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Dolphin SVN r6474

[0] # DolphinEmu | Czwartek, 25 Listopada 2010 01:41CET

Dolphin SVN r6474

Delfin, emulator konsol Nintendo Wii i GameCube dla Windows, wzbogacił się o kolejną wersję deweloperską.

DolphinEmu r6474

  • Even tinier commit. I hope nobody around here has a problem with those.... :P Just hiding the 3D Vision option for DX11 and OGL instead of greying it out.

DolphinEmu r6473

  • DX11: Fix mipmaps. Someone forgot creating them at the proper time ;P
  • DX11: Fix a DX11 debug runtime error caused by the vertex shader output signature and the pixel shader input signature not matching if per-pixel lighting is disabled. Someone forgot disabling those pixel shader parameters ;P
  • DX11: Enable use of dynamic textures wherever possible.
  • DX9: Remove two unnecessary TODOs. Someone forgot removing those since they've been obsolete for a long time ;P
  • Anyway, at least working mipmap

DolphinEmu r6471

  • Tiny commit. Just re-added 3D Vision to the config dialog. Hope nobody minds, I made sure it gets greyed out and all that. Sorry about my lack of commits, got another ongoing project that's gotten me a bit hooked.

DolphinEmu r6470

  • Corrected the FIFO breakpoint clause in the FIFO loop. This fixes Super Monkey Ball: Banana Blitz, Super Monkey Ball: Step & Roll and Pokemon XD.
     

 

wstecz25/11/2010 01:41
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