PPSSPP to projekt emulatora przenośnej konsoli SONY PSP, napisanym w C++ przez jednego ze współautorów emulatora Dolphin udającego konsolę Nintendo Wii/GameCube Henrika Rydgarda, podobnie jak Dolphin, emulator posiada status open source i każdy może korzystać z repozytorium na githubie.
W chwili obecnej jest to bezsprzecznie najlepszy emulator, który pozwala nam pobawić się oprogramowaniem na tę konsolę - oczywiście, kompatybilność nie jest 100 procentowa, zdarzają się, teraz już sporadczynie, takie tytuły, które PPSSPP nie potrafi udźwignąć - jednak w szybkim tempie baza obsługiwanych tytułów poszerza się o kolejne.
Ostatnia pełna wersja to PPSSPP 1.20.4, poniższe zmiany są zapisem prac nad wersją deweloperską projektu.
DevPPSSPP v1.20.4-506 08/07/2026 20:25
- Henrik Rydgård :Unbreak loading homebrew. Followup to #21894, oops
DevPPSSPP v1.20.4-504 08/07/2026 20:24
- Henrik Rydgård :Fix savestates, oops
DevPPSSPP v1.20.4-501 08/07/2026 19:04
- Henrik Rydgård :Remove more geoshader stuff
DevPPSSPP v1.20.4-496 08/07/2026 18:25
- Henrik Rydgård :Revert "Implement exit callbacks. Attempt to solve #21828"
DevPPSSPP v1.20.4-494 08/07/2026 12:41
- Henrik Rydgård :Fix hang on "More settings", improve file access error checking
DevPPSSPP v1.20.4-489 08/07/2026 10:40
- Henrik Rydgård :Improve debugger assemble/disassemble compatiblity
DevPPSSPP v1.20.4-487 07/07/2026 21:56
- Henrik Rydgård :Assorted cleanups, reorganize Shader Id bits
DevPPSSPP v1.20.4-479 06/07/2026 19:10
- Henrik Rydgård :de aktualisiert (German translation updated)
DevPPSSPP v1.20.4-476 03/07/2026 16:43
- Henrik Rydgård :D3D11: Remove support for BGRA textures and preferred framebuffer formats
DevPPSSPP v1.20.4-474 03/07/2026 13:48
- Henrik Rydgård :Misc render code cleanup - remove cached UVScale, etc
DevPPSSPP v1.20.4-468 03/07/2026 12:43
- Henrik Rydgård :Add Comment field to desktop entry
DevPPSSPP v1.20.4-466 01/07/2026 23:49
- Henrik Rydgård :Rollup of dependabot PRs, etc
DevPPSSPP v1.20.4-457 30/06/2026 10:23
- Henrik Rydgård :Add ugly hack to prevent double-trigger of ESC to close the pause screen
DevPPSSPP v1.20.4-455 30/06/2026 10:23
- Henrik Rydgård :SDL controls: Don't apply pad numbering to pad ID
DevPPSSPP v1.20.4-452 28/06/2026 11:55
- Henrik Rydgård :Tries to fix X11 build issue reported in #21863
DevPPSSPP v1.20.4-450 27/06/2026 14:15
- Henrik Rydgård :Some code cleanup. Add a compat flag for range culling
DevPPSSPP v1.20.4-445 26/06/2026 02:19
- Henrik Rydgård :Fix a Vulkan lifetime issue causing invalid descriptors on shutdown
DevPPSSPP v1.20.4-443 25/06/2026 17:00
- Henrik Rydgård :Add more symbols to the Latin OSK keyboard
DevPPSSPP v1.20.4-441 25/06/2026 14:58
- Henrik Rydgård :Rework input queueing for UI, remove Unsync* events
DevPPSSPP v1.20.4-429 24/06/2026 20:39
- Henrik Rydgård :WASAPI: Improve audio logging, fix the fallback with some errors
DevPPSSPP v1.20.4-426 22/06/2026 19:37
- Henrik Rydgård :Likely buildfix for CLANG64 on Windows
DevPPSSPP v1.20.4-424 19/06/2026 22:54
- Henrik Rydgård :Libretro buildfix submitted by boardsofcanada
Don't actually understand how this is an issue, but it seems like a fine
change anyway.
