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[psx]DuckStation Latest Preview Build 2026/04/22

[2] @ Poniedziałek, 6 Kwietnia 2026 04:05CET

[psx]DuckStation Latest Preview Build 2026/04/22

Całkiem miły emulator PS1 autorstwa Connora McLaughlin (aktywnie także pracujący nad portem Dolphina pod Andkiem). Potrafi podbić 16 krotnie natywną rozdzielczość PSX, obsługuje Xpada, ma możliwość zapisu memcardów i oczywiście występuje również na Androida. Czego chcieć więcej;) DuckStation na razie nie stawia na releasy, można jednak na bieżąco sprawdzać co dzieję się w projekcie dzięki plikom wykonawczym.

Emulator wymaga najnowszej biblioteki runtime z MS

[psx]DuckStation Latest Preview Build 2026/04/22 14:12:34

[psx]DuckStation Latest Preview Build 2026/04/15 06:03:28

[psx]DuckStation Latest Rolling Release 2026/04/11 07:34:20

[psx]DuckStation Latest Preview Build 2026/04/11 14:54:07

[psx]DuckStation Latest Preview Build 2026/04/06 04:05:16

NOWSZY [psx]DuckStation Latest Preview Build 2026/05/17

[psx]DuckStation Latest Preview Build 2026/05/17 10:56:24

[psx]DuckStation Latest Preview Build 2026/05/13 05:36:39

[psx]DuckStation Latest Preview Build 2026/05/11 15:16:42

NOWSZY [psx]DuckStation Latest Preview Build 2026/04/28

[psx]DuckStation Latest Preview Build 2026/04/28 18:33:03

[psx]DuckStation Latest Preview Build 2026/04/27 14:08:47

[psx]DuckStation Latest Rolling Release 2026/04/26 05:36:29

  • ## Commits
    - 3f52ebe01 gitignore: Add CLion generated directory
    - 99acb8fb1 ThirdParty/SmallVector: Add missing include
    - 9275e1ad7 Achievements: Add RA SVG icon variant
    - a4c53a905 FullscreenUI: Add menu dropdown widgets
    - 911fe99f8 FullscreenUI: Use dropdown menus in settings
    - 121ae17a3 FullscreenUI: Remove duplicated string
    - aeeb592a2 FullscreenUI: Disable achievement icon download if unavailable
    - c4481f536 GameDB: Max speedup cycles for Monster Rancher 2 and some other fixes (#3712)
    - 79387759b ImGuiManager: Add icon type to OSD message
    - 513643adb Common: Add LockedPtr
    - d731a6567 Common: Add OptionalWithStatus
    - 79576be41 StringUtil: Add AppendUTF8ToWideString()
    - 821cab5a5 HTTPDownloader: Support sending additional headers
    - 7d24e64e5 HTTPDownloader: Support setting timeout per-request
    - 574be46fe HTTPDownloader: Increase poll interval to 16ms
    - ee1fb3529 FileSystem: Add OpenTemporaryCFile()
    - 331571b38 Util: Add ObjectArchive class
    - 1690c6949 Util: Add HTTPCache module
    - 1c407c58d Achievements: Use HTTPCache's downloader
    - 80b93d3e0 GameList: Use HTTPCache downloader
    - 1260891e4 Qt: Use HTTPCache downloader for DownloadFile()
    - d618413c5 Qt: Add AsyncPixmapLoader class
    - 2f3e30ea0 Core: Remove GetHTTPUserAgent()
    - 10a8f5e19 FullscreenUI: Support loading images from URLs with caching
    - 32ab1b70f Achievements: Use HTTP cache instead of loose files
    - df47c9f53 Qt: Move debug settings into its own category
    - e3423e1a5 Qt: Move save states directory to memory card page
    - d140fbf8b Qt: Move screenshot/capture directories to Capture Settings
    - 5d8bad2c8 Qt: Style textures directory selector same as others
    - 3b98973f1 Qt: Move remaining folders to advanced settings
