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[psx]DuckStation Latest Preview Build 2026/10/01

[19] [www] !!! Czwartek, 1 Października 2026 13:53 CET [26-09-2026 04:43 CET]

[psx]DuckStation Latest Preview Build 2026/10/01

Całkiem miły emulator PS1 autorstwa Connora McLaughlin (aktywnie także pracujący nad portem Dolphina pod Andkiem). Potrafi podbić 16 krotnie natywną rozdzielczość PSX, obsługuje Xpada, ma możliwość zapisu memcardów i oczywiście występuje również na Androida. Czego chcieć więcej;) DuckStation na razie nie stawia na releasy, można jednak na bieżąco sprawdzać co dzieję się w projekcie dzięki plikom wykonawczym.

Emulator wymaga najnowszej biblioteki runtime z MS

[psx]DuckStation Latest Preview Build 2026/10/01 13:53:43

[psx]DuckStation Latest Preview Build 2026/09/29 16:44:47

[psx]DuckStation Latest Preview Build 2026/09/27 09:52:09

[psx]DuckStation Latest Preview Build 2026/09/26 13:33:10

[psx]DuckStation Latest Preview Build 2026/09/26 04:43:07

→ NOWSZY [psx]DuckStation Latest Preview Build 2026/10/10

[psx]DuckStation Latest Preview Build 2026/10/10 18:56:53

[psx]DuckStation Latest Preview Build 2026/10/07 15:19:55

[psx]DuckStation Latest Rolling Release 2026/10/06 11:49:07

[psx]DuckStation Latest Preview Build 2026/10/06 10:03:44

[psx]DuckStation Latest Rolling Release 2026/10/03 05:10:31

  • ## Commits
    - 2781502e0 SPU: Streamline per-voice flag processing
    - 690ead7ee SPU: Vectorize Gaussian interpolation
    - 5a7a301a7 SPU: Consolidate capture buffer writes
    - a24350c47 SPU: Decode ADPCM nibbles in pairs
    - a4904189c VulkanDevice: Use timeline semaphores when available
    - ed6720bbf Tests: Fix core-tests building on Windows
    - 025ea24fc GPU/HW: Fix typo in CompilePipelines()
    - 88ccab2a2 Achievements: Fix some options potentially not live-updating
    - 16452a048 Achievements: Check for login request in LoadStateFromBuffer()
    - 3c141418a FullscreenUI: Fix extra uneven height in achievement notifications
    - 0910d4edc FullscreenUI: Reduce text size of small-mode category badges
    - 96268ab66 Qt: Remove empty widget text
    - 390c878f7 GameDB: Persona localizedName
    - e26fa6091 Update Italian translation (#3798)
    - 563c35513 TaskQueue: Add GetOutstandingTasks() and ExecuteOneTask()
    - efecb78db Threading: Add GetProcessorCount()
    - 0d2e66235 Core: Make TaskQueue thread count dynamic
    - 60b06c0e2 ObjectArchive: Use binary keys instead of strings
    - 3151c5256 ObjectArchive: Synchronize access internally
    - 79371c47a HTTPCache: Use object archive synchronization
    - 5420d699e GPUDevice: Use ObjectArchive for shader cache
    - 7951eba8a GPUDevice: Support looking up cached shaders and opaque keys
    - f541abb11 GPUDevice: Add LoadPipeline() for supported backends
    - 5ebeff9c2 GPU/HW: Use UIDs for shader generation
    - 7c239271f GPU/HW: Use UIDs as shader cache keys
    - 94e5f08f1 GPU/HW: Use multi-threaded shader compilation
    - 74a743a5e GPU/HW: Use multi-threaded pipeline compilation
    - 6fe06b99e VideoThread: Preserve command queue empty slot
    - 7c173d914 VideoThread: Enforce command producer ownership
    - 67d594312 VideoThread: Keep successful software fallback
    - e0519a899 VideoThread: Use video-owned fullscreen settings
    - 7131d9144 VideoThread: Destroy inline reconfigure commands
    - c54f16ae5 VideoThread: Snapshot fullscreen state for resize
    - 0cad5f505 VideoThread: Dispatch thread toggle failures safely
    - 8c6ff3bfc VideoThread: Propagate thread startup failure
    - b5f0fb9c3 FullscreenUI: Tweak separator style
    - c81a747ff Qt: Add multi-instruction selection to debugger
    - 5cc77ac18 Qt: Persist debugger window state
    - 9c335d9e0 Qt: Add icons to context menu
    - 0874ed65d Qt: Fix empty debugger toolbar window title
    - 5b056fc8d Qt: Fix icon missing on newly-added excluded paths
    - 024face27 Qt: Add context menu to game list exclusion list
    - 28ea031c4 GPU: Add Disable Upscaled Direct Textures option
    - 63d72ac15 GameDB: DisableUpscaledDirectTextures for Fear Effect
    - d7036f347 Qt: Persist use-serial-file-names in cover downloader
    - 6ef27141f MSBuild: Force SHA256 source file hashes
    - ef86bf11c InputManager: Add hotkey flag for UI-activatable
    - 396dae923 InputManager: Release cancelled hold bindings
    - 3d1646517 InputManager: Clear bindings when input is lost
    - 0ccc553df InputManager: Fix effect sync device matching
    - 3af2d36d6 ImGuiManager: Track text input separately
    - 500599143 InputManager: Type button transitions
    - e0e692023 FullscreenUI: Add 'Toggle Pause Menu' hotkey
    - 142bdc8c8 FullscreenUI: Make cheats/achievements/leadboards hotkeys toggles
    - b54fc14bc FullscreenUI: Synchronize pause menu toggle
    - 8051b4f0c PerformanceCounters: Ignore reset boundary sample
    - b7e20507b Qt: Remove unnecessary usage of QOverload (#3799)
    - 2f4724dd1 D3DCommon: Use once_flag for library loading
    - 7137ce2be Threading: Add lightweight Mutex/ConditionVariable wrappers
    - f46b6a834 Core: Use lock_guard for settings accessors
    - bbeac9cfe Core: Use Threading::Mutex for settings lock
    - 3bb2b0b1d CDROMAsyncReader: Use lightweight threading abstractions
    - 22072c934 Misc: Replace std::mutex with Threading::Mutex
    - 00d407c35 CDROMAsyncReader: Convert to namespace
    - dbe144407 GPU/HW: Fix missing mask-or application on texture fallback
    - ac0e3a5c8 GPU/HW: Add 'Filter Framebuffer Uploads' advanced option
    - aaa8a68df GameDB: Enable background texture filtering on more games
    - 04f821c04 Qt: Show inherited multi-sampling setting in game properties (#3800)
    - 045b83b2d GPU/HW: Add additional texture filters
    - a90f008cd GameDB: Fix typo in DisableUpscaledDirectTextures
    - 12a1bf9f0 GameDB: Add mouse for Panekit - Infinitive Crafting Toy Case
    - 742d2d11b CDROMAsyncReader: Use persistent thread
    - c309ca331 CDROM: Fix possible incorrect restart track when playing
    - 1b81e5813 FullscreenUI: Avoid double transition on achievements/leaderboards
    - 865ed04ef FullscreenUI: Fix toggling between windows with hotkeys
    - 3496b6206 FullscreenUI: Fix bullet separator at end of postfx settings
    - 61f954854 FullscreenUI: Use popup list for texture filter options
    - 24ecfdd94 Misc: Use C++23 elifdef/elifndef
    - d01e2ca61 System: Obey optimal frame pacing setting on Linux
