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[psx] NO$PSX 1.5

[0] @ Czwartek, 25 Kwietnia 2013 22:49CET

Martin Korth autor popularnej serii emulatorów no$cash (no$sns,no$gba,no$nes, no$msx, no$sns, no$cpc, no$c64, no$gmb, no$k2) dorzucił kolejny emulator - tym razem na jego warsztat trafił udawacz konsoli SONY Playstation I - no$psx.

25 Apr 2013 no$psx v1.5 [download]

  1. multimachine: implemented cdrom load to "all machines" option (default)
  2. multimachine: fixed cdrom loader load to "1st/2nd/3rd/4th machine" options
  3. multimachine: bugfix: doesn't try to use "seed_vals" for newly added machines
  4. multimachine: bugfix: doesn't hang on invalidated windows of removed machines
  5. multimachine: apply autostart/reset only to machines with newly loaded cdroms
  6. multimachine: apply_bios_patches now applied to ALL machines (eg skip intro)
  7. sizing: added fullscreen mode, and added sizing/maximize in multimachine mode
  8. memcards: now saved as *.mcd in new MEMCARD subdirectory (formerly no$psx.mcN)
  9. memcards: first card: .mcd (auto-excluding "(DiscN)" etc.)
  10. memcards: others: "_MM_N_X_mcd" (MM=machine1..12, N=slot1/2, X=sub-slotA..D)
  11. memcards: prevents .mcd creation on sector 03Fh dummy writes
  12. memcards: added support for multitap memcards (IDs 82h..84h in slot 1..2)
  13. gpu: help/emu: added textured-rectangle-xyflip feature (thanks William Birkin)
  14. gte: help/emu: reproduced real GTE division inaccuracies (thanks ogamespec)
  15. cdrom: help/emu: cdrom is initially demuted (fixes missing audio in v1.3+v1.4)
  16. cdrom: ignores nonzero writes to unused bits (without suppressing other bits)
  17. cdrom: removed "cdrom response overkill" warning (some games may survive it)
  18. spu: emulates spu-capture-buffer interrupt (needed for crash team racing)
  19. spu: allows glitchless spu-ram-read (as far as [1F801014h].bit24-27=nonzero)
  20. spu: added "generate_sample_till_now" for updating spustat and endx on reads
  21. spu: better key_on handling (supporting lead_delay, and forced adpcm start)
  22. spu: better LOOP-END behaviour (ENDX flag, plus optional mute+release)
  23. spu: implemented fully functional 8bit/32bit reads from 16bit spu registers
  24. spu: help/emu: dumped/documented gauss_table and emulated adpcm interpolation
  25. spu: help/emu: tested/documented pitch_modulation effect and emulated it
  26. spu: help/emu: max adpcm pitch (clip values in range 4000h..FFFFh to fastest)
  27. help: added info on no$psx debug hotkeys and memory access breakpoints
  28. help: added info on glitchless spu-ram-read (used by Herc's Adventures)
  29. help: added info on cdrom sector buffer (has 8 slots, but only 2 accessible?)
  30. help: added some basic notes on psx-based arcade cabinets
  31. pinouts: added IC106-109, IC202, IC303, IC305, IC307, IC309, IC501, IC701, IC723,ICsss
  32. pinouts: improved IC304,IC602 pinouts (also IC405, but it's still unclear)
  33. gui: created own help engine (instead of microcrap's suicidal windows .hlp)
  34. gui: discovered and fixed major resource leak (destroymenu on context menu)
  35. debug: added user cycle-counter in iomap (profiling purposes), added ctrl+e
  36. debug: added optional DMA logging in TTY window (shows chn,addr,len,ctrl,name)
  37. bios: tweaked "bizarre_outdated_pad" function to accept joypads in analog mode
  38. vram viewer: bug-fixed "@@app_raw_blend" (test bit0, instead of test "al")
  39. webpage: updated info on my current monetary stats (small donations welcome)
  40. webpage: updated txt/htm versions of the psx-spx playstation specifications
wstecz25/04/2013 22:49
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