!

[psx]DuckStation Latest Preview Build 2026/06/05

[18] @ !!! Piątek, 5 Czerwca 2026 03:45 CET [27-05-2026 17:30 CET]

[psx]DuckStation Latest Preview Build 2026/06/05

Całkiem miły emulator PS1 autorstwa Connora McLaughlin (aktywnie także pracujący nad portem Dolphina pod Andkiem). Potrafi podbić 16 krotnie natywną rozdzielczość PSX, obsługuje Xpada, ma możliwość zapisu memcardów i oczywiście występuje również na Androida. Czego chcieć więcej;) DuckStation na razie nie stawia na releasy, można jednak na bieżąco sprawdzać co dzieję się w projekcie dzięki plikom wykonawczym.

Emulator wymaga najnowszej biblioteki runtime z MS

[psx]DuckStation Latest Preview Build 2026/06/05 03:45:43

[psx]DuckStation Latest Preview Build 2026/06/02 13:52:10

[psx]DuckStation Latest Rolling Release 2026/05/30 04:49:36

  • ## Commits
    - b0c277b10 optimization scanline-modern-ex.fx (#3733)
    - 717424209 GameDB: Various fixes (#3734)
    - 8dad651a2 GameDB: Add disc set for `Persona 2 - Eternal Punishment (USA)` (#3735)
    - 023c0823d Qt: Update French translation by Corrigo
    - ecc46d2d4 Qt: Don't draw OSD messages with zero opacity
    - 12450a1e0 CDImageCCD: Support loading ccd+img without sub
    - 6b5086900 Atualização Português do Brasil (#3737)
    - c71fdd60a GameDB: Decrease cdromMaxReadSpeedupCycles for Resident Evil 2 (#3736)
    - ee2530647 AudioStream: Reset staging buffer position (#3738)
    - faa37fd9c CI: Bump Xcode to 26.4 (#3713)
    - f6da96077 CI: Bump dependencies to 20260512
    - 7e98f1717 GameDB: Force Round Texture Coordinates for Lego Island 2
    - dfc894c88 AudioStream: Tidy up more state reset
    - 7b6316189 FullscreenUI: Fix unused variable warning
    - 33663c5ea Qt: Work around broken build in latest MSVC versions
    - e1d9414ec Qt: Make binding tooltips/multi-window localisable
    - a2a12da4b GPUDevice: Pack local state in struct
    - 22a3302fa DynamicLibrary: Add symbol resolution helpers
    - 7ee8fbc42 DiscordPresence: Use ResolveSymbols()
    - 16d1dcb84 GPUDevice: Use ResolveSymbols()
    - 4c89ddb00 VulkanDevice: Use ResolveSymbols()
    - ad70cffd9 MediaCapture: Use ResolveSymbols()
    - 59a3e09fa MediaCapture: Eliminate global load mutex
    - 2225d366b GPUDevice: Pack shaderc/spirv-cross function pointers together
    - 1758f43d9 ImGuiManager: Use 1/255 as opacity threshold
    - 32af8280b optimization scanline-modern shader (#3742)
    - 74cca15c2 Atualização Português do Brasil (#3741)
    - 833dd2c9b Update Russian translation (#3740)
    - dc5c5b7c3 GameDB: A few more fixes (#3739)
    - 77ecf9939 MSBuild: Enable segment heap via vsprops
    - 2307ad9b0 CMake: Drop Win32/MSVC specific paths. Use MSBuild.
    - 5e57ff57d CDROM: Fix incorrect stat response in test command
    - 1c936c496 DMA: Enforce read-only bits in OTC channel control
    - fc72f17a5 CI: Drop unused input (#3743)
    - 8f818af6d GPU/HW: Remove unnecessary reference to backend in texture cache
    - f484af5f4 GPU: Merge gpu.cpp and gpu_commands.cpp
    - b123c8e2b GPU: Convert frontend to namespace
    - 4e0374ef8 GPU: Slightly faster path for DMA writes
    - 3dd7497f6 GPU: Use InlineFIFOQueue
    - d89476ad2 GPU: Fix incorrect bitmask for command primitives
    - e6b938af3 CDROM: Fix incorrect date in comment
