Callus95 0.42 Patch 2.2 ----------------------- INFORMATION ----------- This is a patched version of Callus95 0.42, made by Bloodlust Software allowing extra games, DIP settings and features that were unknown at the time of release. 99.9% of Callus and Callus95 is written by Sardu, we take no credit for this great CPS-1 system emulator... All credit belongs to Sardu, may the legend live. Callus95 has not been officially updated since 06/24/1998. Thus, it can be considered as a dead project. WE DON'T HAVE ANY CALLUS OR CALLUS95 SOURCE CODE, NOR ANY ACCESS TO SOURCE CODE. -------------------------------------------------------------------------------- * NOTES * --------- If you are new to Callus95 please read through the last official 'README.TXT' file (included with zip) for full instruction on how to run and use Callus95. ROM names have changed to match MAME (Multiple Arcade Machine Emulator) so allot of ROM's in old Callus archives will not work in this version. If you would like to know the new ROM names select option 'write gamelist' in the Callus95 menus, then browse through the newly created 'GAMELIST.TXT' in your Callus95 directory. All ROM sets are merged with the World version being the main set where possible. This means that any Japanese or U.S.A. revision of a game will need its ROM's included in the same zip or directory that holds the World version. Information on where ROM's should be stored is also displayed in the 'GAMELIST.TXT' file but remember to create a new one first (explained above). Read through the 'KNOWN PROBLEMS' (bottom of this file) before sending bug reports. If you have any questions not answered in the readme files you could try joining #CPS2Shock on EFnet and see if anyone can help you there. Homepage: http://cps2shock.retrogames.com/cls95p/ Email : cps2shock@retrogames.com -------------------------------------------------------------------------------- WHATS NEW IN PATCH 2.2 ---------------------- NEW GAMES SUPPORTED ------------------- Street Fighter Zero/Alpha (Multi, CPS Qsound Hack) The game has been reversed engineered to add the following which is missing from the normal CPS Changer version. Qsound title screen Attract mode sounds (wind, lightning etc) Street Fighter Zero / Alpha title page speech You Win/Loose, Timeover, Draw and Continue countdown speech One missing tune (Qsound code 31) 19 Attack sounds, 16 Character sound FX (grunts etc) 6 Character speech sounds, 5 Character death sounds (See known problems before reporting sound problems in this game) *note* Qsound ROM's can be in a file 'QSOUND.ZIP' in your roms dir. ADDED ----- Callus95 will now load games from either split or merged ROM sets. You will need to set the 'display_split_romset' option to 'ON' in the 'CALLUS95.INI' if using split merged ROM's. This will make Callus95 display correctly the available games, the option is 'OFF' by default. The Stretch option now remembered. CHANGES ------- Removed 'pnicku' from the gamelist. It's now activated by setting the option 'pnickies_test_version' to 'ON' in the 'CALLUS95.INI' file. Only one pnickies game will show in the main gamelist or gamelist.txt at any time. Street Fighter Zero (Japan, CPS Changer) has had its name changed. All ROM info remains the same. Street Fighter Alpha (USA, CPS Changer) has been removed. New options added in 'CALLUS95.INI' to change language / region for Street Fighter Zero, these options affect both Qsound and non Qsound games. If you want to play Street Fighter Alpha set 'region' to 'USA'. possible settings for Language are: portuguese spanish english japanese possible settings for Region are: euro asia brazil japan usa hispanic The option 'all_characters' will place all characters in the game at character selection if set to 'ON'. Street Fighter II' C.E. (QSound hack) has been removed. If you want to use Qsound with SF2 set the option 'sf2_qsound' to 'ON' in the 'CALLUS95.INI' file. This will enable *ALL* SF2 games to use Qsound. The Qsound ROM's needed can also be in the file 'QSOUND.ZIP' with the SFZ Qsound Rom's. *Note* You cannot write a new 'GAMELIST.TXT' file while this option is on. Pang!3 ROM names are changed to match MAME37b4. BUGS REMOVED AND FIXES ---------------------- Sprite and background problems in Magic Sword (USA) fixed. Gfx sludge in attract mode for Chiki Chiki Boys removed. WHATS NEW IN PATCH 2.1 ---------------------- NEW GAMES SUPPORTED ------------------- Pang! 3 (Euro, Mitchell) Sangokushi 2 (Asia) BUGS REMOVED AND FIXES ---------------------- Pang! 3 loading and GFX problems some were experiencing should now be fixed. Please let us know if your still having problems. Speech Samples in Forgotten Worlds / Lost Worlds now play at the correct speed. The Qsound hack of Street Fighter 2 now plays samples correctly ("you win" sample for example). Gfx sludge in attract mode for MegaTwins and clone removed. This error existed in the last official Callus95 release. WHAT WAS ADDED IN PATCH 2 ------------------------- NEW GAMES SUPPORTED ------------------- Forgotten Worlds (USA) Lost Worlds (Japan) King of Dragons, The (Bootleg) fully working Quiz Tonosama no Yabou 2 Zenkoku-ban (Japan) Pang! 