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[PSX] Xebra/Arbex 16/10/28

[0] @ Piątek, 28 Października 2016 21:45CET

[PSX] Xebra/Arbex 16/10/28

Dr.Hell zaktualizował kod tandemu jednego z najlepszych emulatorów SONY PLAYSTATION - XEBRA/ARBEX i zrobił to już spory czas temu, ale jakoż, że pojawił się changelog i jest to jeden z wierniejszych emulatorów psx1 (bez zbędnych wodotrysków) warto go odnotować bardziej niż tylko wpisem w liście nowych plików.

Dla pocieszenia - pojawiła się również mobilna wersja XEBRA dla maszynek z Androidem dostępna w Google Market.

Xebra (2016/10/25) Changelog:

Fixed GPU.
MoveImage, it did not assume the priority bit processing in LoadImage Fixed.
While reading the copy source in MoveImage was always to be preceded, since it was found that a simple design which is reset for each block line fixed.
In line drawing, it did not assume an illegal drawing area (xmin> xmax)
A phenomenon in which the image is distorted to be due to the fact that the sprite is two dots at a time processing It was to reproduce.

Xebra (2016/06/04) Changelog:

That the partial derivative of the UV coordinates with precision 12-bit fixed decimal Was aware of ago, but was incorrect to take reference points for to suppress the error that did not reproduce the actual Street sare with high precision, which has been running.  Relative errors (decided by the convenience of the drawing was adopt unconsciously y point values minimum)  Recently finally realized as actual behavior and may be dropped precision.  Also what times or serif play a soft failure to come out it was a behavior of CD just a little bit back to the previous ones.

Xebra (2016/05/12) Changelog:

  • FIX: because there was a piece in binary conversion data associated with self-modifying disabling more than necessary. Made in setting the coefficient of axial controller [Rate] 0, [Base], [Rate] to calculate.
  • The base address is shown in the Show Values.
     
NOWSZY [PSX] Xebra 22/09/2022

Xebra/Arbex 24/09/2021:

  • the algorithm of resuming emulation after selecting a title from the list has been modified so that the operation takes into account the possibility of changing the disk and avoids unnecessary resetting of the emulation process;
  • a new language detection mechanism has been added, so that the program correctly assigns a location to the appropriate XEBRA.LNG file with the translation;
NOWSZY [PSX] Xebra/Arbex 05/04/2020

Xebra/Arbex 04/05/2020:

  • ???
NOWSZY [PSX] Xebra/Arbex 10/03/2020

Xebra/Arbex 10/03/2020:

  • This release is intended to spread user-posted language files. There are no special feature updates.
  • The extension of the cheat code file has been changed from ".par" (Pro Action Replay) to ".ar" (Action Replay). This is because adding "Pro" to the name without the search function is incorrect.
NOWSZY [PSX] Xebra/Arbex 02/10/19

Xebra/Arbex 02/10/19

  • ????
NOWSZY [PSX] Xebra/Arbex 25/06/19

Xebra/Arbex 25/06/19

  • ????
NOWSZY [PSX] Xebra/Arbex 24/12/18

Xebra/Arbex 24/12/18

  • ????
NOWSZY [PSX] Xebra/Arbex 27/10/18
Megaman Legends 2

Xebra/Arbex 27/10/18

  • ????
NOWSZY [PSX] Xebra/Arbex 10/03/18
NOWSZY [PSX] Xebra/Arbex 05/01/18

05 jan 2018

  • Fix modification of drawing function by OpenGL
NOWSZY [PSX] Xebra/Arbex 24/12/17

24 dec 2017

  • Enhancement of disc image creation function and rendering function by OpenGL
wstecz28/10/2016 21:45
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