[PSX2] Dev PCSX2 SVNv1.5.0-dev-2745-gfe845aee5 2018-12-10 22:33:55

[2] @ Wtorek, 11 Grudnia 2018 18:25CET

[PSX2] Dev PCSX2 SVNv1.5.0-dev-2745-gfe845aee5 2018-12-10 22:33:55

Kolejna developerska wersja PCSX2 - emulatora konsoli Sony Playstation II serwowana przez automatyczny build Orphisa.

Ostatnia oficjalna wersja tego emulatora to PCSX2 1.4.0.

PCSX2 Developer version SVNv1.5.0-dev-2745-gfe845aee5 2018-12-10 22:33:55

PCSX2 Developer version SVNv1.5.0-dev-2744-g0a5b1eb75 2018-12-10 21:57:03

  • GSTextureCache: Attach palette if needed (psm.pal > 0) also when reading part of framebuffer as texture.

PCSX2 Developer version SVNv1.5.0-dev-2743-gf60501265 2018-12-10 21:56:29

  • GSTextureCache: Refactor and fix palette management (v2). 1) Refactor palette comparison fast path mechanism to avoid using mutable member of Source, 2) Attach palette to texture as soon as needed, 3) Bugfix attach CLUT copy only when pal > 0.

PCSX2 Developer version SVNv1.5.0-dev-2742-gc183368d7 2018-12-10 21:54:05

  • GSTextureCache: Refactor code to avoid using local shared pointer.

PCSX2 Developer version SVNv1.5.0-dev-2741-g894ce5b7d 2018-12-10 21:49:40

  • GSTextureCache: Centralize CLUT comparison logic in PaletteKey equality operator.

PCSX2 Developer version SVNv1.5.0-dev-2740-gc368afd6d 2018-12-10 21:18:47

  • GSTextureCache: Reformat code and adjust comments.

PCSX2 Developer version SVNv1.5.0-dev-2739-ge1dff69a4 2018-12-10 21:12:42

  • GSTextureCache: Compare also pal value in PaletteKey eq operator.

PCSX2 Developer version SVNv1.5.0-dev-2738-g774373cc6 2018-12-10 21:11:52

  • GSTextureCache: Add ASSERTs on pal value to ease debugging.

PCSX2 Developer version SVNv1.5.0-dev-2737-gacbe6c24a 2018-12-10 21:11:14

  • GSRendererOGL/GSTextureCache: Improve ICO hack by using palette cache for depth sampling, removing only point of creation of palette textures outside TC.

PCSX2 Developer version SVNv1.5.0-dev-2736-g202945aa4 2018-12-11 13:44:54

PCSX2 Developer version SVNv1.5.0-dev-2735-gbc524d5e5 2018-12-11 12:59:18

  • Gsdx: Adjust Burnout crc hacks to work on progressive mode. NTSC only. I don't know what the "impact screen" crc hack did since the dump didn't show any difference so that may need to be updated as well. Note: I only tested the JP version.
  • Download: pcsx2-v1.5.0-dev-2735-gbc524d5e5-windows-x86.7z
→ NOWSZY [PSX2] Dev PCSX2 SVNv1.5.0-dev-3287-g6392f79fb 2019-09-17 23:05:03

PCSX2 Developer version SVNv1.5.0-dev-3287-g6392f79fb 2019-09-17 23:05:03

PCSX2 Developer version SVNv1.5.0-dev-3286-g2a94dbcfe 2019-09-17 19:58:37

  • Gamedb: Remove Dakar 2 gamefix patches. On earlier versions (0.9.8) the KOSMOS patches were used to fix an emulator crash on bootup, the patches are no longer needed and cause an emulator crash on OpenGL HW before a race begins. The intro video patch skip also isn't needed anymore since intro video is emulated properly. So far the only issue I spotted on earlier versions such as 0.9.8 was fmv screen shaking. Bug Report: https://forums.pcsx2.net/Thread-Regression-Bug-Report-Emulator-crash-with-game-Dakar-2?pid=602842
  • Download: pcsx2-v1.5.0-dev-3286-g2a94dbcfe-windows-x86.7z
→ NOWSZY [PSX2] Dev PCSX2 SVNv1.5.0-dev-3285-g4db6b287c 2019-08-25 20:14:50

