FSUAE Frode Solheima, bazujący na kodzie pozostałych emulatorów z rodziny UAE zdecydował się na publikację nowej wersji swojego programu. Kolejna poprawka (u3).
Najbardziej rozbudowany system emulacji Amigi pod gry, jak chyba w tej chwili jest obecny. Naprawdę postęp jaki został dokonany przez ostatnie 3 lata robi wrażenie.
FS-UAE 2.8.1 (u3) Released 2016-11-06
- Fixed packaging problem for OS X 64-bit version.
FS-UAE 2.8.1 (u2) Released 2016-11-05
- Fix mouse input on Windows with raw keyboard input enabled
- Removed some debug code left by accident (causing rating variants to fail).
- Make game scanner more forgiving if parent game uuid is not found.
FS-UAE 2.8.1 Released 2016-11-05
Changes in FS-UAE 2.8.1:
- Alt+F4 and Cmd+Q will no longer quit FS-UAE (in full keyboard emulation mode).
- Use raw input on Windows again (allows grabbing of Windows keys, etc).
- New option raw_input = 0 will disable use of raw input for keyboard.
- Fixed loading shaders from fs-uae.dat.
- Updated Xbox 360 configs for Linux.
Changes in FS-UAE Launcher 2.8.1:
- Fixed problem where rating could be reset for first loaded game/variant.
- New experimental option: relative_temp_feature.
Changes in FS-UAE Arcade 2.8.1:
- Added stretch / keep aspect toggle button to top right menu.
- Added V-Sync toggle button to top right menu.
- Ability to see and change variant before starting the game.
- Make menu rendering conformant to FS-UAE style.
- More transition animations.
- New cover rendering for non-portrait covers.
- Use --platform= to start with a given platform filter, e.g. --platform=cd32.
- Variant sort order fixed to be same as in FS-UAE Launcher.
- Fixed arrow keys for FS-UAE Arcade on MacOS.
- Reversed position of platform and publisher names.
wstecz06/11/2016 15:52