    - b05e7ce52 Qt: Add web cache section to advanced
    - 3d6af6b4f GameDB: F1 games
    - 1e591babc FullscreenUI: Keep choice over dropdown for larger lists
    - e7361775f FullscreenUI: Add missing settings
    - c8a56a96b Qt: Adjust touchpad tooltip text
    - 76cda3180 Qt: Remove old achievement images directory on startup
    - 2c52ff011 Settings: Prefetch badges should default to on
    - 05efaaec2 Atualização Português do Brasil (#3715)
    - 336f3b632 ImGuiOverlays: Fix oversized command allocation
    - 4c032c0fb Common: Remove CancellableChanged() from ProgressCallback
    - 05d470be1 VideoThread: Add VideoThreadAsyncBufferCallCommand
    - 0033212b2 Qt: Don't read g_main_window on core thread
    - d8afa5bdc Host: Remove unused LoadSettings() callback
    - de57f47bd System: Fix possible video thread corruption on rewind
    - 8b5e89f30 Qt: Clarify no data loss from cache cleanup
    - f5d8fbd70 VideoThread: Remove RunOnBackend()
    - 57a3dc407 FullscreenUI: Don't show fullscreen resolution when unsupported
    - ee13585a2 FullscreenUI: Fix menu scrolling with single choice dialog open
    - cfa62cab8 FullscreenUI: Fix start point in memory card settings
    - 2aa3606fe FullscreenUI: Fix focus loss opening game properties
    - 5a60e3707 FullscreenUI: Apply resolution change immediately
    - 423e5fd62 FullscreenUI: Always place summary under title
    - eb52ba363 FullscreenUI: Highlight menu item when dropdown open
    - c9a7bf742 FullscreenUI: Prefetch two rows of covers in grid view
    - fc017569b GameList: Only use lookup achievements icons if logged in
    - 8682b4f41 Qt: Add Azerbaijani translation
    - 7bcafb44f Qt: Fix tooltip
    - d8bfa411d MMPXEnhanced v3.0 (#3717)
    - f3220f106 GPU/HW: Rename MMPX Enhanced 3.0 to Quality
    - 50023dcde FullscreenUI: Fix corrupted blur background on loading screen
    - e3f6b4822 GameDB: Sol Divide does not support analog (#3716)
    - d3b174ab4 FullscreenUI: Disable postfx in loading screen
    - b3157ffe9 Qt: Fix path in create-update-and-edit-language.bat
    - 70589b1f9 VideoThread: Fix backend leak on creation failure
    - fa4a3eadd Achievements: Cache whether we have saved credentials
    - 724c114cd MMPX Enhanced Lite (#3718)
    - d8e11b54a Qt: Add manifest for binary
    - 0eed1d93f Qt: Improve icon consistency
    - a2cffcf5e Qt: Fix accidential QObject translation context
    - 45fb8645e Qt: Add a bunch of missing _L1 suffixes
    - ec6599d7c MemoryCard: Fix open error not propagating
    - 7c6011eb5 Qt: Unmark some error messages from translation
    - 993033eb1 Change Azerbaijani translation entry to 'Azərbaycanca' (#3719)
    - b77af272b Update MMPXEnhanced v3.0.1 (#3724)
    - 2031ef7ce Updating Spanish (Spain) translation with latest changes. (#3725)
    - a4054fc05 Update Azerbaijani translation and add contributor (#3726)
    - c28c55861 Atualização Português do Brasil (#3727)
    - ec2101fe2 Achievements: Rename game icon -> game badge
    - c7702bc9d Achievements: Make game badge cache internal
    - 420ce679c GameList: Remove ShouldLoadAchievementsProgress()
    - 0fcf4cce1 Achievements: Defer game list data update
    - 54feef27d CI: Use 7z for symbols archives [info]