DevPPSSPP v1.20.4-423 18/06/2026 12:36
- Henrik Rydgård :Linux: Add workaround for RetroAchievement icons
DevPPSSPP v1.20.4-420 16/06/2026 21:09
- Henrik Rydgård :Upgrade the Alpine CI build as well.
DevPPSSPP v1.20.4-419 16/06/2026 19:23
- Henrik Rydgård :Android buildfix
DevPPSSPP v1.20.4-418 16/06/2026 17:36
- Henrik Rydgård :Delete the "Hardware tessellation" feature.
DevPPSSPP v1.20.4-416 16/06/2026 12:50
- Henrik Rydgård :Port from SDL2 to SDL3
DevPPSSPP v1.20.4-402 16/06/2026 11:57
- Henrik Rydgård :Fix the rotation problem in Vulkan on libretro.
Replaces #21840
DevPPSSPP v1.20.4-401 16/06/2026 11:37
- Henrik Rydgård :Some minor refactoring of input code
DevPPSSPP v1.20.4-394 15/06/2026 16:09
- Henrik Rydgård :Add Norwegian Nynorsk (nn_NO) translation
DevPPSSPP v1.20.4-391 15/06/2026 13:45
- Henrik Rydgård :Implement exit callbacks.
DevPPSSPP v1.20.4-389 15/06/2026 13:39
- Henrik Rydgård :Implement support for Android 17 behavior changes
DevPPSSPP v1.20.4-383 15/06/2026 09:05
- Henrik Rydgård :Windows 7 font rendering fix
DevPPSSPP v1.20.4-380 15/06/2026 01:03
- Henrik Rydgård :Another round of compat.ini tweaks
DevPPSSPP v1.20.4-376 15/06/2026 00:03
- Henrik Rydgård :Apply compat settings for TOS: FVE and Metal Gear Solid: Portable Ops
DevPPSSPP v1.20.4-373 14/06/2026 23:29
- Henrik Rydgård :Update Norwegian (Bokmål) translation
DevPPSSPP v1.20.4-371 14/06/2026 14:44
- Henrik Rydgård :ImGeDebugger fix, texture cache crashfix
DevPPSSPP v1.20.4-366 14/06/2026 07:40
- Henrik Rydgård :Fix the ugly line on Ridge Racer lens flares
DevPPSSPP v1.20.4-363 13/06/2026 18:15
- Henrik Rydgård :More networking cleanups and misc stuff
DevPPSSPP v1.20.4-357 13/06/2026 15:55
- Henrik Rydgård :Networking cleanups after Nemo's feedback
DevPPSSPP v1.20.4-351 13/06/2026 14:18
- Henrik Rydgård :Misc optimizations and tweaks, always enable secondary texture cache
DevPPSSPP v1.20.4-344 13/06/2026 10:02
- Henrik Rydgård :Fix muti ringbuffer structures for mpeg By Gemini in Android Studio
DevPPSSPP v1.20.4-338 13/06/2026 00:37
- Henrik Rydgård :Add compat flag for shader palette lookups
DevPPSSPP v1.20.4-331 12/06/2026 23:55
- Henrik Rydgård :Fix VFPU dot bug
DevPPSSPP v1.20.4-329 11/06/2026 16:11
- Henrik Rydgård :Implement (hopefully) bitwise-exact vmul/vdiv
DevPPSSPP v1.20.4-327 11/06/2026 14:28
- Henrik Rydgård :Implement (hopefully) accurate vdot instruction
DevPPSSPP v1.20.4-324 11/06/2026 14:28
- Henrik Rydgård :Add support for using in-shader CLUT (palette) lookups for regular textures
DevPPSSPP v1.20.4-318 11/06/2026 10:36
- Henrik Rydgård :Optimize shader-based palette lookups
DevPPSSPP v1.20.4-311 10/06/2026 11:42
- Henrik Rydgård :Oops, fix regression from previous PR
DevPPSSPP v1.20.4-310 10/06/2026 11:25
- Henrik Rydgård :Simplify various shaders
