[PSX2] Dev PCSX2 SVNv1.5.0-dev-2402-ga9af0ee5a 2018-06-06 08:44:40

[4] @ Czwartek, 7 Czerwca 2018 00:19CET

[PSX2] Dev PCSX2 SVNv1.5.0-dev-2402-ga9af0ee5a 2018-06-06 08:44:40
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Kolejna developerska wersja PCSX2 - emulatora konsoli Sony Playstation II serwowana przez automatyczny build Orphisa.

Ostatnia oficjalna wersja tego emulatora to PCSX2 1.4.0.

PCSX2 Developer version SVNv1.5.0-dev-2402-ga9af0ee5a 2018-06-06 08:44:40

  • GameDB: Remove Rounding modes on Teen Titans This isn't the right fix for this game, the text issue is caused due to a bug on GSdx depth test, and is not a core issue. These rounding modes for some reason only partially alleviate the issue (https://forums.pcsx2.net/Thread-GSDX-Software-mode-Bug-Report-Teen-Titans-Load-Game-menu-not-displaying-text-where-it-should) while not fully fixing it, ZeroGS on the other hand doesn't have this issue even without these rounding mode changes. TL;DR - Issue is on GS, and it's troublesome when a GS issue is masked like this. This reverts commit 4765770dc8cf831193a3b88a4c2b86c93127de70.
  • Download: pcsx2-v1.5.0-dev-2402-ga9af0ee5a-windows-x86.7z

PCSX2 Developer version SVNv1.5.0-dev-2401-g4765770dc 2018-06-05 18:53:57

PCSX2 Developer version SVNv1.5.0-dev-2400-g9c1224b04 2018-06-02 12:55:25

PCSX2 Developer version SVNv1.5.0-dev-2399-g140a61692 2018-06-02 03:31:12

PCSX2 Developer version SVNv1.5.0-dev-2398-gf244706cc 2018-06-02 03:10:26

  • GSdx: Purge Spyro NB /EN hw hack fixes. Purge Hw hack fixes for Spyro New Beginning and Eternal Night that fixed HUD and menu display. They will be replaced with EE patches in GameDB that work for both software and hardware mode. A much better alternative and less GSdx hacks.

PCSX2 Developer version SVNv1.5.0-dev-2397-gba463ed07 2018-05-31 21:22:12

PCSX2 Developer version SVNv1.5.0-dev-2396-g61406a434 2018-05-25 01:12:07

  • cmake: Fix GSdx EGL build libX11-xcb linkage issue Prevents a XGetXCBConnection undefined symbol error.

PCSX2 Developer version SVNv1.5.0-dev-2395-g6ef793545 2018-05-27 11:39:37

  • GSdx:Port better support of palette from GL to D3D10/11. Port from commit b0af54d3 Fixes shadows in Star Ocean 3. Note: It works properly on native res only just like on GL. Upscaling will cause some issues. Only Direct3D10/11 supports it, D3D9 doesn't support integer operations so we can't reuse the code.
  • Download: pcsx2-v1.5.0-dev-2395-g6ef793545-windows-x86.7z

PCSX2 Developer version SVNv1.5.0-dev-2394-gc78b5b706 2018-05-30 02:29:23

PCSX2 Developer version SVNv1.5.0-dev-2393-g810bec2d6 2018-05-27 15:27:36

PCSX2 Developer version SVNv1.5.0-dev-2392-ge0029270e 2018-05-25 14:35:52

  • GameDB: Rayman Revolution fixes + missing demo entry This PR add an Emotion Engine Rounding fix Rayman Revolution (nearest). - Tested by @atomic83github @prafullpcsx2 and @Helium-4 It also add a missing demo entry along with dedicaced comments for some demo issues. [skip ci]
  • Download: pcsx2-v1.5.0-dev-2392-ge0029270e-windows-x86.7z

PCSX2 Developer version SVNv1.5.0-dev-2391-g823431599 2018-05-26 17:00:37

PCSX2 Developer version SVNv1.5.0-dev-2390-g342c10bd8 2018-05-26 13:20:02

PCSX2 Developer version SVNv1.5.0-dev-2389-ga6db486af 2018-05-24 20:03:36

  • Gamedb: Clean up db partially. Remove disabled patches for GT4 and Wallace & Gromit. Reformat code (Adjust whitespaces, empty rows, code comments). It should look much cleaner now, there's still a lot more to be done but it's a good start.
  • Download: pcsx2-v1.5.0-dev-2389-ga6db486af-windows-x86.7z

PCSX2 Developer version SVNv1.5.0-dev-2388-g48ebfea17 2018-05-23 18:10:54

PCSX2 Developer version SVNv1.5.0-dev-2387-gdc2779b38 2018-05-22 20:08:45

PCSX2 Developer version SVNv1.5.0-dev-2386-g8c2a79ab5 2018-05-22 20:05:14

  • GSdx: Add some missing crc ids. Sky Gunner US Regular and Trade Demo.

