[SNES] Snes9x 1.55.x Dev R656 28/06/17

[1] @ !!! środa, 28 Czerwca 2017 23:03 CET [28-06-2017 22:54 CET]

[SNES] Snes9x 1.55.x Dev R656 28/06/17
Skomentuj

Kolejny, dziki testbuild tego emulatora SuperNintendo, cóż po ostatniej sporej reorganizacji kodu i zmianie kompilacji na VS2017 kompilacja binarek to prawie czysta przyjemność. Nieoficjalna kompilacja, więc jeśli coś nie działa nie zawracajcie głowy ekipie Snes9X.

Dla przypomnienia - ostatnia publiczna i pełna wersja to Snes9x 1.54.1

Super Pinball (Nintendo of America Inc., Nov, 1994)

Revision 657

Author: qwertymodo | Date: 28 czerwca 2017 01:25:25

  • Fix a byte-masking error in byuu's APU causing issues in Dark Law, Haisei Mahjongg, and Super Pinball
→ [SNES] Snes9x 1.56/5 TestBuild 31/05/18
Super Ghouls 'N Ghosts (Capcom U.S.A., Inc., Oct, 1991)

31.05.2018:

  • fix irq regressions
  • fix compiler optimization issue
  • msu1 reversed stereo fix

24.05.2018:

  • fixes for OGL/glsl
  • glsl shader parameter dialog

Revision 1098

Author: brandon.wright | Date: czwartek, 31 maja 2018 23:22:56

  • Bump appveyor build number.

Revision 1097

Author: brandon.wright | Date: czwartek, 31 maja 2018 22:07:38

  • But don't break SA1.

Revision 1096

Author: brandon.wright | Date: czwartek, 31 maja 2018 22:03:49

  • Proper for Marko AND Super Ghouls and Ghosts.

Revision 1095

Author: ov2 | Date: czwartek, 31 maja 2018 12:55:08

  • Use separate variable, bitwise op does not guarantee evaluation order
  • (#316)

Revision 1094

Author: ov2 | Date: czwartek, 31 maja 2018 12:53:38

  • Expose debug command to ports

Revision 1093

Author: brandon.wright | Date: czwartek, 31 maja 2018 02:34:51

  • Use 16-bit with NTSC filter in hires mode.

Revision 1092

Author: brandon.wright | Date: czwartek, 31 maja 2018 00:46:20

  • Make note and clarify code.

Revision 1091

Author: brandon.wright | Date: czwartek, 31 maja 2018 00:10:36

  • Actually, I like the other fix better. We know the HDMA reads this value into the MDR as an intermediary, not that writing the address writes to OpenBus.
  • Revert "We definitely only know Speedy writes this address and it goes to open bus on hardware."
  • This reverts commit 6f5295225cf791354dd1ef63e3ebdacd8e30ce47.

Revision 1090

Author: brandon.wright | Date: środa, 30 maja 2018 23:50:59

  • We definitely only know Speedy writes this address and it goes to open bus on hardware.

Revision 1089

Author: brandon.wright | Date: środa, 30 maja 2018 23:40:21

  • Isolate Speedy Gonzales fix for now.

Revision 1088

Author: brandon.wright | Date: środa, 30 maja 2018 20:27:30

  • Check for the short scanline on the timer scanline, not the current one.

Revision 1087

Author: ov2 | Date: środa, 30 maja 2018 16:15:43

  • Use Timings.H_Max_Master when calculating cycles for next irq
  • (fixes #315)

Revision 1086

Author: ov2 | Date: środa, 30 maja 2018 14:10:27

  • Changes.txt

Revision 1085

Author: brandon.wright | Date: środa, 30 maja 2018 00:11:10

  • Changes.txt

Revision 1084

Author: bearoso | Date: wtorek, 29 maja 2018 23:20:54

  • Load glGetString before trying to use it.

Revision 1083

Author: brandon.wright | Date: wtorek, 29 maja 2018 23:14:16

  • Support loading with older functions.

Revision 1082

Author: brandon.wright | Date: wtorek, 29 maja 2018 21:11:02

  • Cleanup.

Revision 1081

Author: brandon.wright | Date: wtorek, 29 maja 2018 21:09:38

  • Remove IRQPending hack.

Revision 1080

Author: ov2 | Date: wtorek, 29 maja 2018 20:47:22

  • Remove Aero the AcroBat 2 hack

Revision 1079

Author: ov2 | Date: wtorek, 29 maja 2018 20:47:21

  • win32: add superfx speed setting

Revision 1078

Author: brandon.wright | Date: wtorek, 29 maja 2018 19:54:49

  • Reset IRQLine on CLI.

Revision 1077

Author: brandon.wright | Date: wtorek, 29 maja 2018 01:40:29

  • Use some more compatible OpenGL version checking.

Revision 1076

Author: brandon.wright | Date: wtorek, 29 maja 2018 01:24:11

  • Add some debugging info. Don't reset timer when reading $4211.

Revision 1075

Author: brandon.wright | Date: poniedziałek, 28 maja 2018 20:09:25

  • Use older calculation for non-mosaic offset-per-tile mode.

Revision 1074

Author: brandon.wright | Date: poniedziałek, 28 maja 2018 18:25:07

  • Don't schedule recurring vtimer for current line immediately.

Revision 1073

Author: ov2 | Date: poniedziałek, 28 maja 2018 12:04:35

  • win32: clear sound buffer when not using default frame time (fixes #310)

Revision 1072

Author: brandon.wright | Date: poniedziałek, 28 maja 2018 02:12:22

  • IRQExternal isn't susceptible to same delays.

Revision 1071

Author: brandon.wright | Date: poniedziałek, 28 maja 2018 00:56:53

  • Load QueryDisplayConfig symbols on-demand.

Revision 1070

Author: brandon.wright | Date: poniedziałek, 28 maja 2018 00:22:51

  • Use 2 here.

Revision 1069

Author: brandon.wright | Date: poniedziałek, 28 maja 2018 00:20:15

  • Clean up S9xMSU1Generate.

Revision 1068

Author: brandon.wright | Date: niedziela, 27 maja 2018 19:45:18

  • Fix case when vtimer and htimer are enabled and the timer would have triggered earlier on the current line.

Revision 1067

Author: brandon.wright | Date: niedziela, 27 maja 2018 18:03:21

  • Add IRQ transition.

Revision 1066

Author: qwertymodo | Date: niedziela, 27 maja 2018 05:02:16

  • Ensure all MSU-1 reads are stereo channel aligned

Revision 1065

Author: qwertymodo | Date: niedziela, 27 maja 2018 05:01:02

  • Fix MSU-1 channel swap on loop

Revision 1064

Author: brandon.wright | Date: niedziela, 27 maja 2018 03:34:38

  • Adjust timing.

Revision 1063

Author: brandon.wright | Date: niedziela, 27 maja 2018 03:14:02

  • Here, too.

Revision 1062

Author: brandon.wright | Date: niedziela, 27 maja 2018 03:12:44

  • Do HEventProcessing conditionally.

Revision 1061

Author: brandon.wright | Date: niedziela, 27 maja 2018 01:16:12

  • More WAI fixing.

Revision 1060

Author: brandon.wright | Date: niedziela, 27 maja 2018 01:08:03

  • Fix Mortal Kombat II.

Revision 1059

Author: brandon.wright | Date: niedziela, 27 maja 2018 00:02:57

  • Fix some IRQ bits.

Revision 1058

Author: brandon.wright | Date: sobota, 26 maja 2018 20:18:01

  • Unbreak Battle Blaze. Rebreak Marko's Magic Football.

Revision 1057

Author: ov2 | Date: sobota, 26 maja 2018 16:10:55

  • libretro: fix makefile compile

Revision 1056

Author: ov2 | Date: sobota, 26 maja 2018 15:39:22

  • Fix GoldFinger cheats (ilag11111) (closes #306)

Revision 1055

Author: ov2 | Date: sobota, 26 maja 2018 15:15:06

  • libretro: fix compile, restore changes, switch to vs2017 project

Revision 1054

Author: brandon.wright | Date: sobota, 26 maja 2018 00:03:10

  • Update libretro port.

Revision 1053

Author: brandon.wright | Date: piątek, 25 maja 2018 23:01:02

  • Bump version number, except Appveyor.

Revision 1052

Author: brandon.wright | Date: piątek, 25 maja 2018 22:48:02

  • Changes.txt

Revision 1051

Author: brandon.wright | Date: piątek, 25 maja 2018 22:44:52

  • Update copyright dates.

Revision 1050

Author: ov2 | Date: piątek, 25 maja 2018 22:24:32

  • win32: add up/down controls to all parameters

Revision 1049

Author: ov2 | Date: piątek, 25 maja 2018 20:56:21

  • win32: hide gfx dialog while displaying parameter dialog, disable button
  • when shaders are disabled

Revision 1048

Author: brandon.wright | Date: piątek, 25 maja 2018 01:52:43

  • Add automatic input rate adjustment to win32.

Revision 1047

Author: brandon.wright | Date: czwartek, 24 maja 2018 20:00:49

  • Drop Cg shaders from GTK+ port.

Revision 1046

Author: brandon.wright | Date: czwartek, 24 maja 2018 19:20:06

  • Move shader parameters to main menu and make dialog box non-modal so we can see changes in real time.

