[PSX2] Dev PCSX2 SVNv1.7.0-dev-70-gb5625ad8b 2020-06-06 17:21:03

[66] @ Niedziela, 7 Czerwca 2020 00:25CET

[PSX2] Dev PCSX2 SVNv1.7.0-dev-70-gb5625ad8b 2020-06-06 17:21:03

Kolejna developerska wersja PCSX2 - emulatora konsoli Sony Playstation II serwowana przez automatyczny build Orphisa.

Ostatnia oficjalna wersja tego emulatora to PCSX2 1.4.0.

PCSX2 Developer version SVNv1.7.0-dev-70-gb5625ad8b 2020-06-06 17:21:03

PCSX2 Developer version SVNv1.7.0-dev-69-g5d0eefeeb 2020-05-23 20:37:51

  • gsdx-hw: Cleanup a bit EmulateZbuffer. Update the comment to reflect recent changes, Rename DepthMask to MaxDepth, use a mask shift to get z format, Do vs cb padding on d3d11.

PCSX2 Developer version SVNv1.7.0-dev-68-g845a3d0ab 2020-05-23 20:03:36

  • gsdx-hw: Remove the code block for the bad Z sise check in EmulateZbuffer. Also fixes Itadaki Street text and F1 2004 starting lights

PCSX2 Developer version SVNv1.7.0-dev-67-g33678441d 2020-05-23 01:53:58

  • gsdx-hw: Clamp zbuffer to depthmask instead of wrapping. The behavior was verified on Dobie to be correct. The code needs to be ported to SW renderer too to improve rendering on SW side. Current PR will fix plenty of games on HW renderer that had/have zbuffer issues before. v2. Set DepthMask to the maximum the current depth format allows. Will properly clamp for 16bit and 24bit formats. v3. gl: Fix uniform buffer upload/cache for VSConstantBuffer.

PCSX2 Developer version SVNv1.7.0-dev-66-g24f06187d 2020-05-23 00:58:53

  • gsdx-d3d11: Port/add depth mask support to EmulateZbuffer. Add support for depthmasking to EmulateZbuffer, previous old code had support but wasn't ported properly with the new code a few years back. VS Constant buffer is now properly setup.

PCSX2 Developer version SVNv1.7.0-dev-65-g639986faa 2020-06-06 23:34:39

  • GameDB: Add gamefixes for the following games listed, change details are in db comments: (#3402) - DT Racer - Gran Turismo Prologue - Gretzky NHL 2005 - Hot Shots Tennis - Justice League Heroes - Melty Blood - Act Cadenza - Metal Arms - Glitch in the System - Next Generation Tennis 2003 - Official PlayStation 2 Magazine Demo 33 - Primal - SOCOM 3 - SOCOM Combined Assault - UFEA Euro 2004 - WRC 4
  • Download: pcsx2-v1.7.0-dev-65-g639986faa-windows-x86.7z

PCSX2 Developer version SVNv1.7.0-dev-64-g4aa8b0f97 2020-06-06 22:30:24

→ [PSX2] Dev PCSX2 SVNv1.5.0-dev-3417-g56ea8c4fe 2020-05-01 06:26:49

PCSX2 Developer version SVNv1.5.0-dev-3417-g56ea8c4fe 2020-05-01 06:26:49

PCSX2 Developer version SVNv1.5.0-dev-3416-gc4c1b5810 2020-05-05 21:02:07

  • NSIS: QoL changes, general cleanup, bug fixes (#3335) Uninstaller: - Removed dependency for AdvUninstallLog, it wasn't really used for anything. - Remove unpacked installer files upon successful installation. Installer: - Remove detection code for versions prior to 1.4. - Fix Unicode path issues. - Fix path issues if install folder already exists. - Remove language option. - Fix redistributable installation issues. - Move redistributable installation to after user proceeds with install.
  • Download: pcsx2-v1.5.0-dev-3416-gc4c1b5810-windows-x86.7z
→ [PSX2] Dev PCSX2 SVNv1.5.0-dev-3415-g6fd328611 2020-05-04 21:01:27

