[c64] Dev WinVice 3.6.x R43531 19/03/2023

[2] @ !!! Niedziela, 19 Marca 2023 17:01 CET [09-03-2023 19:01 CET]

[c64] Dev WinVice 3.6.x R43531 19/03/2023

Kolejna deweloperska odsłona projektu Vice, która pojawiła się naprawdę w zaskakującym tempie jak na ten projekt emulatora komputerów firmy Commodore - począwszy od staruszka PET a skończywszy na maszynkach z serii C264 (C+, C+4, C116).

Binarki zostały udostępnione przez Zibri na GitHubie, alternatywnie, w miarę świeżą wersję, można również pobrać z serwisu Mega.

Ostatnia pełna wersja tego najbardziej uniwersalnego emulatora maszynek CBM ukazała się 25 grudnia 2022 roku - WinVice 3.7.0

WinVice 3.6.x Dev Changelog

→ NOWSZY [c64] Dev WinVice 3.6.x R43579 25/03/2023

WinVice 3.6.x Dev Changelog

→ [c64] Dev WinVice 3.7.x R43482 09/03/2023

WinVice 3.6.x Dev Changelog

→ [c64] Dev WinVice 3.7.x R43430 07/03/2023

WinVice 3.6.x Dev Changelog

  • [2023-03-07 04:36:12]
    R43430 Vice Rep. #43430 info
    Some fixes, doesn't change anything about the border color results.
  • [2023-03-07 04:35:45]
    R43429 Vice Rep. #43429 info
    Added a c128 mode z80 test to see what we get if we access 04xx through i/o using in/out when the mmu i/o bit is off, do we get 04xx bios, do we get 04xx ram or do we get d4xx ram.
  • [2023-03-06 16:19:57]
    R43428 Vice Rep. #43428 info
    Changed border color for tests to green according to the results on actual hw, and added vice debug cart values.
  • [2023-03-06 15:57:52]
    R43427 Vice Rep. #43427 info
    Added a c128 mode z80 test to see what we get if we access 04xx through i/o using in/out when the mmu i/o bit is on, do we get 04xx bios, do we get 04xx ram or do we get d4xx ram.
  • [2023-03-06 15:27:54]
    R43426 Vice Rep. #43426 info
    Added a c128 mode z80 test to see if the z80 bios depends on the mmu io bit.
  • [2023-03-06 07:54:18]
    R43425 Vice Rep. #43425 info
    Use proper addresses.
  • [2023-03-06 05:07:23]
    R43424 Vice Rep. #43424 info
    Fixed a hard reset issue in x128 in certain situations where the z80 was the active cpu.
  • [2023-03-06 02:44:16]
    R43423 Vice Rep. #43423 info
    Fixed a p0/p1 banking issue in c64 mode in x128.
  • [2023-03-06 00:27:37]
    R43422 Vice Rep. #43422 info
    fix some SDL hotkeys
  • [2023-03-06 00:11:13]
    R43421 Vice Rep. #43421 info
    add missing items to plus4 cartridge menu
  • [2023-03-05 23:50:16]
    R43420 Vice Rep. #43420 info
    add missing 'attach crt image' menu item
  • [2023-03-05 21:30:41]
    R43419 Vice Rep. #43419 info
    Fixed a comment.
  • [2023-03-05 21:26:25]
    R43418 Vice Rep. #43418 info
    Changed border color for tests to green according to the results on actual hw, and added vice debug cart values.
  • [2023-03-05 21:15:46]
    R43417 Vice Rep. #43417 info
    how dare you dangling around, spaces!
  • [2023-03-05 21:10:12]
    R43416 Vice Rep. #43416 info
    add missing ifdef
  • [2023-03-05 21:01:38]
    R43415 Vice Rep. #43415 info
    rewrite archdep_spawn to use CreateProcess on Windows, should fix problems with using external unzip etc. Should fix bug #1843
  • [2023-03-05 19:09:32]
    R43414 Vice Rep. #43414 info
    Changed border color for tests to green according to the results on actual hw, and added vice debug cart values.
  • [2023-03-05 18:47:00]
    R43413 Vice Rep. #43413 info
    Added a c128 mode z80 test to see what happens if we set map the zero page to page 40, and we access that memory with in/out, do we get the page 40 or the zero page, or the z80 bios.
  • [2023-03-05 17:36:50]
    R43412 Vice Rep. #43412 info
    register -no-redirect-streams as regular commandline option, so it can work at all :)
  • [2023-03-05 06:01:42]
    R43411 Vice Rep. #43411 info
    Added a c128 mode z80 test to see what happens if we set c000-ffff as shared memory and we access that memory with bank 1 banked in with in/out, do we get the ram from bank 0 or bank 1.
  • [2023-03-05 05:40:21]
    R43410 Vice Rep. #43410 info
    Slightly updated c128modez80-00.prg, correct results don't change.
  • [2023-03-05 03:34:19]
    R43409 Vice Rep. #43409 info
    Added support for c128 roms, function rom in c128 z80 mode to x128.
  • [2023-03-04 21:25:16]
    R43408 Vice Rep. #43408 info
    Changed border color for tests to green according to the results on actual hw, and added vice debug cart values.
  • [2023-03-04 19:11:52]