Revision 1045

Author: ov2 | Date: czwartek, 24 maja 2018 18:22:20

  • win32: free allocated full path

Revision 1044

Author: ov2 | Date: czwartek, 24 maja 2018 18:19:00

  • win32: handle unicode when loading glsl shaders

Revision 1043

Author: ov2 | Date: czwartek, 24 maja 2018 18:12:35

  • win32: add missing parameter dialog files

Revision 1042

Author: ov2 | Date: czwartek, 24 maja 2018 16:14:50

  • win32: handle shader loading errors

Revision 1041

Author: ov2 | Date: czwartek, 24 maja 2018 15:54:06

  • win32: reset texture size vars on deinit and creation

Revision 1040

Author: ov2 | Date: czwartek, 24 maja 2018 15:54:06

  • win32: properly adjust height for filters (fixes #305)

Revision 1039

Author: ov2 | Date: czwartek, 24 maja 2018 15:54:06

  • win32: add shader parameters dialog

Revision 1038

Author: brandon.wright | Date: środa, 23 maja 2018 23:06:00

  • Set controller data up on startup instead of when game first latches.

Revision 1037

Author: brandon.wright | Date: środa, 23 maja 2018 22:50:57

  • Translate mouse coordinates correctly in hidpi modes. Hide cursor when SuperScope enabled.

Revision 1036

Author: brandon.wright | Date: środa, 23 maja 2018 02:04:54

  • More changes.txt.

Revision 1035

Author: brandon.wright | Date: środa, 23 maja 2018 01:59:15

  • Return 0x80 instead of 0xff when simulating DSP1.

Revision 1034

Author: brandon.wright | Date: środa, 23 maja 2018 01:49:20

  • Return different MDR in some cases.

Revision 1033

Author: brandon.wright | Date: wtorek, 22 maja 2018 23:58:12

  • Spacing.

Revision 1032

Author: brandon.wright | Date: wtorek, 22 maja 2018 23:57:16

  • Add some things to changes.txt.

Revision 1031

Author: brandon.wright | Date: wtorek, 22 maja 2018 23:50:52

  • I think this one's fixed, too.

Revision 1030

Author: brandon.wright | Date: wtorek, 22 maja 2018 22:58:10

  • Fix tile selection in mosaic offset-per-tile mode. Fixes first Contra 3 boss.

Revision 1029

Author: brandon.wright | Date: wtorek, 22 maja 2018 22:22:12

  • Remove left edge set.

Revision 1028

Author: brandon.wright | Date: wtorek, 22 maja 2018 22:16:14

  • Left edge must be retested because we're not using whole tile widths.
→ [SNES] Snes9x 1.55 TestBuild 22/05/18
Shader OpenGL - VHS NTSC-vcr z biblioteki RetroArch/LibRetro pod SNES9X imituje obraz z taśmy odtwarzanym na starym magnetowidzie.

22.05.2018:

  • improvements with IRQ, NMI, invalid VRAM access
  • SDD1 mapping fix
  • .glsl/.glslp support

Revision 1027

Author: brandon.wright | Date: wtorek, 22 maja 2018 21:54:37

  • Increment VRAM pointer even if we don't write to it.

Revision 1026

Author: ov2 | Date: wtorek, 22 maja 2018 21:43:51

  • win32: restore old style OGL .shader support

Revision 1025

Author: ov2 | Date: wtorek, 22 maja 2018 21:30:59

  • win32: use npot textures in OGL if available, use glsl viewport callback

Revision 1024

Author: ov2 | Date: wtorek, 22 maja 2018 21:26:38

  • win32: do not overwrite glsl output

Revision 1023

Author: brandon.wright | Date: wtorek, 22 maja 2018 01:08:22

  • Fix declaration so it's obvious I switched variables around.

Revision 1022

Author: brandon.wright | Date: poniedziałek, 21 maja 2018 21:36:13

  • GLSL: Use a viewport callback to size final pass.

Revision 1021

Author: brandon.wright | Date: poniedziałek, 21 maja 2018 03:03:12

  • Update width when converting to/from hires.

Revision 1020

Author: ov2 | Date: niedziela, 20 maja 2018 20:51:20

  • Clear config on destroy

Revision 1019

Author: ov2 | Date: niedziela, 20 maja 2018 20:51:20

  • Set default wrap mode

Revision 1018

Author: ov2 | Date: niedziela, 20 maja 2018 20:51:20

  • win32: fist step glsl shaders

Revision 1017

Author: ov2 | Date: niedziela, 20 maja 2018 20:51:20

  • win32: use bilinear setting in core

Revision 1016

Author: ov2 | Date: niedziela, 20 maja 2018 20:51:20

  • win32: switch to OpenGL Loader Generator files

Revision 1015

Author: ov2 | Date: niedziela, 20 maja 2018 20:51:20

  • win32: use rewinding setting in core

Revision 1014

Author: ov2 | Date: niedziela, 20 maja 2018 20:51:20

  • win32: allow additional options via msbuild

Revision 1013

Author: brandon.wright | Date: niedziela, 20 maja 2018 17:39:41

  • Remove spurious apu.h include here.

Revision 1012

Author: brandon.wright | Date: niedziela, 20 maja 2018 01:12:42

  • Fixed IRQ handling. Dumb me.

Revision 1011

Author: brandon.wright | Date: sobota, 19 maja 2018 23:56:28

  • Use 0x0fffffff instead of 0xffffffff here.

Revision 1010

Author: brandon.wright | Date: sobota, 19 maja 2018 23:54:05

  • Fix a couple IRQ problems.

Revision 1009

Author: brandon.wright | Date: sobota, 19 maja 2018 23:00:26

  • Add Kick Off and Jojo to VRAM write exclusions for now.

Revision 1008

Author: brandon.wright | Date: sobota, 19 maja 2018 22:50:16

  • Add another line.

Revision 1007

Author: bearoso | Date: sobota, 19 maja 2018 22:47:38

  • Merge pull request #196 from Francesco149/xinerama
  • Add xinerama multi-monitor support and position window hints

Revision 1006

Author: franc.e.sco | Date: środa, 10 maja 2017 21:27:27

  • add xinerama multi-monitor support and position window hints

Revision 1005

Author: brandon.wright | Date: sobota, 19 maja 2018 22:45:41

  • Fix typo.

Revision 1004

Author: brandon.wright | Date: sobota, 19 maja 2018 22:44:32

  • Update changes.txt

Revision 1003

Author: bearoso | Date: sobota, 19 maja 2018 21:39:29

  • Create README.md

Revision 1002

Author: brandon.wright | Date: sobota, 19 maja 2018 21:10:48

  • Use lastpass variable.

Revision 1001

Author: brandon.wright | Date: sobota, 19 maja 2018 21:09:21

  • Fix first frame being upside down with motion blur shader.

Revision 1000

Author: brandon.wright | Date: sobota, 19 maja 2018 17:33:26

  • Change NextTimer to NextIRQTimer. Don't subtract a dot in interlaced mode.

Revision 999

Author: brandon.wright | Date: sobota, 19 maja 2018 02:49:35

  • Write OpenBus during S9xSetPPU.

Revision 998

Author: brandon.wright | Date: piątek, 18 maja 2018 22:48:42

  • Make sure to pull IRQLine during IRQ.

Revision 997

Author: brandon.wright | Date: piątek, 18 maja 2018 21:53:27

  • Different IRQ handling.

Revision 996

Author: brandon.wright | Date: piątek, 18 maja 2018 18:10:01

  • Simplify NMI trigger.

Revision 995

Author: brandon.wright | Date: czwartek, 17 maja 2018 23:40:05

  • Fix typo.

Revision 994

Author: brandon.wright | Date: czwartek, 17 maja 2018 23:24:51

  • Bound late NMI trigger to last half of scanline. Be more careful setting trigger position.

Revision 993

Author: brandon.wright | Date: czwartek, 17 maja 2018 21:52:10

  • Don't continuously skip over NMI triggers that happened late in the scanline.

Revision 992

Author: brandon.wright | Date: czwartek, 17 maja 2018 21:52:10

  • Add some NMI debugging info.

Revision 991

Author: bearoso | Date: czwartek, 17 maja 2018 03:45:46

  • Remove leftover test.

Revision 990

Author: brandon.wright | Date: czwartek, 17 maja 2018 00:46:28

  • Add some APU debugging capabilities.

Revision 989

Author: brandon.wright | Date: środa, 16 maja 2018 01:27:56

  • Revert "Fix Secret of Evermore PAL version."
  • This reverts commit 6ee21af0cf2f68c323f1e0243a14c43f55856245.

Revision 988

Author: brandon.wright | Date: środa, 16 maja 2018 00:25:50

  • Fix Secret of Evermore PAL version.

Revision 987

Author: brandon.wright | Date: wtorek, 15 maja 2018 01:27:06

  • Delete contents after use.

Revision 986

Author: brandon.wright | Date: wtorek, 15 maja 2018 00:19:55

  • Various fixes.

Revision 985

Author: brandon.wright | Date: poniedziałek, 14 maja 2018 21:27:07

  • Add wrap_mode parameter.

Revision 984

Author: brandon.wright | Date: poniedziałek, 14 maja 2018 18:20:12

  • Silence a couple warnings.

Revision 983

Author: brandon.wright | Date: poniedziałek, 14 maja 2018 18:10:03

  • Adjust SDD1 mapping.

Revision 982

Author: brandon.wright | Date: poniedziałek, 14 maja 2018 17:48:05

  • Fix Mario's Time Machine.

Revision 981

Author: brandon.wright | Date: poniedziałek, 14 maja 2018 03:19:21

  • Fix a bunch of warnings.

Revision 980

Author: brandon.wright | Date: poniedziałek, 14 maja 2018 01:39:56

  • Clean up glsl.cpp.

Revision 979

Author: brandon.wright | Date: poniedziałek, 14 maja 2018 01:22:54

  • Move shader files to root directory.

Revision 978

Author: brandon.wright | Date: poniedziałek, 14 maja 2018 01:12:30

  • Add shader_platform.h for platform-specific includes.

Revision 977

Author: brandon.wright | Date: poniedziałek, 14 maja 2018 00:31:25

  • Make rewinding and bilinear filtering global Snes9x settings.