    - 187ad8f00 GPUDevice: Remove multiple sources of truth for shader dump directory
    - bce5e3ddc StringUtil: Fix buffer overflow in BytePatternSearch()
    - 73b571c4b Timer: Use pause intrinsics when spin-sleeping
    - 3622df217 Common: Use __yield() for CPU-pause on ARM
    - 228745147 PageFaultHandler: Fix unused variable warning
    - fc8675c95 dep/vixl: Fix deprecated-literal-operator warning
    - 60a798cdc StringUtil: Return first match in BytePatternSearch()
    - 42cf88c4b dep/googletest: Update to v1.18.0
    - 831305b5d Threading: Detect recursive locks in debug builds
    - 46532474a Error: Add wrappers for translating messages without object
    - 1067ebe9e HTTPDownloader: Use string view and move semantics for callback error
    - 46fca8f0d HTTPDownloader: Ensure all callbacks invoke through PollEvents()
    - 31a610358 Settings: Turn debug window visiblity into a bitmask
    - 5684d1b00 Achievements: Replace recursive mutex with lightweight mutex
    - 8f99b60ef Qt: Add missing help text for savetitle/localizedtitle
    - 4cd6e30de FullscreenUI: Replace recursive_mutex with lightweight mutex
    - 108e721f5 FullscreenUI: Allow verification of runtime-populated images
    - 4224e9aab Updater: Directly wait for parent to exit instead of using shell
    - 2c9866ef9 Qt: Dynamically adjust log window colours to theme
    - 3cb7b0650 Disable auto analog in Trap Gunner; add missing traits for Spyro x Sparx (#3801)
    - 473025995 Tests: Fix directory not cleaned up
    - 8148a8196 Threading: Add SharedMutex lightweight wrapper
    - f0fb6f7e7 Achievements: Avoid deadlock with leaderboard trackers disabled
    - 7326f90c9 Achievements: Avoid lock when settings unchanged
    - 31d44058a Achievements: Use a second mutex for notification state
    - 86b333d18 Qt: Fix per-game achievement notification duration sliders
    - bbd84255e Qt: Simplify output latency widget updates
    - cd5066662 Qt: Bind audio output volume through regular settings updates
    - 288eee1d2 Update duckstation-qt_es.ts (#3802)
    - 8e4dbf153 Qt: Fix latency description not updating
    - 0d8dda34d Spanish (Spain) translation update 2026/09/24 (#3803)
    - 62299a509 LightgunController: Create base class for lightgun controllers
    - e68536dcd NeGcon: Create common base class for NeGcon controllers
    - d9cb895dd Controller: Unify some of the translation strings
    - 73b5a2416 Threading: Add SharedLockGuard helper
    - 687178a00 InputManager: Internalise private functions
    - ee8b45a83 InputManager: Use atomics for rawinput/pointer count
    - 58efbb8c8 InputManager: Use atomics for host pointer position
    - 0ae22c1a9 ImGuiManager: Read pointer state directly from InputManager
    - 501d3a989 InputManager: Reload input bindings after source hotplug
    - d76435ca7 InputManager: Extract internal state to private header
    - eed22aa28 InputManager: Use a shared mutex for synchronization
    - 7a8e8a077 InputManager: Use SmallString for binding conversions
    - aa77ed54d Qt: Move DS5 player LED setting into LED dialog
    - 64b1e2b46 SDLInputSource: Simplify polling
    - 59e2f1da2 SDLInputSource: Poll immediately after initializing
    - 7495b7624 SDLInputSource: Rely on reload to enable accelerometer
    - edd41dff1 SDLInputSource: Use persistent identifiers when mapping
    - d04078319 GameList: Fix possible null string-view construction
    - bbebc317a Common: Use second thread for assertion dialogs
    - 608a0c3c2 Common: Use single isb for ARM PauseCPU()
    - 4c721f375 VideoThread: Use dynamic spin loop on ARM
    - 85c4acea8 Timer: Use global initializer for timer frequency on Windows
    - 202c7d839 Qt: Add pill-label css class
    - 8293e84b8 Qt: Display bound devices in controller pages
    - 62e48451a Win32RawInputSource: Fix wrong OnInputDeviceConnected() call
    - a2aa7295e GameList: Use correct string_view constructor
    - 79fc5454d Common: Remove unnecessary include
    - f9e12bb1e Qt: Simplify mute setting callback
    - 56dbfea7f Qt: Fix doubled-up help description
    - f1359f0b4 Update duckstation-qt_es.ts (#3805)
    - f9ba75404 Atualização Português do Brasil (#3806)
    - a2edf2d0f Update Italian translation (#3807)
    - 0619481dc MetalDevice: Drop feedback loop path
    - dc4e77298 VulkanDevice: Fix incorrect hazard tracking in stream buffer
    - 5e54cade9 GPU/HW: Fix background replacements disappearing after TC toggled off
    - 10632b92e GPU/HW: Simplify pipeline layouts
    - 2ab88c6d9 ImGuiManager: Move blur constants into main UBO
    - 285916255 GPUDevice: Remove MultiTextureAndUBO pipeline layout
    - de1fd8c66 GPUDevice: Move UNIFORM_PUSH_CONSTANTS_SIZE into base class
    - 9fcff157a D3D12Device: Remove MAX_UNIFORM_BUFFER_SIZE
    - d901b2590 D3D12Device: Ensure all samplers are initialized in LookupSingle()
    - f3d284354 FullscreenUI: Add background image blurring for headers
    - c4b4496e9 FullscreenUI: Display subset icon as game icon in subset view
    - 616c41d49 ImGuiManager: Stash overlays in separate draw list when transition active
    - d78fd23db ImGuiManager: Avoid unsafe read of context pointer on core thread
    - 8a46ed8b7 Misc: Replace std::shared_mutex with Threading::SharedMutex
    - 60f7ffa2d GPU: Fix scanline sync before vertical_display_start
    - bfb23fb8c GPU: Improve CRTC function readability
    - 41c1fb10e Qt: Use posix_spawn for updater relaunch on Linux
    - a429876f5 Misc: Remove more unused include guards
    - 4091d2935 FullscreenUI: Fix change disc menu getting stuck in some scenarios
    - 2c1fba1cd FullscreenUI: Size loading screen text and progress separately
    - b3b2bbc75 FullscreenUI: Display progress for on-demand game list load
    - 2d8e5b68a MDEC: Don't clear output FIFO on new command
    - 8d42a0c02 FullscreenUI: Fix compiler warning
    - 003ff5a8d Qt: Update machine translations
    - 39a1e37be Qt: Update English translation catalog
    - 4d3dadd07 CDImageMemory: Read each sector in its native format
    - e68431fda CDImagePPF: Handle non-mode2 sectors
    - 3f037f268 CDImageCHD: Read out the correct sector size depending on mode
    - 8fa9ef539 FullscreenUI: Fix focus reset on escape in game list search
    - acad15618 Deps: Update to 20261001
    - 14c226762 Qt: Use AppRoot for translations
    - fd88101c8 VulkanDevice: Fix spec violation in ROV clear
    - 9d00d6b6e GPU/HW: Use correct format for ROV buffers
    - 4122fed9a INISettingsInterface: ClearSection() should not create an empty section [info]