    - f2e629f7e Achievements: Fix game not loading after token-expired late login
    - cdb26ee7b ImGuiManager: Return wants_keyboard for all generic inputs
    - 590605b8d FullscreenUI: Don't override existing window in PauseAndOpenMenuFromCoreThread()
    - e903ff716 HTTPCache: Remove downloader mutex
    - cf62df552 HTTPCache: Notify host when downloader is active
    - 5b446d702 HTTPDownloader: Add owner tracking to requests
    - 2091cb101 HTTPDownloader: Don't poll requests when cancelling
    - 6e5877634 Achievements: Use request owner for waiting for server calls
    - de8f42733 Qt: Avoid double cancellation in updater
    - 8ae5c854e Qt: Add AsyncHTTPRequest class
    - fc8446de6 Qt: Use main HTTP downloader for updater
    - 29ba624f2 HTTPDownloader: Convert to namespace
    - d7464e295 Spanish (Spain) translation update (#3744)
    - 2467a7b1b Timers: Correctly handle sync mode 0/3 for timer 2
    - 8347d1de9 Bus: Add option for enabling PCSX expansion region
    - fab306cc7 FullscreenUI: Fix adapter list not updating on renderer change
    - 83a1b0c45 Deps: Update to 20260526
    - 2f4aafd0d Qt: Expose debugger and exit in toolbar
    - d7c2e7785 Qt: Minimize controller SVGs
    - 68da2ea9f Qt: Add monochrome icon theme
    - 4cf5f38a8 Qt: Add ThemeSVGIconEngine to replace use of Qt SVG
    - d58bfaacf Qt: Add more monochrome icons
    - 6fccb181d Qt: Remove separate colour icon SVGs
    - 65394a2b9 Qt: Remove unused PNG icons
    - 49f5f38c4 Qt: Don't use QIcon::fromTheme()
    - 538a82ad4 Qt: Set isMask property on menu bar action icons on MacOS
    - 891ae3d9e ImGuiOverlays: Don't draw outline on status indicators
    - 9e39295f0 Qt: Add icon to empty game list page
    - f0ee83489 FullscreenUI: Optimize SVGs
    - e4147da58 Qt: Optimize checkbox SVGs that were previously missed
    - f352619a9 Qt: Move ReadFileToByteArray() to QtUtils
    - 51457c22e Qt: Add SVGWidget
    - 099f8bdd2 Qt: Rename ThemeSVGIconEngine to SVGIconEngine
    - dddc09122 FullscreenUI: Fix double scaling of some UI elements
    - ad676f7e3 FullscreenUI: Preserve aspect ratio of SVG images
    - 8fe9077ca Qt: Store controller images in main data instead of qrc
    - de69bc496 FullscreenUI: Add images to controller settings
    - 5ad980b32 Qt: Fix incorrect icon path
    - 70ec9c491 SPU: show friendly reverb mode names in debug window
    - a3f4a086e SPU: increase volume display precision in debug window
    - ef7637413 SPU: Use display fractional volume for voices as well
    - 5a21a6c8d Host: Add icon to ConfirmMessageAsync()
    - 61b31b3e2 Update Azerbaijani Translation (#3745)
    - b429993e0 Qt: Move most recent migration to updater
    - 21c6ab582 Qt: Use SVGWidget for empty game list icon
    - 15bfa50ce Qt: Make SVGWidget respond to palette changes
    - c1165ab03 MediaCapture: Fix Media Foundation refusing to load
    - 00733714c CDImageCue: Remove unused variable
    - bbde5c661 CueParser: Switch to fmt for errors
    - e40105020 Qt: Preserve aspect ratio in SVGIconEngine
    - f93965b84 Qt: Handle icon state in SVGIconEngine
    - 11216ccd5 Qt: Tint non-coloured disabled icons in SVGIconEngine
    - 872d6092b Qt: Use SVGWidget for icon in debugging settings
    - 86b3c0e7d Qt: Fix missing monochrome in controller settings
    - e8938f063 Qt: Remove more unused icons
    [info]