PCSX2 Developer version SVNv1.5.0-dev-2385-g6bf87d7ef 2018-05-21 22:54:00

PCSX2 Developer version SVNv1.5.0-dev-2384-gd900917bf 2018-05-21 03:03:23

PCSX2 Developer version SVNv1.5.0-dev-2383-gc5f94fbce 2018-05-21 02:27:29

→ [PSX2] Dev PCSX2 SVNv1.5.0-dev-2689-g651d287f1 2018-11-19 23:51:37

PCSX2 Developer version SVNv1.5.0-dev-2689-g651d287f1 2018-11-19 23:51:37

→ [PSX2] Dev PCSX2 SVNv1.5.0-dev-2688-gec6b5a12e 2018-11-19 03:15:01

PCSX2 Developer version SVNv1.5.0-dev-2688-gec6b5a12e 2018-11-19 03:15:01

  • pcsx2: Fix some issues on FMV Aspect Ratio Override. gui: Move the Off option to the top instead of bottom for FMV Aspect Ratio Override. It's not ideal for it to be at the bottom. Adjust the logic how the button works, there was an issue if both aspect ratios were the same the aspect ratio chosen was selected to Fill. Also adjust the code so the button better responds to realtime toggling. If disabling the button realtime during a fmv then the normal aspect ratio should be chosen. There's still an issue left where if the fmv button is changed first and then the aspect ratio button the button would would not work. Switching it off seems to reset and make it work again.
  • Download: pcsx2-v1.5.0-dev-2688-gec6b5a12e-windows-x86.7z

PCSX2 Developer version SVNv1.5.0-dev-2687-g252458d5b 2018-11-19 16:08:34

→ [PSX2] Dev PCSX2 SVNv1.5.0-dev-2686-gc6abc08b5 2018-11-18 21:15:29

PCSX2 Developer version SVNv1.5.0-dev-2686-gc6abc08b5 2018-11-18 21:15:29

PCSX2 Developer version SVNv1.5.0-dev-2685-gfd7a86222 2018-10-23 20:58:28

  • PCSX2: "FMV Aspect Ratio Switch/Override" feature. Change "Switch to 4:3 aspect ratio when an FMV plays" to "FMV Aspect Ratio Override" drop down menu. The option temporarily changes the Aspect Ratio to either 16:9 or 4:3 depending on the option that is selected, and depending on the Window Aspect ratio that is selected. Original commit: https://github.com/PCSX2/pcsx2/pull/1918/commits/8d471e1f1683af1d23a274a165ee1865633f9e82 Co author: lightningterror.
  • Download: pcsx2-v1.5.0-dev-2685-gfd7a86222-windows-x86.7z
→ [PSX2] Dev PCSX2 SVNv1.5.0-dev-2684-g292e7a657 2018-11-18 06:32:07

PCSX2 Developer version SVNv1.5.0-dev-2684-g292e7a657 2018-11-18 06:32:07

  • GSdx-osd: Remove/purge OSD Indicator code. The code was never working properly ( tested by @tadanokojin ) so let's clean up and remove it. If someone actually wishes to maintain it then they can re add it and update the code to a functional stage.
  • Download: pcsx2-v1.5.0-dev-2684-g292e7a657-windows-x86.7z

PCSX2 Developer version SVNv1.5.0-dev-2683-ga092806d3 2018-11-18 06:20:01

  • GSdx-gtk: Adjust some spacing, ocd satisfaction and preparation for the next commit.
→ [PSX2] Dev PCSX2 SVNv1.5.0-dev-2682-g40e9ce903 2018-11-18 01:43:54

PCSX2 Developer version SVNv1.5.0-dev-2682-g40e9ce903 2018-11-18 01:43:54

PCSX2 Developer version SVNv1.5.0-dev-2681-g999411117 2018-11-18 01:16:50

→ [PSX2] Dev PCSX2 SVNv1.5.0-dev-2680-g11ddfefb6 2018-11-17 21:38:35

PCSX2 Developer version SVNv1.5.0-dev-2680-g11ddfefb6 2018-11-17 21:38:35

PCSX2 Developer version SVNv1.5.0-dev-2679-g0161c2838 2018-11-17 21:20:27

PCSX2 Developer version SVNv1.5.0-dev-2678-gae2642e55 2018-11-17 20:33:39

→ [PSX2] Dev PCSX2 SVNv1.5.0-dev-2677-gd8702a952 2018-11-17 03:09:43

PCSX2 Developer version SVNv1.5.0-dev-2677-gd8702a952 2018-11-17 03:09:43

  • GSdx: Add google translated comments for crc hacks in GSHwHacks.cpp. Cutie Chinese comments, they were removed in commit https://github.com/PCSX2/pcsx2/commit/21522e71b2267f879b1c5cef0049959ac42adcf4 It's better to have google translated comments than nothing, at least we have something to go on when doing future testing. Also ghosting and blur crc hacks might need to be updated as they may not be necessary on native res only.
  • Download: pcsx2-v1.5.0-dev-2677-gd8702a952-windows-x86.7z

PCSX2 Developer version SVNv1.5.0-dev-2676-g210829f63 2018-11-17 02:19:36

  • GSdx: Remove/purge commented out hacks "GSHwHacks.cpp. List: GSC_Tekken5, GSC_TombRaiderUnderWorld, GSC_XE3, GSC_AceCombat4, GSC_SoTC, GSC_ResidentEvil4. Note: I left GSC_ValkyrieProfile2 in there because it might need to be re enabled for dx, someday will look in to it when I'm up for the task.
  • Download: pcsx2-v1.5.0-dev-2676-g210829f63-windows-x86.7z
→ [PSX2] Dev PCSX2 SVNv1.5.0-dev-2675-gcfb61c71d 2018-11-16 23:50:25

PCSX2 Developer version SVNv1.5.0-dev-2675-gcfb61c71d 2018-11-16 23:50:25

PCSX2 Developer version SVNv1.5.0-dev-2674-g2e1db411f 2018-11-16 19:41:37

→ [PSX2] Dev PCSX2 SVNv1.5.0-dev-2673-g15733ed8c 2018-11-16 03:00:42

PCSX2 Developer version SVNv1.5.0-dev-2673-g15733ed8c 2018-11-16 03:00:42

→ [PSX2] Dev PCSX2 SVNv1.5.0-dev-2672-g51ceec74a 2018-11-15 09:55:49

PCSX2 Developer version SVNv1.5.0-dev-2672-g51ceec74a 2018-11-15 09:55:49

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