[PSX2] Dev PCSX2 SVNv1.5.0-dev-2745-gfe845aee5 2018-12-10 22:33:55

[2] @ Wtorek, 11 Grudnia 2018 18:25CET

[PSX2] Dev PCSX2 SVNv1.5.0-dev-2745-gfe845aee5 2018-12-10 22:33:55

Kolejna developerska wersja PCSX2 - emulatora konsoli Sony Playstation II serwowana przez automatyczny build Orphisa.

Ostatnia oficjalna wersja tego emulatora to PCSX2 1.4.0.

PCSX2 Developer version SVNv1.5.0-dev-2745-gfe845aee5 2018-12-10 22:33:55

PCSX2 Developer version SVNv1.5.0-dev-2744-g0a5b1eb75 2018-12-10 21:57:03

  • GSTextureCache: Attach palette if needed (psm.pal > 0) also when reading part of framebuffer as texture.

PCSX2 Developer version SVNv1.5.0-dev-2743-gf60501265 2018-12-10 21:56:29

  • GSTextureCache: Refactor and fix palette management (v2). 1) Refactor palette comparison fast path mechanism to avoid using mutable member of Source, 2) Attach palette to texture as soon as needed, 3) Bugfix attach CLUT copy only when pal > 0.

PCSX2 Developer version SVNv1.5.0-dev-2742-gc183368d7 2018-12-10 21:54:05

  • GSTextureCache: Refactor code to avoid using local shared pointer.

PCSX2 Developer version SVNv1.5.0-dev-2741-g894ce5b7d 2018-12-10 21:49:40

  • GSTextureCache: Centralize CLUT comparison logic in PaletteKey equality operator.

PCSX2 Developer version SVNv1.5.0-dev-2740-gc368afd6d 2018-12-10 21:18:47

  • GSTextureCache: Reformat code and adjust comments.

PCSX2 Developer version SVNv1.5.0-dev-2739-ge1dff69a4 2018-12-10 21:12:42

  • GSTextureCache: Compare also pal value in PaletteKey eq operator.

PCSX2 Developer version SVNv1.5.0-dev-2738-g774373cc6 2018-12-10 21:11:52

  • GSTextureCache: Add ASSERTs on pal value to ease debugging.

PCSX2 Developer version SVNv1.5.0-dev-2737-gacbe6c24a 2018-12-10 21:11:14

  • GSRendererOGL/GSTextureCache: Improve ICO hack by using palette cache for depth sampling, removing only point of creation of palette textures outside TC.

PCSX2 Developer version SVNv1.5.0-dev-2736-g202945aa4 2018-12-11 13:44:54

PCSX2 Developer version SVNv1.5.0-dev-2735-gbc524d5e5 2018-12-11 12:59:18

  • Gsdx: Adjust Burnout crc hacks to work on progressive mode. NTSC only. I don't know what the "impact screen" crc hack did since the dump didn't show any difference so that may need to be updated as well. Note: I only tested the JP version.
  • Download: pcsx2-v1.5.0-dev-2735-gbc524d5e5-windows-x86.7z
→ NOWSZY [PSX2] Dev PCSX2 SVNv1.5.0-dev-2977-g80f8de5e0 2019-02-20 17:42:28

PCSX2 Developer version SVNv1.5.0-dev-2977-g80f8de5e0 2019-02-20 17:42:28

PCSX2 Developer version SVNv1.5.0-dev-2976-g61c4df037 2019-02-20 16:56:51

PCSX2 Developer version SVNv1.5.0-dev-2975-ge55fcae98 2019-02-20 12:11:23

PCSX2 Developer version SVNv1.5.0-dev-2974-g29aef04fb 2019-02-15 15:01:18

  • gsdx ogl: re-normalize coordinate when TEX0 is invalid Fix #258 Fix #695

PCSX2 Developer version SVNv1.5.0-dev-2973-g12dcb701c 2019-02-15 14:35:21

  • gsdx: add a function to fix the TEX0 register value for HW renderer Based on the SW renderer

PCSX2 Developer version SVNv1.5.0-dev-2972-g6df9eb8da 2019-02-15 14:29:34

  • gsdx: Allow to save and restore drawing context Purpose is to allow edition of the context for current draw call

PCSX2 Developer version SVNv1.5.0-dev-2971-g9c60541f3 2019-02-20 13:38:49

  • gsdx-gui: Adjust psx compat gui. Fix up options to properly disable on Null render. Clean up some resource defines.
→ NOWSZY [PSX2] Dev PCSX2 SVNv1.5.0-dev-2970-gc6f57c0bd 2019-02-20 04:10:13