[psx]DuckStation Latest Preview Build 2026/05/30 04:48:47

[psx]DuckStation Latest Preview Build 2026/05/27 17:30:25

NOWSZY [psx]DuckStation Latest Preview Build 2026/06/08

[psx]DuckStation Latest Preview Build 2026/06/08 14:09:02

→ [psx]DuckStation Latest Preview Build 2026/05/24

[psx]DuckStation Latest Preview Build 2026/05/24 17:11:54

[psx]DuckStation Latest Preview Build 2026/05/23 14:15:02

[psx]DuckStation Latest Preview Build 2026/05/17 10:56:24

[psx]DuckStation Latest Preview Build 2026/05/13 05:36:39

[psx]DuckStation Latest Preview Build 2026/05/11 15:16:42

→ [psx]DuckStation Latest Preview Build 2026/04/28

[psx]DuckStation Latest Preview Build 2026/04/28 18:33:03

[psx]DuckStation Latest Preview Build 2026/04/27 14:08:47

[psx]DuckStation Latest Rolling Release 2026/04/26 05:36:29

  • ## Commits
    - 3f52ebe01 gitignore: Add CLion generated directory
    - 99acb8fb1 ThirdParty/SmallVector: Add missing include
    - 9275e1ad7 Achievements: Add RA SVG icon variant
    - a4c53a905 FullscreenUI: Add menu dropdown widgets
    - 911fe99f8 FullscreenUI: Use dropdown menus in settings
    - 121ae17a3 FullscreenUI: Remove duplicated string
    - aeeb592a2 FullscreenUI: Disable achievement icon download if unavailable
    - c4481f536 GameDB: Max speedup cycles for Monster Rancher 2 and some other fixes (#3712)
    - 79387759b ImGuiManager: Add icon type to OSD message
    - 513643adb Common: Add LockedPtr
    - d731a6567 Common: Add OptionalWithStatus
    - 79576be41 StringUtil: Add AppendUTF8ToWideString()
    - 821cab5a5 HTTPDownloader: Support sending additional headers
    - 7d24e64e5 HTTPDownloader: Support setting timeout per-request
    - 574be46fe HTTPDownloader: Increase poll interval to 16ms
    - ee1fb3529 FileSystem: Add OpenTemporaryCFile()
    - 331571b38 Util: Add ObjectArchive class
    - 1690c6949 Util: Add HTTPCache module
    - 1c407c58d Achievements: Use HTTPCache's downloader
    - 80b93d3e0 GameList: Use HTTPCache downloader
    - 1260891e4 Qt: Use HTTPCache downloader for DownloadFile()
    - d618413c5 Qt: Add AsyncPixmapLoader class
    - 2f3e30ea0 Core: Remove GetHTTPUserAgent()
    - 10a8f5e19 FullscreenUI: Support loading images from URLs with caching
    - 32ab1b70f Achievements: Use HTTP cache instead of loose files
    - df47c9f53 Qt: Move debug settings into its own category
    - e3423e1a5 Qt: Move save states directory to memory card page
    - d140fbf8b Qt: Move screenshot/capture directories to Capture Settings
    - 5d8bad2c8 Qt: Style textures directory selector same as others
    - 3b98973f1 Qt: Move remaining folders to advanced settings
    - b05e7ce52 Qt: Add web cache section to advanced
    - 3d6af6b4f GameDB: F1 games
    - 1e591babc FullscreenUI: Keep choice over dropdown for larger lists
    - e7361775f FullscreenUI: Add missing settings
    - c8a56a96b Qt: Adjust touchpad tooltip text
