[N64] Rice Video Community 220614 SVN152

[1] @ Poniedziałek, 23 Czerwca 2014 00:57CET

[N64] Rice Video Community 220614 SVN152
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Po dość długim okresie czasu DeathDroid (emu1964, project64 i parę innych projektów, w których macza palce) powrócił do poprawek w specjalnej wersji pluginu gfx dla emulatorów Nintendo64 - RiceVideo, który oprócz typowej roli, posiada także przyjemną cechę - pozwala na podmianę tekstur w grach - dzięki czemu gry wyglądają o niebo lepiej.

Upublicznienie Rice Video Community (znany jako defaultowy plugin graficzny emu1964 - 1964Video), ma pozwolić na szybszy postęp prac nad tym rozwiązaniem, w wątku na emuTalk można podyskutować, zgłosić swoje uwagi i pomóc w praca deweloperskich.

Rice Video Community Edition[SVN 152]

Author: emmet.young | Date: 22 czerwca 2014 12:24:18

  • Bye bye SSE, working on stripping back parts of the code to make it easier to adapt

Rice Video Community Edition[SVN 151]

Author: emmet.young | Date: 22 czerwca 2014 07:53:52

  • Just moving variables around
→ [cpc] Caprice32 4.4.0 09/08/18

Revision 605

Author: colin.pitrat | Date: czwartek, 9 sierpnia 2018 14:44:07

  • Merge branch 'master' of https://github.com/ColinPitrat/caprice32

Revision 604

Author: colin.pitrat | Date: czwartek, 9 sierpnia 2018 14:43:21

  • Add possibility to use gmock
→ [cpc] Caprice Forever Beta 18.7 04/07/18

Beta Release 18.7, XX July 2018

  • Fix Z80 instructions display;
  • Fix theme display at first launch;
  • Fix minor bugs.
→ [cpc] Caprice Forever Beta 18.6 6/02/18
ThunderBlade (a.k.a. Thunder Blade) (U.S. Gold Ltd., 1988)

Beta Release 18.6, 2 June 2018

  • Fix CRTC regression with "iMPdraw";
  • Fix VDU regression with "ThunderBlade";
  • Improve CRTC type 1 emulation;
  • Add VDU V-HOLD adjust for correct iMPdraw display;
  • Fix minor bugs.
→ [cpc] Caprice Forever Beta 18.4 7/04/18

Beta Release 18.4, 7 April 2018

  • Fix CRTC regression with "Turrican" but involving issues with "iMPdraw";
  • Add Audio Speaker and PlayCity  Line OUT or Internal option;
  • Add Audio PlayCity invert channels option;
  • Fix FDC regression to load "The Real Ghostbusters";
  • Add Graphics explorer and Tile editor;
  • Drop ROM file for testing purposes;
  • Fix minor bugs.
→ [cpc] Caprice32 4.4.0 05/03/18
Rick Dangerous 2 (MicroStyle, 1990)

Revision 603

Author: colin.pitrat | Date: poniedziałek, 5 marca 2018 11:04:31

  • Fix memory leak

Revision 602

Author: colin.pitrat | Date: niedziela, 4 marca 2018 23:21:47

  • Update savepng.cpp

Revision 601

Author: colin.pitrat | Date: niedziela, 4 marca 2018 22:55:38

  • Fix issue #114

Revision 600

Author: colin.pitrat | Date: niedziela, 4 marca 2018 18:48:05

  • Add some directories to ignore

Revision 599

Author: colin.pitrat | Date: niedziela, 4 marca 2018 18:38:20

  • Transparently change BPP when video driver doesn't support the one given

Revision 598

Author: colin.pitrat | Date: niedziela, 4 marca 2018 18:30:41

  • Fix issue #106: Address SDL surfaces as byte arrays instead of dword arrays

Revision 597

Author: colin.pitrat | Date: piątek, 2 marca 2018 16:16:38

  • Use same check for plus range everywhere

Revision 596

Author: colin.pitrat | Date: piątek, 2 marca 2018 15:12:22

  • Fix second part of issue #113: Asic should only unlock for Plus models & Gate Array RAM config should continue working when ASIC is enabled.

