Faust @ 23/06/2024 01:14

Xpeccy is a Linux emulator for machines compatible with ZX Spectrum (primarily Russian clones) and several versions of the machine MSX1, Nintendo GameBoy / GameBoy Color and NINTENDO 8 and its Russian counterpart Dendy. Emulator requires QT library, if we want to run it under Windows, and in return the program offers a few curiosities, for which it is worth to look at it.

Faust @ 23/06/2024 01:10

Faust @ 21/06/2024 00:01

HBMAME (HomeBrew MAME) is a derivative of MAME, and contains various hacks and homebrews. It is based on the latest MAME source at the time of release.

Faust @ 17/06/2024 01:05

Faust @ 17/06/2024 00:43

AppleWin (also known as Apple //e Emulator for Windows) is an open source software emulator. AppleWin was originally written by Mike O'Brien in 1994;[2] O'Brien himself announced an early version of the emulator in 1995, development of AppleWin passed to Oliver Schmidt and is now maintained by Tom Charlesworth. AppleWin has support for most programs that could run either on the Apple II+ or the Apple IIe. By default, AppleWin emulates the Extended Keyboard IIe (better known as the Platinum IIe) with built-in 80-column text support, 128 kilobytes of RAM, two 5¼-inch floppy disk drives, a joystick, a serial card and 65C02 CPU. AppleWin supports lo-res, hi-res, and double hi-res graphics modes and can emulate both color and monochrome Apple II monitors; later versions of AppleWin also can emulate a television set used as a monitor. Both 40-column » więcej

Faust @ 16/06/2024 00:09

Emulator Amstrad CPC that is created by Frederic Coste which is in beta phase and from which a pre-release has been launched so that people can start to test their functionalities. The basic and most interesting functions that this emulator allows are the emulation of several Amstrad models (464,664 and 6128) with the QWERTY (English) and AZERTY (French) keyboards, the possibility of using 64kb of expanded memory in the 464 and 664, Use of OpenGL and emulation of the original discs thanks to the built-in FDC.

Faust @ 15/06/2024 00:13

Faust # EmuFrance | 12/06/2024 11:30

Faust @ 11/06/2024 18:55

Hox64 is a Commodore C64 emulator, whose authors pride themselves on accurate mapping of the processor's work cycle. In contrast to its older brothers - CCS64 or VICE, it has a modest and simple menu, in which we find all the basic parameters of work - pure simplicity;).

Faust @ 06/06/2024 23:55

ZEsarux is another multimulator of Sir Clive's machines - we can find practically all models from ZX80, through traditional Sinclair Spectrum models, including those that have already appeared with the Amstrad logo, to the exotic Z88 Cambridge, if not for the lack of QL to say that he emulates everything from this family. Currently, he also manages the Sam Coupe machine or CPC464 (I will not mention other exotics - hence the feature in development). Author also adds Spectrum QL emulation. Emulator, by Cesar Hernandez (this is his second project, after ZXSpectr) was created for Unix, but in time he also made a version for Windows - looking at the list of possibilities, it's quite an interesting harvester, which is worth having at hand if you need all-in - with a rainbow on board - at least it gives me some problems, but what can be liked.

Faust @ 05/06/2024 23:57

RetroArch is a frontend for emulators, game engines and media players. It enables you to run classic games on a wide range of computers and consoles through its slick graphical interface. Settings are also unified so configuration is done once and for all. RetroArch has advanced features like shaders, netplay, rewinding, next-frame response times, and more

Faust @ 05/06/2024 01:17

Nintendulator is an open source Win32 NES emulator written in C++. The original goal was to emulate the NES down to its hardware quirks; though it's fallen behind over the years, recent builds have caught up once again and can emulate certain behaviors most other emulators neglect to handle. However, this emulation precision comes at a price - a 1500MHz (estimated) or faster CPU is required to emulate at full speed. Supported file formats include .NES, UNIF, FDS (fwNES format), and NSF. Mappers are handled using external DLLs, complete with extra sound channels for most games which provide them. Other notable features include writing to FDS images (by storing the differences in separate files), Game Genie support (limited to 3 codes), customizeable controllers (including 4 player), input movie recording and playback (with re-recording), AVI » więcej

T-shirt "Silent Service Cover C64 "

Retro T-Shirt Silent Service Cover C64  - męski podkoszulek
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