    - 76cda3180 Qt: Remove old achievement images directory on startup
    - 2c52ff011 Settings: Prefetch badges should default to on
    - 05efaaec2 Atualização Português do Brasil (#3715)
    - 336f3b632 ImGuiOverlays: Fix oversized command allocation
    - 4c032c0fb Common: Remove CancellableChanged() from ProgressCallback
    - 05d470be1 VideoThread: Add VideoThreadAsyncBufferCallCommand
    - 0033212b2 Qt: Don't read g_main_window on core thread
    - d8afa5bdc Host: Remove unused LoadSettings() callback
    - de57f47bd System: Fix possible video thread corruption on rewind
    - 8b5e89f30 Qt: Clarify no data loss from cache cleanup
    - f5d8fbd70 VideoThread: Remove RunOnBackend()
    - 57a3dc407 FullscreenUI: Don't show fullscreen resolution when unsupported
    - ee13585a2 FullscreenUI: Fix menu scrolling with single choice dialog open
    - cfa62cab8 FullscreenUI: Fix start point in memory card settings
    - 2aa3606fe FullscreenUI: Fix focus loss opening game properties
    - 5a60e3707 FullscreenUI: Apply resolution change immediately
    - 423e5fd62 FullscreenUI: Always place summary under title
    - eb52ba363 FullscreenUI: Highlight menu item when dropdown open
    - c9a7bf742 FullscreenUI: Prefetch two rows of covers in grid view
    - fc017569b GameList: Only use lookup achievements icons if logged in
    - 8682b4f41 Qt: Add Azerbaijani translation
    - 7bcafb44f Qt: Fix tooltip
    - d8bfa411d MMPXEnhanced v3.0 (#3717)
    - f3220f106 GPU/HW: Rename MMPX Enhanced 3.0 to Quality
    - 50023dcde FullscreenUI: Fix corrupted blur background on loading screen
    - e3f6b4822 GameDB: Sol Divide does not support analog (#3716)
    - d3b174ab4 FullscreenUI: Disable postfx in loading screen
    - b3157ffe9 Qt: Fix path in create-update-and-edit-language.bat
    - 70589b1f9 VideoThread: Fix backend leak on creation failure
    - fa4a3eadd Achievements: Cache whether we have saved credentials
    - 724c114cd MMPX Enhanced Lite (#3718)
    - d8e11b54a Qt: Add manifest for binary
    - 0eed1d93f Qt: Improve icon consistency
    - a2cffcf5e Qt: Fix accidential QObject translation context
    - 45fb8645e Qt: Add a bunch of missing _L1 suffixes
    - ec6599d7c MemoryCard: Fix open error not propagating
    - 7c6011eb5 Qt: Unmark some error messages from translation
    - 993033eb1 Change Azerbaijani translation entry to 'Azərbaycanca' (#3719)
    - b77af272b Update MMPXEnhanced v3.0.1 (#3724)
    - 2031ef7ce Updating Spanish (Spain) translation with latest changes. (#3725)
    - a4054fc05 Update Azerbaijani translation and add contributor (#3726)
    - c28c55861 Atualização Português do Brasil (#3727)
    - ec2101fe2 Achievements: Rename game icon -> game badge
    - c7702bc9d Achievements: Make game badge cache internal
    - 420ce679c GameList: Remove ShouldLoadAchievementsProgress()
    - 0fcf4cce1 Achievements: Defer game list data update
    - 54feef27d CI: Use 7z for symbols archives [info]