Revision 595

Author: colin.pitrat | Date: piątek, 2 marca 2018 13:05:32

  • Merge branch 'master' of https://github.com/ColinPitrat/caprice32

Revision 594

Author: colin.pitrat | Date: wtorek, 6 lutego 2018 13:31:13

  • Add support section with donate button

Revision 593

Author: colin.pitrat | Date: wtorek, 9 stycznia 2018 19:13:27

  • Merge pull request #112 from cpcitor/feature_waitbreak
  • CAP32_WAITBREAK implementation

Revision 592

Author: stephane.gourichon..cpcitor. | Date: wtorek, 2 stycznia 2018 09:45:17

  • Whitespace-only change. Change all tabs into spaces.

Revision 591

Author: stephane.gourichon..cpcitor. | Date: wtorek, 2 stycznia 2018 09:44:53

  • Switch log message to DEBUG verbosity. Suggest possibility of other breakpoint address.

Revision 590

Author: stephane.gourichon..cpcitor. | Date: wtorek, 2 stycznia 2018 09:42:55

  • Remove unneeded assumption that break point, when used, is always at address 0.

Revision 589

Author: stephane.gourichon..cpcitor. | Date: wtorek, 2 stycznia 2018 09:30:13

  • Insert only one event at a time. Passes test now. Won't allow cycle-accurate multiple event right after a WAITBREAK.

Revision 588

Author: stephane.gourichon..cpcitor. | Date: wtorek, 2 stycznia 2018 09:30:13

  • New test scripted_operations_timing.
  • This shows and tests that current code has too long delay,
  • causes screenshot to be incomplete because firmware has time to run MC SET INKS.

Revision 587

Author: stephane.gourichon..cpcitor. | Date: niedziela, 31 grudnia 2017 20:36:30

  • Refine test with WAITBREAK.

Revision 586

Author: stephane.gourichon..cpcitor. | Date: niedziela, 31 grudnia 2017 19:00:33

  • Speed up test by specifying no speed limit of emulation.

Revision 585

Author: stephane.gourichon..cpcitor. | Date: niedziela, 31 grudnia 2017 19:00:22

  • Fix test by specifying boot time in frames as requires by new code.

Revision 584

Author: stephane.gourichon..cpcitor. | Date: niedziela, 31 grudnia 2017 15:46:55

  • Implement CAP32_WAITBREAK.
  • Insert as many events as suitable in one go.
  • Insert delay for simylated keypresses: 2 frames for KEYDOWN, 1 frame for KEYUP.

Revision 583

Author: stephane.gourichon..cpcitor. | Date: niedziela, 31 grudnia 2017 15:36:41

  • Add new event CAP32_WAITBREAK following existing pattern.
  • cf. https://github.com/ColinPitrat/caprice32/issues/110
  • Changing language keymaps is needed for the event to propagate.

Revision 582

Author: colin.pitrat | Date: sobota, 30 grudnia 2017 10:58:30

  • Merge pull request #109 from cpcitor/feature_persistent_limit_speed_option
  • Make "Limit emulation speed" persistent.

Revision 581

Author: stephane.gourichon | Date: piątek, 29 grudnia 2017 19:42:50

  • Make "Limit emulation speed" persistent.

Revision 580

Author: colin.pitrat | Date: piątek, 2 marca 2018 13:04:54

  • Fix issue #113: 2 zero at the beginning shouldn't prevent matching the lock sequence

Revision 579

Author: colin.pitrat | Date: czwartek, 28 grudnia 2017 22:05:08

  • Merge pull request #108 from cpcitor/fix_autocmd_high_speed
  • Fix autocmd high speed

Revision 578

Author: stephane.gourichon..cpcitor. | Date: czwartek, 28 grudnia 2017 11:26:49

  • Minimal change to pass test.

Revision 577

Author: stephane.gourichon | Date: czwartek, 28 grudnia 2017 08:10:12

  • Firmware includes a debouncer. Provide it (emulated) time to notice that key was released.