PCSX2 Developer version SVNv1.5.0-dev-3415-g6fd328611 2020-05-04 21:01:27

→ [PSX2] Dev PCSX2 SVNv1.5.0-dev-3414-g18f772e71 2020-05-02 15:56:49

PCSX2 Developer version SVNv1.5.0-dev-3414-g18f772e71 2020-05-02 15:56:49

PCSX2 Developer version SVNv1.5.0-dev-3413-g97df1dd3b 2020-05-02 15:22:43

→ [PSX2] Dev PCSX2 SVNv1.5.0-dev-3412-g4ce3fdfcb 2020-05-02 05:53:03

PCSX2 Developer version SVNv1.5.0-dev-3412-g4ce3fdfcb 2020-05-02 05:53:03

PCSX2 Developer version SVNv1.5.0-dev-3411-g939e576df 2020-05-02 05:29:12

PCSX2 Developer version SVNv1.5.0-dev-3410-g1939671e7 2020-05-02 05:00:38

PCSX2 Developer version SVNv1.5.0-dev-3409-gea52da942 2020-05-02 04:41:42

→ [PSX2] Dev PCSX2 SVNv1.5.0-dev-3408-gf0d08aa7d 2020-05-01 00:09:23

PCSX2 Developer version SVNv1.5.0-dev-3408-gf0d08aa7d 2020-05-01 00:09:23

→ [PSX2] Dev PCSX2 SVNv1.5.0-dev-3407-ga7717b9ff 2020-04-30 06:14:01

PCSX2 Developer version SVNv1.5.0-dev-3407-ga7717b9ff 2020-04-30 06:14:01

→ [PSX2] Dev PCSX2 SVNv1.5.0-dev-3406-gba449a524 2020-04-29 16:04:13

PCSX2 Developer version SVNv1.5.0-dev-3406-gba449a524 2020-04-29 16:04:13

  • Revert "gsdx-ogl/d3d11: Add a assert when texture is too small or too big." This reverts commit 99f814d3764bc4ce87491ebeedac84762b3d68f3. The assert gets triggered on Linux and so debug build can't be used properly. Would be nice to investigate why in the first place but until then revert the entire commit. We have checks for texture limits anyway so it shouldn't be an issue.
  • Download: pcsx2-v1.5.0-dev-3406-gba449a524-windows-x86.7z
→ [PSX2] Dev PCSX2 SVNv1.5.0-dev-3405-gf68bbfba6 2020-04-28 14:33:52

PCSX2 Developer version SVNv1.5.0-dev-3405-gf68bbfba6 2020-04-28 14:33:52

→ [PSX2] Dev PCSX2 SVNv1.5.0-dev-3404-gbce30e738 2020-04-28 01:28:14

PCSX2 Developer version SVNv1.5.0-dev-3404-gbce30e738 2020-04-28 01:28:14

→ [PSX2] Dev PCSX2 SVNv1.5.0-dev-3403-g58f5a5b91 2020-04-14 18:40:25

PCSX2 Developer version SVNv1.5.0-dev-3403-g58f5a5b91 2020-04-14 18:40:25

PCSX2 Developer version SVNv1.5.0-dev-3402-ge53b2585d 2020-04-14 18:28:16

Tagi: Sony, Playstation, Psx, Bobbudowniczy

wstecz07/06/2020 00:25
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Kolejna developerska wersja PCSX2 - emulatora konsoli Sony Playstation II serwowana przez automatyczny build Orphisa. Ostatnia oficjalna wersja tego emulatora to PCSX2 1.4.0.
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Kolejna developerska wersja PCSX2 - emulatora konsoli Sony Playstation II serwowana przez automatyczny build Orphisa. Ostatnia oficjalna wersja tego emulatora to PCSX2 1.4.0.
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Kolejna developerska wersja PCSX2 - emulatora konsoli Sony Playstation II serwowana przez automatyczny build Orphisa. Ostatnia oficjalna wersja tego emulatora to PCSX2 1.4.0.
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