3 (Japan, Mitchell) The game below was already in Callus95 but hidden (bigbird). We have enabled it to show in the main gamelist. Street Fighter II' C.E. (QSound hack) Joystick / Keyboard handler written to allow full rotation in both Forgotten Worlds and Lost Worlds using buttons 2 and 3. BUGS REMOVED AND FIXES ---------------------- Street Fighter Zero / Alpha sprite flicker fixed :)))) Buttons 5 and 6 now work if command line option is used to start Street Fighter Zero or Alpha. Same goes for buttons 3 to 6 in Street Fighter II (USA 910228). sf2ceq is fixed to load ROM's from the correct place. Qsound ROM's are also renamed to match those listed in NAZ's CPS-2 FAQ. Renamed 'punishu' to 'punishru' to match MAME ROM names Renamed 'varthus' to 'varthu' to match MAME ROM names Protection removed from Saturday Night Slammasters. (please tell us if this doesn't work, not 100% sure on this one yet) FIXES TO PROBLEMS THAT EXISTED IN THE LAST OFFICIAL CALLUS95 RELEASE. --------------------------------------------------------------------- DIP settings added for; Capcom World 2 (Japan) Quiz and Dragons (USA and JAPAN) Ghouls'n Ghosts (USA and Japan) Strider (USA and Japan) Fixed sprites priorities for; 1941 (all versions) Varth (all versions) Nemo (all versions) Capcom World 2 (Japan) Quiz and Dragons (Japan) Other fixes Gfx sludge fixed on Capcom logo screens in Varth (all versions) Gfx sludge removed from start-up of Quiz and Dragons (Japan) Line Scroll Added to Varth (all versions) WHAT WAS ADDED IN PATCH 1, 1A and 1B ------------------------------------ NEW GAMES SUPPORTED ------------------- Cadillacs Kyouryuushinseiki (Japan) Captain Commando (USA) Final Fight (USA) Ghouls'n Ghosts (USA) Magic Sword - Heroic Fantasy (USA) Mega Man - The Power Battle (Asia) Mercs (USA) Muscle Bomber - The Body Explosion (Japan) Pnickies (USA test version) Punisher, The (USA) Street Fighter Alpha (USA, CPS Changer) Street Fighter II (Japan 910214) Street Fighter II (USA 910206) Street Fighter II (USA 910214) Street Fighter II (USA 910228) Street Fighter II' C.E. (Accelerator Pt.II) Street Fighter II' C.E. (Red Wave) Street Fighter II' C.E. (USA 920313) Street Fighter II' C.E. (USA 920513) Street Fighter Zero (Japan, CPS Changer) Strider Hiryu (Japan set 2) Varth - Operation Thunderstorm (USA) Joystick / Keyboard handler written to allow all buttons to work in both Street Fighter Zero and Street Fighter II (USA 910228). The menu key is moved from 'SPACE' to 'TAB', also moved is the pause key for Street Fighter Zero, it's now 'F12'. -------------------------------------------------------------------------------- KNOWN PROBLEMS (please read before reporting bugs) -------------------------------------------------- Vertical Games like 1941 and Varth are displayed sideways. Street Fighter Zero / Alpha (Qsound hack) Player sounds arn't in stereo and only use one channel. During attract mode some speach dosen't always cut after fight scenes. The bird sound dosn't stop after knock down untill more sounds occur. Some character sounds are still missing compared to the CPS-2 version. Sound fades don't work. Street Fighter Zero / Alpha Adon's body disappears if he is thrown against the left side of the screen. Forgotten Worlds / Lost Worlds There is a very small sprite priority error in the later levels. Pang! 3 (all versions) The EPROM format is not supported so things like continue are not available. Warriors of Fate (all versions) There are sprite priority errors at the main gate on the third level. Also line scroll missing on Fire Level. Mega Twins (all versions) Line scroll missing during gameplay. This error is in the original callus also. Street Fighter C.E. (All versions) There are sprite priority errors in ryu's ending. Quiz & Dragons There is a logo misplacement and line scroll missing on title screen during attract mode. This error is in the original callus also. King of Dragons (JAP) and (Bootleg) only Line scroll missing at the start of the player select screen. This error is in the original callus also. Magic Sword (all versions) Line scroll effects are missing (when using magic for example). This error is in the original callus also. Carrier Air Wing (all versions) Missing Sprites. For example the helicopter that drops tanks midway in the second level is invisible, also structures you destroy to fly through building. Line scroll later in game is also missing. This bug is in the original callus also. Tenchi wo Kurau If a flaming branch hits you (level 7) it displays as garbage. On level 8 there is garbage on the screens and the end of the game has bad sprite priorities. Saturday Night Slammasters (World) / Muscle Bomber Duo (World) This game can lockup and also has missing GFX due to game protection. -------------------------------------------------------------------------------- Kudos go to ----------- Sardu (CPS-1 god) Iczelion (win32asm god) The CPS Patch Centre (Watch him dance on one foot) Razoola (Webmaster and whippet god) Ragemen1&2 (Neogeo gods) Antiriad (Weather god) And everyone who made that patch possible. This Patch is authorised by bloodlust software. 9b77433abe309395711ef9fcdcba9c73 eof