[Arcade] DevMAME [log only]

[3] @ Wtorek, 27 Lutego 2018 22:10CET

[Arcade] DevMAME [log only]

Raz na jakiś czas będę publikował nowe deweloperskie binarki projektu MAME, natomiast BobBudowniczy będzie się starał na bieżąco śledzić zmiany w changelogu tego  największego projektu emulacyjnego. W wypadku binarek udostępniam także resztę plików z folderu MAME. Link przy każdym wpisie umożliwia samodzielne pobranie źródeł i skompilowanie na własne potrzeby deweloperskiej wersji tego emulatora.

→ NOWSZY [Arcade] DevMAME [log only] 2022/01/18 00:10
  • 2022-01-17 23:30:04 Fix several issues in DC-based HW (#9150) [Angelo Salese]
    • - Streamlined logging across chips to use logmacro.h, removed popmessages and printfs in production code; - Add missing include guards in header files; - split Atomiswave into own file from naomi.cpp (dc_atomiswave.cpp); - powervr2.cpp: YUV pitch follows U size, fixes #8999 - powervr2.cpp: move Elan related stuff back into naomi2_state; - naomi.cpp: support for player 2 keyboard inputs; - naomi.cpp: add proper inputs to alpilot/alpilotj and sstrkfgt; - naomi.cpp: hookup lightgun for deathcox; - naomi.cpp: make G2-DMA timings slightly more accurate (fixes sfz3ugd silent BGMs regression caused by implicit insta-DMAs) - dc_g2if.cpp: wrote a device for G2 DMA interface, fixes #9000 ; - dc_g2if.cpp: add E1/E2/DD channels thru template, add area protection, add illegal address and overflow exceptions (fixes loopchk g2 bus tests 0302 and 0303) - aica.cpp: $2814 CA reads doesn't need shifting, fixes ADX repeating sample/hang bugs in many entries [Angelo Salese, MetalliC]; - powervr2.cpp: make ISP/TSP irq to be slower, fixes regression bug with Capcom fighters having frame hiccups [David Haywood, Angelo Salese] - dc_atomiswave.cpp: converted aw_modem_r/_w to 32-bit, added 3p/4p inputs to ggisuka, expose EXID to an input/output ioports for future extensions; - dc_atomiswave.cpp: extend xtrmhnt2 ALL.Net hack for -drc, move around state machine to derive ALL.Net external device mapping instead of driver_init fn, demote to MUP for obvious reasons; - dc_atomiswave: add Area 1 mirrors, fix maxspeed title screen animation; - [MT#8143](https://mametesters.org/view.php?id=8143) is fixed
      New NOT_WORKING software list additions - dc.xml: DC Checker for Repair v2.05R (World), Loop Checker v1.00 (World), GD Drive Repair Program v0.1 (World) [Hidden Palace]
  • 2022-01-17 18:24:51 gumrally.cpp: Identify CPU exact type (#9168) [ClawGrip]
  • 2022-01-17 18:24:16 New working clones [Ivan Vangelista]
    • Gals Panic EX (Korea) [Arcade-Projects] Mouse Trap (German, version 4) [Team Europe, rtw, f205v, darksoft, zacky] Nebulas Ray (prototype) [Arcade-Projects] Rod-Land (Japan bootleg with unencrypted program and GFX) [jordigahan]
  • 2022-01-17 13:28:59 pc8801.cpp: enable CD-ROM BIOS window as default in pc8801mc [angelosa]
  • 2022-01-17 00:41:13 New working clone (#9165) [algestam]
    • New working clone
      Game & Watch: Game & Watch: Mario's Cement Factory (Table Top, version CM-72A) [algestam, Alexander Bliven]
  • 2022-01-16 18:37:36 ibm5150.xml: fixed validation errors from commit 975d0d8. [Robbbert]
  • 2022-01-16 18:25:52 gts80,gts3: more multiball keycodes [Robbbert]
  • 2022-01-16 17:49:25 ibm5150.xml: 14 entries added + 1 redumped - 1 removed (#9163) [ArcadeShadow]
    • 14 entries added + 1 redumped - 1 removed
  • 2022-01-16 15:49:04 falco500: Rewrite driver [Dirk Best]
    • - Move from falco5220.cpp to falco500.cpp - Implement many ASIC features and support most video options - Fully hook up RS232 ports - Hook up bell - Add keyboard - Add detailed hardware descriptions for 3 models
      New machines marked as NOT_WORKING
      Falco 500e [Bitsavers]
  • 2022-01-16 02:38:32 gbcolor.xml: Added a prototype. (#9152) [0kmg]
    • New working software list additions - San Francisco Rush - Extreme Racing (prototype) [Hidden Palace, Steve Lin]
  • 2022-01-16 02:38:18 gba.xml: Added a prototype. (#9153) [0kmg]
    • New working software list additions - Robocop (prototype) [Hidden Palace, Marcal Mora]
  • 2022-01-16 02:38:04 snes.xml: Added seven prototypes. (#9151) [0kmg]
    • New working software list additions - Mer Wars (prototype) [Hidden Palace, Steve Lin] Reactor (prototype) [Hidden Palace, Steve Lin] Mr. Tuff (Euro, prototype 19940621) [Hidden Palace] Nightmare Busters (Japan, prototype 19940409) [Hidden Palace] Super Full Metal Planet (prototype B) [Hidden Palace] Super Full Metal Planet (prototype C) [Hidden Palace] Super Full Metal Planet (prototype D) [Hidden Palace]
  • 2022-01-16 02:37:25 nes.xml: Added two prototypes. (#9160) [0kmg]
    • New working software list additions - Bio Force Ape (USA, prototype) [Hidden Palace] QuarterBack Scramble (USA, prototype) [VGHF]
  • 2022-01-16 01:54:07 Add build file missing from 12a1291f5a3e578010325131bd3dbbd7c61aff18 [AJR]
  • 2022-01-16 01:52:53 Add skeleton CPU device and disassembler for NEC 78K/IV (uPD784XXX) architecture [AJR]
  • 2022-01-16 00:40:56 i8255: always latch input data when strobe is asserted (#9159) [shattered]
  • 2022-01-16 00:09:37 g65816: Make absolute indexed indirect JMP/JSR fetch destination addresses from program memory instead of data memory when the two are separated; remove some not-useful definitions [AJR]
    • tv965: Correct NMI line hookup
  • 2022-01-15 18:59:59 model3.cpp: Marked Magical Truck Adventure program ROMs as bad. [Bart Trzynadlowski] (#9155) [David Haywood]
    • See https://twitter.com/BartronPolygon/status/1476386263498330114
  • 2022-01-15 17:12:44 gts80/a/b: added multiball keycodes [Robbbert]
  • 2022-01-15 16:42:10 New working machines [hap]
    • The Solution [hap, Sean Riddle]
  • 2022-01-15 10:15:20 go2000.cpp: used finder for the memory bank, derived clocks from XTAL value and other very minor cleanups [Ivan Vangelista]
  • 2022-01-15 08:01:24 New machines marked as NOT_WORKING [Ivan Vangelista]
    • Gumball Rally [Museo del Recreativo, Phil Bennett]
  • 2022-01-15 07:24:04 New working clones [Sergio G]
    • New working clones
      Diet Go Go (Euro v1.1 1992.09.26 v3) [Sergio Galiano, Recreativos Piscis]
  • 2022-01-15 03:15:55 Add IBM PC RAM switches (#9130) [SomeRandomGuyIdk]
  • 2022-01-15 03:14:53 bus/nes: Rewrote CONY/YOKO boards. (#9143) [0kmg]
    • - Consolidated all common functionality into base class. - Split off variants based on CHR banking size (CONY) and address line changes (YOKO). - Properly handle backup RAM for Dragon Ball Party multicart. - Removed deprecated hold_irq_line.
      New working software list additions (nes.xml) - Street Blaster IV Pro 10 (Asia) [anonymous]
  • 2022-01-15 03:14:08 tg16.xml: Added two prototypes. (#9146) [0kmg]
    • New working software list additions - PC Denjin - Pankic Cyborgs (Air Zonk prototype) [Hidden Palace, VGHF] TV Sports Baseball (prototype) [Hidden Palace, VGHF]
  • 2022-01-15 03:13:55 32x.xml: Added two new dumps. (#9147) [0kmg]
    • New working software list additions - Spot Goes to Hollywood (prototype) [Hidden Palace, VGHF]
      New NOT_WORKING software list additions - Time Warner 32X CMD Download Cartridg [Hidden Palace, Steve Lin]
  • 2022-01-15 03:13:38 lynx.xml: Added two prototypes. (#9148) [0kmg]
    • New working software list additions - Klax (prototype) [peekb] Pit-Fighter - The Ultimate Competition (prototype 19921013) [Hidden Palace, Steve Lin]
  • 2022-01-15 03:13:21 Namco custom chip improvements (#9141) [Mike]
    • namco06: synchronize data writes namco06: Improve NMI delay. namco5x: use chip select lines, synchronize writes. mb88xx: clarify interrupt line is 'logical', not voltage-based mb88xx: clear the appropriate interrupt enable flag when taking the int galaga: use correct callback for bosco 06xx rw. galaga: re-order namco06 callbacks, for consistency. galaga: use correct clock for the second 06xx in bosco.
  • 2022-01-15 03:07:55 upd765: Check write protect during write & format commands (#9145) [SomeRandomGuyIdk]
  • 2022-01-15 02:03:49 Fixed j6bigbuk Exchange Number button port name and in layout (#8343) [TheBoyCanFly]
  • 2022-01-15 02:01:52 Change Hyperdrive's upper serial number offset. (#8407) [Hydreigon]
    • Change Hyperdrive's upper serial number offset.