DevPPSSPP v1.20.4-306 10/06/2026 09:27
- Henrik Rydgård :Texture cache: Smarter re-hashing of textures
DevPPSSPP v1.20.4-297 09/06/2026 22:52
- Henrik Rydgård :MMPX Advanced :Fix a subtle bug
DevPPSSPP v1.20.4-295 09/06/2026 15:17
- Henrik Rydgård :TextureCache: Refactor the texcache struct a bit, for easier changes and smaller size
DevPPSSPP v1.20.4-289 09/06/2026 10:54
- Henrik Rydgård :Minor texture refactor work, color bugfix
DevPPSSPP v1.20.4-285 08/06/2026 16:49
- Henrik Rydgård :Fix SpriteBorderFix problem in GTA, disable anisotropic filtering for flat draws
DevPPSSPP v1.20.4-282 07/06/2026 18:13
- Henrik Rydgård :Release MMPX Advanced v3.2: Optimize and Clean
DevPPSSPP v1.20.4-280 07/06/2026 17:39
- Henrik Rydgård :Oops, lost a check for smart 2D texture filtering
DevPPSSPP v1.20.4-278 07/06/2026 17:33
- Henrik Rydgård :Make the MaxZ test a bit more lenient to fix Taiko no Tatsujin
DevPPSSPP v1.20.4-274 06/06/2026 13:21
- Henrik Rydgård :Make the sprite detection work also if Smart 2D texture filter is off
DevPPSSPP v1.20.4-269 05/06/2026 18:27
- Henrik Rydgård :Fix menus in NBA2K12.
DevPPSSPP v1.20.4-267 05/06/2026 18:14
- Henrik Rydgård :Add a debug window to check active compat flags
DevPPSSPP v1.20.4-264 05/06/2026 12:43
- Henrik Rydgård :GTA sprite fix: Detect sprites, clip them slightly to avoid filtering artifacts
DevPPSSPP v1.20.4-261 05/06/2026 09:54
- Henrik Rydgård :Windows Vulkan: default to borderless fullscreen, add exclusive option
DevPPSSPP v1.20.4-255 05/06/2026 01:50
- Henrik Rydgård :Truncate depth to 15 bits when our compatibility flag for depth rounding is set
DevPPSSPP v1.20.4-253 05/06/2026 00:49
- Henrik Rydgård :Apply the correct culling epsilons both in fastcull and in software transform
DevPPSSPP v1.20.4-251 04/06/2026 17:24
- Henrik Rydgård :Smart 2D texture filtering: Use the new vertex path to check for pixel mapping in transformed geometry
DevPPSSPP v1.20.4-249 04/06/2026 15:55
- Henrik Rydgård :Avoid soft-transform-and-clip if the near plane matches the final clip plane, and a new compat flag isn't set
DevPPSSPP v1.20.4-247 04/06/2026 14:25
- Henrik Rydgård :Software transform code cleanup
DevPPSSPP v1.20.4-240 04/06/2026 11:55
- Henrik Rydgård :Fix depth clear issue from previous commit, use fastcull on indexed draws
DevPPSSPP v1.20.4-235 03/06/2026 22:54
- Henrik Rydgård :Remove unnecessary scaling and then un-scaling of through-mode Z coordinates
DevPPSSPP v1.20.4-233 03/06/2026 19:11
- Henrik Rydgård :Add default mappings for the right stick to many of our default keymaps
DevPPSSPP v1.20.4-230 03/06/2026 17:17
- Henrik Rydgård :Revert "Remove unnecessary scaling and then un-scaling of through-mode Z coordinates"
Didn't mean to commit this, it was supposed to go in a PR.
