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[PCE] Ootake 2.61

[0] @ !!! środa, 21 Września 2011 22:49 CET [21-09-2011 20:07 CET]

[PCE] Ootake 2.61

Kolejna wersja japońskiego emulatora konsoli PCEngine (Turbographx). Co tym razem "big bamboo" nam ułatwi w emulacji tych konstrukcji? Dyskretne zmiany w obsłudze padu i poprawki w działaniu tytułów "Ramma 1/2" i Dragon's Curse (Adventure Island).

Final Soldier Special Version

Ootake v2.61 changelog:

  • When "Function Button (can set by "Input" menu) was set as the same button as SELECT or RUN, the function was made not to be performed even if it pushed the function button independently. As a result, "Assigning Function-button to SELECT-button" is possible. (For a joypad with few buttons)
  • The speed and timing were brought close to the movement of a real machine.
  • In "Dragon's Curse (Adventure Island)", at the time of a screen change, the problem that a frame of screen was disordered (generated by recent ver.) was solved.
  • When "Ramma 1/2" is started, the sprite display limitation is emulated. In opening demo, the priority of screen became right.
  • Additionally, a detailed part has been improved and corrected.
  • The execution file for "Windows 98/Me" was opened to the public. The operation test is not done. Please see "Readme98.txt" in the ZIP file about details and notes, etc. http://www.ouma.jp/file/Ootake261-for98.zip
wstecz21/09/2011 22:49
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