[psx]DuckStation Latest Preview Build 2026/04/26 07:11:52

[psx]DuckStation Latest Rolling Release 2026/04/25 02:47:34

  • ## Commits
    - 3f52ebe01 gitignore: Add CLion generated directory
    - 99acb8fb1 ThirdParty/SmallVector: Add missing include
    - 9275e1ad7 Achievements: Add RA SVG icon variant
    - a4c53a905 FullscreenUI: Add menu dropdown widgets
    - 911fe99f8 FullscreenUI: Use dropdown menus in settings
    - 121ae17a3 FullscreenUI: Remove duplicated string
    - aeeb592a2 FullscreenUI: Disable achievement icon download if unavailable
    - c4481f536 GameDB: Max speedup cycles for Monster Rancher 2 and some other fixes (#3712)
    - 79387759b ImGuiManager: Add icon type to OSD message
    - 513643adb Common: Add LockedPtr
    - d731a6567 Common: Add OptionalWithStatus
    - 79576be41 StringUtil: Add AppendUTF8ToWideString()
    - 821cab5a5 HTTPDownloader: Support sending additional headers
    - 7d24e64e5 HTTPDownloader: Support setting timeout per-request
    - 574be46fe HTTPDownloader: Increase poll interval to 16ms
    - ee1fb3529 FileSystem: Add OpenTemporaryCFile()
    - 331571b38 Util: Add ObjectArchive class
    - 1690c6949 Util: Add HTTPCache module
    - 1c407c58d Achievements: Use HTTPCache's downloader
    - 80b93d3e0 GameList: Use HTTPCache downloader
    - 1260891e4 Qt: Use HTTPCache downloader for DownloadFile()
    - d618413c5 Qt: Add AsyncPixmapLoader class
    - 2f3e30ea0 Core: Remove GetHTTPUserAgent()
    - 10a8f5e19 FullscreenUI: Support loading images from URLs with caching
    - 32ab1b70f Achievements: Use HTTP cache instead of loose files
    - df47c9f53 Qt: Move debug settings into its own category
    - e3423e1a5 Qt: Move save states directory to memory card page
    - d140fbf8b Qt: Move screenshot/capture directories to Capture Settings
    - 5d8bad2c8 Qt: Style textures directory selector same as others
    - 3b98973f1 Qt: Move remaining folders to advanced settings
    - b05e7ce52 Qt: Add web cache section to advanced
    - 3d6af6b4f GameDB: F1 games
    - 1e591babc FullscreenUI: Keep choice over dropdown for larger lists
    - e7361775f FullscreenUI: Add missing settings
    - c8a56a96b Qt: Adjust touchpad tooltip text
    - 76cda3180 Qt: Remove old achievement images directory on startup
    - 2c52ff011 Settings: Prefetch badges should default to on
    - 05efaaec2 Atualização Português do Brasil (#3715)
    - 336f3b632 ImGuiOverlays: Fix oversized command allocation
    - 4c032c0fb Common: Remove CancellableChanged() from ProgressCallback
    - 05d470be1 VideoThread: Add VideoThreadAsyncBufferCallCommand
    - 0033212b2 Qt: Don't read g_main_window on core thread
    - d8afa5bdc Host: Remove unused LoadSettings() callback
    - de57f47bd System: Fix possible video thread corruption on rewind
    - 8b5e89f30 Qt: Clarify no data loss from cache cleanup
    - f5d8fbd70 VideoThread: Remove RunOnBackend()
    - 57a3dc407 FullscreenUI: Don't show fullscreen resolution when unsupported
    - ee13585a2 FullscreenUI: Fix menu scrolling with single choice dialog open
    - cfa62cab8 FullscreenUI: Fix start point in memory card settings
    - 2aa3606fe FullscreenUI: Fix focus loss opening game properties
    - 5a60e3707 FullscreenUI: Apply resolution change immediately
    - 423e5fd62 FullscreenUI: Always place summary under title
    - eb52ba363 FullscreenUI: Highlight menu item when dropdown open
    - c9a7bf742 FullscreenUI: Prefetch two rows of covers in grid view
    - fc017569b GameList: Only use lookup achievements icons if logged in
    - 8682b4f41 Qt: Add Azerbaijani translation
    - 7bcafb44f Qt: Fix tooltip
    - d8bfa411d MMPXEnhanced v3.0 (#3717)
    - f3220f106 GPU/HW: Rename MMPX Enhanced 3.0 to Quality
    - 50023dcde FullscreenUI: Fix corrupted blur background on loading screen
    - e3f6b4822 GameDB: Sol Divide does not support analog (#3716)
    - d3b174ab4 FullscreenUI: Disable postfx in loading screen
    - b3157ffe9 Qt: Fix path in create-update-and-edit-language.bat
    - 70589b1f9 VideoThread: Fix backend leak on creation failure
    - fa4a3eadd Achievements: Cache whether we have saved credentials
    - 724c114cd MMPX Enhanced Lite (#3718)
    - d8e11b54a Qt: Add manifest for binary
    - 0eed1d93f Qt: Improve icon consistency
    - a2cffcf5e Qt: Fix accidential QObject translation context
    - 45fb8645e Qt: Add a bunch of missing _L1 suffixes
    - ec6599d7c MemoryCard: Fix open error not propagating
    - 7c6011eb5 Qt: Unmark some error messages from translation
    - 993033eb1 Change Azerbaijani translation entry to 'Azərbaycanca' (#3719)
    - b77af272b Update MMPXEnhanced v3.0.1 (#3724) [info]

