[PCE] Ootake 2.52

[3] @ Czwartek, 5 Maja 2011 18:30CET

[PCE] Ootake 2.52

Ootake emulator PC Engine lub jak to woli Tubrographx 16 a mnogość opcji występujących w tym japońskim oprogramowaniu, powinien zadowolić najwybredniejszych fanów gier na tą konsolę (a konsola to zacna). W nowej edycji autor - Kitao Nakamura - dodał opcje pozwalającą na robienie screenshotów w grach, a także zgrywanie dźwięku i obiecuję w następnych edycjach zająć się nagrywaniem filmów. Poprawił także timing, to istotne, dla tych którzy chcieli sobie pograć w "Wrestle Angels" czy też w "Final Lap Twin".

 

 2011/05/05 2.52 released

  • The volume setting processing of the wave memory sound chip was brought close to the movement of a real machine. In "Hanii in the Sky", when the game was paused, the problem that the noise rings was solved.
  •  "Caputure" menu was added. Input-Recording function, Screenshot function and WAV-Sound Output function was moved from "File" menu to this menu. I think "AVI-Movie Output function" will be added here in the near future.
  • The speed and timing were brought close to the movement of a real machine. In the opening demo of "Wrestle Angels", the problem that the screen disappeared (generated by a recent version) was solved. In the Quest mode of "Final Lap Twin", when the hero enters the house in continent, the problem that the screen has fallen into disorder by one frame was solved.
  •  Additionally, a detailed part has been improved and corrected.

2011/02/23 2.51 released

  • At "CD-ROM -> CD FullInstall" menu, the bug that track 1 is not correctly
  • taken (generated by v2.50) was corrected.
  • If the image that installed with v2.50 is started, it is displayed at the left-top of screen, "Bcd:". There is no problem in the operation of the game. However, neither track 1 nor TOC information are correct.
  • Therefore, please try to "CD FullInstall" menu again with v2.51.
  • The volume balance of ADPCM voice has been adjusted.
  • The speed and timing were brought close to the movement of a real machine.
  • In the Quest mode of "Fainal Lap Twin", when the hero enters the house, the problem that the screen has fallen into disorder by one frame ( generated from v2.07) was solved.
  • Additionally, a detailed part has been improved and corrected.
  • The execution file for "Windows 98/Me" was opened to the public. The operation test is not done. Please see "Readme98.txt" in the ZIP file about details and notes, etc.
  • http://www.ouma.jp/file/Ootake251-for98.zip

* The happiness of the game is the world human race commonness. It longs for
peace.
* I think that it cannot do improvement & correction of the above-mentioned
if there are many neither operation report nor defect report. Thank you
really for you who reported.

Ootake v2.51 changelog:

  • When CD-ROM of "Star Parodia" was CD Full-Installed("CD-ROM" menu), the problem of freezing it was solved.
  • Because CD-ROM of "Star Parodia" is recorded to the full outside*, the reading error might happen easily at even v2.50. In that case, change
  • CD-ROM drive setting to a quiet access or a slow access with a manufacturer tool etc..
  • At "CD-ROM -> CD FullInstall" menu, the bug that the noise had been occasionally recorded at the end of track 1(Track01.wav) was corrected.
  • The drawing processing part of the video chip was brought close to the movement of a real machine. In "World Circuit", the problem that background color of the title screen is a black was solved.
  • The speed and timing were brought close to the movement of a real machine.
  • In the stage 8's demo of "Spriggan Mark II", the problem that the screen occasionally fell into disorder (generated by a recent version) was solved.
  • In the battle scene "Tengai Makyou 2" and "Linda3", the problem that the background screen had flickered (generated by a recent version) was solved. * In "Tengai Makyou 2", uncommonly flickering has with a real machine similarly.
  • In "Metal Angel", the problem that the opening demo screen has fallen into disorder (generated by a recent version) was solved.
  • Additionally, a detailed part has been improved and corrected.
  • * The happiness of the game is the world human race commonness. It longs for
  • peace.* I think that it cannot do improvement & correction of the above-mentioned if there are many neither operation report nor defect report. Thank you really for you who reported.

2011/16/01 2.48 released

  •  When [RUN] button of a Joypad setting is pushed while pressing the
  • "Function Button (setting at "Input" menu)", a game can be selected from the recent opened games.
  • After loading the state (Chiefly at the resume), the bug that drawing of the screen occasionally fell into disorder (generated by v2.47) was corrected.
  • Additionally, a detailed part has been improved and corrected.
  • The execution file for "Windows 98/Me" was opened to the public. The operation test is not done. Please see "Readme98.txt" in the ZIP file about details and notes, etc. http://www.ouma.jp/file/Ootake248-for98.zip
  • The happiness of the game is the world human race commonness. It longs for peace.
  • I think that it cannot do improvement & correction of the above-mentioned if there are many neither operation report nor defect report. Thank you really for you who reported.

 

Tagi: Turbografx 16, Ootake, Pce, Pcengine, Tgx16

wstecz05/05/2011 18:30
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