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[n64] Nice64 2.1.0

[0] @ !!! Czwartek, 26 Kwietnia 2012 23:38 CET [26-04-2012 23:38 CET]

"Nice64" to kolejny, po bardzo dobrym klonie "1964" - 1964mod, projekt Pokefana999 emulatora NINTENDO 64. Jak zwykle pojawienie się kolejnej wersji tego emulatora, to garść poprawek, które przydadzą się wszystkim pasjonatom gier na N64. Warto też wspomnieć, że w odróżnieniu od 1964 - Nice ma z punktu widzenia estetyki - bardziej uporządkowane menu.

NICE64 v2.1.0(Final) Release 26/04/2012

Core Changes & Fixes

Core:

 

  • Minor update to exception handling codes (experimental change)
    • fix set wrong status for CPU task
    • fix Banjo-Tooie(E) hang while doing continuous back jump in No Delay timing
  • Minor update to interrupt jump (experimental)
    • fix Banjo-Tooie(U) hang using No Delay timing

 

Plugin Changes & Fixes

 

MyGlide64:

  • Re-design and re-write portion of framebuffer handling codes (experimental - phase I)
    • fix Glover2 missing intro photo frame image with max VI/s
    • fix 1080 SnowBoarding missing monitor image & save game framebuffer effect with max VI/s
      • remove tempfix
  • fix soft audio on certain games and clearer music and voice audio (overall) e.g. TGR, South Park etc
  • fix Mario Tennis missing opponent during intro cutscene, single and double
    • remove both tempfix for missing opponent & missing black texture pixel
    • update fill rect code
  • Remove "read every frame" from PPL and fix the following:
    • fix black transition image for Mimic mansion, SPA service, Oak's Lab
    • fix corrupt graphics on the top of Stadium battle
    • remove PPL hack
    • fix missing framebuffer effect for Stadium Battle when scoring combo hits
  • Remove TGR2 and fix the following:
    • fix TGR2 & Kirby64 frame flickering when switching between fullscreen and windowed mode
    • fix Pilot Wings text flickering at view photo when switching between fullscreen & windowed mode
  • Fix Pokemon Stadium 2
    • fix ugly line gap in intro pokemon stomach framebuffer effect
    • fix Pokemon Lab gfx corruption
    • fix missing pokemon portrait & oversized pokemon portrait in Stadium and Gym Castle battle
    • cleared 8 rounds in PokeBall and GreatBall battles
    • cleared 4 Gym in Castle battles
    • fix defence curl & related attacks using pokemon portrait to emulate correctly
    • fix missing pokemon transfer effect between player 1 & 2
    • fix pokemon remain covered(only one is displayed) when same pokemon appear in opponent & your team
    • fix missing pokemons(some) in battle team frame slot when window resolution match your desktop resolution
    • fix corrupt mini game menu(still slow & partially broken again by missing portrait fix)
  • Remove "detect cpu write" and fix MIA corrupt & incorrect menu on Controller Pak screen
  • Fix weird HyperBike bootup crash if started after Paper Mario when certain global variable is initialized when video plugin is opened
  • Fix Last Legion UX wrong ucode
    • can see intro graphics & go in-game (still missing menu text and certain graphics)
  • Fix Super Robot Spirit missing menu white bar(???)
  • Fix All-Star Baseball 2000 hang (playable at 1/2 max VI/s)
  • Fix Mini Racers missing ucode, missing menu framebuffer effect image and missing in-game menu


Other Changes & Fixes

  • Remove duplicate ini entry for Seeds of Evil(E)
  • Remove Speedup=3X from All-Star Baseball 99
  • Recheck ucode in MyGlide64.ini (in-progress)
    • some ucodes are comment out pending verification - uncomment if your game prompt for those ucode - drop me an email stating which game need which comment out ucode
  • Update MyROM_Properties.ini and MyGlide64.ini

 

wstecz26/04/2012 23:38
Do ściągnięcia
NICE64 v2.1.0(Final).rar
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