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[ARCADE] Mame 0.142u2

[0] @ Poniedziałek, 25 Kwietnia 2011 21:42CET

[ARCADE] Mame 0.142u2

Czyżby nas czekał powrót do cotygodniowej aktualizacji MAME? Minął przecież niespełna tydzień od pierwszej bety, a tu proszę już druga. Być może tak szybka nowa beta to efekt problemów z wersją SDL, której MAMEtesterzy reportowali niemożność kompilacji lub po prostu projekt pod nowym kierownictwem będzie częściej publikowany bez wcześniejszego rygoru - należy zwrócić uwagę, iż według changelogu nowej bety, gro prac w niej włóżonych jest autorstwa jednej osoby - Angelo Salese.

0.142u2
MAMETesters Bugs Fixed

  • 03552: [Documentation] kodure: Kodure Ookami vs. Kozure Ookami naming conventions (Angelo Salese)
  • 04314: [Documentation] lca, lca2: Wrong description.
  • 04191: [Sound] dynablstb: No audio (Alex Jackson)
  • 02087: [Sound] qbert, qbertqub and clones: "Hello. I'm turned on." ... missing, again. (Robbbert)
  • 04307: [Documentation] jokrz_l6, jokrz_l3: Wrong description.
  • 02072: [Graphics] mooncmw, spcdraga, mooncrgx: Corrupt graphics on 3rd and 4th stages (Robbbert)

Source Changes

  • Implemented irq ack mechanism to Armed Formation HW games [Angelo Salese]
  • Hand-fixed bit-rot bit in Terra Force bootleg, fixing the attract mode crash [Angelo Salese]
  • Fixed emulation of the extra z80 in Terra Force bootleg set (used as a replacement for the protection), promoting it to working [Angelo Salese]
  • Implemented MCU simulation to terrafu / terrafa [Angelo Salese]
  • Hooked up text protection simulation to Kozure Ookami, allowing it to display scoring during gameplay and copyright screens [Angelo Salese]
  • Implemented proper FG scroll latching in Kozure Ookami, fixing an offsetted layer at the gameplay intro screen [Angelo Salese]
  • taito_b.c - Added PLD dumps for qzshowby. [Tafoid]
  • Hooked up 1414M4 emulation to Legion [Angelo Salese]
  • Hooked up the 1414M4 chip emulation for Crazy Climber 2 [AngeloSalese]
  • Created device_rtc_interface which can be used to initialize RTC's to a certain date/time at driver startup, useful for regression testing.
  • Implemented the interface in most of the modern RTC devices. Note: this is not yet plumbed down to the command line. [Curt Coder]
  • renamed Namco System 11 clones based on country code & version. [smf]
  • SDL: fix backwards texture rectangle option [AWJ]
  • Hooked up NB1414M4 priority bit, fixing video text priority in all the games in the Armed F driver [Angelo Salese]
  • Merged 86 Lions inside Aristocrat Mk-4 driver [Angelo Salese]
  • Various improvements to m90 driver [AWJ]:
    • * Fixed MT bug 4191 (dynablstb: No audio)
    • * Hooked up sample playback in bbmanw and clones and removed
  • GAME_IMPERFECT_SOUND flag (actually, bbmanwj had working samples already and never should have been flagged in the first place)
    • Use generic_pulse_irq_line() to generate interrupts on the V35, instead of the completely silly and deprecat.h thing I was doing before.
    • Made the same fix to cb2001.c while I was at it.
    • Fixed some spelling mistakes in the inputs.
    • Converted quizf1 to modern bankswitching with configured banks.
    • Made quizf1 and bomblord endian-safe, with assistance from R.Belmont.
    • Added save state support.
  • Removed deprecat.h usage in m90 driver [Angelo Salese]
  • Implemented RAM-based sprite clut in Armed F driver, used for color cycling effects in all games of this HW [Angelo Salese]
  • Provided a compact flash dump for Alien - The Arcade Medal Edition [Smitdogg, The Dumping Union]
  • Fixed various things in Buster, allowing it to boot into gameplay [Angelo Salese]
  • Merged Tatakae Big Fighter into Armed F driver [Angelo Salese]
  • Redumped terrafb bitrotted rom [Bill D., The Dumping Union]
  • astring: Fix build on NetBSD and other systems where toupper() is a macro [Thomas Klausner]
  • Implemented irq ack mechanism and fixed CPU clock speeds in Cop 01 and Mighty Guy, this fixes last boss crashes in Mighty Guy [Angelo Salese]
  • es5503: Properly mask oscillator enable bits when setting. [R.Belmont]
  • Hand-tuned sound frequencies in Cop 01 based off an audio reference [Tafoid]

New games added or promoted from NOT_WORKING status

  • Mighty Guy [Angelo Salese]

New clones added

  • Tekken 2 (TES3 VER.D) [atchoo, Smitdogg, The Dumping Union, smf]
  • Soul Edge (SO2/VER.A) [f205v, Smitdogg, The Dumping Union, smf]
  • Soul Calibur (SOC13 VER.C) [f205v, Smitdogg, The Dumping Union, smf]
  • Tekken Tag (TEG2 VER.C1) [f205v, Smitdogg, The Dumping Union, smf]
  • Libero Grande (LG1 VER.A) [B. Munger, S. Ruiz, Smitdogg, The Dumping Union] (not working)
  • Saint Dragon (set 2) [Tirino73] (not working)

New games marked as GAME_NOT_WORKING

wstecz25/04/2011 21:42
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