      This now makes the game read its PIC as the correct ID instead of a development PIC.
      Other changes: - Remove player 3 and 4 inputs for games that don't use them
  • 2022-01-15 01:49:19 ibm6580: keyboard interface and DMA (WIP) (#9042) [shattered]
  • 2022-01-15 01:36:11 nes.xml: Added 4 new dumps. (#9043) [0kmg]
    • New working software list additions - Battle Kid - Fortress of Peril (v1.100) [anonymous] Battle Kid - Fortress of Peril (v1.000) [anonymous] Battle Kid - Kiken no Wana (Japan, v2.000) [anonymous] Battle Kid 2 - Mountain of Torment (v1.000) [anonymous]
  • 2022-01-14 22:50:33 New working clone (#9144) [algestam]
    • Game & Watch: Judge (purple version) [algestam, Alexander Bliven]
  • 2022-01-14 17:55:38 New working clones [Ivan Vangelista]
    • Rastan Saga (bootleg, Japan Rev 1, earlier code base) [Fabrice Arzeno]
      timeplt.cpp: added a note about a spaceplta PCB with a char ROM taken from the original [Trol]
  • 2022-01-14 10:30:59 New working clone (#9142) [algestam]
    • New working clone
      Game & Watch: Helmet (CN-07 version) [algestam, Alexander Bliven]
  • 2022-01-13 21:59:23 snes.xml: corrected year of release for madara2 [augitesoul] [Ivan Vangelista]
  • 2022-01-13 13:43:37 st_mp200: added keycode list. All games are now playable. [Robbbert]
  • 2022-01-13 11:36:38 st_sam: split off the sam4 roms to a new machine. Preliminary address map added. [Robbbert]
    • New clones marked as NOT_WORKING
      Stern SAM IV Test Fixture
  • 2022-01-13 08:37:11 New NOT_WORKING software list additions [Robbbert]
    • - rx78_cart: Zerosen [Gaming Alexandria, Alan Steremberg, SSJ, Robbbert]
  • 2022-01-13 05:36:59 nes.xml: Mark a Chinese Sanguozhi II clone unsupported. (#9131) [0kmg]
  • 2022-01-13 02:37:27 -mcd212: Various accuracy and timing improvements. [Ryan Holtz] (#9123) [MooglyGuy]
    • Added wait states on ROM and VRAM accesses. Simplified pixel-duplication in 360/384-width modes. Fixed DCA to process after VSR. Switched to use raw parameters for screens. Fixed some transparency-fill issues with disabled ICM/VSR.
  • 2022-01-12 16:06:21 New working software list additions [Robbbert]
    • - rx78_cart: Aerial, Battlot, Bootskell, Cavit, Lift, Neuras, Ruptus, Xchase.
  • 2022-01-12 14:39:21 st_game: identified, renamed, extra roms added. (Thanks to Guru). [Robbbert]
  • 2022-01-12 13:49:55 xtal.cpp: Add one value [AJR]
  • 2022-01-12 00:54:40 bus/nes: Simplified NES-EVENT board. (#9122) [0kmg]
    • - IRQ timer now counts up and no longer latches DIP setting when initialized, i.e. DIP switches are always live. - Removed deprecated hold_irq_line().
  • 2022-01-12 00:45:52 New WORKING software list additions (#9127) [ClawGrip]
    • - vsmile_cart.xml: Thomas & seine Freunde - Freunde Halten Zusammen (Germany, rev. 104, alt), Disney's Winnie Puuh - Winnie Puuh auf der Honigjagd (Germany, alt title) [Team Europe]
  • 2022-01-12 00:45:28 n64: fix several RDP regressions (#9125) [invertego]
    • - YUV texture fetch and color space conversion - textured rectangle command parsing - set primitive depth command parsing
  • 2022-01-12 00:45:14 upd7810_table.cpp: fix LDAX and STAX tables to match proper instruction size (#9132) [goldnchild]
  • 2022-01-11 19:43:41 Added PDF documentation to dist.mak [Vas Crabb]
  • 2022-01-11 19:33:59 docs: List MSYS2 packages required to build PDF documentation on Windows now that TeX Live is available. [Vas Crabb]
  • 2022-01-11 16:34:32 New working clone (#9129) [algestam]
    • New working clone - Biathlon [algestam, Milan Galcik]
  • 2022-01-11 13:46:04 segas32.cpp: Third DIP switch freezes game on slipstrm, slipstrmh (MT08164) (#9128) [Steven Coomber]
  • 2022-01-11 13:45:41 bus/nes: Simplified Kay A9711 board and fixed multicart support. (#9133) [0kmg]
    • Software list items promoted to working (nes.xml) - Super 3 in 1 (NT-934) [kmg]
  • 2022-01-11 13:45:02 dkong.cpp: Correctly indentify Donkey Kong 3 service mode button. (#9134) [0kmg]
  • 2022-01-10 22:07:22 new WORKING clones [MetalliC]
    • Crazy Monkey (100324 Entertainment X) [anonymous, MetalliC] Crazy Monkey (100331 Entertainment X) [anonymous, MetalliC] Crazy Monkey (101208 Entertainment N) [anonymous, MetalliC] Crazy Monkey (110111 Entertainment A) [anonymous, MetalliC] Crazy Monkey (110124 Entertainment A) [anonymous, MetalliC] Crazy Monkey (110204 Entertainment A) [anonymous, MetalliC] Crazy Monkey (110311 Entertainment B) [anonymous, MetalliC] Crazy Monkey (140526 Entertainment B) [anonymous, MetalliC] Crazy Monkey (110411 Entertainment C) [anonymous, MetalliC]
  • 2022-01-10 18:01:59 - galaxian.cpp: updated Cabinet type dip to be a configuration setting, as per comments of 3abc1a4805412a600ae572699db6dc6b1516d15f [Ivan Vangelista]
    • - viper.cpp: dumped IO board EPROM for mocapglf [Guru]
  • 2022-01-10 13:38:57 c64_cass.xml: Added eleven working items (#9126) [Steven Coomber]
    • New working software list additions - Mikie (Imagine) [C64 Ultimate Tape Archive V2.0] Missile Command (Interceptor Software, alt) [C64 Ultimate Tape Archive V2.0] Mission Elevator (Micropool) [C64 Ultimate Tape Archive V2.0] Monte Carlo Casino (Codemasters) [C64 Ultimate Tape Archive V2.0] Monty on the Run (Gremlin Graphics) [C64 Ultimate Tape Archive V2.0] Motor Massacre (Gremlin Graphics) [C64 Ultimate Tape Archive V2.0] Mutants (Ocean) [C64 Ultimate Tape Archive V2.0] My Life (Psytronik Software) [C64 Ultimate Tape Archive V2.0] Mystery of the Nile (Firebird) [C64 Ultimate Tape Archive V2.0] Myth: History in the Making (System 3) [C64 Ultimate Tape Archive V2.0] N.O.M.A.D (Ocean) [C64 Ultimate Tape Archive V2.0]
  • 2022-01-10 01:44:06 es5503: additional cleanups to oscillator enable usage. [R. Belmont] [arbee]
  • 2022-01-09 19:21:13 bus/nes: Nixed hold_irq_line for Future Media board + minor cleanups. (#9118) [0kmg]
  • 2022-01-09 13:06:26 hh_sm510: put elektronika games in their own list at bottom of driver [hap]
  • 2022-01-09 12:03:34 pinball2k: added some roms (thanks to Erik van Son) [Robbbert]
  • 2022-01-09 05:39:36 mpu12wbk.cpp: Added the missing GFX bitplanes ROM to the old set. [Roberto Fresca]
  • 2022-01-09 05:25:27 Fixing... [Roberto Fresca]
  • 2022-01-09 04:48:25 es5503: The Mirage boot ROM spams $FF to the oscillator enable register, so handle it. [R. Belmont] [arbee]
  • 2022-01-09 04:18:41 mpu12wbk.cpp improvements. [Roberto Fresca]
    • Added a new parent. Improved gfxdecode. Added two extra bitplanes. Added more ASCII layouts and technical notes.
      New machines marked as NOT_WORKING
      Fruit Star Bonus (Ver 8.27PVIE) [Team Europe, Roberto Fresca]
  • 2022-01-09 03:05:45 channelf.cpp: Fix crash in PAL versions due to Y counter overrunning screen buffer [AJR]
  • 2022-01-09 00:26:23 c64_cass.xml: Correct full title of Moonwalker [AJR]
  • 2022-01-09 00:25:25 c64_cass.xml: Added seventeen working items (#9103) [Steven Coomber]
    • New working software list additions - Magic Marbles (Ariolasoft) [C64 Ultimate Tape Archive V2.0] Magicland Dizzy (Codemasters) [C64 Ultimate Tape Archive V2.0] Magnetron (Firebird) [C64 Ultimate Tape Archive V2.0] Marble Madness (Ariolasoft) [C64 Ultimate Tape Archive V2.0] Mario Bros (Ocean) [C64 Ultimate Tape Archive V2.0] MASK II (Gremlin Graphics) [C64 Ultimate Tape Archive V2.0] Maths Tutor (Channel 8 Software) [C64 Ultimate Tape Archive V2.0] Matrix (Llamasoft) [C64 Ultimate Tape Archive V2.0] Mega-Apocalypse (Martech) [C64 Ultimate Tape Archive V2.0] Megaplay Volume 1 (Mastertronic) [C64 Ultimate Tape Archive V2.0] Metro Blitz (Personal Software Services) [C64 Ultimate Tape Archive V2.0] Metro Cross (U.S. Gold) [C64 Ultimate Tape Archive V2.0] Miami Vice (Ocean) [C64 Ultimate Tape Archive V2.0] Michael Jackson's Moonwalker (U.S. Gold) [C64 Ultimate Tape Archive V2.0] Michael Jackson's Moonwalker (U.S. Gold, alt) [C64 Ultimate Tape Archive V2.0] Mickey Mouse: The Computer Game (Gremlin Graphics) [C64 Ultimate Tape Archive V2.0] Mig Alley Ace (U.S. Gold) [C64 Ultimate Tape Archive V2.0]
      I have also made hobbita a clone of hobbit (Thank you @ArcadeShadow).