Revision 976

Author: brandon.wright | Date: poniedziałek, 14 maja 2018 00:18:49

  • Get things building on Gtk+ 2 again.

Revision 975

Author: brandon.wright | Date: niedziela, 13 maja 2018 18:02:52

  • Remove GUI specifics in save function.

Revision 974

Author: brandon.wright | Date: niedziela, 13 maja 2018 01:17:19

  • Add the shader parameters dialog box files.

Revision 973

Author: brandon.wright | Date: niedziela, 13 maja 2018 01:07:23

  • Output directly to framebuffer on last pass.

Revision 972

Author: brandon.wright | Date: niedziela, 13 maja 2018 00:36:45

  • Last pass filter.

Revision 971

Author: brandon.wright | Date: sobota, 12 maja 2018 23:25:47

  • Use correct name.

Revision 970

Author: brandon.wright | Date: sobota, 12 maja 2018 23:22:27

  • Save shader parameters.

Revision 969

Author: brandon.wright | Date: sobota, 12 maja 2018 22:07:07

  • Work towards configurable parameters.

Revision 968

Author: brandon.wright | Date: sobota, 12 maja 2018 00:08:13

  • Support parameters.

Revision 967

Author: brandon.wright | Date: piątek, 11 maja 2018 22:56:58

  • Clean up some stuff. Add LUT features to glsl shaders.

Revision 966

Author: brandon.wright | Date: piątek, 11 maja 2018 01:57:52

  • Allow single .glsl shader files.

Revision 965

Author: brandon.wright | Date: piątek, 11 maja 2018 01:47:55

  • Rudimentary GLSL Shader support.

Revision 964

Author: brandon.wright | Date: środa, 9 maja 2018 00:56:13

  • Rename some functions.

Revision 963

Author: brandon.wright | Date: środa, 9 maja 2018 00:52:40

  • Use libepoxy to cut out the OpenGL loading cruft.

Revision 962

Author: brandon.wright | Date: wtorek, 8 maja 2018 23:56:54

  • Add rudimentary Cg support for Gtk+ based on the Win32 port.

Revision 961

Author: ov2 | Date: wtorek, 8 maja 2018 18:34:28

  • win32: correctly delete cheats (fixes #290)

Revision 960

Author: brandon.wright | Date: wtorek, 8 maja 2018 00:03:06

  • Add SuperFX overclock multiplier setting.
  • Our speed isn't nearly correct, so letting the users adjust it is OK.
→ [SNES] Snes9x 1.55 TestBuild 10/05/18

05.05.2018:

  • Fixes cheat deletion
  • Fixes graphics corruption in Doom SuperFX
  • Option to do hard gpu syncs every frame to reduce input lag

 

Revision 960

Author: brandon.wright | Date: wtorek, 8 maja 2018 00:03:06

  • Add SuperFX overclock multiplier setting.
  • Our speed isn't nearly correct, so letting the users adjust it is OK.

Revision 959

Author: brandon.wright | Date: poniedziałek, 7 maja 2018 03:04:25

  • unix: Don't remove compiler flags for no reason, and put user flags at the end so as to overwrite Snes9x's.

Revision 958

Author: brandon.wright | Date: poniedziałek, 7 maja 2018 02:52:41

  • Fix Doom SuperFX.

Revision 957

Author: brandon.wright | Date: niedziela, 6 maja 2018 18:05:09

  • d3d: only lock a small region in case the driver tries to readback.

Revision 956

Author: brandon.wright | Date: niedziela, 6 maja 2018 02:07:48

  • Test for transparency before dithering.

Revision 955

Author: brandon.wright | Date: sobota, 5 maja 2018 23:31:54

  • win32: Add a reduce input lag option for OpenGL and Direct3D.

Revision 954

Author: brandon.wright | Date: sobota, 5 maja 2018 21:14:06

  • Fix gdk_window_new already having applied device scale.

Revision 953

Author: brandon.wright | Date: sobota, 5 maja 2018 20:50:37

  • Use GdkWindow to avoid Gtk's poor handling of foreign windows.
→ [SNES] Snes9x 1.55 TestBuild 05/05/18
Doom (Williams Entertainment Inc., Feb 29, 1996)

05.05.2018:

  • Fixes to cheat dialog
  • New option to disable keyboard hotkeys for background input
  • New hotkeys for loading/saving from file and mute
  • Disabled hotplugging, new menu entry to manually detect new gamepads

 

Revision 952

Author: ov2 | Date: sobota, 5 maja 2018 18:29:27

  • win32: disable hotplugging, add menu entry to detect gamepad changes

Revision 951

Author: ov2 | Date: sobota, 5 maja 2018 18:28:49

  • win32: add option to ignore hotkeys from keyboard with backgroundinput

Revision 950

Author: ov2 | Date: sobota, 5 maja 2018 16:11:00

  • win32: add mute hotkey

Revision 949

Author: ov2 | Date: sobota, 5 maja 2018 15:51:45

  • win32: add hotkeys for saving/loading from file

Revision 948

Author: ov2 | Date: sobota, 5 maja 2018 15:17:14

  • win32: easier index handling, some dialog comfort fixes

Revision 947

Author: ov2 | Date: sobota, 5 maja 2018 15:09:36

  • win32: remove some compile warnings

Revision 946

Author: bearoso | Date: sobota, 5 maja 2018 03:21:20

  • Use XRRGetScreenResourcesCurrent in both places.

Revision 945

Author: brandon.wright | Date: sobota, 5 maja 2018 01:31:25

  • Bypass compositor properly.

Revision 944

Author: nebuleon.fumika | Date: czwartek, 3 maja 2018 01:03:56

  • gfx.cpp: memset less memory at once for FirstSprite+Y, accelerating sprite rendering if not all lines have sprites.

Revision 943

Author: brandon.wright | Date: sobota, 5 maja 2018 00:56:57

  • Set auto input rate box after input rate slider.

Revision 942

Author: brandon.wright | Date: sobota, 5 maja 2018 00:56:57

  • Simplify XRR config.

Revision 941

Author: ov2 | Date: sobota, 5 maja 2018 00:55:02

  • win32: remove index from deleted cheats (fixes #288)

Revision 940

Author: ov2 | Date: sobota, 5 maja 2018 00:55:02

  • Open bml files in binary mode

Revision 939

Author: brandon.wright | Date: sobota, 5 maja 2018 00:12:22

  • Overscan issues.
→ [SNES] Snes9x 1.55 TestBuild 04/05/18
Super Punch-Out!! (Nintendo of America Inc., Oct 01, 1994)

04.05.2018

  • New cheat format, bml from higan
  • NMI fix for super punch out
  • New icon

 

Revision 938

Author: brandon.wright | Date: piątek, 4 maja 2018 21:37:27

  • Fix EPX smooth to use proper average function.

Revision 937

Author: brandon.wright | Date: piątek, 4 maja 2018 21:29:13

  • Use 16-bit instead of 15-bit pixel format on Gtk+. Add splash screen with test patterns.

Revision 936

Author: brandon.wright | Date: czwartek, 3 maja 2018 23:42:55

  • Update Win32 icon.

Revision 935

Author: brandon.wright | Date: czwartek, 3 maja 2018 23:25:02

  • Updated icon Gtk+.

Revision 934

Author: bearoso | Date: czwartek, 3 maja 2018 20:28:33

  • Merge pull request #283 from snes9xgit/newcheats
  • Cheats Restructure

Revision 933

Author: nebuleon.fumika | Date: czwartek, 3 maja 2018 01:03:56

  • gfx.cpp: memset less memory at once for FirstSprite+Y, accelerating sprite rendering if not all lines have sprites.

Revision 932

Author: brandon.wright | Date: czwartek, 3 maja 2018 00:51:58

  • Use level value for S9xUpdateDynamicRate to just report SoundInputRate change.

Revision 931

Author: brandon.wright | Date: czwartek, 3 maja 2018 00:44:22

  • Disable Dynamic Rate Control in Gtk+ port by default.

Revision 930

Author: brandon.wright | Date: czwartek, 3 maja 2018 00:43:32

  • Add automatic input rate checkbox. Use as default.

Revision 929

Author: brandon.wright | Date: środa, 2 maja 2018 23:53:54

  • Mandate XRandR libraries and headers.

Revision 928

Author: brandon.wright | Date: środa, 2 maja 2018 17:00:27

  • Fix reset of NMI pending flag.

Revision 927

Author: brandon.wright | Date: środa, 2 maja 2018 01:03:39

  • win32: hidpi awareness fixes

Revision 926

Author: brandon.wright | Date: środa, 2 maja 2018 01:00:39

  • Fix directory search for cheat database.

Revision 925

Author: ov2 | Date: wtorek, 1 maja 2018 23:31:40

  • win32: add delete all button

Revision 924

Author: ov2 | Date: wtorek, 1 maja 2018 23:21:25

  • win32: add search database button, increase dialog size

Revision 923

Author: ov2 | Date: wtorek, 1 maja 2018 22:59:09

  • win32: updates to cheat dialog handling

Revision 922

Author: brandon.wright | Date: wtorek, 1 maja 2018 00:25:43

  • Use .bml instead of .cht. Add fallbacks where loading.

Revision 921

Author: ov2 | Date: wtorek, 1 maja 2018 00:07:39

  • win32: move S9xCheatsEnable to PostRomInit

Revision 920

Author: ov2 | Date: wtorek, 1 maja 2018 00:06:11

  • Remove doubled S9xInitCheatData

Revision 919

Author: ov2 | Date: wtorek, 1 maja 2018 00:02:01

  • Create cheat group only once

Revision 918

Author: ov2 | Date: wtorek, 1 maja 2018 00:02:01

  • win32: changes to GUI cheat handling

Revision 917

Author: brandon.wright | Date: poniedziałek, 30 kwietnia 2018 23:44:17

  • Fix a couple bugs. Change cheats on unix to work like they used to.

