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[MULTI] Mednafen 0.9.25 WIP

[0] @ środa, 10 Października 2012 12:19CET

[MULTI] Mednafen 0.9.25 WIP

Mednafen jest bardzo udanym multiemulatorem, który powstał przede wszystkim z myślą o linuksie, jednak dzięki portowi pod win32, możemy pobawić się nim także pod okienkami. Jest na tyle dobrym udawaczem, że na podwalinie jego kodu powstały takie emulatory jak VBjin (VirtualBoy) i PCEjin (PCEngine) Delikata.

Już emulowane platformy to Atari Lynx, GameBoy (Color), GameBoy Advance, NES, PC Engine(TurboGrafx 16), SuperGrafx, Neo Geo Pocket (Color), PC-FX i  WonderSwan (Color)) i PSX. Równorzędnie do kodu mednafenu jest także rozwijana jest aplikacja serwerowa pozwalająca na grę w multiplayu, na tych platformach, które Mednafen już emuluje - zainteresowani powinni rzucić okiem na  sourceforge..

Mednafen 0.9.25-WIP 09.10.2012

Note that some PS1 Square games (particularly "Chrono Cross", and "Final Fantasy 9") that were partially broken in 0.9.24-WIP in battle scenes are even more broken in this release due to GPU timing changes.

If you're on Linux or Windows, and are using physical joysticks/gamepads, you'll probably want to remap them due to the underlying joystick API usage changes; there is some backwards-compatibility with joystick input mappings from 0.9.24-WIP and earlier, but it is not perfect, and this backwards-compatibility may be removed in the future.

Especially notable end-user-visible changes with this release:

  • Added native joystick code targeting DirectInput(5.0) and XInput on MS Windows, and jsdev and evdev on Linux, replacing SDL joystick usage on Windows and Linux.
  • Fixed a longstanding bug that caused input configuration data to be lost if you changed the device on a port with CTRL+SHIFT+[n] after configuring input without an emulator exit in-between.
  • Added kludgey support for physical joystick analog buttons; see the ChangeLog or documentation in regards to the "F3" key.
  • PS1 bug fixes, fixing problems with "Rayman", "Philosoma", and "Star Ixiom".
  • Added PS1 DualShock emulation, with rumble and analog mode toggle button(rumble supported on Linux and with MS XInput on Windows).
  • Added PS1 neGcon emulation.
  • Added PS1 GunCon emulation.
  • Added PS1 Konami Justifier emulation.
The following settings have been added:
  • input.joystick.global_focus
  • osd.alpha_blend
  • snes.correct_aspect
  • psx.input.port*.gun_chairs
  • psx.input.analog_mode_ct
The following settings have been renamed:
  • autofirefreq -> input.autofirefreq
  • analogthreshold -> input.joystick.axis_threshold
  • ckdelay -> input.ckdelay

wstecz10/10/2012 12:19
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