[psx]DuckStation Latest Preview Build 2026/10/02 12:46:06

→ [psx]DuckStation Latest Preview Build 2026/09/23

[psx]DuckStation Latest Preview Build 2026/09/23 09:33:36

[psx]DuckStation Latest Preview Build 2026/09/21 07:31:29

[psx]DuckStation Latest Preview Build 2026/09/17 07:41:12

[psx]DuckStation Latest Preview Build 2026/09/15 05:03:55

[psx]DuckStation Latest Preview Build 2026/09/13 18:24:16

[psx]DuckStation Latest Rolling Release 2026/09/12 14:20:15

  • ## Commits
    - 9287950af VideoPresenter: Fix prerotation handling with blur/transitions
    - b0f7c5c16 Update duckstation-qt_es.ts (#3792)
    - 20b626d41 MSBuild: Explicitly list plugins to copy
    - e05146d7a MSBuild: Track Qt translation outputs
    - 1e2ee51b1 MSBuild: Track Qt resource outputs
    - 8c7b74ca2 MSBuild: Fix Qt MOC dependency tracking
    - bf15b0df6 MSBuild: Generate Qt MOC files in parallel
    - 46364b24b MSBuild: Track QRC asset dependencies
    - 7652c0446 MSBuild: Generate Qt translations in parallel
    - 78cd1f248 MSBuild: Generate Qt UI headers in parallel
    - f34d2c475 Achievements: Add category badge to popup
    - f1d54ab74 Qt: Fix trailing slash being added to game directories
    - ec81e45b2 Settings: Disable gpu_force_video_timing in hardcore mode
    - 274143dfd CI: Update deps to 20260905
    - 9c91b9156 Common: Remove unused include
    - 7762f953c Build: Use C++23 across the board
    - 6f23cc25d System: Allow live-changing console region
    - 31948bcb5 Misc: Use static operator()
    - 084bc6fb3 Achievements: Fix padding in notifications/lists
    - 1cafea4e5 Qt: Slight improvement to track summary list
    - b91b9b247 Qt: Add RA Game ID to game properties
    - c05866d2b Qt: Add styling to select disc dialog
    - ebc51ff0c System: Don't copy non-sensitive user preferences to game settings
    - f1f8ee797 System: Disable post-processing when resetting settings
    - 75448944d dep/rcheevos: Bump to e871ef5
    - d9182a04d Qt: Add threads view to debugger
    - 118bb6616 Qt: Add call stack to debugger
    - 4a0cdd2dc Qt: Link stack view to memory view
    - 5100c5164 Qt: Use QPointer in DebuggerWindow
    - 3bc1e8cdf SettingsInterface: Create type aliases for string lists
    - 3eee1e61e INISettingsInterface: Don't set dirty if unchanged in SetKeyValueList()
    - 92fb83b6a Qt: Save debugger breakpoints to inis
    - f5ffb6b51 System: Fix unused function warning
    - 5aeeb72e6 VideoThread: Fix rare crash if device initialization fails
    - 0d33bd177 Settings: Ensure pcdrv_root is a native path
    - 3f44ac2e9 Deps: Bump to 20260906
    - f39feb9d8 Image: Load libpng/libjpeg/libwebp dynamically
    - fa77cd485 CMake: Don't unnecessarily bundle
    - c359ccfcb DynamicLibrary: Log loaded library paths on Linux
    - 2179487e5 SDLInputSource: Remove unused variable
    - fa935c296 SQLiteHelpers: Format file
    - 38751bdf7 SDLInputSource: Load SDL dynamically
    - 025872c52 Qt: Warn when LD_LIBRARY_PATH is overridden on Linux
    - b42b6981e Qt: Create desktop file before setup wizard on Linux
    - f1f6b0ee7 ImGuiManager: Load FreeType/plutosvg dynamically
    - 3ccc0c45f Util: Centralize dynlib loading
    - 17a721c8f ZipHelpers: Load libzip on-demand
    - 1f065b5ea CMake: Make bundle building on MacOS optional
    - d9071e49b CocoaTools: Return nullopt if not running from bundle
    - 69fe55034 DynamicLibrary: Drop MacOS Frameworks hack
    - 0fbd997d4 Misc: Remove atexit() usage
    - 0206d926f SDLInputSource: Centralize SDL subsystem loading
    - 7d169057d README: Update feature list
    - e05b9b9f9 FullscreenUI: Fix 'Use Global Setting' showing in global postfx settings
    - 3f5dca5ce FullscreenUI: Use expand icon for dropdowns
    - 2cb1bf7b9 GPUDevice: Add SingleTextureAndUBOAndPushConstants layout
    - 91c5a79b2 FullscreenUI: Use SingleTextureAndUBOAndPushConstants for blur apply
    - 4973361c5 GameList: Add AudioCD type
    - 00989b7ec Qt: Make game properties inaccessible for PSF/Audio CDs
    - 0cb515fe4 GameList: Reorder list entry types
    - 1d07ae225 Update duckstation-qt_es.ts (#3794)
    - 73c226615 DynLibs: Fix libjpeg load regression on Windows
    - 35d1f0629 Atualização Português do Brasil (#3793)
    - 443ef825b Qt: Merge import buttons in the memory card editor (#3795)
    - cbe7951be CPU/CodeCache: Remove thread_local recursive guard
    - 1ab327d6d GPUDevice: Drop SingleTextureAndUBOAndPushConstants
    - 3b30876e9 l10n: update Swedish Qt translation (#3796)
    - c66b2694d DynLibs: Fix libwebp loading on Windows [info]
→ [psx]DuckStation Latest Preview Build 2026/08/28

