Wielkie czyszczenie repozytorium emulatora rodziny konsol NINTENDO - GameBoy Advance, GameBoy Color, GameBoy Classic - VisualBoy Advance - M wzbogaconego o opcję ReRecordingu.
VBA ReRecording[SVN 468]
Author: aquanull | Date: 5 kwietnia 2013 23:32:01
- Removed something left over through play-around.
VBA ReRecording[SVN 467]
Author: aquanull | Date: 5 kwietnia 2013 23:15:50
- Fixed many text-missing problems in GBC games such as Tonic Trouble,
- Hunter X Hunter - Hunter no Keifu and Monster Rancher Explorer.
VBA ReRecording[SVN 466]
Author: aquanull | Date: 5 kwietnia 2013 23:15:42
- * Fixed Issue #84.
- * And EOLs in lua-engine.cpp. (why all the time??????)
VBA ReRecording[SVN 465]
Author: gochaism | Date: 23 marca 2013 14:12:17
- Lua: add memory.registerread()
VBA ReRecording[SVN 464]
Author: gochaism | Date: 2 lutego 2013 04:51:53
- Replace bundled lua51.dll with the one from other TAS emulator. It no longer crashes with 'require("iuplua")' (I used iuplua51.dll in Lua for Windows and got heap corrupted error)
VBA ReRecording[SVN 463]
Author: gochaism | Date: 2 lutego 2013 04:37:37
- Delayloads lua51.dll (update only VS2010 project, since others looked not maintained. Add /DELAYLOAD to others as well, if needed)
wstecz06/04/2013 00:41