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[NES] RockNES v5.7.4 [06/04/2012]

[0] @ Piątek, 6 Kwietnia 2012 09:01CET

[NES] RockNES v5.7.4 [06/04/2012]

Wszystko wskazuje na to, że ktoś powrócił do pracą nad RockNesem na poważnie - to już czwarta aktualizacja w tym roku:) i poprawki kolejnych błędów jakie ujawniły się w ostatniej wersji.

 

What's new for version 5.074 (04/05/2012)

  • Fixed broken MMC3 IRQs (mapper 4), my mistake.
  • Fixed a potential crash if the joystick is set, but disconnected.
  • Put back Sleep(0) for both double and triple buffering modes.

What's new for version 5.073 (04/04/2012)

  • Even more CPU fixes, IRQ/NMI_and_DMA tests have passed.
  • The file header info wasn't being saved correctly into a file, fixed.
  • Fixed emulator window resolution info (the desktop resolution was being displayed).
  • Changed Sleep(0) to Sleep(1) because of video sync problems.
  • Usual minor fixes.

What's new for version 5.072 (03/31/2012)

  • Fixed an uninitialized variable in the pAPU code.
  • A few more CPU fixes.

What's new for version 5.071 (03/25/2012)

  • The config file rocknes.ini wasn't being saved to the application path, but only being read from there. It has been fixed now.
  • Fixed a CPU problem regarding dummy writes.
  • The Famicom Disk System game manufacturer code $FF is now selectable.
  • Reworked the way of loading/checking the FDS BIOS file.
  • Added a new option: use the desktop resolution on triple buffering.
  • Fixed "other options" menu.
  • Fixed binary compiling problems.
  • The video resolution is now displayed in the "System info" option.
  • A few cleanups and minor fixes there and there.

What's new for version 5.07 (03/18/2012)

  • Improved 640x480 stretched mode.
  • Improved/fixed APU timing to match the behavior of the hardware. - Improved savestate code, old files are not compatible (must be version 4). - Tweaked mouse support for gameplay, now you can adjust the number of frames between mouse polls.
  • Fixed mapper 4 (MMC3), IRQ code rewritten.
  • Fixed mapper 5 (MMC5), added extended attribute mode (Koei games playable).
  • Fixed mapper 7, now all 512 KB of ROM is accessible.
  • Fixed mappers 9 and 10, Punch Out works with no glitches.
  • Fixed mapper 90, plus support for 211 (Donkey Kong 4 works).
  • Fixed mapper 232 (BF9096).
  • Added WRAM control to the mapper 1 (MMC1).
  • Added keyboard keys 1, 2, 3 to cycle between game screen blitters, but can be disabled in the config file.
  • Added an option to setup the video resolution to match the desktop.
  • Added an option to disable $4011 raw writes.
  • Added Famicom Disk System header viewer, much like the NSF header viewer.
  • Adjusted DMC sound decay and proper $4011 raw, no sound pops.
  • Multiple instances of RockNES.exe are no more allowed.
  • The disassembler now points to the line within the CPU PC value.
  • The close button ("X" corner) now works while the GUI is active.
  • There's a new menu item [!], called "Quick Menu".
  • Added a new submenu, "Other options", to be improved. Currently, you can disable hotkeys 1,2,3, and setup quit to OS confirmation.
  • Fixed CHR ROM bank masking.
  • The config file rocknes.ini is now loaded from the application path.
  • A few cosmetic changes and minor internal fixes.
  • Documentation updated.

 

wstecz06/04/2012 09:01
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