[PSX] PCSX ReLoaded SVN96687+MOD

[1] @ !!! Poniedziałek, 13 Lipca 2015 23:36 CET [13-07-2015 23:30 CET]

[PSX] PCSX ReLoaded SVN96687+MOD

Opublikowana przez twórców modu świetnego pluginu dla emulatorów SONY PLAYSTATION PeteOpengGL, zmodyfikowana wersja PCSXR zgodna z repo 96687. Ze zmian w emulatorze - poprawiona obsługa obrazów memcard, a historia zmian w samym pluginie poniżej.

PSX Sony:Playstation:PCSXR:XBrz
PCSXR r96687 + XBRZ Scaler

PeteOpenGL2Tweak - Tweaker for PeteOpenGL2 plugin 2015-07-12

  • +xBRZ Texture Scaler:

2015-07-10

  • PCSXR r96687 + my mods (save state picture display fix and per game memory card - like ePSXe 1.9.25)

2015-07-08

  • Updated pad plugin hack:
  • *Fixed pooling bug.
  • *Added ability to run pad plugins configuration dialog by using "Test" button in GPU plugin select dialog.

2015-07-06

  • As Shark has terrible code I added here ePSXe pad plugin hack for 1.9.25, 1.9.0, 1.8.0 and 1.7.0. Also added ResHack, ie. setting any X/Y multiplier.
  • NOTE: You need to manually add pad plug-in name to inisgpuPeteOpenGL2Tweak.ini
  • Something like that:
  • Code:
    • [PadPlugin]
    • Port1 = pluginspadPokopom.dll
    • Port2 = pluginspadNRagePlugin.dll

Requirements:

  • VS2013 Redistributable (x86): http://www.microsoft.com/en-us/download/details.aspx?id=40784
  • gpuPeteOpenGL2 plug-in v2.9 (425984 bytes, need to be in <emu_dir>plugins)
  • GTE Accuracy hack requires PCSXR

Updated [2014-04-12]:

  • Added option "UsePEC", to chain load gpupec.dll, ie. now you can use GTE Accuracy fix and PEC at once.
  • WARNING: Do not select PeteOpenGL2Tweak as plugin in gpupec configuration! If you do you need to remove pec.ini from plugin directory and reconfigure PEC plugin! You need to select "Pete's OpenGL2 Driver 2.9".
  • NOTE: If you remove inisgpuPeteOpenGL2Tweak.ini then it will be recreated with all new options set to default.

PCSX Reloaded [SVN 96874]

Author: SNDckain_cp | Date: 13 lipca 2015 16:03:26

  • Memory card 1 or 2 allowed now to be not plugged at all. (Core)

PCSX Reloaded [SVN 96687]

Author: SNDedgbla_cp | Date: 24 czerwca 2015 20:39:22

  • * psxbios, patch 17577 by Solis;

PCSX Reloaded [SVN 96686]

Author: SNDedgbla_cp | Date: 24 czerwca 2015 19:26:20

  • * psxbios, memset fix;

PCSX Reloaded [SVN 96601]

Author: SNDMaddTheSane_cp | Date: 10 czerwca 2015 21:47:06

  • OS X: faster memory card image generation.

PCSX Reloaded [SVN 96548]

Author: SNDedgbla_cp | Date: 9 czerwca 2015 17:38:55

  • * HLE Bios, Dark Stone (patch 17554 by Solis);

PCSX Reloaded [SVN 96188]

Author: SNDedgbla_cp | Date: 1 czerwca 2015 21:57:33

  • * HLE BIOS, cleanup, (patch 17534 by Solis);

PCSX Reloaded [SVN 96133]

Author: SNDedgbla_cp | Date: 30 maja 2015 09:56:03

  • * HLE BIOS, multiblock save (patch 17533 by Solis);

PCSX Reloaded [SVN 95719]

Author: SNDMaddTheSane_cp | Date: 5 maja 2015 01:43:01

  • OS X: improvements on the cheat editor.

PCSX Reloaded [SVN 95714]

Author: SNDMaddTheSane_cp | Date: 4 maja 2015 22:08:50

  • OS X: rename the Memory Block Flag into something more Swift-friendly.