Revision 916

Author: brandon.wright | Date: niedziela, 29 kwietnia 2018 17:37:05

  • Set bypass compositor bit on drawing window.

Revision 915

Author: brandon.wright | Date: niedziela, 29 kwietnia 2018 01:36:40

  • Rework XRandR support to list all modes and refresh rates.

Revision 914

Author: brandon.wright | Date: sobota, 28 kwietnia 2018 19:49:36

  • Try to turn off compositor in full-screen.

Revision 913

Author: brandon.wright | Date: sobota, 28 kwietnia 2018 18:59:17

  • Use GTK_MAJOR_VERSION macro instead of custom one.

Revision 912

Author: brandon.wright | Date: sobota, 28 kwietnia 2018 18:27:57

  • Allow --with-gtk2 to disable GTK+ 3.

Revision 911

Author: brandon.wright | Date: sobota, 28 kwietnia 2018 03:36:18

  • Add mightymo cheat database in bml format.

Revision 910

Author: brandon.wright | Date: sobota, 28 kwietnia 2018 03:35:20

  • More cheats stuff.

Revision 909

Author: brandon.wright | Date: piątek, 27 kwietnia 2018 22:56:26

  • Whitespace cleanup.

Revision 908

Author: brandon.wright | Date: piątek, 27 kwietnia 2018 22:42:19

  • Updated for Windows support.

Revision 907

Author: brandon.wright | Date: czwartek, 26 kwietnia 2018 22:57:04

  • Fix libretro cheats.

Revision 906

Author: brandon.wright | Date: czwartek, 26 kwietnia 2018 20:03:26

  • Update with current byte.

Revision 905

Author: brandon.wright | Date: czwartek, 26 kwietnia 2018 19:01:51

  • Fall back to old format if new one doesn't parse.

Revision 904

Author: brandon.wright | Date: czwartek, 26 kwietnia 2018 18:15:20

  • Various fixes. Allow global disabling of cheats.

Revision 903

Author: brandon.wright | Date: czwartek, 26 kwietnia 2018 02:29:26

  • Revamping cheats support.

Revision 902

Author: bearoso | Date: środa, 2 maja 2018 03:42:39

  • Merge pull request #286 from LuigiBlood/bsx
  • [BS-X] Preventing infinite loop when fixing Allocation flags

Revision 901

Author: luigiblood | Date: środa, 2 maja 2018 02:58:35

  • [BS-X] Preventing infinite loop when fixing Allocation flags

Revision 900

Author: bearoso | Date: środa, 2 maja 2018 01:17:48

  • Merge pull request #284 from LuigiBlood/bsx
  • [BS-X] Fix Block Allocation Flags when needed

Revision 899

Author: luigiblood | Date: środa, 2 maja 2018 00:56:28

  • [BS-X] Fix Block Allocation Flags when needed

Revision 898

Author: brandon.wright | Date: środa, 25 kwietnia 2018 00:54:05

  • These functions had side-effects other than CPU.Cycles changing. Add versions with only minimal, unlikely, side-effects.

Revision 897

Author: brandon.wright | Date: środa, 25 kwietnia 2018 00:06:32

  • Calculate SHA256 checksum for later use.

Revision 896

Author: brandon.wright | Date: wtorek, 24 kwietnia 2018 23:16:22

  • Add bml parser and sha256 sum support.

Revision 895

Author: brandon.wright | Date: poniedziałek, 23 kwietnia 2018 01:07:02

  • Work around the OffsetInLine unused variable thing.

 

→ [SNES] Snes9x 1.55 TestBuild 22/04/18

22.04.2018

  • Escape key works with background input and "pause when inactive" disabled
  • Another hotplugging try

Revision 894

Author: brandon.wright | Date: 22 kwietnia 2018 23:51:14

  • Put LDFLAGS back into the flags of the unix build.

Revision 893

Author: ov2 | Date: 22 kwietnia 2018 22:22:05

  • win32: do hotplugging detection 500ms after arrival/removal

Revision 892

Author: ov2 | Date: 22 kwietnia 2018 22:22:05

  • win32: detect esc when using backgroundinput

Revision 891

Author: brandon.wright | Date: 22 kwietnia 2018 02:17:39

  • Don't set GFX_MULTI_FORMAT if not needed. The BuildPixel calls cost ~3% performance.

Revision 890

Author: brandon.wright | Date: 22 kwietnia 2018 01:44:40

  • Inline a couple functions. Add some spacing to the Gtk preferences dialog.

Revision 889

Author: bearoso | Date: 15 kwietnia 2018 03:09:19

  • Merge pull request #266 from LuigiBlood/bsx
  • BS-X Cleanups and Fixes

Revision 888

Author: luigiblood | Date: 17 grudnia 2017 00:45:43

  • [BS-X] Forgot to remove Debug Printf

Revision 887

Author: luigiblood | Date: 17 grudnia 2017 00:34:53

  • [BS-X] Flash Support for BS Compatible Games
    • Removed write MMC check from S9xSetBSX() [redundant with BSX_Map_FlashIO()]

Revision 886

Author: luigiblood | Date: 17 grudnia 2017 00:13:47

  • [BS-X] BS-X Memory Mapping fixes
    • Cleanups
    • Proper PSRAM mapping (forgotten mapping and "over"mapping fix)
    • Flash Interface not limited to bank 0xC0 (MMC would not interfere because of its particular addressing)

Revision 885

Author: luigiblood | Date: 16 grudnia 2017 17:52:35

  • [BS-X] Support for bigger SatData files

Revision 884

Author: luigiblood | Date: 16 grudnia 2017 17:21:00

  • [BS-X] Avoid updating the memory map when it is not needed

Revision 883

Author: brandon.wright | Date: 14 kwietnia 2018 23:21:13

  • Add automatic input rate selection by polling XRandR.

Revision 882

Author: brandon.wright | Date: 13 kwietnia 2018 18:56:06

  • Small optimizations to DSP.

Revision 881

Author: brandon.wright | Date: 13 kwietnia 2018 17:25:26

  • Revert "Add threaded APU option."
  • This reverts commit 045f68bb268a22d3225d269dd046dc9cd505e84c.

Revision 880

Author: brandon.wright | Date: 13 kwietnia 2018 17:25:25

  • Revert "Add a wait for threads when we hand away control. Probably not needed due to all the extra processing during end-of-frame."
  • This reverts commit e1a4ef93b69f911de57f41b58dd911869af27e89.

Revision 879

Author: brandon.wright | Date: 13 kwietnia 2018 17:25:24

  • Revert "Attempt at Windows threads."
  • This reverts commit 970905b83bf403b83195530739d3ba051b8ac855.

Revision 878

Author: brandon.wright | Date: 13 kwietnia 2018 17:25:23

  • Revert "Add missing #ifdef guard."
  • This reverts commit a817eff1058b0eb80740debcbe01ce58ea907c67.

Revision 877

Author: brandon.wright | Date: 13 kwietnia 2018 17:25:22

  • Revert "Use semaphores on Windows for backward compatibility."
  • This reverts commit 4ede4b74470fb8b93a9d97adabcc8a62bfde61e3.

Revision 876

Author: brandon.wright | Date: 13 kwietnia 2018 17:25:16

  • Revert "Close semaphore handles."
  • This reverts commit 2426c2412fb37041d0c12e113e1c714b3131cd1b.

Revision 875

Author: brandon.wright | Date: 13 kwietnia 2018 17:25:07

  • Revert "Allow thread reinitialization."
  • This reverts commit 8b99749abade13cd3e7c609368ec521f21ed9f45.

Revision 874

Author: brandon.wright | Date: 13 kwietnia 2018 16:25:18

  • Allow thread reinitialization.

Revision 873

Author: brandon.wright | Date: 13 kwietnia 2018 02:15:10

  • Close semaphore handles.

Revision 872

Author: brandon.wright | Date: 13 kwietnia 2018 02:10:58

  • Use semaphores on Windows for backward compatibility.

Revision 871

Author: brandon.wright | Date: 13 kwietnia 2018 00:20:30

  • Add missing #ifdef guard.

Revision 870

Author: brandon.wright | Date: 13 kwietnia 2018 00:17:40

  • Attempt at Windows threads.

Revision 869

Author: brandon.wright | Date: 12 kwietnia 2018 23:51:00

  • Add a wait for threads when we hand away control. Probably not needed due to all the extra processing during end-of-frame.

Revision 868

Author: brandon.wright | Date: 12 kwietnia 2018 23:26:10

  • Add threaded APU option.

Revision 867

Author: brandon.wright | Date: 11 kwietnia 2018 19:45:06

  • Move color table generation out of tile renderer.

Revision 866

Author: brandon.wright | Date: 11 kwietnia 2018 19:44:21

  • Silence warnings about operator priority.