[psx]DuckStation Latest Preview Build 2026/08/28 09:16:27

[psx]DuckStation Latest Preview Build 2026/08/23 18:52:02

[psx]DuckStation Latest Rolling Release 2026/08/12 04:17:17

  • ## Commits
    - 381ac7d1e MediaCapture: Fix incorrect samples on buffer wrap-around
    - b3d594a9a MediaCapture: Remove Flush() method
    - 4f72f4034 MediaCapture: Fix possible corruption in audio-only capture
    - 049437e42 MediaCapture: Resample audio when encoder doesn't support 44.1KHz
    - 8b9aaf787 MediaCapture: Display OSD warning when resampling
    - d33d3b82c Qt: Rework media capture menu
    - 6e0fb1e14 FullscreenUI: Add InputTextWithSuffix()
    - e2e4bae61 Settings: Ensure overlays directory exists in user resources
    - 56fa9dc61 Qt: Add refresh button to border overlay list
    - 12f012caa Spanish (Spain) translation update 2026/07/27 (#3777)
    - dc75335a7 Scripts: Translation tools experiments
    - 551aaa439 RegTest: Fix compile error
    - 8747aa183 Atualização Português do Brasil (#3778)
    - 4a04d3143 SPU: Fix volume sweep termination conditions
    - f6c4fe987 Achievements: Rename softcore to casual (#3779)
    - 2246697be BIOS: Add version information and filenames to list
    - 145474389 Qt: Allow empty recommended value in settings help
    - 30d351e4e Qt: Add CollapsibleWidget
    - 8dbc47606 Qt: Add BIOS Installer and improve BIOS setup page
    - 351778e44 Qt: Update machine translations
    - 406f325b2 Qt: Fix BIOS summary not updating on language change
    - 9c7c23f48 Qt: Fix main window language not updating after setup wizard
    - 57b952ab2 Timers: Improve emulation accuracy
    - 7c93a61ee Qt: Further simplify BIOS setup wizard page
    - 07401690b Qt: Fix crash opening game settings
    - 202923da5 Qt: Correct some clearly awful translations
    - 7111f4c12 Update duckstation-qt_es.ts (#3780)
    - b5a990bbd MemoryCard: Use constants for address and offset mask
    - c42082c4b StateWrapper: Avoid heap allocation in FIFOQueue read
    - f3d0e84b0 StateWrapper: Avoid possible integer overflow on 32-bit systems
    - 865fd9e57 StateWrapper: Save contiguous FIFOQueue bytes in one memcpy()
    - 97400d2d0 StateWrapper: Clamp enum values to max
    - b147f1ffd FIFOQueue: Zero out head/tail when size reaches zero
    - e95e5a0d2 FullscreenUI: Right-align achievement type badges
    - 18147a175 GPUBackend: Fix possible unflushed draws with runahead enabled
    - 4d700e468 MDEC: Ensure direct FIFO writes don't overflow
    - 26fa2ee4a MetalDevice: Fix a few leaky object retains
    - c07bf47d6 CDImageCue: Validate bits-per-sample for wave files
    - ecbe3c3b7 MemoryCardImage: Don't over-enumerate directory frames
    - 76f01d8c9 Misc: Fix under-allocation in sjis2utf8()
    - d6d8a7be1 CDImageCue: Fix implicit truncation warning
    - e86af51c8 Deps: Update bundled ffmpeg headers to 9.0
    - 6d0feff2f Deps: Update to 20260805
    - 3fed119df MediaCapture: Default to H264 on all platforms
    - 12a4a2648 Util: Avoid intermediate memory allocation in Shift-JIS conversion
    - 8a2c05ce5 Image: Avoid integer overflow for dimensions
    - 99fc655fa Updater: Fix possible path traversal during preprocessing
    - ebd090340 Updater: Fix possible infinite loop
    - 1fbfbb57d System: Fix implicit 32-bit truncation of screenshot size
    - 2c8e998da Spanish (Spain) editing pass - 2026/08/05 (#3781)
    - 6e242f5cb Bus: Flush line buffer after 512 characters
    - ca5cc7374 GPU: Add missing serialization of polyline buffer
    - f92b1a81d GPU: Add some simple checks to the polyline buffer
    - cd5e48af9 StateWrapper: Add max size checks to vector/string data
    - 2688a1dfc Achievements: Fix possible read past end of memory in callback
    - e48b3e302 Cheats: Fix possible OOB reads in malformed instructions
    - d3ff0b364 PSFLoader: Add missing header size checks when loading
    - a8a098a0a Common: Valid BCD functions should return boolean
    - b9cf3bbf0 CDImagePBP: Add missing validation of BCD digits
    - 467d0971b CDImagePBP: Check SFO index table count before reading
    - e0734381a CDImageMDS: Fix a bunch of possible buffer overreads
    - 6651f4d19 ISOReader: Fix possible integer overflow in GetSizeInSectors()
    - f1029b2df AnimatedImage: Fix possible integer overflow of dimensions
    - f11b43227 System: Add option to install BIOS when missing
    - 8778034bf RegTest: Fix compiling again
    - e175c8422 Bus: Pack state in struct
    - 5245a58b0 Settings: Fix invalid memory card values after install
    - 213c5b450 VideoPresenter: Use transfer pitch for screenshots
    - b3b57a2a0 VulkanDevice: Bind initial compute pipelines correctly
    - bbac943b5 VulkanDevice: Expose shared UBO binding to compute shaders
    - fc3e117f8 VulkanDevice: Synchronize compute image accesses
    - 4b5edbb85 VulkanDevice: Preserve mapped texture upload pitch
    - 6584adde9 VulkanDevice: Fix download buffer barrier ranges
    - 037ee47f7 VulkanDevice: Validate imported host buffer memory
    - 668f39fab VulkanDevice: Wait for presentation before swapchain teardown
    - 846236538 VulkanDevice: Address texture array subresources
    - 5f40f0ac1 VulkanDevice: Select advertised surface format pairs
    - 40e178787 VulkanDevice: Fix legacy render pass attachments
    - d1720c040 VulkanDevice: Respect fixed surface extents
    - a8de757b9 VulkanDevice: Store compute specialization values
    - 7b690ec1f VulkanDevice: Reset descriptor builder storage
    - 69c5051a8 D3D12Device: Restore state after mipmap rendering
    - a8c9324f4 D3D12Device: Transition cleared compute targets to UAV
    - 6e2f06a55 D3D12Device: Bound persistent descriptor allocation
    - 227389010 D3D12Device: Create texture arrays with all layers
    - b5f821bf4 D3D12Device: Transition all uploaded subresources
    - 402f9207f D3D12Device: Set render-pass clear formats
    - a4a03c476 D3D12Device: Assert alignment of download texture footprints
    - 685cf83c8 D3D12Device: Order dependent compute UAV accesses
    - 7b1596120 D3D12Device: Fix incorrect push constant root parameter index
    - 41ee40215 D3D12Device: Track readback source usage
    - 48a1a06f5 Qt: Don't try to load HTTP URLs as animated images in game list
    - 2f9c58762 FullscreenUI: Fix shared memory card selection
    - 4431915b4 FullscreenUI: Expose multitap memory cards
    - 6f704d405 FullscreenUI: Fix shared card name not disabling if unused
    - ee21478ad GPU/HW: Don't miss updating read texture for recursive draws
    - f7797b57e Controller: Add 'Disable Simultaneous Opposing Cardinal Directions' option
    - 0697597c5 Controller: Make mandatory functions pure virtual
    - d92fe3dac Data: Move all PromptFont glyphs to unallocated range
    - f04e08b24 GDBServer: Fix stop reply acknowledgements
    - 1a9379bd6 GDBServer: Support continue addresses
    - a36b75716 GDBServer: Support single-step addresses
    - c7324e333 GDBServer: Preserve unchanged resume state
    - 05166d1a7 GDBServer: Track the last stop signal
    - 3885778a2 GDBServer: Reply to invalid command arguments
    - aea374641 GDBServer: Validate complete packet fields
    - 4e0940500 GDBServer: Apply register writes atomically
    - 7c279dc96 GDBServer: Invalidate code after memory writes
    - 8d7046a89 GDBServer: Bound remote packet sizes
    - 60a4ec363 GDBServer: Queue complete protocol packets
    - 54d074fb6 GDBServer: Retransmit rejected replies
    - cba85882a GDBServer: Reject oversized incoming packets
    - d176e31aa GDBServer: Support signal resume packets
    - fe32554cc GDBServer: Restore run state after disconnect
    - c2418520e GDBServer: Notify host when first/last client connects/disconnects
    - 0a00cbc3c GDBServer: Send invalid instead of zero values for extra registers
    - ac6d89919 GDBServer: Disable nagle buffering on connect
    - 71c88506e GDBServer: Track breakpoint ownership
    - e3bea1978 GDBServer: Expand watchpoint ranges
    - b147ed63d CPU: Enumerate actions for callback breakpoints
    - 86360211b GDBServer: Report watchpoint stop details
    - fa5e11116 GDBServer: Use indexing instead of range-based for
    - 30fa5b4c4 Qt: Rename background controller poll to idle update
    - c7f282f18 Core: Use multiplexer to idle sleep for GDB server
    - 3bb39f4e3 ELFFile: Skip embedded PS-X EXE header segments
    - 2cf108618 GDBServer: Fix unused capture warning
    - cf2495759 Qt: Implement mouse capture using CoreGraphics
    - e2b78d4ca Qt: Tie relative mouse state to the active window
    - 8c1a2022e GDBServer: Expose target memory map and registers
    - c8abcf4b2 GDBServer: Expose GTE registers
    - 8a96948a8 GPUDevice: Use same buffer sizes across backends
    - 89fb3ad33 DMA: Hardwire reverse direction for OTC
    - d59fcfb9d ImGuiManager: Support rendering Hebrew text
    - 8ec85e305 Qt: Update machine translations
    - 232c9ad9f Achievements: Make password login asynchronous
    - 2c3261209 Qt: Simplify logout callback
    - 9f9009d64 Achievements: Ensure callbacks run on core thread for RAIntegration
    - 04f4f1ba2 Achievements: Respond to RAIntegration reset request
    - 1f925f86e Misc: Add a couple of missing fmt/format.h includes
    - b2f9c8fba Misc: Fix deprecated implicit conversion of fstring->string_view
    - c130fc12c dep/fmt: Update to v12.2.0
    - 5ee1d2569 GameDB: Disable PGXP/WS in Vanark
    - 5fd366809 Achievements: Don't double-free login callback on request failure [info]

