: Add missing PROM [Juan Romero, ClawGrip]
- shine: added sound [Robbbert]
- Define IMGUI_DISABLE_OBSOLETE_FUNCTIONS consistently [Julian Sikorski]
- undefined IMGUI_DISABLE_OBSOLETE_FUNCTIONS was defined in osd/modules.lua but not in 3rdparty.lua. As a result, two different variants of
- struct ImGuiIO were being defined, causing a C++ One Definition Rule violation
- Fix non-x86 build and try to make sure it does not break silently again (#7041) [Julian Sikorski]
- undefined Do not build x64 DRC backend when C backend is forced
- undefined New CI target (mametiny + kinst)
- undefined Switch travis to CI target
- undefined Switch appveyor to CI target
- cischeat.cpp, progolf.cpp: updated hardware notes [Guru]
- Fix ci build [Julian Sikorski]
- netlist: improve parsing performance [couriersud]
- undefined preparational work for easier device addition.
- netlist: more include untangling. [couriersud]
- undefined nl_base.h now basically only includes files from core.
- undefined all headers in core compile on their own.
New working clones
- Oriental Legend / Xiyou Shi E Chuan (ver. 105, Taiwanese Board) [GC8TECH.COM, Team FBNeo]
- Zhongguo Long II (ver. 101C, China) [GC8TECH.COM, Team FBNeo]
- Knights of Valour 2 Plus - Nine Dragons / Sanguo Zhan Ji 2 Qunxiong Zhengba / Sanguo Zhan Ji 2 Feilong Zai Tian / Sangoku Senki
- Busyou Souha (ver. M203XX, 200, 100CN) [GC8TECH.COM, Team FBNeo]
- Zhongguo Long Pretty Chance [Dragon World Pretty Chance] (V110 03/19/02 11: 13:16, China) [GC8TECH.COM, Team FBNeo]
- Puzzle Star / Mohuan Xingzuo (ver. 100MG, 09/30/99 build) [GC8TECH.COM, Team FBNeo]
- Oriental Legend 2 (Korea) / Xiyou Shi E Chuan Qunmoluanwu (World, China, Japan, Hong Kong, Taiwan) (ver. 203) [Oriental Ex]
- [GC8TECH.COM, Team FBNeo]
- netlist: commit missing files in last commit. [couriersud]
- odyssey2/homecomp: add cassette i/o [hap]
- odyssey2: add g7400 keyboard [hap]
- Add an overload to input_to_stream_input in disound.cpp, fixes the input_gain and set_input_gain functions being unusable on
- device_mixer_interface type. [Lord Nightmare]
- z180: Updates [AJR]
- undefined Correct FRC counting rate and direction
- undefined Run programmable reload timer off FRC
- undefined Emulate a subtle difference from Z80 behavior in fetching opcode after DD CB or FD CB
- New NOT_WORKING software list additions (#7060) [ClawGrip]
New NOT_WORKING software list additions
- picno: [ClawGrip]
- Dokkin Shinri Game, Paint Ehon: Cinderella Monogatari, Hello Kitty no Eikawa [TeamEurope]
- Revert "Add an overload to input_to_stream_input in disound.cpp, fixes the input_gain and set_input_gain functions being unusable
- on device_mixer_interface type. [Lord Nightmare]" [Lord-Nightmare]
- undefined This reverts commit 03f3e1ff42f4171d7ef8f484b5b4843183e95a17.
- 4dpi: add another firmware version [Tanner Collins, Tom Miller]
- undefined 4D/20 firmware revision 3.1a added
- undefined gr1 fix enables all 4D/20 and 4D/25 firmware to pass power-on diagnostics
- undefined added layout for diagnostic led display
- odyssey2.xml: sort list [hap]
- g7400.xml: sort list, rename conflicts with odyssey2.xml [hap]
New working software list additions
- odyssey2: Red Baron (Euro, Prototype, Alt), Route 66 [unknown]
- altos486: added prom [Robbbert]
- odyssey2: avoid tabs in port names [hap]
- mame/layout/brkball.lay: greatly simplified layout [Vas Crabb]
- shine: removed duplicate cassette definition, added notes. [Robbbert]
- ef9340: bgcolor is remembered for alphanumeric chars [hap]
- odyssey2: more PORT_CHAR for g7400 keys [hap]
- ef9340: add keyboard cursor [hap]
- new WORKING software list additions (#7065) [Sterophonick]
- undefined fm7_cass: Inoue's Dragon Slayer [Samuel Messner]
- seta.cpp: Add notes for madshark title (#7051) [cam900]
- pc98.xml: softlist updates, part 7 (F) (#7057) [r09]
- undefined pc98.xml: softlist updates, part 7 (F)
- - Added new software items from the Neo Kobe Collection (working):
- - F-15 Strike Eagle F29 Retaliator (1992-10-10) Farland Story - Kamigami no Isan Farland Story - Juuou no Akashi Farland Story -
- Juuou no Akashi (cracked) Fermion - Mirai kara no Houmonsha Figure - Ubawareta Houkago Figure - Ubawareta Houkago (Alt) Finish
- Hold Finish Hold Hissatsuwaza Zukan Finish Hold 2 - Tag Fantasy Knight Fukkokuban First Queen First Queen (Alt) First Queen
- III FlixMix Floppy Bunko 09 - Bishoujo Graphic Data Shuu Vol. 04 FontWave Four Flush Frontier Frontier (cracked) Foresight
- Dolly Fuurin Kazan Fuzoroi no Lemon
- - Added new software items from the Neo Kobe Collection (not working):
- - Fairie's Residence Farce - Yuuwaku Hakusho Finish Hold (cracked) Finish Hold 2 - Tag (cracked)
- - Replaced these software items which were incomplete or modified (with save data, etc):
- - F-14 Fleet Defender Fantasy Knight Feti
- - Renamed the Frontier Universe shortname to "frontunv" to avoid confusion with the newly-added Frontier
- - Re-tested software entries with current MAME
- - Relabeled disks with their actual names
- - Added usage notes for software that needs DOS
- - Removed duplicate images where the only differences are in the saved game data or the image format
- - Reordered some disks so they are auto-mounted in a more logical way
- - Some minor title / spelling fixes
- Revert "seta.cpp: Add notes for madshark title (#7051)" (#7070) [Angelo Salese]
- undefined This reverts commit 4b97bf3b9ad88233cf3cdc7eb6fca594f8304afe.
- odyssey2: improve 824x/ef934x layer mixing [hap]
- seta.cpp: Improve madshark DIP switch description. [cam900]
- undefined The DIP switch doesn't change any regional licensing warnings or messages, all it does is change select between English and
- traditional Chinese title. It's better to explicitly document what the switch does.
- seta.cpp: correct madshark DIP switch settings [Vas Crabb]
New working clones
- Tougenkyou - Road of the Sword (M68k label V100) (ARM label V101, ROM 03/13/03 SHEN JIAN) (Japan, JAMMA PCB)
- [GC8TECH.COM, Team FBNeo]
- Shan Liang San He Yi (Flash 3-in-1) (V102 08/23/04 13: 03:26) [GC8TECH.COM, Team FBNeo]
- leland.cpp: Fill in some missing ROM labels for Alley Master. [Brian Troha]
- segas16a.cpp: Document some Sega game ID numbers for Quartet 2 [Brian Troha]
- Clean up command-line -h output, tidy up emulator_info class a little, add trim trailing whitespace to .editorconfig [Vas Crabb]
- Properly fix confsettings for Mad Shark [Angelo Salese, hap, DopefishJustin]
- seta.cpp: we do not transliterate Chinese titles as Japanese [Vas Crabb]
- odyssey2: disable logging [hap]
- Let's please IDEs (nw) [Angelo Salese]
- x1.cpp: improve video documentation and make some QA (nw) [Angelo Salese]
- odyssey2: add notes [hap]
- i8244: add external collision detection [hap]
- midvunit.cpp: crusnwld uses newer type PIC midwayic.cpp: remove few unneeded HLE hacks, add debugger access guards [MetalliC]
- blktiger_ms.cpp: decrypted main CPU ROMs brkball.lay: removed superfluous lines [Ivan Vangelista]
- new WORKING Software List Entry (#7068)
- gamate.xml: Incantational Couple [Peter Wilhelmsen, David Haywood, Morten Kirkegaard]
- vigilantbl: add pal + proms [TwistedTom]
- Fix a typo in TNZS driver [Rolel 42]
- undefined Replaced "datails" by "details".
- ef9340: move read commands to readhandler and add slice mode [hap]
- gameking: Add preliminary sound emulation using external DAC device [AJR]
- Some Ap2000 fixes and UPD7810 analog fixes (#7075) [goldnchild]
- undefined Upd7810 analog conversion fixes (conversion registers, scan mode)
- undefined Epson Ap2000 fixes for controls (remap controls to keypad)
- cchip: Fix analog input values [AJR]
- apple cassettes: sound added, notes updated. [Robbbert]
- New working software list additions (apple2_flop_misc.xml)
- Anti-M (version 1.7) [4am, qkumba, Firehawke]
- a2600,apogee: updated notes [Robbbert]
- c128.cpp: Corrected software lists associated with the machine which had a reference to a non-existent file. [Scott Stone]
Software list items promoted to working
- g7400: [hap]
- Air Battle (Euro, Plus), Basket Bowling+ (Fra, Plus), Tenpin Bowling/Basketball (Euro, Plus, Prototype), [hap]
- Billard+ (Fra, Plus), Billiard (Euro, Plus, Prototype), Clay Pigeon (Euro, Plus, Prototype), [hap]
- Cosmic Conflict (Euro, Plus), Demon Attack+ (Fra, Plus), Exojet+ (Fra, Plus), Flipper+ (Fra, Plus), [hap]
- Flipper+ (Fra, Plus, Alt?), Freedom Fighters (Euro, Plus), Combattants de la Liberté (Fra, Plus), [hap]
- Killer Bees (Euro, Plus), La Ruche Infernale (Fra, Plus), Le Tresor Englouti (Fra, Plus), [hap]
- Loony Balloon (Euro, Plus), Neutron Star (Euro, Plus), Nightmare (Euro, Plus), Pickaxe Pete (Euro, Plus), [hap]
- Race/Spin-out/Cryptogram (Euro, Plus), Grand Prix+ (Fra, Plus), Satellite Attack (Euro, Plus), [hap]
- Stone Sling (Euro, Plus), Terrahawks (Euro, Plus), Flashpoint (USA, Prototype, PAL Conversion), [hap]
- Helicopter Rescue (Euro), Home Computer Module (Euro), Moto-Crash (Fra), Norseman (Euro), Trans American Rally (Euro) [hap]
New clones marked as NOT_WORKING
- Baywatch (2.01 French) [PinMAME]
New working clones
- Sector Zone (set 2, Tecfri hardware) [Juan Romero, ClawGrip, David Haywood, Recreativas.org]
- netlist: untangle sound and cpu devices. [couriersud]
- member variables are now where they belong.
- Avoid over/underclocking of netlist sound devices.
- mame/audio/cage.cpp: added one missing variable to state saving, should address MT07724 [Ivan Vangelista]
- upd7810: Fix semantics of SKIT NMI and SKNIT NMI; simplify analog input code [AJR]
- netlist: make streams accept logic parameters as well. [couriersud]
- netlist: Add THRESH parameter to AFUNC [Aaron Giles]
- netlist: machine.time() rules. [couriersud]
- avoid overshooting sound devices, i.e. advancing past machine.time().
- removed 2us adjustment in sound_stream_update.
- netlist: improve two error messages. [couriersud]
- Provide more detail and rephrase to make them more clear.
- midxunit.cpp revx issue notes, marked revx and invasnab PIC "dumps" as BAD [MetalliC]
- pgm.cpp: overhauled ROM labels according to PCB pics [JacKc, GC8TECH.COM]
- Ap2000 fixes to get it to start up properly; Also adding green ready led indicator to printhead box to see status. (#7079)
- [goldnchild]
- undefined ap2000: Fixes to get it to start up properly
- - Proper initialization NMI delay
- - Make printhead display ready status
- netlist: Fix elif processing. [couriersud]
- netlist: Remove printf debugging. [couriersud]
- also raises error if during parsing a local source is not found.
- gkigt.cpp: add major authors to copyright notice [R. Belmont]
- netlist: buffered_param_setter refactoring [couriersud]
- Each parameter to set now has a dedicated buffered_param_setter device.
- This allows different sample times per device
- Updated netlist.cpp for new approach
- buffered_param_setter is a template. The template parameter is a class which is expected to support the [] operator. The value
- passed to [] operator is the requested sample number.
- netlist: Fix compileundefinedsorry. [couriersud]
- apple2: start modernizing card rom handling [R. Belmont]
- bus/centronics/epson_lx801l.cpp: cleaned up indentation, got rid of some preprocessor macros leaking from the header [Vas Crabb]
- clean up #include stuff, make trampoline constructors protected, restore blank lines between paragraphs in seicross.cpp comment
- [Vas Crabb]
- exidy.cpp: Corrected ROM labels for Venture (version 5 set 2) and verified vel_11d-2.11d [Andrew Welburn]
- williams.cpp: Correct ROM label typo in Sinistar Rev 3. [Brian Troha]
- seicross.cpp: made friskytb use an M6802 [Ivan Vangelista]
New working software list additions
- ibm5170: Rise of the Dragon (5.25") [TGOD, Justin Kerk]
- n64.xml: Add some carts PCBs metadata [ClawGrip]
- bus/bbc/fdc: Added the Kenda Professional DMFS and Microware/UDM DDFS boards. [Nigel Barnes]
- acorn_dsk: Added support for Kenda formatted SSD images. [Nigel Barnes]
- bbc.cpp: Reset devices before CPU reset is cleared on BREAK. [Nigel Barnes]
- sgi_mips: new software list additions [Davide Cavalca]
- MT 07729 [AJR]
- atarittl: Added netlist for Tank. currently runs at about 0.005% of full speed, unsure why. [Ryan Holtz]
- atom: cleanup [Robbbert]
- netlist: Regenerated static solvers, and fixed errors preventing static solvers from generating. [Ryan Holtz]
- ef9340: add character blink/underline modes [hap]
- apple2: added HAL Labs Gizmo digital joystick adapter [R. Belmont, Golden Child]
- ef9340: internal chr rom was bitswapped, also mark it bad dump [hap]
- netlist: increase queue sizes to accomodate nl_tank complexity. [couriersud]
- netlist: Add tank to nl subtarget, update static_solvers. [couriersud]
- Share the memory maps for the System 11/A/B/C mainboard maincpu and audiocpu between the s11, s11a, s11b, s11c drivers to remove
- redundant identical copies in each driver. Made the MC1408 dac a member device of the s11 main class to get rid of some init-time
- tag lookups and prepare for future enhancements. Put the initialization order of devices in the sound-board specific machine
- configs in a more sane order. [Lord Nightmare]
- Change status of Oregon Trail (Version 1.1) (cleanly cracked) to unworking. [Firehawke]
- New working software list additions (apple2_flop_clcracked.xml)
- MECC-A157 Oregon Trail (Version 1.4) (cleanly cracked) [LoGo, Firehawke]
- sspeedr: new netlist audio implementation (#7081) [Colin Douglas Howell]
- undefined sspeedr: new netlist audio implementation
- Netlist-based audio implementation for sspeedr (Super Speed Race, 1979) derived from Midway audio schematics, and based on that used for 280zzzap (280-ZZZAP) and lagunar (Laguna Racer) in the mw8080bw driver. The Super Speed Race audio circuits are clearly derived from those games; the biggest difference is the use of a linear feedback shift register for noise generation.
- Updated netlist static solvers with recent netlist changes.
- n64.xml: Fix validation errors (#7088) [ClawGrip]
- vgmplay.xml: Added 15 new entries [vgmrips.net, Tafoid]
- vgmplay.xml: Fixed a good number of entries for correct shortnames, increased description info and filled in "no_data" fields.
- [Tafoid]
- video/mc6845.cpp: Copying some switch statements doesn't constitute copyrightable creative work (thanks Nigel Barnes for pointing
- this out) [Vas Crabb]
- nld_9321: Fixed Enable input, it should be inverted. [Ryan Holtz]
- tank: Commented out CPU-choking motor sound for now. Fixed a transcription error. At least partially fixed screen parameters.
- [Ryan Holtz]
- netlist: Properly fixed 74165 implementation. Fixed MK28000 address latching. [Ryan Holtz]
- tank: Attempted to hook up proper timing params, doesn't seem to work. [Ryan Holtz]
- Clean up clang options now that clang 5 is a hard requirement, and suppress xor-used-as-pow warning introduced in clang 10 [Vas Crabb]
- hiscore.dat: updates [Leezer]
- btiger.cpp, gameking.cpp, hng64.cpp, segas16a.cpp: very minor spelling fixes [Ivan Vangelista]
- sspeedr.cpp: added save state support [Ivan Vangelista]
- blktiger_ms.cpp: flagged as MACHINE_IS_SKELETON [Ivan Vangelista]
- thunderx.cpp: added ROM locations for scontra and documented hashes for ROMs of same contents but different sizes found on some
- PCBs [Guru]
New working clones
- Huanle Liuhe Yi (Happy 6-in-1) (M68K ver. V100, ARM ver. V100CN) [GC8TECH.COM, Team FBNeo]
- pgm.cpp: standardized set names [JacKc]
- ef9340: add support for double width/height characters [hap]
- hd6345: Added all registers and implemented screen split. [Nigel Barnes]
New working software list additions
- bbc_rom: [Nigel Barnes]
- Kenda Professional DMFS with PADS 1.02, Master ROM 1.04, Supervisor 2 - DFS, Supervisor 3 - Floppy, Supervisor 3 - Winchester
- [Nigel Barnes]
- UDM DDFS 0.98 [Paul Klintworth]
- UDM DDFS 3.10 [Steve Williams]
New NOT_WORKING software list additions
- bbc_rom: Terminal for Rank-Cintel/BBC Slide File, VideoROM: Videodisc Player Control Software [Nigel Barnes]
New working clones
- Sector Zone (set 3) [Real, f205v]
New working software list additions
- odyssey2: Power Lords (Euro, Prototype), Spider-Man (Euro, Prototype, Alt) [unknown]
- g7400: Clay Pigeon (Euro, Plus, Prototype, Alt) [unknown]
New working clones
- Adders and Ladders (v2.1d) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood]
- Strike it Lucky (v0.5, Datapak) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood]
- Strike it Lucky (v0.53, Datapak) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood]
- The Mating Game (v0.4, Datapak) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood]
- Barquest (v2.6d) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood]
- Prize Space Invaders (BWB INV1, 50p/30p Play, Version 1.2) (Datapak) (MPU4 Video)
- [Ryan Holtz, James Wallace, David Haywood, Angelo Salese]
- Blox (SJM BLOX, 50p/20p Play, Version 2.0) (Datapak) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood, Angelo Salese]
- Prize Tetris (BWB) (Datapak) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood, Angelo Salese]
- Prize Tetris (BWB) (Showcase) (Datapak) (MPU4 Video) [Ryan Holtz, James Wallace, David Haywood, Angelo Salese]
- Monopoly (JPM) (Version 4H, Protocol) [Philip Bennett, James Wallace, David Haywood]
- Monopoly (JPM) (Version 4) [Philip Bennett, James Wallace, David Haywood]
- Monopoly (JPM) (Version 3) [Philip Bennett, James Wallace, David Haywood]
- Monopoly Classic (JPM) (Version 5, Protocol) [Philip Bennett, James Wallace, David Haywood]
- Monopoly Deluxe (JPM) (Version 6, Protocol) [Philip Bennett, James Wallace, David Haywood]
- new not working clones
- Monopoly Deluxe (JPM) (Version 1) [Philip Bennett, James Wallace, David Haywood]
- BACTA datalogger: Rewrote to improve logging and internal data handling. [James Wallace]
- netlist: dead code removal. [couriersud]
- moved dead code into examples/lostfound.cpp
- This work didn't improve performance but still may serve as examples for complex truth table implementations.
- netlist: fix some pedantic clang warnings. [couriersud]
- fixedfreq.cpp: Improve handling of interlaced video [couriersud]
- will now detect half lines before vsync and determine field.
- tank: fix video parameters [couriersud]
- kc82: Log MMU changes [AJR]
- archimedes.xml: minor validations (nw) [angelosa]
- cit101_kbd: Use alternate key names when AZERTY layout is selected [AJR]
- cit101_kbd: Fix editing error in 2fa849f25aafba9c1c5ac2dfb9fe933888c0270e [AJR]
- tank: Assorted fixes and changes. For some reason, GNE (H4.6) never goes low at the start of the game. [Ryan Holtz]
- bus/electron/cart/sndexp.cpp: Fixed banking of 8K RAM, command *LRAM now works. [Nigel Barnes]
New working software list additions
- electron_cart: Sound Expansion 2.0 [MarkH]
New NOT_WORKING software list additions
- electron_cart: UPURS 1.0E [Martin Barr]
New NOT_WORKING software list additions
- bbcm_cart: MasterPieCe 1.10, Prisma-3 1.30, Prisma-3 2.30 [Ian Bradbury]
- bbc_ramdisc: Fix passthrough interrupt lines. [Nigel Barnes]
- Machines promoted to WORKING
- CIT-101 Video Terminal [AJR]
- CIT-101e Video Terminal [AJR]
- machine/ncr5380n.cpp: Use explicitly sized storage type for enum registered for save state [Vas Crabb]
- midxunit.cpp issue note update, cleanup security chip access [MetalliC]
- adam: fixed some bugs with quickloader [Robbbert]
- display name instead of pointer
- fixed 1-byte buffer overflow
- fixed basic program corrupting itself when run
- fixed autostart of machine-language programs
- hp9k3xx: add hp9k3xx_cdrom and hp9k3xx_hdd software lists (#7094) [Davide Cavalca]
- undefined New working software list additions:
- - HP-UX Release 9.10 for Series 300/400 (CD-ROM)
- - HP-UX 9.1 Y2K Patches
- - HP-UX Application Software
- - HP-UX 9.10 Programming Language Tools
- - HP LaserROM HP-UX Release 9.0
- - HP-UX Release 9.10 for Series 300/400 (hard disk)
- microtch.cpp: Add BIOS 2.2 [Victor Fernandez (City Game), ClawGrip] (#7097) [ClawGrip]
- New working clones (#7096) [ClawGrip]
New working clones
- Mighty! Pang (Asia 001010) [parramon]
- ibm5150undefinedNew working software list additions (#7089) [ArcadeShadow]
- undefined Added: Prince of Persia (3.5", v1.1), Wolfpack (USA) Renamed [ppersia35a]: Prince of Persia (3.5", v1.1) --> Prince of Persia
- (3.5", v1.1, Hit Squad release)
- ibm5170undefinedNew working software list additions (#7084) [ArcadeShadow]
- undefined Battle Chess 4000, UFO - Enemy Unknown (Euro), X-COM - UFO Defense (USA)
- New working clones (#7083) [ClawGrip]
New working clones
- Mr. Do! (bootleg) [Juan Romero, ClawGrip]
- vsmile: Simple controller LED visualization support (#7080) [Simon Eriksson]
- hp9k3xx_cdrom: line 76: validation error [Robbbert]
- odyssey2: add cartridge B pin [hap]
- Massive cleanup of metadata on Apple software lists. [Firehawke]
- New working software list additions (apple2_flop_orig.xml)
- Sorcerer of Claymorgue Castle (Version 2.2/122) [4am, Firehawke]
- New working software list additions (apple2_flop_clcracked.xml)
- Opposites v01.30.87 (cleanly cracked) [4am, Firehawke]
- MECC-A746 English Volume 1: Parts of Speech (Version 1.5) (cleanly cracked) [4am, Firehawke]
- Reading Comprehension: Main Idea and Details (cleanly cracked) [4am, Firehawke]
- Scoring Higher: Mathematics A, Grade Level 3 (cleanly cracked) [4am, Firehawke]
- Verbs 2 (Version 08.31.86) (cleanly cracked) [4am, Firehawke]
- Kaves of Karkhan (Revision 2) (cleanly cracked) [4am, Firehawke]
- The Spanish Hangman (cleanly cracked) [4am, Firehawke]
- Scoring Higher: Verbal Grade Level 3 (cleanly cracked) [4am, Firehawke]
- The Sorcerer of Claymorgue Castle (Version 2.2/122) (cleanly cracked) [4am, Firehawke]
- French Achievement III (Version 1.0) (cleanly cracked) [4am, Firehawke]
- bmjr: cleanup; fixed cassette; added savestate [Robbbert]
- bmjr: adjusted the notes [Robbbert]
- nmk16.cpp: Fix DMA timing related regression ex:hachamf ttle [cam900]
- cps2.cpp: use ROM_LOAD_64_BYTE macro where appropriate [Vas Crabb]
- atom: fixed capslock freeze [Robbbert]
- ibm5150,pasopia,pc8801: hooked up cassette software lists [Robbbert]
- dpb7000: Improved disk controller emulation, somewhat improved brush loading. [Happy, Ryan Holtz]
- vtech2: added one waitstate to resolve MT 07094 and MT 07141. [Robbbert]
- Filesize fix for microtouch_5604340_rev_2.2.u1 (nw) [Scott Stone]
- ibmpcjr: added ability to cassette save from rom basic. [Robbbert]
- flt cleanup [Robbbert]
New working software list additions
- odyssey2: Martian Threat (Euro, Prototype, Alt) [unknown]
- screen: fix possible issue if update_now and update_partial are both called from driver [hap]
- photoply.cpp: Add notes about BIOS versions (#7100) [ClawGrip]
- replaced pcp8718 dump with correct one [Sean Riddle] (#7098) [David Haywood]
- replaced pcp8718 dump with correct one [Sean Riddle]
- m72.cpp: Redumped and verified the i8751 MCU for Legend of Hero Tonma (World) [Hammy, TeamEurope]
- odyssey2.xml: remove unidentified compat tag [hap]
- BACTA Datalogger: fixed regressions [James Wallace]
- TMS340X0 updates [AJR]
- undefined tms34020: Upgrade data bus to 32 bits and add preliminary masking for 16-bit operations
- undefined tms34010, tms34020: Eliminate pure 8-bit read/write bus accesses (these are always read-modify-write, even if aligned)
- undefined btoads, midxunit: Use 8-bit handlers for NVRAM, reducing size to 8192 bytes
- undefined midwunit, midxunit: Eliminate dependencies on midtunit driver
- bus/electron: Added the JAFA Mode 7 Display Unit. [Nigel Barnes]
- Fix MAME error: install_read_handler: In range 80800000-80800007 mask 0 mirror 0 select 0, end address has low bits unset, did you
- mean 8080001f ? [AJR]
- New machines marked as NOT_WORKING (#7104) [ClawGrip]
New clones marked as NOT_WORKING
- Photo Play 1999 (Spanish) [jordigahan, ArcadeHacker, ClawGrip, Recreativas.org]
- dpb7000: Fixed disk loading of brushes. Fixed stepped brush accesses via BIXOS and BIYOS. [Lord Nightmare, Happy, Ryan Holtz]
- vp101: Fleshed out inputs, fixed sound POST hanging, found framebuffer base address register. [Ryan Holtz]
- Sound and other improvements to Sega G-80 games. (#7103) [Aaron Giles]
- undefined Sound and other improvements to Sega G-80 games: [Aaron Giles, couriersud]
- - Added netlist-based sound to Eliminator, Zektor, Space Fury, and Astro Blaster.