This reverts commit 6d4c70c67d7ccc3fdd3f6210349ab43e5ab19550.
DevPPSSPP v1.20.4-229 03/06/2026 15:54
- Henrik Rydgård :Fix main menu init
Fixes #21773
DevPPSSPP v1.20.4-228 03/06/2026 15:59
- Henrik Rydgård :Remove unnecessary scaling and then un-scaling of through-mode Z coordinates
DevPPSSPP v1.20.4-227 03/06/2026 15:54
- Henrik Rydgård :Fix culling for draws with 8-bit positions, visualize bbox corners in the ImGe debugger
DevPPSSPP v1.20.4-222 03/06/2026 13:26
- Henrik Rydgård :Add new GTA romhack to compat.ini
DevPPSSPP v1.20.4-220 03/06/2026 10:40
- Henrik Rydgård :Add Steam Input-style advanced deadzone controls to analog calibration
DevPPSSPP v1.20.4-217 03/06/2026 10:38
- Henrik Rydgård :Clean out NaNs and INFs from PosFloat vertex coordinates
DevPPSSPP v1.20.4-213 03/06/2026 10:32
- Henrik Rydgård :BBOX culling fix
DevPPSSPP v1.20.4-210 02/06/2026 17:16
- Henrik Rydgård :GE debugger: Improve the vertex preview
DevPPSSPP v1.20.4-201 02/06/2026 11:39
- Henrik Rydgård :Remove the GPUDebugInterface class
DevPPSSPP v1.20.4-199 01/06/2026 11:16
- Henrik Rydgård :Fix imgui upside down, some logging changes etc
DevPPSSPP v1.20.4-194 01/06/2026 11:05
- Henrik Rydgård :Android: add achievements host override receiver
DevPPSSPP v1.20.4-192 31/05/2026 22:47
- Henrik Rydgård :Build fixes for clang on FreeBSD
DevPPSSPP v1.20.4-190 31/05/2026 22:04
- Henrik Rydgård :Add load state confirmation setting
DevPPSSPP v1.20.4-182 31/05/2026 19:39
- Henrik Rydgård :Implement the "Mix audio with other apps" setting on Android.
DevPPSSPP v1.20.4-180 31/05/2026 16:57
- Henrik Rydgård :Add Khmer language, contributed by Chhe Borin
DevPPSSPP v1.20.4-178 31/05/2026 14:07
- Henrik Rydgård :Viewport and culling total rework
DevPPSSPP v1.20.4-127 31/05/2026 13:24
- Henrik Rydgård :Experimental ffmpeg-build cmake module
DevPPSSPP v1.20.4-124 29/05/2026 22:55
- Henrik Rydgård :webOS: fix aarch64 compile
DevPPSSPP v1.20.4-122 29/05/2026 16:18
- Henrik Rydgård :Just some refactoring of the GPUStatistics struct, and more use of StringWriter
DevPPSSPP v1.20.4-120 28/05/2026 11:36
- Henrik Rydgård :Various minor changes (logging, auto-load zipped frame dumps, etc)
DevPPSSPP v1.20.4-113 28/05/2026 07:58
- Henrik Rydgård :Fix build on aarch64/arm64 FreeBSD
DevPPSSPP v1.20.4-111 27/05/2026 12:51
- Henrik Rydgård :Code cleanup from GermanAizek, fix hidden ShowMenuBar option
DevPPSSPP v1.20.4-107 27/05/2026 12:22
- Henrik Rydgård :gpu: Preserve first-frame font render targets
DevPPSSPP v1.20.4-105 27/05/2026 12:21
- Henrik Rydgård :GPU: modernize use C++17 constexpr for precalculate compilation
DevPPSSPP v1.20.4-103 26/05/2026 16:39
- Henrik Rydgård :Refactor clear detection in software transform
DevPPSSPP v1.20.4-100 26/05/2026 16:05
- Henrik Rydgård :Fix some y-flip issues in D3D11. It got broken by recent refactorings.
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