[psx]DuckStation Latest Preview Build 2026/08/11 11:25:28

[psx]DuckStation Latest Preview Build 2026/08/06 15:52:02

→ [psx]DuckStation Latest Preview Build 2026/08/04

[psx]DuckStation Latest Preview Build 2026/08/04 17:40:38

[psx]DuckStation Latest Preview Build 2026/08/01 15:51:36

[psx]DuckStation Latest Rolling Release 2026/07/25 05:32:03

[psx]DuckStation Latest Preview Build 2026/07/21 13:02:35

[psx]DuckStation Latest Preview Build 2026/07/19 12:51:32

→ [psx]DuckStation Latest Preview Build 2026/07/17

[psx]DuckStation Latest Preview Build 2026/07/17 04:52:24

[psx]DuckStation Latest Preview Build 2026/07/13 13:42:30

[psx]DuckStation Latest Preview Build 2026/07/11 14:43:16

[psx]DuckStation Latest Preview Build 2026/07/11 07:48:55

[psx]DuckStation Latest Preview Build 2026/07/08 11:19:51

[psx]DuckStation Latest Rolling Release 2026/07/08 03:59:01

  • ## Commits
    - abf946c88 Update ukrainian translation (#3762)
    - c80552f1c Ukrainian translation v2 (#3764)
    - ab30d1da5 FileSystem: Make CopyFilePath() atomic
    - acfd60ea5 Deps: Update to 20260702
    - 7be44a41c FullscreenUI: Fix incorrect effect in save state selector
    - 4c39eac52 FullscreenUI: Fix incorrect layout in ProgressDialog
    - 3441574be CDImage: Add some more helper functions
    - c3af062bf Qt: Move image verification logic to GameDatabase
    - c05726a48 FullscreenUI: Add image verification
    - 685b2f7d2 FullscreenUI: Add easing to ProgressDialog bar
    - 4bc8ace9b Qt: Add CardRadioButton
    - 866d23042 Qt: Add interface and view types to setup wizard
    - f31d99e77 Qt: Add animation to setup wizard
    - 7316cce3d Qt: Fix path in update-and-edit-english.bat script
    - bb3fede3f Qt: Update English plural translations
    - 9c1500f1a Qt: Add pause menu hotkey to setup wizard
    - 6d7163c54 Qt: Remove note about renderer from setup wizard
    - d9106576f Qt: Don't save window position when hidden
    - 5dd559c15 FullscreenUI: Fix transition glitch when loading with no states
    - fce1b1e30 Cheats: Use .org as insertion point in assembly codes
    - 7bed00d02 Cheats: Support branch labels in assembly codes
    - 36a85ffbf Cheats: Expand test coverage
    - 7c9351278 Cheats: Fix incorrect nullopt return
    - e79eb42f7 Cheats: Fix incorrect bitmask for 32-bit option values
    - 46efde0b1 Qt: Respect SH_Widget_Animation_Duration style hint
    - bf1801cb2 Qt: Add missing singular forms to English "translation"
    - f9cf0db0b FullscreenUI: Fix styling of input string dialogs
    - 4616c8513 FullscreenUI: Add custom title/disc set title/serial editing
    - a6d24175d FullscreenUI: Make game summary more compact
    - a0a4159c8 FullscreenUI: Fix overlap in modal progress with empty status text
    - 3968606be GameDatabase: Don't leave verify status text empty
    - e2a654715 FullscreenUI: Switch to list page on settings open from game list
    - 4f51c2dcb Qt: Warn when upscaling is enabled without PGXP
    - 0c87b0726 Cheats: Accept ".org 0x12345678" and "0x12345678:" to set pc
    - c8e6dc5c6 Qt: Add settings-window class to setup wizard
    - c0074b9b5 Qt: Use item view for game list directories
    - 82518c5b0 Scripts: Extend translation validation/linters
    - 083592488 Qt: Update ja and zh-CN translations
    - d79464128 Qt: Slightly increase settings category size
    - 584999e3f Qt: Give proper names to widgets in setup wizard
    - 79c08b648 Qt: Remove multiple sources of truth for supported formats
    - 5d4661310 Achievements: Centralize profile URL building
    - fb994670e Qt: Match achievements login between settings/setup wizard
    - 674af5152 Scripts: Relax rich-text checks in the translation validator
    - 90c96dc94 Qt: Fix a decent number of strings missing from lupdate
    - c46a1dc53 CI: Only validate changed translation files on PR
    - 3d544d4ed Qt: Fix upscaling warning always showing in setup wizard
    - 7d4b97d19 Qt: Fix missing translation of default update channel
    - 12df0cd11 Qt: Fix duplicate message context in debugger error
    - c2f8d3298 MediaCapture: Mark missing translatable strings
    - dd6354143 AudioStream: Fix backend name not translating
    - 2cf04c92a Qt: Remove duplicate translation strings
    - 982a35e6e Qt: Cancel search when pressing Esc (#3767)
    - 7dde4794b Update Spain translation (#3768)
    - bc057d9f7 Qt: Restore focus frame on QLineEdit with macOS native theme (#3771)
    - fa19df308 Update qttranslations.inl (#3772)
    - 2b1de6278 Qt: Fix empty gamesettings ini being saved on close
    - 7651d288b Qt: Use simpler text widgets in cover downloader and game summary (#3773)
    - 6194f08a9 Achievements: Always identify game on startup
    - 59247c84b Achievements: Move game hash calculation to system
    - eeda898c2 Achievements: Separate login and progress requests
    - 43294ac04 FullscreenUI: Avoid unnecessary mutex lock
    - aa6b3777a GameDatabase: Make track hashes private
    - 6931f890b GameDatabase: Fix revision not showing after verification
    - e7f2f101c Qt: Fix inverted delayed show condition in QtAsyncTaskWithProgressDialog [info]