- - Split the Sega Universal Sound Board and Speech Boards into their own separate files.
- - Improved Universal Sound Board implementation for better accuracy in Star Trek and Tac/Scan.
- - Wrote netlist-based backend for Universal Sound Board; currently disabled due to limitations in the system.
- - Wrote netlist-based backend for Speech Board; currently disabled pending future sound system changes.
- - Implemented wait states and the vector DRAW flag to help improve timing.
- - SP0250 Improvements: [Aaron Giles]
- - Matched clock divider to real chip measurements.
- - Fixed behavior when not fed enough data; addresses "gapping" in speech in Sega games.
- - Implemented accurate LFR noise generator according to real chip measurements.
- - Added pulse-width modulation DAC output mode for future consumption by netlist.
- - Netlist additions: [Aaron Giles]
- - Added compile-time option to record nltool-compatible CSV files.
- - Improved CD4020 implementation.
- - Fixed CD4053 behavior.
- - Added 74139 device.
- - Added TL082 device.
- - 8253 PIT changes: [Aaron Giles]
- - Added explicit synchronization to all writes.
- - Cleaned up some timing calculations to avoid double<->attotime conversions.
- Updated static solvers. [Aaron Giles]
- midxunit.cpp regression fix [MetalliC]
- odyssey2.xml: add file index for numbered videopac carts [hap]
- odyssey2: remove unused port handlers [hap]
New working software list additions
- electron_rom: Mode 7 Simulator v1.5 [Nigel Barnes]
New NOT_WORKING software list additions
- electron_rom: GoMMC Tools 1.03, Mode 7 Mk2 v1.1, Mode 7 Mk2 v2.2 [Nigel Barnes]
- palloc: use posix_memalign with android [Tiago Pierezan Camargo]
- seta001.cpp: fix typo (nw) [Angelo Salese]
- netlist: optimized 7416 [couriersud]
- Pass FORCE_C_DRC_BACKEND=1 on ppc architectures [Julian Sikorski]
- PowerPC architecture is special in a way that it has some inline assembly code but no DRC support. As a result, NOASM=1 was never
- configured. In contrast to the old DRC, asmjit only compiles on the architectures it supports. FORCE_C_DRC_BACKEND=1 needs to be
- passed to the makefile or the compilation will fail.
- netlist: Add AN6551 opamp [couriersud]
- crude FIFO for pcp8718 / pcp8728, they now copy a block which attempts to checksum the internal ROM (#7108) [David Haywood]
- SPI needs to be byte accessible
- crude FIFO for pcp8718 / pcp8728, they now copy a block which attempts to checksum the internal ROM
- note
new NOT_WORKING machine
- Sega Golf Club Network Pro Tour 2005 (Rev C) (GDX-0010C) [Jorge Valero, rtw]
- atronic.cpp: Fix address mapping issue [AJR]
- pit8253: Fix cycles computation error due to using floating-point. [Aaron Giles]
- Switch Midway MCR-68k hardware to use the s11c_bg implementation of the Williams System 11 BG sound board instead of the older
- implementation. [Lord Nightmare]
- metalmx: Probably fix regression [AJR]
- Clean up the preprocessor glue for selecting RGB utility implementation a little [Vas Crabb]
- m72.cpp: Add, fix and standardize comments about sets [Brian Troha]
- New working software list additions [smf-]
- kaypro484: CP/M 2.2F (81-292-A) [Scott G Taylor] kaypro484: CP/M 2.2G (81-292-A) [Don Maslin]
- fixed copy/paste (nw) [smf-]
- fix compile (nw) [smf-]
- docs: update for changes in MSYS2 packages, fix a typo, add note about using LLVM linker with GCC [Vas Crabb]
- Fixed typo noticed by MASH. [Robbbert]
- emu/video: check macros are defined before doing comparisons, also fix a typo in docs [Vas Crabb]
- metalmx.h: Add file mistakenly omitted in baa872748d5f4c26d018e545297009345612ceb3 [AJR]
- apple3: add SOSHDBoot as the default BIOS; system can now boot from CFFA2 in addition to floppies. [R. Belmont, Rob Justice]
New working clones
- Mephisto Polgar (v1.10) [Berger]
- apple3: Allow use of the CMS SCSI II Card, which works with SOSHDBoot. [R. Belmont]
- m72.cpp: Correct Cut-n-paste statements to reflect corresponding ROM [Brian Troha]
- sp0250: count one more for pitch; update comments. [Aaron Giles]
- midxunit.cpp bad PIC16 dump was manually restored, hooked to driver [MetalliC]
- midxunit.cpp small cleanup [MetalliC]
- i8244: simplify pos strobe hold [hap]
- Enable ppc64le for travis (#7113) [Julian Sikorski]
- Added akkaarrh to the ci target.
- Switched Travis CI to Ubuntu Focal.
- Allow ppc64le CI build to fail.
- Report CI status as soon as a job has failed or remaining jobs are allowed to fail.
- m92.cpp: Correct ROM labels for the Undercover Cops World & US sets. [Brian Troha]
- sp0250: Further verification from real hardware. [Aaron Giles]
- push pcp8718 / pcp8728 foward, fix some unsp20 bit opcode bugs [David Haywood] (#7109) [David Haywood]
- Cleaned up save/load state menu code. [Vas Crabb]
- Fixed display names for states saved with keyboard keys
- Wait for at least one frame with no keys pressed before saving/loading.
- hp9k3xx_cdrom.xml: XML format fix (nw) [Scott Stone]
- abc80: Added a note regarding the slow floppy controller copy protection feature. [Curt Coder]
- z80dma: Added IEO callback. [Curt Coder]
- nscsi: Implemented REZERO command. [Curt Coder]
- nscsi_s1410: Fixed format unit command and data input. [Curt Coder]
- abc1600: Implemented Luxor 4105 SASI card according to schematics. [Curt Coder, Dataindustrier AB DIAB Intressegrupp]
- splash.cpp: decrypted ringball. Currently stuck at initialization / test mode. [Ivan Vangelista]
- netlist: Fix some pedantic clang warnings. [couriersud]
- netlist: Fix some documentation issues. [couriersud]
- netlist: Add NETLIB_DELEGATE_NOOP() [couriersud]
- This should be used for inputs which do not need a handler.
- Examples are data inputs which are only accessed on a clock change.
- netlist: fix clang build. [couriersud]
- karnov.cpp: Correct ROM labels for the Karnov sets. [Brian Troha]
- i8244: reduce partial screen update calls [hap]
- gnat10: Add lots of stubs and notes for later [AJR]
- electron_sndexp3: ROM is mapped to bank 13. [Nigel Barnes]
- electron_romboxp: Empty ROM sockets contain RAM by default. [Nigel Barnes]
- odyssey2: different video xtal for jopac [hap]
- karnov.cpp: Use OCS to derive clock speeds. [Brian Troha]
- netlist: remove duplicate device definitions. [couriersud]
- netlist: use macro dips for 74175, 74192, 74193, 74194, 74365. [couriersud]
- chdman.cpp: GCC 9.3 is actually the cutoff point for legacy MSVC-style long long format flags. [Vas Crabb]
- vgmplay.xml updates [Scott Stone]
- Added proper dates to nearly all ?? YEAR fields.
- Fixed dozens of short names to better match MAME's softlist metadata.
- Enhanced some descriptions for many Sega titles - properly denoting the actual console when possible.
- formats: Removed some inappropriate uses of emu_fatalerror and stderr. [Vas Crabb]
- makefile: Make cleansrc target use shell type to select correct syntax rather than assuming Windows uses cmd shell. [Vas Crabb]
- srcclean for 0.224 [Vas Crabb]
- Metadata corrections: [Vas Crabb]
- Consistent use of leading article in The Sorcerer of Claymorgue Castle across Apple II software lists.
- Missing space in ibm5170.xml and stray right angle bracket in sgi_mips.xml.
- Lowercase disambiguators and ISO 843 Greek transliteration in funworld.cpp.
- Removed not working flag inadvertently left on a machine in mpu4vid.cpp.
- cinemat: Fix naming convention violation. [Aaron Giles]
- pc98.xml: Mark fh2tagc as not working. [Vas Crabb]
→ NOWSZY [arcade] HbMameUI x64 0.289.2 3/09/2026
HbMame x64 0.289.2 3/09/2026
New Games
- [cd_alice] We Love Alice demo[CD]
- [cd_chelnov] Atomic Runner Chelnov (Neo-Geo port)[CD]
- [cd_diff] DIFF demo[CD]
- [cd_eira] Eira demo[CD]
- [cd_ffury] Fatal Fury - Album Edition[CD]
- [cd_fukkireta] Neo Fukkireta demo[CD]
- [cd_gaxe] Golden Axe (Neo-Geo port)[CD]
- [cd_gaxearr] Golden Axe (v1.0) (PS2 Sega Ages Arranged)[CD]
- [cd_natademo] NATADEMO Rel.05[CD]
- [cd_ngdark] NGD::ARK(2012-05-04)[CD]
- [cd_noneon] No Neo - No Party demo[CD]
- [cd_ntris3d N*tris3D Techdemo[CD]
- [cd_phoenix] Phoenix(v013)[CD]
- [cd_pong] Pong[CD]
- [cd_pow] P.O.W. (Neo-Geo port)[CD]
- [cd_pow2] P.O.W. (update)[CD]
- [cd_shinobiarr] Shinobi Arranged v1.1 (Neo-Geo port)[CD]
- [cd_speedball] Speedball2 v1.0.0 demo[CD]
- [cd_ssrpg] Samurai Spirits RPG (English)[CD]
- [cd_subspecies] Subspecies_Unfinished demo[CD]
- [cd_visualnovel] Visual Novel demo (2016-03-31)[CD]
- [cothello01] Computer Othello (English)
- [doomgeo] Doom Geo demo
- [ffightjs01] Final Fight (Japan, CD cutscenes, 2026-08-25)
- [ffightus01] Final Fight (USA, CD cutscenes, 2026-08-25)
- [freedoom] Freedoom demo (v0.13.0)
- [ghoulsknight] Ghouls'n Ghosts - Knight Artoria Edition (World)
- [ghoulsmaiden] Ghouls'n Ghosts - Maiden Artoria Edition (World)
- [ghoulsuknight] Ghouls'n Ghosts - Knight Artoria Edition (USA)
- [ghoulsumaiden] Ghouls'n Ghosts - Maiden Artoria Edition (USA)
- [daimakaiknight] Ghouls'n Ghosts - Knight Artoria Edition (Japan)
- [daimakaimaiden] Ghouls'n Ghosts - Maiden Artoria Edition (Japan)
- [kof2001s53] Kof2001 (Red Arrener, 2026-08-14)
- [rickdx] Rick Dangerous DX
- [sfa2d] Street Fighter Alpha 2 Dash (960826, PS2 Backport, 2026-08-27)
- [sfa2g] Street Fighter Alpha 2 Gold (960826, PS2 Backport, 2026-08-27)
- [sfz2d] Street Fighter Zero 2 Dash (960805J, PS2 Backport, 2026-08-27)
- [sfz2da] Street Fighter Zero 2 Dash (960826, English, PS2 Backport, 2026-08-27)
- [smbn] Super Mario Bros. (Neo Geo)
- [wjammers04] Windjammers (Endless Breeze)
Updated Games
- [sengoku2s01] Sengoku 2 (Red Blood, v1.18)
- [sf2prime] Street Fighter II': Prime (v0.80)
HbMame x64 0.289.1 3/08/2026
- Added the saving of overclocking adjustments [BlackDeath]
- Restored the PGM homebrew (pgmfrog, pgmdemo, pgemeni)
- HBMAMEUI: Fixed the splash screen
- HBMAMEUI: Improved plugins process
- HBMAMEUI: Fixed icon issues
New Games
- [adkw] ADK World
- [blueandr] Blue and Red Fight the Robots v1.7
- [cabaln02] Cabal (NeoGeo port) improvements
- [dino281] Cadillacs and Dinosaurs (Readjusted v1.1)
- [dino282] Cadillacs and Dinosaurs (Readjusted v1.2)
- [dino283] Cadillacs and Dinosaurs (Readjusted v1.4)
- [gladmortcm] Gladmort (Caravan Mode)
- [hyxevious] Hyper Xevious (2026-07-30)
- [midnight] Midnight Wanderers 2-level demo (Neo-Geo port)
- [nbamht01] NBA Maximum Hangtime (Custom Rebuild, 2026-07-02)
- [samsho2s21] Samurai Shodown II (Perfect v2.4, 2025-01-27)
- [samsho2s22] Samurai Shodown II (Perfect v2.9, 2026-06-29)
- [sengoku2s01] Sengoku 2 (Red Blood, v1.14)
- [sf2prime] Street Fighter II': Prime (v0.79)
- [sfiii3ns15] Street Fighter III 3rd Strike: Fight for the Future (4rd Strike 2011-07-17)
- [turfmast03] Neo Turf Masters with Scotland course v1.10
- [xeviousn05] Xevious (Neo-Geo port, gfx fix)
- [zintrick07] ZinTricK (Music tracks) improvements
HbMame x64 0.288.2 17/06/2026
New Games
- [blueandr] Blue and Red Fight the Robots v1.6
- [csw2] Crossed Swords 2 (full CD music)
- [fr2s03] Idol Mahjong Final Romance 2 (with music)
- [hyxevious] Hyper Xevious
- [irrmaze01] Irritating Maze (standard joystick)
- [kof2001s52] Kof2001 (All Boss Plus, 2026-04-09)
- [kof97s646] Kof'97 (Anniversary Edition, v2.3.0625)
- [msmatsuri] Mushihime-Sama Matsuri (Japan, 2011-05-23 CAVEMATSURI VER1.5)
- [sf2prime] Street Fighter II': Prime (v0.76)
- [sfz3mix] Street Fighter Zero 3 (Turbo Mix 0.32)
→ NOWSZY [Arcade] MAMEUI x64 0.288 29/05/2026
→ NOWSZY [arcade] Mame x64 0.288 29/05/2026
MAME 0.288 29 May 2026
We’re proud to present MAME 0.288 today. We’ve already mentioned it before, but in case you forgot, we’ve migrated to C++20 and raised the requirements for development tools and operating systems. Windows users will now need an up-to-date version of Windows 10 or later. We’ve also switched to compiling our Windows x64 releases with clang, using the UCRT and libc++ libraries. This makes our Windows x64 and Arm64 releases more consistent. One other benefit of the updated runtime libraries we’re now using is that whatever was causing MAME for Windows Arm64 to be almost unusably slow with the debugger active is fixed.
There are some noticeable changes to MAME’s user interface in this release, too. The most significant is that many options are shown in a de-emphasised colour if they currently have default or inherited values. This is the opposite of the previous behaviour for the input assignments menus. The menus for controlling mounted media behave a little differently, but hopefully more intuitively. There are a couple of additional settings for how menus are handled (find them in the Miscellaneous Options menu or change them in ui.ini). There’s also a slight change to how MAME loads settings from INI files, but most users shouldn’t notice the difference.
It’s been two months since our last release, so a lot has changed. Rare Bubble System versions of Konami’s Galactic Warriors and RF2 - Red Fighter have been dumped. MAME now supports the linked play deathmatch mode in Taito’s Gunbuster over a network. The Sony SMC-777 home computer can run a reasonable selection of software from disk. If you like classic synthesisers, you’ll be thrilled to know that the Sequential Circuits Prophet 5 is now working.
It’s been a big two months for computer emulation. The Epson QX-10, HP-98x6 and GRiD Compass have additional media options available. There have been a lot of small updates for the Spectrum Next that all add up. Several issues affecting the Apple II family, and particularly some of the clones, have been fixed. The Research Machines 380Z now supports stepping one instruction at a time in its debugger. Canon X-07 sound output now works with more software. And speaking of sound, the sound chips used in Macintosh models from the Macintosh II onwards should be working better than ever before.
MAME Testers bugs fixed
- 02085: [Crash/Freeze] (namco/namcos21.cpp) solvalou: The emulator crashes during the first level. (hap)
- 05446: [Gameplay] (pacman/jrpacman.cpp) mschamp, mschamps: The timer setting and player speed control do not work. (Liron486)
- 06084: [Crash/Freeze] (commodore/plus4.cpp) c264 / plus4 / c16 and clones: Emulated system freezes loading tapes. (Curt Coder)
- 06302: [Crash/Freeze] (namco/namcos21.cpp) cybsled: The emulator crashes after completing round 3. (hap)
- 07311: [Flip Screen/Cocktail] (taito/marinedt.cpp) marinedt: The screen image is inverted in upright cabinet mode. (Angelo Salese)
- 08005: [Graphics] (namco/namcos2.cpp) finalap2j: Text is not displayed correctly. (Devin Acker)
- 08087: [Sound] (namco/namcos21.cpp) winrun: The engine sound pitch is too high. (hap)
- 08796: [Media Support] (sord/m5.cpp) m5, m5p: Cartridge-based software that requires 36K RAM does not work. (dlabi)
- 09302: [Sound] (ausnz/mbee.cpp) mbeepp, mbee256, mbee128p: The SN76489 emits a continuous tone. (hap)
- 09408: [Sound] (cave/cv1k.cpp) pinkswts: Noise is audible at the beginning of some speech samples. (hap)
- 09416: [Sound] (universal/cosmic.cpp) nomnlnd and clones: The music pitch is too low and the tempo is too slow. (hap)
- 09419: [Crash/Freeze] (apollo/apollo.cpp) dn3000, dn3500, dn5500 and all clones: The emulator crashes on start. (hap)
- 09421: [Documentation] (namco/namcos1.cpp) splatter and clones: The game title is usually written as a single word. (125scratch)
- 09422: [Documentation] (namco/rallyx.cpp) rallyx and clones, nrallyx, nrallyxb: The game title is hyphenated. (125scratch)
- 09429: [Crash/Freeze] (yamaha/ympsr150.cpp) psr75, psr76, psr78, pss11, pss12, pss6: The emulator is unresponsive. (O. Galibert)
- 09430: [Crash/Freeze] (namco/namcos86.cpp) rthunder0: The emulated game resets during attract mode. (hap)
- 09431: [Crash/Freeze] (dataeast/liberate.cpp) prosporta: The emulated game crashes during attract mode. (hap)
- 09432: [Crash/Freeze] (thomson/thomson.cpp) mo5nr: The system fails to boot. (AJR)
- 09439: [Crash/Freeze] (astrocorp/astrcorp.cpp) skilldrp, skilldrp_g10s, luckycoin: The program is not decrypted. (Ivan Vangelista)
- 09441: [Gameplay] (sega/segas32.cpp) kokoroj, kokoroja: Playing a game is impossible despite being marked working. (Angelo Salese)
- 09443: [Graphics] (igt/fortune1.cpp) bpoker: Most of the screen shows bad graphics. (hap)
- 09449: [Gameplay] (misc/ampoker2.cpp) rabbitpk: The system is marked working but does not appear to be usable. (Ivan Vangelista)
- 09453: [Crash/Freeze] (videogames/looping.cpp) skybump, loopingu, loopingua, loopingub: The game resets unexpectedly. (hap)
- 09458: [Crash/Freeze] (philips/cdi.cpp) cdimono2, cdi910: The emulator may crash with an access violation. (hap)
- 09464: [Media Support] MAME no longer attempts to “create” sockets to accept connections for serial media devices. (Vas Crabb)
New working systems
- Adventure Canoe [fipppi]
- Crayon Shin-chan no Daruma Otoshi da Zo [hammy]
- Game Kid - 85 jeux pour la télévision et 1 jeu LCD inclus! / Kid Land 85 in 1 (TV part) [TeamEurope]
- Galactic Warriors (Bubble System) [Recreativas.org]
- The Great Hongyun Shu 1996 (Conny bootleg of Mega Drive version) [Angelo Salese, hammy, little0]
- Keirin Derby II [Angelo Salese, f205v, TeamEurope]
- Konami RF2 - Red Fighter (Bubble System) [Recreativas.org]
- Milton Bradley Grand Master (Milton Bradley) [hap, Berger]
- Novag Industries / Noblot Chess Teacher [hap, Berger]
- Perfect Technology / Intelligent Heuristic Programming Obsidian [hap, Berger]
- Saitek Mephisto MM VI [hap, Berger, Mr. Lars]
- SilverLit / JungleTac 50 in 1 Arcade Joystick [TeamEurope]
- VideoJet TV Joy Pro 15-in-1 (2500) [TeamEurope, David Haywood]
- VideoJet TV Joy Pro 30-in-1 (2501) [TeamEurope, David Haywood]
New working clones
- BloodStorm (v2.16) [anonymous]
- Come-Cocos (Ms. Pac-Man) ('Made in Greece' Triunvi bootleg, set 3) [Victor Fernandez (City Game)]
- Cuty Line Limited (ver.1.30, CLLJ, set 1) [Roberto Fresca, Grull Osgo, hammy]
- Cuty Line Limited (ver.1.30, CLLJ, set 2) [Roberto Fresca, Grull Osgo, hammy]
- El Dorado (Dyna D9101 HW, V1.2D) [Roberto Fresca, Grull Osgo, hammy]
- F-1 Dream (set 1) [Jim Westfall]
- Final Lap 2 (Japan, Rev B) [Devin Acker]
- Golden Tee 3D Golf Tournament (v2.30) [Brian Troha, The Dumping Union]
- Ketsui: Kizuna Jigoku Tachi (IKD 2007 Special - 2007 Cave Matsuri Version) [anonymous]
- Mahjong Vegas (Japan, set 3) [hammy]
- Pac-Man (Cocamatic, Spanish bootleg on Galaxian hardware) [Victor Fernandez (City Game)]
- Raiga - Strato Fighter (Japan, set 2) [Tailsnic Retroworks]
- Red Hawk (China & Hong Kong) [twistedsymphony]
- Ryuusei Janshi Kirara Star (ver 1.0, 91022-10 version) [hammy]
- Space Panic (bootleg) [Kevin Eshbach]
- Speed Ball (set 3) [hammy]
- Super High Impact (rev LA2 10/22/91) [Pr3tty F1y, Brian Troha]
- Tiger Road (US bootleg, set 2) [Luis Arrufat]
- Tiger-Heli (bootleg set 5) [hammy]
- Trivia (Questions Series 15) [Siftware, Brian Troha]
- Trivia ? Whiz (6221-00, Rev A question ROMs) [Brian Troha]
- Yanjamaru [ClawGrip]
Systems promoted to working
- Air Combat (AC2, US) [Angelo Salese, hap]
- Bare Knuckle III (Conny bootleg of Mega Drive version) [Angeo Salese]
- Contra (Conny bootleg of Mega Drive version) [Angelo Salese]
- Cyber Sled (CY2, World) [Angelo Salese, hap]
- Gunstar Heroes / Snake Rattle n' Roll / Joe & Mac (Conny bootleg of Mega Drive versions) [Angelo Salese]
- Luxor ABC 1600 [Curt Coder]
- Mission Craft (version 2.7) [Angelo Salese]
- The Predators (prototype) [Phil Bennett, David Haywood]
- Sequential Circuits Prophet 5 (Model 1000) Rev 3.0 [m1macrophage]
- Side Pocket (Conny bootleg of Mega Drive version) [Angelo Salese]
- Solvalou (SV1, Japan) [Angelo Salese, hap]
- Sony SMC-777 [Angelo Salese]
- World Adventure [Angelo Salese]
Clones promoted to working
- Air Combat (AC1, Japan) [Angelo Salese, hap]
- Cyber Sled (CY1, World?) [Angelo Salese, hap]
- Mission Craft (version 2.4) [Angelo Salese]
- Robotron PC-1715W [shattered]
New systems marked not working
- 198-in-1 Handheld Console [TeamEurope]
- 100-in-1 Retro Gaming Console (SY-909) [TeamEurope]
- Aquarius Systems/Bcom Technology MD-4DUV (UMC UM8498F & UM8496 chipset) [Bitsavers]
- Bandai Anpanman Chiiku Pad (Japan) [TeamEurope]
- Bandai Digimon Color [TeamEurope]
- Bandai Disney & Disney/Pixar Characters Best Friends PC (Japan) [TeamEurope]
- Bandai Disney Princess Learning Personal Computer (Japan) [TeamEurope]
- Bandai Doraemon Learning Personal Computer (Japan) [TeamEurope]
- Bandai Kimi mo Pokemon Hakase! Rotom Pad (Japan) [TeamEurope]
- Chaintech CT-6VTA2 (VIA Apollo Pro+ chipset) [The Retro Web]
- Charmy Dash (Japan) [hammy]
- Dao Lang [SongJi]
- Ericsson MC 218 [Nigel Barnes]
- Fengyun Zhengba [hammy]
- Four Jokers [hammy]
- Galaxian Fever (Japan, ver 1.28) [Guru]
- Gigabyte GA-6VX (VIA Apollo Pro chipset) [The Retro Web]
- Gongfu Xiongmao [SongJi]
- International Superstar Soccer Deluxe (SNES bootleg) [hammy, little0, iq_132]
- Kaximon Double Dance Mat with HDMI (Kaximon) [TeamEurope]
- Lexibook Power Console - Frozen (JCG100GFZi1, English/French) [TeamEurope]
- Liang Jian [SongJi]
- Liang Zhi Hudie [SongJi]
- Lucky Colors (v1.1i) (Italy) [ClawGrip]
- Magical Tonic [hammy]
- Mahjong Dai Chuuka Ken (Japan, P830 006A-005) [hammy]
- Mali Saiche [SongJi]
- MGA Little Tikes Cozy Coupe U-Drive [TeamEurope, David Haywood]
- Mini Bar [jordigahan]
- Nintendo Game & Watch: The Legend of Zelda Anniversary [TeamEurope]
- Orb Gaming Mini Arcade Machine 300-in-1 (Orb Gaming) [TeamEurope, David Haywood]
- PK Zhiwang [SongJi]
- Play Vision 95 Games in 1 [TeamEurope]
- Popstar Karaoke [TeamEurope, David Haywood]
- Popstarz Karaoke (GK8000) [TeamEurope]
- Prince Electronics GM-1417 - HD 360 Degrees Rocker Palm Eyecare Console - 788 in 1 [TeamEurope]