[psx]DuckStation Latest Preview Build 2026/04/26 07:11:52

[psx]DuckStation Latest Rolling Release 2026/04/25 02:47:34

  • ## Commits
    - 3f52ebe01 gitignore: Add CLion generated directory
    - 99acb8fb1 ThirdParty/SmallVector: Add missing include
    - 9275e1ad7 Achievements: Add RA SVG icon variant
    - a4c53a905 FullscreenUI: Add menu dropdown widgets
    - 911fe99f8 FullscreenUI: Use dropdown menus in settings
    - 121ae17a3 FullscreenUI: Remove duplicated string
    - aeeb592a2 FullscreenUI: Disable achievement icon download if unavailable
    - c4481f536 GameDB: Max speedup cycles for Monster Rancher 2 and some other fixes (#3712)
    - 79387759b ImGuiManager: Add icon type to OSD message
    - 513643adb Common: Add LockedPtr
    - d731a6567 Common: Add OptionalWithStatus
    - 79576be41 StringUtil: Add AppendUTF8ToWideString()
    - 821cab5a5 HTTPDownloader: Support sending additional headers
    - 7d24e64e5 HTTPDownloader: Support setting timeout per-request
    - 574be46fe HTTPDownloader: Increase poll interval to 16ms
    - ee1fb3529 FileSystem: Add OpenTemporaryCFile()
    - 331571b38 Util: Add ObjectArchive class
    - 1690c6949 Util: Add HTTPCache module
    - 1c407c58d Achievements: Use HTTPCache's downloader
    - 80b93d3e0 GameList: Use HTTPCache downloader
    - 1260891e4 Qt: Use HTTPCache downloader for DownloadFile()
    - d618413c5 Qt: Add AsyncPixmapLoader class
    - 2f3e30ea0 Core: Remove GetHTTPUserAgent()
    - 10a8f5e19 FullscreenUI: Support loading images from URLs with caching
    - 32ab1b70f Achievements: Use HTTP cache instead of loose files
    - df47c9f53 Qt: Move debug settings into its own category
    - e3423e1a5 Qt: Move save states directory to memory card page
    - d140fbf8b Qt: Move screenshot/capture directories to Capture Settings
    - 5d8bad2c8 Qt: Style textures directory selector same as others
    - 3b98973f1 Qt: Move remaining folders to advanced settings
    - b05e7ce52 Qt: Add web cache section to advanced
    - 3d6af6b4f GameDB: F1 games
    - 1e591babc FullscreenUI: Keep choice over dropdown for larger lists
    - e7361775f FullscreenUI: Add missing settings
    - c8a56a96b Qt: Adjust touchpad tooltip text
    - 76cda3180 Qt: Remove old achievement images directory on startup
    - 2c52ff011 Settings: Prefetch badges should default to on
    - 05efaaec2 Atualização Português do Brasil (#3715)
    - 336f3b632 ImGuiOverlays: Fix oversized command allocation
    - 4c032c0fb Common: Remove CancellableChanged() from ProgressCallback
    - 05d470be1 VideoThread: Add VideoThreadAsyncBufferCallCommand
    - 0033212b2 Qt: Don't read g_main_window on core thread
    - d8afa5bdc Host: Remove unused LoadSettings() callback
    - de57f47bd System: Fix possible video thread corruption on rewind
    - 8b5e89f30 Qt: Clarify no data loss from cache cleanup
    - f5d8fbd70 VideoThread: Remove RunOnBackend()
    - 57a3dc407 FullscreenUI: Don't show fullscreen resolution when unsupported
    - ee13585a2 FullscreenUI: Fix menu scrolling with single choice dialog open
    - cfa62cab8 FullscreenUI: Fix start point in memory card settings
    - 2aa3606fe FullscreenUI: Fix focus loss opening game properties
    - 5a60e3707 FullscreenUI: Apply resolution change immediately
    - 423e5fd62 FullscreenUI: Always place summary under title
    - eb52ba363 FullscreenUI: Highlight menu item when dropdown open
    - c9a7bf742 FullscreenUI: Prefetch two rows of covers in grid view
    - fc017569b GameList: Only use lookup achievements icons if logged in
    - 8682b4f41 Qt: Add Azerbaijani translation
    - 7bcafb44f Qt: Fix tooltip
    - d8bfa411d MMPXEnhanced v3.0 (#3717)
    - f3220f106 GPU/HW: Rename MMPX Enhanced 3.0 to Quality
    - 50023dcde FullscreenUI: Fix corrupted blur background on loading screen
    - e3f6b4822 GameDB: Sol Divide does not support analog (#3716)
    - d3b174ab4 FullscreenUI: Disable postfx in loading screen
    - b3157ffe9 Qt: Fix path in create-update-and-edit-language.bat
    - 70589b1f9 VideoThread: Fix backend leak on creation failure
    - fa4a3eadd Achievements: Cache whether we have saved credentials
    - 724c114cd MMPX Enhanced Lite (#3718)
    - d8e11b54a Qt: Add manifest for binary
    - 0eed1d93f Qt: Improve icon consistency
    - a2cffcf5e Qt: Fix accidential QObject translation context
    - 45fb8645e Qt: Add a bunch of missing _L1 suffixes
    - ec6599d7c MemoryCard: Fix open error not propagating
    - 7c6011eb5 Qt: Unmark some error messages from translation
    - 993033eb1 Change Azerbaijani translation entry to 'Azərbaycanca' (#3719)
    - b77af272b Update MMPXEnhanced v3.0.1 (#3724) [info]