Revision 865

Author: dwedit | Date: 11 kwietnia 2018 19:13:41

  • 11% performance boost on x64 by reducing branches

Revision 864

Author: brandon.wright | Date: 10 kwietnia 2018 23:53:05

  • Reorder HDMA to do transfer 0-7, then update indirect address 0-7.
→ [SNES] Snes9x 1.55 TestBuild 02/04/18

02.04.2018

  • Load/Save menu entries correctly disable when no rom is loaded
  • Cancelling video options no longer switches to OGL
  • Fix for Koryu no Mimi translation
  • xBRZ 1.6

Revision 862

Author: ov2 | Date: 2 kwietnia 2018 13:58:55

  • Add DMA timing hack for Koryu no Mimi translation by rpgone (fixes #279)

Revision 861

Author: ov2 | Date: 1 kwietnia 2018 13:32:56

  • win32: select correct output method when cancelling dialog

Revision 860

Author: ov2 | Date: 31 marca 2018 16:03:49

  • win32: use full path when registering default icon

Revision 859

Author: ov2 | Date: 31 marca 2018 15:55:46

  • win32: disable all load/save menu entries with no rom loaded

Revision 858

Author: bearoso | Date: 27 lutego 2018 23:43:55

  • Merge pull request #267 from julien2512/master
  • now able to start from a snapshot

Revision 857

Author: julien2512 | Date: 17 grudnia 2017 01:19:17

  • Syntax

Revision 856

Author: julien2512 | Date: 17 grudnia 2017 01:13:07

  • now able to start from a snapshot

Revision 855

Author: ov2 | Date: 27 lutego 2018 21:56:16

  • Add LICENSE file

Revision 854

Author: ov2 | Date: 27 lutego 2018 21:40:11

  • Fix xBRZ compile with older gcc

Revision 853

Author: ov2 | Date: 27 lutego 2018 21:39:50

  • Update to xBRZ 1.6

Revision 852

Author: ov2 | Date: 12 lutego 2018 17:58:49

  • Merge pull request #274 from gocha/appveyor
  • AppVeyor support (CI service for Windows)

Revision 851

Author: gocha | Date: 6 lutego 2018 06:16:50

  • add appveyor build script (CI for Windows)

Revision 850

Author: qwertymodo | Date: 5 stycznia 2018 21:33:47

  • Move libpng and zlib dependencies into submodules for the Windows build
→ [SNES] Snes9x 1.55 TestBuild 03/01/18

03.01.2018

  • Dynamic Rate Control option for XAudio2
  • Timing change when scanning for input
  • SA1 opcode timing changes
  • Volume control regular/turbo
  • Option to disable message epx scaling
  • MultiROM command line option
  • Automatically disable sound sync when speed!=100%

Revision 849

Author: ov2 | Date: środa, 3 stycznia 2018 22:50:09

  • win32: disable sound sync when speed is not set to 100%

Revision 848

Author: ov2 | Date: środa, 3 stycznia 2018 22:28:21

  • win32: add -cartB parameter

Revision 847

Author: ov2 | Date: środa, 3 stycznia 2018 22:12:06

  • win32: merge multi rom load function

Revision 846

Author: ov2 | Date: środa, 3 stycznia 2018 21:08:08

  • win32: only enable dynamic rate control checkbox for xaudio2

Revision 845

Author: ov2 | Date: środa, 3 stycznia 2018 21:08:08

  • win32: add option to disable message scaling with epx

Revision 844

Author: ov2 | Date: środa, 3 stycznia 2018 21:08:08

  • win32: shorten faq, include link to dx9 runtime

Revision 843

Author: brandon.wright | Date: czwartek, 14 grudnia 2017 05:50:47

  • Fix NETPLAY_SUPPORT define I broke.

Revision 842

Author: brandon.wright | Date: czwartek, 7 grudnia 2017 23:03:32

  • Rendering Ranger R2 now seems to work without timing hack.

Revision 841

Author: brandon.wright | Date: czwartek, 7 grudnia 2017 19:24:29

  • Fix issue with expose on GTK+ 3.

Revision 840

Author: brandon.wright | Date: czwartek, 7 grudnia 2017 18:36:50

  • Fix assertion on PulseAudio driver exit.

Revision 839

Author: brandon.wright | Date: czwartek, 7 grudnia 2017 18:36:24

  • Fix warnings on GTK+ display driver with GTK+ 3.

Revision 838

Author: brandon.wright | Date: czwartek, 7 grudnia 2017 03:30:27

  • Some GTK+ 3 fixes.

Revision 837

Author: brandon.wright | Date: czwartek, 7 grudnia 2017 02:00:19

  • Clean up compiler warnings.

Revision 836

Author: brandon.wright | Date: czwartek, 7 grudnia 2017 01:39:10

  • Fix code gaff in reset in BSX code

Revision 835

Author: brandon.wright | Date: czwartek, 7 grudnia 2017 01:04:15

  • Fix missing break in pseudo-cycle SMP.

Revision 834

Author: brandon.wright | Date: piątek, 1 grudnia 2017 01:38:09

  • List enumerated joysticks in terminal output.

Revision 833

Author: brandon.wright | Date: piątek, 1 grudnia 2017 01:14:17

  • Remove some vestiges from sound code.

Revision 832

Author: ov2 | Date: wtorek, 28 listopada 2017 20:54:30

  • win32: add dynamic rate control setting, implement for xaudio2

Revision 831

Author: ov2 | Date: wtorek, 28 listopada 2017 20:54:30

  • win32: add volume control regular/turbo (closes #258)

Revision 830

Author: ov2 | Date: wtorek, 28 listopada 2017 20:54:30

  • win32 libretro: switch toolkit to 141_xp

Revision 829

Author: ov2 | Date: wtorek, 28 listopada 2017 20:54:30

  • Do not define NDEBUG if _DEBUG is defined

Revision 828

Author: brandon.wright | Date: poniedziałek, 27 listopada 2017 19:41:06

  • Revert "Revert "Make SoundSync mutually exclusive with DynamicRateControl in GTK+ port. Disable S9xContinueUpdate.""
  • This reverts commit 7931400b4422772b559a4ad19c7f6eb014a77a61.

Revision 827

Author: brandon.wright | Date: poniedziałek, 27 listopada 2017 19:39:58

  • Reset time_ratio on preferences change. Use 4 fragments on OSS.

Revision 826

Author: brandon.wright | Date: poniedziałek, 27 listopada 2017 19:33:25

  • Revert "Make SoundSync mutually exclusive with DynamicRateControl in GTK+ port. Disable S9xContinueUpdate."
  • This reverts commit 63394cd26a99dd34e8c5dadf6e9145736a6cb228.

Revision 825

Author: brandon.wright | Date: poniedziałek, 27 listopada 2017 19:11:49

  • Make SoundSync mutually exclusive with DynamicRateControl in GTK+ port. Disable S9xContinueUpdate.

Revision 824

Author: brandon.wright | Date: sobota, 25 listopada 2017 19:40:07

  • GTK: Update display on S9xContinueUpdate.

Revision 823

Author: brandon.wright | Date: sobota, 25 listopada 2017 19:26:23

  • Reset GFX.InterlaceFrame on PPU reset.

Revision 822

Author: brandon.wright | Date: sobota, 25 listopada 2017 02:35:49

  • Handle PulseAudio case where no data can be written.

Revision 821

Author: brandon.wright | Date: piątek, 24 listopada 2017 21:01:05

  • Revert "Also break out of S9xMainLoop in original location."
  • This reverts commit 8313c51e81f1e444dddfb70947ebe94850086192.

Revision 820

Author: brandon.wright | Date: piątek, 24 listopada 2017 20:47:53

  • Also break out of S9xMainLoop in original location.

Revision 819

Author: brandon.wright | Date: piątek, 24 listopada 2017 20:03:24

  • Update config variable and sanitize input.

Revision 818

Author: brandon.wright | Date: piątek, 24 listopada 2017 15:19:05

  • Optimize rate control formula and remove placeholder copy-paste.

Revision 817

Author: brandon.wright | Date: piątek, 24 listopada 2017 01:57:47

  • Bump SDL requirement to SDL 2.0.

Revision 813

Author: brandon.wright | Date: czwartek, 23 listopada 2017 02:28:41

  • Move newline.

Revision 812

Author: brandon.wright | Date: czwartek, 23 listopada 2017 01:19:20

  • Merge remote-tracking branch 'origin/ratecontrol'

Revision 811

Author: brandon.wright | Date: czwartek, 23 listopada 2017 01:18:33

  • Remove debugging printfs.

Revision 810

Author: brandon.wright | Date: czwartek, 23 listopada 2017 01:14:49

  • Update PulseAudio driver to full API.

Revision 809

Author: brandon.wright | Date: środa, 22 listopada 2017 19:40:41

  • Don't break interlace syncopation on frame skip.
  • Unfortunately, save states with the wrong field are now broken forever.

Revision 808

Author: brandon.wright | Date: środa, 22 listopada 2017 19:40:30

  • Change where we break S9xMainLoop/Scan for input ("Brunnis lag fix")

Revision 807

Author: brandon.wright | Date: środa, 22 listopada 2017 00:58:19

  • Increase the number of opcodes executed on the SA1 to 5 per S-CPU opcode.

Revision 806

Author: brandon.wright | Date: wtorek, 21 listopada 2017 01:12:57

  • Update PortAudio driver to read/write API.

Revision 805

Author: brandon.wright | Date: poniedziałek, 20 listopada 2017 20:09:05

  • Remove unconditional rate control on OSS.

Revision 804

Author: brandon.wright | Date: poniedziałek, 20 listopada 2017 20:06:13

  • Add GTK+ preferences for dynamic rate control.

Revision 803

Author: brandon.wright | Date: poniedziałek, 20 listopada 2017 19:25:53

  • Disable dynamic rate control by default.

Revision 802

Author: brandon.wright | Date: poniedziałek, 20 listopada 2017 19:07:54

  • Add dynamic rate control for audio, based on Retroarch/Themaister's paper
  • Adds support to alsa and oss sound drivers on GTK+ port.

Revision 801

Author: brandon.wright | Date: środa, 22 listopada 2017 19:36:02

  • Don't break interlace syncopation on frame skip.
  • Unfortunately, save states with the wrong field are now broken forever.

Revision 800

Author: brandon.wright | Date: środa, 22 listopada 2017 19:12:41

  • Change where we break S9xMainLoop/Scan for input ("Brunnis lag fix")

Revision 799

Author: brandon.wright | Date: środa, 22 listopada 2017 01:01:50

  • Increase the number of opcodes executed on the SA1 to 5 per S-CPU opcode.