PCSX Reloaded [SVN 95713]

Author: SNDMaddTheSane_cp | Date: 4 maja 2015 21:52:21

  • OS X: minor fix for the QuickLook and Spotlight importers.
  • strlcpy and strncpy behave differently.

PCSX Reloaded [SVN 95665]

Author: SNDMaddTheSane_cp | Date: 2 maja 2015 20:03:31

  • libpcsxcore: fix a warning about taking an absolute value from a signed integer.
  • OS X: Fix a few bugs in PcsxrMemCardArray, one of which would result in an invalid checksum on deleted data.

PCSX Reloaded [SVN 95556]

Author: SNDMaddTheSane_cp | Date: 29 kwietnia 2015 20:01:27

  • OS X: run the configure/about plug-in actions via GCD, not by spinning off a thread via NSObject.
  • This makes the code cleaner.

PCSX Reloaded [SVN 95424]

Author: SNDedgbla_cp | Date: 22 kwietnia 2015 16:24:30

  • hle bios firstfile() fix (Solis, patch 17458);

PCSX Reloaded [SVN 94433]

Author: SNDedgbla_cp | Date: 7 marca 2015 10:36:21

  • HLE bios, psxBios__get_error() (Solis);

PCSX Reloaded [SVN 94310]

Author: SNDedgbla_cp | Date: 22 lutego 2015 17:31:21

  • Russian translation (edgbla);

PCSX Reloaded [SVN 94305]

Author: SNDedgbla_cp | Date: 21 lutego 2015 22:01:10

  • Spanish translation (Imanol08);

PCSX Reloaded [SVN 93922]

Author: SNDMaddTheSane_cp | Date: 10 lutego 2015 03:26:12

  • OS X: Hook up the DFNet's okay and cancel buttons.

PCSX Reloaded [SVN 93880]

Author: SNDMaddTheSane_cp | Date: 8 lutego 2015 19:19:54

  • OS X: add CFBundleShortVersionString to the QuickLook and Spotlight importers.

PCSX Reloaded [SVN 93879]

Author: SNDMaddTheSane_cp | Date: 8 lutego 2015 19:08:16

  • OS X: limit what is exported on the plug-ins.

PCSX Reloaded [SVN 93878]

Author: SNDMaddTheSane_cp | Date: 8 lutego 2015 18:25:00

  • OS X: The SoftGL plug-in don't need to link against GLKit:
  • We don't use anything from it.

PCSX Reloaded [SVN 93874]

Author: SNDMaddTheSane_cp | Date: 7 lutego 2015 23:17:23

  • OS X: Fix an off-by-one error that was causing the QuickLook and Spotlight plug-ins to crash.
  • The bug was also present in the app itself, but it didn't crash.

PCSX Reloaded [SVN 93286]

Author: SNDMaddTheSane_cp | Date: 27 stycznia 2015 19:55:41

  • Plugins/DFInput: change the order of SDL subsystems being closed on SDL2 builds.

PCSX Reloaded [SVN 93285]

Author: SNDMaddTheSane_cp | Date: 27 stycznia 2015 19:54:11

  • OS X: Have custom views use IB_DESIGNABLE.
  • Minor comment change.

PCSX Reloaded [SVN 93284]

Author: SNDedgbla_cp | Date: 27 stycznia 2015 14:40:23

  • psxBios__card_status() (Solis);

PCSX Reloaded [SVN 92936]

Author: SNDMaddTheSane_cp | Date: 19 stycznia 2015 00:50:24

  • OS X: Localize the multi-save string.

PCSX Reloaded [SVN 92935]

Author: SNDMaddTheSane_cp | Date: 19 stycznia 2015 00:39:02

  • OS X: Add icons to the recent item menu.

PCSX Reloaded [SVN 92900]

Author: SNDMaddTheSane_cp | Date: 18 stycznia 2015 03:01:44

  • OS X: Fix pressing "i" making the emulator speeding up.
  • This was caused by gpuKeypress in HandleKey to interpret the I key as GPU_FRAME_LIMIT. Having the block check for the NSControlKeyMask fixes this.

PCSX Reloaded [SVN 92300]

Author: SNDMaddTheSane_cp | Date: 17 listopada 2014 23:31:03

  • OS X: Remove the Code sign identity.

