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[PSX] AmiDog's GPU Plugin v1.6

[0] @ !!! Sobota, 26 Kwietnia 2014 00:22 CET [26-04-2014 00:22 CET]

Pojawiła się nowa odsłona całkiem interesującej wtyczki do emulatorów konsoli PSX odpowiedzialnej za wyświetlanie obrazu. Fana emulacji szaraczka zachęcam do odwiedzenia strony domowej projektu - znajdziecie tam całkiem pokaźny zestaw narzędzi i informacji o bebechach PSX.

  • Texture cache:
  • Enable emulation of the PSX GPU texture cache.​
  • Interlace half rate:
  • Refresh interlace as full frames, and not one field at a time.​
  • Progressive double scan:
  • Render each line twice to avoid black empty lines.​
  • Bright scanlines:
  • Render scanlines with half brightness instead of black.​
  • No scale:
  • Render centered unscaled image (=fast but small).​
  • Limit frame rate:
  • Limit the framerate to 50/60 frames per second.​
  • New GPU:
  • Emulate the new (v2) GPU as used in later (common) PSX models.​
  • Display type:
  • Select emulated display type. Affects visible resolution.​

History:

  • 1.6 (2014-01-01): Added display option.
  • 1.5 (2013-12-31): Texel cache fixes. Cleanups.
  • 1.4 (2013-09-07): XY-flip (mirror) emulation (v2 only). Fixed tpage bug. Texture cache improvements. Improved status emulation.
  • 1.3 (2013-08-23): Added emulation of new GPU version (v2).
  • 1.2 (2013-07-01): Optimized display code.
  • 1.1 (2013-06-29): Optimizations. Handle 24-bit mode. Use DirectDraw. Bugfixes.
  • 1.0 (2013-06-03): First release.
NOWSZY [PSX] AmiDog's GPU Plugin v1.10

The options:

  • New GPU: Emulate the new (v2) GPU as used in later (common) PSX models.
  • Texture cache: Enable emulation of the PSX GPU texture cache.
  • Interlace half rate: Refresh interlace as full frames, and not one field at a time.
  • Progressive double scan: Render each line twice to avoid black empty lines.
  • Bright scanlines: Render scanlines with half brightness instead of black.
  • No scale: Render centered unscaled image (=fast but small).
  • Limit frame rate: Limit the framerate to 50/60 frames per second.
  • Full screen: Use full screen instead of window.
  • Full screen scaling: Choose how to scale the image in full screen mode:
    • None (centered)
    •  Full height
    •  Full width & height
  • Display type: Select emulated display type. Affects visible resolution.

History

  • 1.10 (2014-12-29): Fixed offset emulation. Use Direct3D if available.
NOWSZY [PSX] AmiDog's GPU Plugin v1.9

History:
  • 1.9 (2014-07-26): Fixed rendering to 15bit/16bit screens. Allow pause/resume.

 

NOWSZY [PSX] AmiDog's GPU Plugin v1.8
  • Texture cache:
  • Enable emulation of the PSX GPU texture cache.​
  • Interlace half rate:
  • Refresh interlace as full frames, and not one field at a time.​
  • Progressive double scan:
  • Render each line twice to avoid black empty lines.​
  • Bright scanlines:
  • Render scanlines with half brightness instead of black.​
  • No scale:
  • Render centered unscaled image (=fast but small).​
  • Limit frame rate:
  • Limit the framerate to 50/60 frames per second.​
  • New GPU:
  • Emulate the new (v2) GPU as used in later (common) PSX models.​
  • Display type:
  • Select emulated display type. Affects visible resolution.​

History:

  • 1.8 (2014-05-10): Fixed VRAM masking. Improved status emulation.
  • 1.7 (2014-05-02): Fixed overlapping VRAM moves. Added IRQ emulation. Improved status emulation (field, odd/even).
wstecz26/04/2014 00:22
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