  • 2022-01-08 23:58:29 bus/nes: Simplified KOF96 board. Removed deprecated poke(). (#9117) [0kmg]
    • Software list items promoted to working (nes.xml) - The King of Fighters 96 (Asia) [kmg]
  • 2022-01-08 23:21:22 hh_sm510: display improvements for nupogodi (#9116) [algestam]
  • 2022-01-08 20:24:58 New working clone (#9110) [algestam]
    • - Tayny okeana [algestam, Milan Galcik]
  • 2022-01-08 19:05:19 bus/isa/fdc: Enable PC floppy sounds (#9109) [SomeRandomGuyIdk]
  • 2022-01-08 18:43:41 fix prev (nw) [MetalliC]
  • 2022-01-08 18:37:00 royalmah.cpp: fixed MT08175 [Ivan Vangelista]
  • 2022-01-08 18:31:42 new WORKING clones [MetalliC]
    • Crazy Monkey (030217 World) [anonymous, MetalliC] Crazy Monkey (030225 World) [anonymous, MetalliC] Crazy Monkey (030227 World) [anonymous, MetalliC] Crazy Monkey (030404 World) [anonymous, MetalliC] Crazy Monkey (031016 World) [anonymous, MetalliC] Crazy Monkey (090711 Entertainment) [anonymous, MetalliC] Fruit Cocktail (030505 World) [anonymous, MetalliC] Fruit Cocktail (030512 World) [anonymous, MetalliC] Fruit Cocktail (031028 World) [anonymous, MetalliC] Lucky Haunter (030707 World) [anonymous, MetalliC] Lucky Haunter (031027 World) [anonymous, MetalliC] Garage (040122 World) [anonymous, MetalliC] Garage (040123 World) [anonymous, MetalliC] Garage (040216 World) [anonymous, MetalliC] Rock Climber (040823 World) [anonymous, MetalliC] Resident (090722 Entertainment) [anonymous, MetalliC] Pirate (051229 World) [anonymous, MetalliC] Island 2 (061214 World) [anonymous, MetalliC] Gnome (090810 Entertainment) [anonymous, MetalliC] Fruit Cocktail 2 (080904 Russia) [anonymous, MetalliC]
  • 2022-01-08 18:13:43 mas3507d.cpp: Fix metadata, Add notes/docs (#9113) [cam900]
  • 2022-01-08 16:31:30 machine/k573dio.cpp: Documented more registers and updated PCB diagram. (#9112) [987123879113]
    • Stubbed registers for network communication. Implemented mp3 start/end address read.
  • 2022-01-08 16:28:26 ksys573.cpp: Guitar Freaks knob and wail input fixes. (#9111) [987123879113]
    • machine/k573mcr.cpp: Don't write data from controllers if a controller isn't connected to the port. ksys573.cpp: Remapped guitar knobs for Guitar Freaks.
  • 2022-01-08 08:11:45 cdi.xml - Added the manufacturer's name (#9081) [ArcadeShadow]
    • Added the manufacturer's name in the Software List's description
  • 2022-01-08 01:56:05 -mcd212: Fixed region array filling at end-of-line. [Ryan Holtz] (#9108) [MooglyGuy]
  • 2022-01-08 01:28:23 artmagic.cpp - Correct comment for ultennis which details different labels but confirmed same data [TeamEurope, Darksoft] [Scott Stone]
  • 2022-01-07 23:42:33 cdicdic: Always byteswap CDDA data if necessary. Fixes Alien Gate (Euro). [Ryan Holtz] [MooglyGuy]
    • New working software list additions - cdi: Alien Gate (US), Alien Gate (US, set 1) [redump.org]
      New NOT_WORKING software list additions - cdi: Lucky Luke: The Video Game [redump.org]
  • 2022-01-07 23:39:01 Fixed arcade build; added missing newline. [Robbbert]
  • 2022-01-07 21:07:58 Adding bitmap_printer_device and convert epson_lx810 to use it. (#8863) [goldnchild]
  • 2022-01-07 18:04:07 Created an initial file system implementation for OS-9 under the CoCo (#9096) [npwoods]
    • Created an initial file system implementation for OS-9 under the CoCo
      Minor fixes to directory entry handling
      Changed to use fsblk_t::r[8|16|24|32]b() - Changed the above functions to be const
  • 2022-01-07 18:01:44 galaxian.cpp: added dip positions for gmgalax plus a note about its PROMs [Guru] [Ivan Vangelista]
  • 2022-01-07 16:32:21 -Significant updates to the CD-i driver [Ryan Holtz] (#9102) [MooglyGuy]
    • -mcd212: Assorted changes. [Ryan Holtz] Replaced verboselog with logmacro. Corrected end-of-line region control handling, fixing garbage in The Apprentice. Fixed screen bitmap handling to be more in line with MAME standards. Simplified region-control handling. Removed historical reliance on debug machine switches. Converted to use a map() function rather than an internal switch. Converted to use dipalette and rgb_t internally instead of separate CLUT arrays. Optimized by replacing rgb_t usage with uint32_t values. Optimized by calculating plane transparency on the fly. Templatized mix_lines to reduce inner-loop branching. Fixed a clamping issue with pre-calculated DYUV limits. Reduce effective color depth back to 6:6:6 to match hardware.
      -cdrom: Allow recognizing CDI/2352 in cuesheets. [Ryan Holtz]
      -cdic: Various audio-related changes. [Ryan Holtz] Attempt to descramble sectors that don't initially appear sensible. Added support for playing CDDA sectors. Fixed faulty logic in TOC processing.
  • 2022-01-07 16:10:02 new WORKING clones [MetalliC]
    • Multi Fish (021120) [anonymous, MetalliC] Multi Fish (021121) [anonymous, MetalliC] Multi Fish (021219) [anonymous, MetalliC] Multi Fish (021227) [anonymous, MetalliC] Multi Fish (030511) [anonymous, MetalliC] Multi Fish (031026) [anonymous, MetalliC] Multi Fish (031117) [anonymous, MetalliC] Roll Fruit (030821) [anonymous, MetalliC]
  • 2022-01-07 14:14:02 falco5220.cpp: Minor correction [AJR]
  • 2022-01-07 12:27:32 compuest: fixed compile warning - maybe_unused is not for unused variables. [Robbbert]
  • 2022-01-07 11:45:54 studio2.xml: fixed typo in bingo hash [oddi] [Ivan Vangelista]
  • 2022-01-07 10:30:14 studio2.xml updates: [Guru] [Ivan Vangelista]
    • - Extensive documentation update for software on RCA Studio II/III and clones. - Redumped some carts. - Added all known homebrew.
  • 2022-01-07 09:34:46 osd/modules/debugger/win/consolewininfo.cpp: fixed build on Windows, AJR please check [Ivan Vangelista]
  • 2022-01-07 02:59:49 dislot: Add option_replace, option_replace_internal and option_remove to make it easier to derive option configurations [AJR]
    • mac.cpp et al.: Expand SCSI device selection
  • 2022-01-07 02:59:02 device_image_interface: Interface overhaul [AJR]
    • - Remove the iodevice_t classification, which was not used that much and was incomplete anyway. Image device implementations must now provide their own instance names and brief instance names. Several new parent classes have been created to make it easier to use the old standard names. - Change must_be_loaded from a pure virtual function to be overridden in implementations to a getter for a base class property that can be set on the host side (as was formerly made possible for NES, MD and "generic" cartridge slots) but defaults to false for all types. This restrictive property has been unset for a small number of cases. - Create parent classes for paper tape and magnetic tape devices. At present these are dummy classes that do little to nothing, but may help unify implementations in the future. - Change several member functions to take std::string_view parameters rather than const std::string & or const char *. - Make update_names take into account brief names, as discussed in PR #2555. - Remove the obsolete uses_file_extension function (which used thread-unsafe strtok).
      portfolio_ccm_slot: Change image type from "cartridge" to "memcard" i7220, datapack: Add custom instance names that weren't there before pc11: Add note
  • 2022-01-07 02:27:01 es5503: fix interpretation of oscillator enable register. (GitHub bug #9045) [R. Belmont] [arbee]
  • 2022-01-07 01:59:21 tx81z: Add clickable artwork flag [AJR]
  • 2022-01-07 01:50:51 More #include future-proofing [AJR]
  • 2022-01-06 22:14:48 samurai: Fix palette banking (MT 08173) [AJR]
  • 2022-01-06 21:13:24 frontend: Sort directory selection menu items (MT08167). [Vas Crabb]
    • Also fixed selecting .. not moving up more than one level.
      Removed a vestigial member function from the file selection menu and reduced redundancy in a few more slot machine layouts while I was at it.
