[psx] Highly-Experimental Playstation Simulator x64 0.025.0

[1] @ Sobota, 20 Kwietnia 2019 00:58CET

Wśród nowych projektów emulatorów (a jak chce autor symulatorów) konsol Sony, warto rzucić okiem na hpsX, wymagającego 64-bitowej dystrybucji Windows. Autor projektu, ukrywający się pod nickiem TheGangster wykorzystując kod MESS i PCSX i dzięki pomocy Martina Kortha (seria no$cash, w tym no$psc) i drHell twórcy emulatora Xebra/Abrex, serwuje nam program, który powoli zaczyna nabierać rumieńców.

hps1x64 - Playstation 1 simulator

  • Status: In development - Pre-initial Source code and binary release - Development/Testing usage only

Current Version:

  • GUI optimizations

Older Version

  • hps1x64 v0244 - R3000A recompiler optimizations (load/store), fixed potential COP2 register issue in R3000A recompiler load/store
    hps1x64 v0243 - initial R3000A recompiler optimizations (load/store)
    hps1x64 v0241 - source code cleanup
    hps1x64 v024 - pad remapping
    hps1x64 v0232 - removed OpenCL references and non-standard windows dlls
    hps1x64 v0231 - fixed GetOverlappedResultEx Windows 7 issue reported by Hector
    hps1x64 v023 - fixed pad set mode command, faster graphics, multi-threading capability, async disk reads, program window fixes

hps2x64 - Playstation 2 simulator

  • Status: In development - Not ready for release

Current Version:

  • GUI optimizations, multi-threading optimizations, early SPU2 backend multi-threading

Older Version

  • hps2x64 v0094 - more R5900 load/store recompiler optimizations (LBU,LHU,LWU)
  • hps2x64 v0093 - R5900 recompiler optimizations (load/store), vectorized GPU backend
  • hps2x64 v009 - R5900 FPU recompiler, R5900 unaligned load/store recompilation, VU macro recompiler, VU micro recompiler, pad remapping
    hps2x64 v0091 - R5900 recompiler fixes, FPU recompiler fixes, VU recompiler fixes, GPU fixes
  • hps1x64 v0082 - removed OpenCL references and non-standard windows dlls
    hps2x64 v0081
    - fixed GetOverlappedResultEx Windows 7 issue reported by Hector
    hps2x64 v008
    - R5900 2-way i-cache, R5900 recompiler fixes, gpu templates, multi-threading capability, async disk reads, program window fixes

 

→ NOWSZY [psx] Highly-Experimental Playstation Simulator x64 0.027.0
Mega Man Legends 2

hps1x64 - Playstation 1 simulator

  • Status: In development - Pre-initial Source code and binary release - Development/Testing usage only

Current Version:

  • fixed a problem with DMA PCR, corrected a timing issue in R3000A recompiler for scratchpad writes

Older Version

  • hps1x64 v0260 - Window size options, R3000A optimizations (LWL/LWR/SWL/SWR)
    hps1x64 v0252 - compatibility fixes
    hps1x64 v0250 - GUI optimizations
    hps1x64 v0244 - R3000A recompiler optimizations (load/store), fixed potential COP2 register issue in R3000A recompiler load/store
    hps1x64 v0243 - initial R3000A recompiler optimizations (load/store)
    hps1x64 v0241 - source code cleanup
    hps1x64 v024 - pad remapping
    hps1x64 v0232 - removed OpenCL references and non-standard windows dlls
    hps1x64 v0231 - fixed GetOverlappedResultEx Windows 7 issue reported by Hector
    hps1x64 v023 - fixed pad set mode command, faster graphics, multi-threading capability, async disk reads, program window fixes

 

PSX2 Bios

hps2x64 - Playstation 2 simulator

  • Status: In development - Not ready for release

Current Version:

  • GPU bug fixes, VU#0 macro/micro mode load/store recompile, R5900 optimizations (PADDSW/PADDUW/PSUBSW/PSUBUW), VU bug fixes (LQI/LDI/SQI/SDI)