Revision 576

Author: stephane.gourichon | Date: czwartek, 28 grudnia 2017 08:08:47

  • Rename variable: it did not represent time of last event but time of next event.

Revision 575

Author: stephane.gourichon | Date: czwartek, 28 grudnia 2017 08:00:57

  • Evaluate time before send command in number of emulated frames instead of SDL ticks.
  • This allows to become independent of emulation speed and host performance.
  • This also allows to finetune the time to wait before sending a command.
→ [cpc] Caprice Forever Beta 17.11 17/11/17
Sorcery (Amsoft, Virgin Games, Ltd., 1985)

Beta Release 17.11, 17 November 2017

  • Fix FDC engine to pass most of Kevin Thacker's New 'acid' tests:
    • write sector with wrong cylinder;
    • write sector with bad cylinder;
  • Fix FDC engine to pass old Kevin Thacker's 'acid' tests for Amstrad CPC 6128 only;
  • Load disk and tape images inside ZIP from menu;
  • Update fullscreen dialog windows;
  • Add AMX Mouse simulation;
  • Improve support of second joystick;
  • Add display option to reduce text during pause;
  • Add dialogs GUI skin customization;
  • Fix minor bugs.
→ [cpc] Caprice Forever Beta 17.5 17/05/17

Beta Release 17.5, 19 May 2017

  • Add cheat script keywords;
  • Fix FastFDC crashes when trying to read multi-sided disk image;
  • Play CSW tape images;
  • Convert WAV to CSW tape images (see Hints);
  • Fix game controller detection issues (Xbox 360);
  • Fix FDC write sector issues;
  • Fix FDC read sector regression (Dimension6);
  • Use "Keep original aspect ratio" option for fullscreen display;
  • Add PlayCity audio channels;
  • Fix minor bugs.
→ [cpc] Caprice Forever beta 17/03/17

Beta Release 17.3, 17 March 2017

  • Preliminary SNR session playback;
  • Insert Caprice32 FDC engine as fast FDC;
  • Add support for DualShock 4 wireless controller;
  • Preliminary text rendering for DMP2160 Dot Matrix Printer;
  • Add scripts to help entering cheat modes;
  • Add keyboard clash phenomenon ("Ghosts" keys);
  • Add CPC 664 french machine (different hardware keyboard than UK);
  • Add recent disk images list;
  • Add favourite disk images list;
  • Add display option to keep fullscreen for next session;
  • Use custom patterns for scanlines (see Hints);
  • Add option to never update disk images;
  • Fix minor bugs.
→ [cpc] Caprice Forever 0.30 beta 19/12/16
The Last Mission (Opera Soft S.A., 1987) - klasyczny ośmiobitowy wyciskacz łez - zabiją Cię za wcześnie i zaczynasz od zera:)

Beta release 0.30, 19 December 2016

  • Fix FDC engine to pass most of Kevin Thacker's 'acid' tests;
  • Add option to cold reset at real speed (see Hints);
  • Load disk and tape images from ZIP archive file;
  • Add disk menu to manually update and reload disk image;
  • Add popup menu for direct disk drive function access;
  • Fix Tape to load "The Last Mission";
  • Fix minor bugs.

Beta release 0.29, 14 October 2016

  • Fix lightgun regressions;
  • Update tape auto playing;
  • Fix FDC Bad CRC faulty behaviour;
  • Fix FDC regression (Anneau de Zengara);
  • Fix command line parameters;
  • Add some more command line parameters;
  • Restore disk sides flipping to read multi-sided disk images;
  • DirectX becomes default graphics renderer;
  • Add spanish machines;
  • Update disk autorun behavior;
  • Fix IPF decoding (KickOff2);
  • Fix minor bugs.

