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[NES] puNes 0.22

[0] # EmuDreams | Niedziela, 3 Lipca 2011 10:01CET

Koleja odsłona tego raczkującego emulatora NINTENDO 8/Famicon, emulator nie posiada własnego GUI, stąd aby go odpalić przeciągamy po prostu obraz gry na aplikację i cieszymy się - a raczej nie - jego emulacją.

puNes jest na tyle raczkujący, na tyle jeszcze nie dopracowany, że trudno mówić o płynnej emulacji, zachęca jednak dość interesującym filtrem gfx, dzięki któremu gra wygląda jak na ekranie telewizora (no prawie;))

Red Pig (1993)

0.22

  • Implemented all illegal opcode.
  • Rewrite from scratch MMC3 emulation and now really work with every rom that I've tested (for two weeks I've tryed all 5118 MMC3 GoodNES roms including Blargg mmc3 test) except for few bootleg and some chinese roms (why??).
  • Implemented fix for young indiana jones chronicles (thx James).

0.21

  • Correct some bugs in the MMC3 (NTSC and PAL) and now
  • all the roms that I'have tried works well.

0.20

  • Implemented illegal opcode 0x80 for the "Beauty and the Beast (E) [!].nes" rom

0.19

  • complete APU emulation.
  • This is my first attempt with sdl sound and perhaps there may be some bugs. For now, without the implementation of frameskip, the emulator has to work 100% for not having problems with sound skip and crackle.
  • Changed the structure of the code and now the emu takes less than 100Kb.
  • Correct many many many bugs.

puNes 0.18:

  • added AxROM (mapper 7) emulation.

puNes 0.17:

  • fixed another bug and now Incredible Crash Dummies run without problems.

puNes 0.16:

  • correct a couple of bugs in the mmc3 emulation.

puNes 0.15:

  • added MMC3 emulation.

puNes 0.14

  • Correct a a bug in the controller routine (thanks Dwedit).

puNes 0.13

  • Correct a little bug and now all cpu_interrupts_v2 test roms passed.

puNes 0.12:

  • Implemented reading of $2004 during the rendering. (thx to Quietust for the info and for the read2004.nes test rom).

puNes 0.11:

  • I worked hard on the CPU and PPU emulation and now many  of test roms worked perfectly (thanks blargg).
  • Added OpenGL support.
  • Implemented APU Frame Interrupt (only this for now).
  • Many bugs are gone.

 

wstecz03/07/2011 10:01
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