Revision 798

Author: qwertymodo | Date: wtorek, 21 listopada 2017 02:29:39

  • Update Mac OSX version number and date strings

Revision 797

Author: bearoso | Date: niedziela, 19 listopada 2017 19:16:36

  • Merge pull request #259 from NoSuck/unix_fullscreen
  • unix: fix fullscreen property change timing

Revision 796

Author: the.flying.rapist | Date: niedziela, 12 listopada 2017 20:11:26

  • unix: fix fullscreen property change timing
  • Previously, the Unix version of Snes9x was unable to create a fullscreen window. (It would create a regular window the size of the screen.)

Revision 795

Author: brandon.wright | Date: piątek, 17 listopada 2017 23:11:03

  • Added Chou Aniki APU timing hack.

Revision 794

Author: brandon.wright | Date: piątek, 17 listopada 2017 23:00:58

  • Update copyrights.

Revision 793

Author: bearoso | Date: czwartek, 2 listopada 2017 00:08:30

  • Merge pull request #257 from noabody/master
  • Modify src/gtk/snes9x.ui to add scroll-box to gtk2+ cheat dialog.

Revision 792

Author: noabody | Date: środa, 1 listopada 2017 21:34:18

  • Modify src/gtk/snes9x.ui to add scroll-box to gtk2+ cheat dialog.

Revision 791

Author: ov2 | Date: wtorek, 31 października 2017 14:35:53

  • Merge pull request #256 from tmkk/macos_compat
  • recent macOS compatibility

Revision 790

Author: tmkk | Date: poniedziałek, 30 października 2017 10:23:12

  • macosx: make compatible with 10.7-10.11 SDK

Revision 789

Author: tmkk | Date: niedziela, 29 października 2017 07:06:37

  • macosx: fix Open ROM Image dialog doesn't appear on recent macOS (issue 216)

Revision 788

Author: tmkk | Date: niedziela, 29 października 2017 07:01:54

  • macosx: use bzero instead of ZeroMemory

Revision 787

Author: tmkk | Date: niedziela, 29 października 2017 07:00:29

  • macosx: make musicbox compatible with a new S-SMP

Revision 786

Author: tmkk | Date: niedziela, 29 października 2017 06:53:53

  • macosx: project file update, adding new S-SMP sources

Revision 785

Author: qwertymodo | Date: środa, 25 października 2017 07:16:54

  • Allow fast-forwarding in games using the SPC7110 RTC

Revision 784

Author: qwertymodo | Date: poniedziałek, 23 października 2017 18:03:19

  • Add support for Tengai Makyou Zero English patch mapping

Revision 701

Author: ov2 | Date: sobota, 14 października 2017 00:32:38

  • Release msu data and audio streams on exit, use unzClose when closing file

Revision 700

Author: ov2 | Date: piątek, 13 października 2017 22:38:37

  • win32: rework CHECK_MEMORY_LEAKS to dump after static object deinit

Revision 699

Author: ov2 | Date: piątek, 13 października 2017 22:38:37

  • Fix some on-exit memory leaks

Revision 698

Author: qwertymodo | Date: piątek, 13 października 2017 00:59:33

  • Properly report MSU-1 revision in the status register

Revision 697

Author: ov2 | Date: wtorek, 10 października 2017 20:04:22

  • Make DEBUGGER compile again (without APU debugger)

Revision 696

Author: qwertymodo | Date: poniedziałek, 9 października 2017 22:15:44

  • New attempt to fix RAM mapping for Light Fantasy (matches higan)

Revision 695

Author: bearoso | Date: wtorek, 3 października 2017 22:19:50

  • Merge pull request #238 from megari/gtk_no_deprecated
  • Move away from deprecated functions in the GTK port

Revision 694

Author: ari.sundholm | Date: wtorek, 12 września 2017 02:33:16

  • gtk: replace uses of deprecated functions with those of non-deprecated ones

Revision 693

Author: bearoso | Date: wtorek, 3 października 2017 22:17:01

  • Merge pull request #223 from jristz/patch-2
  • Minor update to es.po

Revision 692

Author: pablo.lezaeta.reyes..p.a..lo.l.e..a.eta.r.ej.. | Date: sobota, 26 sierpnia 2017 07:57:13

  • Minor update to es.po
  • Minor update to spanish translation so Slots in contectual menu get translated (I hope)
  • Signed-off-by: Pablo Lezaeta Reyes

Revision 691

Author: ov2 | Date: niedziela, 1 października 2017 15:25:49

  • Update changes.txt

Revision 690

Author: ov2 | Date: niedziela, 1 października 2017 14:49:48

  • Do not define NDEBUG for DEBUGGER

Revision 689

Author: ov2 | Date: niedziela, 1 października 2017 14:49:33

  • win32: small readme updates

Revision 688

Author: ov2 | Date: niedziela, 1 października 2017 14:31:31

  • Use same spc buffer size in all cases

Revision 687

Author: ov2 | Date: niedziela, 1 października 2017 14:24:34

  • Load ignore checksum setting for all ports

Revision 686

Author: ov2 | Date: piątek, 29 września 2017 11:25:04

  • Merge pull request #227 from bonimy/update-gitignore
  • Update .gitignore

Revision 685

Author: nelson.garcia | Date: wtorek, 5 września 2017 21:28:35

  • Merge remote-tracking branch 'refs/remotes/snes9xgit/master' into update-gitignore

Revision 684

Author: nelson.garcia | Date: wtorek, 29 sierpnia 2017 23:19:15

  • Update .gitignore
  • Ignore files that snes9x can commonly interact with. This is a feature
  • to ensure these files aren't accidentally committed when
  • testing/debugging.

Revision 683

Author: qwertymodo | Date: czwartek, 28 września 2017 19:45:32

  • Add config option to ignore BPS/UPS checksums for soft patching

Revision 682

Author: qwertymodo | Date: czwartek, 28 września 2017 19:03:35

  • Fix building in VS2015
→ [SNES] Snes9x 1.54 TestBuild 10/10/17

10.10.2017

  • MSU-1 pack support by quertymodo
  • Pixel placement in hires
  • Fixes for a few games

17.04.2017

  • MSU-1 support by quertymodo
  • BSX changes by LuigiBlood
  • Fixes movie playback crash

Revision 781

Author: qwertymodo | Date: 3 września 2017 23:54:01

  • Remove .msu.zip extension support in favor of .msu1

Revision 780

Author: qwertymodo | Date: 31 sierpnia 2017 02:59:39

  • Fix MSU-1 audio memory leak

Revision 779

Author: qwertymodo | Date: 17 sierpnia 2017 23:37:59

  • Adjust MSU-1 data ROM detection inside .msu1 packs

Revision 778

Author: qwertymodo | Date: 17 sierpnia 2017 20:30:44

  • Add support for loading .msu1 packs as ROM files, if they actually contain a ROM file

Revision 777

Author: qwertymodo | Date: 17 sierpnia 2017 19:37:28

  • Allow unzFindExtension to optionally match the exact filename

Revision 776

Author: qwertymodo | Date: 17 sierpnia 2017 19:34:13

  • Add IPS_DIR to the search path for .msu1 pack files

Revision 775

Author: qwertymodo | Date: 17 sierpnia 2017 03:56:57

  • Add support for .msu1 pack files

Revision 774

Author: ov2 | Date: 23 lipca 2017 21:13:12

  • libretro: change remaining libsnes references in msvc project

Revision 773

Author: ov2 | Date: 23 lipca 2017 21:11:47

  • libretro: merge some changes from libretro repository

Revision 772

Author: qwertymodo | Date: 6 lipca 2017 02:01:07

  • MSU-1 pop/skip fixes

Revision 771

Author: ov2 | Date: 30 czerwca 2017 20:33:10

  • win32: return correct variable

Revision 770

Author: qwertymodo | Date: 28 czerwca 2017 01:25:25

  • Fix a byte-masking error in byuu's APU causing issues in Dark Law, Haisei Mahjongg, and Super Pinball

Revision 769

Author: ov2 | Date: 12 czerwca 2017 22:39:59

  • Correct unzStream revert

Revision 768

Author: ov2 | Date: 12 czerwca 2017 21:52:36

  • Remove unnecessary msu1 reset

Revision 767

Author: ov2 | Date: 12 czerwca 2017 21:52:26

  • Merge branch 'msu1-zip'

Revision 766

Author: ov2 | Date: 12 czerwca 2017 21:50:02

  • Fix MSU1 audio

Revision 765

Author: ov2 | Date: 12 czerwca 2017 20:58:55

  • win32: do not change current directory in S9xGetDirectory

Revision 764

Author: ov2 | Date: 11 czerwca 2017 23:50:43

  • Switch to anomie's version of hires pixel with correct placement

Revision 763

Author: ov2 | Date: 11 czerwca 2017 23:09:07

  • win32: do not try to reset device if minimized

Revision 762

Author: brandon.wright | Date: 4 czerwca 2017 17:05:30

  • Silence -Wimplicit-fallthrough with comments.

Revision 761

Author: bearoso | Date: 4 czerwca 2017 00:24:01

  • Merge pull request #203 from jristz/patch-1
  • Update es.po again

Revision 760

Author: pablo.lezaeta.reyes..p.a..lo.l.e..a.eta.r.ej.. | Date: 28 maja 2017 23:22:32

  • Update es.po

Revision 759

Author: pablo.lezaeta.reyes..p.a..lo.l.e..a.eta.r.ej.. | Date: 28 maja 2017 23:21:42

  • Update es.po

Revision 758

Author: pablo.lezaeta.reyes..p.a..lo.l.e..a.eta.r.ej.. | Date: 28 maja 2017 23:19:59

  • Update es.po again
  • Update the spanish translation chanign a "fake friend" and adding the hi/lorom translatables
  • Signed-off-by: Pablo Lezaeta Reyes

Revision 757

Author: brandon.wright | Date: 27 maja 2017 22:55:39

  • Attempt to fix RAM mapping for Light Fantasy.