[psx]DuckStation Latest Preview Build 2026/04/24 12:27:14

→ [psx]DuckStation Latest Preview Build 2026/04/22

[psx]DuckStation Latest Preview Build 2026/04/22 14:12:34

[psx]DuckStation Latest Preview Build 2026/04/15 06:03:28

[psx]DuckStation Latest Rolling Release 2026/04/11 07:34:20

[psx]DuckStation Latest Preview Build 2026/04/11 14:54:07

[psx]DuckStation Latest Preview Build 2026/04/06 04:05:16

→ [psx]DuckStation Latest Preview Build 2026/04/05

[psx]DuckStation Latest Preview Build 2026/04/05 14:45:29

[psx]DuckStation Latest Rolling Release 2026/04/03 08:09:42

[psx]DuckStation Latest Preview Build 2026/04/03 08:08:07

[psx]DuckStation Latest Preview Build 2026/03/30 01:59:53

[psx]DuckStation Latest Preview Build 2026/03/20 16:19:00

→ [psx]DuckStation Latest Preview Build 2026/03/14

[psx]DuckStation Latest Preview Build 2026/03/14 05:45:40

[psx]DuckStation Latest Rolling Release 2026/03/14 03:25:56

  • ## Commits
    - 060056eab CPU/RISCV64: Fix gte_completion_tick store in EndAndLinkBlock (#3702)
    - 26fda0b98 CPU/Recompiler: Don't clobber downcount in GTE blocks
    - 242182d91 System: Use achievements game icon for loading screen
    - c5fdea1ee ImGuiManager: Remove redundant cast
    - 401a0ba4c GPUTexture: Don't assemble vector in GetSizeVec()
    - a9a5d20ae FullscreenUI: Free up more bytes in locals
    - 6f6fe977e FullscreenUI: Add debug destructor
    - 26d7e39d1 Achievements: Fix indicator scale not applying to text
    - d6dca9cfb Achievements: Increase indicator horizontal padding
    - c82f4b8bc Achievements: Add missing coordinate floor() in a couple of places
    - 088f05726 FullscreenUI: Add background blur to notifications/menus
    - 8d0105331 Achievements: Add pinning of measured achievements
    - 7deb99cd8 FullscreenUI: Fix crash when changing range cheats
    - db809fa27 FullscreenUI: Fix range cheats not being completely removed
    - 3066a3824 PostProcessing: Fix inconsistent unscaled input during reload
    - 78a69cd38 PostProcessing: Set unscaled input based on first enabled shader
    - 98a9aaa7a SettingsInterface: Replace simpleini with built-in parser
    - ab1fd5182 dep: Remove simpleini
    - bc3b6fcb6 Common: Add missing functions for SSE2 vector implementation
    - 49219b7bd GPU/HW: Fix bogus 'resolution set to 0x0' message
    - 03980904a Installer: Fix incorrect executable name on ARM64
    - 3ec7a4fef CMake: Core link to vixl/biscuit should be private
    - cbc6a162e VideoPresenter: Reuse blur target for transitions
    - f7f93cc29 InputManager: Support localizing device names
    - b20f11456 SDLInputSource: Make button/axis labels controller type aware
    - 7b2fb0f15 Achievements: Clear OSD state before rc_client_unload_game()
    - 20dd67555 FullscreenUI: Fix previous window not cleared on shutdown
    - 7603a5a63 FullscreenUI: Fix concurrent achievement+leaderboard hotkeys
    - 2067b5aba Qt: Zero a few spacer size hints
    - 70d655adc FullscreenUI: Reset focus when switching to same main window
    - 05240c5ed SDLInputSource: Use constants for motor indices
    - 3d1f479a7 XInputSource: Use constants for motor indices
    - 5bd747b54 SettingsInterface: Make strings the only virtual type
    - a697ab923 Settings: Use string_view for parsing types
    - cc7e03c2d Settings: Use case-sensitive comparison when loading
    - 6991e6120 INISettingsInterface: Use case-sensitive sections/keys
    - 5d898f85d FullscreenUI: Avoid calling EnumerateDeviceEffects() on video thread
    - 23d2060b8 Qt: Avoid InputManager calls for binding widgets
    - bf292ddf7 FullscreenUI: Avoid calling EnumerateDevices() on video thread
    - 818476f8b InputManager: Add thread assertions to public functions
    - 2f211ddfd Qt: Remove HasAnyBindingsForKey() call on double click
    - c728108a6 InputManager: Remove main mutex
    - 607cc7ea6 ShaderGen: Fix compile error with OpenGL ES
    - 1cb2ad5fd GameDB: ICache for Resident Evil 1+2
    - 19a165a5b GPU/HW: Fix draw rect not updating in FF8 truncation workaround
    - 14ff42cd3 GPU: Fix gsvector_nosimd -Wnontrivial-memcall warnings (#3704)
    - 8a7db2ad5 dep/imgui: Fix LoongArch64 compile
    - db0de91b9 dep/rapidyaml: Fix LoongArch compile
    - 9ca9930da dep: Add lagoon
    - c41cd7937 GPU: Fix blend32() template for non-SIMD path
    - f6d526712 Common: Add LoongArch support
    - c1ae04a7b CPU/LoongArch64: Add recompiler
    - 87ce39236 CPU/LoongArch64: Don't clobber downcount in GTE blocks
    - 1c643d704 Achievements: Add toast when achievement is pinned/unpinned
    - d83dc3f33 Qt: Add 'Dark Ocean' theme
    - 78f286799 Scripts: Fix regtest runner
    - 684d24b14 FullscreenUI: Display PS/Xbox button icons based on current device
    - 876485765 FullscreenUI: Use BackgroundHighlight for button hover in choice dialog
    - cad17e8eb FullscreenUI: Show 'Scroll Page' in footer legend
    - 3c3f9e3eb CI: Drop libc injection hack
    - 4acd4a099 CI: Remove AppRun hook from cross AppImage
    - ec5e67651 CI: Update to latest AppImage utilities
    - fedd294bd CI: Only build Qt frontend for cross jobs
    - 7b50681fa CMake: Always build Qt interface
    - 98e9db7fb GPUDevice: Drop SDL window type
    - dbfe9219c OpenGLDevice: Remove prerotation hacks
    - 1dacb130f FullscreenUI: Fix achievements hotkey hang with VSync on
    - 47dc3ce6a CI: Verify hashes of dependencies
    - c38b99a0f VulkanDevice: Fix duplicate check for VK_KHR_get_surface_capabilities2
    - 06708e0b5 GPUDevice: Fix false error logged with OpenGL
    - 335f6b627 Settings: Ensure INI gets saved in logical section order
    - 770bebf3c Settings: Remove empty sections before saving [info]