PCSX Reloaded [SVN 92297]

Author: SNDMaddTheSane_cp | Date: 16 listopada 2014 22:05:39

  • OS X: Re-work PcsxrMemoryObject to make the properties more readable.

PCSX Reloaded [SVN 92247]

Author: SNDMaddTheSane_cp | Date: 15 listopada 2014 04:44:07

  • OS X: change the dispatch_async in the freeze block to dispatch_after.
  • This makes it look cleaner.

PCSX Reloaded [SVN 92232]

Author: SNDMaddTheSane_cp | Date: 11 listopada 2014 01:10:11

  • OS X: Fix the SoftGL driver.
  • I knew I was overlooking something...

PCSX Reloaded [SVN 92231]

Author: SNDMaddTheSane_cp | Date: 11 listopada 2014 00:53:25

  • OS X: Consolidate the SoftGL plug-in's OpenGL functions into one file again.

PCSX Reloaded [SVN 92230]

Author: SNDMaddTheSane_cp | Date: 11 listopada 2014 00:38:30

  • OS X: Move the English localization files around.

PCSX Reloaded [SVN 92229]

Author: SNDMaddTheSane_cp | Date: 11 listopada 2014 00:38:29

  • OS X: Move the English localization files around.

PCSX Reloaded [SVN 92227]

Author: SNDMaddTheSane_cp | Date: 10 listopada 2014 21:22:50

  • OS X: make all ivars either be in the implementation block, or converted to Objective C 2.0 properties.

PCSX Reloaded [SVN 92226]

Author: SNDMaddTheSane_cp | Date: 10 listopada 2014 20:46:07

  • OS X: Move away from ivars in headers, beginning with the main app.
  • Also have NSString properties be declared with copy, as recommended by Apple.

PCSX Reloaded [SVN 92225]

Author: SNDMaddTheSane_cp | Date: 10 listopada 2014 20:24:58

  • OS X: Remove an unused function in DFNet.

PCSX Reloaded [SVN 92220]

Author: SNDMaddTheSane_cp | Date: 10 listopada 2014 00:01:19

  • OS X: fix an oversight with the paused state in EmuThread.
  • This could have caused bugs later down the line.
wstecz13/07/2015 23:36
Inne treści związane z tematem
[PSX2] Dev PCSX2 SVNv1.5.0-dev-2667-g63f9d419f 2018-11-12 21:15:12 [PSX2] Dev PCSX2 SVNv1.5.0-dev-2667-g63f9d419f 2018-11-12 21:15:12
Kolejna developerska wersja PCSX2 - emulatora konsoli Sony Playstation II serwowana przez automatyczny build Orphisa. Ostatnia oficjalna wersja tego emulatora to PCSX2 1.4.0.
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Kolejna developerska wersja PCSX2 - emulatora konsoli Sony Playstation II serwowana przez automatyczny build Orphisa. Ostatnia oficjalna wersja tego emulatora to PCSX2 1.4.0.
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Kolejna developerska wersja PCSX2 - emulatora konsoli Sony Playstation II serwowana przez automatyczny build Orphisa. Ostatnia oficjalna wersja tego emulatora to PCSX2 1.4.0.
[PSX2] Dev PCSX2 SVNv1.5.0-dev-2671-gca68ddd0d 2018-11-14 14:03:09 [PSX2] Dev PCSX2 SVNv1.5.0-dev-2671-gca68ddd0d 2018-11-14 14:03:09
Kolejna developerska wersja PCSX2 - emulatora konsoli Sony Playstation II serwowana przez automatyczny build Orphisa. Ostatnia oficjalna wersja tego emulatora to PCSX2 1.4.0.
[PSX2] Dev PCSX2 SVNv1.5.0-dev-2672-g51ceec74a 2018-11-15 09:55:49 [PSX2] Dev PCSX2 SVNv1.5.0-dev-2672-g51ceec74a 2018-11-15 09:55:49
Kolejna developerska wersja PCSX2 - emulatora konsoli Sony Playstation II serwowana przez automatyczny build Orphisa. Ostatnia oficjalna wersja tego emulatora to PCSX2 1.4.0.
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