Revision 756

Author: brandon.wright | Date: 21 maja 2017 23:33:17

  • Circuit USA timing hack.

Revision 755

Author: bearoso | Date: 16 maja 2017 15:57:18

  • Merge pull request #198 from jristz/patch-1
  • Fix a weird thing on the build system

Revision 754

Author: pablo.lezaeta.reyes..p.a..lo.l.e..a.eta.r.ej.. | Date: 16 maja 2017 05:52:48

  • Fix a weir thing on the build system
  • Aparently make and MSGFMT don't like that extra line.

Revision 753

Author: brandon.wright | Date: 16 maja 2017 00:30:15

  • Update changes.txt.

Revision 752

Author: bearoso | Date: 16 maja 2017 00:24:50

  • Merge pull request #197 from jristz/master
  • Update spanish translation with slot9 and misc changes

Revision 751

Author: pablo.roberto.frnacisco.lezaeta.reyes | Date: 15 maja 2017 04:30:58

  • Update spanish translation with slot9 and misc changes
  • Signed-off-by: Pablo Roberto Frnacisco Lezaeta Reyes

Revision 750

Author: bearoso | Date: 7 maja 2017 01:47:54

  • Merge pull request #190 from YamashitaRen/master
  • GTK: Add a 10th save slot (Slot 9).

Revision 749

Author: yamashita.ren | Date: 28 kwietnia 2017 00:46:42

  • Merge branch 'master' of https://github.com/snes9xgit/snes9x

Revision 748

Author: yamashita.ren | Date: 25 kwietnia 2017 21:45:30

  • GTK: Add a 10th save slot (Slot 9).
  • Reorganizing save slots section of snes9x.ui while I'm at it.

Revision 747

Author: brandon.wright | Date: 7 maja 2017 01:43:36

  • Fix environment variable name.

Revision 746

Author: brandon.wright | Date: 7 maja 2017 01:40:23

  • Start list of changes for 1.55.

Revision 745

Author: brandon.wright | Date: 7 maja 2017 01:39:01

  • Support XDG config directory.

Revision 744

Author: brandon.wright | Date: 7 maja 2017 01:02:01

  • Update version number to 1.55.

Revision 743

Author: ov2 | Date: 29 kwietnia 2017 19:51:30

  • win32: remove cg toolkit requirement for compilation

Revision 742

Author: ov2 | Date: 29 kwietnia 2017 18:13:57

  • win32: update compile instructions

Revision 741

Author: ov2 | Date: 29 kwietnia 2017 18:13:57

  • win32: remove FMOD and FMOD_EX

Revision 740

Author: ov2 | Date: 29 kwietnia 2017 18:13:57

  • win32: remove non-unicode configurations

Revision 739

Author: ov2 | Date: 29 kwietnia 2017 18:13:57

  • win32: remove asm defines from zlib project

Revision 738

Author: ov2 | Date: 29 kwietnia 2017 18:13:57

  • win32: rename project to lowercase

Revision 737

Author: nelson.garcia | Date: 29 kwietnia 2017 18:13:57

  • Reference gitignore in solution
  • This change makes .gitignore viewable in snes9xw.sln. It also updates
  • the solution to be opened in Visual Studio 2017 by default. This doesn't
  • prevent it from being opened in VS15 for those not ready to make the
  • switch.

Revision 736

Author: nelson.garcia | Date: 29 kwietnia 2017 18:13:57

  • VS2017 solutions update (Please read description)
  • PLEASE TEST IN WINDOWS 7 AND WINDOWS XP BEFORE MERGING
  • Update windows solution files to VS 2017.
  • This also removes the MASM build commands from the zlib project. Having
  • this only makes buiding the source harder for new users, and it
  • ultimately isn't necessary.
  • The changes also rearrange the snesn9x project's and
  • from (Include);(DirectX);(Cg) to (DirectX);(Cg);(Include).
  • These changes reflect the original library path order. The modification
  • I made beforehand could have affected XP builds and I didn't have a
  • chance to test this before merging.

Revision 735

Author: nelson.garcia | Date: 29 kwietnia 2017 18:13:57

  • ignore snes9x files
  • add snes9x program-generated files to .gitignore

Revision 734

Author: nelson.garcia | Date: 29 kwietnia 2017 18:13:57

  • Added gitignore.
  • Added generated .gitignore file from https://www.gitignore.io using
  • keywords 'C', 'C++', 'VisualStudio'

Revision 733

Author: bearoso | Date: 26 kwietnia 2017 16:21:37

  • Merge pull request #192 from jristz/master
  • fix errata

Revision 732

Author: pablo.roberto.francisco.lezaeta.reyes | Date: 26 kwietnia 2017 05:57:37

  • fix errata
  • Signed-off-by: Pablo Roberto Francisco Lezaeta Reyes

Revision 731

Author: bearoso | Date: 25 kwietnia 2017 16:44:36

  • Merge pull request #189 from jristz/master
  • New strings from master

Revision 730

Author: pablo.roberto.francisco.lezaeta.reyes | Date: 25 kwietnia 2017 09:13:57

  • New strings from master"
  • Signed-off-by: Pablo Roberto Francisco Lezaeta Reyes

Revision 729

Author: brandon.wright | Date: 25 kwietnia 2017 16:40:36

  • Allocate preferences on the stack to try and fix double free.

Revision 728

Author: ov2 | Date: 17 kwietnia 2017 14:43:32

  • Add missing includes

Revision 727

Author: ov2 | Date: 17 kwietnia 2017 14:02:51

  • win32: increase dropdown width

Revision 726

Author: ov2 | Date: 17 kwietnia 2017 13:58:16

  • win32: add linker pragma

Revision 725

Author: ov2 | Date: 17 kwietnia 2017 13:57:49

  • win32: change define name, keep ifdefs to minimum, keep enum values

Revision 724

Author: ov2 | Date: 17 kwietnia 2017 12:56:07

  • Merge branch 'ddraw-switch' of git://github.com/bonimy/snes9x

Revision 723

Author: nelson.garcia | Date: 3 kwietnia 2017 01:12:55

  • DirectDraw compile switch
  • This puts all Directdraw-related code into a compile-time switch
  • 'DIRECTDRAW_DEFINED'. To enable DirectDraw, you need to define this in
  • the snes9xw project file, and add a reference to drraw.lib in it too.

Revision 722

Author: ov2 | Date: 17 kwietnia 2017 12:46:20

  • Release bsx streams on reset

Revision 721

Author: ov2 | Date: 17 kwietnia 2017 12:33:12

  • Merge branch 'bsxrebase' of git://github.com/LuigiBlood/snes9x

Revision 720

Author: luigiblood | Date: 24 marca 2017 18:11:49

  • Make LAST_DIR actually last one

Revision 719

Author: luigiblood | Date: 29 grudnia 2016 00:48:35

  • [BS-X] Fix Date & Time

Revision 718

Author: luigiblood | Date: 28 grudnia 2016 16:51:21

  • [BS-X] Added Satellaview Folder on Win32 Settings window

Revision 717

Author: luigiblood | Date: 28 grudnia 2016 16:43:10

  • [BS-X] Satellaview Signal Data File Support

Revision 716

Author: bearoso | Date: 26 lutego 2017 18:12:20

  • Merge pull request #176 from marcosfrm/unix-ldflags
  • Unix: obey LDFLAGS on linking

Revision 715

Author: marcos.mello | Date: 26 lutego 2017 14:16:39

  • Unix: obey LDFLAGS on linking

Revision 714

Author: ov2 | Date: 20 lutego 2017 20:40:34

  • Merge git://github.com/bonimy/snes9x

Revision 713

Author: nelson.garcia | Date: 18 lutego 2017 05:52:11

  • Easy windows build support
  • Added and modified VS project files to more easily get started building
  • and working with s9x in the Windows VS environment.

Revision 712

Author: nelson.garcia | Date: 18 lutego 2017 04:37:42

  • Conditional exclusion of WIN_FMODEX_OPENAL_DRIVER
  • FMODEX removed support for FMOD_OUTPUTTYPE_OPENAL after V4.31.00 (refer
  • to http://upstream.rosalinux.ru/diffs/fmod/43100_to_43101/diff.html).
  • Therefore, the case for WIN_FMODEX_OPENAL_DRIVER is ignored when using
  • versions of FMODEx that no longer support it.

Revision 711

Author: nelson.garcia | Date: 18 lutego 2017 04:33:36

  • Merge remote-tracking branch 'refs/remotes/snes9xgit/master'

Revision 710

Author: brandon.wright | Date: 8 lutego 2017 18:28:52

  • Revert "Revert hires pixel logic to anomie's version"
  • This reverts commit 795542de2b8b37e03a5f6103b6e67051025d2bd6.

Revision 709

Author: ov2 | Date: 16 grudnia 2016 22:02:57

  • Merge pull request #157 from qwIvan/patch-1
  • fixed typo

Revision 708

Author: qwivan | Date: 12 grudnia 2016 06:59:20

  • fixed typo

Revision 707

Author: brandon.wright | Date: 10 grudnia 2016 17:52:05

  • Use 32040hz sample rate in libretro to avoid resampling.

Revision 706

Author: brandon.wright | Date: 10 grudnia 2016 00:50:50

  • Use 32040hz with more consistency.

Revision 705

Author: qwertymodo | Date: 8 grudnia 2016 22:17:34

  • Fix MSU-1 refactor breaking builds on some systems

Revision 704

Author: qwertymodo | Date: 7 grudnia 2016 06:19:26

  • Merge branch 'master' of https://github.com/snes9xgit/snes9x

Revision 703

Author: qwertymodo | Date: 7 grudnia 2016 06:19:23

  • Unload MSU-1 files on reset

Revision 702

Author: nelson.garcia | Date: 18 lutego 2017 04:27:11

  • ANSI support for dxerr
  • Legacy implementration of dxerr for snes9x only had Unicode support.
  • These changes add NASI support as well.