- Pro Bowl (v5.15) [hammy]
- Psion netBook [Nigel Barnes, Bs()Dd]
- Psion Revo [Nigel Barnes]
- Psion Series 5mx PRO [Nigel Barnes, Bs()Dd]
- Psion Series 7 [Nigel Barnes]
- Qian Duoduo [SongJi]
- Royal Selection (Japan, ver. 1.01) [hammy]
- Scalextric (Spain, set 1) [Javier Valero, Josep Quingles, Recreativas.org]
- Sega Toys Jewel Pad (Japan) [TeamEurope, David Haywood]
- Sega Toys Wild King (Japan) [TeamEurope, David Haywood]
- Shen Zhen Shi Fei Xun Hu Dong Technology Body Gun Game Console (Model GC05, Damcoola) [TeamEurope]
- Shooting Paradise (Japan, ver 1.10) [Guru]
- Subor Starbucks x Subor (OEM Q2, China) [TeamEurope]
- Sup Retro Station Pocket System GB-40 300 in 1 [TeamEurope, AJR]
- Super Rally (v0204, 2-Feb-1996) [David Haywood, Javier Valero, Josep Quingles, Recreativas.org]
- TFT Portable Player / GPDevice 230-in-1 (YJ-801) [TeamEurope]
- Tiaozhan Wang [SongJi]
- TUI 240-in-1 [TeamEurope, AJR]
- Typo / Senca Arcade Game 2.0 (model 8052C, Family Sport 176-in-1) [TeamEurope, David Haywood]
- unknown Dyna mahjong game (V1.60) [hammy]
- Urban Outfitters Mini Arcade Machine 240-in-1 (translucent case) [TeamEurope, David Haywood]
- VTech 2 en 1 Multi'Pilote (France) [TeamEurope]
- Wu Hujiang [SongJi]
- Wu Hujiang Jiaqiang Ban [SongJi]
- Xiao Qingwa [SongJi]
- Yeno Mister X2 (Germany) [TeamEurope]
- Zida BX98 (VIA Apollo Pro chipset) [The Retro Web]
New clones marked not working
- Akai Electric MPC60 MIDI Production Center (with SCSI) [R. Belmont, DBWBP]
- The Aladdin (V1.1U) [hammy]
- dreamGEAR My Arcade Galaga (DGUNL-7132, Pixel Pocket Pro) [TeamEurope]
- dreamGEAR My Arcade Space Invaders (DGUNL-7133, Pixel Pocket Pro) [TeamEurope]
- Ericsson MC 218 (French) [Nigel Barnes]
- Ericsson MC 218 (German) [Nigel Barnes]
- Fighting Vipers (Revision A) [Damian Rogers]
- JAKKS Pacific Inc / Digital Eclipse EA Sports Classics: NHL 95 & FIFA Soccer 96 (JAKKS Pacific TV Game, version 11 11 A) [TeamEurope, David Haywood]
- Konami My First Dance Dance Revolution (Japan) [TeamEurope, David Haywood]
- Lexibook Power Console - Frozen (JCG100GFZi12, English/Czech) [TeamEurope]
- Looping (US, set 4) [coolmod]
- Mahjong Dai Chuuka Ken (Japan, P830-004A-004) [hammy]
- Nandemo Seal Iinkai (Jungle Taitei ver 1.1) [hammy]
- New Lucky 8 Lines (set 22, W-4 with MC68705 MCU) [hammy]
- New Lucky 8 Lines (set 23, W-4) [hammy]
- Orb Gaming 240-in-1 Handheld [TeamEurope]
- Orla SE 41 [DBWBP]
- Psion Revo (French) [Nigel Barnes]
- Psion Revo (German) [Nigel Barnes]
- Psion Series 5mx (French) [Nigel Barnes]
- Psion Series 5mx PRO (German) [Nigel Barnes]
- Psion Siena (US) [Nigel Barnes]
- Retro-Bit Go Retro Portable 250+ Games (US, V1.2) [Sean Riddle, David Haywood]
- Retro-Bit Go Retro Portable 250+ Games (US, V1.3) [Sean Riddle, David Haywood]
- Ridge Racer (World, RRC, three monitor version) [John Bennett, Keith Heathcote]
- Roland S-330 Digital Sampler [DBWBP]
- Scalextric (America) [Javier Valero, Josep Quingles, Recreativas.org]
- Scalextric (England, set 1) [Javier Valero, Josep Quingles, Recreativas.org]
- Scalextric (England, set 2) [Javier Valero, Josep Quingles, Recreativas.org]
- Scalextric (France, set 1) [Javier Valero, Josep Quingles, Recreativas.org]
- Scalextric (France, set 2) [Javier Valero, Josep Quingles, Recreativas.org]
- Scalextric (Germany) [Javier Valero, Josep Quingles, Recreativas.org]
- Scalextric (Italy, set 1) [Javier Valero, Josep Quingles, Recreativas.org]
- Scalextric (Italy, set 2) [Javier Valero, Josep Quingles, Recreativas.org]
- Scalextric (Portugal) [Javier Valero, Josep Quingles, Recreativas.org]
- Scalextric (Spain, set 2) [Javier Valero, Josep Quingles, Recreativas.org]
- Scalextric (Spain, set 3) [Javier Valero, Josep Quingles, Recreativas.org]
- Scalextric (Spain, set 4) [Javier Valero, Josep Quingles, Recreativas.org]
- Scalextric (Spain, set 5) [Javier Valero, Josep Quingles, Recreativas.org]
- Scalextric (USA) [Javier Valero, Josep Quingles, Recreativas.org]
- Shanghai Weimeng Network Technology Co.,Ltd / dreamhax Pixels 246-in-1 Game Player (DH-628) [TeamEurope]
- SONICblue Diamond Mako [Nigel Barnes]
- Super Rally (v0107) [David Haywood, Javier Valero, Josep Quingles, Recreativas.org]
- Super Rally (v0201, 6-Nov-1995) [David Haywood, Javier Valero, Josep Quingles, Recreativas.org]
- Super Rally (v0203, 19-Dec-1995) [David Haywood, Javier Valero, Josep Quingles, Recreativas.org]
- Takara Tomy Punirunes (HXR-1 PCB) [TeamEurope]
- Tomy Kiratto Pri-Chan - PritamaGO: Mint Blue (Japan) [TeamEurope]
- Vibes Retro Pocket Gamer 240-in-1 (set 2) [TeamEurope]
- VTech Genius TV Progress (VTech, France) [TeamEurope]
- Yeno Intellectus 2 (France) [TeamEurope]
- Yeno / Clementoni Computer Kid Personal (Italy) [TeamEurope]
New working software list items
- apple2_rom: The Inspector, Programmer's Aid #1, Watson [AJR]
- ggm: Capablanca Edition: Master Chess Endgame (set 1) [Berger]
- jakks_gamekey_wp: Sweet as Honey [TeamEurope]
- m5_flop: Generation floppy disk CF-5/G [dlabi]
- megadriv:
ZPF (demo) [Mega Cat Studios]
Fight for Vengeance, Fight for Vengeance (demo), Handy Harvy, Handy Harvy (digital release), Irena - Genesis Metal Fury (demo 20190619), Irena - Genesis Metal Fury (demo 20210113), Irena - Genesis Metal Fury (demo 20210122), Kromasphere: YAGAC MD (digital release), L'Abbaye des Morts (physical release), Mega Marble World (v1.90), Mega Marble World 2 (v1.03), Old Towers (Mega Cat Studios), Old Towers (v1.0), Sumo Slam! (digital release), Tänzer (digital release), Tänzer (Mega Cat Studios), Tänzer (Mega Cat Studios, demo), Tänzer (kickstarter demo) [No-Intro]
Alien Cat 2 (2025, free version), BattleWomen, Bio Evil (demo v1.0), Bio Evil (demo v1.6), Bio Evil (demo v2.0), Bone Marrow (demo 2), Cyber Mission (demo 0.3), Cyber Mission (demo 2.0), Cyber Mission (demo 2.1), Debtor (2025, free version), FoxyLand (2025, free version), Hunter Girls (2023 version), Hunter Girls (demo), Mega Casanova (v1.2), Mega Casanova (v1.3), Mega Casanova 2: Casanova Jr. Sex Star, Mega Casanova 3: Casanova Sex Angels, Thunder Paw (2025, free version) [PSCDGames]
Gravibots, Gravibots (DMA safe), Yazzie (DMA safe) [RetroSouls] - mpc60_flop:
MPC60 Disk 1 - Studio Set, MPC60 Disk 2 - Rock Set, MPC60 Disk 3 - Dry Set, MPC60 Disk 4 - Synth Set, MPC60 Sound Library SL601 - Samba Set, MPC60 Sound Library SL602 - Ambience Set, MPC60 Sound Library SL604 - Loft Drum, MPC60 Sound Library SL605 - Real Drum, MPC60 Sound Library SL606 - Solid Drum, MPC60 Sound Library SL607 - Native Drum, MPC60 Sound Library SL608 - Live Drum, MPC60 Sound Library SL609 - LA-1 Set, MPC60 Sound Library SL610 - UK-1 Set, MPC60 Sound Library SL612 - Power Drum, MPC60 Sound Library SL613 - Metal Drum, MPC60 Sound Library SL614 - UK-2 Set, MPC60 Sound Library SL615 - UK-3 Set, MPC60 Sound Library SL616 - UK-4 Set, MPC60 Sound Library SL617 - UK-5 Set, MPC60 Sound Library SL618 - UK-6 Set, MPC60 Sound Library SL619 - UK-7 Set, MPC60 Sound Library SL620 - UK-8 Set [R-Massive]
MPC60 Sound Library SL101 - Percussion 1, MPC60 Sound Library SL102 - Live Kit 1, MPC60 Sound Library SL103 - Live Kit 2, MPC60 Sound Library SL104 - Gated Kit, MPC60 Sound Library SL105 - Electronic Drums 1, MPC60 Sound Library SL106 - Percussion 2, MPC60 Sound Library SL107 - Tuned Percussion, MPC60 Sound Library SL108 - 808 & 909 Kits, MPC60 Sound Library SL109 - Live Kit 3, MPC60 Sound Library SL110 - Live Kit 4, MPC60 Sound Library SL111 - Live Kit 5 [soundarchive.co] - neogeo:
19YY - Ichikyo Wai Wai [ekorz]
Golden Axe [Hoffman]
Violent Vengeance (beta 1.04), Violent Vengeance (beta 2.05), Violent Vengeance (beta 3.28) [OzzyOuzo] - p2000_cart:
Cassette Basic (v1.1, Netherlands) [Angelo Salese]
Brick-Wall, Cassette Basic (1A2 PDOS hack), Cassette Basic (v1.0 Netherlands), Doolhof, Extended Basic (Release 1.0 DA), Fraxxon: Space Fight II (joystick), Lazy Bug, Monkey Kong, Multipede, Space Fight, Tetris [P2000T Preservation Project] - p2000_cass: 4 x 4, Alggrot, Androiden Nim, Art Gallery (pic2cas), Azuda, BABA, Beursspel, Black Jack (version 1.1), Bommenwerpers, Boter-Kaas-En-Eieren, Brick-Wall (version Nr. 3.0), Bugs From Space, Canyon Killers (version N2.0), Cave In, Centenkwestie, Chess (version U6), Chuckie Egg, Cijferdans, Code Kraker, Computer Jackpot, Dam-Puzzel, Doolhof, Doolhofspel, Draaikubus (version U4.3), Drakendoolhof (version 3.0), Een-en-twintigen, Eendenjacht, Elevatie (version N2.1), Elevator Humpie, Eliza & Killer Cars (version 2.0), Explosie, Fantuper, Flight Simulator, Fraxxon: Space Fight II (joystick), Fraxxon: Space Fight II (non-joystick), Ganzenbord, De Gebochelde, Geheugentest, Go Bang, Go spel, Graphics (pic2cas), Grotvliegers, Haasje-over, Handicap Race, Hexapawn, The Humpbacked Man, Hussel, Jacht op de Schat, Jackpot Rowa, Kaart van Nederland, Kameleon, Kanonnen, Klei-duiven Schieten, Klemvast, Kleuren Demonstraties (version N3.9), Klibberdrath Castle, Klimop, Kogel-lawine, Koh-i-noor, Korenvliet, Kralen & Schalen, Ladders en Adders (version 1.3), Lady Bug, Lazy Bug, LetterReactieTest, Liftjongen, Lucifers (version 2), Macho Man, Marco Polo Jr, Mens erger je niet, Mondriaan (version N3.3), Monkey Kong, Multipede, Oliedruppels, Oregon Trail, Othello-1 (version N2.8), Overleven, P2000 Bingo (version U3.0), Pacific, Pacman, Pak de muis (version U7), Patience, Patronen, Peleton verkenning, Pirate's adventure (English), Piraten avontuur (Dutch), Qubic, Quest, Racen (version 1), Racen (version 2.0), Racen (version 2.1 LH), Racetrack, Rijsimulator, Risk (version 1.1), Ruimte-mug (version 5.3), De schat van de Inca's, Schateiland, Schatzoeken (version U5), Shining (pic2cas), Skien, Skull (pic2cas), Sluit-In (version 3.0), The Snakeygame, Snelletterland, Snorkel (version N1.0), Space Attack, Space Fight, Space-Mission, Spider, Splitsen, Squadrotronie, StarTrek, Sterren, Stock Car Race, Superbrein (version U6.9), Superlazer, Surround (version 2.1), Swoppers Drag Racing, TankBattle, Tankslag, Target, Teletekst Ceefax Testpagina, Tempo Typen, Tennis, Tetris, Triffids in LA, Trucker, U Hangt (version U2.6), Ufo's, Utopia, Valbal, Verkeerslichten, Vier op een rij (version U6), Wegversmalling, Wurm, Zee-slag (shoot'em up), Zeeslag (tabletop), Zeeslag (tabletop, alt?), Zipp de rups [P2000T Preservation Project]
- plus4_cart: Diag 264 (v0.97, PAL), Diag 264 (v0.97, NTSC) [Curt Coder]
- plus4_cass: Pirate Adventure [Curt Coder]
- plus4_quik: Arkanoid +4, Axis [Curt Coder]
- psion_quik:
MalayBook V1.05(281) English (UK), netBook V1.05(254) English (UK), netBook V1.05(254) English (USA), netBook V1.05(450) English (UK), netBook V1.05(453) English (USA), netBook V1.05(456) French, netBook V1.05(457) German, netBook V1.05(462) Spanish, Series 5mx PRO V1.05(265) German, Series 5mx PRO V1.05(273) German, Series 5mx PRO V1.05(319) German [Nigel Barnes]
Series 5mx V1.05(250) English, Series 5mx V1.05(255) English [unknown] - psion_ssd:
Serie 3c Start Disk und Zusatzsoftware [anonymous]
Siena Demonstration [zedstarr] - r8_card: SN-R8-03 Sound Effects, SN-R8-04 Electronic, SN-R8-05 Jazz, SN-R8-06 Ethnic Percussion, SN-R8-07 Mallet, SN-R8-08 Dry Drums, SN-R8-10 Dance, SN-R8-Metallic Percussion [KSHoOkH]
- samcoupe_flop:
Samoids (Sploids) [Black Jet]
Escape from the Planet of the Robot Monsters [Spectrum Computing]
Arkanoid - Revenge of Doh (demo) (RetCon 2024), Battle Zone (v1), Battle Zone (v2), Bubble Ghost, Dyzonium, Dyzonium (deprotected), Flappy Bird, Magic Caves 2002, Mind Games 2, Mind Games I, Multipack 1, Pipe Mania, Plasmoid (beta / demo), Prince of Persia HDD (mod), Samtona - Mk1 750cc, Tetris (Cooking Circle), XOR [World of SAM]
The Garden Centre of the Universe, The Space Adventure Simulator [wubsoft] - smc777:
Baikin-kun no Gokiburi Taiji, Elementary Crosswords, Floppy Magazine #2, Floppy Magazine #3, Floppy Magazine #4, Floppy Magazine #5, Floppy Magazine #6, Floppy Magazine #7, Floppy Magazine #8, Floppy Magazine Novelty, Floppy Magazine Vol. 0, Game Compilation (Invaders), Game Compilation 3, Hello! Basic, Hudson Best Selection Series I, Hudson Best Selection Series II, Hudson Best Selection Series III, Hudson Best Selection Series IV, Hudson Best Selection Series V, Introductory Crosswords, Lode Runner, Mario Bros. Special, Remain's Robot, Royal, SMC Super Golf, Sony Promotional Disc 3, Sony Promotional Disc 4, Star Blazer, Tsukumo Ultra 4-nin Mahjong, Uchi no Tama Shirimasenka?, Yakyuu Kyou (alt format), Youkai Tantei Chima Chima [Angelo Salese, archive.org]
A.E., Baikin-kun no Dental War, Bug Attack, CP/M v2.2 (Version 1.1J), Championship Lode Runner, Demon Roulette, Disk Filer (v1.4J), Exciting Billiard Cannon Shot, Game Compilation (Rock Fury), Hanafuda, Manten-kun (Keisan Ryoku 1), Manten-kun (Keisan Ryoku 2), Manten-kun (Suu no Dounyuu), Miner 2049er, Othello, Professional Mahjong (Ver 2.1), SMC Game Pack 1, SMC Jissen Igo Series (I) Fujisawa Hideyuki Kihon Tesuji, SMC Paint, SMC Read ROM utility, SMC-DOS (System Release 1.2) [archive.org] - spectrum_cass:
Hero, S.O.S. Naufrágio [Planeta Sinclair]
Frightmare (Zafiro), Saracen (Dro Soft), Sir Loin (MCM), Unitrax (Erbe) [Spectrum Computing] - x37_flop: etc [Curt Coder]
- x37_hdd: Formatted Micropolis 1325A 69MB [Curt Coder]
Software list items promoted to working
- m5_cart: 64Kbf Expansion memory 64Kb, 64Krx Expansion board 64Kb, Boot for Brno ramdisk [console version], Boot for Brno ramdisk [windows version], EM-5 Expansion memory 32Kb, EM-64 Expansion memory 64Kb, Space Intruders [dlabi]
- m5_cass: Solar System Forces, Solar System Forces - Commando Team, Solar System Forces - Operation Maul, Solar System Forces - Victory of Mars [dlabi]
- pc98: Flashback [BlueRain-debug]
New software list items marked not working
- megadriv: The Curse of Illmoore Bay, The Curse of Illmoore Bay (digital release) [No-Intro]
- p2000_cart: BIS Terminal Program (English), Basic-24, Bildschirmtext (German), CP/M Nater, Familiegeheugen (v2.0), Familiegeheugen (v3.L), Familiegeheugen (v4.L), Flexbase (Release 1.6), Flexbase (Release 2.1), FTU/OC ECOL 3.0, Ghosthunt, JWSBasic, MCPM, Maintenance (Release 1), Maintenance (Release 1, alt), Maintenance (Release 2.2), NeboCalc, P2000 Assembler (v5.6), P2000 Assembler (v5.9), P2000 EPROM Programmer, P2000 Forth, Tekst (1.0d, Dutch?), TEXT (v1, German), TEXT (v2, German), Text-2000 (v2.0), Text-2000 (v3.0), UCSD Pascal, WordProcessor (v1.2, Dutch?), WordProcessor (v2.0, Dutch?), Zemon Z80 Assembler (v1.4) [P2000T Preservation Project]
- p2000_cass: Alice's Wonderland, Battlestar, Car Race, Casino Hendriks, Ghosthunt, Jackpot: Fruitautomaat, Letterbord, Letterdans, Life, Maanlander, Maanlander 2, Memory, P2000 Vliegroutine, Puzzelen (version U3.6), Race Circuit, Red de muis!, Schieten, Snake, Speelpaleis, Star-kwak, Toernooi, War in Space, Woord-spel, Yahtzee [P2000T Preservation Project]
- pc88va_flop_orig: Alantia VA Special, First Queen, Kawaisou Monogatari, Record of Lodoss War - Haiiro no Majo [Peredonov]
- plus4_flop: Hidden Wonders [Curt Coder]
- popstar_cart: Popstar Karaoke - 5 Songs, Popstar Karaoke Vol. 1, Popstar Karaoke Vol. 2 [TeamEurope, David Haywood]
- smc777: 777 Graphics Editor (Version 1.0), Aztec, Baikin-kun no Switch On, Cookin' Cat, Fire Dragon, Floppy Magazine #1, Graphic no Sekai, Hikyou Amazon no Okuchi ni Kogane Densetsu o Mita!, Houryuuji no Nazo, Kanji CP/M (Version 1.18), Kanji CP/M (Version 1.18P), Knittin' CAD, Maboroshi no Kodai Ouchou (Asuka-hen), Maboroshi no Kodai Ouchou (Kyoto-hen, v1.0), Maboroshi no Kodai Ouchou (Kyoto-hen, v1.0 alt), Maboroshi no Kodai Ouchou (Yoshino-hen), Memoland, Mujintou Dasshutsu, Muu Tairiku no Nazo, Naito Kunio no Tsumeshougi, Napoleon, New Adam & Eve, Nobunaga no Yabou, Ougon no Haka, Penjamin, Rassapiator-E, Salad no Kuni no Tomato-hime, Seiko no Ototo e Nyuumon, Seiko no Ototo e Nyuumon (alt), Sekai no Hata, SMC Japanese Word Processor, SMC Logo no Sekai (Applications-hen), SMC Logo no Sekai (Graphics-hen), SMC Shougi, Sony Promotional Disc 1, Sony Promotional Disc 2, SuperCalc (v1.12), Tokugawa Fuunroku, Totake Shougi, Transitt, Youkai no Nazo [archive.org]
- telestory_cart: Cendrillon - Cendrillon / Beautes en Fleur (France), Il Re Leone / Il Re Leone II - Il Regno Di Simba (Italy), Le Roi Lion / Le Roi Lion II - L'honneur de la Trieu (France), Winnie l'Ourson - Saute, Tigrou, Saute! / Winnie l'Ourson et l'arbre a miel (France), Winnie the Pooh - Salta, Tigro, Salta! / Winnie the Pooh - l'orsetto goloso (Italy) [TeamEurope]
- yeno_laptop_cart: Super Wissen (Germany), Wissens Tester (Germany) [TeamEurope]
Merged pull requests
- 14276: snk/hng64.cpp: snk/hng64_sprite.ipp: Fixed a possible transparency issue and simplified code. [cam900]
- 14491: sord/m5.cpp: Improved emulation. [dlabi]
- 14879: robotron/rt1715.cpp: Hooked up DMA interrupt; formats/pk8020_dsk.cpp: Corrected gap size. [shattered]
- 15012: taito/taitosj.cpp: Added support for Adventure Canoe. [fipppi]
- 15069: bus/epson_qx, epxonqx10.cpp: Added support for the Semidisk non-volatile RAM card. [Brian Johnson]
- 15072: imagedev/floppy.cpp: Improved floppy drive sound simulation. [Michael Zapf]
- 15081: irem/m62.cpp: Added an additional Kid Niki bootleg called Yanjamaru. [ClawGrip]
- 15084: gaelco/scalextric.cpp: Added a skeleton driver for the Gaelco Scalextric electromechanical slot car games. [ClawGrip]
- 15086: sinclair/specnext.cpp: Improved non-maskable interrupt handling. [holub]
- 15089: gaelco/sralslot.cpp: Added a skeleton driver for the Gaelco/Covielsa Super Rally slot machines. [David Haywood, ClawGrip]
- 15095: seta/seta2.cpp: Marked Mobile Suit Gundam EX Revue as having imperfect timing. [cam900]
- 15096: gridcomp/gridcomp.cpp: Hooked up the 8274 serial controller and limited the available RS-232 devices. [Valera Klachkov]
- 15118: atlus/sprite013.cpp: Made the 013 sprite generator a separate device (previously in atlus/cave_v.cpp). [cam900]
- 15119: atari/atari400.cpp: Added notes about where the Atari 800 right cartridge should be mapped. [cam900]
- 15120: atari/irobot.cpp: Fixed debugger and save state issues, and updated and cleaned up code. [cam900]
- 15122: sinclair/specnext.cpp: Implemented mouse movement resolution and button order configuration options. [holub]
- 15123: cirsa/miniguay.cpp: Dumped Cirsa Mini Bar (not working). [jordigahan, ClawGrip]
- 15125: sinclair/specnext.cpp: Pull up unmapped I/O reads. [holub]
- 15126: sound/va_eg.cpp: Added an OTA with scaled input; sound/va_ops.cpp: Added a stream comparator. [m1macrophage]
- 15127: atari/atarig42.cpp, atari/atarigx2.cpp: Optimized tile map drawing. [cam900]
- 15128: samcoupe_flop.xml: Added 21 working items. [World of SAM, wubsoft, Black Jet, Spectrum Computing, ArcadeShadow]
- 15129: input/input_sdl3.cpp: Briefly run CoreFoundation run loop before enumerating controllers (GitHub #15021). [Matt Furniss]
- 15130: sinclair/specnext.cpp: Force screen updates on writing to video RAM and on acknowledging interrupts. [holub]
- 15132: osd/sdl/video.cpp, osd/sdl3/video.cpp: Process events after initially raising window (fixes GitHub #10612). [Matt Furniss]
- 15134: debugger/debugosx.mm: Added an Edit menu with standard text editing shortcuts (fixes GitHub #15133). [Matt Furniss]
- 15137: sega/model2.cpp: Added Fighting Vipers Revision A. [Damian Rogers]
- 15138: capcom/gng.cpp: Don’t show the invincibility setting for Makaimura versions that don’t implement it. [BarbuDreadMon]
- 15140: atari/a7800.cpp, atari/maria.cpp: Fixed debugger and save state issues, and updated and cleaned up code. [cam900]
- 15141: dataeast/deco146.cpp, dataeast/deco104.cpp: Fixed debugger issues and cleaned up code. [cam900]
- 15142: dataeast/rohga.cpp: Removed the unnecessary dependency on decocomn.cpp; dataeast/dassault.cpp: Cleaned up code. [cam900]
- 15143: matsushita/kn5000_cpanel.cpp, matsushita/kn5000.cpp: Preliminary Technics KN5000 control panel simulation. [Felipe Sanches]
- 15145: misc/compucranes.cpp: Don’t mark Octopussy as a Master Crane clone, it’s a different product. [ClawGrip]
- 15146: misc/rawthrillspc.cpp: Corrected the BIOS option descriptions and improved the BIOS option short names. [ClawGrip]
- 15147: capcom/tigeroad.cpp: Added an additional US bootleg of Tiger Road. [Luis Arrufat, ClawGrip]
- 15148: canon/x07.cpp: Removed a workaround for bad T6834 emulation that creates worse problems than it solves. [Sylvain Glaize]
- 15149: sinclair/specnext_layer2.cpp: Implemented palette index wrapping. [holub]
- 15150: sinclair/specnext.cpp: Added the MIDI extension. [holub]
- 15151: sinclair/specnext.cpp: Fill RAM with pseudo-random data on start. [holub]
- 15152: capcom/cps1.cpp, capcom/cps2.cpp, capcom/kenseim.cpp and related drivers: Fixed debugger issues, cleaned up code. [cam900]
- 15153: sound/cem3340.cpp: Added preliminary CEM3340 emulation; sequential/prophet5.cpp: Added the CEM3340 LFO. [m1macrophage]
- 15154: sound/namco.cpp: Split up different devices, access memory through an address space, and cleaned up code. [cam900]
- 15155: machine/x28.cpp: Added Xircor X28-series EEPROM devices; ensoniq/vfxcart.cpp: Use new EEPROM device. [Christian Brunschen]
- 15157: apple/apple2video.cpp: Fixed handling of Apple IIgs monochrome registers. [arekkusu42]
- 15159: gridcomp/gridrom.cpp, gridcomp/gridcomp.cpp: Added test and application ROM sockets. [Valera Klachkov]
- 15160: machine/i8251.cpp: Handle parity bits and idle transmit pattern in synchronous mode. [tarmooja]
- 15162: bus/centronics: Added a skeleton NEC PC-6022 plottter device; cpu/upd7810: Added the µPD7801 I/O space. [Devin Acker]
