!

GENESIS+ SDL 1.4.1

[0] @ Poniedziałek, 6 Grudnia 2010 12:20CET

GENESIS PLUS (Sega Megadrive/Genesis) to port GENESIS PLUS Charlsa MacDonalda, który jest w miarę znany dzięki wersji dla Wii (GENESIS PLUS DX), teraz dzięki osobie o nicku Eke-eke, znów możemy go zagościć pod PeCetem:). W chwili obecnej G+ SDL jest opublikowany w bardzo podstawowej wersji, nie ma frontendu tak rozbudowanego jak wersji WII (mówiąc wprost w ogóle nie ma frontendu;)) i potrafi nagle się poddać i zawieśić. Oj, przyjdzie nam jeszcze poczekać aż ten port nabierze rumieńców.


[04/12/2010] version 1.4.1 (Eke-Eke)

  • [Core/Sound]
    • implemented Blargg's blip buffer in SN76489 core (all channels are now lineary interpolated)
  • [Core/VDP]
    • improved 2-cell vscroll emulation accuracy, as verified on real hardware (Gynoug, Cutie Suzuki no Ringside Angel, Formula One, Kawasaki Superbike Challenge)
    • improved VBLANK flag accuracy, as observed on real hardware.
    • improved DMA operations accuracy, writes are now performed on a scanline basis: fixes Gaiares (flickering title screen).
    • improved DMA Fill timing accuracy.
    • fixed DMA with bad code values: fixes Williams Arcade Classics (corrupted gfx after soft reset).
    • * fixed horizontal resolution changes during HBLANK: fixes Bugs Bunny in Double Trouble (2nd stage).
    • fixed Vertical Counter in interlace mode 1, as observed on real hardware.
    • fixed horizontal border width, as observed on real hardware.
    • various code improvments & optimizations.
  • [Core/CPU]
    • fixed state of Z80 registers on reset (sound issues with Defender & Defender 2 in Williams Arcade Classics)
    • implemented 68k undocumented flags behavior for DIVU/DIVS instructions (Bloodshot / Battle Frenzy)
  • [Core/Extra]
    • improved emulation of copy-protection hardware found in some unlicensed cartridges (Mulan, Pocket Monsters II).
    • enabled simultaneous use of multitap & J-CART (Super Skidmarks 6-player mode)
    • improved savestate format: added DMA, SVP, cartridge mapping & internal registers state informations
    • improved unlicensed ROM mappers emulation
    • added Chinese Fighters III mapper support
    • added Top Fighter mapper support
    • fixed Barver Battle Saga mapper support
    • fixed cartridge hardware soft-reset (Game Genie, SVP, ...)
    • fixed Game Genie registers byte reads
wstecz06/12/2010 12:20
Do ściągnięcia
Dodatkowe informacje
Komentarze
... bez komentarza
Ostatnio dodane pliki
Newsy Linkownia Emulatory na PC Wideoteka Screenshoty Bajtek Reduks Ready.Run

© Try2emu 1999 - 2024 | Krzysztof 'Faust' Karkosza Kontakt Polityka Prywatności OWU