Revision 701

Author: ov2 | Date: 14 października 2017 00:32:38

  • Release msu data and audio streams on exit, use unzClose when closing file

Revision 700

Author: ov2 | Date: 13 października 2017 22:38:37

  • win32: rework CHECK_MEMORY_LEAKS to dump after static object deinit

Revision 699

Author: ov2 | Date: 13 października 2017 22:38:37

  • Fix some on-exit memory leaks

Revision 698

Author: qwertymodo | Date: 13 października 2017 00:59:33

  • Properly report MSU-1 revision in the status register

Revision 697

Author: ov2 | Date: 10 października 2017 20:04:22

  • Make DEBUGGER compile again (without APU debugger)

Revision 696

Author: qwertymodo | Date: 9 października 2017 22:15:44

  • New attempt to fix RAM mapping for Light Fantasy (matches higan)

Revision 695

Author: bearoso | Date: 3 października 2017 22:19:50

  • Merge pull request #238 from megari/gtk_no_deprecated
  • Move away from deprecated functions in the GTK port

Revision 694

Author: ari.sundholm | Date: 12 września 2017 02:33:16

  • gtk: replace uses of deprecated functions with those of non-deprecated ones

Revision 693

Author: bearoso | Date: 3 października 2017 22:17:01

  • Merge pull request #223 from jristz/patch-2
  • Minor update to es.po

Revision 692

Author: pablo.lezaeta.reyes..p.a..lo.l.e..a.eta.r.ej.. | Date: 26 sierpnia 2017 07:57:13

  • Minor update to es.po
  • Minor update to spanish translation so Slots in contectual menu get translated (I hope)
  • Signed-off-by: Pablo Lezaeta Reyes

Revision 691

Author: ov2 | Date: 1 października 2017 15:25:49

  • Update changes.txt

Revision 690

Author: ov2 | Date: 1 października 2017 14:49:48

  • Do not define NDEBUG for DEBUGGER

Revision 689

Author: ov2 | Date: 1 października 2017 14:49:33

  • win32: small readme updates

Revision 688

Author: ov2 | Date: 1 października 2017 14:31:31

  • Use same spc buffer size in all cases

Revision 687

Author: ov2 | Date: 1 października 2017 14:24:34

  • Load ignore checksum setting for all ports

Revision 686

Author: ov2 | Date: 29 września 2017 11:25:04

  • Merge pull request #227 from bonimy/update-gitignore
  • Update .gitignore

Revision 685

Author: nelson.garcia | Date: 5 września 2017 21:28:35

  • Merge remote-tracking branch 'refs/remotes/snes9xgit/master' into update-gitignore

Revision 684

Author: nelson.garcia | Date: 29 sierpnia 2017 23:19:15

  • Update .gitignore
  • Ignore files that snes9x can commonly interact with. This is a feature
  • to ensure these files aren't accidentally committed when
  • testing/debugging.

Revision 683

Author: qwertymodo | Date: 28 września 2017 19:45:32

  • Add config option to ignore BPS/UPS checksums for soft patching

Revision 682

Author: qwertymodo | Date: 28 września 2017 19:03:35

  • Fix building in VS2015

Revision 681

Author: qwertymodo | Date: 28 września 2017 19:02:10

  • Fix missing Windows version string update

Revision 680

Author: ov2 | Date: 11 września 2017 23:43:52

  • Call _splitpath with all parameters

Revision 679

Author: ov2 | Date: 11 września 2017 23:42:13

  • Merge branch 'gtk_unix_fixes' of git://github.com/megari/snes9x

Revision 678

Author: ari.sundholm | Date: 10 września 2017 23:45:26

  • Fix some build warnings generated by g++

Revision 677

Author: ari.sundholm | Date: 10 września 2017 23:42:36

  • Fix some undefined behavior
  • The destructor of Resampler needs to be virtual, as it is subclassed
  • and pointers to objects subclassed from it are being deleted.
  • The issue in controls.cpp is that the loop ends up reading past the
  • end of an array. The small rewrite of the loop also makes it more
  • readable.
  • In memmap.cpp, there is an assignment statement of the following form:
  • a[i++] = b[i];
  • It is undefined what i's value should be in b[i], so this was made
  • explicit.

Revision 676

Author: ari.sundholm | Date: 10 września 2017 22:42:09

  • gtk, unix: fixes to unbreak build and loading ROMs

Revision 675

Author: ov2 | Date: 11 września 2017 23:29:12

  • Rename IPS_DIR to PATCH_DIR, split cheats path in win32

Revision 674

Author: qwertymodo | Date: 10 września 2017 02:02:52

  • Minor refactor to .msu1 pack hotpatching

Revision 673

Author: qwertymodo | Date: 3 września 2017 23:56:32

  • Merge branch 'msu1-zip'

Revision 672

Author: qwertymodo | Date: 3 września 2017 23:54:01

  • Remove .msu.zip extension support in favor of .msu1

Revision 671

Author: qwertymodo | Date: 31 sierpnia 2017 02:59:39

  • Fix MSU-1 audio memory leak

Revision 670

Author: qwertymodo | Date: 17 sierpnia 2017 23:37:59

  • Adjust MSU-1 data ROM detection inside .msu1 packs

Revision 669

Author: qwertymodo | Date: 17 sierpnia 2017 20:30:44

  • Add support for loading .msu1 packs as ROM files, if they actually contain a ROM file

Revision 668

Author: qwertymodo | Date: 17 sierpnia 2017 19:37:28

  • Allow unzFindExtension to optionally match the exact filename

Revision 667

Author: qwertymodo | Date: 17 sierpnia 2017 19:34:13

  • Add IPS_DIR to the search path for .msu1 pack files

Revision 666

Author: qwertymodo | Date: 17 sierpnia 2017 03:56:57

  • Add support for .msu1 pack files

Revision 665

Author: ov2 | Date: 3 września 2017 21:13:01

  • msu1: generate even if muted

Revision 664

Author: ov2 | Date: 3 września 2017 20:15:45

  • msu1: drop samples equal to dsp dropped samples

Revision 663

Author: ov2 | Date: 2 września 2017 22:17:57

  • msu1: fix desync with turbo mode

Revision 662

Author: ov2 | Date: 17 sierpnia 2017 18:11:30

  • win32: add custom state file name option

Revision 661

Author: ov2 | Date: 23 lipca 2017 21:13:12

  • libretro: change remaining libsnes references in msvc project

Revision 660

Author: ov2 | Date: 23 lipca 2017 21:11:47

  • libretro: merge some changes from libretro repository
→ [SNES] Snes9x 1.55.x Dev R659 10/07/17

Snes9X Dev [SVN 659]

Author: qwertymodo | Date: 6 lipca 2017 02:01:07

  • MSU-1 pop/skip fixes

Snes9X Dev [SVN 658]

Author: ov2 | Date: 30 czerwca 2017 20:33:10

  • win32: return correct variable
Inne treści związane z tematem
[MULTI] Mednafen x86/x64 1.21.0 Unstable [MULTI] Mednafen x86/x64 1.21.0 Unstable;
Mednafen jest bardzo udanym multiemulatorem, który powstał przede wszystkim z myślą o linuksie, jednak dzięki portowi pod win32 i ostatnio testowanej wersji x64, możemy pobawić się nim także pod okienkami. Jest na tyle dobrym udawaczem, że na podwalinie jego kodu powstały takie ...
[VBA] VisualBoy Advance - M 2.1 DevTest 26/02/18 [VBA] VisualBoy Advance - M 2.1 DevTest 26/02/18;
Ukazała się nowa, testowa wersja emulatora konsol NINTENDO (CGB,GB,GBA). To typowy dev więc raczej dla ciekawskich, a nie do użytku codziennego. Ostatnia wersja oficjalna pojawiła się 21 października 2017 i chyba ją totalnie pominąłem:P
[MULTI] MessUI x86/x64 0.195 [MULTI] MessUI x86/x64 0.195;
Nieoficjalna dystrubucja MESSa, którą zaopatrzono w przyjazny interfejs graficzny, zbliżony do starego gui, jednak nieznacznie poszerzony doczekał się kolejnej odsłony - oprócz wszystkich zmian z messa poprawiono działanie także gui - dzięki, któremu podczas działania ...
[WIIU] Cemu 1.11.5 [WIIU] Cemu 1.11.5;
Nowa wersja i nowe poprawki w emulatorze konsoli Nintendo WiiU. Nic się nie zmienia z mojej strony jeśli chodzi o jego używanie - nie używam:P Co mogę polecić to bardzo pomocny frontend do tego emulatora - MappleSeed, a do uzupełnienia plugin pozwalający odtwarzać materiały h264 (filmy) ...
[NDS] DesMuMe x86/x64 0.9.12 SVN6081 [NDS] DesMuMe x86/x64 0.9.12 SVN6081;
Kolejna deweloperska wersja DeSmuMe - emulatora NINTENDO DS. Nie moja, bo z automatu AppVeyor, z którego zaczyna korzystać co raz większa ilość projektów, więc warto zapisać sobie bookmark. W DeSmume jak zwykle - troche zmian dla PC, ale gro dla portu Cocoa (MacOS).  
Do ściągnięcia
snes9x x86 x64 1.55 R657 280617-t2e.pl.7z
Dodatkowe informacje
Komentarze

Tshirt "Lords of The Ring Part One"

Newsy Linkownia Emulatory na PC Wideoteka Bajtek Reduks Ready.Run

© Try2emu 1999 - 2018 | Krzysztof 'Faust' Karkosza Google+Kontakt