[psx]DuckStation v0.1-11515 2026/06/29 06:03:01

  • ## Commits
    - 498921157 dep/rcheevos: Bump to 9ade739
    - 63caefb96 dep/rcheevos: Add game list functions to rc_client
    - 2f3067ab4 CMake: Use C99 to build rcheevos
    - eae17a4d7 Util: Add SQLite helpers and dynamic loading
    - 1230c8398 Achievements: Update seed hash database
    - 98ec05550 Achievements: Swap to sqlite-backed storage
    - cfde5bf5c Achievements: Move achievement pinning to database
    - e9bd041e2 Achievements: Add missing DB load check in a couple of places
    - cd7d35cf7 SQLiteHelpers: Fix load failure on Windows
    - 3260ba807 Deps: Update to 20260614
    - a05171d08 Achievements: Fix crash in database updates on unknown media change
    - 1cce275db Achievements: Don't update game database on disc change
    - cdce0f7a3 CI: Bump to LLVM 22
    - a3dbace1a Hotkeys: Display reason why rewind is unavailable
    - 4144c1e09 GPU: Eliminate redundant type comparions in FillDrawCommand()
    - 77fe65995 GPU: Inline draw mode into state struct
    - 15ad0024d TimingEvent: Use const char* for name instead of string_view
    - d22950c57 GPU: Add disable texture/vertex lighting debug options
    - 9fe36d9c0 Misc: Reduce unnecessary struct padding
    - 31c218360 Qt: Use atomic for auto close flag
    - 4c698e735 Qt: Add menu item to refresh achievement database
    - f7ce14e81 ZipHelpers: Move to util project and source file
    - 97ae01391 Hotkeys: Add 'Select Next Slot and Save State'
    - 9d0eec772 Qt: Disable global save states by default
    - 64f0689b6 Qt: Remove unused signal in SettingsWindow
    - 0dd6e5cef Qt: Disable tab key navigation on game list (#3752)
    - c712c7b29 Qt: Fix keyboard navigation in game list after searching (#3753)
    - 8f6b1b630 FullscreenUI: Add reset option to directory selector
    - ef8a1fcee Core: Fix setting reset wiping out user preferences
    - c0a8d9dac FullscreenUI: Fix global states always showing in menu
    - b19347eed Add complete Ukrainian translation for Qt interface (#3754)
    - cd0c961ec Qt: Add Ukrainian translation to list
    - a64851a1f HTTPDownloader: Remove redunadant request casts
    - 6357732c8 feat(shader): add Scanline Modern 4x2 adaptive retro filter (#3755)
    - 39cb9af98 update spanish translation (#3756)
    - e6694d1e2 Fix scanline flicker caused by precision drift at boundaries (#3758)
    - 553b133b9 Spanish (Spain) translation update 2026/06/22
    - 5828adfed Qt: Normalize x in es-ES translation
    - cd7b4e535 Qt: Remove placeholder text from a bunch of ui files
    - 5be86a0f3 Qt: Remove redundant translation strings in capture settings
    - 99498ad0c MSBuild: Flag ts files as correct type
    - ba6ae234b Qt: Rework speed controls to be less confusing
    - 6dd972a38 FullscreenUI: Add zoom/slide transition effects
    - 1ffee7175 Qt: Fix unused variable warning
    - b43807a2b CPU: Add MIPS assembler
    - efed642cf Qt: Add 'Patch Instruction' and 'Nop Instruction' to debugger
    - 34df972d8 Cheats: Add 'Assembly' code type
    - b1106392b Qt: Use fixed-width font for cheat code editor
    - 17f54f1a2 Qt: Fix missing styling of QPlainTextEdit
    - b4834b982 CPU: Add targeted icache invalidation
    - 74fac973e Cheats: Invalidate icache when writing (likely) assembly codes
    - 91273f2b3 CPU: Eliminate default branch in icache fill
    - 487a16193 FullscreenUI: Add a couple of missing transition effects
    - 7d002d352 FullscreenUI: Fix a couple of issues with modal progress
    - ef84883dd Sockets: Fix incorrect WSAStartup() call
    - 90c70407c VideoThread: Fix debug assertion tripping in single-threaded mode
    - 032d89447 Qt: Update redump hash lookup URL
    - c22c1cbc4 Settings: Load config for all memory cards
    - 75be5531a Qt: Add configuration of multitap memory cards
    - 352bb0d7f Qt: Move save state backup setting to memory card page
    - eccc1e054 FullscreenUI: Add start-in-big-picture-mode option
    - 4a9776541 Qt: Tidy up main() function
    - 73967c5c4 InputManager: Fix cloning multitap profiles
    - 9e4ef8bd6 System: Only use fast forward volume for >1 speed
    - e409f884d Settings: Remove unused function
    - 57a77b433 GameList: Force refresh when starting disc change
    - ad705e7d8 Qt: Fix saved geometry being lost in nogui mode
    - 92d3f8e6e Atualização Português do Brasil (#3760)
    - a9cc936ba Qt: Minor UI consistency fixes (#3761)
    - ffd9d40d6 Qt: Add Register button for achievements
    - fa1b4b748 CMake: Silence resource copy messages
    - f1e089374 System: Fix mute volume [info]

[psx]DuckStation v0.1-11443 2026/06/28 05:56:56

  • ## Commits
    - 2b1a6cf2b Qt: More appropriate icon for "Search on Redump" button
    - a90182445 Qt: Improve icon consistency
    - 15d8f68d3 Merge pull request #3747 from Pesa/overlap
    - 00149a5be Qt: Disable buttons if controller port is empty (#3748)
    - 2f0cd4d4c DiscDB: Remove duplicate entries for some multi-disc games
    - 8dd88aad2 Qt: Make verify serial mismatch message clearer
    - e21bf74f2 Qt: Replace most _L1 usage with _s
    - 22ee4c076 CMake: Build with immediate binding/full relro
    - e23bc84bb Achievements: Always prefetch game badge before achievement badges
    - 02a41fa06 GameDB: Add metadata to `King's Field 3 - Pilot Style` (#3749)
    - 8ac294d4f CDROM: Fix DisableReadSpeed() never having any effect
    - 2c6ac7d4f CDROM: Add manual control of lid state
    - 1d71915fb CDROM: Show effective read speed in debug window
    - 18f581ef9 CPU: Use ternary in CPU::WriteRegDelayed()
    - 667e1147a CPU: Add branch hints to interpreter dispatch
    - 2b5baa1b8 CPU: Add more branch hints to interpreter
    - 0b700d1b8 GTE: Eliminate bounds check in dispatcher
    - 2f8e9a851 MSBuild: Enable strict aliasing for clang
    - c660f8532 CPU: Use table lookup for mfc0
    - 1f7fcb8c9 GameList: Fix race condition when refreshing from two sources
    - 134f17239 Achievements: Don't tear down persistent state on enable toggle
    - 8bf9562c3 Achievements: Fix hardcore toggle not showing summary
    - 944beca2c Achievements: Populate saved credentials in ProcessStartup()
    - cae25968f Achievements: Move init functions to private header
    - 1e6a006bd Controller: Make center a distinct value
    - 24fb22acf Controller: Move helper functions into their own file
    - 0ec7d2bd4 Misc: Remove redundant static qualifier from force-inline functions
    - 37878497b Qt: Disable labels for controller setting descriptions
    - 2a32d7014 Qt: Fix white-on-light icon colours in Classic Windows theme
    - c1adcb5a4 Qt: Fix initial icon colours in native theme
    - a4e3afcdd Release MMPX Advanced v3.2: Optimize and Clean (#3750)
    - f228b009c CDROM: Hopefully fix rare case of command event loss with states
    - 0e0ef21d0 System: Clear memory save states on reset
    - 09008bb3a Qt: Round round texcoords only applies to 3D
    - ba08a6f70 Qt: Hide FSUI theme and font settings from game properties (#3751)
    - 770cc586f Settings: Don't copy advanced/hidden settings to game
    - a7a5faeb1 Qt: Fix warning in graphicssettingswidget.cpp
    - 76ca9b15d Qt: Suffix unavailable audio and video devices
    - fa167cab8 FullscreenUI: Add InputTextWithIcon()
    - b3e8543ba FullscreenUI: Make ResetFocusHere() return a boolean
    - 632aab3a0 FullscreenUI: Use InputTextWithIcon() for achievements login
    - 1c89c6436 FullscreenUI: Add search to game list
    - ce14eefd5 ObjectArchive: Swap to HTTPCache log channel
    - 3a9856660 FullscreenUI: Fix input text text colour in light theme
    - 6efef5b66 GameDB: PGXP-CPU for Digimon World 2
    - c1a9d78e7 RegTest: Fix crash on startup
    - c20a5c752 CPU: Copy entire value for zero shift cases
    - c8064e75d CPU: Fix flipped operands on PGXP shifts in recompiler
    - 0b4dfcd04 Settings: Remove unused field
    - b7b31ef97 Qt: Use 'Global' instead of 'Default' for inherited spinners
    - 2c527f4f2 Qt: Add reset buttons for tolerance/depth threshold
    - 7d1996827 Qt: Fix memory leaks in SVG helpers
    [info]
→ [psx]DuckStation Latest Preview Build 2026/06/24