- 15165: formats/esq16_dsk.cpp: Fixed support for saving disk images. [Christian Brunschen]
- 15166: Fixed debugger issues and updated URLs in comments for NES-related devices. [cam900]
- 15167: sinclair/specnext.cpp: Duplicate sprite palette colors to simulate palette index wrapping. [holub]
- 15170: namco/namco_c123tmap.cpp, namco/namco_c169roz.cpp, shared/namco_c355spr.cpp: Use device_delegate for callbacks. [cam900]
- 15171: namco/namco_c45road.cpp, namco/tceptor.cpp: Cleaned up code. [cam900]
- 15172: namco/sg_vga.cpp: Added the DX-101 video device. [cam900]
- 15175: cpu/m68000/m68kcpu.cpp: Handle each fault as it occurs within an instruction (required for MMUs). [Patrick Mackinlay]
- 15179: sinclair/specnext_dma.cpp: Fixed counter state returning natural value in ZXN mode. [holub]
- 15181: Dumped 23 games and toys. [TeamEurope, David Haywood, AJR]
- 15182: Switched the language standard to C++20 and updated the compiler and target requirements. [Vas Crabb]
- 15183: ensoniq/vfxcart.cpp: Added a configuration option to make memory artificially fast. [Christian Brunschen]
- 15185: namco/namco_c123tmap.cpp, namco/namco_c169roz.cpp, shared/namco_c355spr.cpp: Just copy data when callbacks unset. [cam900]
- 15186: trs80_cass.xml: Filled in publishers/years for four items and corrected the description for one item. [ArcadeShadow]
- 15187: ensoniq/esqvfd.cpp: Implemented single-character underline commands and added debug logging. [Christian Brunschen]
- 15188: ensoniq/esqpanel.cpp: Don’t pass commands that are handled by panel device on to the display device. [Christian Brunschen]
- 15189: adp/stellafr.cpp: Added a machine configuration for variants with an MSM6242 real-time clock. [Styne13]
- 15190: sinclair/specnext.cpp: Corrected the CTC clock frequency. [holub]
- 15191: neogeo.xml: Added five working items. [OzzyOuzo, Hoffman, ekorz, ArcadeShadow]
- 15192: bus/ieee488/grid2102.cpp: Fixed disk geometry and added formatting support. [Valera Klachkov]
- 15194: rm/rm380z.cpp: Added wait states and NMI single step debugging support. [Robin Sergeant]
- 15195: sound/xaudio2_sound.cpp: Added the noexcept specifier to XAudio2 engine callbacks. [Patrick Mackinlay]
- 15196: rm/rm380z_m.cpp: Fixed a keyboard issue when using older COS 3.4 hardware (regression from GitHub #15194). [Robin Sergeant]
- 15199: cpu/z8/z8dasm.cpp: Fixed disassembly of indexed register write instructions. [Hannes Janetzek]
- 15200: gaelco/gaelco2.cpp: Added Nova Desitec Lucky Colors (not working, missing the DS5002FP data). [ClawGrip]
- 15201: handheld: Replaced two badly dumped ROMs from recent additions. [David Haywood]
- 15202: machine/i7110.cpp: Emulated Intel 7110 bubble memory controller; bus/hp_dio: Added HP98259 bubble memory. [F.Ulivi]
- 15203: galaxian/galaxian.cpp: Added a Spanish Pac Man bootleg on Galaxian hardware. [Victor Fernandez (City Game), ClawGrip]
- 15205: 3rdparty/asmjit: Updated to upstream version 1.21. [Patrick Mackinlay]
- 15206: sinclair: Fixed some Spectrum Next video issues and cleaned up code. [holub]
- 15207: nintendo/nes_vt369_vtunknown.cpp: Dumped an additional system, improved protection simulation. [David Haywood, TeamEurope]
- 15208: sinclair/next/specnext.cpp: Allow booting with the Anti-Brick boot ROM core. [holub]
- 15209: sinclair: Replaced preprocessor macro constants with static class members. [holub]
- 15210: sinclair/evo, sinclair/next: Moved some drivers and associated devices into nested folders. [holub]
- 15211: nec/pc6001.cpp: Added support for the parallel printer port. [Devin Acker]
- 15215: sound/va_vca.cpp: Added support for differential inputs; sequential/prophet5.cpp: Added VCA trimmers. [m1macrophage]
- 15216: sinclair/next/specnext_tiles.cpp: Improved emulation of situations where addresses wrap. [holub]
- 15217: sinclair/next/specnext.cpp: Worked around issues with postponed CTC timer updates. [holub]
- 15218: netlist: Removed logged error messages when an exception is thrown with the same message. [FlykeSpice]
- 15219: capcom/blktiger.cpp: Added region to descriptions for versions that show the North America warning. [JimCarlTay]
- 15220: mattel/pixtermu.cpp: Got the system to boot and got the LCD and touch screen working. [Myrtle Shah]
- 15222: spectrum_cass.xml: Added six working items. [Spectrum Computing, Planeta Sinclair, ArcadeShadow]
- 15223: adp/stella8085.cpp: De-duplicated the service keypad inputs, and fixed inputs for Disc. [stonedDiscord]
- 15224: netlist: Validate the number of arguments passed to device macros at compile time. [FlykeSpice]
- 15225: bus/centronics/pc6022.cpp: Added notes about how the print mechanism is controlled. [Devin Acker]
- 15226: adp/stellafr.cpp: Moved Glücks-Stern to the correct driver. [stonedDiscord]
- 15227: igs/igs023_video.cpp: Implemented some additional features based on hardware testing results and cleaned up code. [cam900]
- 15228: nintendo/nes_vt369_vtunknown.cpp: Dumped two LCD games, simulated protection for some games. [Sean Riddle, David Haywood]
- 15231: igs/lordgun.cpp: Fixed debugger issues, updated and cleaned up code, and corrected notes. [cam900]
- 15232: cpu/upd7810/upd7810.cpp: Fixed output for bidirectional I/O pins PC0 and PC1. [Devin Acker]
- 15233: igs/igs011_video.cpp, igs/igs012.cpp: Made the IGS011 and IGS012 chips into separate devices. [cam900]
- 15234: konami/firebeat.cpp: Added lamp outputs for the Pop'n Music games. [Michał Szafrański]
- 15235: sequential/prophet5.cpp: Implemented pitch modulation and routed the remaining “master sum” signals. [m1macrophage]
- 15236: canon/x07.cpp: Improved audio output. [Sylvain Glaize]
- 15237: machine/at28.cpp, machine/x28.cpp, machine/eeprom28.ipp: Re-worked AT28/X28-series EEPROM emulation. [Christian Brunschen]
- 15238: r8_card.xml, roland_tnsc2.xml: Fixed address line scrambling, and added eight card dumps. [ValleyBell, KSHoOkH]
- 15241: smc777.xml: Added 95 items (21 working). [archive.org, Angelo Salese]
- 15243: kaneko/kaneko_spr.cpp: Implemented double buffering and made the frame buffer size fixed. [cam900]
- 15244: kaneko/kaneko_rlespr.cpp: Renamed the Super Kaneko Nova sprite device and cleaned up code. [cam900]
- 15246: machine/generalplus_gpce4_soc.cpp: Moved GeneralPlus GPCE4 series SoC emulation to a device. [David Haywood]
- 15247: apple/apple2video.cpp: Added support for 50 Hz mode and improved timings. [arekkusu42]
- 15248: video/st7735_lcdc.cpp: Identified the ST7735 LCD controller, restrict drawing to the clipping rectangle. [David Haywood]
- 15249: jaleco/megasys1.cpp, jaleco/ms1_gatearray.cpp: Fixed debugger issues, improved logging and cleaned up code. [cam900]
- 15250: commodore: Added a machine configuration switch to exchange the joystick ports. [etabeta]
- 15251: emu/debug/dvmemory.cpp: Evaluate the start address when checking whether the view needs to be recomputed. [holub]
- 15252: apple/apple2video.cpp: Fixed crashes when using double resolution graphics with a standard 80 column card. [arekkusu42]
- 15253: jaleco/cischeat.cpp: Made road and sprite generator into devices, and separated games without road layers. [cam900]
- 15254: megadriv.xml: Added 42 items (40 working). [No-Intro, PSCDGames, RetroSouls, Mega Cat Studios, ArcadeShadow]
- 15257: akai/akaivx600.cpp, akai/mpc60.cpp: Dumped the internal ROMs for the µPD78C11 microcontrollers. [Devin Acker]
- 15259: kaneko/suprnova.cpp: Fixed debugger issues and potential out-of-bounds accesses and cleaned up code. [cam900]
- 15260: emu/disound.cpp: Improved calculation of the requested output channels mask. [m1macrophage]
- 15261: psikyo/psikyosh.cpp: Use tilemaps to draw tile map layers. [cam900]
- 15263: sinclair/next: Improved half-pixel drawing, and improved handling of DivMMC CS instant switch. [holub]
- 15265: sanyo/phc25.cpp: Fixed vertical blanking interrupt timing and flag polarity. [Aurelien34]
- 15267: sound/cem3340.cpp: Added streaming frequency and pulse width control, and anti-aliasing. [m1macrophage]
- 15268: sega/segas32.cpp: Use a tilemap for the text layer, and cleaned up code. [cam900]
- 15269: pacman/pacman.cpp: Added a third Triunvi bootleg of Ms. Pac-Man. [Victor Fernandez (City Game), ClawGrip]
- 15270: 3rdparty: Retired SoftFloat 2; cpu/i386, machine/i8087.cpp: Migrated to SoftFloat 3. [Patrick Mackinlay]
- 15271: toaplan/slapfght.cpp: Dumped a Tecfri bootleg of Tiger-Heli. [hammy, ClawGrip]
- 15273: konami/bishi.cpp: Hooked up lamp outputs. [Michał Szafrański]
- 15275: tecmo/gaiden.cpp: Dumped an additional Japanese version of Raiga - Strato Fighter. [Tailsnic Retroworks, ClawGrip]
- 15276: tecfri/speedball.cpp: Dumped an additional version of Speed Ball. [hammy, ClawGrip]
- 15277: apple/apple2video.cpp: Fixed crashes when configured with small RAM sizes. [arekkusu42]
- 15278: psikyo/psikyosh_v.cpp: Fixed sprite flipping and Z buffering (fixes regressions after GitHub #15261). [cam900]
- 15279: machine/cxd1185.cpp: Fixed member function name collision after recent changes to the base class. [Brice Onken]
- 15280: psikyo/psikyosh.cpp: Fixed Z buffer address calculation for sprite drawing and fixed saved state issues. [cam900]
- 15282: Dumped four systems and three cartridges, refactored some systems to use the SPI Flash device. [David Haywood, TeamEurope]
- 15283: ui/confswitch.cpp, ui/sliders.cpp: De-emphasize default values. [holub]
- 15285: sequential/prophet5.cpp: Added oscillators (no tuning yet) and corrected LFO balance trimmer calibration. [m1macrophage]
- 15286: cpu/i8089/i8089_channel.cpp: Fixed memory-to-memory MOV instructions. [bytex64]
- 15287: pacman/pacman.cpp: Fixed Ms. Pacman Champion Edition ROM banking, timer selection and I/O multiplexer (MT05446). [Liron486]
- 15289: playmark/playmark.cpp, playmark/powerbal.cpp, playmark/sderby.cpp: Fixed debugger issues and cleaned up code. [cam900]
- 15290: apple/apple2video.cpp: Fixed text rendering for the Do-Do, Ivel Ultra and Laser //c clones. [arekkusu42]
- 15291: dynax/realbrk.cpp: Fixed DIP switch matrix read behaviour and cleaned up code. [cam900]
- 15292: dooyong/dooyong.cpp, dooyong/dooyong_tilemap.cpp: Cleaned up code. [cam900]
- 15293: dooyong/gundealr.cpp: Simplified palette handling and cleaned up code. [cam900]
- 15294: comad/zerozone.cpp: Reduced the audio CPU ROM region size to match the mapped area and cleaned up code. [cam900]
- 15296: cinematronics/leland.cpp, cinematronics/leland_a.cpp: Updated and cleaned up code, and fixed debugger issues. [cam900]
- 15297: dataeast/bwing.cpp: Use single-pass sprite drawing and cleaned up palette handling. [cam900]
- 15298: dataeast/brkthru.cpp: Use single-pass sprite drawing. [cam900]
- 15299: video/huc6260.cpp: Made the Battle Rangers video color encoder a separate device class and simplified code. [cam900]
- 15301: dataeast/dec0.cpp: Split the driver state class for different configurations and cleaned up code. [cam900]
- 15302: misc/vamphalf.cpp: Added Korean game titles to comments and fixed debugger and saved state issues. [cam900]
- 15306: sequential/prophet5.cpp: Added default non-volatile RAM content based on diagrams in the owner’s manual. [m1macrophage]
- 15307: p2000_cass.xml: Added a software list with 151 items (127 working). [P2000T Preservation Project, Angelo Salese]
- 15308: Dumped four games/toys and three Telestory cartridges. [TeamEurope, David Haywood]
- 15309: machine/generalplus_gpl951xx_soc.cpp: Improved GeneralPlus GPL951xx SoC emulation. [David Haywood]
- 15310: frontend/mameopts.cpp: Fall back to settings from INI files found later in the search path. [Vas Crabb]
- 15311: nintendo/nes_vt369_vtunknown.cpp: Added hand-crafted protection data for Go Retro Portable games. [David Haywood]
- 15312: konami/nemesis.cpp: Added Bubble System versions of Galactic Warriors and RF2 - Red Fighter. [Recreativas.org, ClawGrip]
- 15313: apple/apple2common.cpp: Improved symbol display in disassembly and symbol lookup performance. [arekkusu42]
- 15316: sequential/prophet5.cpp: Emulated polymod and autotune, and promoted the system to working. [m1macrophage]
- 15319: namco/namcos2.cpp: Dumped revision B of the Japanese version of Final Lap 2. [Devin Acker]
- 15320: namco/namcos2.cpp: Use the same shared data ROMs for both Japanese versions of Final Lap 2. [sjy96525]
- 15321: kaneko/suprnova.cpp: Allow the undocumented third button to be used in Cyvern. [RiZeuM]
- 15323: sorcerer_cass.xml: Filled in publishers for six items and the release year for one item. [exidyboy]
- 15326: taito/gunbustr.cpp: Corrected vertical sprite positioning. [Alex Marshall]
- 15327: taito/gunbustr.cpp: Converted analog inputs to use an ADC device and removed the IRQ 4 hack. [Angelo Salese]
- 15329: machine/iwm.cpp: Suppress side effects for debugger reads (fixes GitHub #15315). [arekkusu42]
- 15330: sound/va_ops.cpp: Run the scale/offset helper at the input sample rate. [m1macrophage]
- 15332: imagedev/floppy.cpp: Fixed an out-of-bounds access in the floppy drive sound simulation code. [arekkusu42]
- 15333: pinball/macp.cpp: Added reverse-engineered PLD dumps for Galaxy Play 2. [STRpinball, Recreativas.org, ClawGrip]
- 15334: Dumped nine games/toys and three associated cartridges, and improved SoC emulation. [David Haywood, TeamEurope]
- 15335: apple/apple2gs.cpp: Improved RAM mapping and floating bus behavior. [arekkusu42]
- 15337: irem/m62.cpp: Replaced the bad Kung-Fu Senjyo sound ROM with one from another set. [ClawGrip]
- 15338: nintendo/nes_vt02_vt03.cpp: Added a working 85-in-1 TV game. [TeamEurope, David Haywood]
- 15339: tvgames/yeno_ks56c1660.cpp, yeno_laptop_cart.xml: Dumped three Yeno laptops and two cartridges. [TeamEurope, David Haywood]
- 15342: machine/generalplus_gpl951xx_soc.cpp: Added audio DACs with FIFOs. [David Haywood]
- 15343: cpu/upd7810: Set zero flag for ONI and OFFI instructions. [Golden Child]
- 15344: sony/news_r3k.cpp: Specify clock frequency for LANCE device (fixes failure to boot). [Brice Onken]
- 15346: sound/upd931.cpp: Update pitch when writing note or octave registers (fixes Casiotone 8000 regression). [Devin Acker]
- 15347: skeleton/lanmao.cpp: Marked games on different hardware to Mali Saiche as having unemulated sound. [flama12333]
- 15349: trc/coco3.cpp: Fixed CoCo 3 keyboard interrupt triggers. [Tim Lindner]
- 15356: irem/m92.cpp: Corrected the CPU silkscreen label in a comment. [ClawGrip]
→ NOWSZY [arcade] HbMameUI x64 0.245.32 2026/04/14
HbMame x64 0.245.32 2026/04/14
New Games
- [adcanoe] Adventure Canoe
- [blazstar02] Blazing Star (remove "bonus" voice)
- [gngknight] Ghosts'n Goblins (Knight, set 1)
- [gngknighta] Ghosts'n Goblins (Knight, set 2)
- [gngknightb] Ghosts'n Goblins (Knight, set 3)
- [gngknightc] Ghosts'n Goblins (Knight, set 4)
- [gngknightt] Ghosts'n Goblins (Knight, US)
- [gngmaiden] Ghosts'n Goblins (Maiden, set 1)
- [gngmaidena] Ghosts'n Goblins (Maiden, set 2)
- [gngmaidenb] Ghosts'n Goblins (Maiden, set 3)
- [gngmaidenc] Ghosts'n Goblins (Maiden, set 4)
- [gngmaident] Ghosts'n Goblins (Maiden, US)
- [grime] Grime 68000
- [halozero] Halo Zero demo
- [invdelux] Space Invaders Part II (alt)
- [makknight] Makaimura (Knight)
- [makknightb] Makaimura (Knight, Rev B)
- [makknightc] Makaimura (Knight, Rev C)
- [makknightg] Makaimura (Knight, Rev G)
- [makmaiden] Makaimura (Maiden)
- [makmaidenb] Makaimura (Maiden, Rev B)
- [makmaidenc] Makaimura (Maiden, Rev C)
- [makmaideng] Makaimura (Maiden, Rev G)
- [mk09] Mortal Kombat (rev 5.5, 2026-03-16)(Wolf h/w, beta)
- [sf2prime] Street Fighter II': Prime (v0.75)
- [soldam01] Soldam (Sonic dropping/Free play)
- [turfmast02] Neo Turf Masters with Scotland course
- [zintrick06] ZinTricK (Music tracks)
HBMAME x64 0.245.31 2026-03-01
New Games
- Breakers Revenge (Enhanced, 2022-11-03) - [breakrev09]
- Donkey Kong Springfinity v1.03 (2023-09-17) - [dksprfin3]
- Double Dragon (Special 2017 v1.0.0311 2023) - [doubledr21]
- Double Dragon (Plus, 2015-03-11) - [doubledr22]
- Double Dragon (Optimised, 2014-09-17) - [doubledr23]
- Fatal Fury 2 (Alternate board) - [fatfury2s05]
- Garou - Mark of the Wolves (Enhanced, 2023-06-06) - [garoup13]
- Voltage Fighter Gowcaizer (Eternal, 2025-04-19) - [gowcaizr05]
- Hypernoid (2022-02-24) - [hypernoid01]
- Jump n Run Tech Demo (Dez 2020) - [jumpnrund01]
- Far East of Eden (Enhanced, 2023-03-22) - [kabukikl14]
- Kof2000 (OTC, 2022-07-20) - [kof2000s68]
- Kof2000 (Special, 2023-03-06) - [kof2000s69]
- Kof2000 SP (Imitation BC 14 System Version, 2021-02-24) - [kof2000s70]
- Kof2001 (PS2 Krizalid Edition, 2021-01-30) - [kof2001s51]
- Kof2002 (Plus 2017, 2020-10-22) - [kof2002s322]
- Kof2002 (The Rise of The World War Edition, 2022-09-23) - [kof2002s323]
- Kof2002 (Infinite Energy, 2022-05-02) - [kof2002s324]
- Kof2002 (Battle with Orochi, 2021-03-30) - [kof2002s325]
- Kof2002 (Mugen, 2023-01-20) - [kof2002s326]
- Kof2003 (PlayStation 2 Style Portraits, 2022-04-13) - [kof2003s77]
- Kof 10th Anniversary 2005 Unique (Optimised, 2025-03-28) - [kf2k5u19]
- Kof'94 (Team Edit Edition v1.2.4 Style Portraits, 2024-06-03) - [kof94s43]
- Kof'95 (Optimised, 2024-05-13) - [kof95s49]
- Kof'96 (The Aniversary Edition 2.3 Final Version (gfx), 2020-05-27) - [kof96s99]
- Kof'97 (Balanced & Optimised, 2023-12-25) - [kof97s637]
- Kof'97 (Champion Edition, 2024-02-08) - [kof97s638]
- Kof'97 (Evolution & Balance, 2023-12-17) - [kof97s639]
- Kof'97 (Evolution New Edition, 2022-09-16) - [kof97s640]
- Kof'97 (Invincible Plus!, B2.1.2107, 2021-07-09) - [kof97s641]
- Kof'97 (Randomised, 2022-07-18) - [kof97s643]
- Kof'97 (Strengthen Innovation, 2023-12-18) - [kof97s644]
- Kof'97 (Ultimate Battle Plus, 2020-03-27) - [kof97s645]
- Kof'98 (BC 2002 Style Edition, 2022-09-22) - [kof98s53]
- Kof'98 (Boss Chinese Edition, 2023-05-01) - [kof98s54]
- Kof'98 (Easy Combo Edition, 2024-12-01) - [kof98s56]
- Kof'98 (Plus Final Edition, 2019-09-10) - [kof98s57]
- Kof'98 (Plus Chinese Edition, 2023-06-18) - [kof98s58]
- Kof'98 (Ratio) - [kof98s59]
- Kof'99 (Anniversary Edition Original, 2020-04-07) - [kof99s185]
- Kof'99 (Evolution Edition Original Edition, 2023-02-13) - [kof99s186]
- Kof'99 (Infinite Energy, 2024-01-01) - [kof99s187]
- Kof'99 Plus - [kof99s188]
- Kof'99 (Remix Pro v2.01 Final 2022) - [kof99s189]
- Kof'99 (LC+SK, 2025-03-09) - [kof99s190]
- Last Blade (Infinite Energy, 2023-04-17) - [lastblad37]
- Last Blade (Special v2.5 Final) - [lastblad38]
- Last Blade 2 (Infinite Energy, 2023-02-02) - [lastbld2s35]
- Last Blade 2 (Enhanced Edition, 2014-04-09) - [lastbld2s36]
- Mortal Kombat (rev 5.1, 2026-02-06)(Wolf h/w, beta) [Asure] - [mk08]
- Mortal Kombat 2 (rev 3.2W, 2025-09-05)(Wolf h/w) [Asure] - [mk2s07]
- Samurai Shodown (Alternate board) - [samsho14]
- Samurai Shodown II (Optimised, 2020-09-23) - [samsho2s34]
- Savage Reign (Plus, 2015-03-20) - [savagere09]
- Street Fighter II': Prime (v0.72) - [sf2prime]
- SVC Chaos Super Plus (Enhanced, 2023-06-21) - [svcsplus20]
HBMAME x64 0.245.29 2026-02-08
New Games
- [attackfc]Attack Force (Extra Sounds)
- [claybust]Claybuster (Extra Sounds)
- [dkong24] Donkey Kong (longtime hack)
- [dkong25] Donkey Kong (Bowser's Takeover v1.00)
- [galactic]Galactica - Batalha Espacial (Extra Sounds)
- [galaxian09]Galaxian (bootleg 09)
- [gunchamp]Gun Champ (Extra Sounds)
- [kof2002s118] Kof2002 (Magic Plus 3)
- [sf2prime]Street Fighter II': Prime (v0.71)
- [sflush]Straight Flush (Extra Sounds)
- [skylove] Sky Love (Extra Sounds)
- [violentv]Violent Vengeance: the universe hero (beta 3.28, 2026-02-01)
- [wrldracr02]World Racer (2025-12-26)
HBMAME x64 0.245.29 2026-01-02
New Games
- [aof03] Art of Fighting (Brazil)
- [bbb2d2] Bang Bang Busters 2 (demo 2) [Pixelheart]
- [galaxian01] Galaxian (bootleg 01)
- [galaxian02] Galaxian (bootleg 02)
- [gradius2s01] Gradius II - GOFER no Yabou (Ver xH, 2008-08-28) [Tailsnic]
- [karnovr05] Karnov's Revenge (Revolution v0.2)
- [kof2001s50] The King of Fighters 2001 (All Boss Plus 2025-12-17)
- [maglord03] Magician Lord (Again Changes From Hell v1.0.0, French/English)
- [mkyawdim6] Mortal Kombat (Yawdim bootleg, set 6)
- [mspacman05] Ms Pac-Man (alt bootleg dump)
- [nbajam06] NBA Jam Tournament Edition SE (rev 5.05, 2025-12-23)(Wolf h/w, preview)
- [nbajam07] NBA Rewind 4 Jam (unprotected, v1.2)
- [ng4psyschk] MVS 4P Key System Check
- [rastsaga01] Rastan Saga (Brazil)
- [sfpp] Street Fighter (Plus Plus)
- [sf2s16] Street Fighter II: The World Warrior (Plus Plus)
- [toki01] Toki (Brazil)
- [violentv] Violent Vengeance: the universe hero (beta)
- [wrldracr] World Racer (2025-11-14) [Blastar]
- [wrldracr01] World Racer (2025-12-12) [Blastar]
- [xeviousn01] Zetsu Xevious (beta 1)
- [xeviousn02] Zetsu Xevious (beta 2)
- [xeviousn03] Zetsu Xevious (beta 3)
- [xeviousn04] Zetsu Xevious (beta 4)
→ NOWSZY [arcade] Mame x64 0.287 30/03/2026
MAME 0.287 31 Mar 2026
It’s the end of another month, which means it’s time for another MAME release! As you’d expect, MAME 0.287 includes a wide-ranging array of emulation improvements to a multitude of systems. Interesting changes this month include better Namco System 23 graphics, improved lighting for Sega Model 3, and software-controlled volume control/panning for Philips CD-i (along with improved stability).
The GRiD Compass family has received a keyboard overhaul as well as an initial DAC sound output implementation. The Apple II family now handles tricky raster effects more realistically, as well as getting a substantial software list update (metadata for the MECC collection is in much better shape). And speaking of software lists, a couple of NES prototypes have been added.