 

→ [N64] Rice Video Community SVN308

Revision 308

Author: emmet.young | Date: 20 grudnia 2016 15:15:45

  • Merge pull request #30 from LegendOfDragoon/master
  • Improve Blending

Revision 307

Author: legendofdragoon | Date: 20 grudnia 2016 05:03:35

  • Add more cases for blending
  • This really improves games like Vigilante 8

Revision 306

Author: legendofdragoon | Date: 20 grudnia 2016 04:47:39

  • Fix Regression in Star Wars Ep 1 Racer

Revision 305

Author: legendofdragoon | Date: 20 grudnia 2016 04:27:27

  • Add more blend modes

Revision 304

Author: emmet.young | Date: 15 czerwca 2016 03:02:13

  • Merge pull request #27 from weinerschnitzel/TGO_Regression
  • Add a hack for the TGO splash screen fix.

Revision 303

Author: weinerschnitzel | Date: 14 czerwca 2016 22:37:57

  • Use tabs instead of spaces

Revision 302

Author: weinerschnitzel | Date: 14 czerwca 2016 22:32:38

  • Add a hack for the the TGO menu fix.
  • Regression noticed in GoldenEye and DK64 water textures

Revision 301

Author: emmet.young | Date: 12 czerwca 2016 14:34:11

  • Restore Conker to using world_project matrix for conker, was causing serious issues following more what Daedulus was going.

Revision 300

Author: emmet.young | Date: 11 czerwca 2016 06:23:37

  • Add hack for Zelda games to ensure that the heart is not clipped.

Revision 299

Author: emmet.young | Date: 8 czerwca 2016 14:54:29

  • Ensure that the X and Y coordinates used for RSP_MV_WORD_OFFSET_POINT_XYSCREEN is a signed integar, not unsigned. Fixes various odd graphica glitches.
  • Thanks @weinerschnitzel

Revision 298

Author: emmet.young | Date: 8 czerwca 2016 12:36:48

  • Code cleanups

Revision 297

Author: emmet.young | Date: 5 czerwca 2016 16:43:12

  • Add additional optimizations to conker, need to get it working again

Revision 296

Author: emmet.young | Date: 31 maja 2016 15:47:07

  • Use our vector class to handle our Normalise math for SetLightDirection

Revision 295

Author: emmet.young | Date: 30 maja 2016 12:03:56

  • Move around structs, slowly prepare for overhauling our texture handling so its cleaner, and not so hacky

Revision 294

Author: emmet.young | Date: 30 maja 2016 04:20:54

  • Just changing around some files to look cleaner and renaming variables.

Revision 293

Author: emmet.young | Date: 27 maja 2016 17:20:38

  • tmeminfo never seems to be used, remove for now

Revision 292

Author: emmet.young | Date: 27 maja 2016 16:02:40

  • Revert a silly mistake i had made earlier, only trigger DP interrupt on FullSync

Revision 291

Author: emmet.young | Date: 27 maja 2016 16:01:39

  • Fix top gear overdrive, thanks to @weinerschnitzel

Revision 290

Author: emmet.young | Date: 27 maja 2016 13:49:53

  • Merge pull request #24 from r52/master
  • Merge in r52's work

Revision 289

Author: simon | Date: 2 listopada 2015 04:31:41

  • Get rid of most of the potentially dangerous pointer casts and mismatch
  • warnings
  • - Updated typedefs.h to use standardized types
  • - Got rid of most fixed-size pointer casts that will no doubtedly crash in
  • x64. The one in CalculateRDRAMCRC needs another look, but seems like it
  • works for now

Revision 288

Author: simon | Date: 2 listopada 2015 02:03:30

  • Merge remote-tracking branch 'upstream/master'

Revision 287

Author: simon | Date: 2 listopada 2014 10:17:22

  • Merge remote-tracking branch 'upstream/master'

Revision 286

Author: simon | Date: 19 października 2014 01:05:33

  • Enable some safe optimizations + organize build output

Revision 285

Author: simon | Date: 19 października 2014 01:04:42

  • Fix debug build

Revision 284

Author: emmet.young | Date: 27 maja 2016 13:42:31

  • Revert "Improve our vertex clipper, should stop the jittering moon in OOT"
  • This reverts commit 54c34aaee3de48f039d024fa195768b7449366f5.
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