[psx]DuckStation Latest Preview Build 2026/06/24 14:23:06

[psx]DuckStation Latest Preview Build 2026/06/23 05:43:50

[psx]DuckStation Latest Preview Build 2026/06/22 13:05:34

[psx]DuckStation Latest Preview Build 2026/06/21 09:36:46

[psx]DuckStation Latest Preview Build 2026/06/20 11:30:56

→ [psx]DuckStation Latest Preview Build 2026/06/15

[psx]DuckStation Latest Preview Build 2026/06/15 15:55:56

[psx]DuckStation Latest Preview Build 2026/06/15 05:41:24

[psx]DuckStation Latest Rolling Release 2026/06/14 08:58:43

  • ## Commits
    - 2b1a6cf2b Qt: More appropriate icon for "Search on Redump" button
    - a90182445 Qt: Improve icon consistency
    - 15d8f68d3 Merge pull request #3747 from Pesa/overlap
    - 00149a5be Qt: Disable buttons if controller port is empty (#3748)
    - 2f0cd4d4c DiscDB: Remove duplicate entries for some multi-disc games
    - 8dd88aad2 Qt: Make verify serial mismatch message clearer
    - e21bf74f2 Qt: Replace most _L1 usage with _s
    - 22ee4c076 CMake: Build with immediate binding/full relro
    - e23bc84bb Achievements: Always prefetch game badge before achievement badges
    - 02a41fa06 GameDB: Add metadata to `King's Field 3 - Pilot Style` (#3749)
    - 8ac294d4f CDROM: Fix DisableReadSpeed() never having any effect
    - 2c6ac7d4f CDROM: Add manual control of lid state
    - 1d71915fb CDROM: Show effective read speed in debug window
    - 18f581ef9 CPU: Use ternary in CPU::WriteRegDelayed()
    - 667e1147a CPU: Add branch hints to interpreter dispatch
    - 2b5baa1b8 CPU: Add more branch hints to interpreter
    - 0b700d1b8 GTE: Eliminate bounds check in dispatcher
    - 2f8e9a851 MSBuild: Enable strict aliasing for clang
    - c660f8532 CPU: Use table lookup for mfc0
    - 1f7fcb8c9 GameList: Fix race condition when refreshing from two sources
    - 134f17239 Achievements: Don't tear down persistent state on enable toggle
    - 8bf9562c3 Achievements: Fix hardcore toggle not showing summary
    - 944beca2c Achievements: Populate saved credentials in ProcessStartup()
    - cae25968f Achievements: Move init functions to private header
    - 1e6a006bd Controller: Make center a distinct value
    - 24fb22acf Controller: Move helper functions into their own file
    - 0ec7d2bd4 Misc: Remove redundant static qualifier from force-inline functions
    - 37878497b Qt: Disable labels for controller setting descriptions
    - 2a32d7014 Qt: Fix white-on-light icon colours in Classic Windows theme
    - c1adcb5a4 Qt: Fix initial icon colours in native theme
    - a4e3afcdd Release MMPX Advanced v3.2: Optimize and Clean (#3750)
    - f228b009c CDROM: Hopefully fix rare case of command event loss with states
    - 0e0ef21d0 System: Clear memory save states on reset
    - 09008bb3a Qt: Round round texcoords only applies to 3D
    - ba08a6f70 Qt: Hide FSUI theme and font settings from game properties (#3751)
    - 770cc586f Settings: Don't copy advanced/hidden settings to game
    - a7a5faeb1 Qt: Fix warning in graphicssettingswidget.cpp
    - 76ca9b15d Qt: Suffix unavailable audio and video devices
    - fa167cab8 FullscreenUI: Add InputTextWithIcon()
    - b3e8543ba FullscreenUI: Make ResetFocusHere() return a boolean
    - 632aab3a0 FullscreenUI: Use InputTextWithIcon() for achievements login
    - 1c89c6436 FullscreenUI: Add search to game list
    - ce14eefd5 ObjectArchive: Swap to HTTPCache log channel
    - 3a9856660 FullscreenUI: Fix input text text colour in light theme
    - 6efef5b66 GameDB: PGXP-CPU for Digimon World 2
    - c1a9d78e7 RegTest: Fix crash on startup
    - c20a5c752 CPU: Copy entire value for zero shift cases
    - c8064e75d CPU: Fix flipped operands on PGXP shifts in recompiler
    - 0b4dfcd04 Settings: Remove unused field
    - b7b31ef97 Qt: Use 'Global' instead of 'Default' for inherited spinners
    - 2c527f4f2 Qt: Add reset buttons for tolerance/depth threshold
    - 7d1996827 Qt: Fix memory leaks in SVG helpers
    [info]