  • 2022-01-06 18:13:02 Reduced redundancy in a couple more slot machine layouts [Vas Crabb]
  • 2022-01-06 09:39:10 byvid.cpp: WIP. Both games playable (no sound). [Robbbert]
  • 2022-01-06 01:19:02 alpha68k_i.cpp: extend a QA note [Angelo Salese]
  • 2022-01-05 22:09:16 cosmigc.cpp: protection as bit-flip [nw] [Peter Ferrie]
  • 2022-01-05 20:38:45 Reduced redundancy in a few more slot machine layouts [Vas Crabb]
  • 2022-01-05 19:41:56 5 new working software list additions for PC98.xml (#9075) [Hanzo Dakun]
    • New working software list additions - pc98.xml: Migrain, Momoiro Mahjong, Kao Floppy Gekijou - Route 246 Satsujin Annai
      New NOT_WORKING software list additions - pc98.xml: Kuro no Danshou - The Literary Fragment, Santa-kun
  • 2022-01-05 19:26:54 emu/render.cpp: Improved scale factor selection. (#8961) [antonioginer]
    • Fixes aspect related issues, undesired overscan, etc. (GitHub #8209, GitHub #8387, MT08110)
  • 2022-01-05 14:52:23 xtal: Add 16.537_MHz_XTAL [Dirk Best]
  • 2022-01-05 12:59:30 ts28: Promote to working [Dirk Best]
    • - Hook up NVRAM, DART and CTC - Implement keyboard - Support character attributes - Support screen brightness change - Add RS232 ports - Add bell
      Marked imperfect graphics due to scrolling issues sometimes and imperfect sound because the bell is really silent and sounds wrong.
  • 2022-01-05 03:26:58 apple2: Added support for the ProDOS ROM Drive card. [R. Belmont] [arbee]
  • 2022-01-04 22:18:04 315-5641.cpp: assign proper copyright credit [angelosa]
  • 2022-01-04 18:08:37 New working clones [Ivan Vangelista]
    • Tail to Nose - Great Championship / Super Formula [Jorge Silva, The Dumping Union]
      Added PCB locations to the Tail to Nose sets. [Jorge Silva]
  • 2022-01-04 14:07:50 Fixing floptool usage message: (#9088) [npwoods]
    • Fixing floptool usage message: - Getting the name of the tool from argv[0] (stop hardcoding floptool.exe) - Adding missing hddir/hdread/hdwrite declarations
  • 2022-01-04 03:20:27 cosmicg.cpp: restore missing code, fix regression [Peter Ferrie] [Peter Ferrie]
    • fixes 5237
  • 2022-01-04 01:57:27 nascom1.cpp: Remove some unused code built on obsolete assumptions [AJR]
    • intv.cpp: Replace the preprocessor guard for some bitrotted cruft with #if 0
  • 2022-01-04 01:52:05 Future-proofing by using correct #include for SOFTWARE_LIST device [AJR]
  • 2022-01-04 01:33:23 zx.cpp: Small cleanup [AJR]
  • 2022-01-03 20:44:13 new WORKING machines (#9083) [David Haywood]
    • Mahjong Block Jongbou 2 (Japan) [ShouTime]
  • 2022-01-03 19:20:42 Added a 'version' verb to floptool (#9079) [npwoods]
  • 2022-01-03 15:55:16 qbus device: DVK KGD framebuffer (#9058) [shattered]
  • 2022-01-03 13:52:18 New machines marked as NOT_WORKING [Dirk Best]
    • Falco TS-28 [Bitsavers]
  • 2022-01-03 09:50:26 Minor typo fix in a comment (nw) (#9082) [npwoods]
  • 2022-01-03 09:47:01 Reimplemented support for the CoCo's RS-DOS filesystem on top of the "fsmgr" framework (currently read only) (#9080) [npwoods]
    • Reimplemented support for the CoCo's RS-DOS filesystem on top of the "fsmgr" framework (currently read only)
      Added support for file_type and ascii_flag metadata, minor bug fix decoding file allocation table entries
      Creating a "CoCo Raw Disk" format and changing the CoCo RS-DOS filesystem to use it
      1. Adding COCO_RAWDSK to all.cpp 2. Fixing sector order on CoCo raw disk
  • 2022-01-03 04:54:13 pwrview: pit test [cracyc]
  • 2022-01-03 04:10:46 New working clones [Ivan Vangelista]
    • Aero Fighters Special (USA) [CoolMod, The Dumping Union]
  • 2022-01-03 01:59:07 tabe22: Support chargen high bit, document key repeat [Dirk Best]
  • 2022-01-03 01:52:18 pwrview: pass 8251 tests 3 left [cracyc]
  • 2022-01-02 23:58:16 pwrview: pass loopback test [cracyc]
  • 2022-01-02 23:18:59 tmaster: it's mirrored memory [nw] [Peter Ferrie]
  • 2022-01-02 21:18:41 tmaster: smaller map [nw] [Peter Ferrie]
  • 2022-01-02 06:19:46 tmaster: work around game-crashing game bug [Peter Ferrie] [Peter Ferrie]
    • fixes 3252
  • 2022-01-02 02:35:27 pwrview: 4 post failures left [cracyc]
  • 2022-01-02 02:03:27 adds2020.cpp: Minor update [AJR]
  • 2022-01-01 20:48:12 Fix 64-bit OP_TEST UML instruction for C backend (balrog) [balr0g]
  • 2022-01-01 20:40:13 taito_b.cpp: DIP switch corrections for sbm & sbmj (#9040) [Steven Coomber]
    • taito_b.cpp: DIP switch corrections for sbm & sbmj (MT08160)
  • 2022-01-01 20:37:12 gaelco.cpp: Redumped 'biomtoyc' [Tailsnic Retroworks] (#9050) [ClawGrip]
    • gaelco.cpp: Redumped 'biomtoyc' [Tailsnic Retroworks]
      Also fixed the manufacturer name on Zeus games, added the checksum on the game names (very useful when searching for Gaelco clones) and reformatted comments. Finally, found and dumped a Squash on a 922804/2 PCB, resulting the same as the 'squash' set, so added a note.
      Move thoop checksum to lowercase, like the other games
      gaelco.cpp: Add note about Thunder Hoop on REF.922804/2 PCB
  • 2022-01-01 20:35:49 New NOT_WORKING machine (#9052) [ClawGrip]
    • New NOT_WORKING machine
      - Fun-E-Ball [Museo del Recreativo]
  • 2022-01-01 20:32:11 sms.xml: Added 4 dumps. (#9065) [0kmg]
    • New working software list additions - Astro Warrior & Pit Pot (Euro, alt) [smspower] Dynamite Dux (prototype) [smspower] Rampage (prototype) [smspower] Summer Games (Euro, early prototype) [smspower]
  • 2022-01-01 13:57:02 Revert "pinball2k: Updates to the driver (#9072)" (#9078) [Robert]
    • This reverts commit 200f9461a0cb93569093c0bd5d7be4870fabe79b. There's serious issues with the coding style, inconsistent with what's required for MAME. Please try again.
  • 2022-01-01 13:40:01 fmtowns_cd.xml: 10 new dumps (#9077) [r09]
    • - Replaced the emit1 floppy disk with a clean unmodified image [fuzzball]
      New working software list additions - Emit Vol. 1 - Toki no Maigo (Version 1.30 Release 2.00) [redump.org, fuzzball] F-BASIC386 v1.1 L10 [redump.org] F-BASIC386 v1.1 L10B [redump.org] Shadow of the Beast - Mashou no Okite (1991-10-11) [redump.org] Technostress Yobouhou Series - Chinsei [redump.org] Technostress Yobouhou Series - Stress [redump.org] Towns System Software V1.1 L10B [redump.org] TownsSOUND V1.1 L10 [redump.org]
      New not working software list additions - Psychic Detective Series Vol. 3 - Aya (DCCS remake) [redump.org] Psychic Detective Series Vol. 5 - Nightmare (DCCS remake) [redump.org]
  • 2022-01-01 12:39:23 pinball2k: Updates to the driver (#9072) [erikieNL]
  • 2022-01-01 09:50:16 New working machines [Ivan Vangelista]
    • Player's Edge Plus (XMP00014) 5-in-1 Wingboard (CG2352) - International [Brian Troha]
      New working clones
      Player's Edge Plus (PP0046) 10's or Better (International, set 2) [Brian Troha] Player's Edge Plus (PP0078) Standard Draw Poker [Brian Troha] Player's Edge Plus (PP0516) Double Bonus Poker (set 3) [Brian Troha]
      New clones marked as NOT_WORKING
      Player's Edge (PK0756-PC092) Standard Draw Poker [Brian Troha] Player's Edge Plus (KE0004) Keno (set 2) [Brian Troha] Player's Edge Plus (KE0004) Keno (set 3) [Brian Troha] Player's Edge Plus (KE0017) Keno (set 2) [Brian Troha]
      - Minor documentation clean up. [Brian Troha]
  • 2022-01-01 05:00:23 r8: add PCM cards (#9047) [ValleyBell]
  • 2022-01-01 04:40:15 lwriter.cpp: Get video output working (#9049) [Jeff Muizelaar]
  • 2022-01-01 04:39:23 ctk551: minor I/O corrections (#9076) [Devin Acker]
  • 2022-01-01 02:35:35 new NOT WORKING machines [David Haywood] (#8976) [David Haywood]
