DeSmuMe, emulatorNINTENDO DS doczekał się w końcu nowej stabilnej wersji, a na sourceforge udostępniono oficjalne binarki wersji 0.9.9 - kolejna wg. zapowiedzi zeromousa 0.9.10 - czyli DesMuMe jeszcze nie zasłużył na 1.0.0:P
DesMuMe 0.9.8 -> 0.9.9 (r4228-r4591-r4623)
Yes, it's been a while since the last release, but we haven't been completely idle. There's a brand new jit cpu core which yields some impressive speedups!
General/Core:
- !!!: add optional arm cpu jit (functioning on x86 and x64 hosts only)
- bug: we're not going to list 70% of the emulation fixes, as is traditional.
- bug: savestate reliability fixes related to halt states, gxstat, firmware
- bug: lua: fix readbyterange, gdscreenshot functions
- bug: commandline slot-1 handling straightened out
- enh: fixes and additions to resize filter options
Graphics:
- enh: opengl 3d driver compatibility improvements
- bug: fix giant regression from 0.9.7 that left garbage from previous frames on the screen in some games
- bug: 3d: fix some single poly pixels
- bug: 3d: fix some polygon and texture coloring bugs on big-endian systems
Windows:
- bug: fixes to advanscene DB import
- bug: fix some full screen stretching bugs
- enh: add xaudio2 output driver
- enh: add opengl display method (as opposed to directdraw), with controllable bilinear filter
- enh: upgrade archive handling system, lzma2 supported
- enh: reorganize main menu quite a bit
- enh: add rotation hotkeys, and hotkey to control mouse cursor visibility
- enh: memory viewer improvements and fixes
- enh: improve interface for rom eject to prevent accidents and improve usefulness (hide in slot-1 config screen)
Cocoa:
- bug: fix missing display when running on OS X v10.8 Mountain Lion
- bug: fix possible sound crash when using Dual SPU Synch/Asynch
- bug: fix File menu items being disabled after the file migration sheet is used
- bug: fix window resizing issues
- bug: fix text rendering in About box
- enh: show the icon and name of the loaded ROM
- enh: add Support Request and Bug Report forms to the Help menu
- enh: add more detailed info to the About box
- enh: add OpenGL as a 3D rendering option
- enh: add support for MSAA when using OpenGL as the 3D rendering engine
- enh: add V-Sync option
- enh: add Display Orientation, Display Order, and Display Separation options for Combo Display mode
- enh: add HQ4xS filter
- enh: completely revamp the user interface for Input Preferences
- enh: many emulator commands may now be mapped
- enh: add ability to map an input to user-defined touch screen coordinates
- enh: add support for saving and applying input profiles
- enh: add support for using an audio file for the microphone input
- enh: add sine wave tone generator for microphone input
- enh: add support for multiple display windows (File > New Display Window)
- enh: add support for SLOT-1 devices (Emulation > Show SLOT-1 Manager)
- enh: overall performance and stability improvements
- enh: miscellaneous user interface improvements
DesMume[SVN 4627]
Author: zeromus | Date: 28 kwietnia 2013 07:48:15
- fix advanscene import
wstecz30/04/2013 23:05