[psx]DuckStation Latest Preview Build 2026/04/24 12:27:14

→ [psx]DuckStation Latest Preview Build 2026/04/05

[psx]DuckStation Latest Preview Build 2026/04/05 14:45:29

[psx]DuckStation Latest Rolling Release 2026/04/03 08:09:42

[psx]DuckStation Latest Preview Build 2026/04/03 08:08:07

[psx]DuckStation Latest Preview Build 2026/03/30 01:59:53

[psx]DuckStation Latest Preview Build 2026/03/20 16:19:00

→ [psx]DuckStation Latest Preview Build 2026/03/14

[psx]DuckStation Latest Preview Build 2026/03/14 05:45:40

[psx]DuckStation Latest Rolling Release 2026/03/14 03:25:56

  • ## Commits
    - 060056eab CPU/RISCV64: Fix gte_completion_tick store in EndAndLinkBlock (#3702)
    - 26fda0b98 CPU/Recompiler: Don't clobber downcount in GTE blocks
    - 242182d91 System: Use achievements game icon for loading screen
    - c5fdea1ee ImGuiManager: Remove redundant cast
    - 401a0ba4c GPUTexture: Don't assemble vector in GetSizeVec()
    - a9a5d20ae FullscreenUI: Free up more bytes in locals
    - 6f6fe977e FullscreenUI: Add debug destructor
    - 26d7e39d1 Achievements: Fix indicator scale not applying to text
    - d6dca9cfb Achievements: Increase indicator horizontal padding
    - c82f4b8bc Achievements: Add missing coordinate floor() in a couple of places
    - 088f05726 FullscreenUI: Add background blur to notifications/menus
    - 8d0105331 Achievements: Add pinning of measured achievements
    - 7deb99cd8 FullscreenUI: Fix crash when changing range cheats
    - db809fa27 FullscreenUI: Fix range cheats not being completely removed
    - 3066a3824 PostProcessing: Fix inconsistent unscaled input during reload
    - 78a69cd38 PostProcessing: Set unscaled input based on first enabled shader
    - 98a9aaa7a SettingsInterface: Replace simpleini with built-in parser
    - ab1fd5182 dep: Remove simpleini
    - bc3b6fcb6 Common: Add missing functions for SSE2 vector implementation
    - 49219b7bd GPU/HW: Fix bogus 'resolution set to 0x0' message
    - 03980904a Installer: Fix incorrect executable name on ARM64
    - 3ec7a4fef CMake: Core link to vixl/biscuit should be private
    - cbc6a162e VideoPresenter: Reuse blur target for transitions
    - f7f93cc29 InputManager: Support localizing device names
    - b20f11456 SDLInputSource: Make button/axis labels controller type aware
    - 7b2fb0f15 Achievements: Clear OSD state before rc_client_unload_game()
    - 20dd67555 FullscreenUI: Fix previous window not cleared on shutdown
    - 7603a5a63 FullscreenUI: Fix concurrent achievement+leaderboard hotkeys
    - 2067b5aba Qt: Zero a few spacer size hints
    - 70d655adc FullscreenUI: Reset focus when switching to same main window
    - 05240c5ed SDLInputSource: Use constants for motor indices
    - 3d1f479a7 XInputSource: Use constants for motor indices