    • new NOT WORKING machines - Dig Dug (mini arcade) [Sean Riddle, Kamaal Brown] Spy Hunter (mini arcade) [Sean Riddle, Kamaal Brown] Galaga (Tiny Arcade) [Sean Riddle] Turtle Fighter (Tiny Arcade) [Sean Riddle] Galaga (mini arcade) [Sean Riddle, Kamaal Brown] Tetris (miini arcade) [Sean Riddle, Kamaal Brown]
→ NOWSZY [Arcade] DevMAME [log only] 2021/12/31 20:10
  • 2021-12-31 19:27:44 Move filesystem library into separate namespace and use shorter uX type names there [AJR]
  • 2021-12-31 19:19:13 cv1k: remove Akai Katana and Dodonpachi Saidaioujou following a request by exA-Arcadia, current rightholders [Olivier Galibert]
  • 2021-12-31 15:31:24 CD-i updates. (#9067) [MooglyGuy]
    • -cdicdic: Fixed audio crackling, and fixed various hangs. [Ryan Holtz, CD-i Fan]
  • 2021-12-31 14:52:45 c64_cart.xml: redumped and verified Magic Voice, Dragonsden, Frog Master, Gorf, International Soccer, Rootin' Tootin', Solar Fox, Super Smash, Viduzzles, Wizard of Wor, Financial Advisor, Simons' Basic [Guru] [Ivan Vangelista]
  • 2021-12-31 08:58:50 New working software list additions [Ivan Vangelista]
    • svi318_cart: Adaptor MSX Para Spectravideo SVI-328 [Noel's Retro Lab]
  • 2021-12-31 05:41:05 New machines marked as NOT_WORKING [AJR]
    • ADDS 2020 [Bitsavers]
  • 2021-12-31 03:12:42 jeutel: Added mech sounds, nvram. Fixed outputs. [Robbbert]
  • 2021-12-31 00:39:00 Include $ERRNO_CODES in Emscripten build to fix error loading software in Emularity loader - see issue emscripten-core/emscripten#10061 [Justin Kerk]
  • 2021-12-30 23:06:56 bus/nes: Added support for multicart board FAM250. (#9071) [0kmg]
    • New working software list additions (nes.xml) - 250 in 1 [krzysiobal]
  • 2021-12-30 21:44:57 Render-related cleanup [AJR]
    • - Undo inclusion of screen.h within render.h and update many source files that were stealth-including the former - Move texture_format enum to rendertypes.h - rendlay.h: Make a few methods static - ui/info.cpp: Use C++11-style iteration for render targets
  • 2021-12-30 17:45:43 jeutel.cpp: WIP. Both games are playable. [Robbbert]
  • 2021-12-30 15:53:57 fix PC-8801/9801 clocks (#9060) [ValleyBell]
    • based on information from https://github.com/mamedev/mame/issues/8560
  • 2021-12-30 13:07:13 upd765: improve SRA and SRB emulation; add DP8473 reset irq (#9062) [shattered]
  • 2021-12-30 11:21:43 cv1k.cpp: use ddpsdoj u2 clean dump, with no bad blocks and empty settings sector [MetalliC]
  • 2021-12-30 06:46:24 Add PCH to bus/a2bus/cards.cpp (fix GitHub #9057). [Vas Crabb]
  • 2021-12-30 06:35:19 New Working Machines [Vas Crabb]
    • DoDonPachi SaiDaiOuJou (2012/ 4/20) [XIONGTEAM]
  • 2021-12-30 02:15:55 hds200: Improve video rendering, fix/implement most keyboard keys [Dirk Best]
  • 2021-12-29 18:07:16 looping.cpp: fixed flip screen, verified XTALs on PCB [Ivan Vangelista]
  • 2021-12-29 02:04:01 Merge tag 'mame0239' into mainline-master [Vas Crabb]
    • MAME 0.239
  • 2021-12-29 00:42:15 sleic: added some gristle to the bones [Robbbert]
  • 2021-12-28 18:20:00 fixed size prefix in find command [smf] [smf-]
  • 2021-12-28 18:17:38 fix for building with clang 13.0.0 on windows [smf-]
  • 2021-12-28 16:51:36 looping.cpp: added dip locations [Guru] [Ivan Vangelista]
  • 2021-12-28 15:15:50 zc/to3 is not bought out of the ctc [smf-]
  • 2021-12-28 01:27:00 h8_sci_device: don't set TDRE when receiving (#9051) [Devin Acker]
  • 2021-12-27 11:52:32 im05: simpler implementation [hap]
  • 2021-12-27 01:17:17 New working machines [hap]
    • Elektronika IM-05 [hap, RCgoff]
  • 2021-12-26 13:02:38 aci_ggm: correct typo [hap]
  • 2021-12-26 03:33:56 srcclean, remove a vestigial thing, and a little cleanup [Vas Crabb]
  • 2021-12-26 02:13:17 Initialise a few variables in h files. [Robbbert]
  • 2021-12-25 21:23:48 jackal.cpp: removed now unneeded hack [Ivan Vangelista]
  • 2021-12-25 20:59:44 viper.cpp: documented the I/O board for Mocap Golf [Guru] [Ivan Vangelista]
  • 2021-12-25 18:55:34 lckydraw: added a note. [Robbbert]
  • 2021-12-25 18:40:26 Initialised more variables and updated a few things overlooked earlier. [Robbbert]
  • 2021-12-25 17:21:43 Revert "taito_b.cpp: DIP switch corrections for sbm & sbmj (MT08160) (#9031)" [Vas Crabb]
    • This reverts commit 3c1beef1a225677bf4a585239572d946fa2cfae7.
      This change made six of the DIP switches disappear for sbmj. You don't use IPT_UNKNOWN for DIP switches that are physically present but have unknown function.
  • 2021-12-25 17:01:02 Revert "gb.cpp: Improved MBC3 RTC handling. (#9035)" [Vas Crabb]
    • This reverts commit 76152ba35ecbf68bdac14e3aae75ea23b4529092.
      Real-time clock devices need to use device_rtc_interface, not ad-hoc solutions.
  • 2021-12-25 16:50:08 -bus/nes_ctrl: Added support for Famicom Turbofile backup RAM. (#9034) [0kmg]
    • -nes.xml: Corrected Metroid release year.
  • 2021-12-25 16:48:45 expand buffer size from 15 to 16 for %t time in video_manager::open_next (#9039) [goldnchild]
  • 2021-12-25 14:36:11 Initialise class variables in some of my drivers. [Robbbert]
    • Fixed keyboard in microkit.
  • 2021-12-25 14:13:34 drop sound levels in rohga.cpp (#8635) [David Haywood]
  • 2021-12-25 13:49:11 Complete re-write of Philips CD-i CDIC handling; re-promoted to working (#9038) [MooglyGuy]
    • -cdi: Significantly improved compatibility and re-promoted to working. [Ryan Holtz, CD-i Fan]
  • 2021-12-25 09:56:42 Added tsconf.cpp to mess.flt [Robbbert]
  • 2021-12-25 01:07:40 nes.xml: Added Holy Diver rerelease. (#9029) [0kmg]
    • New working software list additions - Holy Diver Collector's Edition [anonymous]
  • 2021-12-25 01:07:22 fmtowns_flop_orig.xml: 7 new dumps, 2 replacements (#9030) [r09]
    • Changed the romanization of 日コン連企画 to "Nichikonren Kikaku" as seen in the official website (http://www.nichikon.co.jp/) - Replaced the Futoppara FD Heisei disks 7 and 10 with unmodified images
      New working software list additions (fmtowns_flop_orig.xml) - FMR/Towns Kihon DOS Tools [cyo.the.vile] Hometown, U.S.A. [cyo.the.vile] Hon'yaku Helper Zurukamashi [cyo.the.vile] Hon'yaku Helper Zurukamashi - Jisho Disk Junior [cyo.the.vile] Sadistic Gamers Syndrome - Episode I [cyo.the.vile] Towns Drill - Shougaku Sansuu Series - Sansuu 1-nen (TownsGEAR V2.1 version) [cyo.the.vile] Yoku Wakaru Sansuu - Shougaku 2-nen [cyo.the.vile]
      Replaced software list items
      Futoppara FD Heisei 7-gou [fuzzball] Futoppara FD Heisei 10-gou [fuzzball]
  • 2021-12-25 01:07:02 gb.cpp: Use memory views for bios disable and to remove some cartslot trampolines. (#9033) [wilbertpol]
  • 2021-12-25 01:05:48 gb.cpp: Improved MBC3 RTC handling. (#9035) [wilbertpol]
  • 2021-12-24 20:58:14 Added preliminary TS-Configuration for ZX Evolution driver. (#8989) [holub]
    • New machines marked as not working - NedoPC, TS-Labs ZX Evolution TS-Configuration
  • 2021-12-24 20:31:42 -Updated the Czech and Slovak translations for the rest of the UI changes this month. [Milan Galcik] [Vas Crabb]
    • -Reduced redundancy in a few more slot machine layouts. [Vas Crabb]
  • 2021-12-24 19:11:58 New machines marked as NOT_WORKING [AJR]
    • Yamaha RX15 Digital Rhythm Programmer [DBWBP]
  • 2021-12-24 18:30:29 New machines marked as NOT_WORKING [AJR]
    • Kawai ACR-20 Digital Accompaniment Center [DBWBP]
  • 2021-12-24 17:13:54 viper.cpp: dumped ds2430 for sscopex [Guru] [Ivan Vangelista]
  • 2021-12-24 16:15:13 jp.cpp: removed outdated comment. [Robbbert]
    • Moved petaco to its new position in mame.lst
  • 2021-12-24 16:02:37 jp.cpp:WIP. Added outputs. [Robbbert]
    • Moved petaco to peyper.cpp as it is a better fit.
