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[FRONTEND] SUPERMODEL UI® 0.9 build 128

[0] @ Czwartek, 14 Czerwca 2012 07:50CET

[FRONTEND] SUPERMODEL UI® 0.9 build 128

Nowa wersja całkiem udanego frontendu pozwalającego odpalić emulator Barta Trznadlowskiego bez przedzierania się przez linię komend. Jest to na tyle duży updejt, że warto się w niego zaopatrzyć.

Version 0.9 build 128 (14-06-2012):

  • Added Per Game basic configuration.
  • Fixed potential crash when no roms are available.
  • A lot of performance and stability fixes.

Version 0.8 build 119 (19-05-2012):

  • Some corrections to Portuguese language (reported by AnimalBear and bearmon2010).
  • Fixed backspace key isn't working in Custom resolution's textbox (reported by nuexzz..).
  • Fixed an error in Game Time calculation introduced in the previous released build.

Version 0.8 build 115 (09-05-2012):

  • Some tweaks to Multilingual interface.
  • Added Portuguese language (translated by AnimalBear).
  • Corrections for a possible number conversion error in the Game Time calculation  (reported by Andrei Tudor).

Version 0.8 build 111 (07-04-2012):

  • Created engine to support Multilingual interface.
  • Added Spanish language.
  • Some others fixes and cosmetic changes.

Version 0.8 build 102 (23-03-2012):

  • Added support of XInput and Raw Input systems (reported by Darren S and Raul Bravo).
  • 'Only available' english language spell correction (reported by legend80).
  • Now SUI® remembers the Game List user preference (reported by legend80).
  • Some others cosmetic changes.

Version 0.7 build 99 (03-03-2012):

  • Added a function to show details about Supermodel's errors.
  • Added support for a third button in Input configuration.
  • Fixed a bug saving AutoTrigger Input configuration.
  • Preliminar changes for a future support of all inputs methods.
  • Corrected a mistake about balance option (Left/Right by Rear/Front).
  • Fixed an incorrect hour calculation in the Play Time feature.
  • A lot of others minor fixes, upgrades and cosmetic changes.

Version 0.6 build 78 (23-02-2012):

  • Fixed a trimmed save of paths containing an equal(=) character (reported by money_114)
  • Fixed the load and save routine of the Fragment and Vertex Shader paths (reported by Krzysztof Karkosza)

Version 0.6 build 73 (21-02-2012):

  • Fixed a custom ROM path save and load problem (reported by mesk14).

Version 0.6 build 71 (21-02-2012):

  • Added Fragment and Vertex Shader support.
  • Fixed and improved Input save engine.
  • Added option to load Supermodel inputs defaults.
  • Now basic folders are created automatically if not exists.
  • Some others fixes and cosmetic changes.

Version 0.5 build 67 (20-02-2012):

  • First release

 

wstecz14/06/2012 07:50
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