PCSX2 Developer version SVNv1.5.0-dev-2970-gc6f57c0bd 2019-02-20 04:10:13

  • gsdx: Save hotkey toggle to ini config. This will allow to save hotkey option toggling to the ini which should fix gui updating with hotkey toggles. Note: Render hw/sw switch doesn't work. Also update some options that didn't have hotkey nametag.
  • Download: pcsx2-v1.5.0-dev-2970-gc6f57c0bd-windows-x86.7z
→ NOWSZY [PSX2] Dev PCSX2 SVNv1.5.0-dev-2969-g8cb6d255c 2019-02-19 11:07:37

PCSX2 Developer version SVNv1.5.0-dev-2969-g8cb6d255c 2019-02-19 11:07:37

→ NOWSZY [PSX2] Dev PCSX2 SVNv1.5.0-dev-2968-g6905d4d88 2019-02-18 11:51:06

PCSX2 Developer version SVNv1.5.0-dev-2968-g6905d4d88 2019-02-18 11:51:06

  • x86emitter: Purge empty file sse_helpers.h. Code was removed in https://github.com/PCSX2/pcsx2/commit/60a9463e7ad3c8936eae1aad688cf72e6c734159 Right now it's useless. Update VS/cmake project files to remove any mentions of the file as well.
  • Download: pcsx2-v1.5.0-dev-2968-g6905d4d88-windows-x86.7z
→ NOWSZY [PSX2] Dev PCSX2 SVNv1.5.0-dev-2967-gcc2fda6d6 2019-02-18 05:11:43

PCSX2 Developer version SVNv1.5.0-dev-2967-gcc2fda6d6 2019-02-18 05:11:43

→ NOWSZY [PSX2] Dev PCSX2 SVNv1.5.0-dev-2966-gc0a47c2c7 2019-02-17 20:17:41

PCSX2 Developer version SVNv1.5.0-dev-2966-gc0a47c2c7 2019-02-17 20:17:41

  • Lilypad: Don't toggle width and heigh for Inputs window with Show/hide Special Inputs button. Use a fixed size instead. It will avoid DPI scaling issues. Also adjust the Special Inputs buttons height position so that the window height remains a reasonable size.
  • Download: pcsx2-v1.5.0-dev-2966-gc0a47c2c7-windows-x86.7z

PCSX2 Developer version SVNv1.5.0-dev-2965-gbcba2597f 2019-02-17 18:42:55

→ NOWSZY [PSX2] Dev PCSX2 SVNv1.5.0-dev-2964-g31d95448e 2019-02-12 12:12:41

PCSX2 Developer version SVNv1.5.0-dev-2964-g31d95448e 2019-02-12 12:12:41

PCSX2 Developer version SVNv1.5.0-dev-2963-g45dfb0dcd 2019-02-12 12:06:02

  • gsdx device: use generic resize texture function V2: add missing size for merge and interlace
→ NOWSZY [PSX2] Dev PCSX2 SVNv1.5.0-dev-2962-g90e38f68d 2019-02-13 14:01:34

PCSX2 Developer version SVNv1.5.0-dev-2962-g90e38f68d 2019-02-13 14:01:34

PCSX2 Developer version SVNv1.5.0-dev-2961-gea6f9acf8 2019-02-13 13:34:40

PCSX2 Developer version SVNv1.5.0-dev-2960-ga130fcaa4 2019-02-13 13:07:33

PCSX2 Developer version SVNv1.5.0-dev-2959-g119ab9065 2019-02-13 12:30:00

  • gsdx: Reuse same selected renderer image/banner for ps1 emu compatibility as ps2. There's no need to have duplicate images that basically do the same thing. Update the gui to reflect latest changes and use the same images on both. It will reduce plugin size. Remove old images and update VS project files.
  • Download: pcsx2-v1.5.0-dev-2959-g119ab9065-windows-x86.7z
→ NOWSZY [PSX2] Dev PCSX2 SVNv1.5.0-dev-2958-g5a4541f2f 2019-02-13 11:06:02

PCSX2 Developer version SVNv1.5.0-dev-2958-g5a4541f2f 2019-02-13 11:06:02

PCSX2 Developer version SVNv1.5.0-dev-2957-g12b622c9c 2019-02-13 10:28:07

→ NOWSZY [PSX2] Dev PCSX2 SVNv1.5.0-dev-2956-g19586fdd7 2019-02-11 17:43:59

PCSX2 Developer version SVNv1.5.0-dev-2956-g19586fdd7 2019-02-11 17:43:59

wstecz11/12/2018 18:25
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