  • 2021-12-24 15:59:54 viper.cpp: dumped ds2430 for sogeki. Can now get in game, but unplayable due to very heavy GFX glitches and missing gun controller emulation [Guru] [Ivan Vangelista]
  • 2021-12-24 15:19:37 c64_cart.xml: corrected hashes [Ivan Vangelista]
  • 2021-12-24 15:16:50 - c64_cart.xml: redumped and verified blueprnt, gridrunr, hesmon, minfats, omegrace, paintbrs, storymac [Guru] [Ivan Vangelista]
    • - vic10.xml: redumped and verified lemans [Guru]
  • 2021-12-24 02:51:37 New machines marked as NOT_WORKING [AJR]
    • JoMoX AiRBase 99 [DBWBP]
  • 2021-12-23 22:57:13 -emu/render.cpp: Get the initial view check off the hot path (fixes MT08159). [Vas Crabb]
    • -Tidied up a few things, reduced bloat in a few more slots layouts.
  • 2021-12-23 22:06:08 fixed z80clock duplicate part. [smf-]
  • 2021-12-23 20:08:38 fixed comment in z80clock.xml [smf-]
  • 2021-12-23 18:06:22 taito_b.cpp: DIP switch corrections for sbm & sbmj (MT08160) (#9031) [Steven Coomber]
    • taito_b.cpp: DIP switch corrections for sbm & sbmj (MT08160)
  • 2021-12-23 17:03:41 Added z80clock to mess.flt [Robbbert]
  • 2021-12-23 16:36:14 seta.cpp: add pld info for madshark (#9032) [Sergio G]
    • seta.cpp: add pld info for madshark
      PCB image: https://i.imgur.com/T9DX0bP.jpg
      PLDs: https://i.imgur.com/0cneaqg.jpg https://i.imgur.com/JG45AwL.jpg
  • 2021-12-23 13:49:17 New Working Machine [smf-]
    • - Z80 based, triple time zone clock [smf]
  • 2021-12-23 13:31:39 BQ4847: added BQ4845 device type which uses an external crystal, added wdo output in addition to rst output, save internal registers instead of user buffer, do not update internal date/time at startup if STOP flag is set, copy internal date/time into user readable registers at startup, set hour correctly at startup if in 12 hour mode, remove unused bcd validation code, fix leap year detection, fix alarm, mask all registers on read, changed wdi to a write line, derive timing from device clock, added missing state save, implement default region [smf] [smf-]
  • 2021-12-23 10:27:26 flicker: Fixed a couple of mistakes. [Robbbert]
  • 2021-12-23 03:24:14 mame.lst: moved alcat_l7 to the correct place. [Robbbert]
  • 2021-12-22 21:16:57 Fix build with newer versions of Emscripten; minimum supported version is now 2.0.25. [Justin Kerk]
  • 2021-12-23 00:53:55 ibm5150/5170.xml: add some copy-protected images (#9018) [r09]
    • New working software list additions (ibm5150.xml) - Boulder Dash (3.5") [flyers80] Buffalo Bill's Rodeo Games [flyers80] F-19 Stealth Fighter (Version 435.04, disk + manual protection) [flyers80] Grand Prix Circuit [DFXThomas] King's Quest II: Romancing the Throne (v2.2, 3.5") [Gypsy Dave] King's Quest III: To Heir Is Human (v2.00, 5.25") [Gypsy Dave] Might and Magic: Book One: Secret of the Inner Sanctum [Gypsy Dave] Pro Tennis Tour [flyers80] Rampage [flyers80] Tennis Cup II [flyers80] The Black Cauldron (v1.1m) [Gypsy Dave] The Last Ninja [flyers80] Toi Acid Game [flyers80]
      New working software list additions (ibm5170.xml) - Archer Maclean's Pool [flyers80] Striker [flyers80] Wizkid: The Story of Wizball II [flyers80] WWF European Rampage Tour [flyers80]
      New not working software list additions (ibm5150.xml) - Back to the Future Part III [flyers80] Lemmings [flyers80] Midwinter [flyers80] Paperboy [flyers80] Pit-Fighter [flyers80]
      Replaced software list items (ibm5150.xml)
      Italy '90 Soccer [flyers80]
  • 2021-12-22 21:46:49 cyclemb.cpp: Reversed joystick up and down inputs for skydest (MT08162). (#9028) [Steven Coomber]
  • 2021-12-22 16:58:41 New working clones [Ivan Vangelista]
    • Chouji Meikyuu Legion (Japan ver 1.05, set 2) [system11]
      - taito_o.cpp: merged everything in the driver file
  • 2021-12-22 15:34:02 by6803.cpp: added a layout for Gen 2 machines. [Robbbert]
  • 2021-12-22 15:26:21 stv.cpp: remove sfish2 regions hacks [MetalliC]
  • 2021-12-22 14:29:21 bus/nes_ctrl: Added a SNES controller port adapter. (#9027) [0kmg]
  • 2021-12-22 07:17:00 s9.cpp: Added outputs, savestates, notes. [Robbbert]
    • Moved alcat_l7 to s11. Made wldtexas a clone of fpwr2_l2.
  • 2021-12-21 23:34:12 sm511: assume that divider reset is same as sm510 [hap]
  • 2021-12-21 21:54:03 new NOT_WORKING machine [MetalliC]
    • - Puyo Puyo! The Medal Edition [Darksoft, MetalliC, rtw]
  • 2021-12-21 20:25:58 audio/flower.cpp: Fix Volume LUT ROM accessing, Add notes (#9011) [cam900]
  • 2021-12-21 20:25:28 n64.xml: Added a prototype of an unreleased game. (#9020) [0kmg]
    • New working software list additions - X'treme Roller (prototype) [Baker64]
  • 2021-12-21 20:24:42 ibm5150.xml: 7 New working softwares + 3 redumps (#9016) [ArcadeShadow]
    • ibm5150.xml: 7 New working softwares + 3 redumps
  • 2021-12-21 20:24:24 hp9825: added support for SHIFT LOCK & RESET, other minor fixes (#9017) [fulivi]
  • 2021-12-21 20:22:50 Apple softlist update for December 2021 (#9021) [Firehawke]
    • New working software list additions (apple2_flop_clcracked.xml) - Galactic Wars (cleanly cracked) [4am, san inc, Firehawke] Circuit Analysis (cleanly cracked) [4am, san inc, Firehawke]
      New working software list additions (apple2_flop_orig.xml)
      Beauty and the Beast and The Little Mermaid (800K 3.5") [4am, Firehawke] Robin Hood and Peter Pan (800K 3.5") [4am, Firehawke] Big Book Maker: Cute and Cuddly (800K 3.5") [4am, Firehawke] Big Book Maker: Feeling Good About Yourself (800K 3.5") [4am, Firehawke] Big Book Maker: Let's Pretend (800K 3.5") [4am, Firehawke] Big Book Maker: Letters, Numbers, Shapes (800K 3.5") [4am, Firehawke] Big Book Maker: Myths and Legends (800K 3.5") [4am, Firehawke] Big Book Maker: Quentin (800K 3.5") [4am, Firehawke] Once Upon A Time... Puppet Playhouse (800K 3.5") [4am, Firehawke] Spell It! (Version 06.01.87) (800K 3.5") [4am, Firehawke] Math Blaster! (Version 06.01.87) (800K 3.5") [4am, Firehawke] Read 'N Roll (Version 1.1) (800K 3.5") [4am, Firehawke] Big Book Maker: Tall Tales and American Folk Heroes (800K 3.5") [4am, Firehawke] Math and Me (Version 1.6) (800K 3.5") [4am, Firehawke] Math Blaster Mystery (Version 1.3) (800K 3.5") [4am, Firehawke] Math Blaster Plus! (Version 3.7) (800K 3.5") [4am, Firehawke] Spell It Plus! (800K 3.5") [4am, Firehawke] Dinosaur Days Plus! (800K 3.5") [4am, Firehawke] Robot Writer Plus! (800K 3.5") [4am, Firehawke] Transportation Transformation (800K 3.5") [4am, Firehawke] Animals with an Attitude (800K 3.5") [4am, Firehawke] The Whole Neighborhood (800K 3.5") [4am, Firehawke] Alice in Wonderland and The Wizard of Oz (800K 3.5") [4am, Firehawke]
  • 2021-12-21 20:22:15 bus/nes: Added support for multicart board JY012005. (#9022) [0kmg]
    • New working software list additions (nes.xml) - 1998 Super HiK 8 in 1 (JY-021B) [MLX]
  • 2021-12-21 20:21:56 bus/nes_ctrl: Minor cleanup for Konami Hyper Shot controllers. (#9023) [0kmg]
  • 2021-12-21 20:21:40 bus/nes_ctrl: Updated mahjong controller based on hardware info. (#9024) [0kmg]
    • bus/nes_ctrl: Updated mahjong controller base on hardware info. - Fixed reversed Start and Select buttons. - Added more labels to the multi-use buttons.
      emu/inpttype.ipp: Added player 3 and player 4 mahjong input types.
  • 2021-12-21 20:21:06 more consistent naming for franklin ace computers (#9025) [ksherlock]
  • 2021-12-21 19:44:40 s8,s8a: added outputs, save-state, button labels [Robbbert]
  • 2021-12-21 17:45:10 sm510: fix wakeup after CEND, reorganize files a bit [hap]
  • 2021-12-21 14:52:24 archimedes_keyb.cpp: Improved quadrature mouse accuracy, and added notes on keyboard variants. [Nigel Barnes]
  • 2021-12-21 01:35:42 s7.cpp: removed remnants of test code. [Robbbert]
  • 2021-12-20 22:11:48 cga: Remove leftover debugging printf [Olivier Galibert]
  • 2021-12-20 18:49:44 s7.cpp: WIP. All machines are somewhat playable. [Robbbert]
    • httip_l1: fixed startup tune. s3,4,6,6a: used correct segment decoder as per videos.
