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[nes] Pokemon Mini 0.5.4

[0] @ Czwartek, 19 Grudnia 2013 21:53CET

[nes] Pokemon Mini 0.5.4

Emulatorek dość nietypowej konsolki Pokemon Mini doczekał się kolejnej aktualizacji. 

Jeżeli macie w domu lodówkę,  wypada sprawdzić, czy wśród mnogości dystrybucji nie ma też wersji na wasze AGD;)

 

 

0.5.4 Changes :-

  • Fixed savestates load/save
  • Minor changes

PSP Only:

  • Timezone is now handled correctly

-: 0.5.3 Changes :-

  • Fixed command-line parsing which caused problems with lastest GCC
  • Directory '.' no longer listed
  • Configurations now save the directory of the last ROM loaded
  • Improved support on color PRC (now works on framebuffer and LCD)

Dreamcast Only:

  • Added read/write VMU support
  • EEPROM write disabled by default

Debugger Only:

  • Fixed "Add watchpoint at..." in Memory Viewer
  • Added symbols list window
  • Added run trace window
  • Added "Go to cartridge IRQ" with ability to decode the address
  • Middle and Right click now set breakpoint/watchpoint
  • Go to address/IRQ now highlight the location
  • Added autorun .min after load
  • Fixed offset of CE jump instructions

NDS Only:

  • Removed real battery status

 

NOWSZY [nes] Pokemon Mini 0.6
NES Pokemini:Pokemon Zany Cards (2002)
Pokemon Zany Cards (2002)

-: 0.60 Changes :-

  • Changed version format to only 2 fields to avoid confusion
  • Fixed RTC month being reported wrong from host
  • Adjusted graphics, now it display darker shades to match more closely the real system
  • Added 2 new options: LCD contrast and LCD bright
  • Changed the way analog LCD mode works, now it's less blurry and can do up to 5 shades without artifacts
  • SDL port has been upgraded to SDL 2, this brings Haptic support and other improvements
  • New Keyboard/Joystick option to allow checking inputs
  • Applying joystick settings now can (re)enable the device
  • Share EEPROM is now disabled by default
  • Emulator can be compiled for 64-bit CPU without issues now
  • Limited sync-cycles to 64 on 'accurancy' platforms

Win32 Only:

  • Corrected Direct3D issue in some GPUs
  • Sound write position is now handled correctly

NDS Only:

  • Added 3-in-1 rumble support

PSP Only:

  • Analog stick now works
  • Added FPS display under Platform... (default is off)
  • Reached 100% emulation by skipping 1 frame, aparently hardware is limited to 60fps max

Dreamcast Only:

  • Improved sound latency (thanks BlueCrab).
  • Added FPS display under Platform... (default is off)

Debugger Only:

  • Minor fixes
  • Trace history is now 10000 instructions instead of 256
  • Added copy & paste buttons to timing counters
→ [nes] Pokemon Mini 0.5.3

  -: 0.5.3 Changes :-

  • Fixed command-line parsing which caused problems with lastest GCC
  • Directory '.' no longer listed
  • Configurations now save the directory of the last ROM loaded
  • Improved support on color PRC (now works on framebuffer and LCD)
  • Debugger Only:
    • Fixed "Add watchpoint at..." in Memory Viewer
    • Added symbols list window
    • Added run trace window
    • Added "Go to cartridge IRQ" with ability to decode the address
    • Middle and Right click now set breakpoint/watchpoint
    • Go to address/IRQ now highlight the location
    • Added autorun .min after load
    • Fixed offset of CE jump instructions
wstecz19/12/2013 21:53
Do ściągnięcia
pokemini 054 windev.zip
pokemini 054 winsdl.zip
pokemini 054 win32.zip
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