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[ATARI] Emu7800 1.0

[0] @ Niedziela, 1 Stycznia 2012 20:40CET

[ATARI] Emu7800 1.0

Emulator konsoli Atari 7800 - emu7800 autorstwa Mike Murphy'ego doczekał się w końcu wersji 1.00. Jak wdać po changelogu poprawki dla użytkowników Windowsów to przede wszystkim korekta współpracy programu z DirectX.

 

Emu7800 v1.0

  • Small performance optimization by using 32-bit integer arrays over byte arrays for framebuffer data.
  • Fixed: Broken functionality on Console Tab for configuring unrecognized roms.
  • Fixed: Broken Key Binding functionality in certain scenarios.
  • DirectX: Eliminated synchronization with vertical retrace to make UX acceptable on a wider range of systems.
  • DirectX: Now runs when there is no system audio device available.
  • Custom binary serialization necessary for the Windows Phone platform.
  • Introduced lightweight WebInstaller (ClickOnce) option to prepare for future deprecation of the .msi installer.
  • Upgraded Silverlight version to Silverlight 5.
  • Initial Windows Phone release to Windows Phone Marketplace.
  • More games added to the Silverlight distribution.
  • Added: ROM entry for Pac-Man Collection (an Atari 7800 Homebrew.)

Emu7800 v0.97:

  • Fixed: Fixed: Dependency on the C Runtime Library (CRT) .dll that prevented DirectX from working on machines without the CRT

Emu7800 v0.97:

  • Updated: Consolidated x86 and x64 deployments for simplicity (EMU7800 will run in 64-bit mode when run on a x64 Windows OS)
  • Added: Self-extracting 7-Zip archive as an alternative deloyment option
  • Fixed: Using highscore cart prevented 7800 titles from running
  • Fixed: Ungraceful failure when the Windows Audio service is stopped
wstecz01/01/2012 20:40
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