  • 2021-12-20 18:20:28 apple2gs: fix $C034 readback and some uninitialized variables. [R. Belmont] [arbee]
  • 2021-12-20 12:42:39 sound.h: Suppress sound_assert errors for fill and copy-type operations when start index is out of range [AJR]
  • 2021-12-20 01:30:09 Fix lockup loading UI with Emscripten builds that don't support threading [Justin Kerk]
  • 2021-12-19 20:06:38 midiin_device: handle channel remapping at playback time instead of load time, also small fix to sysex event parsing (#9019) [Devin Acker]
  • 2021-12-19 17:55:21 tmnt: add note about title music [hap]
  • 2021-12-19 17:42:05 besta: Converted to VME device. (#9008) [shattered]
  • 2021-12-19 17:15:38 bus/nes: Removed duplicate board and mapper assignment. (#9012) [0kmg]
    • BMC-810544-C-A1 and NTDEC 2746 are the same thing.
  • 2021-12-19 17:13:56 nes.xml: Added some more recent chiptune related fare. (#9013) [0kmg]
    • New working software list additions (nes.xml) - 8Bit Music Power [anonymous] 8Bit Music Power Final [anonymous] Kira Kira Star Night DX [anonymous] Neo Heiankyo Alien [anonymous]
  • 2021-12-19 17:12:18 vsnes.cpp: Fixed swapped DIP switches for vsbball. (#9014) [0kmg]
  • 2021-12-19 14:09:49 ctk551: minor lcd fix [Olivier Galibert]
  • 2021-12-19 06:50:52 New working machines [Ivan Vangelista]

    • Player's Edge Plus (PS0040) Jackpot Jungle Slots [Brian Troha, Kevin Nagle]
      Player's Edge Plus (PS0048) Double Jackpot Slots [Brian Troha, Kevin Nagle]
      Player's Edge Plus (PS0070) Hurricane Slots [Brian Troha, Kevin Nagle]
      Player's Edge Plus (PS0086) Earth Quake Slots [Brian Troha, Kevin Nagle]
      Player's Edge Plus (PS0267) Spin Til You Win Slots [Brian Troha, Kevin Nagle]
      Player's Edge Plus (PS0623) Black Cherry Slots [Brian Troha, Kevin Nagle]
      New working clones

      Player's Edge Plus (PS0015) Super Joker Slots [Brian Troha, Kevin Nagle]
      Player's Edge Plus (PS0041) Jackpot Jungle Slots [Brian Troha, Kevin Nagle]
      Player's Edge Plus (PS0271) Spin Til You Win Slots [Brian Troha, Kevin Nagle]
      Player's Edge Plus (PS0275) 4th of July Slots (set 1) [Brian Troha, Kevin Nagle]
      Player's Edge Plus (PS0275) 4th of July Slots (set 2) [Brian Troha, Kevin Nagle]
      Player's Edge Plus (PS0280) 4th of July Slots (set 2) [Brian Troha, Kevin Nagle]
      Player's Edge Plus (PS0291) Haywire Slots [Brian Troha, Kevin Nagle]
      New clones marked as NOT_WORKING

      Player's Edge Plus (PS0205) Red White & Blue Slots [Brian Troha, Kevin Nagle]
  • 2021-12-18 19:25:47 c64_cass.xml: Added 14 entries (#8987) [Steven Coomber]
    • c64_cass.xml: Added 14 entries
      New working software list additions - Labyrinth (Activision) [C64 Ultimate Tape Archive V2.0] Last Mission (U.S. Gold) [C64 Ultimate Tape Archive V2.0] The Last Ninja (Activision) [C64 Ultimate Tape Archive V2.0] Last Ninja 2: Back with a Vengeance (System 3) [C64 Ultimate Tape Archive V2.0] Last Ninja 3 (System 3) [C64 Ultimate Tape Archive V2.0] Law of the West (U.S. Gold) [C64 Ultimate Tape Archive V2.0] Leader Board (Erbe) [C64 Ultimate Tape Archive V2.0] Leader Board: Executive Edition (U.S. Gold) [C64 Ultimate Tape Archive V2.0] Legend of Kage (Imagine) [C64 Ultimate Tape Archive V2.0] Licence To Kill (Domark) [C64 Ultimate Tape Archive V2.0] Little Computer People (Activision) [C64 Ultimate Tape Archive V2.0] Live Ammo (Ocean) [C64 Ultimate Tape Archive V2.0] Mag Max (Imagine) [C64 Ultimate Tape Archive V2.0]
      New NOT_WORKING software list additions - Lotus Esprit Turbo Challenge (Gremlin Graphics) [C64 Ultimate Tape Archive V2.0]
  • 2021-12-18 19:25:16 poisk1: add vsync and hsync (#8992) [shattered]
  • 2021-12-18 19:25:02 nes.xml: Added an unreleased prototype. (#8995) [0kmg]
    • nes.xml: Added an unreleased prototype.
      New working software list additions - Hero Quest (Germany, prototype) [anonymous]
  • 2021-12-18 19:24:42 ngpc.xml: Added 2 dumps. (#9001) [0kmg]
    • New working software list additions - Pachinko Hisshou Guide - Pocket Parlor (Jpn, prototype) [Forest of Illusion] Choujou Kessen Saikyou Fighters - SNK vs Capcom - Taikenban (Jpn) [Forest of Illusion]
  • 2021-12-18 19:24:31 n64.xml: Added a couple test/demo cartridges. (#9003) [0kmg]
    • New NOT_WORKING software list additions - Controller Checker Ver.1.01 [BehindTheCode, Forest of Illusion] Unknown RGB Test Cartridge [BehindTheCode, Forest of Illusion]
  • 2021-12-18 19:24:16 ibm5170_cdrom.xml (#9007) [David 'Foxhack' Silva]
    • New software list additions - SkyNET [Dave 'Foxhack' Silva] Terminator 2: Judgment Day - Chess Wars / Grandmaster Chess [Dave 'Foxhack' Silva] The Terminator: 2029 - Deluxe CD Edition [Dave 'Foxhack' Silva] The Terminator: Future Shock [Dave 'Foxhack' Silva] The Terminator: Rampage [Dave 'Foxhack' Silva]
  • 2021-12-18 18:47:00 magicard.cpp: map RAM at $008**** on several entries, tie vblank irqs to int2_w, update QA [angelosa]
    • This allows puzzleme to enter into attract mode;
  • 2021-12-18 16:43:37 simpbowl: Correct game title [AJR]
  • 2021-12-18 15:18:19 ibm6580_kbd: clean up and simplify (#9009) [shattered]
  • 2021-12-18 14:05:20 hds200: Preliminary keyboard, video improvements, hook up NVRAM [Dirk Best]
  • 2021-12-18 13:16:18 fds: Fixed IRQ regression + IRQ timer improvements. Fixes MT8041. (#9010) [0kmg]
    • fds: Fixed IRQ regression + IRQ timer improvements. Fixes MT8041.
      fix typo
  • 2021-12-17 14:48:28 Z80 CTC ZC/TO goes high for one clock cycle [smf] [smf-]
  • 2021-12-17 18:56:59 Fix chdman threading on cpus with many cores (#9006) [tellowkrinkle]
    • osd: Remove 4-thread limit from non-high-freq work queues osd: osd_event flags don't need to be atomic osd: Fix race condition that made work queues not wake up enough threads for processing
  • 2021-12-17 14:48:28 ctk551: lcd support [Olivier Galibert]
  • 2021-12-17 13:19:33 mn1880: Fix ASR carry calculation [AJR]
  • 2021-12-17 08:59:28 audio/wiping.cpp, drivers/at.cpp, cv1k.cpp, namcos10.cpp: removed some machine().root_device() calls [Ivan Vangelista]
  • 2021-12-17 03:24:38 a2bus: add support for the Grafex-32 uPD7220 video card [Rob Justice, R. Belmont] [arbee]
  • 2021-12-17 02:15:20 a2bus: consolidate card lists to clean up the drivers. [R. Belmont] [arbee]
  • 2021-12-16 21:46:33 hds200: Hook up RS232 ports, fix DUART irqs [Dirk Best]
  • 2021-12-16 21:03:03 Updated Greek Translation (#8958) [BraiNKilleRGR]
  • 2021-12-16 19:10:33 -Updated translations: [Vas Crabb]
    • Chinese (Traditional and Simplified) [YuiFAN] Czech [Milan Galcik] Slovak [Milan Galcik]
      -Cleaned up a few trivial things.