    R43407 Vice Rep. #43407 info
    Revised/fixed c128 roms in z80 mode test.
  • [2023-03-04 19:11:09]
    R43406 Vice Rep. #43406 info
    Fixed a comment.
  • [2023-03-04 18:50:19]
    R43405 Vice Rep. #43405 info
    Changed border color for tests to green according to the results on actual hw, and added vice debug cart values.
  • [2023-03-04 18:49:24]
    R43404 Vice Rep. #43404 info
    x128 Z80 port accesses the same as memory access for undefined IO ranges. (commit msg borrowed from William McCabe)
  • [2023-03-04 09:36:54]
    R43403 Vice Rep. #43403 info
    Added c128 and c64 mode z80 test programs to see what we get when we use in/out on an address that has no i/o space device, do we get ram, rom, static value or vicii left overs.
  • [2023-03-04 08:23:20]
    R43402 Vice Rep. #43402 info
    Removed c128 mode z80 vicii color memory mapped area bleed-through (makes cp/m work properly again).
  • [2023-03-04 08:05:25]
    R43401 Vice Rep. #43401 info
    Changed border color for tests to green according to the results on actual hw, and added vice debug cart values.
  • [2023-03-04 06:50:59]
    R43400 Vice Rep. #43400 info
    Added a c64 mode mmu test to see what is read in a080 when c64 basic rom is mapped in and p0 is being mapped to page a0, does p0 translation have priority over rom in c64 mode or not.
  • [2023-03-04 06:34:45]
    R43399 Vice Rep. #43399 info
    Fix binary include.
  • [2023-03-04 05:46:34]
    R43398 Vice Rep. #43398 info
    Renamed test 14 to test 11.
  • [2023-03-04 05:42:35]
    R43397 Vice Rep. #43397 info
    Removed c128modez80 tests 11, 12 and 13, these are invalid.
  • [2023-03-04 05:38:50]
    R43396 Vice Rep. #43396 info
    Fixed x128 mmu io range in z80 mode, and made ff00-ff04 always available in z80 mode again.
  • [2023-03-04 05:35:20]
    R43395 Vice Rep. #43395 info
    Removed c64modez80-06, since the mmu gets mapped out when flipping the i/o bit there is no way to switch into c64 mode, making this test invalid.
  • [2023-03-04 05:33:24]
    R43394 Vice Rep. #43394 info
    Updated some tests to use ff00 instead of d500, does not change any of the results.
  • [2023-03-04 00:31:30]
    R43393 Vice Rep. #43393 info
    Updated the test to find out if the mmu i/o range depends on the mmu i/o bit.
  • [2023-03-04 00:01:38]
    R43392 Vice Rep. #43392 info
    Gtk3: Burst mode modification: remove indentation of radio buttons
  • [2023-03-03 23:52:59]
    R43391 Vice Rep. #43391 info
    Gtk3: Fix SCPU settings: change "SIMM size" to "SuperRAM expansion", fix stretching of switch widgets
  • [2023-03-03 23:20:47]
    R43390 Vice Rep. #43390 info
    Renamed c128 mode z80 10,11,12,13 to 11,12,13,14 and added a new test (c128modez80-10.*) to see if disabling the mmu i/o bit disables the entire i/o range through in/out.
  • [2023-03-03 17:43:39]
    R43389 Vice Rep. #43389 info
    Added a c128 mode test to see if in z80 mode the mmu registers ff00-ff04 are accessable through in/out.
  • [2023-03-03 15:39:29]
    R43388 Vice Rep. #43388 info
    Fix x128 z80 memory mapped ff00 store according to real hw results.
  • [2023-03-03 15:33:39]
    R43387 Vice Rep. #43387 info
    Changed border color for tests to green according to the results on actual hw, and added vice debug cart values.
  • [2023-03-03 13:54:19]
    R43386 Vice Rep. #43386 info
    Gtk3: Joystick settings: add note about using literal 5 instead of JOYPORT_5 (which is 4)
  • [2023-03-03 13:33:09]
    R43385 Vice Rep. #43385 info
    Gtk3: Fix setting margin on widget that may not exist
  • [2023-03-03 13:28:02]
    R43384 Vice Rep. #43384 info
    Gtk3: Autofire settings: fix GtkSwitch signal handler, fix layout
  • [2023-03-03 12:54:14]
    R43383 Vice Rep. #43383 info
    Gtk3: Control port settings: simplify code, avoiding a lot of malloc/free
  • [2023-03-03 11:38:54]
    R43382 Vice Rep. #43382 info
    Gtk3: integer resource combo boxes: properly document that the entries argument can be `NULL`
  • [2023-03-03 08:07:04]
    R43381 Vice Rep. #43381 info
    Added a c128 mode test to see if in z80 mode the mmu PCRA, PCRB, PCRC and PCRD are accessable through memory access to ff01-ff04.
  • [2023-03-03 08:06:36]
    R43380 Vice Rep. #43380 info
    Changed border color for tests to green according to the results on actual hw, and added vice debug cart values.
→ [c64] Dev WinVice 3.7.x R43379 03/03/2023