MAME Testers bugs fixed
- 06769: [Core] (acorn/bbcm.cpp) bbcm: BCD tests fail on a 65SC02 CPU. (AJR)
- 08775: [Crash/Freeze] (konami/rungun.cpp) rungun: Changing the difficulty setting causes a fatal error. (jotego)
- 09203: [Sound] Sound: Persistent popping is audible after a buffer overrun. (hap)
- 09376: [Graphics] (metro/metro.cpp) vmetal and clones: Elements of the flying ship in stage 6 are misplaced. (cam900)
- 09395: [Graphics] (misc/sprcros2.cpp) sprcros2, sprcros2a: The background tilemap occasionally shows incorrect tiles. (hap)
- 09401: [Sound] The SDL 3 sound module does not drop samples on buffer overrun. (R. Belmont)
- 09402: [Media Support] (sharp/x68k.cpp) x68000: Reading floppy disks does not work. (AJR)
- 09403: [Color/Palette] (namco/namcos23.cpp) motoxgo: Shinzo is not translucent cyan as he should be. (Ryan Holtz)
- 09405: [Crash/Freeze] (konami/nemesis.cpp) salamand and clones: The game behaves incorrectly after soft reset. (hap)
- 09407: [DIP/Input] (snk/bbusters.cpp) bbustersu, bbustersua: DIP switch settings are labelled incorrectly. (Zach S.)
- 09409: [Timing] (konami/xmen.cpp) xmen6p, xmen6pu: The game runs noticeably faster than it should at some points. (hap)
- 09410: [Graphics] (namco/namcos2.cpp) marvland: Graphical priorities are incorrect in some places. (cam900)
- 09411: [Misc.] (galaxian/galaxian.cpp) dingo, dingov: Soft reset appears to have no effect. (hap)
- 09414: [Documentation] (atari/bzone.cpp) bzone and clones: The title is written without a space in most media. (125scratch)
New working systems
- MAME 6502 interruptible access unit test [Stuart Inglis]
- Skat Bierskat Solitaire (F2) [stonedDiscord]
- Triv III [chaneman]
New working clones
- Darkstalkers: The Night Warriors (Brazil 940818) [Cassiano Perin, Filipe Nascimento, CPS Raptor Group, SHVB]
- Express Raider (bootleg) [hammy]
- Gals Panic 4 (Asia) [f205v, Sean Sutton, Smitdogg, Brian Troha, rtw, The Dumping Union]
- Ghosts'n Goblins (World? set 2) [Tailsnic Retroworks]
- Glass (ver 1.0, Break Edition, checksum 13BE832C) [twistedsymphony]
- Gouketsuji Ichizoku 2 (Japan, Ver. 94.04.08, set 2) [twistedsymphony]
- Golden Star (Blue version, newer) [anonymous]
- John Elway's Team Quarterback (rev 1) [coolmod, The Dumping Union]
- Ms. Pac-Man (Playmark bootleg) [hammy, Trol]
- Pinball Action (Tecfri, without external display) [Victor Fernandez (City Game)]
- Power Drift (Japan, Rev A) [lop, Apocalypse]
- SpecNext Ltd., Victor Trucco, Fabio Belavenuto ZX Spectrum Next: KS1 [holub]
- SpecNext Ltd., Victor Trucco, Fabio Belavenuto ZX Spectrum Next: KS2 [holub]
- SpecNext Ltd., Victor Trucco, Fabio Belavenuto ZX Spectrum Next: KS3 [holub]
- Time Crisis (Japan, TS1 Ver.B) [f205v, Sean Sutton, Smitdogg, rtw, Bill D., Brian Troha, The Dumping Union]
Systems promoted to working
- Nokia Data MikroMikko 2 M35D [Curt Coder]
Clones promoted to working
- Dirt Dash (World, DT2 Ver.B) [Bill D., Brian Troha, The Dumping Union]
- GRiD Computers Compass II 1129 [Valera Klachkov]
- GRiD Computers Compass II 1139 [Valera Klachkov]
New systems marked not working
- 4 Asse (F2) [stonedDiscord]
- 21 Point [stonedDiscord]
- Agro's Fantastic Video Game (version 2) [Guru]
- As [stonedDiscord]
- Astro (Merkur) [stonedDiscord]
- Big Winner [stonedDiscord]
- Bistro [stonedDiscord]
- Club [stonedDiscord]
- Circus 2 [Ioannis Bampoulas]
- Cool Gunman (V1.70) [Caldenza]
- Cranky Condor [unknown]
- Disc 4000 [stonedDiscord]
- Disc Fun [stonedDiscord]
- Disc II Plus [stonedDiscord]
- Disc Olympia [stonedDiscord]
- Disc Royal (DOB) [stonedDiscord]
- Doppel-Sonne [stonedDiscord]
- Double [stonedDiscord]
- Draw Poker HI-LO (Americade) [chaneman]
- Fruit Dream II [hammy]
- Full House [stonedDiscord]
- Futbol (set 1) [Javier Valero, Josep Quingles, Recreativas.org]
- Golden Jubilar [stonedDiscord]
- Granada [stonedDiscord]
- Herz As (F10) [stonedDiscord]
- Huanqiu Dafuweng [little0]
- Intel Classic/PCI LP "Entrada" (Intel I420EX Aries chipset) [The Retro Web]
- Jackpot 4000 [stonedDiscord]
- Jumbo 400 [stonedDiscord]
- Jumbo Action [stonedDiscord]
- Komet [stonedDiscord]
- Lucky Spin 1999 (Ver. A.1) [Ioannis Bampoulas]
- Mahjong Sweet Academy Special (Japan, P010B-Y05) [hammy]
- Max [stonedDiscord]
- Money [stonedDiscord]
- Multi [stonedDiscord]
- Multi Prima [stonedDiscord]
- Multi Star [stonedDiscord]
- Mystery Jackpot [stonedDiscord]
- NEC Electronic Tool PI-ET1 [QUFB]
- Nun Ran [stonedDiscord]
- Sesam [stonedDiscord]
- Super Disc [stonedDiscord]
- Super Herz As [stonedDiscord]
- Super Jackpot [stonedDiscord]
- Super Pro [stonedDiscord]
- Telly Addicts (New Series) (Bellfruit) (Cobra 3) [James Wallace, blueonesarefaster]
- Texas Instruments Professional Computer [shattered]
- Thunder V [unknown]
- Trio [stonedDiscord]
- Ultraman Club 3 [unknown]
- Versus [unknown]
- Wu Lu Fuxing [little0]
- Xingyun Caishen [little0]
New clones marked not working
- 4 Asse (F1) [stonedDiscord]
- Bonus Spin Bonanza (V1.0G) [Ioannis Bampoulas]
- Disc Royal [stonedDiscord]
- Fun Station Spielekoffer 7 Spiele [stonedDiscord]
- Fun Station Spielekoffer 8 Spiele [stonedDiscord]
- Futbol (set 2) [Javier Valero, Josep Quingles, Recreativas.org]
- Futbol (test ROMs) [Javier Valero, Josep Quingles, Recreativas.org]
- Herz As [stonedDiscord]
- Herz As (F8) [stonedDiscord]
- Loto-Play (Z80, set 1) [Javier Valero, Josep Quingles, Recreativas.org]
- Loto-Play (Z80, set 2) [Javier Valero, Josep Quingles, Recreativas.org]
- Loto-Play (Z80, set 3) [Javier Valero, Josep Quingles, Recreativas.org]
- Sequential Circuits Prophet-600 (set 2) [Siftware]
- Super Multi [stonedDiscord]
- Tarzan (V201FA, alt encryption) [Ioannis Bampoulas]
- Trumpf As [stonedDiscord]
New working software list items
- abc1600_flop: ABCenix 5.18 [Curt Coder]
- abc1600_hdd: ABCenix 5.18 [Curt Coder]
- apple2_flop_clcracked: 1991-92 MECC Sampler (T-632 version 1.0) (4am crack), Accessing Information Series: MECC Stuff and Fetch (A-138 version 1.0) (4am crack), Accessing Information Series: MECC Trivia Machine (A-139 version 1.1) (4am crack), Business Utilities (A-143 version 1.0) (4am crack), Computers in Teaching (T-612 version 1.1) (4am crack), Displaying Information Series: MECC Graph (A-137 version 1.3) (4am crack), Elementary Volume 1: Mathematics (Games and Drills) (A-702 version 3.4) (4am crack), Elementary Volume 2: Language Arts (A-703 version 3.1) (4am crack), Elementary Volume 4: Math / Science (Ecology, Astronomy, and Arithmetic) (A-705 version 4.2) (4am crack), Elementary Volume 4: Math / Science (Ecology, Astronomy, and Arithmetic) (A-705 version 4.3) (4am crack), Labels, Letters, and Lists (A-144 version 1.0) (4am crack), Labels, Letters, and Lists (A-144 version 1.2) (4am crack), Mathematics Volume 1: Graphing, Logic, and Equations (A-706 version 3.2) (4am crack), MECC Early Learning Series: First-Letter Fun (A-154 version 1.0) (4am crack), MECC Early Learning Series: First-Letter Fun (A-154 version 1.1) (4am crack), MECC Early Learning Series: Paint with Words (A-158 version 1.0) (4am crack), MECC Early Learning Series: Paint with Words (A-158 version 1.3) (4am crack), Sky Lab (A-155 version 1.0) (4am crack), Sky Lab (A-155 version 1.1) (4am crack), Student Stories (A-152 version 1.0) (4am crack), Word Munchers (A-153 version 1.3) (4am crack), Word Munchers (A-153 version 1.4) (4am crack) [4am, A-Noid]
- apple2_flop_orig: Bluegrass Bluff (A-256 version 1.0) (800K 3.5"), Chemistry: The Periodic Table (A-251 version 1.0) (800K 3.5"), Chemistry: The Periodic Table (A-251 version 1.1) (800K 3.5"), Conquering Math Series: Conquering Math Worksheet Generator (A-260 version 1.0) (800K 3.5"), Conquering Math Series: Conquering Percents (A-210 version 1.0) (800K 3.5"), Conquering Math Series: Conquering Percents (A-210 version 1.1) (800K 3.5"), Conquering Math Series: Conquering Ratios and Proportions (A-209 version 1.1) (800K 3.5"), Conquering Math Series: Decimal Concepts (A-206 version 1.0) (800K 3.5"), Equation Math (A-193 version 1.1) (800K 3.5"), Estimation Collection: Estimation: Quick Solve II (A-259 version 1.0) (800K 3.5"), Exploring Sequences and Series (A-263 version 1.0) (800K 3.5"), EZ Logo: Revised Edition (A-775 version 2.1) (800K 3.5"), Frames: A Reading Comprehension Series: Vacation Nation Travel (A-291 version 1.0) (800K 3.5"), LabelMaker (A-241 version 1.0) (800K 3.5"), The Living Cell (A-278 version 1.0) (800K 3.5"), Mastering Math Series: Diagnostic System (A-149 version 1.2) (800K 3.5"), MECC Copy System / Label Utility (A-7013 version 3.0) (800K 3.5"), MECC Outliner (A-228 version 1.0) (800K 3.5"), MECC Science Inquiry Collection: Cavity Busters (A-284 version 1.0) (800K 3.5"), MECC Science Inquiry Collection: Invisible Bugs (A-218 version 1.0) (800K 3.5"), MECC Science Inquiry Collection: Wood Car Rally (A-214 version 1.1) (800K 3.5"), Sky Lab (A-155 version 1.1) (800K 3.5"), Teacher Option Organizer (A-242 version 1.0) (800K 3.5"), Teacher Option Organizer (A-242 version 1.2) (800K 3.5"), Teaching Scientific Inquiry with Computers (T-638 version 1.0) (800K 3.5"), Time Navigator Around the World (A-277 version 1.0) (800K 3.5"), Time Navigator Leaps Back (A-225 version 1.0) (800K 3.5"), To Preserve, Protect and Defend (A-198 version 1.1) (800K 3.5") [4am, A-Noid]
- mm2_hdd: Nokia MS-DOS 2.00 Versio 2.21 (Fin) [Curt Coder]
- nes:
Galaga (prototype), Magical Puzzle Popils (prototype) [VGHF]
Galaga (prototype, with recreated graphics) [VGHF, Frank Cifaldi, Rushifell, ndiddy]
Magical Puzzle Popils (prototype, with recreated sound) [VGHF, Mister Man, ndiddy] - spectrum_cass:
Sooty & Sweep 2 [Dean Hickingbottom, Andy Barker, Darren Melbourne, Steven Brown, The Games That Weren’t]
Thomas the Tank Engine II: The Race, Thomas the Tank Engine II: The Race (demo) [The Games That Weren’t]
The Shatered World (incomplete version) [Planeta Sinclair]
Black Horse, Diseñador de Juegos II (Investronica), Multi-Sports 2: Opera vs. Dinamic, Nonocross (cracked), Oddi the Viking (alt), The Pharaoh's Shadow, Rescate en el Golfo [Spectrum Computing]
Software list items promoted to working
- mm2_flop: Nokia MS-DOS 2.00 Versio 2.21 (Fin) [Curt Coder]
- spectrum_cass: Murder (1983, Rabbit Software) [Spectrum Computing]
New software list items marked not working
- pcfx: Amateur Teikyou CD-ROM (ISA DOS/V-you), N-nyuu: PC-FXGA Game ga Asoberu Tsukureru Hon, Same Game FX [redump.org]
- saturn: Prize Fighter: Heavyweight Edition (Japan, prototype 19960418), Prize Fighter: Heavyweight Edition (USA, prototype 19960325) [Josh Fairhurst, Scheming Villains]
Merged pull requests
- 14588: bfm/bfm_cobra3.cpp: Improved video emulation, replaced disc images, and added a game. [James Wallace, blueonesarefaster]
- 14732: misc/gametor.cpp: Added some ROMs common to all games on the platform. [ClawGrip]
- 14814: gridcomp/gridcomp.cpp: Added preliminary DAC sound output. [Valera Klachkov]
- 14905: dataeast/tumbleb.cpp: Consolidated the driver into a single source file. [TheLostNinja]
- 14967: dgrm/onetwo.cpp: Moved the driver out of a bucket project, as the PCB has “D.G.R.M.” silkscreened on it. [TheLostNinja]
- 14973: ussr/korvet.cpp: Improved P8020 Korvet peripheral emulation. [shattered]
- 14994: kaneko/kaneko16.cpp: Improved titles, added licensees to metadata and tidied code. [cam900]
- 14997: sinclair/specnext.cpp: Added KS1, KS2 and KS3 hardware variants and v30204 BIOS option. [holub]
- 15001: nec/pc9821.cpp: Implemented the PC-9821 PEGC planar mode. [BlueRain-debug]
- 15002: kaneko/kan_pand.cpp: Cleaned up code, updated comments, and cleaned up drivers that use it. [cam900]
- 15003: cpu/tlcs900/tmp94c241.cpp: Implemented DMA and fixed port reads. [Felipe Sanches]
- 15004: Improved visual feedback for rotating knobs in various synthesizer layouts. [m1macrophage]
- 15006: ti/tipc.cpp: Added preliminary Texas Instruments Professional Computer emulation. [shattered]
- 15010: video/ky3211_ky10510.cpp: Made the TAXAN KY-3211 and KY-10510 sprite systems into separate devices. [cam900]
- 15014: tvgames: Changed the manufacturer to “Takara Tomy” for three systems. [JimCarlTay]
- 15015: cpu/tlcs900/tmp94c241_serial.cpp: Made TMP94C241 serial ports a device and implemented I/O interface mode. [Felipe Sanches]
- 15016: kaneko/kaneko_grap2.cpp, kaneko/galpani3.cpp: Fixed debugger issues and cleaned up code. [cam900]
- 15017: capcom/gng.cpp: Added a version of Ghosts'n Goblins using mask ROMs. [Tailsnic Retroworks, ClawGrip]
- 15018: apple2_flop_orig.xml, apple2_flop_clcracked.xml: Added 50 working items and improved metadata. [4am, A-Noid]
- 15020: cpu/sharc: Hooked up flag pin outputs for the interpreter. [Matthew Daniels]
- 15022: video/imagetek_i4100.cpp: Fixed tilemap scroll calculation when the image is flipped (fixes MT09367). [cam900]
- 15023: metro/metro.cpp: Improved descriptions and added explanatory notes. [cam900]
- 15024: input/input_sdl3.cpp: Don’t use integer_x and integer_y when compiling with older versions of SDL that lack them. [sairuk]
- 15027: tecmo/pbaction.cpp: Added an additional Tecfri-licensed version of Pinball Action. [Victor Fernandez (City Game), ClawGrip]
- 15036: nes.xml: Added two partially preserved HAL Laboratory prototypes, as well as reconstructed versions. [ICEknight]
- 15037: jaleco/jalmah.cpp: Use labels, mask IDs and PCB locations for microcontroller ROM labels. [Sergio Galiano]
- 15041: nec/piet1.cpp: Added a skeleton driver for the NEC Electronic Tool PI-ET1 PDA. [QUFB]
- 15045: nakajima/nakajies.cpp: Use an array of memory views. [Wilbert Pol]
- 15046: adp/adp.cpp: Added three games (not working). [stonedDiscord]
- 15047: adp/stella8085.cpp: Added 23 games (not working). [stonedDiscord]
- 15048: saturn.xml: Added two prototypes of Prize Fighter: Heavyweight Edition. [Josh Fairhurst, Screaming Village, David Silva]
- 15049: kaneko/kaneko16.cpp: Edited metadata for Bonk’s Adventure games. [JimCarlTay]
- 15051: gridcomp/gridkeyb.cpp: Corrected the GRiD Compass keyboard translation tables. [Valera Klachkov]
- 15052: adp/stellafr.cpp: Added seventeen games (not working). [stonedDiscord]
- 15053: adp/adp.cpp: Improved graphics ROM labels for Fun Station Spielekoffer 7 Spiele. [stonedDiscord]
- 15054: cpu/sh/sh7709s.cpp: Added basic cache/memory access timing simulattion for the SH7709S CPU. [Jesus Ramos]
- 15055: cpu/sharc: Implemented fixed point clip and saturating arithmetic in the interpreter. [Matthew Daniels]
- 15058: sinclair/specnext_uart.cpp: Emulated the Spectrum Next UART. [holub]
- 15059: gaelco/glass.cpp: Added an additional version of Glass. [twistedsymphony, ClawGrip]
- 15060: adp/adp.cpp: Added Skat Bierskat Solitaire (F2). [stonedDiscord]
- 15061: gaelco/lotoplay.cpp: Added three Z80-based Loto-Play versions. [Javier Valero, Josep Quingles, Recreativas.org, ClawGrip]
- 15064: machine/pit8253.cpp: Corrected handling of clock and gate inputs and improved timing. [m1macrophage]
- 15065: machine/vrender0.cpp: Implemented DMA address update direction, cleaned up code and added notes. [cam900]
- 15066: sinclair/spectrum.cpp: Fixed debugger issues; sinclair/specnext.cpp, sinclair/sprinter.cpp: Fixed emulation issues. [holub]
- 15067: konami/rungun.cpp: Fixed interrupt 5 enable source (fixes MT08775). [jotego]
- 15068: seta/downtown.cpp: Implemented sub CPU reset for Caliber 50. [jotego]
- 15070: machine/wd1000.cpp: Report the ID not found error condition properly for reads and writes. [Brian Johnson]
- 15071: osd/sdl3: Fixed issues with implementation of the -attach_window option. [Nathan Woods]
- 15073: apple/apple2video.cpp: Improved video timing (fixes issues with software using the C019 VBL flag). [arekkusu42]
- 15074: cpu/sh/sh7709s.cpp: Fixed a bug in memory accessors where UML registers were overwritten before being used. [Jesus Ramos]
- 15077: adp/stellafr.cpp: Corrected ROMs for Disc Fun, Doppel-Sonne and Multi Multi. [stonedDiscord]
- 15078: cpu/sh/sh7709s.cpp: Corrected the CPU cycles to bus cycles conversion and improved memory access timings. [Jesus Ramos]
- 15079: gridcomp/gridcomp.cpp: Added ROMs for the GRiD Compass 1101, 1109 and 1129. [Valera Klachkov]
- 15080: ensoniq/esq5505.cpp: Added Ensoniq VFX OS version 2.30 as a BIOS option. [Christian Brunschen]
- 15085: sound/x1_010.cpp: Corrected a register description comment so it matches the code. [Leo Tejada]
- 15087: cpu/sh/sh7709s.cpp: Improved the bank conflict pre-charge penalty delay. [Jesus Ramos]
- 15088: cpu/g65816/g65816op.ipp: Always consume three cycles for XBA, irrespective of the M mode flag. [arekkusu42]
- 15090: gaelco/gaelcof3.cpp: Added three Futbol pinball ROM sets. [Javier Valero, Josep Quingles, Recreativas.org, ClawGrip]
- 15093: video/x1_020_dx_101.cpp: Refactored the Allumer X1-020/NEC DX-101 video chips as a device. [cam900]
- 15097: namco/namcos2_sprite.cpp: Fixed sprite masking and added 32-bit RGB bitmap support (fixes MT09410). [cam900]
- 15098: cpu/sh/sh7709s.cpp: Only updated LRU values greater than the current value on cache hits. [Jesus Ramos]
- 15099: gridcomp/gridkeyb.cpp: Fixed scan codes when the control key is held. [Valera Klachkov]
- 15100: render/drawsdl3soft.cpp: Map ARGB pixel formats to equivalent XRGB formats (fixes black screen). [Validation Klachkov]
- 15101: cpu/sh/sh7604.cpp Fixed issues with VCRB, VCRD and DMAOR registter accesses. [jotego]
- 15102: osd/sdl3/window.cpp: Report window sizes and pointer positions in device pixel units. [Valera Klachkov]
- 15103: samsung/spc1000.cpp: Corrected the AY-3-8910 clock frequency to 2 MHz. [Miso Kim]
- 15104: machine/i8087.cpp: Fixed FSAVE/FRSTOR register saving and restoring. [Valera Klachkov]
- 15105: philips/cdic.cpp, philips/cdislavehle.cpp: Implemented audio attenuation and improved stability. [Vincent-Halver]
- 15107: igs/pgm.cpp: Added DIP switch locations and labelled the debug mode DIP switch. [cam900]
- 15108: Prefer to build against SDL3 libraries reported by pkgconfig on macOS rather than the SDL3 framework. [Mats Engstrom]
- 15109: spectrum_cass.xml: Added eleven working items and replaced one item with a better dump. [ArcadeShadow]
- 15110: Added preliminary Intel 82425EX and Cirrus Logic CL-GD5434 devices. [Angelo Salese]
- 15111: bus/isa/ncr53c400.cpp: Removed a stray leading space in a device description. [ArcadeShadow]
- 15112: sound/va_eg.cpp: Added an OTA-based envelope generator; sequential/prophet5.cpp: Added the glide circuit. [m1macrophage]
- 15114: ensoniq/esq5505.cpp: Bind DUART signal handlers with the correct derived class. [Christian Brunschen]
- 15115: sound/va_eg.h: Corrected a comment about equivalent resistance. [m1macrophage]
- 15116: sound/ics2115.cpp: Suppress side effects for debugger reads, and cleaned up code. [cam900]
- 15117: sinclair/specnext.cpp: Separated the video RAM from the main memory and corrected mirroring. [holub]
- 15121: cpu/m6502: Use interruptible memory accessors for core instruction fetches and data reads/writes. [Stuart Inglis]
- 15124: apple/apple2gs.cpp: Fixed auxiliary text PAGE2 shadowing. [arekkusu42]
→ NOWSZY [arcade] Shmupmame 5.3 6/03/2026
Shmupmame 5.3 6/03/2025
- Added bio_endio's code for accurate cv1k slowdown emulation.
- Huge thanks to bio_endio for implementing correct cache emulation which results in as far as we know pcb matching slowdown.
Shmupmame 5.11
- hotfix: Corrected issue where Batsugun special and Daifukkatsu Loop 2 modes could be incorrectly initialized on normal sets.
Shmupmame 5.1 - 2026 nimitz - minor fixes release
Changes from 5.0:
- sh3 memory timings back to coffeePope's build values since only the first ~30 seconds of Deathsmiles behave oddly.
- Seems to be a GFX upload issue that only shows up in the first few seconds of play on deathsmiles.
- Stopped injecting Game Tengoku credit switch to prevent weirdness (too many coins)
- DDP loop 2 start now starts the player at max power as you would if playing normally.
- DDP loop 2 start now work for both p1 and p2 start.
Changelog for version 5.0
- Shmupmame 5.0 (sh3, psx, stv, cave 68000 and more) by nimitz 2026
Loop 2 start for the following games:
- Batsugun special (Starts at loop 2 with max power, but “level 1”)
- Donpachi (jp) (Starts at loop 2 with max power)
- Dodonpachi (Starts at loop 2 with minimum power, max power not needed at all)
- Dai-ou-Jou Black Label (also includes WL) (Starts at loop 2 with max power for both shot and laser)
- Ketsui Ura Loop (Starts at loop 2 with max power)
- Ketsui Omote Loop (Starts at loop 2 with standard power)
- DaiFukkatsu 1.5 Omote Loop (Starts at loop 2 with max power)
- List of included drivers (shmups only, with some exceptions):
Shmupmame 5 “exlusives” (current alternatives are worse, due to inaccuracies, runahead/preemtive limitations or only available in vanilla mame)
- CV1k via single buffering (Mushihimesama, Futari, Galuda 2, Dfk, Ibara, Deathsmiles, Pink Sweets, etc..)