  • 2021-12-16 16:15:19 s6a.cpp: added outputs [Robbbert]
  • 2021-12-16 15:03:12 s6.cpp: All games are playable. Added outputs. [Robbbert]
  • 2021-12-16 14:16:48 ymfm: Correct for free-running timer B multipler (#8988) [Aaron Giles]
  • 2021-12-16 14:15:54 machine/vsnes.cpp: Replaced MMC3 implementation with Namco 108. (#8991) [0kmg]
  • 2021-12-16 10:04:38 isa wyse700: Make it not completely crash [Olivier Galibert]
  • 2021-12-15 18:57:46 s4.cpp: WIP. Added outputs, fixed match digit. [Robbbert]
  • 2021-12-15 18:06:00 machine/nes.cpp: Accomodate games that don't initialize RAM. (#8986) [0kmg]
    • Software list items promoted to working (nes.xml) - Minna no Taabou no Nakayoshi Daisakusen (Japan) [kmg]
  • 2021-12-15 17:22:53 - cointek.cpp: very minor updates [Ivan Vangelista]
    • - wpc_dcs.cpp: removed the jd_l1d set as it's actually a homebrew mod
  • 2021-12-15 14:25:03 disco_l1: fixed silly mistake [Robbbert]
  • 2021-12-15 05:23:53 s3.cpp: fixed various bugs, all games playable. [Robbbert]
  • 2021-12-15 04:08:57 pcipc.cpp: Fix names of chipsets (#8984) [qeeg]
  • 2021-12-15 03:48:45 gt913: minor cleanup (#8985) [Devin Acker]
  • 2021-12-15 03:38:14 Filesystem code cleanup [AJR]
    • - Eliminate dependencies on emu.h, replacing most fatalerror calls and floptool's ersatz emu_fatalerror class with standard exception classes - Use range-based std::string constructors in some methods - Move filesystem metadata handling to a separate source file - Eliminate src/emu as an include path for libformats (necessitates kludge in ti99_dsk.cpp)
  • 2021-12-15 01:33:48 gkigt.cpp: set i960 burst regions so games show something again. [R. Belmont] [arbee]
  • 2021-12-15 00:05:58 namcofl: flags(i960_cpu_device::BURST) for everyone [hap]
  • 2021-12-15 00:04:23 namcofl: use memory view instead of bankdev [hap]
  • 2021-12-14 23:19:13 c64_cass.xml: Added 15 entries (#8981) [Steven Coomber]
    • New working software list additions - Kayleth (U.S. Gold) [C64 Ultimate Tape Archive V2.0] Kennedy Approach (Transatlantic Simulations) [C64 Ultimate Tape Archive V2.0] Kettle (Alligata, alt) [C64 Ultimate Tape Archive V2.0] Killed Until Dead (U.S. Gold) [C64 Ultimate Tape Archive V2.0] Kinetik (Firebird) [C64 Ultimate Tape Archive V2.0] Klax (Domark) [C64 Ultimate Tape Archive V2.0] Knight Rider (Ocean) [C64 Ultimate Tape Archive V2.0] Konami's Coin-Op Hits (Imagine) [C64 Ultimate Tape Archive V2.0] Kong (Anirog) [C64 Ultimate Tape Archive V2.0] Kong (Anirog, alt) [C64 Ultimate Tape Archive V2.0] Kong Strikes Back! (Ocean) [C64 Ultimate Tape Archive V2.0] Krakout (Gremlin Graphics) [C64 Ultimate Tape Archive V2.0] Kwik Snax (Codemasters) [C64 Ultimate Tape Archive V2.0]
      New NOT_WORKING software list additions - Knuckle Busters (Melbourne House) [C64 Ultimate Tape Archive V2.0] Kwah! (Melbourne House) [C64 Ultimate Tape Archive V2.0]
  • 2021-12-14 23:18:27 c64_cass.xml: Added 16 entries (#8940) [Steven Coomber]
    • c64_cass.xml: Added 16 entries
      New working software list additions - Ice Hunter (Anirog) [C64 Ultimate Tape Archive V2.0] IK+ (Activision) [C64 Ultimate Tape Archive V2.0] Imagine's Arcade Giants (Ariolasoft) [C64 Ultimate Tape Archive V2.0] Impact (Audiogenic) [C64 Ultimate Tape Archive V2.0] Impossible Mission (U.S. Gold) [C64 Ultimate Tape Archive V2.0] Impossible Mission (CBS Software) [C64 Ultimate Tape Archive V2.0] Impossible Mission II (U.S. Gold) [C64 Ultimate Tape Archive V2.0] Indiana Jones and the Temple of Doom (U.S. Gold) [C64 Ultimate Tape Archive V2.0] Infiltrator (U.S. Gold) [C64 Ultimate Tape Archive V2.0] Inspector Gadget and the Circus of !!Fear!! (Melbourne House) [C64 Ultimate Tape Archive V2.0] International Karate (System 3) [C64 Ultimate Tape Archive V2.0] International Karate (Prism Leisure) [C64 Ultimate Tape Archive V2.0] International Tennis (Commodore) [C64 Ultimate Tape Archive V2.0] It's a Knockout (Ocean) [C64 Ultimate Tape Archive V2.0]
      New NOT_WORKING software list additions - International Soccer (CRL) [C64 Ultimate Tape Archive V2.0] Into the Eagles Nest (Pandora) [C64 Ultimate Tape Archive V2.0]
  • 2021-12-14 21:50:51 Revert "uknc: de-skeletonize (#8866)" (#8983) [R. Belmont]
    • This reverts commit 973e4ca436485698bf489b51ae5b65a94b015579.
  • 2021-12-14 17:26:27 gt913: fix single-driver build, fix invalid Unicode character. [R. Belmont] [arbee]
  • 2021-12-14 17:24:17 Revert "Revert "ctk551: implement sound, promote to working (#8960)" (#8980)" (#8982) [R. Belmont]
    • This reverts commit 04c0b4fbb283783905b6350a879bcbf2fbc604c0.
  • 2021-12-14 16:59:52 Revert "ctk551: implement sound, promote to working (#8960)" (#8980) [R. Belmont]
    • This reverts commit 7ce27dadde9c2ad7f8b75e963bae8f47638d054d.
  • 2021-12-14 16:55:43 a2eramworks3: chmod -x file [hap]
  • 2021-12-14 16:39:41 uknc: de-skeletonize (#8866) [shattered]
    • uknc: de-skeletonize
  • 2021-12-14 16:33:40 New machines marked as NOT_WORKING (#8889) [wilbertpol]
    • New machines marked as NOT_WORKING
      Atari 2600 Point of Purchase Display Unit [Wilbert Pol]
  • 2021-12-14 16:32:19 bus/nes: Added support for TF2740 related multicart boards. (#8925) [0kmg]
    • New working software list additions (nes.xml) - 10000000 in 1 (KB46) [Consolethinks, Nikolka] 14 in 1 (FL-14A) [Consolethinks, Nikolka] 158 in 1 (AB-5027) [Consolethinks, Nikolka] 40 in 1 (110-05) [Consolethinks, Nikolka] 9999 in 1 (108-03) [Consolethinks, Nikolka]
  • 2021-12-14 16:31:51 Atari Lynx emulation updates (#8931) [cam900]
    • Atari Lynx emulation updates - Use memory_view for address mapping - Support variable framerate, Fix screen overscan (102 visible + 3 blank lines) - Fix collision handling (possibly copy-paste error?) - Reduce unnecessary shared pointers, Some duplications - Use inlines values for bit flags - Add support for variable page size for cartridge, AUDIN pin for bankswitch - Add hardware notes, Initialize values - Fix namings, Fix spacings, Use shorter/correct type values - Move lynx sound functions into device/sound/lynx.*, Fix sound pitch (input clock related)
  • 2021-12-14 16:30:56 bus/nes_ctrl: Updated Partytap controller. (#8943) [0kmg]
    • bus/nes_ctrl: Updated Partytap controller. Project Q now detects the controller and inputs work.
  • 2021-12-14 16:29:56 flower.cpp: Replace hardcoded tags to region pointers, Fix some sound/cocktail mode behaviors (#8944) [cam900]
    • flower.cpp: Replace hardcoded tags to region pointers, Fix some sound/cocktail mode behaviors - Use tilemap_t for text layer - Add hardware notes - Add notes for unknown sound register writes - Add sound io register value for debug purpose - Fix initializing behavior - Use shorter/correct type values, Fix spacings - Fix GFX ROM naming
      audio/flower.cpp: Reduce unnecessary values/pointers - Use STRUCT_MEMBER for save values
  • 2021-12-14 16:28:14 ibm5170.xml: New software list additions (#8946) [ArcadeShadow]
    • New working software list additions Laser Squad (3.5", USA) [The Good Old Days] Laser Squad (5.25", Euro) [The Good Old Days] Night Shift [old-games.ru] Push-Over [The Good Old Days] Quest for Glory: Shadows of Darkness [The Good Old Days] Quest for Glory I: So You Want to Be a Hero [The Good Old Days] Quest for Glory III: Wages of War [The Good Old Days]
      New non-working software list additions Quicky: The Computer Game (Euro) [old-games.ru] Tony & Friends in Kellogg's Land (Germany) [old-games.ru]
  • 2021-12-14 16:27:13 bus/nes_ctrl: Revised Bandai Hyper Shot to only use exp port calls. (#8947) [0kmg]
    • bus/nes_ctrl: Revised Bandai Hyper Shot to only use exp port calls. - Also corrected Space Shadow mirroring. Now game properly blanks background every other frame. - Use %p player specifier for B button. - Use helper function for writing strobe bit
  • 2021-12-14 16:01:51 New NOT_WORKING machines (#8955) [ClawGrip]
    • New NOT_WORKING machines - Master Crane (set 1) [Israel León (Retrolover), ClawGrip]
      New NOT_WORKING clones - Master Crane (set 2) [Israel León (Retrolover), ClawGrip]
  • 2021-12-14 15:56:15 Fixed MT07191 (#8971) [sjy525]
  • 2021-12-14 15:54:38 Correct The Italian Job description (#8970) [sjy525]
  • 2021-12-14 15:54:25 wardner.cpp: switched to use views [Ivan Vangelista]
  • 2021-12-14 15:53:33 gberet.cpp updates: [Ivan Vangelista]
    • - dumped PROMs for the bootleg [Michel Blanco] - removed tagmap lookups and split the main class in subclasses - demoted the bootleg to not working status, as it needs a different PROMs decoding
  • 2021-12-14 15:44:30 New working clones [Ivan Vangelista]
    • Judge Dredd (L-1D) [José Renato Castro Milanez]
  • 2021-12-14 15:30:33 Research into thoop and squash 'refresh rate' protection [Victor Fernandez (City Game), Peter Ferrie, David Haywood] (#8916) [David Haywood]
    • Research into thoop and squash 'refrsh rate' protection [Victor Fernandez (City Game), Peter Ferrie, David Haywood] - prevents freeze w