Older Version

  • hps2x64 v011 - Window size options, bug fixes, compatibility fixes, R5900 optimizations (LWL/LDL/SWL/SWR/SDL/SDR/QFSRV)
    hps2x64 v0102
    - compatibility fixes
    hps2x64 v010
    - GUI optimizations, multi-threading optimizations, early SPU2 backend multi-threading
    hps2x64 v0094
    - more R5900 load/store recompiler optimizations (LBU,LHU,LWU)
  • hps2x64 v0093 - R5900 recompiler optimizations (load/store), vectorized GPU backend
  • hps2x64 v009 - R5900 FPU recompiler, R5900 unaligned load/store recompilation, VU macro recompiler, VU micro recompiler, pad remapping
    hps2x64 v0091 - R5900 recompiler fixes, FPU recompiler fixes, VU recompiler fixes, GPU fixes
  • hps1x64 v0082 - removed OpenCL references and non-standard windows dlls
    hps2x64 v0081
    - fixed GetOverlappedResultEx Windows 7 issue reported by Hector
    hps2x64 v008
    - R5900 2-way i-cache, R5900 recompiler fixes, gpu templates, multi-threading capability, async disk reads, program window fixes

 

→ [psx] Highly-Experimental Playstation Simulator x64 0.024.4

hps1x64 - Playstation 1 simulator

  • Status: In development - Pre-initial Source code and binary release - Development/Testing usage only

Current Version:

  • hps1x64 v0244 - R3000A recompiler optimizations (load/store), fixed potential COP2 register issue in R3000A recompiler load/store

Older Version

  • hps1x64 v0243 - initial R3000A recompiler optimizations (load/store)

    hps1x64 v0241 - source code cleanup
    hps1x64 v024 - pad remapping

    hps1x64 v0232 - removed OpenCL references and non-standard windows dlls
    hps1x64 v0231
    - fixed GetOverlappedResultEx Windows 7 issue reported by Hector
    hps1x64 v023
    - fixed pad set mode command, faster graphics, multi-threading capability, async disk reads, program window fixes

hps2x64 - Playstation 2 simulator

  • Status: In development - Not ready for release

Current Version:

  • hps2x64 v0094 - more R5900 load/store recompiler optimizations (LBU,LHU,LWU)

Older Version

  • hps2x64 v0093 - R5900 recompiler optimizations (load/store), vectorized GPU backend
  • hps2x64 v009 - R5900 FPU recompiler, R5900 unaligned load/store recompilation, VU macro recompiler, VU micro recompiler, pad remapping
    hps2x64 v0091 - R5900 recompiler fixes, FPU recompiler fixes, VU recompiler fixes, GPU fixes
  • hps1x64 v0082 - removed OpenCL references and non-standard windows dlls
    hps2x64 v0081
    - fixed GetOverlappedResultEx Windows 7 issue reported by Hector
    hps2x64 v008
    - R5900 2-way i-cache, R5900 recompiler fixes, gpu templates, multi-threading capability, async disk reads, program window fixes

 

→ [psx] Highly-Experimental Playstation Simulator x64 0.024.3

hps1x64 - Playstation 1 simulator

  • Status: In development - Pre-initial Source code and binary release - Development/Testing usage only

Current Version:

  • hps1x64 v0243 - initial R3000A recompiler optimizations (load/store)

Older Version

  • hps1x64 v0241 - source code cleanup
    hps1x64 v024 - pad remapping

    hps1x64 v0232 - removed OpenCL references and non-standard windows dlls
    hps1x64 v0231
    - fixed GetOverlappedResultEx Windows 7 issue reported by Hector
    hps1x64 v023
    - fixed pad set mode command, faster graphics, multi-threading capability, async disk reads, program window fixes

hps2x64 - Playstation 2 simulator

  • Status: In development - Not ready for release

Current Version:

  • hps2x64 v0093 - R5900 recompiler optimizations (load/store), vectorized GPU backend

Older Version

  • hps2x64 v009 - R5900 FPU recompiler, R5900 unaligned load/store recompilation, VU macro recompiler, VU micro recompiler, pad remapping
    hps2x64 v0091 - R5900 recompiler fixes, FPU recompiler fixes, VU recompiler fixes, GPU fixes
  • hps1x64 v0082 - removed OpenCL references and non-standard windows dlls
    hps2x64 v0081
    - fixed GetOverlappedResultEx Windows 7 issue reported by Hector
    hps2x64 v008
    - R5900 2-way i-cache, R5900 recompiler fixes, gpu templates, multi-threading capability, async disk reads, program window fixes

 

→ [psx] Highly-Experimental Playstation Simulator x64 0.024
Megaman legends (1997, Capcom)

hps1x64 - Playstation 1 simulator

  • Status: In development - Pre-initial Source code and binary release - Development/Testing usage only

Current Version:

  • hps1x64 v024 - pad remapping

Older Version

  • hps1x64 v0232 - removed OpenCL references and non-standard windows dlls
    hps1x64 v0231
    - fixed GetOverlappedResultEx Windows 7 issue reported by Hector
    hps1x64 v023
    - fixed pad set mode command, faster graphics, multi-threading capability, async disk reads, program window fixes

hps2x64 - Playstation 2 simulator

  • Status: In development - Not ready for release

Current Version:

  • hps2x64 v009 - R5900 FPU recompiler, R5900 unaligned load/store recompilation, VU macro recompiler, VU micro recompiler, pad remapping

Older Version

  • hps1x64 v0082 - removed OpenCL references and non-standard windows dlls
    hps2x64 v0081
    - fixed GetOverlappedResultEx Windows 7 issue reported by Hector
    hps2x64 v008
    - R5900 2-way i-cache, R5900 recompiler fixes, gpu templates, multi-threading capability, async disk reads, program window fixes
→ [psx] Highly-Experimental Playstation Simulator x64 0.022
Highly-Experimental Playstation Simulator x64 0.022 i próby z emulacja PSX1 (Final Fantast VIII)

hps1x64 - Playstation 1 simulator

  • Status: In development - Pre-initial Source code and binary release - Development/Testing usage only

Current Version:

  • hps1x64 v022 - GPU updates, CPU updates, improved CUE support, Scanline option, R3000A recompiler

hps2x64 - Playstation 2 simulator

  • Status: In development - Not ready for release

Current Version:

  • hps2x64 v007 - R5900 recompiler
→ [psx] Highly-Experimental Playstation Simulator x64 0.021

hps1x64 - Playstation 1 simulator

  • Status: In development - Pre-initial Source code and binary release - Development/Testing usage only

Current Version:

  • hps1x64 v021 - Optimized event handling, fixed dma bug introduced by recoding ps1 dma

hps2x64 - Playstation 2 simulator

  • Status: In development - Not ready for release

Current Version:

  • hps2x64 v005 - VU accuracy fixes, IOP sio fixes (Pad/Memcard), Optimized event handling, VU macro mode fixes, GPU fixes
→ [psx] Highly-Experimental Playstation Simulator x64 0.020

Full Program Name: Highly-Experimental Playstation Simulator x64 TheGangster

hps1x64 - Playstation 1 simulator

Status: In development - Pre-initial Source code and binary release - Development/Testing usage only

Current Version:

  • hps1x64 v020 - Recoded PS1 DMA


hps2x64 - Playstation 2 simulator

Status: In development - Not ready for release


Current Version:

  • hps2x64 v004 - IPU fixes, GPU fixes, CDVD fixes

 

→ [psx] Highly-Experimental Playstation Simulator x64 0.019

hps1x64 - Playstation 1 simulator

  • Status: In development - Pre-initial Source code and binary release - Development/Testing usage only

Current Version:

  • hps1x64 v019 - DMA priority fixes

Older Versions:

  • hps1x64 v018 - polygon drawing fixes, bug fixes, improved speed
  • hps1x64 v017 - DMA modifications, improved System operation
  • v016 - SPU optimizations, timer interrupt bug fixed, MFC0 bug fixed

hps2x64 - Playstation 2 simulator

  • Status: In development - Not ready for release

Current Version:

  • hps2x64 v003 - IPU fixes, fog implemented, MFIFO fixes, GPU fixes

Older Versions:

  • hps2x64 v002 - 2D/3D primitive drawing fixes, screen buffer fixes, improved compatibility
  • hps2x64 v001 - pre-initial release 1 - preliminary IPU, DMA fixes, R5900 fixes, VU fixes, preliminary mfifo and stall control
  • hps2x64 v000 - pre-initial release - SPU2 fixes, SIF fixes, timer interrupt bug fixed, QFSRV implemented, loads/runs some games
  • hps2x64 vXXX - very early pre-initial WIP evaluation only release. TEST/DEVELOPMENT USE ONLY.
→ [psx] Highly-Experimental Playstation Simulator x64 0.015

hps1x64 - Playstation 1 simulator

Current Version:

  • v015 - proper pixel format conversion, timer fixes, SPU fixes, Faster startup code. Improved accuracy.

Older Versions:

  • v014 - less RAM usage, Fullscreen support (use "f" key), saved configurations, CD fixes. Improved speed. Improved compatibility.
  • v013 - pre-initial release 13 - MDEC fixes, GPU fixes, CD fixes. Improved compatibility.

hps2x64 - Playstation 2 simulator

Status

  • In development - Not ready for release

 

 

 

Tagi: Sony, Playstation, Psx

wstecz20/04/2019 00:58
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