[psx]DuckStation Latest Preview Build 2026/06/14 08:59:19

[psx]DuckStation Latest Preview Build 2026/06/08 14:09:02

→ [psx]DuckStation Latest Preview Build 2026/06/05

[psx]DuckStation Latest Preview Build 2026/06/05 03:45:43

[psx]DuckStation Latest Preview Build 2026/06/02 13:52:10

[psx]DuckStation Latest Rolling Release 2026/05/30 04:49:36

  • ## Commits
    - b0c277b10 optimization scanline-modern-ex.fx (#3733)
    - 717424209 GameDB: Various fixes (#3734)
    - 8dad651a2 GameDB: Add disc set for `Persona 2 - Eternal Punishment (USA)` (#3735)
    - 023c0823d Qt: Update French translation by Corrigo
    - ecc46d2d4 Qt: Don't draw OSD messages with zero opacity
    - 12450a1e0 CDImageCCD: Support loading ccd+img without sub
    - 6b5086900 Atualização Português do Brasil (#3737)
    - c71fdd60a GameDB: Decrease cdromMaxReadSpeedupCycles for Resident Evil 2 (#3736)
    - ee2530647 AudioStream: Reset staging buffer position (#3738)
    - faa37fd9c CI: Bump Xcode to 26.4 (#3713)
    - f6da96077 CI: Bump dependencies to 20260512
    - 7e98f1717 GameDB: Force Round Texture Coordinates for Lego Island 2
    - dfc894c88 AudioStream: Tidy up more state reset
    - 7b6316189 FullscreenUI: Fix unused variable warning
    - 33663c5ea Qt: Work around broken build in latest MSVC versions
    - e1d9414ec Qt: Make binding tooltips/multi-window localisable
    - a2a12da4b GPUDevice: Pack local state in struct
    - 22a3302fa DynamicLibrary: Add symbol resolution helpers
    - 7ee8fbc42 DiscordPresence: Use ResolveSymbols()
    - 16d1dcb84 GPUDevice: Use ResolveSymbols()
    - 4c89ddb00 VulkanDevice: Use ResolveSymbols()
    - ad70cffd9 MediaCapture: Use ResolveSymbols()
    - 59a3e09fa MediaCapture: Eliminate global load mutex
    - 2225d366b GPUDevice: Pack shaderc/spirv-cross function pointers together
    - 1758f43d9 ImGuiManager: Use 1/255 as opacity threshold
    - 32af8280b optimization scanline-modern shader (#3742)
    - 74cca15c2 Atualização Português do Brasil (#3741)
    - 833dd2c9b Update Russian translation (#3740)
    - dc5c5b7c3 GameDB: A few more fixes (#3739)
    - 77ecf9939 MSBuild: Enable segment heap via vsprops
    - 2307ad9b0 CMake: Drop Win32/MSVC specific paths. Use MSBuild.
    - 5e57ff57d CDROM: Fix incorrect stat response in test command
    - 1c936c496 DMA: Enforce read-only bits in OTC channel control
    - fc72f17a5 CI: Drop unused input (#3743)
    - 8f818af6d GPU/HW: Remove unnecessary reference to backend in texture cache
    - f484af5f4 GPU: Merge gpu.cpp and gpu_commands.cpp
    - b123c8e2b GPU: Convert frontend to namespace
    - 4e0374ef8 GPU: Slightly faster path for DMA writes
    - 3dd7497f6 GPU: Use InlineFIFOQueue
    - d89476ad2 GPU: Fix incorrect bitmask for command primitives
    - e6b938af3 CDROM: Fix incorrect date in comment
    - f2e629f7e Achievements: Fix game not loading after token-expired late login
    - cdb26ee7b ImGuiManager: Return wants_keyboard for all generic inputs
    - 590605b8d FullscreenUI: Don't override existing window in PauseAndOpenMenuFromCoreThread()
    - e903ff716 HTTPCache: Remove downloader mutex
    - cf62df552 HTTPCache: Notify host when downloader is active
    - 5b446d702 HTTPDownloader: Add owner tracking to requests
    - 2091cb101 HTTPDownloader: Don't poll requests when cancelling
    - 6e5877634 Achievements: Use request owner for waiting for server calls
    - de8f42733 Qt: Avoid double cancellation in updater
    - 8ae5c854e Qt: Add AsyncHTTPRequest class
    - fc8446de6 Qt: Use main HTTP downloader for updater
    - 29ba624f2 HTTPDownloader: Convert to namespace
    - d7464e295 Spanish (Spain) translation update (#3744)
    - 2467a7b1b Timers: Correctly handle sync mode 0/3 for timer 2
    - 8347d1de9 Bus: Add option for enabling PCSX expansion region
    - fab306cc7 FullscreenUI: Fix adapter list not updating on renderer change
    - 83a1b0c45 Deps: Update to 20260526
    - 2f4aafd0d Qt: Expose debugger and exit in toolbar
    - d7c2e7785 Qt: Minimize controller SVGs
    - 68da2ea9f Qt: Add monochrome icon theme
    - 4cf5f38a8 Qt: Add ThemeSVGIconEngine to replace use of Qt SVG
    - d58bfaacf Qt: Add more monochrome icons
    - 6fccb181d Qt: Remove separate colour icon SVGs
    - 65394a2b9 Qt: Remove unused PNG icons
    - 49f5f38c4 Qt: Don't use QIcon::fromTheme()
    - 538a82ad4 Qt: Set isMask property on menu bar action icons on MacOS
    - 891ae3d9e ImGuiOverlays: Don't draw outline on status indicators
    - 9e39295f0 Qt: Add icon to empty game list page
    - f0ee83489 FullscreenUI: Optimize SVGs
    - e4147da58 Qt: Optimize checkbox SVGs that were previously missed
    - f352619a9 Qt: Move ReadFileToByteArray() to QtUtils
    - 51457c22e Qt: Add SVGWidget
    - 099f8bdd2 Qt: Rename ThemeSVGIconEngine to SVGIconEngine
    - dddc09122 FullscreenUI: Fix double scaling of some UI elements
    - ad676f7e3 FullscreenUI: Preserve aspect ratio of SVG images
    - 8fe9077ca Qt: Store controller images in main data instead of qrc
    - de69bc496 FullscreenUI: Add images to controller settings
    - 5ad980b32 Qt: Fix incorrect icon path
    - 70ec9c491 SPU: show friendly reverb mode names in debug window
    - a3f4a086e SPU: increase volume display precision in debug window
    - ef7637413 SPU: Use display fractional volume for voices as well
    - 5a21a6c8d Host: Add icon to ConfirmMessageAsync()
    - 61b31b3e2 Update Azerbaijani Translation (#3745)
    - b429993e0 Qt: Move most recent migration to updater
    - 21c6ab582 Qt: Use SVGWidget for empty game list icon
    - 15bfa50ce Qt: Make SVGWidget respond to palette changes
    - c1165ab03 MediaCapture: Fix Media Foundation refusing to load
    - 00733714c CDImageCue: Remove unused variable
    - bbde5c661 CueParser: Switch to fmt for errors
    - e40105020 Qt: Preserve aspect ratio in SVGIconEngine
    - f93965b84 Qt: Handle icon state in SVGIconEngine
    - 11216ccd5 Qt: Tint non-coloured disabled icons in SVGIconEngine
    - 872d6092b Qt: Use SVGWidget for icon in debugging settings
    - 86b3c0e7d Qt: Fix missing monochrome in controller settings
    - e8938f063 Qt: Remove more unused icons
    [info]

[psx]DuckStation Latest Preview Build 2026/05/30 04:48:47

[psx]DuckStation Latest Preview Build 2026/05/27 17:30:25

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[psx]DuckStation Latest Preview Build 2026/05/24 17:11:54

[psx]DuckStation Latest Preview Build 2026/05/23 14:15:02

[psx]DuckStation Latest Preview Build 2026/05/17 10:56:24

[psx]DuckStation Latest Preview Build 2026/05/13 05:36:39

[psx]DuckStation Latest Preview Build 2026/05/11 15:16:42

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wstecz01/10/2026 13:53
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