WinVice 3.6.x Dev Changelog

→ [c64] Dev WinVice 3.7.x R43325 27/02/2023

WinVice 3.6.x Dev Changelog

→ [c64] Dev WinVice 3.7.x R43275 22/02/2023

WinVice 3.6.x Dev Changelog

→ [c64] Dev WinVice 3.7.x R43221 18/02/2023

WinVice 3.6.x Dev Changelog

→ [c64] Dev WinVice 3.7.x R43170 14/02/2023

WinVice 3.6.x Dev Changelog

wstecz19/03/2023 17:01
Inne treści związane z tematem
[c64] Dev WinVice 3.6.x R43579 25/03/2023 [c64] Dev WinVice 3.6.x R43579 25/03/2023
Kolejna deweloperska odsłona projektu Vice, która pojawiła się naprawdę w zaskakującym tempie jak na ten projekt emulatora komputerów firmy Commodore - począwszy od staruszka PET a skończywszy na maszynkach z serii C264 (C+, C+4, C116). Binarki zostały udostępnione przez Zibri na GitHubie, alternatywnie, w miarę świeżą wersję, można również pobrać z serwisu ...
[C64] Hox64 1.1.2.3 06/03/2023 [C64] Hox64 1.1.2.3 06/03/2023
Hox64 jest emulatorem Commodore C64, którego autorzy szczycą się dokładnym odwzorowaniem, co do cyklu, pracy procesora. W odróżnieniu od swoich starszych braci – CCS64 czy też VICE, posiada skromne i proste menu, w którym znajdziemy wszystkie podstawowe parametry pracy – czysta prostota;). Jednak niektórzy uważają hox'a za ...
[c64] Dev WinVice 3.7.x R43482 09/03/2023 [c64] Dev WinVice 3.7.x R43482 09/03/2023
Kolejna deweloperska odsłona projektu Vice, która pojawiła się naprawdę w zaskakującym tempie jak na ten projekt emulatora komputerów firmy Commodore - począwszy od staruszka PET a skończywszy na maszynkach z serii C264 (C+, C+4, C116). Binarki zostały udostępnione przez Zibri na GitHubie, alternatywnie, w miarę świeżą wersję, można również pobrać z serwisu ...
[c64] Dev WinVice 3.7.x R43430 07/03/2023 [c64] Dev WinVice 3.7.x R43430 07/03/2023
Kolejna deweloperska odsłona projektu Vice, która pojawiła się naprawdę w zaskakującym tempie jak na ten projekt emulatora komputerów firmy Commodore - począwszy od staruszka PET a skończywszy na maszynkach z serii C264 (C+, C+4, C116). Binarki zostały udostępnione przez Zibri na GitHubie, alternatywnie, w miarę świeżą wersję, można również pobrać z serwisu ...
Dodatkowe informacje
Komentarze
Ostatnio dodane pliki

T-shirt "Yoshi GameBoy Element"

Retro T-Shirt Yoshi GameBoy Element - męski podkoszulek
Newsy Linkownia Emulatory na PC Wideoteka Screenshoty Bajtek Reduks Ready.Run

© Try2emu 1999 - 2023 | Krzysztof 'Faust' Karkosza Kontakt