PCSX2 Developer version SVNv1.5.0-dev-3285-g4db6b287c 2019-08-25 20:14:50

PCSX2 Developer version SVNv1.5.0-dev-3284-gee05d55a5 2019-08-25 20:01:29

  • GSdx-d3d11: Reorganize TFX shader to match OGL's.
→ NOWSZY [PSX2] Dev PCSX2 SVNv1.5.0-dev-3283-ge2d899231 2019-09-12 02:59:33

PCSX2 Developer version SVNv1.5.0-dev-3283-ge2d899231 2019-09-12 02:59:33

→ NOWSZY [PSX2] Dev PCSX2 SVNv1.5.0-dev-3282-ga69cb88b1 2019-09-10 23:35:50

PCSX2 Developer version SVNv1.5.0-dev-3282-ga69cb88b1 2019-09-10 23:35:50

→ NOWSZY [PSX2] Dev PCSX2 SVNv1.5.0-dev-3281-g877c4358d 2019-09-07 20:09:45

PCSX2 Developer version SVNv1.5.0-dev-3281-g877c4358d 2019-09-07 20:09:45

→ NOWSZY [PSX2] Dev PCSX2 SVNv1.5.0-dev-3280-g159ce7868 2019-09-06 13:12:49

PCSX2 Developer version SVNv1.5.0-dev-3280-g159ce7868 2019-09-06 13:12:49

PCSX2 Developer version SVNv1.5.0-dev-3279-gf2b402b0c 2019-09-04 22:09:15

  • Locales: Update Portuguese Brazilian Translation. (#3092)
→ NOWSZY [PSX2] Dev PCSX2 SVNv1.5.0-dev-3278-g0e84e2c43 2019-02-01 03:26:52

PCSX2 Developer version SVNv1.5.0-dev-3278-g0e84e2c43 2019-02-01 03:26:52

  • pcsx2-counters: Revert to older VRender/VBlank timings This fixes timing issues in Dynasty Warriors 3 Xtreme Legends (fake save corruption), Jak II (random speedup issues) and Shadow of Rome (FMV audio issues). Also update the comments since a lot of them refer to past revisions of the code.
  • Download: pcsx2-v1.5.0-dev-3278-g0e84e2c43-windows-x86.7z
→ NOWSZY [PSX2] Dev PCSX2 SVNv1.5.0-dev-3277-gaef0f94dc 2019-08-18 10:35:21

PCSX2 Developer version SVNv1.5.0-dev-3277-gaef0f94dc 2019-08-18 10:35:21

  • gsdx: Use the same ini code on both Windows and Linux Partially replace the Linux ini code so that it: - works on both Windows and Linux - is backwards compatible with older GSdx inis - properly handles UTF-8 ini pathnames Fix an issue with GSdx on Windows not being able to handle non-ASCII ini pathnames.
  • Download: pcsx2-v1.5.0-dev-3277-gaef0f94dc-windows-x86.7z

PCSX2 Developer version SVNv1.5.0-dev-3276-g476ccf8ac 2019-09-01 23:57:12

  • Locales: ja-JP: fix non-desu-masu forms. (#3097)
→ NOWSZY [PSX2] Dev PCSX2 SVNv1.5.0-dev-3275-gb44c0a3fb 2019-08-31 23:32:00

PCSX2 Developer version SVNv1.5.0-dev-3275-gb44c0a3fb 2019-08-31 23:32:00

→ NOWSZY [PSX2] Dev PCSX2 SVNv1.5.0-dev-3274-gd3ecec5d6 2019-08-31 03:51:54

PCSX2 Developer version SVNv1.5.0-dev-3274-gd3ecec5d6 2019-08-31 03:51:54

  • Gamedb: Adjust/add some entries for Jak games. Add Jak 1 Jap versions:PAPX-90222, PAPX-90223 Add Jak 1 Korean version: SCPS-56003 Add Jak 2 Jap version:PAPX-90516 Add Jak 2 demo EU version: SCED-51700 Add Jak 3 demo EU version: SCED-52952 Adjust/ correct some of the names for Jak games to better fit their region name and wiki entries.
  • Download: pcsx2-v1.5.0-dev-3274-gd3ecec5d6-windows-x86.7z

PCSX2 Developer version SVNv1.5.0-dev-3273-g62d07c833 2019-08-31 02:47:59

  • gsdx-hw: Add Jak 1 jap, Jak 2 eu, Jak 3 eu/us demo discs to crc list.

Tagi: Sony, Playstation, Psx, Bobbudowniczy

wstecz11/12/2018 18:25
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