- Sega STV via single buffering (Guardian Force, Radiant Silvergun, Cotton 2/boomerang, Soukyugurentai, Shienryu)
- Sony ZN via single buffering (Brave blade, G-Darius, Raystorm, Aero Fighters special)
- Taito G-net via single buffering (Raycrisis, Psyvariar, Shikigami no shiro, Night Raid, Xii Stag)
- Gradius IV via single buffering (voodoo1 video driver, no artefict)
New de-lag methods in shmupmame 5
- Cave 68000 via input injection (Dodonpachi, Esprade, Dangun feveron, Mazinger Z, Air gallet, Guwange (buffer delete)) (Donpachi and Hotdog Storm already responsive)
- Jaleco Mega System 32 via input injection (P47 Aces, Game Tengoku, Gratia)
- Gradius II via sprite buffer delete (the method is new, might have been de-lagged in older builds though)
De-lagged drivers ported from shmupmame 4.2 (removed hacks with visual side effects)
- Psikyo 1st gen both injection and sprite buffer delete (Strikers 1945, Gunbird, Sengoku Ace, Tengai) (Frame advance shows 3 frames, but measured at 2 frames)
- Namco System 1 both injection and sprite buffer delete (Galaga ’88, blast off, dangerous seed, dragon spirit (injection only))
- Some NMK 16 shmups via sprite buffer delete (Thunder Dragon 2, Rapid Hero, Macross 2, Strahl, US AAF Mustang, Black Heart, Acrobat mission, task force harrier)
- Psikyo 2nd gen via sprite buffer delete (Strikers 1945 2/3, Gunbird 2, Dragon Blaze, Space Bomber)
- Mars matrix via sprite buffer delete (5 frames -> 3 frames, autosword and autofire for player 1)
- Cps2 via sprite buffer delete (Progear, Gigawing, 1944, 19XX) *not Great Mahou/dimahou and 19XX due to visual artifacts
- Cps1 via sprite buffer delete (3wonders, 1941, area88, carrier air wing, lost/forgotten worlds) *varth/3wonders/mercs are untouched since it results in visual artifacts
- Jaleco megasys1 via sprite buffer delete (Chimera Beast, EDF, Cybattler, P47, Saint Dragon) Plus alpha untouched but responsive
- Boogie wings via sprite buffer delete (unique hardware/driver)
Included vanilla responsive drivers (2 frames lag or less)
- PGM (Ketsui, Espgaluda, Ddp Dai-ou-jou, Ddp2)
- Konami systems (Parodius series, Gradius I/III, Twinbee series, Salamander series, Thunder cross 1/2, Xexex, Trigon)
- Toaplan systems (Batsugun, Tatsujin/Truxton 1/2, Fling Shark, Fire Shark, Twin Cobra, Outzone, Dogyuun, Vimana, Hellfire, Zero wing)
- Taito F3 (Rayforce, Darius Gaiden, Grid Seeker, Gekirindan, Twin Cobra 2, Space Invaders 95)
- Taito F2 (Metal BLack, Gun & Frontier, Super Space Invaders, Megablast)
- Seibu Systems (Raiden 1, Raiden 2/DX, Raiden Fighters 1/2/Jet, Viper Phase one)
- Sega Sysemt 16A/B (Fantasy zone 1/2, cotton, aurail, SDI, sonic boom)
- Neogeo shmups (some) (twinkle star, tomaday, andro dunos, viewpoint, sonic wings 2/3, pulstar, last resort, zed blade, shock troopers 1/2), the rest need testing
- Omega Fighters & Cyvern (might need injection)
- Irem System (R-type 1/2/Leo, Mystic Riders, Image Fight, X-multiply, Air Duel, Gallop, Dragon Breed)
- Darius 1 & 2
- 1942 & 1943 & 1943 kai
- Some classics (mad planets, robotron, juno first, sky kid, xevious, zaxxon, centipede, millipede, space invaders, galaxian, galaga, gaplus, space invaders, gyruss)
- Sammy Seta Visco hardware (Change Air blade, storm blade, vasara 1/2, ultra x weapons, twin eagle 2)
- Nostradamus
Drivers/games unfortunately not included:
- Most of Raizing’s 68000 games, 3-4 frames delay, recommended to play with a runahead/preemptive emulator (Mahou is included as it is responsive)
- Dragon Saber, very laggy and buffer delete is noticable because of panning
- Daioh (somehow very laggy even though other games on the system are fine, investigated a bit and found no easy fix)
- Dooyong, Afega, Comad and other very low budget shmups, due to lack of interest
- Early 80s space invaders copycats, there are hundreds of those, tried to inlcude some of the best ones
→ NOWSZY [arcade] Mame x64 0.286 25/02/2026
MAME 0.286 26 Feb 2026
It’s time for MAME 0.286, bringing you more adventures in emulation. This month, we’ve added support for SDL3, which will be used by default when building on macOS (the default is still SDL2 on other UNIX-like platforms). You can choose SDL2 or SDL3 by adding OSD=sdl or OSD=sdl3 to your build options, respectively. There may be some teething issues, so if you build against SDL3 and things break, let us know.
In arcade emulation, we’ve added a rare early version of Mario Bros. (which may have served as the basis for the Apple II port), the original Tecmo release of Back Fire, and the elusive Monkichicchi no Fuwafuwa Puzzle. Outside arcades, dozens of systems have seen updates over the past few weeks, including the ZX Spectrum and its descendants, the Apple II family and clones, the Epson QX-10, the Canon X-07, and the Sharp MZ-80B. There are also some nice software list updates, including the latest prototype cartridge dumps and plenty of homebrew software.
MAME Testers bugs fixed
- 06322: [Crash/Freeze] (konami/hornet.cpp) gradius4: The mask ROM test causes a fatal error. (Vas Crabb)
- 06535: [Graphics] (konami/hornet.cpp) gradius4: Background graphics display incorrectly in stage 3. (Vas Crabb)
- 07295: [Crash/Freeze] (konami/zr107.cpp) midnrun and clones: Soft reset may cause a fatal error. (Vas Crabb)
- 09132: [Misc.] (taito/taito_f2.cpp) cameltry, cameltrya: Taito America Corporation wasn’t involved with these versions. (sjy96525)
- 09213: [Documentation] (tvgames/spg2xx_jakks.cpp) jak_gdg: The description does not contain the full game title. (JimCarlTay)
- 09377: [Debugger] Right-clicking a memory view when the selected source is not an address space crashes the emulator. (Vas Crabb)
- 09378: [Crash/Freeze] (igs/goldstar.cpp) bingowng, bingownga: The emulator crashes almost immediately. (hap)
- 09382: [DIP/Input] (sega/vicdual.cpp) invinco: DIP switches are not read correctly. (Robbbert)
- 09385: [Graphics] (konami/tmnt2.cpp) tmnt2: Some sprites in the Sewer Surfin’ level are not visible. (hap)
- 09386: [Sound] (nintendo/n8080.cpp) helifire, helifirea: The sound pitch is to high and the tempo is too fast. (hap)
- 09387: [Sound] (technos/matmania.cpp) maniach, maniach2: The sound pitch is to high and the tempo is too fast. (negunma)
- 09389: [DIP/Input] (sega/vicdual.cpp) colision: Steering controls and DIP switches do not work properly. (Robbbert)
New working systems
- Monkichicchi no Fuwafuwa Puzzle (Japan, prototype?) [PlasticFactory, Zak]
- Ultimate Products Ltd. / Waixing Zone Kids Fit (18-in-1) [TeamEurope]
New working clones
- Back Fire (Tecmo) [hammy]
- Beastie Feastie (Pac-Man conversion, set 2) [chaneman]
- Big Twin (no girls conversion, set 2) [hammy]
- Dragon Punch (Japan, ver. 1.30, bootleg) [hammy]
- G.I. Joe (Asia, AAB) [Victor Fernandez (City Game)]
- Hot Mind (Hard Times hardware, set 2) [hammy]
- Mahjong Kaguyahime (Japan 880425) [hammy]
- Major Poker (set 1, v2.2) [hammy]
- Mario Bros. (Japan, older) [René Balke]
- MX5000 (version U) [ack]
- New Lucky 8 Lines (set 21, encrypted bootleg) [Roberto Fresca, hammy]
- Pit Boss Superstar (9221-10-01A, California version) [Brian Troha]
- Tarzan Chuang Tian Guan 2 Jiaqiang Ban (V306CN, alternate GFX) [Mr. Kong]
- Touryuumon (V1.1, Mar 11 2005) [buffi]
Systems promoted to working
- Chaoji Da Manguan II (China, V765C) [anonymous]
- Daytona USA (Revision A) [Matthew Daniels]
- Dead or Alive (Model 2B, Revision C) [Matthew Daniels, Vas Crabb]
- Gunblade NY (Revision A) [Matthew Daniels, Vas Crabb]
- Jungle King (V302US) [anonymous]
- Manguan Caishen (China, V103CS) [anonymous]
- Microdigital TK2000 Color Computer [arekkusu42]
- Pilot Kids (Model 2B, Revision A) [Matthew Daniels, Vas Crabb]
- Striker [Ivan Vangelista]
- Virtua Cop (Revision B) [Matthew Daniels]
- Virtua Cop 2 [Matthew Daniels]
- Virtua Striker (Revision A) [Matthew Daniels, Vas Crabb]
- Zero Gunner (Export, Model 2B) [Matthew Daniels, Vas Crabb]
Clones promoted to working
- Cherry Bonus III (ver.2.20) [Roberto Fresca, Grull Osgo, Ivan Vangelista]
- Cherry Bonus III (ver.3.0) [Roberto Fresca, Grull Osgo, Ivan Vangelista]
- Daytona USA [Matthew Daniels]
- Daytona USA (with Saturn advertisements) [Matthew Daniels]
- Daytona USA Special Edition (Revision A) [Matthew Daniels]
- Dead or Alive (Export, Model 2A, Revision A) [Matthew Daniels]
- Dead or Alive (Model 2A) [Matthew Daniels]
- Dead or Alive (Model 2A, Revision A) [Matthew Daniels]
- Dead or Alive (Model 2B, Revision B) [Matthew Daniels, Vas Crabb]
- Long Hu Zhengba 2 (China, VS210M) [anonymous]
- Long Hu Zhengba 2 (China, VS220M) [anonymous]
- Manguan Caishen (China, V106CS) [anonymous]
- Manguan Caishen (China, V110C) [anonymous]
- Multitech Microprofessor II [arekkusu42]
- Pilot Kids (Model 2A) [Matthew Daniels]
- Shuang Long Qiang Zhu 2 VS (China, VS203J, set 2) [anonymous]
- Virtua Cop (Revision A) [Mathew Daniels]
- Virtua Striker [Matthew Daniels, Vas Crabb]
- Zero Gunner (Export, Model 2A) [Matthew Daniels]
- Zero Gunner (Japan, Model 2A) [Matthew Daniels]
- Zero Gunner (Japan, Model 2B) [Matthew Daniels, Vas Crabb]
New systems marked not working
- Accutime Sonic the Hedgehog Kids Smart Watch [TeamEurope]
- Applied Digital Data Systems ADDS Multivision [Dirk Best, Jannie]
- Bandai Anpanman Color Pad Plus (Pink Color Version) (Japan) [TeamEurope]
- Bandai Anpanman Sukusuku Chiiku Pad (Japan) [TeamEurope]
- Bandai Delicious Party PreCure Heart Cure Watch & Heart Fruit Pendant Cover Special Set (Japan) [TeamEurope]
- Bandai Doraemon Hirameki Pad (Japan) [TeamEurope]
- Bandai Mouse de Click Anpanman Color PC (Japan) [TeamEurope]
- Bandai Pocket Room - Sanrio Characters (Japan) [TeamEurope]
- Bandai PreCure Mirror Pad! All Star (Japan) [TeamEurope]
- Biostar MB-1320/25C-B.5 (SCATsx chipset) [The Retro Web]
- MGA Bratz Life [ppc asm]
- DaiDaiXing Electronics TV Games Ping Pong (SH6578 hardware) [TeamEurope]
- Dance Factory 2 Player Dance Mat [TeamEurope]
- Dart Star (Rev 3.25) [Nova, multiretroproject, BabaYaga]
- Doki Doki! Flower (DFL1, Ver. A) [Darksoft]
- dreamGEAR My Arcade All Star Sports (Pixel Pocket, DGUNL3944) [TeamEurope]
- dreamGEAR My Arcade Pac-Man 40th Anniversary (DGUNL-3290 / TUV-01, Micro Player) [TeamEurope]
- Easy Karaoke Karaoke Screen Party (EKS-515) [TeamEurope]
- Galaga HDMI TV Plug & Play [TeamEurope]
- Happinet Fuwatcho Uncho Fuwa Fuwa (lavender, Japan) [TeamEurope]
- Intel SE440BX-2 "Seattle 2" [The Retro Web]
- International Business Machines Palm Top PC-110 (Japan) [yyzkevin]
- Lexibook JG7440 - TV Game Console (250 Games, 32-bits) [TeamEurope]
- LexiBook Power Console (JCG100i1, English/French) [TeamEurope]
- LexiBook Power Console - Disney Princess (JCG100DPi1, English/French) [TeamEurope]
- LexiBook Power Console - Gabby's Dollhouse (JCG100GDHi1, English/French) [TeamEurope]
- Luckey Bingo [hammy]
- Lucky Star 5AMVP3 (VIA MVP3 chipset) [The Retro Web]
- Panda 2 [SongJi]
- Pitching Try (v1.3CJ) [buffi]
- Polar Star (Ver 3,2B, Fantasy Island) [buffi]
- Sea Wolf - Next Mission [Vicor Fernandez (City Game)]
- Sega Toys Jewel Pad Diamond Premium (Japan) [TeamEurope]
- Sega Toys Kouchuu Ouja Mushiking: Mushitori Battle Zukan (Japan) [TeamEurope]
- Sega Toys Mocchiri Pet Mocchimaruzu DX [TeamEurope]
- Sega Toys Rilu Rilu Fairilu Camera (Japan) [TeamEurope]
- Shen Zhen Shi Fei Xun Hu Dong Technology AR Game Console (Model B605, YRPRSODF) [TeamEurope]
- Silver Rush (ver. 23.08.25) [buffi]
- Siren Kids [Darksoft]
- Spanish Darts [TobiSham]
- SSD Company LTD PowerKIDS (XaviXPORT, Japan) [TeamEurope]
- Super Shuffle [Victor Fernandez (City Game)]
- Takara Tomy Frozen 2 Dream Camera Tablet (Japan) [TeamEurope]
- Takara Tomy Virtual Masters Spirits (blue, Japan) [TeamEurope]
- Tetris HDMI TV Plug & Play [TeamEurope]
- TK U5S-TK-V03A (UMC UM8498F & UM8496 chipset) [Angelo Salese]
New clones marked not working
- Bandai Anpanman Color PC Smart (Japan, yellow/white case) [TeamEurope]
- Chaoji Dou Dizhu Jiaqiang Ban (S206CN) [little0]
- LexiBook Power Console (JCG100i2, English/Spanish) [TeamEurope]
- LexiBook Power Console (JCG100i3, English/German) [TeamEurope]
- Polar Star (Ver 3,2B, MooRry Fantasy) [buffi]
- Retro-Bit Go Retro Portable 260+ Games (older) [TeamEurope, SSJ]
- Sega Dreamcast (prototype) [dragoncity]
- Tomy Kiratto Pri-Chan - PritamaGO: Powder Pink (Japan) [TeamEurope]
- Vs. Hogan's Alley (Italian bootleg) [Der freundliche Elektroniker]
- WGP 2: Real Race Feeling (World) [hammy, Trol]
New working software list items
- a7800: Aerial, AntiAir, Ascend, Awass, Battlot, Bootskell, Cacorm, Cavit, Cracky, Guntus, Hopman, Impetus, Lift, Mazy, Mazy2, Mieyen, Neuras, Osotos, Ruptus, Svellas, Yewdow [Inufuto]
- bbc_flop_arm: ARM BCPL, ARM C Compiler, ARM Modula-2, ARM Norcroft C Compiler v0.15, Beeb@35 Demo, Elite - The New Kind, The Great Escape, Rick Dangerous (MODE1), Rick Dangerous (MODE2) [Nigel Barnes]
- bbc_vsm: VM61003 (Weather), VM61004 (Military), VM61005 (Avionic), VM71003A (Female Clock) [anonymous]
- ibm5170_cdrom: Rhapsody Yellow Box (Developer Release 1), Rhapsody Yellow Box (Developer Release 2) [BetaArchive]
- jazz: Windows NT 3.1 [Mike Swanson]
- megadriv:
Dan Marino's Powerplay Football (USA, Sega Channel, prototype), Garfield: Caught in the Act - Lost Levels (USA, Sega Channel), Nick Faldo's Championship Golf (Sega Channel, prototype), Nuclear Rush (USA, prototype), Nuclear Rush (USA, sync fix, prototype), Pit-Fighter II (prototype 19930405), Popeye in High Seas High-Jinks (prototype, Sega Channel), Pulseman (prototype 199404, Sega Channel), Shadows of the Wind (prototype, Sega Channel), WildSnake (USA, prototype A), Wrath of the Demon (prototype 199209, Sega Channel), Yogi Bear: Cartoon Capers (prototype 19941213) [Gaming Alexandria, VGHF]
Life On Earth: Reimagined (demo), Life On Mars (demo), The Secret of the Four Winds (demo 1.0), The Secret of the Four Winds (demo 2.1), The Secret of the Four Winds (demo 3.0) [Kai Magazine Software]
10 Super Jogos (Brazil), Advanced Busterhawk GleyLancer (Europe, USA), Advanced Busterhawk GleyLancer (Japan) (Columbus Circle), Arkagis Revolution (rev. 00, digital release), Aureole - Wings of Hope (promotional press kit), City Connection, Darius - Extra Version (Europe, USA), Darius - Extra Version (Japan), Mad Stalker - Full Metal Forth (Europe, USA), Mad Stalker - Full Metal Forth (Japan), Pelé! - For Preview Only (Europe, USA) (prototype), Sol-Deace (Retro-Bit), Tanglewood O.S.T., El Viento (Retro-Bit) [No-Intro]
Captain Barrel [OzzyOuzo]
European Club Soccer (Europe, prototype 19911008), Hellfire (prototype 19900710), Mountain Sports (USA, prototype 19930512), Power Wing (USA, prototype 19930316), Star Mobile (prototype 19911129), Xybots II (prototype 19931116), Xybots II (prototype 1994) [VGHF] - pc98: Windows 95 OSR2 (Emergency Boot Disk), Windows 98 Second Edition (Emergency Boot Disk) [Neo Kobe Collection]
- psx: Seireiki RayBlade (Japan) [redump.org]
- squale_cart: Micro-Kit BASIC V2.36 [anonymous]
- tsconf: Alter Ego, Bomberman, Bruce Lee, Cannon Fodder Parallax, Chase, Digger, Edge Grinder v1.01, Jim Power Test, Lirus, MultiDude, Ninja Gaiden, Once Upon a Time in a Kingdom, Otter & Smoker, Ottifants, PacPack, Sir Ababol, Socoban, Sonic the Hedgehog, Street Fighter 2 (v1.1), Synchronization, T-circles, Tetris, Touhou Zero. Lost Donation Box Incident, TS-TechDemo, TSolitaire, Uwol - Quest for Money, Wonder Boy, Xonix, Zen Loops [TS configuration]
Software list items promoted to working
- megadriv: Soul Edge vs Samurai Spirits (pirate), Truco '96 (Argentina, protected) [Angelo Salese, ArcadeShadow]
- to_flop: ASCINEWS no.1 (640K disk), ASCINEWS no.3 (640K disk), ASCINEWS no.4 (640K disk), ASCINEWS no.5 (640K disk), ASCINEWS no.6 (640K disk), ASCINEWS no.7 (640K disk), ASCINEWS no.8 (640K disk), ASCINEWS no.9 (640K disk), ASCINEWS no.10 (640K disk), Bob Winner (640K disk), Les Chevaliers de l'An Mil (640K disk), Chinese Stack (640K disk), Les Futuristes (640K disk), Gestion FIL (640K disk), Lemmings (640K disk), Lotus Esprit Turbo Challenge (640K disk), Megar Demo #1 - Ruiz (640K disk), MGT - Sapiens - Mach 3 (640K disk), Les Prives (640K disk), Simulation Hits (640K disk), Simulation Pack (640K disk), Sorcery Demo (640K disk), Space Project (640K disks), Stars Volume 1 (640K disk), Systeme P.P.M. (v8.0, 640K disks), Teo-Drive no.2 (640K disk), Teo-Drive no.3 (640K disk), Teo-Drive no.4 (640K disk), Teo-Drive no.5 (640K disk), Teo-Games no.2 (640K disk), Tetris II & Sokoban (640K disk), TO9+ Applications (640K disk), TO9+ Initiations (640K disk), TruC216i (emul) (640K disk), TruC216i (tele) (640K disk), TruC40 (emul) (640K disk), TruC40 (tele) (640K disk), TruC70 (640K disk), TruC80i (640K disk), Turbo Cup (640K disk) [AJR]
New software list items marked not working
- bbc_flop_arm: Arthur C Compiler, Arthur Release 3 [Nigel Barnes]
- casio_rompack:
MT-800 preset demonstration music [anonymous]
Jim Henson's Muppets (EP-20), Movie Pops (RO-254) [Cole]
Best of Motown (RO-273), Chartbusting Pop (RO-281) (bad dump?), New Kids On The Block Greatest Hits (RO-282), Pop/Rock (RO-253), Star-Studded Rock (RO-280) (bad dump?) [Cozy Rom Paxx]
Family Selection (RO-581), Fun With Your Casio Keyboard (RO-201), Kodomo no Uta Best 2 (RO-610K) [Edward d-tech]
Animation Themes 8 (RO-613A), DH Tunes & Rhythms (RO-582), Kodomo no Uta Best 1 (RO-609K), Kodomo no Uta Best 3 (RO-611K) [Ian Wang]
All Time Movie Hits (RO-352), Animation Themes 9 (RO-615A), Arabian Nights (RO-453 II), Christmas Songs (RO-357X), Classic (RO-552), Fusion (RO-801F), Pops 2 (RO-603P), Standards (RO-803S), Supergroups (RO-204), Today's Superstars (RO-275), Top Pops (RO-256), Young Best Hits 13 (RO-617Y) [kosei_515]
Pop Hits (RO-259) [kosei_515, Cozy Rom Paxx]
Pop Themes (RO-354) [RockRiver]
Beatles (RO-353), Beatles No.1 Hits (RO-271), Best of Carpenters (RO-351), DH Songs & Rhythms (RO-556), Disney Movie Magic (RO-356D), Easy Listening (RO-303), Film Classics (RO-252), Golden Hits (RO-268), Hymns & Gospel (RO-263), Latin (RO-302), Pop Country (RO-264), Popular Hits (RO-301), Rhythm and Blues (RO-269), Songs For Children (RO-266), Songs of Sesame Street (RO-278), When You Wish Upon A Star and Other Disney Movie Songs (RO-277) [Tom Sciortino]
Home Melodies (RO-555) [Tolaemon] - ibm5170_cdrom: Rhapsody (Developer Release 1), Rhapsody (Developer Release 2) [BetaArchive]
- ibmpc110: Palm Top PC-110 System Disks [IBM PalmTop PC110 Wiki]
- leapfrog_leappad_cart: Leap 1 - Reading - Disney's Pooh Gets Stuck (UK) [TeamEurope, David Haywood]
- mac_cdrom: Rhapsody (Developer Release 1), Rhapsody (Developer Release 2), Rhapsody Blue Box (Developer Release) [BetaArchive]
- megadriv:
Al Unser Jr.'s Road to the Top (USA, Sega Channel, prototype) [Gaming Alexandria, VGHF]
NHLPA Hockey - Personal Trainer (USA, prototype), Outback Joey - Personal Trainer (USA), Outworld 2375 A.D. (USA), Technoptimistic [No-Intro] - precur2w_cart: Delicious Party PreCure Party Up Cover & Okosama Lunch Set (Japan) [TeamEurope]
- psx: Crime Crackers (Japan) [redump.org]
Merged pull requests
- 13122: sinclair/spec_snqk.cpp, sinclair/hrust.cpp: Added SPG format support; tsconf.xml: Added 29 items. [HalfElf, holub]
- 14328: sinclair/specnext.cpp: Implemented expansion bus control. [holub]
- 14702: mac_cdrom.xml, ibm5170_cdrom.xml: Added Apple Rhapsody operating systems and runtime software. [BetaArchive, Mike Swanson]
- 14703: philips/cdicdic.cpp: Adjusted spin-up time to fix soft locks (GitHub #14462), and improved logging. [Vincent-Halver]
- 14739: sinclair/specnext.cpp: Refactored interrupt handling and implemented configurable DMA halt (delay). [holub]
- 14740: inclair/specnext_layer2.cpp: Reimplemented blending with priority pen support. [holub]
- 14752: canon/x07.cpp: Fixed T6834 video RAM access. [Aurelien34]
- 14754: sinclair/specnext_copper.cpp: Optimized execution of sequential no-operations. [holub]
- 14765: sinclair/specnext.cpp: Use PS/2 keyboard key assignments. [Chris Taylor]
- 14777: casio_rompack.xml: Added 35 items (not working). [ICEknight]
- 14785: gridcomp/gridcomp.cpp: Corrected the GRiD Compass II 1131 and 1139 screen resolution (GitHub #10314). [Valera Klachkov]
- 14798: sinclair: Removed unused machine configuration switches from various systems. [holub]
- 14824: megadriv.xml: Added 44 items (39 working), and added some metadata. [ArcadeShadow]
- 14832: jazz.xml: Rebuilt the installed Windows NT hard disk images, adding Windows NT 3.1. [Mike Swanson]
- 14846: igs/igs017.cpp: Improved protection emulation for games using Motorola 68000 CPUs. [anonymous, Ivan Vangelista]
- 14849: DRC: Added support for generating invariant code that persists across cache resets. [Vas Crabb]
- 14850: psx.xml: Added the Japanese releases of Seireiki RayBlade and Crime Crackers (not working). [redump.org, TheLostNinja]
- 14851: pc/sshuffle.cpp: Added a skeleton driver for Arachnid Super Shuffle. [Victor Fernandez (City Game), ClawGrip]
- 14853: pc/seawolfnm.cpp: Added a skeleton driver for Sea Wolf - Next Mission. [Victor Fernandez (City Game), ClawGrip]
- 14856: cpu/sharc: Implemented 16-bit IOP write handling. [Matthew Daniels]
- 14860: ice/lethalj.cpp: Consolidated the driver into a single source file. [TheLostNinja]
- 14862: namco/namcos10.cpp: Updated the list of games in the header comment to reflect the current dump status. [buffi]
- 14865: force/miniforce.cpp: Use the default VME card choices. [Edstrom]
- 14866: tvgames/xavix.cpp: Added support for alternate input wiring to e-kara. [einstein95]
- 14867: sound/va_vcf.cpp: Improved the fourth-order low-pass filter based on Zavalishin’s “TPT” strategy. [m1macrophage]
- 14869: machine/upd765.cpp, bus/nec_fdd/pc80s31k.cpp, bus/pc8801/pc8801_31.cpp: Added data members to saved states. [TheLostNinja]
- 14870: Dumped 35 TV games and electronic toys (one working) and one associated cartridge. [TeamEurope, SSJ, David Haywood]
- 14871: tvgames: Improved the descriptions for three systems (addresses MT09213). [JimCarlTay]
- 14873: bus/vme/sys68k_cpu1.cpp: Added more front panel features and the remote serial port. [Edstrom]
- 14875: sega/segas16a.cpp: Consolidated the driver into a single source file. [TheLostNinja]
- 14877: gba.xml: Marked the Metroid - Zero Mission games as partially supported (issues in “Original Metroid” mode). [Mike Swanson]
- 14878: sinclair: Added raster offsets used for Spectrum Next to saved states. [holub]
- 14880: sinclair/specnext.cpp: Added an initial implementation of the KS3 feature set. [holub]
- 14881: Cleaned up code and fixed some minor issues for various devices used for the PC Engine and PC-FX. [cam900]
- 14882: atari/tunhunt.cpp: Corrected the copyright holders comment. [David Haywood]
- 14883: sega/segas24.cpp: Consolidated the driver into a single source file. [TheLostNinja]
- 14885: a7800.xml: Added 21 working homebrew games. [Inufuto, telanus]
- 14886: sound/cem3394.cpp: Fixed sound cutting off at low levels. [m1macrophage]
- 14888: nintendo/snesb.cpp: Use the year from the title screen for the bootleg of The Pirates of Dark Water. [sjy96525]
- 14889: taito/taito_f2.cpp, toaplan/slapfght.cpp: Improved metadata (addresses MT09132). [sjy96525]
- 14893: sega/segahang.cpp: Consolidated the driver into a single source file. [TheLostNinja]
- 14894: dynax/royalmah.cpp: Corrected a DIP switch setting for Mahjong Vegas. [Gently]
- 14895: sequential/prophet5.cpp: Moved the voice trimmers to dedicated, per-voice input ports. [m1macrophage]
- 14896: sega/segaorun.cpp: Consolidated the driver into a single source file. [TheLostNinja]
- 14898: emu/debug/debugcpu.cpp: Add state entries for non-CPU devices to the global symbol table. [holub]
- 14899: gba.xml: Marked Miteluode - Lingdian Renwu as partially supported (issues in “Original Metroid” mode). [Mike Swanson]
- 14900: sega/segaxbd.cpp, sega/segaybd.cpp: Consolidated drivers into single source files. [TheLostNinja]
- 14904: sound/cem3394.cpp: Use the new filter implementation from sound/va_vcf.cpp. [m1macrophage]
- 14906: tch/fantland.cpp, tch/kickgoal.cpp, tch/rltennis.cpp: Consolidated drivers into single source files. [TheLostNinja]
- 14909: bus/spectrum/kempmouse.cpp: Added the Kempston mouse interface for classic ZX Spectrum models. [oleksandr kovalchuk]
- 14909: sega/model2_v.cpp: Use render_polygon() rather than splitting polygons into into triangles. [Matthew Daniels]
- 14913: gaelco/gaelco.cpp: Added a handcrafted substitute PAL replacement for Biomechanical Toy. [PLD Archive, ClawGrip]
- 14916: bus/heathzenith/h19/tlb.cpp: Added an unlabeled Cleveland Codonics I-100 Imaginator GPC ROM. [Mark Garlanger]
- 14917: heathzenith/h89.cpp: Added an Extended Technology Systems ROM as a BIOS option. [Mark Garlanger]
- 14918: ice: Moved the skimaxx.cpp and calchase.cpp drivers from “bucket” projects to the ICE project. [TheLostNinja]
- 14919: gaelco/gaelco.cpp: Use the measured video refresh rate for Big Karnak. [Recreativas.org, David Haywood]
- 14920: epson/qx10.cpp: Fixed some issues with memory handling and modernized banking. [Brian Johnson]
- 14922: cpu/mpk1839/kl1839vm1.cpp: Added support for immediate constant arguments. [holub]
- 14922: misc/4enraya.cpp: Added IDSA Spanish Darts (not working). [TobiSham, ClawGrip]
- 14927: sinclair/screen_ula.cpp: Respect priority when drawing the border. [holub]
- 14929: pc/play4texash.cpp: Changed the name to match the manual and added notes. [einstein95]
- 14933: osd/windows/window.cpp: Only release the pointer if it was previously constrained. [Nathan Woods]
- 14934: cpu/drcbearm64.cpp, cpu/drcbec.cpp, cpu/drcbex64.cpp: Restore floating point environment when calling out. [Vas Crabb]
- 14935: casio_rompack.xml: Added eleven items (not working). [Ian Wang, kosei_515, Edward d-tech, ICEknight]
- 14937: pc/champ2.cpp: Updated comments with game title found in the game data. [einstein95]
- 14938: Renamed Alpha68K II/III/V sprite hardware source to alpha68k_spr.cpp, and cleaned up code for systems using it. [cam900]
- 14939: video/tmap038.cpp: Corrected the tile RAM format comment. [cam900]
- 14940: video/vector.cpp: Provide vector drawing callbacks that can be bound in scripts. [David W Plummer]
- 14945: apple/tk2000.cpp: Fixed cassette input and PAGE2 video memory access. [arekkusu42]
- 14948: toaplan/toaplan_dsp.cpp: Encapsulated the common Toaplan TMS320C10 DSP interface as a device. [cam900]
- 14949: toaplan/gp9001.cpp, toaplan/kbash.cpp: Cleaned up and simplified code. [cam900]
- 14952: sound/cem3394.cpp: Removed artificial pulse width limiting. [m1macrophage]
- 14953: tecmo/tecmo.cpp: Added the original Tecmo version of Back Fire. [hammy, David Haywood]
- 14954: toaplan/sunwise.cpp Added Monkichicchi no Fuwafuwa Puzzle. [PlasticFactory, Zak, David Haywood]
- 14955: sinclair/glukrs.h: Corrected the reported data size. [holub]
- 14956: input/input_sdl3.cpp: Fixed an assertion failure when new instances of joysticks are connected. [holub]
- 14957: sound/va_vcf.cpp: Fixed ‘drive’ handling and improved the explanatory comments. [m1macrophage]
- 14958: konami/gijoe.cpp: Dumped G.I. Joe (Asia, AAB). [Victor Fernandez (City Game), ClawGrip]
- 14960: apple/apple3.cpp: Replaced the Apple / system ROM with a better dump. [James Kruth]
- 14963: generic_cdrom.xml: Corrected the description for Windows NT Server Resource Kit (version 4.0). [Mike Swanson]
- 14964: apple/tk2000.cpp: Hooked up the color/monochrome switch and marked the TK2000 and clone as working. [arekkusu42]
- 14965: hp/hp48.cpp: Only use the Version R ROM for the HP48P+. [Mike Swanson]
- 14968: apple/apple2gs.cpp: Cleaned up some obsolete code in the C01x flags handling. [arekkusu42]
- 14970: cpu/tlcs900: Added TMP94C241 DMA control register mappings and improved disassembly. [Felipe Sanches]
- 14971: sound/va_eg.cpp: Added a CEM3310 device; sound/va_ops.cpp: Added some stream processing helpers. [m1macrophage]
- 14975: video/poly.h: Fixed polygons with shared vertices not rendering correctly and parameter mapping issues. [Matthew Daniels]
- 14976: formats/mz_cas.cpp: Added support for 1800 Baud MZ-80B cassettes. [Aesthetic Engine]
- 14977: sound/cem3310.cpp, sound/cem3320.cpp, sound/cem3360.cpp: Moved some CEM VCAs and VCFs to their own files. [m1macrophage]
- 14978: toaplan: Encapsuated the BCU, FCU, and video controller hardware as devices. [cam900]
- 14979: cpu/es5510: Fixed issues with ABS, CMP, ASL2/ASL8, and writes to SIGREG. [Giulio Zausa]
- 14980: agat/agat.cpp: Use Apple II game I/O slots, and adjusted the clock frequency so floppy disk writes work. [shattered]
- 14983: sound/sp0250.cpp: Fixed an error in the coefficient table. [Jeff Mathews]
- 14984: nmk/nmk16_v.cpp: Lifted setting the tilemap scroll rows arrangement out of the drawing loop. [cam900]
- 14985: nichibutsu/nyanpai.cpp, nichibutsu/nyanpai_v.cpp: Renamed to match the game title and cleaned up code. [cam900]
- 14986: dendego.lay: Changed the door lamp color and added a view with Japanese text. [pizzzza19]
- 14988: nmk/nmk_irq.cpp: Refactored the video interrupt generator for nmk/ddealer.cpp and nmk/nmk16.cpp into a device. [cam900]
- 14989: sequential/prophet5.cpp: Implemented envelope generators and noise modulation. [m1macrophage]
- 14991: video/vector.cpp, frontend/mame/luaengine.cpp: Refactored the recently-added Lua hooks for vector devices. [Ryan Holtz]
- 14992: sega/model2rd.ipp: Use full precision reciprocal calculation for perspective correction. [Matthew Daniels]
- 14995: cpu/tlcs900: Suppress interrupts for one instruction following an EI or RETI instruction. [Felipe Sanches]
- 14996: linn_linndrum.lay: Implemented rotating knobs and visual feedback when controls are being manipulated. [m1macrophage]
→ NOWSZY [Arcade] Mame Classic 26.02.0 - 31/01/2026
MAME CLASSIC Version 26.2 - 30/01/2026
- Changed : References and lookups to mameworld.info now refer to MAME Classic's new home.
