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Winuae 2.3.1

[0] # ForumWinuae | środa, 23 Lutego 2011 22:12CET

Winuae 2.3.1

To się nazywa tempo, dopiero RC1, a tu już pełna wersja emulatora AMIGI:). Pozostaje tylko przetestować i czekać na kolejną serię bet

Winuae 2.3.1 New features:

  • Directory filesystem ACTION_LOCK_RECORD and ACTION_FREE_RECORD.
  • Gamepad joystick type for games that support 2nd fire button but can't read it without pullup resistor. (for example Aladdin)
  • Manual filter configuration fully implemented.
  • Autoresolution supported (automatically selects lowest used resolution on the fly)
  • MIDI device names are stored in configuration file.


Winuae 2.3.1 Updates:

  • Custom chipset undocumented feature compatibility updates. (For example Magic Demo / Diabolics, MoreNewStuffy by PlasmaForce, Kefrens Party Intro by Wiz)
  • M68K AROS compatible IDE and RTG emulation.
  • Statefile compatiblity updates. (Initial audio glitches, mouse counters updated correctly, CPU exact mid-instruction state saved, active disk DMA state saved)
  • New filter defaults, 1x (not FS) and always scale if selected screen/window size is very small or large enough.
  • Auto resize and center filter modes 1x/2x.. modifiers now adjust window size.
  • Attempt to load disk image and harddisk paths in state files from current directory, current adf/hardfile path and finally state file directory if original path or file is missing.
  • SCSI emulation physical drive tray load/eject passthrough.
  • SCSI emulation CD audio support improved. (for example T-Zero and The Shadow of the Third Moon)
  • Clipboard sharing disable option in GUI.

Winuae 2.3.0 bugs fixed:

  • Audio pitch errors if audio period rate was near minimum audio DMA limit.
  • Very heavy CPU usage if program continuously plays really short audio samples.
  • ROM scanner again detects *.rom files in root directory.
  • Sample ripper works again.

Bugs fixed:

  • Directory filesystem was slow on most modern multicore systems.
  • CDTV CDA playback didn't work if play ending track was set to last track. (Prehistorik CDTV) 2352 byte sector plain ISO images didn't mount correctly.
  • Some drives had problems reading Mode 2 Form 1 data tracks.
  • SPTI+SCSI SCAN didn't detect any non-CD devices (broke in 2.2.1)
  • Automatic resize filter didn't always work correctly.
  • Topmost scanline was usually not visible in autoscale modes.
  • GamePorts parallel port joystick configuration crash fix.
  • Random RTG color errors when switching to/from fullscreen 8-bit RTG modes.
  • Archive mounting crashed if something prevented complete unpack
  • (for example non-dos dms image file)
  • Harddrive state files didn't save correctly if more than one
  • harddrive was configured.
  • A2065 Z2 board emulation fixes. (Lost interrupts, broadcast packets getting ignored, transmitter dropping big packets.)
  •  A500 power led fade tricks really work now.
  • HRTMon didn't work in cycle-exact modes.
wstecz23/02/2011 22:12
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