[psx]DuckStation Latest Preview Build 2026/03/13 17:27:36

[psx]DuckStation Latest Preview Build 2026/03/04 07:04:03

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Całkiem miły emulator PS1 autorstwa Connora McLaughlin (aktywnie także pracujący nad portem Dolphina pod Andkiem). Potrafi podbić 16 krotnie natywną rozdzielczość PSX, obsługuje Xpada, ma możliwość zapisu memcardów i oczywiście występuje również na Androida. Czego chcieć więcej;) DuckStation na razie nie stawia na releasy, można jednak na bieżąco sprawdzać co ...
[psx] NO$PSX 2.3 5/06/26 [psx] NO$PSX 2.3 5/06/26
Martin Korth autor popularnej serii emulatorów no$cash (no$sns,no$gba,no$nes, no$msx, no$sns, no$cpc, no$c64, no$gmb, no$k2) dorzucił kolejny emulator - tym razem na jego warsztat trafił udawacz konsoli SONY Playstation I - no$psx. Trochę musieliśmy poczekać na kolejną wersję jego udawacza - tylko 4 lata;P Jak zwykle Korth generuje dwa pliki swojego emulatora no$psx dla tych, ...
[PSP] DevPPSSPP v1.20.4-344 13/06/2026 10:02
PPSSPP to projekt emulatora przenośnej konsoli SONY PSP, napisanym w C++ przez jednego ze współautorów emulatora Dolphin udającego konsolę Nintendo Wii/GameCube Henrika Rydgarda, podobnie jak Dolphin, emulator posiada status open source i każdy może korzystać z repozytorium na githubie. W chwili obecnej jest to bezsprzecznie najlepszy emulator, który pozwala nam ...
[psx] Highly-Experimental Playstation I & II Simulator x64 0.0490 11/05/2026
Nowa edycja  Highly-Experimental Playstation Simulator. Autor projektu, ukrywający się pod nickiem TheGangster wykorzystując kod MESS i PCSX i dzięki pomocy Martina Kortha (seria no$cash, w tym no$psc) i drHell twórcy emulatora Xebra/Abrex, powoli idzie w kierunku dobrego emulatora psx1, a może i kiedyś pełnokrwistego psx2.
W ramach wolnego czasu odtwarzam stare magazyny komputerowe i prowadzę serwis emulacyjny try2emu. Jeżeli uważasz, że moja publiczna działalność możesz postawić mi kawę, a kawę lubię;). Wspierając mnie, otrzymujesz w nagrodę dostęp do pełnych pdf'ów publikowanych magazynów - czyli dokładnie takich jakie spełniają zamierzenia tego projektu.
Postaw mi kawę na buycoffee.to
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