- Removed : Depreciated Offscreen Reload option.
MAME CLASSIC Version 26.1 - 01/01/2026
- Added : Classic II theme (no starfield background).
- Changed : Classic theme now only has the starfield background.
- Changed : MAME Classic now uses the CalVer versioning convention.
- Changed : Other.txt is now lists.txt. MAME Classic will no longer put an Other machine in the Arcade list because of an outdated file. It will just skip it.
- Fixed : Check For Update would error.
MAME CLASSIC Version 10.6.1 - 19/12/2025
- Changed: If Audit finds a newly added ROM set, you will need to refresh the list for MAME Classic to add it.
- Fixed: Changing the font size of the lists would sometimes not give the desired results.
- Fixed: Other Machine list would not show that the selected machine is unavailable in the Statusbar if the theme was Amethyst, Ruby or Sapphire.
- Fixed : Software lists would not show CD-ROM software. Thanks to Patrick for reporting this.
- Fixed: Software lists Requirement column may show N/A even though there is a requirement.
- Fixed: Some machines may not show if using multiple paths and their ROM sets were .zip compressed. Thanks to Patrick for reporting this.
MAME CLASSIC Version 10.5.0 - 01/11/2025
- Changed: Other Machines list is now positioned above the Software list.
- Changed: Software lists are now populated from MAME's listsoftware output instead of hash files.
- Fixed: First time viewing the Other Machine list may not show that the selected machine is unavailable in the Statusbar.
- Removed: Delete ROM and Delete Samples right-click menu options from the lists.
MAME CLASSIC Version 10.4.0 - 19/09/2025
- Added : Option to hide clone Other Machines
- Changed : If an Other Machine is not available, the entire row is red instead of just the first column... per request
- Changed : The Options form will load faster if it has already been opened once
- Fixed : Unable to start a GP32 game
- Removed : Orphan ROM Finder
MAME CLASSIC Version 10.2.0 - 05/01/2025
- Added: Support for AntoPISA's gameinit.dat and command.dat.
- Changed: Included mess.dat and portable.dat now have a .txt extension to differentiate them from official MAME .dat files. Be sure to replace or rename your portable.dat before running this version for the first time.
- Changed : The Information screen now loads individual files selected by the user.
- Fixed: MAME Classic would error if you clicked on a button or link during the delay while loading a software list.
→ NOWSZY [Arcade] MAMEUI x64 0.284 31/12/2025
MAMEui x64 0.284 31/12/2025
sync with mame v0.284
MAMEui x64 0.283 29/11/2025
- sync with mame v0.283
- The column called « Directory » is now « Short Name ».
MAMEui x64 0.282 31/10/2025
- sync with mame v0.282
MAMEui x64 0.281 26/09/2025
- sync with mame v0.281
- There’s almost 2000 games that crash/freeze MAME at start.
Most of these have been patched to stop the crash, but there’s 6 left.These have been removed.
They are:- hmxpro,imac,
- thinkpad850,
- wto2840sp,
- sun_s10,
- sun_s20.
MAMEui x64 0.280 31/08/2025
- sync with mame v0.280
- References to "SW Items" have been changed to "Loose SW", which is the more commonly known name.
→ NOWSZY [arcade] Mame x64 0.284 31/12/2025
MAME 0.284, 31 Dec 2025
MAME 0.284 is ready just in time for the end of the year! Two interesting arcade prototypes have turned up this month. One is Saurian Front, an early version of what became Strike Force, developed at Williams before they acquired the Midway name. The other is a completely unreleased Atari game called Jammin’ that runs on Donkey Kong hardware. There are a few more Sega Model 2 fixes this month, helping Virtua Cop 2 in particular.
The Brainchild PLS-1000, a hand-held educational device from the ’90s that you may not even have heard of, is now emulated. You can now use various replacement keyboards for early Apple II computers, some of which had advanced features like macro recording. There were some big software list updates this month for quite a few computers. The floptool disk image utility included with MAME has improved usability. You can even simulate receiving a Sega Channel broadcast on your emulated Sega Genesis.
MAME Testers bugs fixed
- 02411: [Graphics] (taito/taito_f2.cpp) cameltryj: Glitches are visible on the stage select screen. (dink)
- 08883: [Crash/Freeze] (konami/xmen.cpp) xmen and clones: The game can freeze after changing settings. (Dirk Best)
- 09287: [Graphics] (sega/model2.cpp) vcop2: Shot enemies and burning cars flash magenta instead of white. (Matthew Daniels)
- 09292: [Sound] (namco/namcos10.cpp) g13jnr: The emulator may crash processing sound. (O. Galibert)
- 09300: [DIP/Input] (pacman/pacman.cpp) newpuc2, newpuc2b: Bonus life settings are labelled incorrectly. (UnclePetros)
- 09310: [Sound] (pc/ibmpcjr.cpp) ibmpcjr: The SN76496 produces an audible buzz after starting the system. (AJR)
- 09313: [Sound] (sega/model2.cpp) vcop2: Music does not play in the beginner stage. (Matthew Daniels)
- 09315: [Sound] (taito/superchs.cpp) superchs and clones: Some sound effects do not play. (hap)
- 09316: [Sound] (pc/ct486.cpp) ct486 with sb16_lle: Sound eventually stops working properly in Wolfenstein 3D. (Angelo Salese)
- 09323: [Documentation] (misc/unkhorse.cpp) unkhorse: The game title is actually Derby Derby. (QtQ)
- 09326: [Graphics] (nichibutsu/armedf.cpp) terraf and clones: Tilemap graphics appear to be cropped. (hap)
- 09327: [Graphics] (nichibutsu/armedf.cpp) terraf and clones: Some sprites are not visible. (motomachi16)
- 09328: [Sound] (nichibutsu/armedf.cpp) terraf and clones: The FM sound chip should be a YM3812. (Lord Nightmare)
- 09329: [Sound] (nichibutsu/armedf.cpp) armedf and clones: The FM sound chip should be a YM3812. (Lord Nightmare)
- 09331: [Graphics] (konami/finalizr.cpp) finalizr: The screen image is cropped incorrectly. (hap)
- 09332: [DIP/Input] (konami/finalizr.cpp) finalizr: The screen orientation DIP switch settings are reversed. (hap)
- 09333: [Gameplay] (dataeast/dec8.cpp) ghostb and clones, meikyuh and clone: Most sprites are missing in stage 2. (hap)
- 09339: [Crash/Freeze] (esprit/esp250c.cpp) esp250c: The emulator may crash when updating the screen. (Dirk Best)
New working systems
- Brainchild PLS-1000 [Sean Riddle, Angelo Salese]
- Jammin' (prototype) [SynaMax, Dutchman2000, David Haywood]
- MAME DSP563xx unit tests [O. Galibert]
- Novag Industries Gomoku Computer [hap, Berger]
- South Carolina Applied Technology The Dimension [hap, Sean Riddle]
New working clones
- Cat AB ABC 80 with ABC80L [Curt Coder]
- Crazy Monkey (bootleg, 050120, payout percentage modified) [hammy]
- El Dorado (V1.5U, Dyna/Grayhound) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS01: American Gold, Star Sevens, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS02: Black Bart, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS03: Cash Cabaret, Wild West, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS04: Diamond Delight II, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS05: Diamond Double, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS06: Dream Catcher, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS07: Egyptian Gold, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS08: Flaming 7's, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS09: Golden Treasure, Flaming 7's #2, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS10: Greenbacks, Lucky Shamrock, Red White & Blue 7's, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS11: Harley Davidson Black, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS12: Harley Davidson White, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS13: Hollywood Nights, Dynamite Diamonds, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS14: House of Fury, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS15: Independence Day, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS16: Infinity, Diamond Doubles, Cherry Bonus, All Sevens) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS17: Jackpot Junction, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS18: Jokers Wild, Deuces Wild, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS19: Konocti Gold, Bar TNT, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS20: Midnight 7's, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS21: Mighty Buffalo, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS22: Moolah, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS23: Moon Over SA, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS24: Sturgeon 7's, Native American Gold, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS25: Native Nickels, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS26: Native Nickels, Sun God, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS27: Palace of Riches, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS28: Phantom, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS29: Prospector's Gold, Red Hot Ice, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS30: Prospector's Gold, Red White & Blue 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS31: Red Hot Ice, Red White & Blue 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS32: Rising Star, Trophy Bucks, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS33: Rockin' Reels, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS34: Rockin' Reels, Rising Star, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS35: Rolling Thunder, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS36: Super Stars & Stripes, Sweethearts & Sevens, Star Sevens, Cherry Bonus) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS37: Sweethearts & Sevens, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS38: Wild Thing, Jokers Wild, Cherry Bonus Wild, Nevada Numbers Wild) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Flaming 7's (50 bonus, GS39: Wild Fire, Diamonds 7's, Cherry Bonus, Nevada Numbers) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Fruit Bonus 2000 / New Cherry 2000 (Version 3.7) [Ioannis Bampoulas]
- Gauntlet Legends (version 1.4) [Hydreigon]
- hack (Videx) Apple ][+ (with Enhancer ][ lowercase display mod) [AJR, Apple II Documentation Project]
- Head On 2 (Sega Slimline) [SNESNESCUBE64]
- Hegener + Glaser Mephisto Blitz- und Problemlösungs-Modul (prototype) [Mr. Lars]
- Hegener + Glaser Mephisto Blitz- und Problemlösungs-Modul (set 3) [Mr. Lars]
- Hyperdrive (ver 1.31, Oct 21 1998) [Hydreigon]
- IPM Invader (M11) [Apocalypse, Dwayne Kirkwood]
- Janyou Part I (Double Bet) [hammy]
- Lars Hjorth Mephisto Blitz- und Problemlösungs-Modul (version 25.2) [Mr. Lars]
- Mingxing San Que Yi (Taiwan, V102TW) [Mr. Zhang, little0]
- Ms. Pac-Man (bootleg, set 6) [Ioannis Bampoulas]
- Omega Fighter (set 2) [Dwayne Kirkwood, Apocalypse Brian Troha]
- Pit Boss Superstar (9221-10-00) [Brian Troha, The Dumping Union]
- Progear (Europe 010117) [Eduardo Anay, smf]
- Saurian Front (proto v5.0 8/07/90) [Enrique Robledo Arnuncio, Sean Sutton, Smitdogg, rtw, Gor, Brian Troha, Carl, coolmod, The Dumping Union]
- Super Fruit Bonus (Version 2.3) [Ioannis Bampoulas]
- Triple Draw Poker (Video Village) [Apocalypse, Dwayne Kirkwood]
- Trivia ? Whiz Edition 4 (6221-10, U5-0A, alt Strange But True trivia) [Brian Troha, The Dumping Union]
- World Invader [Domenico Cervini]
- Xevious (Atari, set 4) [Siftware]
Systems promoted to working
- Funtech Entertainment Super A'Can [Angelo Salese, Ryan Holtz]
- Sega / International Business Machines Teradrive (Japan, Model 2) [Angelo Salese]
Clones promoted to working
- Sega / International Business Machines Teradrive (Japan, Model 3) [Angelo Salese]
New systems marked not working
- Akai / Roger Linn MPC 2000XL [R. Belmont]
- The Aladdin (V1.2U) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Animal Kaiser - The King Of Animals (ANA1004-NA-B) [Guru, Baffski, rtw, ekorz]
- Animal Kaiser - The King of Animals (Evo 1, ANA2004-NA-A) [Guru, Baffski, rtw, ekorz]
- Animal Kaiser - The King of Animals (Evo 2, ANA2004-NA-A) [Guru, Baffski, rtw, ekorz]
- Animal Kaiser - The King of Animals (Evo 8, ANA2004-NA-A) [Guru, Baffski, rtw, ekorz]
- Animal Kaiser - The King of Animals (unknown Evo, ANA2004-NA-A) [Guru, Baffski, rtw, ekorz]
- Casio Color Digital Diary (CSF-5550) [QUFB]
- Casio My Magic Diary (JD-5000) [QUFB]
- Casio Opinion (RX-850) [QUFB]
- Casio Pet Avenue - My room fantasy [QUFB]
- Casio Super Denshi Techou - Pet World [QUFB]
- Casio Super Denshi Techou Jr. - Nigaoe Telepathy [QUFB]
- Casio Super Denshi Techou Jr. - Pet Telepathy [QUFB]
- Casio Super Denshi Techou Jr. - Puppy Telepathy [QUFB]
- Da Huangguan [little0]
- Dongshizhang (China, Ver. 212) [Mr. Kong]
- Golden Egg (version U1.8) [Ioannis Bampoulas]
- Golden Treasure Island (Ver. Alpha 100) [Ioannis Bampoulas]
- Hard Puncher Hajime no Ippo - The Fighting! (VER.2.02J) [buffi, hammy]
- Hewlett-Packard HP 620LX [QUFB]
- Kidz Biz / Jakks Pacific VJ Starz Dance Mat [TeamEurope, David Haywood]
- Mahjong Tokkyu Kaiten-ban Part 2 (Japan) [dyq, little0]
- Pac-Man Battle Royale (US, PBR1022-NA-A) [Guru, Baffski, rtw, ekorz]
- Pac-Man's Arcade Party (PMAAM12-NA-A) [Guru, Baffski, rtw, ekorz]
- The Pirates of Dark Water (SNES bootleg) [hammy, little0, Mr. Kong]
- Qianxi Jielong [little0]
- Silicon Graphics IRIS 1400 [Bitsavers]
- Torch Computers Quad X [Bitsavers]
- Torch Computers Quad X (68030 prototype) [Plamen Mihaylov]
- Umi Monogatari Lucky Marine Theater (ULS1001-ST-A) [Guru, Baffski, rtw, ekorz]
- unknown 8085-based crane game [SpinalFeyd]
- unknown Amstar cards game (set 1) [Siftware]
- unknown Hom Inn cards game [little0]
- Waku Waku Thomas (Japan) [hammy, SpinalFeyd]
New clones marked not working
- The Aladdin (V1.1A) [Robertto Fresca, Grull Osgo, Ioannis Bampoulas]
- AS-1 Controller (set 2) [CoolFox, gamerfan, rtw, f205v, Smitdogg, Sean Sutton, Brian Troha, Gamecorp]
- AS-1 Controller (set 3) [CoolFox, gamerfan, rtw, f205v, Smitdogg, Sean Sutton, Brian Troha, Gamecorp]
- AS-1 Controller (set 4) [CoolFox, gamerfan, rtw, f205v, Smitdogg, Sean Sutton, Brian Troha, Gamecorp]
- Backgammon (Wand) [stonedDiscord]
- Cherry Master '99 (QL-1 V9B.00, Cleco, Hand Count?) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Cherry Master '99 (QL-1 V9B.00, USA long PCB) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Cherry Master '99 (QQ-1 V9B.00, Cleco) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Cyber Police ESWAT (bootleg with MC68705) [hammy]
- Double Dragon (bootleg with 3xM6809, set 3) [Roberto Fresca, Walter Redondito Areco, Gabriel Vega (El Pampa), Emmanuel Firmapaz, Club Argentino de Arcades]
- Double Dragon (bootleg with 3xM6809, set 4) [Roberto Fresca, f205v]
- El Dorado (V1.1U) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- New Texas '99 (QL-1 V9B.00, Kolom V1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Pac-Man Battle Royale (Japan, PBR101-1-NA-A) [Guru, Baffski, rtw, ekorz]
- Radica Family Tetris (PAL) [TeamEurope]
- Sky Robo (bootleg) [Apocalypse, Dwayne Kirkwood]
- SSD Company LTD XaviX Aerostep MC (XaviXPORT, Japan) [David Haywood, TeamEurope]
- SSD Company LTD XaviX Baseball (XaviXPORT, Japan) [David Haywood, TeamEurope]
- SSD Company LTD XaviX Boxing / Jackie Chan PowerBoxing (XaviXPORT, Japan) [David Haywood, TeamEurope]
- Tarzan (V201FA) [Ioannis Bampoulas]
- Texas '99 (QL-1 V9B.00) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Texas '99 (QL-1 V9B.00, Cleco, Hand Count?) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Texas '99 (QL-1 V9B.00, USA long PCB) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Texas '99 (QQ-1 V9B.00, bootleg) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Texas '99 (QQ-1 V9B.00, Cleco) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
- Tonton (Japan, ver. 1.00) [hammy]
- Treasure Ocean (v1.2) [Ioannis Bampoulas]
- unknown Amstar cards game (set 2) [Siftware]
New working software list items
- apple2_flop_clcracked:
Comprehension Power Program: Level E-2 (4am crack), MIDI/4 Plus Enhanced Edition (version 1.1) (4am crack), Math Sequences: Percents (version 1984) (4am crack), Star Traders (4am crack) [4am, A-Noid]
MIDI/8 Plus (version 1.2) (4am and san inc crack) [4am, san inc, A-Noid] - apple2_flop_misc: Enhancer ][ Utility Diskette [AJR, ASIMOV Apple II Collection]
- apple2_flop_orig: 12-Bar Tunesmith, The 21st Century Music Series: Playing and Reading Music, 4-Track Editor for Soundchaser Computer Music System, Algebra Action: Courseware for Algebra I, Algebra Plotter Plus, Aliencounter & Face Flash (revision 1), Aliencounter & Face Flash (revision 2), Aliencounter & Face Flash (revision 3), Alpine Tram Ride (revision 0), Arithmekicks, Arithmetickle, Aural Skills Trainer: Basic Chords, Aural Skills Trainer: Intervals, Aural Skills Trainer: Seventh Chords, Award Maker Plus (version 23611), Balancing Act, Battling Bugs & Concentraction (revision 1), Battling Bugs & Concentraction (revision 2), Bike Hike (revision 0), Blazing Paddles (revision 0), Blazing Paddles (version 04421), Blazing Paddles (version 04431), Bolo, Cat 'n Mouse, Clef Notes Drill, Clowning Around (revision 1), Cotton Tales (version 1987), Cotton Tales (version 1990), Dinosaur's Lunch, Dungeon Campaign, Dyno-Quest, Ear Challenger: A Music Game, Early Music Skills, Easy Street, English MicroLab: Assessment of English Skills (version A1), Factor Blast, The Flying Carpet, Follow Me, FourWord & WordLift, Fraction-oids (version 1989), Frenzy & Flip Flop, Functional Harmony: Basic Chords, Functional Harmony: Borrowed and Altered Chords, Functional Harmony: Diatonic Seventh Chords, Functional Harmony: Secondary Dominants, Golf Classic & Compubar, The Great Maine to California Race, Guitar Wizard (version 11601), Guitar Wizard (version 11611), Gulp!! & Arrow Graphics, Gulp!! & Frenzy, Hear Today... Play Tomorrow: Descending/Ascending Intervals, Hear Today... Play Tomorrow: Ear Training Skills, Hear Today... Play Tomorrow: Find That Tune, Hear Today... Play Tomorrow: Melodic Dictation Beginning Level, Hear Today... Play Tomorrow: Melodic Dictation Intermediate Level, How to Weigh an Elephant, The Jar Game & Chaos, Jumblezzz (version 1987), Kamikaze, Keyboard Arpeggios, Keyboard Blues, Keyboard Chords, Keyboard Extended Jazz Harmonies, Keyboard Fingerings, Keyboard Intervals, Keyboard Jazz Harmonies, Keyboard Note Drill, Keyboard Speed Reading, Keyboard Tutor, King Cribbage, Korg 800 4-Track MIDI Sequencer (version 1.0), Laser Bounce, Leadsheeter, Learning to Add & Subtract (revision 1), Let's Go Fishing, Listen! A Music Skills Program, Master Tracks (version 1.8), Master Tracks Pro (version 1.2), Match Up!, Math Marvels, Math Masters, Math in a Nutshell, Micro League Baseball (Micro League Sports Association) (revision 1), Micro League Baseball (Micro League Sports Association) (revision 2), Micro League Baseball (Micro League Sports Association) (revision 3), Micro League Baseball: Box Score / Stats Compiler Disk, Micro League Baseball: General Manager / Owner Disk, Microscopic Journey, Microtyping II, MIDI/4 (revision 5), MIDI/8 Plus (version 1.2), MIDI/8 Plus for MPU-401 (version 1.2), Monkey Business (revision 1), Monkey Business (revision 2), Music Appreciation: A Study Guide, Music Composer Quiz, Music History Review: Composers, Music Theory Flash Cards (version 10/2/84), Musical Stairs (version 1984), Musical Terminology, Note Detective I: Elementary Level, Note Detective II: Intermediate Level, Note Speller, Number Please: Visual and Sequential Memory Practice (release 1), Patterns in Pitch (Composition and Dictation): Level One, Patterns in Pitch (Composition and Dictation): Level Two, Patterns in Rhythm (Composition and Dictation): Level Three, Patterns in Rhythm (Composition and Dictation): Level Two, Perspectives in Music History, Picture Perfect (version 1989), Pipeline, Pixit (revision 0), Pixit (version 01331), Pixit Shape Library #1: Shapes & Fonts, Pixit Shape Library #2: Science, Pixit Shape Library #3: Kid Stuff, PolyWriter (version 1.2), Pop 'R Spell & Pop 'R Spell Challenge, Prince (version 15521), Prince (version 15531), Qwerty's Alphabet Adventure, Race Car Keys, Race the Clock, Rainy Day Games (version 13501), RoboMath, Sargon II, Scrambled Eggs! (revision 1), Scrambled Eggs! (revision 2), Shutterbug's Pictures, Shuttle Intercept, Sliding Block (revision 1) (Learning Technologies), Speedy Delivery, Story Sketcher (800K 3.5"), Super Ear Challenger (version 1984), Take 1 (version 06431), Take 1 (version 06451), Take 1 Animation Library #1: Actors & Actions, Take 1 Animation Library #2: Heroes & Villians, Take 1 Animation Library #3: Business, Take 1 Programmer's Toolkit (version 10601-0000), Tank Attack & Death Run, Tap-It, Tranquility Base, Tune It ][, U-Boat Command, Wilderness Campaign, Word Machine & Word Machine with Spelling List, Zoo Puppet Theater [4am, A-Noid]
