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[VBA] VisualBoy Advance - M 1.8 SVN1229

[0] @ !!! Sobota, 8 Marca 2014 23:19 CET [08-03-2014 23:19 CET]

[VBA] VisualBoy Advance - M 1.8 SVN1229

Ukazała się nowa, repozytoryjna wersja beta emulatora konsol NINTENDO (CGB,GB,GBA).

VisualBoyAdvance-M[SVN 1229]

Author: squall-leonhart | Date: 8 marca 2014 08:11:53

  • updates subwcrev and applies minor fixes patch 46:
    • The following patch fixes:
      A possible double free and freed memory dereference as well as some other side effects in Util.cpp (if the allocation of pwText failed, it tried to free it and continue instead of returning).
      A silly warning caused by extra parentheses in gbGfx.cpp
      An undefined behavior in elf.cpp. I had to guess what the intention was. As it was this statement "(data++);" I assumed that being the dereferenced value unused, it wasn't the pointer but the object pointed to the one to increase.
      Incorrect use of memset (sizeof(u8) instead of the amount of u8 elements in the array of data) in SDL.cpp.

VisualBoyAdvance-M[SVN 1228]

Author: kode54 | Date: 15 listopada 2013 00:32:08

  • SDL sound code now posts to semaphores no matter what, in case the other side is still waiting after a speedup transition

VisualBoyAdvance-M[SVN 1227]

Author: kode54 | Date: 14 listopada 2013 08:51:57

  • Rewrote SDL sound synchronization, using a very old patch as a base for some of the changes

 

wstecz08/03/2014 23:19
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