    - 5bd747b54 SettingsInterface: Make strings the only virtual type
    - a697ab923 Settings: Use string_view for parsing types
    - cc7e03c2d Settings: Use case-sensitive comparison when loading
    - 6991e6120 INISettingsInterface: Use case-sensitive sections/keys
    - 5d898f85d FullscreenUI: Avoid calling EnumerateDeviceEffects() on video thread
    - 23d2060b8 Qt: Avoid InputManager calls for binding widgets
    - bf292ddf7 FullscreenUI: Avoid calling EnumerateDevices() on video thread
    - 818476f8b InputManager: Add thread assertions to public functions
    - 2f211ddfd Qt: Remove HasAnyBindingsForKey() call on double click
    - c728108a6 InputManager: Remove main mutex
    - 607cc7ea6 ShaderGen: Fix compile error with OpenGL ES
    - 1cb2ad5fd GameDB: ICache for Resident Evil 1+2
    - 19a165a5b GPU/HW: Fix draw rect not updating in FF8 truncation workaround
    - 14ff42cd3 GPU: Fix gsvector_nosimd -Wnontrivial-memcall warnings (#3704)
    - 8a7db2ad5 dep/imgui: Fix LoongArch64 compile
    - db0de91b9 dep/rapidyaml: Fix LoongArch compile
    - 9ca9930da dep: Add lagoon
    - c41cd7937 GPU: Fix blend32() template for non-SIMD path
    - f6d526712 Common: Add LoongArch support
    - c1ae04a7b CPU/LoongArch64: Add recompiler
    - 87ce39236 CPU/LoongArch64: Don't clobber downcount in GTE blocks
    - 1c643d704 Achievements: Add toast when achievement is pinned/unpinned
    - d83dc3f33 Qt: Add 'Dark Ocean' theme
    - 78f286799 Scripts: Fix regtest runner
    - 684d24b14 FullscreenUI: Display PS/Xbox button icons based on current device
    - 876485765 FullscreenUI: Use BackgroundHighlight for button hover in choice dialog
    - cad17e8eb FullscreenUI: Show 'Scroll Page' in footer legend
    - 3c3f9e3eb CI: Drop libc injection hack
    - 4acd4a099 CI: Remove AppRun hook from cross AppImage
    - ec5e67651 CI: Update to latest AppImage utilities
    - fedd294bd CI: Only build Qt frontend for cross jobs
    - 7b50681fa CMake: Always build Qt interface
    - 98e9db7fb GPUDevice: Drop SDL window type
    - dbfe9219c OpenGLDevice: Remove prerotation hacks
    - 1dacb130f FullscreenUI: Fix achievements hotkey hang with VSync on
    - 47dc3ce6a CI: Verify hashes of dependencies
    - c38b99a0f VulkanDevice: Fix duplicate check for VK_KHR_get_surface_capabilities2
    - 06708e0b5 GPUDevice: Fix false error logged with OpenGL
    - 335f6b627 Settings: Ensure INI gets saved in logical section order
    - 770bebf3c Settings: Remove empty sections before saving [info]

[psx]DuckStation Latest Preview Build 2026/03/13 17:27:36

[psx]DuckStation Latest Preview Build 2026/03/04 07:04:03

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wstecz06/04/2026 04:05
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