- ibm5150:
The Norton Utilities 2.00, The Norton Utilities 2.01 (1983-07-04), The Norton Utilities 2.01 (1983-11-03), The Norton Utilities 3.00, The Norton Utilities 4.00, The Norton Utilities 5.00 (1990-07-17) (5.25" disk), The Norton Utilities 5.00 (1990-09-25) (5.25" disk), The Norton Utilities 5.00 (1990-12-11) (3.5" disk), The Norton Utilities 6.00 (International) (3.5" disk), The Norton Utilities 6.01 (3.5" disk), The Norton Utilities 6.01 (5.25" disk), The Norton Utilities Advanced Edition 4.50 (3.5" disk), The Norton Utilities Advanced Edition 4.51 (3.5" disk), The Norton Utilities Advanced Edition 4.51 (5.25" disk) [BetaArchive]
The Norton Utilities Advanced Edition 4.01 [Circuit Rewind]
The Norton Utilities Advanced Edition 4.50 (5.25" disk) [Jeff Parsons] - ibm5170:
Norton Utilities for Windows 95 (version 1.0), Norton Utilities für Windows 95 (version 1.0) [archive.org]
Die Norton Utilities 7.00 (1993-05-12) (3.5" disk), Die Norton Utilities 7.00 (1993-06-22) (3.5" disk), The Norton Utilities 7.00 (3.5" disk), The Norton Utilities 7.00 (beta) (5.25" disk), The Norton Utilities 7.00 (International) (3.5" disk), The Norton Utilities for Windows/DOS 8.00, The Norton Utilities for Windows/DOS 8.00 (1994-02-28), Die Norton Utilities für Windows/DOS 8.00, Die Norton Utilities für Windows/DOS 8.03, Le Norton Utilities per Windows/DOS 8.00, Norton Utilities для Windows 95 (версия 1.0) [BetaArchive]
Cheops pyramid (Sweden) [conradtrout]
Alfons påhittelåda (Sweden), Handla med Alfons (Sweden) [FakeShemp]
Alfons på äventyr i trafiken (Sweden), Kom till Alfons hemliga kalas (Sweden), Måla med Alfons (Sweden), Pussla med Alfons (Sweden) [Max lundell]
DOOM II: Hell on Earth (1.666) (Germany) [Mike Swanson]
Mitt första datorprogram (Sweden) [retrotrollet]
Norton Utilities for Windows 95 (version 1.0, upgrade) [WinWorld] - ibm5170_cdrom:
Norton Utilities 4.0, Norton Utilities 2000, Norton Utilities 2001, Norton Utilities for Windows 95 (version 1.0), Norton Utilities for Windows 95 (version 2.0), Norton Utilities for Windows 95 (version 3.0), Norton Utilities for Windows NT 4.0 [archive.org]
Norton Utilities 2002 [BetaArchive]
Chasm: The Rift (Europe), Full Tilt! 2 Pinball (version 1.0), Full Tilt! Pinball (version 1.1), Full Tilt! Pinball (version 1.1) (Scholastic Edition), Full Tilt! Pinball (version 1.1) (Thrustmaster OEM), Mega Man X (USA, DOS) [redump.org]
BSD on Windows (1.5) [vic485] - m5_cass: 3D Squash, Rainbow Block, Reflection, Sansuu Keisan, Synthesizer, Touchdown, UFO Game [bsittler]
- mac_flop_clcracked: Earl Weaver Baseball (version 1.5) (san inc crack), Wizardry II: The Knight of Diamonds (version 4.0) (san inc crack) [4am, san inc, A-Noid]
- mac_flop_orig: Earl Weaver Baseball (version 1.5), Wizardry II: The Knight of Diamonds (version 4.0) [4am, A-Noid]
- msx1_cart: 3-D Bomberman (Japan), Akarui Nouen (Japan), Babbulkund 1999 (Japan), Binary Land (Japan), Biotech (Japan), Bomber Man Special (Japan), Bousou Tokkyuu SOS - Stop The Express (Japan), Busy Rainy Day (Japan), Chick Fighter (Japan), Dimensional Wars (Japan), Dog Fighter (Japan), Driller Tanks (Japan), Fireball (Japan), Gang Man (Japan), Gunman (Japan), Help (Japan), Kaeru Shooter (Japan), Killer Station (Japan), Mah-Jong Crazy (Japan), MJ-05 (Japan), Police Dog (Japan), Power Fail (Japan), Sea Bomber (Japan), Sky Diver (Japan), Star Soldier (Japan), Submarine Shooter (Japan), Super Doors (Japan), T-Plan (Japan), Vegetable Crash (Japan), Zero Fighter (Japan) [file-hunter]
- mz2000_snap: BASIC MZ-1Z001 (v1.0c), BASIC MZ-1Z002 (v1.0a), Binary Land, Cloud Kingdom, Dawn Patrol, Falcon Adventure, Flicky, Front Line, Lucy, Mahjong, Mario Bros. Special, Plazma Line, Underground City, Wild Western, Xetter, Xetter II [TOSEC]
- neogeo: Bang Bang Busters 2 (demo v1.0) [PixelHeart]
- nes: Micro Mages Second Quest, Roniu's Tale, Roniu's Tale (demo version) [Mike Swanson]
- pc6001_cass: The Amazon, Amita, Block, Break Through, Door Door, Earthbound, Eggy, Head On, Jintori Game, Power Knight, Pro Racer, Pyramid, Space Enemy, Super Ball, Tiny Xevious, Trick Boy [TOSEC]
- pc6001mk2_cass: Bokosuka Wars, Cannon Ball, Castle Excellent, Chack 'n Pop, Chrith Ai no Tabidachi, Daidasso, Dig Dug, Door Door Mk. II, Dr. Slump Bubble Daisakusen, Flappy, Hisya, Ice Block, Nuts & Milk, Pascom Tower, Plazma Line, Punchball Mario, Thunder Force, Vegetable Crash [TOSEC]
- pc98:
Soapland Story [krugman]
Metal Force, N88 Disk BASIC(86) (v2.0, 2HD) [Neo Kobe Collection] - pc98_flop_orig: Crux, Cycle Fight, DNA, Kaze, Slowdown [krugman]
- pls1000_cart: Capitalization (v2.83), Decimal Math (v2.83), Introduction to Algebra (v2.83), Punctuation (v2.90), Word Knowledge (v2.83) [Sean Riddle]
- psx:
Xena - Warrior Princess (USA, prototype 19990811) [Hidden Palace]
Xena - Warrior Princess (Europe), Xena - Warrior Princess (Europe, prototype 19990819), Xena - Warrior Princess (France), Xena - Warrior Princess (Germany), Xena - Warrior Princess (Spain) [redump.org] - s2000_flop: S2000 OS 2.00 [robcfg]
- s3000_cdrom: Akai CD-ROM Sound Library Volume 1: Complete S3000 and CD3000 Sound Library, Akai CD-ROM Sound Library Volume 2: Complete S1000/S1100 Library, Akai CD-ROM Sound Library Volume 3: Drum Kit Collection, Akai CD-ROM Sound Library Volume 4: Rhythm Loop Collection, Akai CD-ROM Sound Library Volume 5: Percussion Collection, Akai CD-ROM Sound Library Volume 6: Sound Effects Collection, Akai CD-ROM Sound Library Volume 7: New Keyboard Collection, Akai CD-ROM Sound Library Volume 8: General MIDI Sets [archive.org]
- specnext_sd:
Fiona's Flight [rcallenbach]
System/Next 24.11 [SpecNext Ltd] - spectrum_betadisc_flop:
Aliens: Neoplasma 2 (demo v1.1, 50Hz), Aliens: Neoplasma 2 (demo v1.1, 60Hz), Aliens: Neoplasma 2 (demo v1.6, 50Hz), Aliens: Neoplasma 2 (demo v1.6, 60Hz) [Sinc LAIR]
Dizzy II - Treasure Island Dizzy - Extended Edition 2023, Dizzy III - Fantasy World Dizzy - Extended Edition 2024, E-SWAT (mod), Final Fight (mod), Gremlins 2: The New Batch (mod), Gunrunner (mod), Pedro 1 + 2 + 3 (mod), Prince of Persia (mod), Rick Dangerous 1 + 2 (mod), Yandex Retro Games Battle 2025 [Virtual TR-DOS]
Attack (v1.0, Party Version), Attack (v1.1), Cindy Block (v1.0, Party Version), Cindy Block (v1.1), Generals (v1.0, Party Version), Generals (v1.1), Kubanoid (v1.0, Party Version), Kubanoid (v1.1) [YRGB]
Min! [ZX Art] - spectrum_cass:
Y.A.S.G. [Planeta Sinclair]
First Aid (Eastmead Computer Systems), Letter Bomb [Planeta Sinclair, Steven Brown]
Ciudades del Mundo, How to Get the Most Out of Your Computer, Nightflite (ZX Data), S.T.U.N. Runner (Erbe), Tunel 3D (Timex) [Spectrum Computing]
Asymmetry (v1.1), Cindy Block (v1.1), DS. Bodyguard (v1.1), Frostland (v1.1), Kubanoid (v1.1), Run Away Nose (v1.6), Travel Unlimited (v1.1) [YRGB] - st_flop_demos: Full Metal Jacket, George Michael - Faith, INXS - Need You Tonight, Madonna - Holiday, Michael Jackson - The Way You Make Me Feel, Rick Astley - Never Gonna Give You Up, Theme From Miami Vice, Yazz - The Only Way Is Up [pouet.net]
- teradrive_flop: The Manhole [ZiggyTheHamster]
- teradrive_hdd: IBM DOS (J4.06/V) [Nemesis]
- zx81_cass:
Antiaéreo (type-in, Encliclopédia Prática de Informática - Volume 1), O Barqueiro (type-in, Encliclopédia Prática de Informática - Volume 1), Jogo das Letras (type-in, Encliclopédia Prática de Informática - Volume 1), Tabuada (type-in, Encliclopédia Prática de Informática - Volume 1), Tempo de Reação (type-in, Encliclopédia Prática de Informática - Volume 1) [Datassette]
4 Magnificent Machine Code Games, 4 Magnificent Machine Code Games (alt), Condition Red, Greatest Games V1, Trader Jack, ZX81 Arcade Pack, ZX81 Micro Computer Software [Planeta Sinclair, Mark Westmoreland, Steven Brown]
Inheritance (alt 2) [Planeta Sinclair, Steven Brown]
Software list items promoted to working
- m5_cart: Up Up Balloon [bsittler]
- pc8801_flop: Hoehoe Team 199x Music Disk Vol. 1 - Explosion [Aaron Giles, hap]
- pc98: Gao Gao! 1st - Radical Sequence, Grounseed [Angelo Salese]
- x1_flop: Alpha [holub]
New software list items marked not working
- ibm5170: PC-FXGA (ISA16 DOS/V version) [archive.org]
- ibm5170_cdrom: Fallout (USA), Guimo (Germany, v2.2), Maniac Mansion: Day of the Tentacle (Europe) [redump.org]
- pc98:
PC-FXGA (C-Bus version) [archive.org]
Microsoft LAN Manager for MS-DOS (v2.1c) [NEC PC-9800 Central] - pc98_flop_orig: Elysion (2HD version), Genesis, Mirai, Moon Child, Tritorn [krugman]
- picno: Manfī no Fushigi na Bōken [TeamEurope]
- pippin: Compton's Interactive Encyclopedia (USA, prototype 19961028), Mr. Potato Head Saves Veggie Valley (USA, prototype 19961030), Power Rangers Zeo Vs. The Machine Empire (USA, prototype 19961023) [redump.org]
Merged pull requests
- 13161: midway/seattle.cpp: Added an additional version of Hyperdrive. [Hydreigon]
- 13833: midway/vegas.cpp: Added an additional version of Gauntlet Legends and cleaned up ROMs for other games. [Hydreigon]
- 14311: philips/minitel_2_rpic.cpp: Added additional BIOS options and a media option for loading user ROMs. [Fabio D'Urso]
- 14429: mz2000_snap.xml: Added 16 MZ-2000 software items as snapshots since proper media support is currently lacking. [paul75s]
- 14443: seibu/sei25x_rise1x_spr.cpp: Merged SEI25X and RISE1X sprite hardware emulation into a device. [cam900]
- 14450: hyperscan.xml, hyperscan_card.xml, x68k_flop.xml, orina_stylish_plus_cart.xml: Tidied list descriptions. [ArcadeShadow]
- 14453: Cleaned up code in VRender0-related drivers and devices. [cam900]
- 14529: apple2_flop_orig.xml, apple2_flop_clcracked.xml, mac_flop_orig.xml, mac_flop_clcracked.xml: Added 27 items. [A-Noid]
- 14534: ibm5170.xml: Added eight Swedish games from Scandinavian PC Systems. [FakeShemp]
- 14537: spectrum_cass.xml: Added fifteen working items, and improved metadata. [ArcadeShadow]
- 14539: pacman/pacman.cpp: Corrected the bonus life DIP switch setting labels for Newpuc2 games. [UnclePetros]
- 14540: st_flop_demos.xml: Added eight music demos from AMJ. [pouet.net, Mike Swanson]
- 14546: shared/namco_c355spr.cpp: Improved flexibility and cleaned up code. [cam900]
- 14550: emu/rendlay.cpp: Improved performance of text component calculations and added an alignment mode. [Christian Brunschen]
- 14554: apple/apple2video.cpp: Improved FLASH timing. [arekkusu42]
- 14562: Improved the appearance of various Ensoniq layouts. [Christian Brunschen]
- 14564: tvgames/xavix_sound.cpp: Allow systems to override the default tempo. [David Haywood]
- 14565: ensoniq/esqpanel.cpp, ensoniq/esq5505.cpp: Use keypad inputs for buttons (rather than keyboard). [Christian Brunschen]
- 14567: msx1_cart.xml: Added thirty working items. [file-hunter, paul75s]
- 14573: midway/vegas.cpp: Hooked up outputs for Cart Fury. [Endprodukt]
- 14575: sequential/prophet5.cpp: Added interactive internal artwork, and increased precision of adjuster inputs. [m1macrophage]
- 14576: toaplan/raizing.cpp: Added licensee names to region setting labels for bgareggak. [AugiteSoul]
- 14577: olivetti/att6300p_fdc.cpp: Emulated the AT&T 6300 Plus 1.2 MB floppy drive controller. [donohoe00]
- 14578: misc/sfbonus.cpp: Added PCB type comments for several games. [Ioannis Bampoulas]
- 14579: tvgames/xavix_2002.cpp: Dumped three Japanese XaviXPORT games (not working). [David Haywood, TeamEurope]
- 14580: hash/ibmpcjx.cpp: Cleared erroneously set execute bit. [Mike Swanson]
- 14581: misc/sfbonus.cpp: Added PCB type comments for several games. [Ioannis Bampoulas]
- 14586: tvgames/xavix_m.cpp: Adjusted the timer logic so games no longer need the timer to be disabled. [David Haywood]
- 14587: Dumped VJ Starz Dance Mat; Split Elan 3Axx video emulation into multiple devices for variants. [TeamEurope, David Haywood]
- 14589: ensoniq/esq5505.cpp: Fixed the VFX and SD-1 DUART clock frequency. [Giulio Zausa]
- 14590: apple: Fixed some issues with Apple II video emulation. [arekkusu42]
- 14592: sega/model2.cpp, cpu/i960: Fixed some video and I/O emulation issues (fixes MT09287). [Matthew Daniels]
- 14593: konami/nwk-tr.cpp: Added the force feedback motor output for driving games. [Endprodukt]
- 14594: tecmo/gaiden.cpp: Made tilemap scrolling behave like real hardware (GitHub #14585). [Jim Westfall]
- 14595: konami/zr107.cpp: Added the force feedback motor output. [Endprodukt]
- 14596: pc6001_cass.xml, pc6001mk2_cass.xml: Added software lists for PC-6001 family cassette software. [TOSEC, paul75s]
- 14597: misc/sfbonus.cpp: Added PCB type comments for a few games. [Ioannis Bampoulas]
- 14598: casio/pickytlk.cpp, casio/superjr.cpp: Added eight more systems (not working). [QUFB]
- 14599: hp/hp620lx.cpp: Added a skeleton driver for the HP 620LX palmtop computer. [QUFB]
- 14604: sd132_flop.xml, sd1_flop.xml, vfxsd_flop.xml, ibm5170_cdrom-xml: Improved some metadata. [ArcadeShadow]
- 14606: vtech_innotab_cart.xml: Added a list of games in the header comment. [vtarchive]
- 14608: igs/goldstar.cpp: Corrected DIP switch settings for cb3c. [Ioannis Bampoulas]
- 14609: tvgames/generalplus_gpl16250_mobigo.cpp: Changed release years and added a list of undumped systems. [vtarchive]
- 14612: emu/rendlay.cpp: Fixed cropped and incorrectly positioned text in some layouts. [Christian Brunschen]
- 14614: sinclair/specnext.cpp: Always use the specific access helper for register space accesses. [holub]
- 14615: konami/gticlub.cpp: Added the force feedback motor output. [Endprodukt]
- 14617: sega/model2.cpp: Added lamp outputs. [Endprodukt]
- 14619: namco/namcos22.cpp: Added LED and force feedback motor outputs for driving games. [Endprodukt]
- 14621: frontend/mame/luaengine.cpp: Allow scripts to check whether side effects are disabled. [holub]
- 14622: olivetti/m24_kbd.cpp: Improved mouse emulation. [donohoe00]
- 14623: Avoid passing -m flags for pointer size to the compiler on 64-bit RISC-V Linux. [Belegdol]
- 14625: sharp/mz700.cpp: Added the MZ-80K cassette list as a compatible software list. [paul75s]
- 14626: frontend/mame/luaengine.cpp: Expose machine::side_effects_disabled as a method rather than a property. [holub]
- 14627: machine/z80dma.cpp: Don’t raise a fatal error when an unknown register is accessed. [holub]
- 14629: mz2000_cass.xml: Reformatted notes for Polar Star II. [jflatt]
- 14632: cpu/i86: Improved effective address calculation timing. [donohoe00]
- 14633: casio/superjr.cpp: Fixed the ROM size for jd320, and made ROM region lengths match ROM sizes. [QUFB]
- 14636: sega/model2.cpp: Added default backup RAM and EEPROM content for Hanguk Pro Yagu 98. [Matthew Daniels]
- 14640: ibm5170.xml: Corrected the media type for Grandmaster Chess, and marked Crystal Caves as a bad dump. [Mike Swanson]
- 14641: frontend/mame/infoxml.cpp: Provide device tags as well as types. [Nathan Woods]
- 14643: m5_cart.xml: Replaced four items with better dumps; m5_cass.xml: Added seven working items. [bsittler, paul75s]
- 14645: sega/model2.cpp: Delay enabling interrupts when interrupt mask register is written (fixes MT09313). [Matthew Daniels]
- 14647: psx.xml: Added six versions of Xena - Warrior Princess. [redump.org, Hidden Palace, David Silva]
- 14648: Added the PAL version of Family Tetris; Moved the Elan 3Axx devices into devices/machine. [David Haywood, TeamEurope]
- 14649: ibm5170.xml: Added a reconstructed copy of the German version of DOOM II. [Mike Swanson]
- 14650: nes.xml: Added three working items. [Mike Swanson]
- 14651: machine/dp8390.cpp: Set CR bit 5 on DMA completion. [Angelo Salese]
- 14654: neogeo.xml: Added a newer demo version of Bang Bang Busters 2. [PixelHeart, ArcadeShadow]
- 14655: m5_cass.xml: Removed incorrect Japanese title for UFO Game. [paul75s]
- 14657: ibm5170_cdrom.xml: Added BSD on Windows. [vic485, Mike Swanson]
- 14660: nintendo/dkong.cpp: Added the Atari prototype Jammin' built from source. [SynaMax, Dutchman2000, David Haywood]
- 14661: igs/goldstar.cpp: Show difficulty/payout rate DIP switch setting labels to match game. [Ioannis Bampoulas]
- 14665: Sorted Macintosh and Newton system short names in mame.lst. [stonedDiscord]
- 14666: misc/gamtor.cpp: Corrected CPU clock frequency, added real-time clock, and improved comments. [ClawGrip]
- 14668: midway/omegrace.cpp: Implemented screen flipping and added cocktail cabinet overlay to internal artwork. [Mark Deslauriers]
- 14669: atari/starwars.cpp: Changed the default DIP switch settings to match the manuals. [codefrog2002]
- 14670: snk/hng64.cpp: Added lamp and force feedback motor outputs. [Endprodukt]
- 14671: ibm5150.xml, ibm5170.xml, ibm5170_cdrom.xml: Added 1983 to 2002 versions of Norton Utilites. [Mike Swanson]
- 14673: vtech_innotab_cart.xml: Expanded the list of known software in the header comment. [vtarchive]
- 14674: zx81_cass.xml: Added thirteen working items. [ArcadeShadow]
- 14645: capcom/cps2.cpp: Added a European release of Progear (decryption key is missing). [Eduardo Anay, ClawGrip]
- 14677: sega/vicdual.cpp: Added an additional version of Head On 2. [SNESNESCUBE64]
- 14678: cpu/z80: Corrected Z80N non-maskable interrupt behavior in stackless mode. [holub]
- 14679: apple2_flop_orig.xml, Apple2_flop_clcracked.xml: Added 72 original dumps and improved metadata. [A-Noid]
- 14680: sound/cem3394.cpp: Allow self-oscillation when no waveforms are enabled. [m1macrophage]
- 14681: adp/manohman.cpp: Added an additional version of Merkur Backgammon. [stonedDiscord]
- 14682: ibm5150.xml: Added two additional versions of Norton Utilities. [Mike Swanson]
- 14683: sinclair: Fixed several issues with Spectrum Next emulation. [holub]
- 14684: specnext_sd.xml: Added a software list with two Spectrum Next SD Card images. [David Haywood]
- 14687: msx1_cart.xml: Replaced the bad ROM dump for Chick Fighter. [paul75s]
- 14691: sinclair: Fixed some Spectrum Next graphical issues. [holub]
- 14693: spectrum_betadisc_flop.xml: Added 23 working items. [ArcadeShadow]
- 14697: vtech_innotab_cart.xml: Added a note about compatibility between regional variants. [vtarchive]
- 14701: philips/mcd212.cpp: Fixed border colors in Mystic Midway (GitHub #14694). [Vincent-Halver]
- 14704: ibm5170_cdrom.xml: Added four versions of Full Tilt! Pinball and its sequel. [reduump.org, Mike Swanson]
- 14706: apple2_flop_orig.xml, apple2_flop_clcracked.xml: Added 59 items and replaced one crack. [A-Noid]
- 14707: 3do_m2.xml, bbc_cass.xml, electron_cass.xml, amiga_flop.xml: Improved descriptions. [ArcadeShadow]
- 14711: tvgames/vtech_eu3a12.xpp: Added a list of similar undumped systems. [vtarchive]
- 14712: bus/megadrive/cart/segach.cpp: Added a media option for loading a simulated transmission. [superctr]
- 14714: seibu/sei25x_rise1x_spr.cpp: Added a configuration option for allocating the raw sprite graphics bitmap. [cam900]
- 14715: cpu/se3208/se3208dis.cpp, sound/vrender0.cpp, video/vrender0.cpp: Cleaned up a few details. [cam900]
- 14716: midway/williams.cpp: Removed the version of Alien Arena without a sound program. [MajorHavocOnKLOV]
- 14718: pippin.xml: Added three items (not working). [redump.org, David Silva]
- 14720: vtech_innotab_cart.xml: Expanded the list of language/region codes in part numbers. [vtarchive]
- 14723: spectrum_cass.xml: Improved metadata. [ArcadeShadow]
- 14726: namco/namcos2_sprite.cpp, namco/namcos2_roz.cpp: Use priority mechanism rather than multiple drawing passes. [cam900]
- 14729: midway/williams.cpp: Renamed the Alien Arena clone to make the difference a bit more obvious. [MajorHavocOnKLOV]
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MAME is strictly a non-profit project. Its main purpose is to be a reference to the inner workings of the emulated arcade machines. This is done both for educational purposes and for preservation purposes, in order to prevent many historical games from disappearing forever once the hardware they run on stops working. Of course, in order to preserve the games and demonstrate that the emulated behavior matches the original, you must also be able to actually play the games. This is considered a nice side effect, and is not MAME's primary focus.
